Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 20:54:08 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (503) 2515 Value Destroyed (17658) 17658 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (11823) 11823 TOTAL SCORE: 36076 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9903 Follower Combat Kills 538 Entered Garrisons 400 Friendly Fire -18 Cogmind --------- Core Integrity 186/700 Matter 235/300 Energy 34/100 System Corruption 2% Temperature Cool (4) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Launcher Guidance Computer > --- WEAPON (3) ------- Spear > --- INVENTORY (10) --- Improved Cesium-ion Thruster Scrap Suit Improved Cooling System Gauss Rifle Gauss Rifle Gauss Rifle Bore Cannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Launcher Guidance Computer Core Analyzer System Restoration Module > --- WEAPON ----------- Enhanced Autogun Flak Gun Spear > --- INVENTORY -------- Scrap Suit Improved Cooling System Weight Redist. System Flak Gun Bore Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Core Analyzer Protection Improved Core Shielding Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . . Utility 2 | . . . . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 168 | 6 20 8 20 1 36 6 26 5 8 . 32 Power 29 | . 3 1 2 . 7 1 6 3 . . 6 Engine 8 | . 3 1 1 . . . 2 . . . 1 Core 21 | . . . 1 . 7 1 4 3 . . 5 Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 5 3 7 . 7 . 6 . 3 . 4 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 35 | . 5 3 7 . 7 . 6 . 3 . 4 Utility 33 | 3 4 1 2 1 7 1 3 1 3 . 7 Device 19 | 3 1 . 1 1 4 . 3 . 1 . 5 Storage 4 | . . 1 1 . 1 . . . . . 1 Processor 5 | . 1 . . . 1 . . . 2 . 1 Hackware . | . . . . . . . . . . . . Protection 5 | . 2 . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 69 | 1 8 3 9 . 15 4 11 1 2 . 15 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 47 | 1 5 1 5 . 11 3 7 1 2 . 11 Ballistic Cannon 8 | . 1 2 1 . 1 . 1 . . . 2 Launcher 6 | . . . 1 . . 1 3 . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . 1 Special Melee Weapon 2 | . . . 1 . 1 . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 . . . 1 . 1 Parts Lost 23 | . 1 . 2 . 1 1 6 2 . . 10 Power 6 | . . . . . 1 . 3 . . . 2 Propulsion 7 | . . . 1 . . . 2 2 . . 2 Utility 4 | . 1 . . . . . 1 . . . 2 Weapon 6 | . . . 1 . . 1 . . . . 4 Highest Loss Streak 3 | . 1 . 1 . 1 1 3 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 3 4 5 6 7 8 9 8 8 8 9 8 Power . | 1 . . . . . . . . . . . Propulsion . | . . 1 1 1 . . . . . 1 . Utility 2 | . . . 1 2 3 3 1 1 1 1 2 Weapon 3 | 1 3 3 3 3 2 3 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | 2 4 . 1 . 1 1 3 . . 1 4 Power 2 | 2 . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . 1 Utility 7 | . . . 1 . 1 . 3 . . . 2 Weapon 5 | . 3 . . . . 1 . . . 1 . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 89 93 99 100 99 99 97 96 90 100 98 Engine 2 | . 12 14 . . . . 1 . . . . Core 7 | . . . 10 11 8 9 6 9 7 7 5 Flight 33 | . 23 28 33 33 35 36 35 32 32 38 37 Device 11 | . 13 14 11 11 17 10 8 9 7 7 8 Storage 7 | . . 4 10 11 9 9 9 9 7 7 7 Processor 2 | . . . . . . . . . 6 15 13 Protection 3 | . 6 9 . . . 7 9 9 5 . . Ballistic Gun 19 | . 25 9 18 31 21 23 20 19 13 15 14 Ballistic Cannon 3 | . . 12 13 . 1 . . . . . . Launcher 1 | . . . . 1 1 . 2 3 . . 3 Piercing Weapon 1 | . . . . . 1 2 2 3 3 6 3 Peak Build Rating 55 | 7 7 8 24 30 37 40 43 41 50 50 55 Average Rating 31 | 3 6 6 21 23 34 38 39 38 43 49 50 On Entrance 26 | . 7 7 8 23 23 37 38 41 36 48 50 Avg Prop Armor Cover (%) 14 | 30 30 . . . 1 . . . . . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 3 11 15 19 20 26 26 38 38 26 25 32 Greatest Support 34 | 3 8 8 21 21 29 26 26 26 33 27 34 Greatest Overweight (x) 8 | . 3 1 1 . 1 . 1 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 7 8 9 10 10 10 10 10 10 Most Carried 10 | 5 5 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 3 4 5 7 8 9 9 9 9 9 9 9 Final Capacity 10 | 5 5 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 5 5 8 8 8 10 10 10 10 10 10 10 Class Distribution -------------------- 47% | Sprinter 19% | Gunner 12% | Scavenger-Mutant 10% | Tank 4% | Scavenger-Sprinter 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Matter Collected 13313 | 292 481 363 1648 254 3040 988 1942 584 141 35 3545 Remotely 1292 | 10 . . . . . . . . . . 1282 Salvage Created 16764 | 148 620 415 2190 228 3420 1224 2688 734 141 . 4956 Parts 895 | 19 42 25 145 14 160 61 141 26 12 . 250 Haulers Intercepted 27 | . 2 . 6 . 6 . 5 . 1 . 7 Recyclers Shooed 8 | 1 2 2 . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 344 | . 14 6 46 10 50 27 65 13 1 . 112 Melee 2 | . . . . . . . . . . . 2 Guns 163 | . 14 3 22 6 32 16 25 11 1 . 33 Cannons 31 | . . 3 22 . 4 . 1 . . . 1 AOE 148 | . . . 2 4 14 11 39 2 . . 76 Classes Destroyed 18 | 2 4 1 4 2 2 . 2 . . . 1 Worker 28 | . . 2 2 . 13 . 5 . . . 6 Builder 23 | . 3 2 2 2 4 . 5 . . . 5 Tunneler 9 | 5 . 1 . . 2 . . . . . 1 Hauler 27 | . 2 . 6 . 6 . 5 . 1 . 7 Recycler 36 | 1 1 4 3 . 9 . 4 . . . 14 Carrier 1 | . . . . . . . 1 . . . . Mechanic 14 | . . . . . 1 . 8 . . . 5 Operator 6 | . . . 2 . . . 2 . . . 2 Watcher 20 | . . . 5 . 4 3 2 . 1 . 5 Swarmer 34 | . 9 3 6 . 3 8 . . . . 5 Grunt 192 | . 5 3 31 3 33 9 43 10 . . 55 Brawler 21 | . . . . 2 2 . 3 . . . 14 Duelist 24 | . . . 1 . 3 1 8 1 . . 10 Protector 11 | . . . . . . . 4 . . . 7 Sentry 40 | . . . 8 . 8 7 7 2 1 . 7 Hunter 8 | . . . . . 1 2 . . . . 5 Programmer 9 | . . . . . . . . . . . 9 Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 30 | 5 3 4 7 3 19 7 30 4 1 . 23 Combat Bots Only 24 | . 3 3 5 3 5 6 24 4 1 . 23 Max Kills in Single Turn 9 | 1 1 2 2 3 2 3 9 2 1 . 6 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 8 | . . . 2 2 2 3 8 2 . . 4 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Hostile Shots Fired 773 | . 45 11 68 11 120 63 81 26 9 . 339 Missed 311 | . 14 2 28 6 43 25 24 3 4 . 162 Hits 462 | . 31 9 40 5 77 38 57 23 5 . 177 Melee 2 | . . . . . . . 2 . . . . Projectile 460 | . 31 9 40 5 77 38 55 23 5 . 177 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 14 | . 1 . 1 . 4 1 2 . . . 5 Actively Blocked 1 | . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 6598 | . 288 78 469 92 1228 508 1164 360 27 . 2384 Core 1228 | . 63 18 77 13 268 72 142 61 12 . 502 Absorbed by Shields 14 | . . . . . . . . . . . 14 Redirected to Shielding 79 | . . . . . . 15 42 22 . . . Regen/Repaired (Parts) 258 | . 13 . 45 . . . . . . . 200 Core Remaining (%) 61 | 100 . 67 . 77 . . . 1 . . . Volleys Fired 901 | 32 81 35 127 22 223 63 91 36 2 . 189 Largest 3 | 1 2 2 3 3 3 3 3 3 3 . 3 Hottest 117 | 20 70 60 90 69 86 75 117 117 78 . 84 Shots Fired 2114 | 32 160 49 373 54 569 154 229 94 6 . 394 Gun 1691 | 32 160 15 216 50 503 144 195 91 6 . 279 Cannon 251 | . . 34 156 . 36 . 7 . . . 18 Launcher 172 | . . . 1 4 30 10 27 3 . . 97 Special . | . . . . . . . . . . . . Kinetic 1935 | 32 153 49 372 50 539 144 202 91 6 . 297 Thermal 7 | . 7 . . . . . . . . . . Explosive 172 | . . . 1 4 30 10 27 3 . . 97 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 10 8 6 8 8 11 8 13 9 11 . 15 Robot Miss Streak 10 | 2 8 4 9 4 10 5 9 4 1 . 10 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 16 | . 1 . . 1 4 1 3 1 . . 5 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . . 1 Shots Hit Robots 1248 | 24 88 28 167 30 295 97 190 64 7 . 258 Core Hits 1130 | 12 35 16 79 19 132 55 267 57 7 . 451 Critical Kills 6 | . 1 1 . . 2 . 1 . . . 1 Critical Parts Destroyed 13 | . . . . . 1 . 1 1 . . 10 Critical Strikes 37 | . 1 2 5 . 5 . 3 3 . . 18 Destroy 19 | . 1 1 . . 3 . 2 1 . . 11 Blast 7 | . . 1 5 . 1 . . . . . . Impale 11 | . . . . . 1 . 1 2 . . 7 Melee Attacks 210 | . 1 . 3 . 38 47 23 30 3 . 65 Impact 20 | . 1 . 3 . 16 . . . . . . Slashing . | . . . . . . . . . . . . Piercing 175 | . . . . . 21 37 23 27 2 . 65 Sneak Attacks 63 | . . . . . 22 13 8 3 2 . 15 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 47901 | 188 993 493 3111 678 7764 3148 10674 1414 167 . 19271 Guns 16262 | 188 993 64 1872 481 3979 1196 2846 995 76 . 3572 Cannons 2600 | . . 429 1185 . 590 . 33 . . . 363 Explosions 23517 | . . . 54 197 1727 1020 6959 116 . . 13444 Melee 5515 | . . . . . 1468 932 829 303 91 . 1892 Ramming 7 | . . . . . . . 7 . . . . Kinetic 18798 | 188 929 493 3057 481 4569 1196 2879 995 76 . 3935 Thermal 907 | . 64 . . . . . . . . . 843 Explosive 22674 | . . . 54 197 1727 1020 6959 116 . . 12601 Electromagnetic . | . . . . . . . . . . . . Impact 358 | . . . . . 358 . . . . . . Slashing . | . . . . . . . . . . . . Piercing 5157 | . . . . . 1110 932 829 303 91 . 1892 Highest Corruption 10 | . 1 1 . . . . . . . 10 10 Average Corruption 3 | . 1 1 . . . . . . . 10 4 Corruption Purged 10 | . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . 5 7 . . . . . . . 5 43 Message Errors 11 | . . 1 . . . . . . . . 10 Matter Fused 13 | . 2 2 . . . . . . . 1 8 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Fused 4 | . 2 . . . . . . . . 1 1 Data Loss (minor) 9 | . . 2 . . . . . . . 1 6 Data Loss (major) 4 | . 1 . . . . . . . . 1 2 Misfires 5 | . . 2 . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1543 | . . 3 28 1 489 79 390 . . . 553 Projectiles 51 | . . 3 28 . 12 . . . . . 8 Explosions 537 | . . . . 1 84 25 188 . . . 239 Melee 955 | . . . . . 393 54 202 . . . 306 Knockbacks 17 | . . 3 7 . 6 . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 17 | . . 3 7 . 6 . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . 27 44 . 195 . . . 25 Shots 7 | . . . . 1 2 . 3 . . . 1 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 287 | . 184 12 126 57 287 188 185 248 56 10 281 Average Temperature 41 | . 31 4 32 21 28 50 43 82 20 5 45 Received Heat Transfer 2100 | . 27 9 153 27 585 198 495 198 . . 408 Effects 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 885 | . 185 . . . . . . . . . 700 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Maximum Alert Level 5 | . 1 . 4 2 4 5 5 5 4 2 5 Low Security (%) 12 | 100 45 100 5 . 8 . . . . . . Level 1 15 | . 54 . 16 61 25 . . . . . 2 Level 2 13 | . . . 24 38 18 . . . . 100 22 Level 3 14 | . . . 46 . 15 14 1 . . . 14 Level 4 21 | . . . 7 . 32 20 49 . 100 . 25 Level 5 13 | . . . . . . 64 22 100 . . 6 High Security 8 | . . . . . . . 27 . . . 27 Max Security . | . . . . . . . . . . . . Sterilizations 3 | . . . 1 . 1 . 1 . . . . Peak Influence 4244 | 10 323 110 1137 492 1561 2201 2774 2316 1229 455 4244 Initial 1803 | . . 90 9 436 115 1006 1072 1803 1215 426 289 Average 1051 | 2 194 62 709 382 781 1686 1650 2077 1205 434 1610 Influence Increases 14011 | 30 673 230 1792 202 2191 1245 2304 573 104 48 4619 Destroy 0b10 Robot/C 6900 | . 280 120 1040 120 1000 640 1260 320 20 . 2100 Destroy 0b10 Robot/NC 895 | 30 30 45 100 10 200 25 175 10 10 . 260 Destroy Leader 1360 | . 54 20 262 30 242 40 254 20 14 . 424 Allied During Kill 114 | . . . 19 6 17 46 13 13 . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . Successful Hack 496 | . 54 . 52 7 63 14 110 . 14 . 182 Select Force Hacks 260 | . . . 170 . 90 . . . . . . Disable Machine 630 | . 15 . 75 . 60 15 105 15 . . 345 Anti-Garrison Action 400 | . . . . . . 250 . 150 . . . Destroy Structure 851 | . . . 14 29 184 95 162 30 1 33 303 Partial Spotted 510 | . . . 45 . 60 . 120 . 45 15 225 Lose Combat Pursuer 1575 | . 240 45 15 . 255 120 105 15 . . 780 Influence Decreases 9787 | 30 440 437 697 1027 939 592 1731 1031 1201 853 809 Entered New Map 5687 | . . 143 17 685 181 542 1129 971 1101 793 125 Time Decay 3590 | 30 440 294 640 302 668 . 502 . 100 40 574 Lost Part 220 | . . . 20 . 10 10 60 20 . . 100 Lost Ally 290 | . . . 20 40 80 40 40 40 . 20 10 Squads Dispatched 87 | . 2 . 10 . 12 . 13 . 1 . 49 Investigation 24 | . 2 . 10 . 8 . 1 . . . 3 Extermination 6 | . . . . . . . . . . . 6 Reinforcement 10 | . . . . . 3 . . . 1 . 6 Assault 41 | . . . . . 1 . 12 . . . 28 Garrison 6 | . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Distress Signals 22 | . 3 . . . 3 4 6 . . . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 583 | . 33 8 64 9 86 40 90 16 2 6 229 Peak Tracking Total 20 | . 5 3 6 2 6 7 14 4 1 4 20 Tactical Retreats 45 | . 7 1 1 . 9 4 3 1 . . 19 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Traps Triggered 22 | . 3 . 1 . 4 9 1 2 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 103 | . . . . . 93 8 . . 2 . . Triggered 1 | . . . . . . 1 . . . . . Disarmed 2 | . . . . . 1 1 . . . . . Reprogrammed 9 | . . . . . 8 . . . 1 . . Reused 2 | . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Machines Disabled 49 | . 1 . 5 . 4 6 7 3 . . 23 Max in Single Turn 4 | . 1 . 1 . 1 1 2 1 . . 4 Garrison Relay 7 | . . . . . . 5 . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 6 | . . . 2 . . . . . . . 4 Machines Sabotaged 1 | . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Machines Accessed 96 | . 10 . 18 1 13 2 12 3 6 . 31 Terminals 56 | . 7 . 12 1 7 2 8 3 2 . 14 Fabricators 6 | . . . . . . . . . 2 . 4 Repair Stations 7 | . 1 . 2 . 1 . . . . . 3 Recycling Units 12 | . 2 . 2 . 2 . 1 . 1 . 4 Scanalyzers 10 | . . . 2 . 2 . 2 . 1 . 3 Garrison Access 5 | . . . . . 1 . 1 . . . 3 Total Hacks 284 | . 29 . 59 6 50 5 34 5 13 . 83 Successful 144 | . 14 . 29 3 30 2 22 2 4 . 38 Failed 134 | . 14 . 29 2 19 3 11 3 9 . 44 Catastrophic 22 | . 3 . 4 . 3 . 2 2 3 . 5 Database Lockouts 6 | . 1 . 1 1 1 . 1 . . . 1 Manual 154 | . 22 . 38 5 35 . 11 1 3 . 39 Terminals 159 | . 20 . 33 6 26 5 22 5 2 . 40 Fabricators 14 | . . . . . . . . . 6 . 8 Repair Stations 21 | . 3 . 8 . 4 . . . . . 6 Recycling Units 36 | . 6 . 6 . 9 . 2 . 2 . 11 Scanalyzers 37 | . . . 12 . 6 . 8 . 3 . 8 Garrison Access 17 | . . . . . 5 . 2 . . . 10 Terminal Hacks 29 | . 3 . 2 2 5 2 7 1 . . 7 Record 1 | . . . . 1 . . . . . . . Part Schematic 2 | . . . . 1 . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . 3 . . . 2 Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . 1 . . . 1 . . . . Locate Traps 6 | . . . . . 3 . 1 . . . 2 Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . 4 Network Status 3 | . . . . . . . . . 1 . 2 Load Schematic 1 | . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 11 | . 3 . 3 . 1 . . . . . 4 Scan Component 6 | . 1 . 2 . 1 . . . . . 2 Repair 4 | . 1 . 1 . . . . . . . 2 Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 1 . 1 . . . 2 Retrieve Components 5 | . . . 1 . 1 . 1 . . . 2 Scanalyzer 20 | . . . 7 . 3 . 5 . 1 . 4 Insert Component 7 | . . . 2 . 1 . 2 . . . 2 Analyze 8 | . . . 3 . 1 . 2 . . . 2 Retrieve Study 5 | . . . 2 . 1 . 1 . 1 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 Unlock Access 3 | . . . . . 1 . 1 . . . 1 Unauthorized Hacks 70 | . 8 . 16 1 19 . 8 1 1 . 16 Terminals 48 | . 6 . 10 1 12 . 8 1 . . 10 Track 14 | . . . 2 . 3 . 5 . . . 4 Assimilate 5 | . . . . . 2 . 2 . . . 1 Disrupt 2 | . . . . 1 . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . . . Skim 20 | . 5 . 5 . 5 . . . . . 5 Sabotage 4 | . . . 3 . 1 . . . . . . Override 1 | . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units 12 | . 2 . 4 . 2 . . . . . 4 Reject 8 | . 2 . 2 . 1 . . . . . 3 Mask 1 | . . . . . . . . . . . 1 Tunnel 3 | . . . 2 . 1 . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . . Extract 4 | . . . 2 . 2 . . . . . . Garrison Access 4 | . . . . . 3 . . . . . 1 Broadcast 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Watchers 2 | . . . . . 1 . . . . . 1 Data Cores Recovered 4 | . . . 2 . . . 2 . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 88 | . 9 . 17 1 12 2 12 2 6 . 27 Full Trace Events 7 | . . . 4 . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 Total Robot Build Rating 4 | . . . . . . . . . . . 4 Part Schematics Acquired 32 | . . . 13 1 13 . 2 . . . 3 Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . 12 Part Studies Acquired 5 | . . . 2 . 1 . 1 . 1 . . Parts Repaired 4 | . 1 . 1 . . . . . . . 2 Time 128 | . 26 . 26 . . . . . . . 76 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . . . . . 5 . . . . . 9 Parts Scanalyzed 7 | . . . 2 . 1 . 2 . . . 2 Part Schematics Acquired 7 | . . . 2 . 1 . 2 . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . find_recycling 1 | . . . . . 1 . . . . . . Relay Couplers Released 28 | . . . . . . 20 . 8 . . . Machine Destruction 28 | . . . . . . 20 . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 4 . 2 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Total Allies 19 | . . 1 . 2 5 4 2 2 1 . 2 Largest Group 4 | . . 1 1 2 3 4 2 2 1 1 2 Highest-Rated Group 134 | . . 31 31 49 48 134 78 51 34 34 66 Highest-Rated Ally 40 | . . 31 31 31 16 39 39 31 34 34 40 Initial Warlord ECA Mod 10 | . . . . . . . 7 7 10 10 10 Total Orders 2 | . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . 1 Ally Attacks 100 | . . . 25 8 9 20 16 11 . 11 . Total Damage 1970 | . . . 249 86 104 240 153 213 . 925 . Kills 20 | . . . 6 1 1 5 2 3 . 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Active Infowar (turns) 2326 | 46 1163 646 218 2 166 85 . . . . . Sensors 2 | . . . . 2 . . . . . . . Terrain 50 | 46 4 . . . . . . . . . . Traps 251 | . . . . . 166 85 . . . . . Seismic 2046 | 19 1163 646 218 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Turns Passed 13673 | 136 1190 646 2282 672 2575 924 1857 684 219 81 2407 Spaces Moved 22519 | 117 1476 1014 4460 1140 4408 1487 2349 492 632 250 4694 Core 331 | 117 205 . . . . . . . . . 9 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 22188 | . 1271 1014 4460 1140 4408 1487 2349 492 632 250 4685 Fastest Speed 23 | 50 37 37 34 34 26 26 26 27 24 24 23 Average Speed 32 | 50 39 47 34 34 27 26 46 60 26 24 24 Slowest Speed 450 | 50 200 117 117 34 100 26 102 102 32 24 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 238 | . 10 29 65 21 70 . 5 . 1 . 37 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 76 | 4 98 97 98 98 98 90 95 42 21 91 82 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 8 | . . 1 3 1 2 . . . . . 1 Known Exits Taken 4 | . . 1 . 1 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 164 | . . . 1 13 43 29 1 6 . . 71 Terrain Destroyed 1129 | . . . 8 34 243 89 261 61 . . 433 Melee 25 | . . . 1 . 3 3 1 6 . . 11 Projectile 21 | . . . . . 12 . . . . . 9 AOE 1083 | . . . 7 34 228 86 260 55 . . 413 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Total 26507 | 167 1935 1103 4820 1357 5268 1866 2871 781 673 270 5396 Wait 2226 | . 329 61 222 211 460 102 311 176 11 18 325 Move 22049 | 116 1457 956 4334 1099 4271 1486 2338 491 630 249 4622 Hop 222 | . 8 28 60 19 66 . 5 . 1 . 35 Pick Up 76 | 9 13 5 6 . 13 5 12 . 3 1 9 Fast Attach 34 | 5 3 . 4 . 3 . 6 . 5 . 8 Attach 24 | . 6 3 2 . 3 1 3 1 1 . 4 Detach 7 | . 2 1 . . 1 . 1 . 1 . 1 Swap 298 | 1 15 6 31 6 62 28 54 14 7 1 73 Drop 146 | 4 20 8 14 . 35 6 26 3 7 1 22 Fire 901 | 32 81 35 127 22 223 63 91 36 2 . 189 Melee 210 | . 1 . 3 . 38 47 23 30 3 . 65 Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 164 | . . . . . . 120 . 30 . . 14 Rewire . | . . . . . . . . . . . . Trap 103 | . . . . . 93 8 . . 2 . . Miscellaneous 46 | . . . 17 . . . . . . . 29 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / *Low) -7/Waste -7/Factory (discovered 8 exits: *Fac x3 / [*Sto x2] / *Low x2 / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Build established: Scavenger-Mutant 790 | -10/Materials | Repaired Flight Unit 877 | -10/Materials | Central database locked down 1012 | -10/Materials | Discovered new exit (range 13) 1037 | -10/Materials | Derelicts attacked the area 1076 | -10/Materials | Learned location of 2 exits from Mines 1116 | -10/Materials | Identified exit to Materials 1147 | -10/Materials | Learned location of 1 exit from Recycling 1175 | -10/Materials | Learned location of 2 exits from Mines 1195 | -10/Materials | Learned location of 1 exit from Storage 1223 | -10/Materials | Identified exit to Subcaves 1327 | -10/Materials | Entered Mines 1329 | -10/Mines | Identified exit to Exiles 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1615 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1724 | -10/Mines | Learned location of Zion (-7) 1728 | -10/Mines | Escorted by a lone wolf Derelict 1814 | -10/Mines | Found Scrap Suit 1973 | -10/Mines | Entered Materials 1973 | -9/Materials | Accompanied by 1 ally 1973 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2079 | -9/Materials | Central database locked down 2243 | -9/Materials | Discovered new exit (range 5) 2353 | -9/Materials | Discovered new exit (range 16) 2552 | -9/Materials | Build established: Gunner 2589 | -9/Materials | Repaired Broken Lgt. Nuclear Core 2662 | -9/Materials | Discovered new exit (range 14) 2716 | -9/Materials | Learned Recycling recycling unit intel 2772 | -9/Materials | Identified exit to Materials 2782 | -9/Materials | Learned 2 Storage zone layouts 2785 | -9/Materials | Learned Materials stockpile data 4090 | -9/Materials | Sterilization system engaged 4090 | -9/Materials | Non-combat units ordered to evacuate 4190 | -9/Materials | Combat units ordered to evacuate 4255 | -9/Materials | Entered Mines 4291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4350 | -9/Mines | Assembled infested the area 4737 | -9/Mines | Central database locked down 4797 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4797 | -9/Mines | Found Prototype Device 4797 | -9/Mines | Identified Exp. Sensor Array 4927 | -9/Mines | Entered Materials 4927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5152 | -8/Materials | Central database locked down 5222 | -8/Materials | Build established: Sprinter 5398 | -8/Materials | Discovered new exit (range 16) 5952 | -8/Materials | Identified exit to Garrison 5958 | -8/Materials | Discovered new exit (range 16) 5976 | -8/Materials | Identified exit to Factory 6115 | -8/Materials | Learned Factory scanalyzer intel 6182 | -8/Materials | Learned location of 2 exits from Factory 6240 | -8/Materials | Learned location of 1 exit from Extension 6245 | -8/Materials | Lost 3 allies 6288 | -8/Materials | Learned location of Recycling (-7) 6324 | -8/Materials | Learned location of 1 exit from Extension 6351 | -8/Materials | Learned 2 Lower Caves zone layouts 6366 | -8/Materials | Learned 2 Lower Caves zone layouts 6389 | -8/Materials | Learned Storage emergency access door positions 6420 | -8/Materials | Learned Storage trap positions 6463 | -8/Materials | Learned Factory trap positions 6527 | -8/Materials | First assault squad dispatched 7238 | -8/Materials | Sterilization system engaged 7238 | -8/Materials | Non-combat units ordered to evacuate 7338 | -8/Materials | Combat units ordered to evacuate 7391 | -8/Materials | Discovered exit to Factory (range 8) 7502 | -8/Materials | Entered Garrison 7569 | -8/Garrison | Triggered checkpoint 7600 | -8/Garrison | Core integrity fell below 50% 7637 | -8/Garrison | Garrison Relay disabled 7669 | -8/Garrison | Triggered checkpoint 7804 | -8/Garrison | Triggered checkpoint 7888 | -8/Garrison | Discovered new exit (range 10) 7979 | -8/Garrison | Discovered new exit (range 9) 8038 | -8/Garrison | Triggered checkpoint 8040 | -8/Garrison | Garrison Relay disabled 8115 | -8/Garrison | Triggered checkpoint 8151 | -8/Garrison | Discovered new exit (range 10) 8205 | -8/Garrison | Triggered checkpoint 8226 | -8/Garrison | Garrison Relay disabled 8251 | -8/Garrison | Garrison Relay disabled 8268 | -8/Garrison | Triggered checkpoint 8298 | -8/Garrison | Garrison Relay disabled 8426 | -8/Garrison | Entered Materials 8426 | -8/Materials | Accompanied by 2 allies 8746 | -8/Materials | Discovered exit to Factory (range 16) 8767 | -8/Materials | Build established: Tank 8843 | -8/Materials | Identified exit to Garrison 8904 | -8/Materials | Central database locked down 9104 | -8/Materials | Lost 3 parts (1p2n) 9226 | -8/Materials | First assault squad dispatched 9265 | -8/Materials | Destroyed 14 combat bots 9591 | -8/Materials | Discovered exit to Factory (range 6) 9780 | -8/Materials | High security lockdown imminent 9860 | -8/Materials | High security lockdown engaged 10028 | -8/Materials | Core integrity fell below 20% 10059 | -8/Materials | Sterilization system engaged 10059 | -8/Materials | Non-combat units ordered to evacuate 10097 | -8/Materials | Destroyed 24 combat bots 10159 | -8/Materials | Combat units ordered to evacuate 10226 | -8/Materials | Discovered exit to Factory (range 16) 10283 | -8/Materials | Entered Garrison 10346 | -8/Garrison | Triggered checkpoint 10435 | -8/Garrison | Garrison Relay disabled 10774 | -8/Garrison | Triggered checkpoint 10829 | -8/Garrison | Triggered checkpoint 10856 | -8/Garrison | Garrison Relay disabled 10967 | -8/Garrison | Entered Factory 10967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10968 | -7/Factory | Identified exit to Lower Caves 10968 | -7/Factory | Identified exit to Factory 10969 | -7/Factory | Loaded intel: 99 trap records 10970 | -7/Factory | Loaded intel: 4 scanalyzer locations 11186 | -7/Factory | Manually triggered Chute Trap 11186 | -7/Factory | Sucked down chute 11186 | -7/Factory | Entered Waste 11188 | -7/Waste | Spotted C-40 Crusher 11190 | -7/Waste | Spotted C-40 Crusher 11196 | -7/Waste | Spotted C-40 Crusher 11201 | -7/Waste | 1 allies followed down the chute 11201 | -7/Waste | EMP discharged 11201 | -7/Waste | System corruption reached 10% 11233 | -7/Waste | Spotted C-40 Crusher 11233 | -7/Waste | Spotted C-40 Crusher 11235 | -7/Waste | Spotted C-40 Crusher 11264 | -7/Waste | Discovered new exit (range 16) 11267 | -7/Waste | Entered Factory 11277 | -7/Factory | Identified exit to Garrison 11299 | -7/Factory | Garrison activated, responded to threat 11318 | -7/Factory | Build established: Sprinter 11435 | -7/Factory | Fabricated Adv. Cooling System? 11474 | -7/Factory | Discovered exit to Lower Caves (range 15) 11604 | -7/Factory | Discovered exit to Factory (range 14) 11667 | -7/Factory | First assault squad dispatched 11678 | -7/Factory | Repaired Flak Gun+ 11715 | -7/Factory | Discovered exit to Factory (range 15) 12029 | -7/Factory | Fabricated I-36 Angel? 12042 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 12482 | -7/Factory | Repaired Weight Redist. System? 12505 | -7/Factory | Central database locked down 12554 | -7/Factory | Garrison activated, responded to threat 12677 | -7/Factory | Discovered exit to Lower Caves (range 15) 12695 | -7/Factory | Discovered new exit (range 11) 12724 | -7/Factory | Discovered exit to Factory (range 16) 12829 | -7/Factory | Discovered new exit (range 8) 12874 | -7/Factory | Loaded intel: 86 trap records 12930 | -7/Factory | Learned location of 1 exit from Hub_04(d) 12976 | -7/Factory | Learned location of 1 exit from Cetus 13009 | -7/Factory | High security lockdown imminent 13012 | -7/Factory | Learned location of Warlord (-5) 13040 | -7/Factory | Learned Extension emergency access door positions 13089 | -7/Factory | High security lockdown engaged 13223 | -7/Factory | Destroyed 23 combat bots 13368 | -7/Factory | Destroyed 17 combat bots 13598 | -7/Factory | Destroyed 14 combat bots 13638 | -7/Factory | Core integrity fell below 50% 13647 | -7/Factory | Destroyed 8 combat bots 13658 | -7/Factory | Lost 3 parts (1u2w) 13674 | -7/Factory | Self-destructed Last Messages --------------- 13666_ Weight Redist. System destroyed. 13667_ Imp. Cesium-ion Thruster destroyed. 13670_ C-45 Heavy ARC bursts open, deploying its payload. 13670_ P-60 Hacker unfolds itself. 13670_ H-55 Commando unfolds itself. 13670_ P-60 Hacker unfolds itself. 13670_ M-28 Smith unfolds itself. 13673_ C-45 Heavy ARC bursts open, deploying its payload. 13673_ G-50 Soldier unfolds itself. 13673_ B-48 Gladiator unfolds itself. 13673_ M-28 Smith unfolds itself. 13674_ C-45 Heavy ARC bursts open, deploying its payload. 13674_ H-55 Commando unfolds itself. 13674_ P-60 Hacker unfolds itself. 13674_ I-36 Angel unfolds itself. 13674_ Penetrated by Slug. 13674_ C-45 Heavy ARC bursts open, deploying its payload. 13674_ H-55 Commando unfolds itself. 13674_ P-60 Hacker unfolds itself. 13674_ I-36 Angel unfolds itself. 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"" "" """" """" """" | | ? ^^ "" | | ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Evasion (%) 65 Targeting Accuracy 5 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Targeting Computer | -9/Mines | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Actuator Array | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Beam Cannon | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Bore Cannon | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Hacked Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -7/Factory | Preloaded I-36 Angel | x1 | -7/Factory | Preloaded Repaired ---------- Flight Unit | 35% | -10/Materials Lgt. Nuclear Core | 10% | -9/Materials | Broken Flak Gun | 16% | -7/Factory Weight Redist. System | 27% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Flak Gun | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysPlexusSteel Manual? 0 Play Time 03:22:39 Cumulative 1431.5 hours Start 2025.12.13 @ 15:16:43 End 2025.12.13 @ 20:54:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 650 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 09ea95ad-3afa-4ec3-b515-9576960152bf