Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 20:12:33 Player: Wonda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (816) 816 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 4147 Bonus ------- Follower Combat Kills 46 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Medium Armor Plating Medium Armor Plating Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 45 | 6 12 5 11 . 7 4 . Power 6 | 1 . 1 2 . 1 1 . Engine 6 | 1 . 1 2 . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 6 3 2 . 4 1 . Treads 5 | 2 2 . . . . 1 . Leg 11 | . 2 3 2 . 4 . . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 5 . 1 2 . Device 1 | . 1 . . . . . . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 7 | . 1 . 3 . 1 2 . Artifact . | . . . . . . . . Weapon 10 | 2 4 1 2 . 1 . . Energy Gun 3 | 1 . 1 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 20 | . 2 . 2 1 2 11 2 Power 5 | . 1 . 1 . . 3 . Propulsion 5 | . 1 . . . . 3 1 Utility 6 | . . . . 1 . 4 1 Weapon 4 | . . . 1 . 2 1 . Highest Loss Streak 8 | . 2 . 1 1 2 8 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 78 98 90 92 87 58 22 Engine 10 | . 6 13 9 11 10 10 . Treads 2 | . 9 . . . . 1 9 Leg 20 | . 8 27 22 22 27 15 . Hover 1 | . 6 . . . . . . Device 8 | . . 14 11 11 9 4 . Storage 12 | . 14 14 11 11 9 9 4 Processor 4 | . . . 10 11 9 9 9 Protection 5 | . 12 . 7 4 9 4 . Energy Gun 9 | . 4 13 11 11 4 . . Ballistic Gun 2 | . 6 . 5 11 2 . . Launcher 8 | . 7 14 2 . 6 2 . Naked Turns . | . . . . . . . . Heaviest Build 26 | 12 21 14 23 23 24 26 5 Greatest Support 40 | 40 40 20 25 25 37 37 20 Greatest Overweight (x) 6 | . 6 3 1 . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | . 8 8 7 6 5 2 . Average Carried 5 | . 6 7 5 5 2 . . Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 8 7 5 6 2 . . Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Matter Collected 692 | 201 21 235 140 38 6 51 . Remotely . | . . . . . . . . Salvage Created 604 | . 135 80 274 54 17 44 . Parts 47 | . 11 10 15 . 4 7 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 26 | . 7 5 8 2 2 2 . Guns 11 | . 2 2 5 2 . . . AOE 15 | . 5 3 3 . 2 2 . Classes Destroyed 7 | . 4 . 1 . 1 1 . Worker 2 | . 1 . 1 . . . . Builder 3 | . . . . . . 3 . Recycler 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 9 | . 3 3 2 . 1 . . Grunt 13 | . 4 2 6 1 . . . Sentry 3 | . . . . . 1 2 . Best Kill Streak 8 | . 3 3 8 2 2 4 . Combat Bots Only 4 | . 3 3 4 2 2 2 . Max Kills in Single Turn 2 | . 2 2 1 1 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 1 . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Hostile Shots Fired 264 | . 32 17 53 12 19 107 24 Missed 71 | . 7 7 20 2 3 24 8 Damage Taken 2985 | . 339 91 349 358 267 1337 244 Core 733 | . 60 6 45 58 46 374 144 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 149 | . 18 . 131 . . . . Core Remaining (%) 82 | 100 . 73 . 74 . . . Volleys Fired 77 | . 17 10 27 4 12 7 . Largest 2 | . 2 1 2 2 1 1 . Hottest 85 | . 60 40 85 85 30 30 . Shots Fired 95 | . 26 10 32 8 12 7 . Gun 70 | . 18 9 29 8 6 . . Cannon . | . . . . . . . . Launcher 25 | . 8 1 3 . 6 7 . Special . | . . . . . . . . Kinetic 19 | . 4 . 5 4 6 . . Thermal 42 | . 14 . 24 4 . . . Explosive 25 | . 8 1 3 . 6 7 . Electromagnetic 9 | . . 9 . . . . . Robot Hit Streak 15 | . 3 2 8 12 14 15 . Robot Miss Streak 3 | . 2 3 2 1 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 55 | . 11 3 18 6 12 5 . Core Hits 80 | . 17 5 19 5 5 27 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2014 | . 550 328 477 85 192 380 2 Guns 579 | . 75 44 297 85 78 . . Cannons . | . . . . . . . . Explosions 1393 | . 475 281 180 . 114 343 . Melee . | . . . . . . . . Ramming 42 | . . 3 . . . 37 2 Kinetic 183 | . 15 . 49 41 78 . . Thermal 625 | . 60 273 248 44 . . . Explosive 1120 | . 475 8 180 . 114 343 . Electromagnetic 44 | . . 44 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . . 18 . Projectiles . | . . . . . . . . Explosions 18 | . . . . . . 18 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . 10 13 . . 36 40 . Shots 7 | . 1 1 . . 4 1 . Rammed 6 | . . . . . . 1 5 Targets Rammed 26 | . . 1 . . . 20 5 Kicked 20 | . . 1 . . . 19 . Crushed . | . . . . . . . . Highest Temperature 250 | . 115 7 250 63 1 56 . Average Temperature 81 | . 59 4 118 37 1 17 . Received Heat Transfer 1299 | . 159 . 156 12 45 765 162 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1249 | . 259 250 629 111 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Peak Influence 340 | . 252 340 234 126 150 229 100 Initial 100 | . . 97 54 91 44 63 100 Average 159 | . 126 208 176 111 91 144 94 Maximum Alert Level 1 | . 1 1 1 . . 1 . Low Security (%) 69 | 100 60 64 49 100 100 92 100 Level 1 30 | . 39 35 50 . . 7 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 4 . . . . 3 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 3 . . . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 10 5 10 4 2 13 6 Peak Tracking Total 8 | . 6 3 5 3 3 8 6 Tactical Retreats 4 | . 1 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Disabled 7 | . 1 4 1 . . 1 . Max in Single Turn 4 | . 1 4 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Accessed 5 | . 2 . 2 . . 1 . Terminals 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 16 | . 7 . 8 . . 1 . Successful 13 | . 5 . 7 . . 1 . Failed 3 | . 2 . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 5 | . 3 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 10 | . 4 . 6 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 4 | . 2 . 2 . . . . Record 2 | . . . 2 . . . . Alert Level 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 3 . 5 . . . . Scan Component 4 | . 1 . 3 . . . . Repair 3 | . 1 . 2 . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . Time 94 | . 26 . 68 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 46 | . . 46 46 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . 1 11 . . . . Total Damage 131 | . . 21 110 . . . . Kills 2 | . . 1 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Turns Passed 1886 | 81 356 710 340 44 98 192 65 Spaces Moved 1198 | 49 229 544 157 23 53 107 36 Core 29 | 5 4 4 . . . 16 . Treads 156 | 44 59 . . . . 17 36 Legs 932 | . 85 540 157 23 53 74 . Wheels . | . . . . . . . . Hover 81 | . 81 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 120 100 160 Average Speed 124 | 148 121 120 125 120 121 133 160 Slowest Speed 350 | 160 350 200 190 120 123 200 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 43 83 16 11 8 19 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 137 | . 36 30 9 . 28 34 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 137 | . 36 30 9 . 28 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total 1476 | 54 284 588 266 31 73 139 41 Wait 91 | . . 21 66 4 . . . Move 1192 | 48 228 543 156 22 52 107 36 Hop . | . . . . . . . . Pick Up 16 | . 10 3 1 1 . 1 . Fast Attach 25 | 6 10 2 5 . 1 1 . Attach 13 | . 2 2 3 . 3 3 . Detach 5 | . 4 . 1 . . . . Swap 7 | . . 1 3 . 3 . . Drop 24 | . 13 5 4 . 2 . . Fire 77 | . 17 10 27 4 12 7 . Melee . | . . . . . . . . Ram 2 | . . . . . . 1 1 Kick 20 | . . 1 . . . 19 . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Repaired Grenade Launcher 303 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Entered Mines 495 | -10/Mines | Assembled infested the area 752 | -10/Mines | Learned 4 Materials zone layouts 1129 | -10/Mines | Discovered new exit (range 8) 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Accompanied by 2 allies 1148 | -9/Materials | Evolved 2 slots: Utility x2 1149 | -9/Materials | Identified exit to Materials 1153 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1386 | -9/Materials | Repaired Med. Armor Plating 1424 | -9/Materials | Repaired Broken Ion Engine 1472 | -9/Materials | Discovered new exit (range 13) 1488 | -9/Materials | Entered Mines 1493 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1494 | -9/Mines | Discovered exit to Materials (range 13) 1511 | -9/Mines | Destroyed YI-UF0 1532 | -9/Mines | Entered Materials 1532 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1554 | -8/Materials | Discovered new exit (range 17) 1630 | -8/Materials | Entered Storage 1687 | -8/Storage | Garrison activated, responded to threat 1723 | -8/Storage | Lost 3 parts (1p1u1w) 1774 | -8/Storage | Core integrity fell below 50% 1806 | -8/Storage | Lost 8 parts (2p3n3u) 1822 | -8/Storage | Identified exit to Garrison 1822 | -8/Storage | Entered Garrison 1832 | -8/Garrison | Triggered checkpoint 1874 | -8/Garrison | Core integrity fell below 20% 1878 | -8/Garrison | Installed Relay Interface Framework 1887 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked G-47 Trooper out of the way. Titanium Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. U-05 Engineer destroyed. Acquired Lgt. Treads. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Sml. Storage Unit destroyed. Critical hit (Burn: +37). Initiating installation procedure... Relay Interface Framework installed. Slammed into G-47 Trooper. Lgt. Treads destroyed. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????#"g"#?????????????????????? | | ???????????????????????#ggg#?????????????????????? | | ???????????????????????##@##?????????????????????? | | ????????????????????????#g##?????????????????????? | | ????????????????????????#Y ###???????????????????? | | ????????###?????????????# #"#???????????????????? | | ????????? ????????????# "#???????????????????? | | ?????????? ######??????# "#???????????????????? | | ??????????? #??????# "#???????????????????? | | ???????????? #??????# #"#???????????????????? | | ?????????????# #???????# ###???????????????????? | | ############## ######### #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ## ######### ##"""###T###?????????????????????? | | ?# #???????# #??????###???????????????????????? | | ?#####???????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 260 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed LongswordNovaArmor Manual? 0 Play Time 00:32:50 Cumulative 3.7 hours Start 2024.07.20 @ 19:39:21 End 2024.07.20 @ 20:12:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: c76d0caa-1aa7-4553-8858-2f5426f4bbef