Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 04:57:43 Player: Wabbajack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (945) 945 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3130 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Matter Pod (150) Improved Terrain Scanner Hardened Light Armor Plating Minigun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Experimental Sensor Array Recoil Stabilizer > --- WEAPON ----------- Pulse Rifle Particle Cannon Minigun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Matter Pod Core Shielding Weapon Shielding Hardened Light Armor Plating Minigun Grenade Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 45 | 7 10 3 3 1 21 Power 5 | 1 2 . . . 2 Engine 5 | 1 2 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 . . . 7 Treads . | . . . . . . Leg 12 | 2 3 . . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . 2 1 5 Device 4 | 1 1 . . 1 1 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 17 | 2 4 3 1 . 7 Energy Gun 3 | 1 . . . . 2 Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 7 | 1 2 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . 4 . . . 14 Power 3 | . 1 . . . 2 Propulsion 5 | . 1 . . . 4 Utility 6 | . 1 . . . 5 Weapon 4 | . 1 . . . 3 Highest Loss Streak 6 | . 2 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 100 96 100 87 Engine 11 | . 13 14 11 11 8 Leg 24 | . 26 28 22 22 21 Device 14 | . 8 14 11 16 20 Storage 11 | . 14 14 11 11 9 Protection 4 | . . . 18 16 1 Energy Gun 4 | . 6 . . . 6 Energy Cannon 8 | . 7 14 11 11 6 Ballistic Gun 11 | . 13 13 11 11 8 Naked Turns . | . . . . . . Heaviest Build 35 | 14 15 15 20 20 35 Greatest Support 45 | 20 20 20 20 20 45 Greatest Overweight (x) 6 | . 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 8 | 1 4 8 8 8 8 Average Carried 5 | . 1 6 7 7 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 1 4 8 7 8 6 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Mutant 15% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 719 | 275 186 72 23 . 163 Remotely . | . . . . . . Salvage Created 1178 | 106 518 49 80 . 425 Parts 80 | 8 32 4 6 . 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 11 3 2 . 11 Guns 13 | . 6 1 2 . 4 Cannons 9 | . 4 2 . . 3 AOE 5 | . 1 . . . 4 Classes Destroyed 7 | 2 3 . . . 2 Builder 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Recycler 2 | 1 1 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 2 3 . . 3 Grunt 18 | . 9 . 2 . 7 Sentry 1 | . . . . . 1 Best Kill Streak 7 | 2 3 2 2 . 7 Combat Bots Only 6 | . 3 2 2 . 6 Max Kills in Single Turn 3 | 1 2 1 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 241 | . 65 25 9 . 142 Missed 82 | . 13 14 3 . 52 Damage Taken 2828 | . 674 93 70 . 1991 Core 787 | . 182 18 29 . 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . 6 . 47 Core Remaining (%) 70 | 100 . 20 . 92 . Volleys Fired 109 | 5 47 12 12 . 33 Largest 3 | 2 2 2 2 . 3 Hottest 156 | 70 90 80 88 . 156 Shots Fired 221 | 10 82 19 24 . 86 Gun 157 | 10 71 7 12 . 57 Cannon 48 | . 9 12 12 . 15 Launcher 16 | . 2 . . . 14 Special . | . . . . . . Kinetic 100 | 5 43 7 12 . 33 Thermal 105 | 5 37 12 12 . 39 Explosive 16 | . 2 . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 7 11 3 6 . 10 Robot Miss Streak 6 | 2 6 6 2 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 136 | 7 49 8 14 . 58 Core Hits 69 | 3 24 4 3 . 35 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 8 | 1 5 . 1 . 1 Burn 6 | 1 4 . . . 1 Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2682 | 75 630 135 201 . 1641 Guns 1256 | 75 432 27 49 . 673 Cannons 543 | . 87 108 146 . 202 Explosions 869 | . 111 . . . 758 Melee . | . . . . . . Ramming 14 | . . . 6 . 8 Kinetic 676 | 26 218 27 49 . 356 Thermal 1123 | 49 301 108 146 . 519 Explosive 869 | . 111 . . . 758 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . 39 . . . 26 Shots 2 | . 1 . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 5 | . . . 1 . 4 Kicked 3 | . . . 1 . 2 Crushed . | . . . . . . Highest Temperature 511 | 70 359 40 40 . 511 Average Temperature 128 | 28 137 18 16 . 168 Received Heat Transfer 1044 | . 357 . 39 . 648 Effects 7 | . 4 . . . 3 Shutdowns 2 | . 1 . . . 1 Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 2 | . 1 . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 1 . 1 Heat Transferred 2997 | 222 1110 222 296 . 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 314 | 10 314 75 124 48 185 Initial 48 | . 6 5 29 48 18 Average 76 | 5 107 44 89 48 72 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 92 100 100 100 100 Level 1 2 | . 7 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . 4 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 24 3 5 . 25 Peak Tracking Total 10 | . 7 3 3 . 10 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 2 . 3 . 4 Terminals 7 | . 2 . 3 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 19 | . 4 . 7 . 8 Successful 8 | . 2 . 1 . 5 Failed 11 | . 2 . 6 . 3 Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 2 . 1 Terminals 14 | . 4 . 7 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 1 . 2 Robot Analysis 1 | . 1 . . . . Alert Level 2 | . . . 1 . 1 Unreport Threat 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 3 . 2 Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1989 | 96 527 299 307 41 719 Spaces Moved 1209 | 62 304 218 222 33 370 Core 21 | 4 . . . . 17 Treads . | . . . . . . Legs 1188 | 58 304 218 222 33 353 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 115 122 120 120 120 135 Slowest Speed 350 | 120 190 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 55 62 22 17 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . 14 . . . 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . 14 . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1490 | 74 383 236 242 34 521 Wait 98 | . 17 1 . . 80 Move 1204 | 61 303 217 221 32 370 Hop . | . . . . . . Pick Up 14 | 1 3 3 2 1 4 Fast Attach 12 | 7 3 . 1 . 1 Attach 10 | . 2 . 1 . 7 Detach 1 | . 1 . . . . Swap 23 | . 5 3 1 1 13 Drop 14 | . 2 . 3 . 9 Fire 109 | 5 47 12 12 . 33 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 3 | . . . 1 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Entered Mines 634 | -10/Mines | Learned location of Recycling (-8) 647 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 851 | -10/Mines | Discovered new exit (range 4) 923 | -10/Mines | Entered Materials 923 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Discovered new exit (range 13) 1097 | -9/Materials | Build established: Scavenger-Mutant 1230 | -9/Materials | Entered Mines 1248 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1252 | -9/Mines | Found Prototype Device 1253 | -9/Mines | Identified Exp. Sensor Array 1259 | -9/Mines | Discovered new exit (range 11) 1269 | -9/Mines | Assembled infested the area 1271 | -9/Mines | Entered Materials 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1744 | -8/Materials | Build established: Skirmisher 1770 | -8/Materials | Lost 3 parts (1n2u) 1848 | -8/Materials | Lost 4 parts (1n2u1w) 1954 | -8/Materials | Core integrity fell below 50% 1985 | -8/Materials | Core integrity fell below 20% 1990 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01867_ T-07 Excavator is excavating. 01871_ K-01 Serf collects debris. 01930_ M-28 Smith repairs Lgt. Nuclear Core. 01932_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01933_ Kicked M-28 Smith. 01934_ M-28 Smith sends out distress signal. 01937_ Particle Cannon destroyed. 01939_ Carbon-fiber Leg destroyed. 01947_ Imp. Ion Engine destroyed. 01953_ Slammed into G-50 Soldier. 01960_ Critical hit (Burn: +37). 01964_ Minigun destroyed. 01965_ Slug penetrates Wall. 01967_ Scanalyzer disabled. 01971_ Slammed into T-07 Excavator. 01979_ Critical hit (Burn: +37). 01983_ Exp. Sensor Array destroyed. 01988_ Lgt. Ion Engine destroyed. 01990_ Critical hit (Burn: +37). 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"""#??#" """ """ | | ?????????????## ## #??#T """ "%% | | ??????????????# #####+###??#" %% | | ????????????### ####### | | ????????????#"" % | | ????????????#"T!!! ! | | ????????????#""!! % ## | | ????????????###!! ## | | ??????????????# % ######### ## | | ??????????????# # + ## | | ??????????????#+### # [ # ## | | ??????????????????# # # ## | | ??????????????????### ############# /!]?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeMetafieldComputer Manual? 0 Play Time 00:33:51 Cumulative 20.8 hours Start 2024.07.05 @ 04:27:55 End 2024.07.05 @ 04:57:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 160ff67d-f9cb-4cc1-a7db-323b7fb824fe