Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.07 @ 22:50:22 Player: Ms. V3-11A Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (246) 1230 Value Destroyed (9706) 9706 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1505) 1505 TOTAL SCORE: 20021 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 82 Met Data Miner 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/1150 Matter 88/300 Energy 78/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Energy Well (99) Matter Compressor (67) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Force Field Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor High-capacity Storage Unit Energy Well Zionite Biocell High-capacity Matter Pod Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Tactical Coordination Suite Improved Particle Charger Improved Component Analysis Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Proton Cannon Advanced Assault Cannon Mini Assault Cannon Precision Grenade Launcher Power Maul [Rating: 94] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . 1 2 Utility 6 | . . . 1 . . . 1 2 . . . . 1 . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 171 | . 12 1 27 4 3 . 7 10 . 5 . 4 12 7 . 5 15 5 29 25 Power 22 | . 2 . 2 . . . . 2 . . . 2 3 . . . 2 1 7 1 Engine 10 | . 2 . 2 . . . . 1 . . . 2 1 . . . . 1 1 . Core 8 | . . . . . . . . 1 . . . . . . . . . . 6 1 Reactor 4 | . . . . . . . . . . . . . 2 . . . 2 . . . Propulsion 35 | . 5 . 10 . . . . 1 . 1 . 1 2 . . . 1 . 6 8 Treads 24 | . . . 10 . . . . 1 . 1 . 1 2 . . . 1 . 6 2 Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 52 | . 2 1 10 2 1 . 2 2 . 1 . 1 5 3 . 1 8 3 5 5 Device 20 | . 1 . 2 1 . . 1 . . . . 1 3 3 . 1 1 2 1 3 Storage 8 | . 1 1 4 . 1 . . . . . . . . . . . 1 . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware 6 | . . . . . . . . 2 . . . . 1 . . . 1 . 1 1 Protection 18 | . . . 4 1 . . 1 . . 1 . . 1 . . . 5 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 62 | . 3 . 5 2 2 . 5 5 . 3 . . 2 4 . 4 4 1 11 11 Energy Gun 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Energy Cannon 34 | . 1 . 4 1 2 . 4 3 . 1 . . 2 . . 1 1 1 8 5 Ballistic Gun 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 11 | . . . . . . . . 1 . 1 . . . 2 . 2 3 . 1 1 Launcher 8 | . . . 1 . . . 1 1 . 1 . . . 2 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . . . . . . . . . 1 . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . 1 4 . . . . . . . . 4 . 2 3 Corrupted Parts 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 System Corruption 6 | . . . . 3 . . . . . . . . . . . . . . 2 1 Parts Lost 46 | . 1 . 1 . . . . . . . . 2 1 . . . 3 4 13 21 Power 5 | . 1 . . . . . . . . . . . . . . . . 1 3 . Propulsion 16 | . . . . . . . . . . . . 1 1 . . . 1 1 5 7 Utility 17 | . . . 1 . . . . . . . . 1 . . . . 2 2 4 7 Weapon 8 | . . . . . . . . . . . . . . . . . . . 1 7 Highest Loss Streak 14 | . 1 . 1 . . . . . . . . 1 1 . . . 3 3 3 14 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 95 | . 95 100 99 100 82 100 99 100 100 99 100 99 99 100 100 100 99 92 84 74 Engine 6 | . 13 14 10 11 11 11 9 7 7 7 7 6 10 . . . . . 4 . Reactor 3 | . . . . . . . . . . . . . 2 13 13 13 13 11 1 . Treads 21 | . . . 33 33 33 33 27 23 23 22 23 22 19 20 20 20 19 18 14 12 Leg 2 | . 28 28 . . . . . . . . . . . . . . . . . . Device 14 | . 10 14 15 11 11 11 18 15 15 15 15 15 13 17 20 20 15 13 13 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 4 Hackware 8 | . . . . . . . . 15 15 15 15 15 19 15 13 13 6 6 10 13 Protection 7 | . . . 6 11 11 11 9 7 7 7 7 7 6 6 6 6 16 15 7 4 Energy Cannon 13 | . 9 14 21 22 5 22 26 21 15 15 15 15 12 13 13 12 1 5 10 12 Ballistic Cannon 4 | . . . . . . . . 1 7 6 7 7 6 5 6 5 18 13 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 11 32 52 66 66 66 66 72 76 75 79 79 79 105 108 106 107 111 101 104 126 Greatest Support 101 | 20 20 20 60 60 60 60 60 62 62 62 60 62 64 64 64 64 64 64 101 77 Greatest Overweight (x) 25 | . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 4 25 Average Overweight (x) . | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 17 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 15 17 19 19 20 19 19 19 19 20 19 19 19 20 20 19 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 16 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 4 Class Distribution -------------------- 55% | Hacker-Tank 25% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -6/Deep Caves Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Matter Collected 4601 | 197 304 125 302 130 . 21 104 91 33 316 . 110 325 456 69 35 633 335 662 353 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10342 | . 552 136 1291 184 . . 578 619 117 754 . 385 978 458 270 . 328 223 1702 1767 Parts 468 | . 27 7 70 8 . . 35 32 5 15 . 18 35 26 8 . 19 13 75 75 Haulers Intercepted 11 | . 2 . 3 . . . 3 2 . . . . . . . . . . 1 . Recyclers Shooed 11 | . . 1 1 . . . . . . . . . 1 . . . . . 6 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . 5 15 . 18 . 23 8 2 . 13 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Combat Hostiles Destroyed 210 | . 12 5 29 4 . . 10 10 3 20 . 9 12 14 6 . 12 9 27 28 Guns 17 | . 10 2 1 . . . . . . . . . . . . . . . . 4 Cannons 168 | . 2 2 28 4 . . 10 10 3 13 . 9 12 6 6 . 12 8 25 18 AOE 19 | . . . . . . . . . . 7 . . . 8 . . . . 1 3 Classes Destroyed 21 | . 3 . 5 . . . 2 3 . 1 . 1 1 . 1 . 2 . 1 1 Worker 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 1 Builder 8 | . . . . . . . 2 1 . . . . . . . . . . 5 . Tunneler 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 11 | . 2 . 3 . . . 3 2 . . . . . . . . . . 1 . Recycler 5 | . . . . . . . . . . . . . 2 . . . . . 1 2 Mechanic 4 | . . . 1 . . . . . . . . . 1 . . . . . 2 . Operator 4 | . . . 2 . . . . . . . . . 2 . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 51 | . 3 3 8 . . . 4 3 1 2 . 4 . 8 3 . . 4 5 3 Grunt 75 | . 9 2 14 4 . . 5 2 1 7 . 2 6 5 3 . . . 7 8 Brawler 7 | . . . . . . . 1 . . 4 . 1 . . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Sentry 21 | . . . 7 . . . . 3 1 2 . . 2 1 . . . . 4 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . . . . 1 . 1 . . 2 . . . . 2 2 3 Programmer 23 | . . . . . . . . 1 . . . 1 2 . . . . 2 8 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . 6 . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 12 | . 6 3 7 2 . . 4 4 3 12 . 4 4 4 3 . 4 4 6 12 Combat Bots Only 12 | . 6 3 7 2 . . 4 3 3 12 . 4 3 4 3 . 3 4 4 9 Max Kills in Single Turn 4 | . 1 1 2 1 . . 2 2 1 3 . 1 1 4 2 . 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 . . . 4 . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Damage Taken 11901 | . 319 36 502 137 . . 167 319 84 914 74 523 420 233 140 . 826 1100 2434 3673 Core 1812 | . 25 . 63 . . . 39 13 . 57 38 27 38 25 7 . 122 44 163 1151 Absorbed by Shields 1996 | . . . 54 . . . . . . . . . 301 244 148 . 409 . . 840 Regen/Repaired (Parts) 898 | . . . 218 . . . . 11 . . . . 394 . . 6 . . 269 . Core Remaining (%) 85 | 100 . 90 . . . 84 92 . . . . 80 . . . . . 72 83 . Volleys Fired 524 | . 37 5 71 8 . . 18 21 3 43 1 15 35 22 12 3 39 24 101 66 Largest 3 | . 2 2 2 2 . . 3 3 3 3 3 3 3 3 3 1 3 3 3 3 Hottest 276 | . 125 125 136 136 . . 204 204 146 146 143 203 158 158 158 90 186 186 273 276 Shots Fired 1269 | . 74 10 141 17 1 . 54 63 9 121 3 33 107 58 36 3 97 72 226 144 Gun 106 | . 64 5 3 . . . . . . . . . . . . . . . . 34 Cannon 1141 | . 10 5 137 17 1 . 54 63 9 117 3 33 107 54 36 3 97 72 226 97 Launcher 22 | . . . 1 . . . . . . 4 . . . 4 . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . 60 . . . . . . 1 3 39 1 9 36 18 12 . 76 54 57 20 Thermal 842 | . 14 10 140 17 1 . 54 62 6 78 2 24 71 36 24 3 11 18 166 105 Explosive 22 | . . . 1 . . . . . . 4 . . . 4 . . . . . 13 Electromagnetic 19 | . . . . . . . . . . . . . . . . . 10 . 3 6 Robot Hit Streak 36 | . 9 14 16 13 . . 10 16 7 36 . 13 25 32 11 . 11 14 21 20 Robot Miss Streak 5 | . 3 1 2 1 1 . 3 2 1 2 . 2 2 2 2 . 5 2 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 878 | . 50 7 101 15 . . 32 45 7 95 . 23 71 31 27 . 59 48 171 96 Core Hits 405 | . 24 4 42 6 . . 21 22 5 42 . 14 31 21 14 . 24 16 61 58 Critical Kills 6 | . . 1 . . . . . . . . . . . . . . . 1 1 3 Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . . . . . 3 Critical Strikes 23 | . 2 1 . . . . . . . 2 . 1 1 1 1 . 3 4 1 6 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . 1 . . . . . . . . . . . . . . . 1 1 2 Destroy 5 | . 1 . . . . . . . . . . . . . . . . . . 4 Blast 12 | . . . . . . . . . . 2 . 1 1 1 1 . 3 3 . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26738 | . 575 120 1994 314 . . 820 1111 175 2868 . 824 1963 1336 725 . 1806 1551 6098 4458 Guns 1326 | . 487 63 50 . . . . . . . . . . . . . . . . 726 Cannons 22440 | . 88 52 1944 308 . . 820 1097 175 2219 . 824 1950 808 725 . 1806 1551 5759 2314 Explosions 2918 | . . . . . . . . . . 649 . . . 528 . . . . 339 1402 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 54 | . . 5 . 6 . . . 14 . . . . 13 . . . . . . 16 Kinetic 5901 | . 423 . . . . . . 24 51 782 . 169 421 202 200 . 1250 901 1063 415 Thermal 17317 | . 152 115 1994 308 . . 820 1073 124 1437 . 655 1529 606 525 . 268 650 4646 2415 Explosive 2918 | . . . . . . . . . . 649 . . . 528 . . . . 339 1402 Electromagnetic 548 | . . . . . . . . . . . . . . . . . 288 . 50 210 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 3 3 3 . . . . . . 1 1 1 1 . 1 5 8 Average Corruption 2 | . . . . 3 3 3 . . . . . . 1 1 1 1 . 1 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . 13 Effects 105 | . . . . 23 11 5 . . . . . . 13 12 3 1 . 2 22 13 Message Errors 19 | . . . . 3 3 1 . . . . . . 2 2 1 1 . . 5 1 Matter Fused 24 | . . . . 6 3 1 . . . . . . 3 3 . . . 1 3 4 Heat Flow Errors 20 | . . . . 9 1 1 . . . . . . 3 1 1 . . 1 2 1 Energy Discharges 10 | . . . . 1 . . . . . . . . 2 1 . . . . 4 2 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . 3 . 1 . . . . . . . 1 1 . . . 3 2 Data Loss (major) 9 | . . . . . . 1 . . . . . . 1 3 . . . . 2 2 Misfires 5 | . . . . 1 1 . . . . . . . 2 . . . . . . 1 Alerts 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Overload Shots 25 | . . . . . . . . . . . . 9 . . . 3 4 9 . . Effects 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . Overflow Damage 594 | . . . 19 11 . . 1 . 5 18 . . 35 . 22 . 99 48 218 118 Projectiles 480 | . . . 19 11 . . 1 . 5 18 . . 35 . 22 . 99 48 146 76 Explosions 114 | . . . . . . . . . . . . . . . . . . . 72 42 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . . . . . 10 . . 2 1 1 . 16 2 8 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 42 | . . . . . . . . . . 9 . . 2 1 1 . 15 2 8 4 Secondary 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Self-Inflicted Damage 106 | . . . . . . . . . . 31 . . . . . . . . 64 11 Shots 5 | . . . . . . . . . . 2 . . . . . . . . 1 2 Rammed 7 | . . . 1 2 . . . 1 . . . . 1 . . . . . . 2 Targets Rammed 9 | . . 2 1 2 . . . 1 . . . . 1 . . . . . . 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 54 42 108 234 99 228 54 24 . . . 24 224 310 195 6 185 199 240 504 Average Temperature 74 | . 14 19 26 82 60 126 9 11 . . . 14 37 96 106 3 69 110 85 124 Received Heat Transfer 2372 | . 132 9 229 105 . . 126 144 36 390 . 120 120 69 61 . 281 48 369 133 Effects 5 | . . . . . . . . . . . . . . 3 . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . 1 . . . . . . . . . . . . . . . 1 1 2 Combat Hostiles 5 | . . 1 . . . . . . . . . . . . . . . 1 1 2 Parts Melted 46 | . . 3 10 . . . 3 3 . 1 . 2 8 . . . . 1 7 8 Heat Transferred 24399 | . 407 259 3848 555 . . 1480 1776 185 1998 . 731 2421 1033 870 . 156 646 5132 2902 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Peak Influence 543 | . 284 148 427 159 . . 281 196 . . . . 177 . . . . . 320 543 Initial 109 | . . 13 . 109 . . . 31 . . . . 33 . . . . . . 15 Average 97 | . 102 71 205 30 . . 134 80 . . . . 68 . . . . . 93 119 Maximum Alert Level 2 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 2 Low Security (%) 85 | 100 88 100 41 100 . 100 92 100 . . . . 100 . . . . . 85 80 Level 1 13 | . 11 . 58 . . . 7 . . . . . . . . . . . 14 11 Level 2 . | . . . . . . . . . . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 5 . . . . 3 . 1 . . 9 . . . . . 9 11 Investigation 9 | . 3 . 3 . . . . . . . . . 2 . . . . . 1 . Extermination 14 | . . . . . . . . 2 . . . . 4 . . . . . 4 4 Reinforcement 13 | . . . 2 . . . . . . . . . 3 . . . . . 4 4 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Distress Signals 13 | . 2 . 1 . . . . 2 . . . . . . . . . . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 17 6 38 4 . . 10 21 3 23 4 9 15 14 6 . 12 9 38 53 Peak Tracking Total 15 | . 3 3 8 2 . . 4 4 3 7 4 4 4 4 3 . 3 4 5 15 Tactical Retreats 11 | . . 1 3 . . . . . . . . . . . . . . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Traps Triggered 6 | . 1 . 2 1 . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Machines Disabled 15 | . . . 1 . . . 1 . . 1 1 . 2 . . 3 . . 4 2 Max in Single Turn 2 | . . . 1 . . . 1 . . 1 1 . 1 . . 1 . . 2 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Machines Accessed 39 | . 7 . 5 1 1 . . 7 1 . 4 . 8 . 1 1 . . 2 1 Terminals 18 | . 5 . 2 . . . . 3 1 . . . 5 . 1 . . . 1 . Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 Repair Stations 5 | . . . 2 . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 119 | . 14 . 13 1 1 . . 23 1 . 28 . 25 . 1 5 . . 5 2 Successful 92 | . 9 . 9 1 1 . . 15 1 . 28 . 16 . 1 5 . . 4 2 Failed 27 | . 5 . 4 . . . . 8 . . . . 9 . . . . . 1 . Catastrophic 4 | . 1 . . . . . . . . . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 9 . 4 . . . . 12 . . . . 11 . . . . . 3 . Terminals 43 | . 10 . 4 . . . . 10 1 . . . 14 . 1 . . . 3 . Fabricators 15 | . . . . . . . . 8 . . . . 5 . . . . . . 2 Repair Stations 17 | . . . 7 . . . . 2 . . . . 6 . . . . . 2 . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 51 | . 4 . . 1 1 . . 3 1 . 28 . 5 . 1 5 . . 2 . Record 15 | . . . . . 1 . . . 1 . 11 . 1 . 1 . . . . . Part Schematic 16 | . . . . . . . . . . . 8 . 2 . . 5 . . 1 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 1 . . 3 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 3 . . . . . . 2 Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 Repair Station Hacks 16 | . . . 6 . . . . 2 . . . . 6 . . . . . 2 . Scan Component 8 | . . . 3 . . . . 1 . . . . 3 . . . . . 1 . Repair 8 | . . . 3 . . . . 1 . . . . 3 . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 1 . . . . 7 . . . . 2 . . . . . . . Terminals 7 | . 2 . 1 . . . . 3 . . . . 1 . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 4 | . 2 . . . . . . 1 . . . . 1 . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 4 . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabnet 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 23 | . 5 . 4 . . . . 5 . . . . 7 . . . . . 2 . Full Trace Events 4 | . . . 1 . . . . . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . 8 . 2 . . 5 . . 1 . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . . . . 117 . . . . . . 139 Total Part Build Rating 32 | . . . . . . . . . . . . . 14 . . . . . . 18 Parts Repaired 8 | . . . 3 . . . . 1 . . . . 3 . . . . . 1 . Time 321 | . . . 78 . . . . 36 . . . . 169 . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . 2 1 . . . . 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . 2 1 . . . . 4 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 6 5 5 1 Autooverrided 7 | . . . . . . . . . . . . . 2 1 . . . . 4 . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Total Allies 12 | . . . . 1 . . . 3 . 1 . . 2 1 . . . . 4 . Largest Group 2 | . . . . 1 1 . . 2 . 1 . . 1 1 . . . . 2 . Highest-Rated Group 64 | . . . . 31 31 . . 64 . 32 . . 37 29 . . . . 49 . Highest-Rated Ally 49 | . . . . 31 31 . . 32 . 32 . . 37 29 . . . . 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 16 . 5 . . 3 5 . . . . 4 . Total Damage 809 | . . . . . . . . 444 . 201 . . 59 90 . . . . 15 . Kills 6 | . . . . . . . . 4 . 1 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . . 3 . 1 . 3 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Turns Passed 23154 | 1 1196 472 1978 2194 809 303 439 1233 1058 1039 216 582 1802 1461 438 2230 1402 956 2066 1279 Spaces Moved 8646 | 1 529 201 724 856 434 122 147 432 434 353 86 211 579 583 172 952 521 362 601 346 Core 34 | . . . . . . . . . . . . . . . . . . . . 34 Treads 7795 | . . . 724 856 434 122 147 432 434 353 86 211 579 583 172 952 521 362 601 226 Legs 731 | 1 529 201 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 86 | . . . . . . . . . . . . . . . . . . . . 86 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 190 160 250 170 250 250 241 241 241 250 241 233 233 233 233 233 233 160 48 Average Speed 230 | 120 173 222 181 250 184 250 250 248 241 249 250 249 233 233 233 233 233 238 273 242 Slowest Speed 1300 | 120 190 260 250 250 250 250 250 250 241 250 250 250 241 233 233 233 233 317 490 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 84 53 57 100 64 34 19 12 52 59 69 40 16 72 50 84 62 53 17 13 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . 2 . . . 1 . . . . . 1 . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 30 | . . 1 . 2 . 1 . . 6 2 . 2 . 13 . 2 . 1 . . Spaces Dug 6 | . . . . . . . . . . 1 . . . 2 . . . . 3 . Terrain Destroyed 214 | . . . 9 . . . . . . 25 . 4 6 38 . . 9 12 55 56 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 92 | . . . . . . . . . . 6 . 4 6 5 . . 9 12 35 15 AOE 122 | . . . 9 . . . . . . 19 . . . 33 . . . . 20 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Total 10869 | 2 745 216 1257 893 446 121 181 549 441 419 86 240 951 640 183 960 634 401 833 671 Wait 1302 | . 138 6 388 14 5 . 1 66 . 11 . 7 301 25 . . 42 7 90 201 Move 8626 | . 528 200 723 855 433 121 146 431 433 352 85 210 578 582 171 951 520 361 600 346 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | . 16 1 21 5 1 . 3 8 1 3 . 3 11 2 . . 7 2 3 11 Fast Attach 67 | . 3 . 5 . 2 . 2 6 . . . . 5 1 . . 7 3 18 15 Attach 30 | . 1 . 5 . . . 2 2 . 1 . 3 2 1 . . 3 1 4 5 Detach 3 | . . . . . . . . . . . . . . . . . . . 1 2 Swap 74 | . 8 1 17 4 1 . 3 2 . 4 . 1 5 5 . 5 5 1 7 5 Drop 130 | 2 14 1 26 5 4 . 6 12 1 3 . 1 13 2 . 1 11 2 8 18 Fire 524 | . 37 5 71 8 . . 18 21 3 43 1 15 35 22 12 3 39 24 101 66 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . Crush 6 | . . . 1 2 . . . 1 . . . . 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . 3 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / [*Upp] / Ext x2) -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 679 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Build established: Scavenger-Mutant 910 | -10/Materials | Discovered new exit (range 11) 1198 | -10/Materials | Entered Mines 1348 | -10/Mines | Discovered new exit (range 6) 1670 | -10/Mines | Entered Materials 1670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -9/Materials | Build established: Mutant 2327 | -9/Materials | Repaired Hcp. Storage Unit 2355 | -9/Materials | Repaired Beam Cannon 2462 | -9/Materials | Discovered new exit (range 16) 2561 | -9/Materials | Destroyed 7 combat bots 2832 | -9/Materials | Repaired Lgt. Armor Plating 2992 | -9/Materials | Discovered new exit (range 5) 3535 | -9/Materials | Discovered new exit (range 12) 3648 | -9/Materials | Entered Mines 3701 | -9/Mines | Met a Derelict bent on vengeance 4012 | -9/Mines | Learned Materials terminal intel 4078 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4310 | -9/Mines | Found a hidden stash of uninstalled traps 4328 | -9/Mines | Discovered new exit (range 10) 4335 | -9/Mines | Identified exit to Materials 4576 | -9/Mines | Escorted by a lone wolf Derelict 5453 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5459 | -9/Mines | Found Prototype Device 5460 | -9/Mines | Identified Exp. Sensor Array 5827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5827 | -9/Mines | Discovered new exit (range 5) 5842 | -9/Mines | Entered Exiles 5842 | -9/Exiles | Accompanied by 1 ally 5908 | -9/Exiles | Met 8R-AWN 6005 | -9/Exiles | Discovered new exit (range 14) 6092 | -9/Exiles | Met EX-HEX 6158 | -9/Exiles | Met EX-DEC 6167 | -9/Exiles | Learned location of Zion (-6) 6294 | -9/Exiles | Met EX-BIN 6435 | -9/Exiles | Discovered new exit (range 10) 6651 | -9/Exiles | Entered Mines 6734 | -8/Mines | Discovered exit to Materials (range 6) 6954 | -8/Mines | Entered Materials 6954 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6955 | -8/Materials | Loaded intel: 12 terminal locations 7213 | -8/Materials | Discovered new exit (range 4) 7239 | -8/Materials | Build established: Tank 7393 | -8/Materials | Entered Factory 7393 | -7/Factory | Evolved 2 slots: Utility x2 7689 | -7/Factory | Build established: Hacker-Tank 7813 | -7/Factory | Identified exit to Storage 7813 | -7/Factory | Identified exit to Lower Caves 7889 | -7/Factory | Fabricated M-28 Smith (x1) 8157 | -7/Factory | Garrison activated, responded to threat 8586 | -7/Factory | Repaired Exp. Sensor Array 8626 | -7/Factory | Entered Lower Caves 8842 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9658 | -7/Lower Caves | Discovered new exit (range 11) 9684 | -7/Lower Caves | Entered another Lower Caves area 9719 | -7/Lower Caves | Discovered new exit (range 15) 9873 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9900 | -7/Lower Caves | Learned Factory emergency access door positions 9975 | -7/Lower Caves | Destroyed 12 combat bots 10256 | -7/Lower Caves | Ambushed by wild Derelicts 10481 | -7/Lower Caves | Learned Factory emergency access door positions 10571 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10600 | -7/Lower Caves | Encountered a Warlord checkpoint 10683 | -7/Lower Caves | Discovered new exit (range 7) 10723 | -7/Lower Caves | Entered Data Miner 10723 | -7/Data Miner | Discovered new exit (range 6) 10771 | -7/Data Miner | Met Data Miner 10831 | -7/Data Miner | Learned location of Section 7 (-2) 10831 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10868 | -7/Data Miner | Received God Mode back door access code from Data Miner 10933 | -7/Data Miner | Data Conduit disabled 10939 | -7/Data Miner | Entered Proximity Caves 11288 | -6/Proximity Caves | Spotted B-75 Beast 11311 | -6/Proximity Caves | Destroyed B-75 Beast 11484 | -6/Proximity Caves | Discovered new exit (range 8) 11521 | -6/Proximity Caves | Entered Factory 11521 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11522 | -6/Factory | Identified exit to Lower Caves 12929 | -6/Factory | Fabricated Antimatter Reactor (x2) 13103 | -6/Factory | Repaired Cld. Particle Cannon 13143 | -6/Factory | Repaired Arm. Treads 13205 | -6/Factory | Repaired Corrupted Imp. EM Pulse Cannon 13323 | -6/Factory | Entered Lower Caves 13328 | -6/Lower Caves | Learned location of Extension (-5) 13336 | -6/Lower Caves | Encountered a Warlord checkpoint 13382 | -6/Lower Caves | Learned Factory non-interactive machine intel 13405 | -6/Lower Caves | Learned Factory security intel 13616 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14765 | -6/Lower Caves | Discovered new exit (range 8) 14784 | -6/Lower Caves | Entered another Lower Caves area 15196 | -6/Lower Caves | Discovered new exit (range 10) 15222 | -6/Lower Caves | Entered Zion 15318 | -6/Zion | System corruption cleaned by Quarantine Array 15386 | -6/Zion | Discovered new exit (range 16) 15812 | -6/Zion | Given the Hacking Drone Bay 15954 | -6/Zion | Visited the Megawrench Repair Shop 16029 | -6/Zion | Learned location of 1 exit from Factory 17440 | -6/Zion | Discovered new exit (range 3) 17440 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17452 | -6/Zion | Entered Deep Caves 17635 | -6/Deep Caves | Attacked by Z-Imprinter 17656 | -6/Deep Caves | Destroyed Z-Imprinter 17929 | -6/Deep Caves | Z-Facility disabled 17984 | -6/Deep Caves | Lost 3 parts (1n2u) 18835 | -6/Deep Caves | Discovered new exit (range 6) 18854 | -6/Deep Caves | Entered Proximity Caves 19060 | -5/Proximity Caves | Learned Factory stockpile data 19465 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 19469 | -5/Proximity Caves | Spotted B-75 Beast 19580 | -5/Proximity Caves | Destroyed B-75 Beast 19605 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 19703 | -5/Proximity Caves | Discovered new exit (range 15) 19810 | -5/Proximity Caves | Entered Factory 19810 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19811 | -5/Factory | Identified exit to Extension 19816 | -5/Factory | Loaded intel: 223 non-interactive machine locations 19912 | -5/Factory | Repaired Arm. Treads 20558 | -5/Factory | Discovered new exit (range 5) 20679 | -5/Factory | Local machine network offline 21279 | -5/Factory | Build established: Scavenger-Mutant 21711 | -5/Factory | Build established: Scavenger-Tank 21816 | -5/Factory | Discovered new exit (range 5) 21865 | -5/Factory | Lost 3 parts (1p1n1u) 21876 | -5/Factory | Entered another Factory area 21876 | -4/Factory | Evolved 2 slots: Propulsion x2 21905 | -4/Factory | Lost 3 parts (2n1w) 22488 | -4/Factory | Fabricated Quantum Reactor (x2) 22764 | -4/Factory | Cargo convoy interrupted 22908 | -4/Factory | Garrison activated, responded to threat 22941 | -4/Factory | Found Prototype Device 23041 | -4/Factory | Destroyed 9 combat bots 23046 | -4/Factory | Identified Active Sensor Suite 23052 | -4/Factory | Core integrity fell below 50% 23088 | -4/Factory | Lost 14 parts (2n7u5w) 23092 | -4/Factory | Core integrity fell below 20% 23155 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 23092_ Arcs of energy rise from the floor. 23092_ Imp. Antigrav System blown off. 23093_ Acquired Imp. Antigrav System. 23113_ Identified Hvy. Tesla Rifle. 23118_ S-27 Virus destroyed. 23120_ System corrupted: Energy discharge (-4). 23120_ Imp. Antigrav System destroyed. 23126_ ALERT: Rogue bot located, Programmers report to Factory Zone 3X. 23127_ Slammed into S-27 Virus. 23141_ Acquired Railgun. 23142_ S-27 Virus destroyed. 23143_ Imp. Antigrav System destroyed. 23145_ S-27 Virus destroyed. 23147_ Slug penetrates S-27 Virus. 23147_ S-27 Virus destroyed. 23149_ Hvy. Tesla Rifle destroyed. 23151_ Slug penetrates Wall. 23151_ Imp. Antigrav System destroyed. 23153_ Critical hit (Destroy). 23153_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????+ ?????????????????????????????? | | ?????# ?????????????????????????????? | | ?????+ ??????????????????????????????? | | ?????# ????????????????????????????????? | | ?????# * ??????????????????????????????????? | | ?????# =% ##########??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# ]] """ #??????????????????????????? | | ?????# #### ]] """ ###############????????????? | | ?????# #??# ] """ ## #????????????? | | ######+#### """ ##! #????????????? | | # # ^ ## #????????????? | | + """ """ # """ """ ## """ """??????????????? | | # """ """ # """ """ + """ ""???????????????? | | # """ """ # """ """ # """ """ #????????????? | | # "" "" # """ / #????????????? | | # "" "" # # """ """ #????????????? | | # # # """ """??????????????? | | #! ! !# #### ### """ ""???????????????? | | #######/### ???# #?# ???????????????? | | ? ???# #?# ????????????????? | | ? ???# #?###########???????????????? | | "" """" """" ???# #???????????????????????????? | | "" ""?" "?"" ####+#########???????????????????? | | "" ""??????" ;s %*%[@ #???????????????????? | | ???????? #s s=== #???????????????????? | | "" ?????????????# s*% #???????????????????? | | "" ?????????????# ss #???????????????????? | | "" """??????????# s s """s #???????????????????? | | ???????# s """ #???????????????????? | | ????? + "" """ #???????????????????? | | ???? # """ #???????????????????? | | #########???? # "F """ #???????????????????? | | ??????????? ?# """ """ #???????????????????? | | ? ?????????? ?# "" """ #???????????????????? | | ?? ??????? ??# ?? ?? ;???????????????????? | | ??? ?????? ??##??###??#####???????????????????? | | ????/ #????? ????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 43 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 850 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 43 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyb. Fission Core | -6/Factory | Hacked Antimatter Reactor | -6/Factory | Hacked Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Phasing Sabre | -6/Zion | Free Ripper | -6/Zion | Free Arm. Treads | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Antimatter Reactor | x2 | -6/Factory Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed DeepXenonReconstructor Manual? 0 Play Time 02:09:54 Cumulative 205.2 hours Start 2023.06.07 @ 19:59:37 End 2023.06.07 @ 22:50:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 158 Rogue 63 Adventurer 69 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 592a465d-66f7-4cc7-8d12-2ddaa78fc71a