Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.10 @ 20:19:00 Player: Cypher Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4379) 4379 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (2) 2 TOTAL SCORE: 10491 Bonus ------- High Alert Combat Kills 77 Entered Garrisons 200 Friendly Fire -275 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 99/100 System Corruption 0% Temperature Cool (-150) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Cryofiber Web Advanced Visual Processing Unit Improved Signal Interpreter Improved Armor Integrity Analyzer Experimental Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Matter Neutralizer Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Particle Charger Experimental Utility Shielding Hacking Suite Improved Integration Mediator > --- WEAPON ----------- Arc Thrower Disruptor Cannon > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Improved Cooling System Improved Energy Well Improved Matter Compressor Improved Armor Integrity Analyzer Improved Transmission Jammer Makeshift Armor Plating EM Shield System Restoration Module Advanced Reclamation Unit Transdimensional Reconstructor Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer Advanced EMP Blaster Proton Missile Launcher Missile Launcher Heavy Rocket Launcher Improved Datajack Improved Plasma Cutter Power Sword [Rating: 76] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 8 | . . 2 1 2 . 2 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 181 | 8 9 20 19 14 11 36 22 18 10 5 9 Power 14 | 2 2 2 1 . 1 4 . 1 1 . . Engine 10 | 2 1 2 1 . 1 2 . . 1 . . Core 3 | . 1 . . . . 1 . 1 . . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 34 | 2 2 7 5 3 7 5 1 1 1 . . Treads 18 | . 2 5 4 1 4 2 . . . . . Leg . | . . . . . . . . . . . . Wheel 16 | 2 . 2 1 2 3 3 1 1 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 63 | 2 3 6 4 3 . 14 16 5 4 3 3 Device 29 | . . . 1 2 . 7 11 3 3 1 1 Storage 12 | 2 3 . 1 . . 1 3 1 . 1 . Processor 4 | . . 1 1 1 . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . Protection 17 | . . 5 1 . . 5 2 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 2 5 9 8 3 13 5 11 4 2 6 Energy Gun 23 | . 2 5 1 . 1 7 3 1 2 1 . Energy Cannon 14 | . . . 2 5 . 4 . 3 . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 14 | . . . 2 1 2 . . 4 2 . 3 Special Weapon 4 | . . . 1 1 . . . 1 . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 8 | . . . 2 . . 1 2 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . 2 Unidentified Prototypes 12 | . . 1 2 1 . 1 3 . . 3 1 Parts Lost 44 | . 1 11 5 5 7 4 2 1 3 . 5 Power 7 | . 1 1 1 . 1 1 . . 1 . 1 Propulsion 12 | . . 3 . 2 3 1 . . 1 . 2 Utility 5 | . . 3 1 . . . . . 1 . . Weapon 20 | . . 4 3 3 3 2 2 1 . . 2 Highest Loss Streak 4 | . 1 4 2 3 4 3 2 1 3 . 3 Average Slot Usage (%) 91 | . 99 90 96 98 90 93 87 87 87 88 78 Engine 5 | . 12 11 9 7 5 2 . . 1 5 4 Reactor 1 | . . . . . . 2 5 4 . . . Treads 6 | . 9 11 17 6 12 4 . . . . . Wheel 10 | . 18 10 9 14 6 9 10 11 11 11 7 Device 10 | . . . . 6 7 13 22 19 20 17 16 Storage 20 | . 28 22 26 23 23 20 17 17 17 17 15 Processor 11 | . . 4 12 22 23 17 11 11 11 11 11 Hackware 2 | . . . . . . 5 5 5 5 5 5 Protection 3 | . . 9 3 . . 1 . 2 1 5 5 Energy Gun 8 | . 12 20 7 . 1 9 10 2 3 . . Energy Cannon 2 | . . . 3 11 7 3 . 4 5 5 . Ballistic Gun 2 | . 15 1 1 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 14 39 51 60 62 62 70 78 87 92 88 86 Greatest Support 60 | 26 26 40 43 26 60 44 56 56 56 56 56 Greatest Overweight (x) 6 | . 3 5 5 6 6 6 1 1 1 1 2 Average Overweight (x) 1 | . 1 2 3 3 1 2 1 1 1 1 1 Largest Inventory Capacity 22 | 8 16 16 20 20 20 20 22 22 22 22 22 Average Capacity 18 | 6 11 16 19 20 20 20 20 22 22 22 20 Most Carried 22 | 7 12 16 20 20 20 20 20 22 22 22 22 Average Carried 17 | 3 8 14 16 19 18 19 19 21 20 19 20 Final Capacity 22 | 8 16 16 20 20 20 20 22 22 22 22 4 Final Carried 22 | 7 12 16 20 19 17 20 20 22 18 22 3 Class Distribution -------------------- 74% | Hauler-Mutant 21% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Matter Collected 2593 | 235 248 230 250 84 158 660 91 144 103 315 75 Remotely . | . . . . . . . . . . . . Salvage Created 6182 | 130 391 723 983 118 186 859 350 540 176 510 1216 Parts 278 | 11 19 60 48 8 7 30 12 12 18 29 24 Haulers Intercepted 2 | . . . . . . 1 1 . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 2 12 22 3 Prevented 23 | . . . . . . . . 5 4 . 14 Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 93 | . 7 18 16 4 6 10 3 7 9 . 13 Melee 2 | . . . 1 . . 1 . . . . . Guns 30 | . 7 14 3 . . 5 1 . . . . Cannons 12 | . . . 3 1 3 3 . 1 1 . . AOE 37 | . . 4 8 3 3 . . 3 8 . 8 Classes Destroyed 16 | 2 1 7 . . 1 2 . 1 1 . 1 Worker 3 | . . 2 . . . 1 . . . . . Builder 5 | . . 2 2 1 . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . Recycler 5 | 1 1 . 2 . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . 1 1 . . . . . . . . Watcher 3 | . . 1 2 . . . . . . . . Swarmer 25 | . . 8 3 3 3 . . . 8 . . Grunt 42 | . 7 3 11 . 1 6 2 5 . . 7 Brawler 4 | . . 1 . . . . . . . . 3 Duelist 4 | . . . . . . 1 . . . . 3 Sentry 15 | . . 6 2 1 1 2 1 1 . . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 2 | . . . . . 1 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 2 3 8 6 3 5 6 3 3 8 . 9 Combat Bots Only 9 | . 3 6 5 3 5 4 2 3 8 . 9 Max Kills in Single Turn 4 | 1 1 3 3 2 2 2 1 1 4 . 3 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . 2 2 2 1 . . 1 4 . 3 Melee 1 | . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Damage Taken 8429 | . 494 1107 1071 355 833 1163 432 675 679 . 1620 Core 1777 | . 73 77 112 67 185 261 20 83 51 . 848 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 70 80 79 . 64 69 . . . . . Volleys Fired 257 | 10 30 40 33 13 14 45 13 10 11 28 10 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 159 | 40 70 90 101 120 120 159 105 101 151 20 75 Shots Fired 464 | 20 60 82 56 23 28 89 26 20 17 28 15 Gun 287 | 20 60 82 25 . . 69 26 . 5 . . Cannon 91 | . . . 20 17 21 20 . 5 8 . . Launcher 49 | . . . 10 3 7 . . 10 4 . 15 Special 37 | . . . 1 3 . . . 5 . 28 . Kinetic 71 | 20 31 9 11 . . . . . . . . Thermal 185 | . 29 14 1 16 21 71 . 5 . 28 . Explosive 14 | . . . . 3 7 . . . 4 . . Electromagnetic 194 | . . 59 44 4 . 18 26 15 13 . 15 Robot Hit Streak 22 | 3 13 13 8 13 11 17 20 22 4 12 6 Robot Miss Streak 4 | 4 4 4 2 1 3 4 1 2 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 351 | 10 39 64 44 19 19 62 25 16 12 24 17 Core Hits 213 | 4 17 37 29 7 9 29 11 12 14 13 31 Critical Hits 13 | . . 1 2 . . . . 2 . 8 . Critical Kills 4 | . . . 2 . . . . 1 . 1 . Critical Parts Destroyed 4 | . . 1 . . . . . 1 . 2 . Melee Attacks 23 | . . . 3 1 . 4 4 4 . . 7 Impact 1 | . . . . . . 1 . . . . . Slashing 14 | . . . 3 . . 3 4 4 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10670 | 117 476 1246 1749 518 820 1449 484 817 522 392 2080 Guns 3286 | 117 476 827 309 . . 1099 427 . 31 . . Cannons 1281 | . . . 261 241 329 302 . 105 43 . . Explosions 5556 | . . 419 1148 245 491 41 57 627 448 . 2080 Melee 31 | . . . 31 . . . . . . . . Ramming 7 | . . . . . . 7 . . . . . Kinetic 565 | 117 226 100 122 . . . . . . . . Thermal 3886 | . 250 297 404 215 329 1265 57 85 . 392 592 Explosive 1619 | . . 261 174 245 491 . . . 448 . . Electromagnetic 4562 | . . 588 1018 58 . 177 427 732 74 . 1488 Impact . | . . . . . . . . . . . . Slashing 31 | . . . 31 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 2 5 1 . 1 2 . . . . 1 Average Corruption 2 | . 2 4 1 . 1 1 . . . . 1 Corruption Purged 2 | . . . . . . 1 . . . . 1 Effects 24 | . . 21 1 . . 2 . . . . . Message Errors 6 | . . 6 . . . . . . . . . Matter Fused 3 | . . 3 . . . . . . . . . Heat Flow Errors 4 | . . 2 . . . 2 . . . . . Energy Discharges 3 | . . 3 . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . Targeting Errors 3 | . . 2 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 315 | . . 85 97 . 34 . . 28 20 . 51 Projectiles 19 | . . . . . 19 . . . . . . Explosions 296 | . . 85 97 . 15 . . 28 20 . 51 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 576 | . . 275 234 . . 49 . . . . 18 Shots 13 | . . 5 6 . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 330 | . 128 253 260 9 . 223 81 . 330 . . Average Temperature 64 | . 33 62 74 9 . 75 29 . 156 . . Received Heat Transfer 1896 | . 249 207 405 84 258 312 117 174 . . 90 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 15 | . . . 2 . . 1 3 3 . . 6 Combat Hostiles 11 | . . . 1 . . . 2 3 . . 5 Parts Fried 34 | . . 5 3 . . 2 2 8 2 . 12 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 19 | . 2 . . 5 1 11 . . . . . Heat Transferred 6329 | . 740 607 450 407 481 2115 50 185 . 794 500 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . . 4 6 . . 1 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Peak Influence 497 | 15 254 392 392 290 362 497 147 . . . . Initial 171 | . 9 8 114 147 71 171 . . . . . Average 162 | 9 98 168 173 172 208 236 57 . . . . Maximum Alert Level 2 | . 1 1 1 1 1 2 . . . . . Low Security (%) 67 | 100 71 68 60 95 50 42 100 . . . . Level 1 23 | . 28 31 39 4 49 23 . . . . . Level 2 9 | . . . . . . 34 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 4 2 1 . . 4 2 . . . 1 Investigation 5 | . 3 1 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 7 | . 1 1 1 . . 2 2 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Distress Signals 10 | . 3 4 3 . . . . . . . . Communications Jammed 1 | . . . 1 . . . . . . . . Distress Signals 1 | . . . 1 . . . . . . . . Times Spotted 151 | . 20 29 26 5 13 14 7 8 9 . 20 Peak Tracking Total 10 | . 4 5 7 3 5 4 2 4 4 . 10 Tactical Retreats 7 | . . 1 . . 2 1 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 3 1 . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . 1 . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Machines Disabled 13 | . . 5 6 1 . . . 1 . . . Max in Single Turn 3 | . . 3 2 1 . . . 1 . . . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Machines Accessed 36 | . 5 4 5 5 . 6 5 . . 6 . Terminals 16 | . 4 3 4 3 . 2 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 5 | . 1 . 1 . . . 3 . . . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . . Total Hacks 105 | . 15 14 16 12 . 21 8 . . 19 . Successful 67 | . 8 5 7 7 . 16 5 . . 19 . Failed 38 | . 7 9 9 5 . 5 3 . . . . Catastrophic 7 | . 1 3 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 6 8 6 2 . 4 . . . . . Terminals 63 | . 14 12 15 8 . 14 . . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 7 | . 1 . 1 . . . 5 . . . . Scanalyzers 6 | . . 2 . 2 . . 2 . . . . Garrison Access 4 | . . . . 2 . 1 1 . . . . Terminal Hacks 42 | . 6 2 4 3 . 8 . . . 19 . Record 7 | . . . . . . . . . . 7 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Branch Access Points 2 | . . . . 1 . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . Alert Level 7 | . 2 1 1 1 . 2 . . . . . Unreport Threat 6 | . 1 . 2 . . 3 . . . . . Locate Traps 4 | . 1 1 1 . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 3 . . . . Report Inventory 4 | . . . 1 . . . 3 . . . . Scanalyzer 5 | . . 2 . 2 . . 1 . . . . Insert Component 3 | . . 1 . 1 . . 1 . . . . Analyze 2 | . . 1 . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 2 1 2 1 . 3 . . . . . Terminals 7 | . 1 1 2 1 . 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 6 | . 1 1 2 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 4 4 4 . 3 4 . . . . Full Trace Events 3 | . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 1 . . . . . 4 . Parts Built 4 | . . . . . . 4 . . . . . Matter 358 | . . . . . . 358 . . . . . Time 179 | . . . . . . 179 . . . . . Total Part Build Rating 18 | . . . . . . 18 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 60 | . . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . 1 . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . no_distress 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 49 | . . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . 8 Total Damage 256 | . . . . . . . . . . . 256 Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Turns Passed 6929 | 117 648 974 711 413 228 1347 658 490 513 310 520 Spaces Moved 4701 | 81 498 638 423 289 105 895 503 368 423 194 284 Core 51 | 5 . . . . . . . . . . 46 Treads 123 | . 25 4 30 . 60 4 . . . . . Legs . | . . . . . . . . . . . . Wheels 4527 | 76 473 634 393 289 45 891 503 368 423 194 238 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 100 110 110 110 110 110 110 50 Average Speed 115 | 88 104 119 134 116 148 119 110 110 110 110 102 Slowest Speed 220 | 100 180 180 200 140 220 220 110 110 110 110 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 65 53 33 10 42 19 17 65 67 62 36 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . 1 . . . . . . 1 . 3 . Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 4 2 . 1 Spaces Dug 12 | . . . 2 . . 3 4 3 . . . Terrain Destroyed 247 | . . 58 91 23 34 7 7 3 20 . 4 Melee 12 | . . . 2 . . 3 4 3 . . . Projectile 2 | . . . . . . 2 . . . . . AOE 233 | . . 58 89 23 34 2 3 . 20 . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Total 5674 | 104 565 772 502 338 147 1077 575 416 450 234 494 Wait 315 | . 18 42 9 6 14 34 12 4 3 . 173 Move 4690 | 80 497 637 422 288 104 894 502 367 422 193 284 Hop . | . . . . . . . . . . . . Pick Up 99 | 6 6 21 10 9 2 25 7 7 2 3 1 Fast Attach 42 | 7 1 6 3 2 . 10 5 2 . 3 3 Attach 41 | . 1 8 6 6 3 8 3 2 3 1 . Detach 8 | . . . . . . 1 3 . . 3 1 Swap 101 | 1 7 6 10 7 8 18 14 14 7 2 7 Drop 85 | . 5 12 6 6 2 25 12 6 2 1 8 Fire 257 | 10 30 40 33 13 14 45 13 10 11 28 10 Melee 23 | . . . 3 1 . 4 4 4 . . 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 12 | . . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 9) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Utility x2 985 | -9/Materials | Discovered new exit (range 14) 1205 | -9/Materials | Lost 4 parts (2n2u) 1268 | -9/Materials | Discovered new exit (range 11) 1344 | -9/Materials | Discovered new exit (range 16) 1384 | -9/Materials | Identified exit to Materials 1681 | -9/Materials | Discovered exit to Materials (range 12) 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -8/Materials | Build established: Hauler-Mutant 2418 | -8/Materials | Discovered new exit (range 4) 2424 | -8/Materials | Identified exit to Factory 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x2 2498 | -7/Factory | Identified exit to Lower Caves 2636 | -7/Factory | Lost 3 parts (1n2w) 2863 | -7/Factory | Identified exit to Garrison 2864 | -7/Factory | Entered Garrison 2979 | -7/Garrison | Triggered checkpoint 3073 | -7/Garrison | Discovered new exit (range 12) 3074 | -7/Garrison | Lost 4 parts (1p1n2w) 3091 | -7/Garrison | Identified exit to Factory 3092 | -7/Garrison | Entered Factory 3092 | -6/Factory | Evolved 2 slots: Utility x2 3241 | -6/Factory | Identified exit to Lower Caves 3400 | -6/Factory | Lost 3 parts (1p1n1w) 3531 | -6/Factory | Fabricated Hvy. Laser? 3567 | -6/Factory | Repaired Adv. EMP Blaster? 3682 | -6/Factory | Fabricated Matter Compressor (x2) 4383 | -6/Factory | Discovered new exit (range 9) 4396 | -6/Factory | Identified exit to Factory 4439 | -6/Factory | Entered another Factory area 4439 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5076 | -5/Factory | Discovered new exit (range 6) 5083 | -5/Factory | Identified exit to Upper Caves 5097 | -5/Factory | Entered Upper Caves 5245 | -5/Upper Caves | Spotted B-75 Beast 5299 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5481 | -5/Upper Caves | Discovered new exit (range 18) 5498 | -5/Upper Caves | Learned Factory interactive machine intel 5507 | -5/Upper Caves | Learned location of Armory (-4) 5519 | -5/Upper Caves | Identified exit to Upper Caves 5531 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5587 | -5/Upper Caves | Entered another Upper Caves area 5647 | -5/Upper Caves | Discovered new exit (range 17) 5664 | -5/Upper Caves | Identified exit to Factory 5771 | -5/Upper Caves | Learned Factory non-interactive machine intel 5858 | -5/Upper Caves | Learned Factory terminal intel 5990 | -5/Upper Caves | Destroyed 8 combat bots 5998 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6090 | -5/Upper Caves | Discovered new exit (range 10) 6099 | -5/Upper Caves | Identified exit to Zhirov 6100 | -5/Upper Caves | Entered Zhirov 6100 | -5/Zhirov | Discovered new exit (range 3) 6147 | -5/Zhirov | Learned location of Quarantine (-3) 6147 | -5/Zhirov | Learned location of Testing (-2) 6147 | -5/Zhirov | Learned location of Command (-1) 6206 | -5/Zhirov | Found Alien Artifact 6206 | -5/Zhirov | Identified Integrated Reactor 6206 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6364 | -5/Zhirov | Found Alien Artifact 6409 | -5/Zhirov | Identified exit to Proximity Caves 6410 | -5/Zhirov | Entered Proximity Caves 6456 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6493 | -4/Proximity Caves | Destroyed 9 combat bots 6675 | -4/Proximity Caves | Spotted B-86 Titan 6732 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6900 | -4/Proximity Caves | Core integrity fell below 50% 6905 | -4/Proximity Caves | Core integrity fell below 20% 6908 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6908 | -4/Proximity Caves | Warped through subspace 6930 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06900_ Dropped Mak. Armor Plating. 06901_ B-86 Titan activates siege mode. 06901_ Penetrated by Slug. 06901_ Dropped System Restoration Module. 06902_ Penetrated by Slug. 06903_ Acquired Imp. Datajack. 06904_ Penetrated by Slug. 06904_ Imp. Datajack destroyed. 06904_ Penetrated by Slug. 06904_ Dropped Adv. Heat Sink. 06905_ Acquired Imp. Armor Integrity Analyzer. 06905_ Knocked back. 06905_ Penetrated by Slug. 06907_ Slug penetrates Wall. 06907_ Penetrated by Slug. 06907_ Slug penetrates Wall. 06908_ Acquired Alien Artifact. 06908_ Identified Transdimensional Reconstructor. 06908_ Warped through subspace. 06930_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??####?########???????????## #???????????????????? | | ?? ## ??????????## #???????????????????? | | ??? ? #????????## #???????????????????? | | ??? #??# ########## #???????????????????? | | ??? #??# ## ##??????????????????? | | ???# #??# ## ####### ##?????????????????? | | #?## #???# ## #?????# ##????????????????? | | ### ###??# ## #?????# ##???????????????? | | ## ##?# ## ##????#### #???????????????? | | ### ### ##??????# #???????????????? | | ## ######## ###???????????????? | | #?????????????????? | | #### ### #?????????????????? | | #?## ####@######?????????????????? | | #?###### ##?## ##???????????????????? | | #?????## ###?## #???????????????????? | | # ?????####??## #???????????????????? | | # ??????####! #???????????????????? | | ????## ##???????????????????? | | ### #???# ##????????????????????? | | ###??# #####???## #?????????????????????? | | ??????# #????????### #?????????????????????? | | ???????###??????????##### ##????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????##??#h #????????????????????? | | ?????????????????????#"###h #????????????????????? | | ??????????????????##### ## #????????????????????? | | ??????????????????# #????????????????????? | | ?????????????????## #????????????????????? | | ?????????????????# #"##;#????????????????????? | | ???????#?????????# #"" ????????????????????? | | ???????# ????????## ""##????????????????????? | | ????????# ???????## #?????????????????????? | | ??????### ######## #?????????????????????? | | ????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 150 Armor Coverage 300 Resistance: EM 15 Utility Shielding 90 Evasion (%) 50 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Laser | x2 | -6/Factory Matter Compressor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiningKineticShredder Manual? 0 Play Time 01:30:00 Cumulative 210.4 hours Start 2021.08.08 @ 18:32:06 End 2021.08.10 @ 20:19:00 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9074f78-0924-47d1-bb31-837854f729de