Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 13:32:41 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (144) 144 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4119 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 266/850 Matter 120/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Terrain Scan Processor Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Rocket Launcher Rocket Launcher Rocket Launcher Subdweller Shrapnel Launcher Flail Companion Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Medium Laser Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Medium Matter Pod Advanced Terrain Scan Processor Shock Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Rocket Launcher Subdweller Shrapnel Launcher Flail Companion Sword [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 30 | 7 1 1 5 16 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 . 1 3 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 1 1 9 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . . . 8 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 13 | 2 7 14 14 14 Power . | . . . . . Propulsion 2 | 1 4 4 2 . Utility 2 | . 1 2 2 1 Weapon 8 | . 1 7 9 12 Tool/Special . | . . . . . Unused Backups 15 | . . . 4 11 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 12 | . . . 3 9 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 100 99 65 Engine 11 | . 14 14 14 1 Wheel 25 | . 28 28 28 14 Device 9 | . 14 14 11 . Storage 12 | . 14 14 14 6 Processor 4 | . . . 2 13 Hackware 1 | . . . . 10 Energy Gun 9 | . . . 13 3 Ballistic Gun 15 | . 28 22 14 11 Peak Build Rating 49 | 9 11 12 21 49 Average Rating 16 | 5 9 11 14 36 On Entrance 10 | . 9 11 12 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 13 28 30 30 49 Greatest Support 40 | 26 26 26 26 40 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 7 13 15 15 15 Average Carried 13 | 2 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 13 15 15 15 Class Distribution -------------------- 83% | Mutant 6% | Hacker-Mutant 5% | Hacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 900 | 384 71 110 156 179 Remotely . | . . . . . Salvage Created 290 | 202 36 . . 52 Parts 18 | 16 2 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 2 | . 1 . . 1 Guns 2 | . 1 . . 1 Classes Destroyed 6 | 3 2 . . 1 Worker 2 | 2 . . . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 1 | . 1 . . . Behemoth 1 | . . . . 1 Best Kill Streak 5 | 5 1 . . 1 Combat Bots Only 1 | . 1 . . 1 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 100 | . 3 . . 97 Missed 37 | . 1 . . 36 Hits 63 | . 2 . . 61 Melee 3 | . . . . 3 Projectile 60 | . 2 . . 58 AOE 2 | . . . . 2 Critical Strikes 1 | . . . . 1 Damage Taken 1510 | . 16 21 . 1473 Core 584 | . . . . 584 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 55 | 20 3 12 . 20 Largest 4 | 2 2 2 . 4 Hottest 140 | 40 40 40 . 140 Shots Fired 127 | 40 6 17 . 64 Gun 120 | 40 6 10 . 64 Cannon . | . . . . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 112 | 40 6 10 . 56 Thermal 8 | . . . . 8 Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 5 2 . 18 Robot Miss Streak 4 | 3 1 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | 19 4 2 . 45 Core Hits 18 | 9 2 1 . 6 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 . . . 1 Critical Strikes 3 | 1 . . . 2 Destroy 3 | 1 . . . 2 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1300 | 236 56 29 . 979 Guns 1297 | 236 53 29 . 979 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1230 | 236 53 29 . 912 Thermal 67 | . . . . 67 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 2 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 4 . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 1 21 . . Shots 1 | . . 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 301 | . . 216 . 301 Average Temperature 92 | . . 90 . 92 Received Heat Transfer 222 | . . . . 222 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged 2 | . . . . 2 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 30 | 15 20 . . 30 Initial . | . . . . . Average 3 | 3 3 . . 2 Influence Increases 113 | 40 25 . . 48 Destroy 0b10 Robot/C 40 | . 20 . . 20 Destroy 0b10 Robot/NC 45 | 40 5 . . . Destroy Leader 10 | . . . . 10 Successful Hack 16 | . . . . 16 Destroy Structure 2 | . . . . 2 Influence Decreases 113 | 40 25 . . 48 Time Decay 103 | 40 25 . . 38 Lost Part 10 | . . . . 10 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 7 4 . 12 Peak Tracking Total 10 | . 4 2 . 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 1 . 5 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 21 | . 3 . 14 4 Successful 16 | . 1 . 14 1 Failed 5 | . 2 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . . 2 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . . . 14 . Record 12 | . . . 12 . Open Door 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered 2 | . 2 . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1425 | 25 138 273 989 . Terrain 1425 | 25 138 273 989 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2177 | 168 138 273 1241 357 Spaces Moved 1773 | 102 99 155 1232 185 Core 42 | 8 . . . 34 Treads . | . . . . . Legs . | . . . . . Wheels 1731 | 94 99 155 1232 151 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 95 80 Average Speed 102 | 86 99 105 97 139 Slowest Speed 350 | 90 105 105 105 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 24 8 83 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 21 | . . 19 . 2 Terrain Destroyed 32 | . . 30 . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 30 | . . 30 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2038 | 141 132 247 1274 244 Wait 114 | . 20 78 16 . Move 1769 | 101 98 154 1231 185 Hop . | . . . . . Pick Up 39 | 13 8 2 7 9 Fast Attach 6 | . . . 5 1 Attach 17 | 7 . . . 10 Detach 4 | . . . . 4 Swap 11 | . 1 1 3 6 Drop 20 | . 1 . 12 7 Fire 55 | 20 3 12 . 20 Melee 2 | . . . . 2 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met a group of wandering Federalists 281 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Entered Subcaves 308 | -10/Subcaves | Continued accompanying wandering Federalists (6) 311 | -10/Subcaves | Build established: Mutant 337 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 337 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 360 | -10/Subcaves | Discovered new exit (range 11) 580 | -10/Subcaves | Entered Scraptown 582 | -8/Scraptown | System corruption cleaned by C-Scrubber 756 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 759 | -8/Scraptown | Learned location of Quarantine (-3) 760 | -8/Scraptown | Learned location of 1 exit from Upper Caves 839 | -8/Scraptown | Visited Symbiants 871 | -8/Scraptown | Visited Bundlers 964 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1137 | -8/Scraptown | Visited UFD Registry 1137 | -8/Scraptown | Registered with UFD as "Tooltank" 1171 | -8/Scraptown | Visited Cartography Club 1297 | -8/Scraptown | Visited Science Testing Area 1313 | -8/Scraptown | Visited Supply Room 1329 | -8/Scraptown | Visited Sword Containment 1339 | -8/Scraptown | Found Prototype Slashing Weapon 1358 | -8/Scraptown | Visited Derelict Rescue Squad 1383 | -8/Scraptown | Visited Scrap Suit Storage 1412 | -8/Scraptown | Visited Science Guys 1565 | -8/Scraptown | Visited A0-MCA Data Center 1570 | -8/Scraptown | Given a B rating by A0-MCA 1576 | -8/Scraptown | Found A0-MCA's Component Scanner 1577 | -8/Scraptown | Identified Companion Sword 1603 | -8/Scraptown | Visited Abandonware Association 1615 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1617 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 1638 | -8/Scraptown | Visited Curators Association 1770 | -8/Scraptown | Met Optimus 1770 | -8/Scraptown | Accepted into 0bPrime 1817 | -8/Scraptown | Discovered new exit (range 5) 1821 | -8/Scraptown | Entered Factory 1821 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 1903 | -6/Factory | Spotted B-75 Beast 2054 | -6/Factory | Destroyed B-75 Beast 2079 | -6/Factory | Lost 8 parts (1p4n3w) 2172 | -6/Factory | Core integrity fell below 50% 2178 | -6/Factory | Self-destructed Last Messages --------------- 02048_ Hvy. Machine Gun destroyed. 02054_ B-75 Beast destroyed. 02059_ Acquired 6 matter. 02069_ Acquired 9 matter. 02094_ Acquired 52 matter. 02151_ U-05 Engineer lays Concrete. 02167_ C-45 Heavy ARC bursts open, deploying its payload. 02167_ G-67 Veteran unfolds itself. 02167_ G-50 Soldier unfolds itself. 02167_ B-48 Gladiator unfolds itself. 02167_ I-36 Angel unfolds itself. 02172_ C-45 Heavy ARC bursts open, deploying its payload. 02172_ G-67 Veteran unfolds itself. 02172_ B-48 Gladiator unfolds itself. 02172_ G-50 Soldier unfolds itself. 02172_ E-15 Imp unfolds itself. 02175_ Hacking Suite blown off. 02175_ A0-MCA's Component Scanner blown off. 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"""""" # | | ???????????# ! @""" # """""" # | | ???????????# # # | | ???????????# "" # # | | ???????????# "" ########+####+## | | ???????????# | | ???????????? ^^ | | ???????????? u ^ | | ???????????? ! ^^ | | ????????????? ;; ;;;;## ^ | | ?????????????#+#+#######?###+###########""""###### | | ???????????????????????????????????? # | | ????????????????????????????????" """ # | | ????????????????????????????????" """ #!!! | | ????????????????????????????????? """ ?#!!! | | ????????????????????????????????? ?#!! " | | ????????????????????????????????? """ ?# " | | ????????????????????????????????" """ ??# | | ??????????????????????????????????"?????# ! | | ????????????????????????????????????????# | | ????????????????????????????????????????########"# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumShiftSlamshotty Manual? 0 Play Time 00:25:17 Cumulative 127.5 hours Start 2026.01.14 @ 13:08:46 End 2026.01.14 @ 13:32:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 56a62d3f-7bbd-4492-9ca7-bc0f74a91112