Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 01:53:08 Player: celerysam Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (33) 165 Value Destroyed (1458) 1458 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (3312) 3312 TOTAL SCORE: 13795 Bonus ------- Pacifist 200 High Alert Combat Kills 100 Follower Combat Kills 1376 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/1450 Matter 52/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Propulsion Shielding Great Maul Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Improved Antigrav System Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Xenon Bombardment Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Compact Battery Energy Well 0b10 Decoder Chip [Scout] Improved Targeting Computer Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Railgun Fusion Bomb Launcher > --- INVENTORY -------- Integrated Reactor Advanced Datajack [Rating: 130] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Biometal Heavy Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility 0b10 Decoder Chip [Scout] Device Weight Redist. System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Advanced Hacking Suite Protection Experimental Weapon Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . 2 . . . . 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . . . . . . Propulsion 8 | . . 2 . . . 2 . . . . . . . . . . . 2 2 Utility 4 | . . . . . . 2 . . . . 1 . 1 . . . . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 165 | 6 1 8 5 10 11 20 . 2 . 2 1 4 6 3 15 6 5 32 28 Power 24 | 1 . 1 1 1 1 3 . . . . . 2 . . 3 . . 6 5 Engine 8 | 1 . 1 1 . 1 3 . . . . . . . . . . . 1 . Core 4 | . . . . 1 . . . . . . . 2 . . . . . 1 . Reactor 12 | . . . . . . . . . . . . . . . 3 . . 4 5 Propulsion 61 | 2 . 4 2 6 3 4 . 1 . 1 . 1 1 2 3 3 1 16 11 Treads 4 | . . 2 . . . . . . . . . . . . . . . . 2 Leg 19 | 2 . 2 2 1 3 . . . . . . . . 1 1 3 1 1 2 Wheel 4 | . . . . . . 2 . . . . . . . . . . . 1 1 Hover 18 | . . . . 2 . 2 . . . 1 . . 1 . 2 . . 4 6 Flight 16 | . . . . 3 . . . 1 . . . 1 . 1 . . . 10 . Utility 38 | 1 . 1 . 2 2 7 . 1 . 1 1 1 2 1 3 3 3 4 5 Device 23 | . . 1 . 1 2 4 . . . 1 1 1 1 1 3 1 . 3 3 Storage 5 | 1 . . . 1 . . . . . . . . . . . . 1 1 1 Processor 7 | . . . . . . 3 . 1 . . . . 1 . . . 1 . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 1 . . Protection 1 | . . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 2 2 1 5 6 . . . . . . 3 . 6 . 1 6 7 Energy Gun 16 | 2 . 1 1 . . 3 . . . . . . 1 . 6 . 1 . 1 Energy Cannon 5 | . . . . . . . . . . . . . 2 . . . . 1 2 Ballistic Gun 5 | . . . . . . 1 . . . . . . . . . . . 3 1 Ballistic Cannon 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . . . . . . . . 1 2 Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 14 | . . . . . 2 2 . . . . . . 1 . 1 3 . 2 3 Parts Lost 62 | . . . 2 . 8 1 . 1 . . . . . 6 7 . 4 9 24 Power 8 | . . . . . 1 . . . . . . . . 2 2 . 1 . 2 Propulsion 26 | . . . 1 . 4 1 . . . . . . . 2 1 . . 5 12 Utility 15 | . . . . . . . . 1 . . . . . 1 4 . 3 1 5 Weapon 13 | . . . 1 . 3 . . . . . . . . 1 . . . 3 5 Highest Loss Streak 8 | . . . 2 . 8 1 . 1 . . . . . 3 4 . 3 5 8 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 78 | . 85 92 94 100 81 81 80 79 80 80 76 74 74 72 62 71 70 76 56 Engine 5 | . 14 11 11 6 6 12 13 13 13 13 11 2 . . . . . 1 . Core 1 | . . . . 4 2 . . . . . . 8 10 9 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 2 5 5 Leg 11 | . 28 37 41 16 23 12 . . . . . . . 2 . 12 15 8 1 Wheel 2 | . . . . . . 4 13 8 6 6 5 4 . . . . . 1 2 Hover 8 | . . . . . . 8 13 13 13 18 17 17 19 17 15 10 10 11 6 Flight 6 | . . . . 27 8 . . 4 6 1 . 1 . . 5 . . 3 9 Device 10 | . . 7 11 17 9 13 20 14 13 18 23 21 21 17 10 4 2 9 2 Storage 3 | . 14 11 11 4 11 2 . . . . . . . . . . . 4 6 Processor 5 | . . . . . . 9 6 11 13 7 5 5 10 10 10 10 7 5 6 Hackware 2 | . . . . . . . . . . . . . . . . 4 9 6 3 Energy Gun 7 | . 26 11 8 . . 4 6 6 6 6 5 5 3 4 11 16 18 8 . Ballistic Cannon 2 | . 1 8 8 11 3 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 5 6 6 6 6 5 5 . . . . . . . Piercing Weapon 2 | . . . . 10 10 4 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 12 14 16 15 17 22 39 34 34 33 34 35 35 51 51 72 32 28 63 61 Greatest Support 90 | 20 20 40 40 40 45 45 36 36 36 47 47 47 59 59 53 90 31 83 90 Greatest Overweight (x) 16 | 2 . . . . 1 1 . . . . . . . 16 2 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 7 7 6 7 6 4 4 5 4 4 4 4 5 4 4 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Mutant 8% | Derelict-Tank 6% | Hacker-Gunner 5% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/DSF Derelict-Tank | -4/Factory Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Derelict-Tank | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Matter Collected 2029 | 173 . 212 48 34 251 185 10 44 . 246 . 27 . 108 205 . 85 254 147 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1125 | . . 272 38 . 45 . . 165 . 60 . 29 . 54 127 . . 112 223 Parts 51 | . . 17 2 . 1 . . 2 . 1 . 4 . 5 10 . . 2 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . 23 . . 10 . 5 . . . 4 16 . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 32 | . . 9 2 . 2 . . 3 . 1 . 1 . 2 5 . . 2 5 Melee 6 | . . 2 . . . . . 2 . 1 . 1 . . . . . . . Guns 10 | . . 2 1 . . . . 1 . . . . . . 5 . . 1 . Cannons 8 | . . 3 1 . . . . . . . . . . 2 . . . 1 1 AOE 6 | . . . . . 2 . . . . . . . . . . . . . 4 Classes Destroyed 8 | . . 4 . . . . . . . . . 1 . 1 . . . 1 1 Watcher 1 | . . 1 . . . . . . . . . . . . . . . . . Swarmer 11 | . . 3 . . . . . 1 . . . . . 1 5 . . 1 . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 13 | . . 4 2 . 2 . . 2 . 1 . . . . . . . . 2 Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 3 | . . 3 1 . 2 . . 2 . 1 . 1 . 1 3 . . 1 3 Combat Bots Only 3 | . . 3 1 . 2 . . 2 . 1 . 1 . 1 3 . . 1 3 Max Kills in Single Turn 2 | . . 1 1 . 2 . . 1 . 1 . 1 . 1 2 . . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . 1 Melee 1 | . . 1 . . . . . 1 . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 906 | . . 59 22 . 74 15 . 23 . 12 2 4 . 59 64 . 33 141 398 Missed 347 | . . 21 5 . 20 8 . 7 . 8 1 3 . 16 21 . 13 77 147 Damage Taken 11151 | . . 414 203 . 1021 173 . 302 . 91 25 87 . 674 851 . 519 1408 5383 Core 2421 | . . 67 11 . 249 6 . 40 . . . . . 120 227 . 25 211 1465 Absorbed by Shields 191 | . . . . . . . . . . . . . . . . . . . 191 Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . 161 . . Regen/Repaired (Parts) 18 | . . . . 18 . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 100 . . . 18 . . . . 94 . 100 . . . . 60 83 . Volleys Fired 93 | . . 24 10 . 11 2 . 4 . . . . . 7 10 . 3 10 12 Largest 4 | . . 2 2 . 2 1 . 1 . . . . . 3 4 . 3 4 3 Hottest 301 | . . 95 95 . 69 80 . 80 . . . . . 301 271 . 196 226 181 Shots Fired 162 | . . 40 13 . 12 2 . 4 . . . . . 15 22 . 6 24 24 Gun 88 | . . 24 3 . . 2 . 4 . . . . . 7 22 . 6 14 6 Cannon 61 | . . 16 10 . 8 . . . . . . . . 8 . . . 7 12 Launcher 8 | . . . . . 1 . . . . . . . . . . . . 1 6 Special 5 | . . . . . 3 . . . . . . . . . . . . 2 . Kinetic 44 | . . 16 10 . 8 . . . . . . . . . . . . 4 6 Thermal 76 | . . 24 1 . . 2 . 4 . . . . . 14 15 . 2 10 4 Explosive 11 | . . . . . 4 . . . . . . . . . . . . 1 6 Electromagnetic 31 | . . . 2 . . . . . . . . . . 1 7 . 4 9 8 Robot Hit Streak 8 | . . 6 6 . 2 4 . 1 . . . . . 4 2 . 3 8 5 Robot Miss Streak 7 | . . 5 1 . 3 . . 2 . . . . . 1 7 . 4 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 92 | . . 25 12 . 3 2 . 5 . 1 . 1 . 10 6 . 4 14 9 Core Hits 65 | . . 12 3 . 6 . . 3 . 1 . 1 . 2 5 . 2 5 25 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 3 . . . . . 1 . . . . . . 1 . . . . Burn 2 | . . 1 . . . . . . . . . . . . 1 . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 41 | . . 7 . 1 1 . . 7 19 3 . 3 . . . . . . . Impact 7 | . . 7 . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 7 19 3 . 3 . . . . . . . Piercing 2 | . . . . 1 1 . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4677 | . . 582 237 . 827 48 . 242 . 58 . 47 . 363 155 . 56 571 1491 Guns 890 | . . 197 39 . . 48 . 25 . . . . . 138 155 . 56 232 . Cannons 1092 | . . 174 198 . 109 . . . . . . . . 225 . . . 68 318 Explosions 2053 | . . . . . 644 . . . . . . . . . . . . 260 1149 Melee 533 | . . 211 . . . . . 217 . 58 . 47 . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . . . . . 24 Kinetic 586 | . . 174 198 . 109 . . . . . . . . . . . . 105 . Thermal 1089 | . . 197 14 . . 48 . 25 . . . . . 363 134 . 41 100 167 Explosive 2053 | . . . . . 644 . . . . . . . . . . . . 260 1149 Electromagnetic 318 | . . . 25 . . . . . . . . . . . 21 . 15 106 151 Impact 211 | . . 211 . . . . . . . . . . . . . . . . . Slashing 396 | . . . . . 74 . . 217 . 58 . 47 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 2 2 2 2 3 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 2 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . . 8 3 9 2 3 Message Errors 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 Matter Fused 6 | . . . . . . . . . . . . . . . 3 1 1 . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 1 1 . . Energy Discharges 5 | . . . . . . . . . . . . . . . 2 . 2 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 1 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 221 | . . 62 21 . . . . . . . . . . 16 . . . 12 110 Projectiles 100 | . . . 21 . . . . . . . . . . 16 . . . . 63 Explosions 59 | . . . . . . . . . . . . . . . . . . 12 47 Melee 62 | . . 62 . . . . . . . . . . . . . . . . . Knockbacks 6 | . . 4 1 . 1 . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . Kinetic 4 | . . 2 1 . 1 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . . . . . . . . . . . 64 52 Shots 2 | . . . . . . . . . . . . . . . . . . 1 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . 7 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 583 | . . 90 24 . 74 92 . 161 . 1 . . . 506 583 245 225 156 346 Average Temperature 140 | . . 28 12 . 33 52 . 82 . 1 . . . 190 236 124 77 43 110 Received Heat Transfer 1497 | . . 126 111 . 405 12 . 48 . 56 . . . 27 . . 54 72 586 Effects 16 | . . . . . . . . . . . . . . 4 12 . . . . Shutdowns 9 | . . . . . . . . . . . . . . 2 7 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . . . . . . . 2 . . . . Heat Transferred 1753 | . . 629 37 . . 74 . 37 . . . . . 185 361 . 74 265 91 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Peak Influence 682 | . 6 186 59 . . 553 . . . . 124 96 59 . . . . 380 682 Initial 500 | . . 1 28 . . 500 . . . . 109 86 44 . . . . 9 213 Average 257 | . 1 84 38 . . 447 . . . . 111 86 44 . . . . 217 439 Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . 1 2 Low Security (%) 43 | 100 100 100 100 . . 1 . . . . 100 100 100 . . . . 38 . Level 1 29 | . . . . . . 30 . . . . . . . . . . . 61 38 Level 2 27 | . . . . . . 68 . . . . . . . . . . . . 61 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 3 . . . 1 . . . 1 . 1 . . . . . 4 8 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 11 | . . 3 . . . 1 . . . . . 1 . . . . . 3 3 Assault 4 | . . . . . . . . . . 1 . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Distress Signals 2 | . . 1 . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 147 | . . 20 2 . 13 6 . 7 . 14 1 3 1 5 12 . 3 26 34 Peak Tracking Total 12 | . . 4 2 . 5 4 . 4 . 6 1 3 1 2 3 . 2 8 12 Tactical Retreats 19 | . . . . . 1 . . . . 3 . . . 2 3 . 3 2 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Traps Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Machines Disabled 3 | . . . . . . . . . . . . . . . . . . 3 . Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Machines Accessed 25 | . 2 4 . . 1 1 . . 4 . 1 . 1 . 2 8 . 1 . Terminals 7 | . 1 3 . . 1 . . . . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 5 6 . . 1 1 . . 29 . 2 . 1 . 8 39 . 1 . Successful 86 | . 3 3 . . 1 1 . . 29 . 1 . . . 8 39 . 1 . Failed 7 | . 2 3 . . . . . . . . 1 . 1 . . . . . . Catastrophic 1 | . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . 2 3 . . . 8 . . 1 . . . . . 1 . . 18 4 Terminals 11 | . 2 5 . . 1 . . . . . 2 . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 1 . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 81 | . 1 1 . . 1 . . . 29 . 1 . . . 8 39 . 1 . Record 46 | . . . . . 1 . . . 11 . . . . . 7 27 . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . . . . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 3 . . . . . . . . 1 . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 4 . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 15 . . . . 11 . . . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Total Allies 23 | . . 1 . 7 . 5 . . . . . . . . . . . 7 3 Largest Group 7 | . . 1 . 7 7 5 5 5 5 5 . . . . . . . 7 3 Highest-Rated Group 455 | . . 10 . 229 229 276 276 276 276 274 . . . . . . . 455 345 Highest-Rated Ally 115 | . . 10 . 41 41 96 96 96 96 96 . . . . . . . 96 115 Zionite Dispatches 7 | . . . . . . 3 . . . . . . . . . . . 3 1 Light 2 | . . . . . . . . . . . . . . . . . . 1 1 Recon 2 | . . . . . . 2 . . . . . . . . . . . . . Fire 2 | . . . . . . 1 . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . . 67 22 . 17 . 22 . . . . . . . 58 22 Total Damage 6396 | . . . . . 1038 658 . 442 . 550 . . . . . . . 2763 945 Kills 44 | . . . . . 12 6 . 3 . 4 . . . . . . . 15 4 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 . . 2 . . . 1 . . . . . Drone Launches 12 | . . . . . 1 6 . . . 5 . . . . . . . . . Drone Recoveries 7 | . . . . . . 2 . . . 5 . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . 1 . 8 . . . . 11 11 Traps 18 | . . . . . . . . . . . . . 2 . . . . 10 6 Emergency Access 7 | . . . . . . . . . . . 1 . 1 . . . . . 5 Items 5 | . . . . . . . . . . . . . 5 . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Turns Passed 8297 | 82 121 458 78 1164 781 538 489 418 217 289 22 44 128 271 609 254 1053 671 610 Spaces Moved 8623 | 56 97 268 37 1383 568 418 584 486 220 432 32 47 233 407 681 297 864 731 782 Core 122 | 13 . . . . 41 . . . . . . . . 1 . . . . 67 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1700 | 43 97 268 37 512 414 153 . . . . . . . . . 10 . 148 18 Wheels 18 | . . . . . . 1 . . . . . . . . . . . 10 7 Hover 5252 | . . . . . . 264 584 486 220 432 32 47 233 406 681 287 864 484 232 Flight 1531 | . . . . 871 113 . . . . . . . . . . . . 89 458 Fastest Speed 19 | 50 120 120 120 32 42 66 71 66 66 62 62 52 50 50 50 55 86 19 21 Average Speed 78 | 116 120 120 120 73 104 91 71 67 66 62 62 58 50 59 79 81 88 78 65 Slowest Speed 850 | 150 120 120 120 130 130 121 71 71 66 66 62 62 52 850 160 190 90 206 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 16 30 14 85 69 13 72 59 79 69 3 48 5 55 51 62 83 24 23 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . 1 1 . . . . . 3 . 2 . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 21 | . . . . 2 1 . 4 3 . 3 . . . 3 1 . 4 . . Spaces Dug 21 | . . . . . . . . 2 19 . . . . . . . . . . Terrain Destroyed 194 | . . 1 1 . 45 . . 2 19 . . . . 2 . . . 14 110 Melee 21 | . . . . . . . . 2 19 . . . . . . . . . . Projectile 9 | . . 1 1 . 2 . . . . . . . . 2 . . . . 3 AOE 164 | . . . . . 43 . . . . . . . . . . . . 14 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Total 9931 | 73 101 354 57 1530 741 569 658 558 253 443 34 57 242 423 725 309 1143 799 862 Wait 850 | . . 32 4 117 137 113 73 57 15 3 . . . 5 13 . 271 9 1 Move 8600 | 55 96 267 36 1382 567 416 583 485 219 431 32 46 232 406 680 296 863 726 782 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . Pick Up 64 | 12 3 7 . 9 10 1 1 2 . 1 1 1 . . . 2 . 3 11 Fast Attach 87 | . . 3 1 1 1 16 . . . 2 . 1 4 3 12 6 4 21 12 Attach 49 | 6 . 2 1 2 9 . . 2 . . 1 1 1 . 2 1 . 5 16 Detach 12 | . . 1 . . 1 . . . . . . . 1 . 2 1 . 2 4 Swap 31 | . 1 3 3 7 1 4 . . . . . 2 1 . 1 . 1 6 1 Drop 93 | . 1 8 2 11 3 15 1 1 . 3 . 3 3 2 5 3 1 15 16 Fire 93 | . . 24 10 . 11 2 . 4 . . . . . 7 10 . 3 10 12 Melee 41 | . . 7 . 1 1 . . 7 19 3 . 3 . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . 4 Kick 3 | . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Propulsion x2 204 | -9/Materials | Discovered new exit (range 15) 338 | -9/Materials | Build established: Mutant 598 | -9/Materials | Discovered new exit (range 12) 662 | -9/Materials | Entered Mines 682 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 686 | -9/Mines | Build established: Scavenger-Mutant 740 | -9/Mines | Entered Zion 756 | -7/Zion | Given the Hacking Drone Bay 756 | -7/Zion | Found Prototype Device 783 | -7/Zion | Given A8's code to call for help 804 | -7/Zion | Found CR-A16's Pointy Stick 848 | -7/Zion | Learned Factory emergency access door positions 981 | -7/Zion | Gained Derelict followers 1113 | -7/Zion | Found Prototype Special Weapon 1312 | -7/Zion | Imprinted 1314 | -7/Zion | Declared Zion's savior 1766 | -7/Zion | Build established: Mutant 1769 | -7/Zion | Discovered new exit (range 14) 1782 | -7/Zion | Found Prototype Device 1904 | -7/Zion | Entered Proximity Caves 1904 | -6/Proximity Caves | Accompanied by 7 allies 1993 | -6/Proximity Caves | Spotter reported a threat 2097 | -6/Proximity Caves | Identified Hacking Drone Bay 2108 | -6/Proximity Caves | Core integrity fell below 50% 2121 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 2136 | -6/Proximity Caves | Spotter reported a threat 2153 | -6/Proximity Caves | Lost 8 parts (1p4n3w) 2224 | -6/Proximity Caves | Core integrity fell below 20% 2301 | -6/Proximity Caves | Spotted B-75 Beast 2358 | -6/Proximity Caves | Discovered new exit (range 6) 2359 | -6/Proximity Caves | Lost 4 allies 2501 | -6/Proximity Caves | Spotter reported a threat 2502 | -6/Proximity Caves | Build established: Scavenger-Mutant 2685 | -6/Proximity Caves | Entered Factory 2685 | -6/Factory | Accompanied by 2 allies 2685 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2686 | -6/Factory | Identified exit to Lower Caves 2730 | -6/Factory | Zion Recon squad teleported in 3024 | -6/Factory | Zion Recon squad teleported in 3035 | -6/Factory | Search patrols dispatched 3091 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3095 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3108 | -6/Factory | Fabricated Mic. Antimatter Reactor? 3139 | -6/Factory | Zion Fire squad teleported in 3176 | -6/Factory | Discovered exit to Lower Caves (range 5) 3223 | -6/Factory | Entered Lower Caves 3223 | -6/Lower Caves | Accompanied by 8 allies 3270 | -6/Lower Caves | Encountered a Warlord checkpoint 3294 | -6/Lower Caves | Learned location of 1 exit from Factory 3344 | -6/Lower Caves | Build established: Mutant 3514 | -6/Lower Caves | Discovered new exit (range 4) 3575 | -6/Lower Caves | Learned Factory interactive machine intel 3712 | -6/Lower Caves | Entered another Lower Caves area 3712 | -6/Lower Caves | Accompanied by 8 allies 4061 | -6/Lower Caves | Discovered new exit (range 8) 4130 | -6/Lower Caves | Entered Data Miner 4130 | -6/Data Miner | Accompanied by 8 allies 4130 | -6/Data Miner | Discovered new exit (range 6) 4143 | -6/Data Miner | Met Data Miner 4154 | -6/Data Miner | Learned location of Section 7 (-3) 4154 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4166 | -6/Data Miner | Received God Mode back door access code from Data Miner 4347 | -6/Data Miner | Entered Proximity Caves 4347 | -5/Proximity Caves | Accompanied by 8 allies 4349 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4455 | -5/Proximity Caves | Learned location of Armory (-4) 4489 | -5/Proximity Caves | Lost 3 allies 4528 | -5/Proximity Caves | Learned Factory interactive machine intel 4566 | -5/Proximity Caves | Discovered new exit (range 12) 4636 | -5/Proximity Caves | Entered Factory 4636 | -5/Factory | Accompanied by 2 allies 4636 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4637 | -5/Factory | Identified exit to Upper Caves 4638 | -5/Factory | Loaded intel: 54 interactive machine locations 4658 | -5/Factory | Identified exit to DSF 4658 | -5/Factory | Entered DSF 4658 | -5/DSF | Accompanied by 2 allies 4679 | -5/DSF | Discovered new exit (range 14) 4693 | -5/DSF | Additional patrols routed to DSF 4702 | -5/DSF | Entered Factory 4702 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4703 | -4/Factory | Loaded intel: 52 interactive machine locations 4824 | -4/Factory | Discovered new exit (range 7) 4830 | -4/Factory | Entered Upper Caves 4886 | -4/Upper Caves | Spotted B-86 Titan 5002 | -4/Upper Caves | Lost 3 parts (2n1u) 5003 | -4/Upper Caves | Encountered a Warlord checkpoint 5014 | -4/Upper Caves | Discovered new exit (range 11) 5038 | -4/Upper Caves | Learned Research emergency access door positions 5101 | -4/Upper Caves | Entered another Upper Caves area 5118 | -4/Upper Caves | Encountered a Warlord checkpoint 5122 | -4/Upper Caves | Lost 3 parts (2p1w) 5293 | -4/Upper Caves | Identified Bomb Factory No. 2 5337 | -4/Upper Caves | Learned 8 Factory zone layouts 5337 | -4/Upper Caves | Learned 8 Research zone layouts 5337 | -4/Upper Caves | Learned Armory trap positions 5337 | -4/Upper Caves | Learned Extension garrison access intel 5337 | -4/Upper Caves | Learned Factory terminal intel 5556 | -4/Upper Caves | Lost 4 parts (1p1n2u) 5588 | -4/Upper Caves | Discovered new exit (range 9) 5710 | -4/Upper Caves | Entered Zhirov 5710 | -4/Zhirov | Discovered new exit (range 3) 5720 | -4/Zhirov | Met Zhirov 5735 | -4/Zhirov | Found Alien Artifact 5792 | -4/Zhirov | Found Alien Artifact 5792 | -4/Zhirov | Identified Transdimensional Reconstructor 5792 | -4/Zhirov | Warped through subspace 5846 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5895 | -4/Zhirov | Learned location of Quarantine (-3) 5895 | -4/Zhirov | Learned location of Testing (-2) 5895 | -4/Zhirov | Learned location of Command (-1) 5964 | -4/Zhirov | Entered Proximity Caves 6041 | -3/Proximity Caves | Build established: Derelict-Tank 6356 | -3/Proximity Caves | Build established: Hacker-Tank 6373 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6441 | -3/Proximity Caves | Spotted B-86 Titan 6476 | -3/Proximity Caves | Lost 3 parts (1p2u) 6482 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6788 | -3/Proximity Caves | Build established: Hacker-Gunner 7007 | -3/Proximity Caves | Discovered new exit (range 7) 7017 | -3/Proximity Caves | Entered Research 7017 | -3/Research | Evolved 2 slots: Propulsion x2 7117 | -3/Research | Zion Fire squad teleported in 7160 | -3/Research | Zion Light squad teleported in 7166 | -3/Research | Spotted B-86 Titan 7176 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 7177 | -3/Research | Zion Demo squad teleported in 7464 | -3/Research | Destroyed B-86 Titan 7552 | -3/Research | Lost 3 allies 7648 | -3/Research | Found Fusion Bomb Launcher 7680 | -3/Research | Discovered new exit (range 16) 7688 | -3/Research | Entered another Research area 7688 | -2/Research | Evolved 2 slots: Propulsion x2 7690 | -2/Research | Zion Light squad teleported in 7716 | -2/Research | Lost 5 parts (4n1u) 7834 | -2/Research | Lost 4 parts (3n1u) 7938 | -2/Research | First assault squad dispatched 7964 | -2/Research | Incoming assault squad redirected 7973 | -2/Research | Spotted B-90 Cyclops 7983 | -2/Research | Lost 8 parts (4n1u3w) 8083 | -2/Research | Found Prototype Device 8083 | -2/Research | Identified Beam Splitter 8184 | -2/Research | Incoming assault squad redirected 8218 | -2/Research | Lost 3 parts (2n1w) 8231 | -2/Research | Build established: Mutant 8255 | -2/Research | Incoming assault squad redirected 8262 | -2/Research | Core integrity fell below 50% 8270 | -2/Research | Identified Integrated Reactor 8270 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 8271 | -2/Research | Core integrity fell below 20% 8298 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08258_ Dropped Hvy. Armored Exoskeleton. 08259_ Dropped Enh. Nova Cannon. 08260_ Slammed into G-73 Enforcer. 08260_ 0b10 Decoder Chip [Scout] broken. 08260_ Destabilizing: Short circuit. 08260_ Penetrated by Slug. 08261_ Slammed into G-73 Enforcer. 08262_ Penetrated by Slug. 08263_ Slammed into H-88 Terminator. 08265_ Penetrated by Slug. 08267_ Acquired Great Maul. 08270_ Adv. Hacking Suite destroyed. 08270_ Penetrated by Slug. 08270_ Identified Integrated Reactor. 08270_ Integrated Reactor installed, core energy generation increased (+10). 08270_ Slug penetrates Wall. 08270_ Penetrated by Slug. 08271_ G-73 Enforcer destroyed. 08281_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????#################### """"""" """"""" # | | ????# ! # """"""" """"""" # | | ????# = # " # | | ????# # "% # | | ????# # ?????# | | ????# # ????? | | ###?# # ????? | | #?# ! = # ###################### | | #?# # # # | | ""###+#############+#### # # | | ""# # " | | ""# # """ # | | # %!g " """ # | | # gg"" # """ # | | # ########## """# """ # | | # # ??# T"# """ # | | # # ?# "" # """ ######### | | #""" ?# o" # """ #???????? | | #""" # # "T" #???????? | | #""" ] # # """ #???????? | | # + ##############???????? | | [ ### # #????????????????????? | | ## # """"" #????????????????????? | | ## ! ?# """"" #????????????????????? | | #########?# """"" #????????????????????? | | #?????????# @ #????????????????????? | | #????????#; BB #????????????????????? | | #????????## BB #????????????????????? | | #?????????######### ##????????????????????? | | #?????????????????# #?????????????????????? | | #?????????????????####?????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 57 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 6 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Salvage Targeting 4 Offensive Hacking 25 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSpacefoldCarapace Manual? 0 Play Time 02:06:46 Cumulative 106.1 hours Start 2024.07.15 @ 23:10:13 End 2024.07.16 @ 01:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 951981ed-fd8c-4953-ac45-536964ad3ef3