Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 20:59:52 Player: Zaje Result: Destroyed by Z3-7HY(s) with Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2446) 2446 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5381 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 60/160 System Corruption 12% Temperature Cool (96) Movement Core (1050) Ox20 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Wave Gun Katana (fused) > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Large Matter Pod (150) Weapon Cycler ECM Suite Hacking Suite Hacking Suite High-powered Tractor Beam Heart of Steel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Large Matter Pod Weapon Cycler ECM Suite Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 2 | . . 2 . . . Parts Attached 64 | 6 2 24 18 6 8 Power 9 | 1 1 3 1 1 2 Engine 6 | 1 1 2 . 1 1 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 6 6 1 2 Treads 15 | 2 . 5 6 1 1 Leg 1 | . . 1 . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 3 2 3 1 Device 1 | . . . . 1 . Storage 4 | 1 1 1 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . 2 1 1 1 Artifact . | . . . . . . Weapon 27 | 2 . 12 9 1 3 Energy Gun 2 | . . 1 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 21 | 2 . 10 9 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . . 9 3 1 16 Power 3 | . . 2 . . 1 Propulsion 10 | . . 1 2 1 6 Utility 4 | . . 2 . . 2 Weapon 12 | . . 4 1 . 7 Highest Loss Streak 15 | . . 4 2 1 15 To Critical Strikes . | . . . . . . Average Backups 15 | 2 7 16 19 19 14 Power 2 | . 1 2 2 2 3 Propulsion 3 | 1 2 5 2 1 . Utility 7 | . 1 6 10 9 8 Weapon 3 | . . 2 4 5 2 Tool/Special . | . . . . . . Unused Backups 21 | . . 5 5 1 10 Power 2 | . . . 1 . 1 Propulsion 3 | . . 3 . . . Utility 13 | . . 1 3 1 8 Weapon 2 | . . 1 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 92 95 99 99 62 Engine 6 | . 14 8 . 4 3 Core 3 | . . 2 9 2 . Treads 25 | . 28 20 35 29 12 Device 1 | . . . . 7 2 Storage 10 | . 14 11 9 7 7 Processor 1 | . . . . 6 7 Protection 7 | . 7 9 8 7 3 Ballistic Gun 32 | . 28 39 35 26 13 Peak Build Rating 34 | 6 8 19 25 34 34 Average Rating 19 | 4 7 14 23 32 24 On Entrance 15 | . 6 8 19 25 33 Avg Prop Armor Cover (%) 7 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 72 | 12 30 72 62 67 67 Greatest Support 86 | 40 40 43 86 86 83 Greatest Overweight (x) 16 | . . 2 . 1 16 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 Most Carried 20 | 3 8 20 20 20 20 Average Carried 16 | 2 7 16 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 3 8 20 20 19 11 Class Distribution -------------------- 29% | Scavenger-Tank 22% | Mutant 21% | Tank 20% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2904 | 184 395 996 690 226 413 Remotely . | . . . . . . Salvage Created 3103 | . 496 1433 626 275 273 Parts 176 | . 29 81 41 14 11 Haulers Intercepted 7 | . 1 3 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 59 | . 9 28 9 6 7 Melee 2 | . . . . 1 1 Guns 52 | . 9 24 9 5 5 Cannons 4 | . . 4 . . . AOE 1 | . . . . . 1 Classes Destroyed 12 | . 4 5 1 1 1 Worker 4 | . . 3 1 . . Builder 1 | . 1 . . . . Hauler 7 | . 1 3 3 . . Recycler 1 | . . 1 . . . Operator 3 | . . 1 2 . . Watcher 4 | . 1 3 . . . Swarmer 12 | . . 8 . 2 2 Grunt 29 | . 9 13 5 . 2 Duelist 1 | . . . . . 1 Sentry 13 | . . 7 3 2 1 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Wasp 1 | . . . . . 1 Best Kill Streak 7 | . 2 7 2 2 4 Combat Bots Only 5 | . 2 5 2 2 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 499 | . 61 140 99 69 130 Missed 118 | . 13 39 18 20 28 Hits 381 | . 48 101 81 49 102 Melee 10 | . . . . . 10 Projectile 371 | . 48 101 81 49 92 Critical Strikes 13 | . . 2 5 2 4 Damage Taken 6026 | . 650 1186 1246 695 2249 Core 1095 | . 116 173 97 67 642 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 295 | . . 128 167 . . Core Remaining (%) 72 | 100 53 56 82 . . Volleys Fired 218 | . 48 90 44 17 19 Largest 4 | . 2 4 4 4 4 Hottest 103 | . 40 103 92 92 92 Shots Fired 691 | . 95 297 176 65 58 Gun 670 | . 95 278 176 65 56 Cannon 19 | . . 19 . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 656 | . 95 267 176 65 53 Thermal 22 | . . 19 . . 3 Explosive 2 | . . . . . 2 Electromagnetic 11 | . . 11 . . . Robot Hit Streak 18 | . 18 17 10 9 11 Robot Miss Streak 5 | . 3 5 3 3 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 437 | . 66 183 103 42 43 Core Hits 151 | . 23 68 32 14 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 6 | . 1 1 2 . 2 Critical Strikes 8 | . 1 2 2 . 3 Destroy 7 | . 1 2 2 . 2 Sever 1 | . . . . . 1 Melee Attacks 19 | . . . . 10 9 Impact . | . . . . . . Slashing 19 | . . . . 10 9 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6369 | . 824 2338 1545 811 851 Guns 5610 | . 824 2045 1535 677 529 Cannons 264 | . . 264 . . . Explosions 89 | . . . . . 89 Melee 364 | . . . . 134 230 Ramming 42 | . . 29 10 . 3 Kinetic 5424 | . 824 1907 1535 677 481 Thermal 312 | . . 264 . . 48 Explosive 89 | . . . . . 89 Electromagnetic 138 | . . 138 . . . Impact . | . . . . . . Slashing 364 | . . . . 134 230 Piercing . | . . . . . . Highest Corruption 12 | . 4 . . 6 12 Average Corruption 5 | . 3 . . 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . 20 . . 12 28 Message Errors 12 | . 4 . . 4 4 Matter Fused 15 | . 4 . . 3 8 Heat Flow Errors 7 | . 3 . . 1 3 Energy Discharges 11 | . 4 . . 1 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . 2 . . 1 3 Data Loss (major) 3 | . 2 . . 1 . Misfires 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . . . 90 Shots 2 | . . . . . 2 Rammed 12 | . . 9 1 . 2 Targets Rammed 13 | . . 10 1 . 2 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 473 | . 261 361 473 229 260 Average Temperature 109 | . 78 85 162 73 126 Received Heat Transfer 1971 | . 375 435 630 72 459 Effects 19 | . . 6 9 . 4 Shutdowns 2 | . . . 2 . . Energy Bleed 3 | . . 2 . . 1 Interference 6 | . . 3 . . 3 Matter Decay 3 | . . 1 2 . . Damage (minor) 1 | . . . 1 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 629 | . . 555 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | 100 100 57 100 100 . Level 1 17 | . . 42 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | . 156 323 135 66 . Initial 125 | . . 42 125 . . Average 82 | . 45 152 41 8 . Influence Increases 1837 | . 373 829 296 189 150 Destroy 0b10 Robot/C 1160 | . 180 560 180 120 120 Destroy 0b10 Robot/NC 100 | . 15 55 30 . . Destroy Leader 292 | . 44 152 66 30 . Successful Hack 51 | . 22 11 18 . . Select Force Hacks 50 | . 50 . . . . Disable Machine 15 | . . 15 . . . Destroy Structure 19 | . 2 6 2 9 . Lose Combat Pursuer 150 | . 60 30 . 30 30 Influence Decreases 1837 | . 272 633 593 127 212 Entered New Map 255 | . . 59 172 . 24 Time Decay 1397 | . 272 484 401 127 113 Lost Part 185 | . . 90 20 . 75 Squads Dispatched 8 | . 1 2 2 3 . Investigation 2 | . 1 1 . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 2 . . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 2 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 16 44 16 12 12 Peak Tracking Total 9 | . 6 6 5 5 9 Tactical Retreats 7 | . 2 2 . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 2 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . 1 . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 27 | . 9 7 7 3 1 Terminals 19 | . 7 4 6 2 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . 1 1 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 54 | . 18 16 16 3 1 Successful 34 | . 11 13 9 . 1 Failed 20 | . 7 3 7 3 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 32 | . 16 5 9 2 . Terminals 39 | . 15 10 12 2 . Fabricators 1 | . . . . 1 . Repair Stations 8 | . 2 2 4 . . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 5 1 . 1 Record 1 | . . 1 . . . Robot Analysis 4 | . 1 3 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 1 2 4 . . Scan Component 3 | . . 1 2 . . Repair 3 | . . 1 2 . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 7 2 4 . . Terminals 12 | . 6 2 4 . . Assimilate 3 | . 3 . . . . Botnet 8 | . 2 2 4 . . Sabotage 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 7 7 6 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 1 2 . . Time 90 | . . 26 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 1 | . . . . 1 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1543 | . . . . 1213 330 Sensors 1543 | . . . . 1213 330 Robot Analysis Total 4 | . 1 3 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7313 | 90 992 2735 1488 1213 795 Spaces Moved 3348 | 51 510 989 724 697 377 Core 21 | 2 . . . . 19 Treads 3129 | 49 510 965 724 697 184 Legs 24 | . . 24 . . . Wheels 174 | . . . . . 174 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 Average Speed 184 | 155 160 235 160 160 183 Slowest Speed 850 | 160 160 320 160 240 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 71 53 48 17 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 23 | . . . . 8 15 Melee 8 | . . . . 8 . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3980 | 59 592 1205 952 747 425 Wait 207 | . 27 48 122 10 . Move 3342 | 50 508 988 723 696 377 Hop . | . . . . . . Pick Up 44 | 3 5 20 13 2 1 Fast Attach 21 | 6 . 10 3 . 2 Attach 23 | . . 6 5 3 9 Detach 2 | . . 2 . . . Swap 43 | . 2 14 19 6 2 Drop 46 | . 2 17 22 3 2 Fire 218 | . 48 90 44 17 19 Melee 19 | . . . . 10 9 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 13 | . . 10 1 . 2 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 11) 827 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Weapon x2 1188 | -9/Materials | Lost 4 parts (1p1n2w) 1841 | -9/Materials | Build established: Scavenger-Tank 1949 | -9/Materials | Repaired Lgt. Treads 2267 | -9/Materials | Discovered new exit (range 16) 2612 | -9/Materials | Discovered new exit (range 6) 3504 | -9/Materials | Build established: Tank 3818 | -9/Materials | Entered another Materials area 3818 | -8/Materials | Evolved 2 slots: Propulsion x2 4376 | -8/Materials | Discovered new exit (range 4) 4947 | -8/Materials | Discovered new exit (range 4) 4979 | -8/Materials | Build established: Scavenger-Tank 5102 | -8/Materials | Repaired Hvy. Assault Rifle 5135 | -8/Materials | Repaired Hvy. Assault Rifle 5306 | -8/Materials | Entered Factory 5306 | -7/Factory | Evolved 2 slots: Utility x2 5597 | -7/Factory | Build established: Skirmisher 6482 | -7/Factory | Discovered new exit (range 15) 6518 | -7/Factory | Identified exit to Lower Caves 6519 | -7/Factory | Entered Lower Caves 6589 | -7/Lower Caves | Found Prototype Device 6800 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6850 | -7/Lower Caves | System corruption reached 10% 6902 | -7/Lower Caves | Core integrity fell below 50% 6930 | -7/Lower Caves | Core integrity fell below 20% 6932 | -7/Lower Caves | Lost 15 parts (1p5n2u7w) 7198 | -7/Lower Caves | Build established: Mutant 7314 | -7/Lower Caves | Destroyed by Z3-7HY(s) with Battle Rifle Last Messages --------------- 07047_ Acquired 70 matter. 07055_ System corrupted: Katana fused. 07063_ Acquired Wheel. 07065_ Acquired 1 matter. 07070_ Acquired 22 matter. 07072_ System corrupted: Heat flow error (+199). 07087_ CT/