Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.03 @ 09:55:52 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3281) 3281 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 5991 Bonus ------- High Alert Combat Kills 545 Cogmind --------- Core Integrity 506/600 Matter 230/300 Energy 424/460 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -7/Zion Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit > --- UTILITY (5) ------ Signal Interpreter Improved Terrain Scanner Seismic Detector Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (3) ---- Protomatter-57 Improved Melee Analysis Suite Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Seismic Detector Shield Generator Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Protomatter Improved Melee Analysis Suite Makeshift ECM Suite [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 10 | 5 3 . . 2 . Power 1 | 1 . . . . . Propulsion 4 | 2 1 . . 1 . Utility 4 | 1 2 . . 1 . Weapon 1 | 1 . . . . . Parts Attached 38 | 8 5 5 10 4 6 Power 4 | 2 . . 2 . . Engine 4 | 2 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 3 5 2 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 2 | . 2 . . . . Flight 9 | . 1 5 2 1 . Utility 7 | 2 1 . 2 . 2 Device 5 | 2 . . 1 . 2 Storage . | . . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 1 . 4 3 4 Energy Gun 5 | . . . 4 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . . . . . 4 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 1 | . 1 . . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Backups 1 | . 1 2 1 1 1 Power . | . . . . . . Propulsion . | . . 1 . . . Utility . | . . . . 1 1 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 93 90 99 93 90 Engine 15 | . 14 16 16 14 14 Wheel 2 | . 7 . . . . Hover 6 | . 16 8 . . . Flight 23 | . 6 23 33 34 35 Device 20 | . 20 16 21 21 21 Processor 7 | . 5 8 10 7 7 Energy Gun 6 | . . . 15 9 3 Ballistic Gun 9 | . 20 16 . 4 . Peak Build Rating 35 | 10 12 13 26 29 35 Average Rating 18 | 6 10 12 21 27 31 On Entrance 15 | . 10 12 13 26 29 Naked Turns . | . . . . . . Heaviest Build 36 | 12 12 11 26 32 36 Greatest Support 36 | 26 26 16 27 36 36 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | . 2 2 2 3 3 Average Capacity 2 | . 1 2 2 2 3 Most Carried 3 | . 2 2 2 3 3 Average Carried 1 | . 1 2 1 2 2 Final Capacity 3 | . 2 2 2 3 3 Final Carried 3 | . 2 2 2 3 3 Class Distribution -------------------- 57% | Scavenger-Sprinter 29% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 976 | 244 386 142 144 40 20 Remotely . | . . . . . . Salvage Created 3485 | 14 1085 234 2094 58 . Parts 225 | 4 73 19 123 6 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 91 | . 29 10 48 4 . Guns 89 | . 29 10 46 4 . Classes Destroyed 10 | 1 5 . 3 1 . Worker 2 | . 2 . . . . Builder 1 | . . . 1 . . Tunneler 3 | 1 1 . 1 . . Hauler 8 | . 2 . 6 . . Watcher 8 | . 3 . 5 . . Swarmer 27 | . 9 6 9 3 . Grunt 53 | . 20 4 29 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Demolisher 1 | . . . . 1 . Best Kill Streak 9 | 1 6 3 9 3 . Combat Bots Only 7 | . 6 3 7 3 . Max Kills in Single Turn 2 | 1 2 1 2 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 326 | . 125 46 138 17 . Missed 126 | . 41 20 57 8 . Hits 200 | . 84 26 81 9 . Projectile 200 | . 84 26 81 9 . AOE 4 | . . . . 4 . Critical Strikes 1 | . . . 1 . . Damage Taken 1591 | . 706 216 561 108 . Core 1238 | . 548 171 436 83 . Absorbed by Shields 117 | . . . 74 43 . Redirected to Core 1022 | . 442 142 355 83 . Ignored by Resistances 641 | . 221 67 298 55 . Regen/Repaired (Parts) 4 | . 4 . . . . Core Remaining (%) 92 | 100 . 84 . . . Volleys Fired 270 | 2 97 29 126 8 8 Largest 2 | 2 2 2 2 2 2 Hottest 145 | 40 40 40 112 145 . Shots Fired 537 | 4 194 58 252 17 12 Gun 522 | 4 194 58 252 14 . Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special 12 | . . . . . 12 Kinetic 256 | 4 194 58 . . . Thermal 269 | . . . 252 17 . Explosive 12 | . . . . . 12 Electromagnetic . | . . . . . . Robot Hit Streak 30 | 3 22 26 30 4 . Robot Miss Streak 3 | . 3 2 2 2 . Penetration Max . | . . . . . . Secondary Targets 6 | . 5 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 410 | 3 147 48 201 11 . Core Hits 166 | 1 62 17 81 5 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 29 | . 1 . 28 . . Burn 28 | . . . 28 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5441 | 28 1387 537 3283 206 . Guns 5387 | 28 1387 537 3283 152 . Cannons 54 | . . . . 54 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1952 | 28 1387 537 . . . Thermal 3489 | . . . 3283 206 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 29 | . . . 8 29 . Average Temperature 10 | . . . 4 13 . Received Heat Transfer 784 | . 309 114 361 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 30 | . . . 30 . . Heat Transferred 10090 | . . . 9694 396 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level 4 | . 2 1 4 2 . Low Security (%) 22 | 100 26 35 20 . . Level 1 31 | . 24 64 18 58 . Level 2 34 | . 49 . 26 41 . Level 3 8 | . . . 24 . . Level 4 3 | . . . 11 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1317 | 5 576 297 1317 476 . Initial 431 | . . 162 94 431 . Average 401 | . 336 212 572 368 . Influence Increases 3099 | 5 1030 255 1703 106 . Destroy 0b10 Robot/C 1820 | . 580 200 960 80 . Destroy 0b10 Robot/NC 110 | 5 40 . 65 . . Destroy Leader 482 | . 140 40 292 10 . Successful Hack 8 | . . . 8 . . Select Force Hacks 580 | . 210 . 370 . . Destroy Structure 9 | . . . 8 1 . Lose Combat Pursuer 90 | . 60 15 . 15 . Influence Decreases 3099 | 5 537 461 683 1146 267 Entered New Map 1667 | . . 331 193 876 267 Time Decay 1412 | 5 527 130 490 260 . Lost Part 10 | . 10 . . . . Lost Ally 10 | . . . . 10 . Squads Dispatched 23 | . 9 . 14 . . Investigation 21 | . 9 . 12 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 36 11 56 17 . Peak Tracking Total 20 | . 6 3 4 20 . Tactical Retreats 6 | . 2 1 . 3 . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 8 | . 3 . 5 . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 24 | . 9 . 14 1 . Terminals 15 | . 6 . 9 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 47 | . 20 . 26 1 . Successful 31 | . 11 . 19 1 . Failed 15 | . 8 . 7 . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 47 | . 20 . 27 . . Terminals 37 | . 16 . 21 . . Fabricators . | . . . . . . Repair Stations 3 | . 2 . 1 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 1 . Robot Analysis 3 | . 2 . 1 . . Open Door 1 | . . . . 1 . Recycling Unit Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 8 . 17 . . Terminals 17 | . 5 . 12 . . Assimilate 1 | . . . 1 . . Botnet 4 | . 1 . 3 . . Disrupt 2 | . . . 2 . . Sabotage 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Patch 2 | . 1 . 1 . . Recycling Units 4 | . 2 . 2 . . Tunnel 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Extract 2 | . . . 2 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . . 2 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 10 | . . . 1 . 9 Largest Group 9 | . . . 1 1 9 Highest-Rated Group 219 | . . . 10 10 219 Highest-Rated Ally 31 | . . . 10 10 31 Total Orders 3 | . . . 3 . . STAY 1 | . . . 1 . . ROAM 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 3269 | 19 1118 270 992 530 340 Terrain 3269 | 19 1118 270 992 530 340 Seismic 3266 | 17 1118 270 991 530 340 ECM 2 | . . . . . 2 Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 3321 | 71 1118 270 992 530 340 Spaces Moved 5386 | 60 1250 463 1643 886 1084 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 303 | 58 245 . . . . Hover 1021 | . 1005 16 . . . Flight 4060 | . . 447 1643 886 1084 Fastest Speed 27 | 50 56 31 29 27 27 Average Speed 37 | 90 62 34 29 27 27 Slowest Speed 100 | 100 90 56 31 29 27 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 54 | . . 6 44 4 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 3 93 94 96 99 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 2 1 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . 1 . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 6117 | 69 1417 515 1850 1149 1117 Wait 386 | . 43 9 70 255 9 Move 5277 | 59 1249 450 1558 877 1084 Hop 50 | . . 6 40 4 . Pick Up 7 | . 1 . 4 1 1 Fast Attach 21 | 8 2 2 2 1 6 Attach 2 | . 1 . 1 . . Detach 1 | . . . . . 1 Swap 21 | . 3 4 8 3 3 Drop 17 | . 1 4 7 . 5 Fire 270 | 2 97 29 126 8 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 65 | . 20 11 34 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 3) 298 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 5) 366 | -10/Materials | Reached level 2 465 | -10/Materials | Central database locked down 566 | -10/Materials | Upgraded with Utility slot (x1) 623 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Reached level 3 740 | -10/Materials | Build established: Scavenger-Mutant 828 | -10/Materials | Discovered new exit (range 10) 1005 | -10/Materials | Reached level 4 1149 | -10/Materials | Identified exit to Materials 1189 | -10/Materials | Identified exit to Mines 1190 | -10/Materials | Upgraded with Propulsion slot (x1) 1190 | -10/Materials | Upgraded with Utility slot (x1) 1190 | -10/Materials | Entered Mines 1361 | -10/Mines | Discovered exit to Materials (range 10) 1422 | -10/Mines | Reached level 5 1454 | -10/Mines | Discovered exit to Materials (range 7) 1460 | -10/Mines | Entered Materials 1462 | -9/Materials | Reached level 6 1636 | -9/Materials | Discovered new exit (range 4) 1637 | -9/Materials | Identified exit to Materials 1682 | -9/Materials | Reached level 7 1688 | -9/Materials | Core integrity fell below 50% 1716 | -9/Materials | Build established: Scavenger-Sprinter 1832 | -9/Materials | Discovered new exit (range 16) 1898 | -9/Materials | Reached level 8 1910 | -9/Materials | Discovered new exit (range 16) 1922 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Discovered exit to Materials (range 10) 2036 | -9/Materials | Discovered exit to Materials (range 15) 2127 | -9/Materials | Reached level 9 2424 | -9/Materials | Reached level 10 2448 | -9/Materials | Destroyed 7 combat bots 2452 | -9/Materials | Entered Mines 2452 | -9/Mines | Accompanied by 1 ally 2453 | -9/Mines | Assembled infested the area 2458 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2488 | -9/Mines | Discovered exit to Materials (range 4) 2497 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2518 | -9/Mines | Upgraded with Propulsion slot (x1) 2518 | -9/Mines | Upgraded with Utility slot (x1) 2547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2549 | -9/Mines | Identified exit to Zion 2590 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2644 | -9/Mines | Discovered exit to Materials (range 11) 2649 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2982 | -9/Mines | Entered Zion 3004 | -7/Zion | Gained Derelict followers 3015 | -7/Zion | System corruption cleaned by Quarantine Array 3025 | -7/Zion | Learned Factory emergency access door positions 3097 | -7/Zion | Found Prototype Device 3097 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3111 | -7/Zion | Gained Derelict followers 3134 | -7/Zion | Found Prototype Special Weapon 3134 | -7/Zion | Identified RU-N14's Throwing Claymores 3136 | -7/Zion | Found RU-N14's Throwing Claymores 3138 | -7/Zion | Found RU-N14's Throwing Claymores 3181 | -7/Zion | Found RU-N14's Throwing Claymores 3260 | -7/Zion | Discovered new exit (range 15) 3322 | -7/Zion | Self-destructed Last Messages --------------- can't imagine it's a nice place for a stroll. 03181_ Acquired RU-N14's Throwing Claymores. 03197_ RU-N14's Throwing Claymores expended. 03204_ Acquired RU-N14's Throwing Claymores. 03239_ SI-YYK(z) pokes at the Twisted Machinery. 03245_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. 03260_ EXIT=FOUND 03279_ Upgraded: EX Damage % (+10) 03283_ System quarantine in progress... 03283_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 03285_ System quarantine in progress... 03285_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 03319_ RU-N14's Throwing Claymores expended. 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"""""""""""""" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 40 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Greatsword | -7/Zion | Archive Drone Bay | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Levels Raised 9 | . 3 1 5 . . XP Earned 18379 | 4000 4634 1622 7305 318 500 XP Spent 16750 | 3250 3750 . 4300 4650 800 Upgrades 31 | 10 5 . 10 4 2 Power Slot 1 | 1 . . . . . Propulsion Slot 4 | 2 1 . . 1 . Utility Slot 4 | 1 2 . . 1 . Weapon Slot 1 | 1 . . . . . Heat Dissipation 5 | 5 . . . . . Mass Support 3 | . . . 2 1 . Inventory Capacity 3 | . 2 . . 1 . KI Resistance % 4 | . . . 4 . . TH Resistance % 4 | . . . 4 . . EX Damage % 2 | . . . . . 2 Protomatter Created 1066 | . 317 101 648 . . Integrity Restored 1275 | . 430 237 608 . . Core 1144 | . 386 237 521 . . Parts 131 | . 44 . 87 . . Protomatter Decayed 376 | . 70 . 305 1 . Game ------ Seed StealthZioniteGun Manual? 0 Play Time 00:37:03 Cumulative 392.1 hours Start 2025.10.03 @ 09:01:40 End 2025.10.03 @ 09:55:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 146 Rogue 0 Adventurer 146 Explorer 0 Win Type - Total 15 Types 2/3/3/3/1/0/0/1/1/1 Lore% 91 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94ecf266-b56c-420f-9068-f157ce279518