Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.14 @ 02:59:29 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (349) 1745 Value Destroyed (15468) 15468 Prototype IDs (50) 1000 Alien Tech Used (10) 2000 Bonus (7780) 7780 TOTAL SCORE: 36993 Bonus ------- High Alert Combat Kills 1163 Follower Combat Kills 404 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -87 Cogmind --------- Core Integrity 1450/1450 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Advanced Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Core Analyzer Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (4) ------- Nova Cannon Coil Gun Railgun Helical Railgun > --- INVENTORY (28) --- Quantum Reactor Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Energy Well (800) Improved Matter Compressor (206) Weapon Cycler Experimental Utility Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Advanced Thermal Shield EM Disruption Field EM Dispersion Field Advanced Shield Generator Advanced Force Field Advanced Force Field Terrabomb Core Cannon Railgun Railgun Railgun Tesla Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield > --- WEAPON ----------- Nova Cannon Railgun Railgun Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Energy Well Improved Matter Compressor Weapon Cycler Transmission Jammer Experimental Utility Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield EM Disruption Field EM Dispersion Field Advanced Shield Generator Advanced Force Field Advanced Force Field Long-range Tractor Beam Terrabomb Core Cannon Railgun Railgun Railgun Helical Railgun Tesla Bomb Launcher Sigix Containment Pod [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Insulated Plating Artifact Matter Drive Weapon Railgun Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Slots Evolved 16 | . . 2 2 . . 2 . . 2 . . . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . 1 1 . . 1 . . 2 . . . . 1 . . 2 . . . . 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 572 | 7 17 35 23 5 28 10 8 7 66 7 3 . 19 13 4 14 77 2 1 6 18 55 141 6 . Power 25 | 1 1 3 1 . 2 . . . 1 . . . 1 . . . 2 . . . 1 1 11 . . Engine 9 | 1 1 3 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 1 10 . . Propulsion 68 | 2 3 10 2 . 5 3 . 3 8 2 1 . . 1 . . 10 . . 2 . 5 11 . . Treads 68 | 2 3 10 2 . 5 3 . 3 8 2 1 . . 1 . . 10 . . 2 . 5 11 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 295 | 2 6 15 13 3 9 7 4 4 30 2 . . 11 10 1 11 37 1 . 4 10 34 79 2 . Device 205 | 1 3 8 5 1 5 4 2 2 13 1 . . 6 6 1 9 29 1 . 2 10 30 64 2 . Storage 18 | 1 2 . 2 . . 1 . . 2 . . . 2 3 . . . . . 1 . 1 3 . . Processor 10 | . 1 . 2 . . . . . 3 . . . . . . . . . . . . 1 3 . . Hackware 6 | . . . . . . . . . 2 . . . . . . . 1 . . . . 2 1 . . Protection 52 | . . 7 4 2 4 2 2 2 10 1 . . 3 1 . 2 7 . . 1 . . 4 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon 184 | 2 7 7 7 2 12 . 4 . 27 3 2 . 7 2 3 3 28 1 1 . 7 15 40 4 . Energy Gun 8 | 1 3 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 21 | . . . . . . . . . 4 . 1 . 1 1 . 1 4 1 . . . . 8 . . Ballistic Gun 109 | 1 . 4 6 1 8 . 2 . 18 2 1 . 4 1 2 2 18 . . . 2 10 24 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 23 | . . . 1 1 . . 2 . 5 1 . . 2 . . . 6 . . . 2 . 2 1 . Special Weapon 8 | . 4 1 . . 3 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . . 1 . . . 1 . 3 5 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . . 2 . . . 2 . . . . 2 . . 1 . . 3 . 2 14 . . Parts Lost 39 | . 2 1 1 1 . . 1 . 2 2 . . . . . . 6 . . . . 6 15 2 . Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 8 | . . . 1 . . . . . 1 2 . . . . . . 1 . . . . . 3 . . Utility 11 | . 1 . . . . . . . . . . . . . . . 1 . . . . 4 4 1 . Weapon 17 | . . 1 . 1 . . 1 . 1 . . . . . . . 4 . . . . 1 7 1 . Highest Loss Streak 6 | . 1 1 1 1 . . 1 . 1 2 . . . . . . 2 . . . . 2 6 2 . Average Slot Usage (%) 97 | . 98 97 99 100 99 99 100 100 99 99 100 100 100 99 100 100 96 100 100 99 100 95 90 82 . Engine 3 | . 13 11 9 9 9 7 7 7 6 6 6 6 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 3 4 . Treads 25 | . 28 31 27 27 27 30 30 30 25 25 26 26 26 29 29 29 23 26 26 26 26 19 16 14 . Device 14 | . 10 6 6 4 6 14 13 14 14 19 20 20 19 16 17 16 19 21 21 20 21 17 14 5 . Storage 15 | . 15 22 18 18 18 15 15 15 13 13 13 13 13 17 17 17 15 15 15 15 15 14 15 14 . Processor 10 | . . . 9 9 9 7 7 7 13 13 13 13 13 11 11 11 10 10 10 10 10 12 18 19 . Hackware 1 | . . . . . . . . . 3 . . . . . . . 2 . . . . 4 . . . Protection 1 | . . 3 1 4 3 . . . 1 . . . . . . . 3 5 5 5 5 1 2 9 . Ballistic Gun 17 | . 14 18 23 19 25 23 20 23 17 18 19 20 15 13 14 16 13 14 10 10 10 16 15 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 12 25 37 54 60 59 75 79 75 106 95 94 89 98 126 126 133 143 138 131 131 139 144 164 161 . Greatest Support 195 | 40 46 63 60 60 60 83 83 83 101 101 104 104 104 132 132 132 155 136 136 141 141 153 195 190 . Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 12 12 16 16 16 18 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 . Average Capacity 22 | 5 8 12 15 16 16 17 18 18 19 20 20 20 20 27 28 28 28 28 28 28 28 28 28 28 . Most Carried 28 | 4 9 12 16 16 16 18 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 . Average Carried 21 | 2 6 11 13 15 15 16 17 17 18 19 20 20 19 24 28 27 26 28 28 27 28 26 27 26 . Final Capacity 28 | 6 12 12 16 16 16 18 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 9 12 16 16 16 18 17 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 26 26 Class Distribution -------------------- 29% | Hauler-Skirmisher 26% | Scavenger-Skirmisher 12% | Hauler-Assassin 9% | Scavenger-Mutant 7% | Hauler-Mutant 5% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Zhirov Hauler-Assassin | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Skirmisher | -3/Quarantine Scavenger-Tank | -3/Section 7 Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Matter Collected 14950 | 268 276 747 406 291 762 161 312 314 1618 175 10 . 363 245 61 308 2427 42 20 . 438 2166 2916 624 . Remotely 4745 | . . . . . . . . . . . . . . . . 90 1076 . . . 297 1307 1911 64 . Salvage Created 18606 | 151 596 1362 707 577 934 202 286 243 2390 140 . . 378 228 . 132 4495 . . . 348 1967 2764 706 . Parts 959 | 12 37 74 34 24 55 15 17 10 101 6 . . 12 8 . 7 199 . . . 23 110 194 21 . Haulers Intercepted 15 | . 2 2 1 . 3 2 . . 1 . . . . . . . 3 . . . . . . 1 . Recyclers Shooed 11 | . . 1 1 . . . . . 3 . . . . . . . 4 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . 11 12 . . . . 11 . . 14 . 3 . . 22 . . . . Prevented 10 | . . . . . . . 1 . . 6 . . 1 . . 1 . . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Combat Hostiles Destroyed 226 | . 7 20 10 11 12 2 11 5 23 2 . . 7 1 . 2 48 . . . 6 19 34 6 . Guns 179 | . 4 19 10 2 12 2 5 5 18 . . . 3 1 . 2 37 . . . 5 19 34 1 . Cannons 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . AOE 40 | . 3 1 . 9 . . 6 . 4 1 . . 4 . . . 9 . . . 1 . . 2 . Classes Destroyed 16 | 2 5 3 . . 2 1 . . . . . . . . . . 1 . . . . . 1 1 . Worker 27 | . 1 . . . 2 . . . 8 . . . . 2 . . 10 . . . . 4 . . . Builder 26 | . 2 . . . 1 . . . 2 . . . . . . . 16 . . . . 3 . 2 . Tunneler 8 | 3 1 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . Hauler 15 | . 2 2 1 . 3 2 . . 1 . . . . . . . 3 . . . . . . 1 . Recycler 20 | 1 . 4 1 . . . . . 6 . . . . 1 . . 3 . . . . 3 1 . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 27 | . 3 3 3 . 4 . . . 3 . . . . . . . 2 . . . . 4 2 3 . Swarmer 21 | . . 4 . . . . 3 1 3 . . . 1 . . . 4 . . . . 5 . . . Grunt 104 | . 7 8 7 10 8 . 6 3 13 . . . 4 . . 1 23 . . . . 5 6 3 . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Duelist 4 | . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . 7 3 1 2 1 . 1 4 . . . 1 1 . . 5 . . . . 4 3 1 . Hunter 26 | . . . . . 1 . . . 3 2 . . . . . 1 12 . . . 4 . 2 1 . Programmer 24 | . . . . . . 1 . . . . . . . . . . 4 . . . 2 5 12 . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 19 | 2 3 13 3 6 7 1 4 2 8 2 . . 5 1 . 1 19 . . . 2 6 8 12 . Combat Bots Only 14 | . 2 9 3 6 3 1 4 2 6 2 . . 5 1 . 1 14 . . . 2 4 8 6 . Max Kills in Single Turn 5 | 1 2 2 1 3 2 1 2 1 5 1 . . 3 1 . 1 5 . . . 1 2 2 2 . Gunslinging 1 | . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . Exploded 4 | . 1 1 . 3 . . 2 . 2 1 . . 3 . . . 4 . . . 1 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Damage Taken 16944 | . 327 624 460 546 488 145 369 100 1623 191 . . 104 148 . 222 3262 . . . 411 1834 4930 1160 . Core 1079 | . 24 52 16 36 47 16 14 17 45 25 . . 20 . . 24 151 . . . 26 98 373 95 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 461 | . . . . . . . . . . . . . . . . . 75 . . . . 110 262 14 . Core Remaining (%) 85 | 100 90 87 . . 82 . . 93 . . . . 89 . . 97 . . . . 84 . . 50 . Volleys Fired 743 | 6 44 76 40 17 56 12 16 11 68 5 2 . 10 19 1 11 142 1 . . 15 69 111 11 . Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 1 . 3 3 3 3 3 1 . . 3 4 4 4 . Hottest 223 | 60 120 100 100 79 100 78 92 78 161 99 90 . 110 90 84 90 155 90 . . 109 140 223 221 . Shots Fired 2069 | 12 85 147 110 47 156 36 44 33 176 15 2 . 28 33 3 29 398 1 . . 44 269 377 24 . Gun 1921 | 12 80 144 109 35 150 36 36 33 147 10 . . 23 21 3 27 373 . . . 41 269 359 13 . Cannon 66 | . . . . . . . . . 19 . 2 . 1 12 . 2 11 1 . . . . 16 2 . Launcher 67 | . . . . 12 . . 8 . 10 5 . . 4 . . . 14 . . . 3 . 2 9 . Special 15 | . 5 3 1 . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 1867 | 6 41 135 109 35 150 36 36 33 147 10 . . 23 21 3 27 373 . . . 41 269 359 13 . Thermal 81 | . 5 3 1 . 6 . . . 19 . 2 . 1 12 . 2 11 1 . . . . 16 2 . Explosive 24 | . . . . 2 . . 8 . 3 . . . 2 . . . 6 . . . 3 . . . . Electromagnetic 97 | 6 39 9 . 10 . . . . 7 5 . . 2 . . . 8 . . . . . 2 9 . Robot Hit Streak 77 | 4 13 32 19 29 14 15 32 14 51 22 . . 31 39 . 50 51 . . . 27 39 62 77 . Robot Miss Streak 5 | 1 1 5 1 1 2 1 1 2 5 2 . . 2 2 . 2 4 . . . 1 5 3 1 . Penetration Max 2 | . . . . . . . . . 1 . . . . . . . 2 . . . . 2 1 1 . Secondary Targets 39 | . 1 2 2 . 4 . 2 . 1 . . . 1 . . . 11 . . . . 4 11 . . Max Gunslinging Chain 2 | . 1 1 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . . 1 2 . . Shots Hit Robots 1637 | 7 63 113 89 37 117 31 29 24 131 15 . . 24 19 . 25 330 . . . 42 201 319 21 . Core Hits 903 | 5 24 41 32 25 43 9 21 13 126 12 . . 40 33 . 33 189 . . . 18 75 143 21 . Critical Hits 50 | . . . . . . . 1 . 3 . . . . . . . 21 . . . . 6 19 . . Critical Kills 22 | . . . . . . . . . 2 . . . . . . . 13 . . . . 1 6 . . Critical Parts Destroyed 24 | . . . . . . . 1 . 1 . . . . . . . 8 . . . . 3 11 . . Melee Attacks 34 | . . . . . . . . . . . . . . . 1 . . . . . 5 15 13 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . 1 . . . . . 5 15 13 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44008 | 76 1108 1663 1254 1208 1739 624 1365 392 4018 352 . . 1200 673 . 678 11124 . . . 1189 5165 8340 1840 . Guns 34937 | 76 864 1663 1254 362 1739 624 433 392 2668 147 . . 606 654 . 678 8823 . . . 906 5038 7661 349 . Cannons 729 | . . . . . . . . . 174 . . . . . . . 169 . . . . . 309 77 . Explosions 8085 | . 244 . . 846 . . 932 . 1171 205 . . 594 . . . 2063 . . . 283 . 333 1414 . Melee 148 | . . . . . . . . . . . . . . . . . . . . . . 111 37 . . Ramming 109 | . . . . . . . . . 5 . . . . 19 . . 69 . . . . 16 . . . Kinetic 34233 | 10 334 1555 1254 362 1739 624 433 392 2668 147 . . 606 654 . 678 8823 . . . 906 5038 7661 349 . Thermal 1878 | . 244 . . 142 . . . . 518 . . . 262 . . . 169 . . . . . 466 77 . Explosive 2916 | . . . . 108 . . 932 . 212 . . . 162 . . . 1219 . . . 283 . . . . Electromagnetic 4724 | 66 530 108 . 596 . . . . 615 205 . . 170 . . . 844 . . . . . 176 1414 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . . . . . . . . . . . . . . . . . . 111 37 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 1 . . . . . . . . 2 2 2 2 3 4 10 12 . Average Corruption 3 | . . . . . . 1 1 1 . . . . . . . . 1 2 2 2 2 3 6 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 153 | . . . . . . 1 3 6 . . . . . . . . 6 3 1 2 14 19 87 11 . Message Errors 30 | . . . . . . . 3 2 . . . . . . . . . 1 . 2 6 1 14 1 . Matter Fused 21 | . . . . . . . . . . . . . . . . . . . . . 3 5 13 . . Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 5 2 . Energy Discharges 17 | . . . . . . . . 2 . . . . . . . . 1 1 . . 1 2 8 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Data Loss (minor) 15 | . . . . . . 1 . . . . . . . . . . . 1 . . 3 2 8 . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . 8 4 . Targeting Errors 31 | . . . . . . . . 2 . . . . . . . . 4 . . . . 5 19 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 385 | . . . . 21 . . 27 . 10 . . . . . . . 55 . . . . 81 23 168 . Projectiles 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 . . Explosions 281 | . . . . 21 . . 27 . 10 . . . . . . . 55 . . . . . . 168 . Melee 81 | . . . . . . . . . . . . . . . . . . . . . . 81 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . 63 . . 72 . . 53 . . . . . . . . . . . . . 8 . 76 125 . Shots 19 | . 3 . . 6 . . 2 . . . . . . . . . . . . . 1 . 2 5 . Rammed 5 | . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . . . Targets Rammed 9 | . . . . . . . . . 1 . . . . 2 . . 5 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . Highest Temperature 411 | . 81 24 88 221 132 70 134 70 168 57 60 . 118 52 . 52 411 32 246 . 186 158 406 104 . Average Temperature 55 | . 22 5 26 80 42 19 62 26 38 26 31 . 36 17 . 17 83 19 124 . 21 34 101 48 . Received Heat Transfer 3075 | . 192 261 225 315 243 18 108 36 360 . . . 36 18 . 45 567 . . . . 111 378 162 . Effects 12 | . . . . 1 . . . . . . . . . . . . 7 . 1 . . . 3 . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Interference 10 | . . . . . . . . . . . . . . . . . 6 . 1 . . . 3 . . Siege Activations 18 | . . . . . . . . . . . . . . . . . 4 . . . . 3 10 1 . Total Turns 396 | . . . . . . . . . . . . . . . . . 93 . . . . 54 244 5 . Longest Duration 101 | . . . . . . . . . . . . . . . . . 46 . . . . 34 101 5 . Robots Corrupted 8 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 6 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . Parts Fried 17 | . . . . . . . . . 3 3 . . . . . . 3 . . . . . 1 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 1983 | . 300 . . 150 . . . . 650 . . . 200 . . . 250 . . . . . 359 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 5 . . 3 . . . . 4 . . . 2 . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Peak Influence 1160 | 20 220 535 408 586 545 249 . . 786 . . . . 129 . . 1160 . . . . 260 304 217 . Initial 246 | . 11 . 92 166 246 212 . . 11 . . . . 14 . . . . . . . 29 104 14 105 Average 225 | 8 68 207 244 433 387 175 . . 324 . . . . 37 . . 464 . . . . 102 149 106 . Maximum Alert Level 4 | . 1 2 2 2 2 1 . . 3 . . . . . . . 4 . . . . 1 1 1 . Low Security (%) 56 | 100 95 44 30 10 . 42 . . 43 . . . . 100 . . 36 . . . . 83 68 89 . Level 1 24 | . 4 48 68 8 58 57 . . 6 . . . . . . . 10 . . . . 16 31 10 . Level 2 15 | . . 6 . 81 41 . . . 47 . . . . . . . 24 . . . . . . . . Level 3 2 | . . . . . . . . . 2 . . . . . . . 21 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . 7 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 2 2 . 1 2 . . 7 . . . . . . . 10 . . . . 3 5 3 . Investigation 5 | . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . . . Extermination 10 | . . . . . . 1 . . 1 . . . . . . . 2 . . . . 2 4 . . Reinforcement 18 | . . 2 1 . 1 1 . . 5 . . . . . . . 5 . . . . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . 3 . . . . . . . 2 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Distress Signals 16 | . . 5 1 . 2 . . . . . . . . . . . 5 . . . . 1 . 2 . Communications Jammed 89 | . . . . . . . . . . . . . . . . . 26 . . . . 4 5 54 . Distress Signals 88 | . . . . . . . . . . . . . . . . . 26 . . . . 3 5 54 . Times Spotted 327 | . 13 29 21 12 22 4 9 6 31 2 . . 8 2 . 5 64 . . . 6 33 42 18 . Peak Tracking Total 10 | . 4 5 6 10 4 1 4 2 5 2 . . 5 1 . 3 10 . . . 2 5 7 8 . Tactical Retreats 20 | . 1 4 1 2 . . . . 1 . . . . . . . 7 . . . . 2 1 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Traps Triggered 9 | . . 1 . . . 1 . . 4 . . . . . . . 1 . . . . . 2 . . Indirectly 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Machines Disabled 32 | . 3 . . . . . . . 6 . . . 1 . 1 . 5 . . . 1 3 12 . . Max in Single Turn 4 | . 1 . . . . . . . 4 . . . 1 . 1 . 1 . . . 1 1 1 . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Machines Accessed 63 | . 7 6 3 . 4 3 . 1 9 . . 2 . 2 . 1 5 . 1 4 . 5 10 . . Terminals 45 | . 7 6 2 . 4 1 . . 6 . . . . 1 . . 5 . . . . 3 10 . . Fabricators 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 207 | . 29 27 5 . 16 9 . 1 20 . . 14 . 2 . 1 21 . 1 17 . 27 17 . . Successful 131 | . 14 16 3 . 9 5 . 1 14 . . 14 . . . 1 11 . 1 17 . 13 12 . . Failed 74 | . 15 10 2 . 6 4 . . 6 . . . . 2 . . 10 . . . . 14 5 . . Catastrophic 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Manual 104 | . 19 19 4 . 17 . . . 6 . . . . 2 . . 14 . . . . 16 7 . . Terminals 155 | . 29 27 4 . 16 4 . . 13 . . . . 1 . . 21 . . . . 23 17 . . Fabricators 11 | . . . . . . 4 . . 3 . . . . 1 . . . . . . . 3 . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . Terminal Hacks 93 | . 12 11 1 . 5 2 . 1 5 . . 14 . . . 1 8 . 1 17 . 6 9 . . Record 10 | . . . . . . . . . . . . . . . . . . . . 5 . . 5 . . Part Schematic 11 | . 1 . . . 1 . . . . . . 5 . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 11 | . 3 3 . . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 1 1 . . . . . . 1 . . 3 . . . . 1 . . 4 . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . Level Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 1 . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 1 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . Locate Traps 10 | . 1 1 . . . 1 . . 2 . . . . . . . 2 . . . . 2 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . 2 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . 2 . . 2 . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 27 | . 2 5 1 . 4 . . . 4 . . . . . . . 3 . . . . 5 3 . . Terminals 26 | . 2 5 1 . 4 . . . 3 . . . . . . . 3 . . . . 5 3 . . Track 6 | . . 2 . . 1 . . . 1 . . . . . . . . . . . . 2 . . . Botnet 15 | . 2 2 1 . 2 . . . 2 . . . . . . . 2 . . . . 2 2 . . Operators 5 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 47 | . 7 6 3 . 4 2 . . 7 . . . . 2 . . 5 . . . . 4 7 . . Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 1 . . . . . . 5 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Matter 204 | . . . . . . 102 . . 102 . . . . . . . . . . . . . . . . Time 76 | . . . . . . 25 . . 51 . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 22 | . . . . . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Total Allies 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . 2 2 2 2 1 . . . . . . . . Highest-Rated Group 123 | . . . . . . . . 62 . . . . 123 118 118 118 94 . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 31 . . . . 94 94 94 94 94 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 61 | . . . . . . . . 6 . . . . 21 6 . 19 9 . . . . . . . . Total Damage 1636 | . . . . . . . . 83 . . . . 596 56 . 571 330 . . . . . . . . Kills 9 | . . . . . . . . 1 . . . . 2 1 . 3 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Robot Analysis Total 11 | . 3 3 . . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . . . 3 . . 2 . . . 1 1 . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Turns Passed 18335 | 83 837 793 535 470 712 691 943 937 1788 331 264 117 463 743 375 957 1462 322 382 213 607 1587 2559 164 . Spaces Moved 9354 | 38 412 303 219 257 295 394 555 557 900 189 160 74 253 413 228 563 561 200 240 125 333 780 1225 80 . Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9344 | 28 412 303 219 257 295 394 555 557 900 189 160 74 253 413 228 563 561 200 240 125 333 780 1225 80 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 156 159 159 159 159 154 148 155 . Average Speed 158 | 131 160 160 160 160 160 160 160 160 161 160 160 160 160 160 160 160 160 159 159 159 159 156 154 155 . Slowest Speed 180 | 160 160 160 160 160 160 160 160 160 180 180 180 160 160 160 160 180 180 179 159 159 159 179 178 155 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 87 51 25 64 31 13 67 80 31 51 35 68 54 18 47 74 22 37 55 59 49 24 91 12 . Regions Visited 25 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 23 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 1 3 . 1 1 . . . 2 1 . 1 1 . 1 . . . . Spaces Dug 126 | . 5 3 1 . 6 . 38 . 25 . 2 . 1 11 . 1 4 1 . . 4 14 10 . . Terrain Destroyed 554 | . 20 3 1 11 6 . 128 . 90 . 2 . 25 12 . 2 134 1 . . 57 19 43 . . Melee 25 | . . . . . . . . . . . . . . . . . . . . . 4 14 7 . . Projectile 117 | . 5 3 1 . 6 . 4 . 14 . 2 . 1 12 . 2 27 1 . . 9 5 25 . . AOE 412 | . 15 . . 11 . . 124 . 76 . . . 24 . . . 107 . . . 44 . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Total 11271 | 57 493 454 312 278 415 436 580 583 1094 204 165 73 284 466 233 596 858 202 240 140 370 973 1668 97 . Wait 164 | . 6 16 8 . 14 8 . 5 13 . . . . 3 . 1 11 . . . . 23 56 . . Move 9328 | 37 411 302 218 255 294 393 554 556 899 188 159 73 252 412 227 562 560 199 239 124 332 779 1224 79 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 7 8 8 10 1 7 7 1 2 21 3 . . 1 11 . 4 27 . . 1 . 15 24 . . Fast Attach 126 | 4 2 8 4 . 6 . . . 9 . 1 . . 2 . . 11 . . 6 . 5 67 1 . Attach 120 | 3 3 3 5 1 4 2 1 1 15 3 . . 1 6 . . 20 . . 1 . 14 34 3 . Detach 49 | . 2 . 2 . . . . . 4 . . . . 3 . . 6 . . 2 . 3 26 1 . Swap 332 | . 12 24 14 4 18 8 7 6 42 4 2 . 18 5 4 14 46 2 1 . 18 37 44 2 . Drop 207 | . 5 17 11 . 16 6 1 2 22 1 1 . 1 3 . 4 30 . . 6 . 12 69 . . Fire 743 | 6 44 76 40 17 56 12 16 11 68 5 2 . 10 19 1 11 142 1 . . 15 69 111 11 . Melee 34 | . . . . . . . . . . . . . . . 1 . . . . . 5 15 13 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . 1 . . . . 2 . . 5 . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Identified exit to Materials 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1366 | -9/Materials | Build established: Scavenger-Mutant 1427 | -9/Materials | Discovered new exit (range 15) 1594 | -9/Materials | Destroyed 9 combat bots 1640 | -9/Materials | Identified exit to Materials 1696 | -9/Materials | Central database locked down 1714 | -9/Materials | Entered another Materials area 1714 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2055 | -8/Materials | Garrison activated, responded to threat 2247 | -8/Materials | Identified exit to Garrison 2249 | -8/Materials | Entered Garrison 2294 | -8/Garrison | Triggered checkpoint 2384 | -8/Garrison | Discovered new exit (range 12) 2400 | -8/Garrison | Identified exit to Materials 2507 | -8/Garrison | Discovered exit to Materials (range 12) 2585 | -8/Garrison | Triggered checkpoint 2680 | -8/Garrison | Discovered exit to Materials (range 15) 2711 | -8/Garrison | Installed Relay Interface Framework 2719 | -8/Garrison | Entered Materials 3397 | -8/Materials | Discovered new exit (range 14) 3403 | -8/Materials | Central database locked down 3423 | -8/Materials | Identified exit to Factory 3431 | -8/Materials | Entered Factory 3431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3721 | -7/Factory | Build established: Scavenger-Skirmisher 3736 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3830 | -7/Factory | Identified exit to Storage 3830 | -7/Factory | Identified exit to Lower Caves 4122 | -7/Factory | Entered Lower Caves 5035 | -7/Lower Caves | Discovered new exit (range 8) 5062 | -7/Lower Caves | Identified exit to Lower Caves 5065 | -7/Lower Caves | Entered another Lower Caves area 5132 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5343 | -7/Lower Caves | Learned Factory stockpile data 5472 | -7/Lower Caves | Learned location of Extension (-5) 5527 | -7/Lower Caves | Discovered new exit (range 7) 5535 | -7/Lower Caves | Identified exit to Zion 5711 | -7/Lower Caves | A Commander dispatched an escort 5984 | -7/Lower Caves | Discovered new exit (range 12) 6000 | -7/Lower Caves | Identified exit to Factory 6002 | -7/Lower Caves | Entered Factory 6002 | -6/Factory | Accompanied by 2 allies 6002 | -6/Factory | Evolved 2 slots: Utility x2 6003 | -6/Factory | Commander's escort returned to base 6003 | -6/Factory | Commander's escort returned to base 6078 | -6/Factory | Repaired Weapon Cycler 6475 | -6/Factory | Discovered new exit (range 16) 6514 | -6/Factory | Identified exit to Factory 6655 | -6/Factory | Fabricated Hcp. Storage Unit? 6784 | -6/Factory | Local fabrication network quarantined 6804 | -6/Factory | Identified exit to Lower Caves 6885 | -6/Factory | Found Powered Armor 7261 | -6/Factory | Found Prototype Processor 7261 | -6/Factory | Identified Exp. Terrain Scan Processor 7790 | -6/Factory | Entered Lower Caves 7960 | -6/Lower Caves | Build established: Hauler-Skirmisher 8082 | -6/Lower Caves | Discovered new exit (range 20) 8120 | -6/Lower Caves | Identified exit to Lower Caves 8121 | -6/Lower Caves | Entered another Lower Caves area 8131 | -6/Lower Caves | Discovered exit to Factory (range 11) 8152 | -6/Lower Caves | Learned Factory trap positions 8209 | -6/Lower Caves | Encountered a Warlord checkpoint 8330 | -6/Lower Caves | Learned location of 1 exit from Factory 8344 | -6/Lower Caves | Discovered new exit (range 19) 8383 | -6/Lower Caves | Identified exit to Data Miner 8385 | -6/Lower Caves | Entered Data Miner 8385 | -6/Data Miner | Discovered new exit (range 6) 8416 | -6/Data Miner | Met Data Miner 8467 | -6/Data Miner | Received God Mode back door access code from Data Miner 8501 | -6/Data Miner | Identified exit to Proximity Caves 8502 | -6/Data Miner | Entered Proximity Caves 8594 | -5/Proximity Caves | Escorted by Enhanced Grunt 8606 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8869 | -5/Proximity Caves | Spotted B-75 Beast 8881 | -5/Proximity Caves | Allies destroyed B-75 Beast 8944 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8965 | -5/Proximity Caves | Entered Factory 8965 | -5/Factory | Accompanied by 2 allies 8965 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8966 | -5/Factory | Identified exit to Upper Caves 8967 | -5/Factory | Identified exit to Factory 8968 | -5/Factory | Loaded intel: 103 trap records 9117 | -5/Factory | Discovered exit to Upper Caves (range 18) 9585 | -5/Factory | Build established: Hauler-Mutant 9708 | -5/Factory | Entered Upper Caves 9708 | -5/Upper Caves | Accompanied by 2 allies 9736 | -5/Upper Caves | Learned Factory trap positions 10033 | -5/Upper Caves | Discovered new exit (range 18) 10082 | -5/Upper Caves | Identified exit to Upper Caves 10083 | -5/Upper Caves | Entered another Upper Caves area 10083 | -5/Upper Caves | Accompanied by 2 allies 10089 | -5/Upper Caves | Encountered a Warlord checkpoint 10149 | -5/Upper Caves | Learned location of 1 exit from Factory 10163 | -5/Upper Caves | Spotted B-75 Beast 10184 | -5/Upper Caves | Allies destroyed B-75 Beast 10209 | -5/Upper Caves | Build established: Hauler-Skirmisher 10369 | -5/Upper Caves | Discovered new exit (range 17) 10625 | -5/Upper Caves | Identified exit to Warlord 10974 | -5/Upper Caves | Discovered exit to Factory (range 9) 11040 | -5/Upper Caves | Entered Factory 11040 | -4/Factory | Accompanied by 1 ally 11040 | -4/Factory | Evolved 2 slots: Utility x2 11041 | -4/Factory | Identified exit to Research 11042 | -4/Factory | Loaded intel: 93 trap records 11068 | -4/Factory | Identified exit to Upper Caves 11068 | -4/Factory | Identified exit to Armory 11121 | -4/Factory | Incoming investigation squad redirected 11348 | -4/Factory | Found Prototype Device 11348 | -4/Factory | Identified EM Disruption Field 11694 | -4/Factory | Destroyed 14 combat bots 12502 | -4/Factory | Entered Upper Caves 12556 | -4/Upper Caves | Encountered a Warlord checkpoint 12572 | -4/Upper Caves | Learned Research emergency access door positions 12631 | -4/Upper Caves | Learned location of Testing (-2) 12783 | -4/Upper Caves | Discovered new exit (range 20) 12823 | -4/Upper Caves | Identified exit to Upper Caves 12824 | -4/Upper Caves | Entered another Upper Caves area 13111 | -4/Upper Caves | Build established: Hauler-Assassin 13147 | -4/Upper Caves | Discovered new exit (range 20) 13200 | -4/Upper Caves | Identified exit to Zhirov 13206 | -4/Upper Caves | Entered Zhirov 13206 | -4/Zhirov | Discovered new exit (range 3) 13235 | -4/Zhirov | Met Zhirov 13271 | -4/Zhirov | Found Alien Artifact 13271 | -4/Zhirov | Identified Integrated Dissipator 13271 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13368 | -4/Zhirov | Learned location of Quarantine (-3) 13368 | -4/Zhirov | Learned location of Command (-1) 13376 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13417 | -4/Zhirov | Identified exit to Proximity Caves 13419 | -4/Zhirov | Entered Proximity Caves 13814 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13978 | -3/Proximity Caves | Discovered exit to Research (range 16) 14026 | -3/Proximity Caves | Entered Research 14026 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14173 | -3/Research | Found Prototype Processor 14173 | -3/Research | Identified Spectral Analyzer 14706 | -3/Research | Incoming investigation squad redirected 14962 | -3/Research | Identified exit to Quarantine 15227 | -3/Research | Discovered new exit (range 19) 15480 | -3/Research | Discovered new exit (range 17) 15529 | -3/Research | Identified exit to Research 15563 | -3/Research | Build established: Hauler-Skirmisher 15613 | -3/Research | Entered Quarantine 15704 | -3/Quarantine | Found Alien Energy Cannon 15704 | -3/Quarantine | Identified Core Cannon 15748 | -3/Quarantine | Discovered exit to Research (range 20) 15777 | -3/Quarantine | Found Alien Artifact 15777 | -3/Quarantine | Identified Core Reset Matrix 15777 | -3/Quarantine | Used Core Reset Matrix 15781 | -3/Quarantine | Detected hypermatrix surge 15781 | -3/Quarantine | Sensed 14 artifacts in vicinity 15838 | -3/Quarantine | Found Phase Armor 15898 | -3/Quarantine | Discovered exit to Research (range 15) 16028 | -3/Quarantine | Build established: Hauler-Assassin 16045 | -3/Quarantine | Found Matter Drive 16131 | -3/Quarantine | Found Stasis Generator 16259 | -3/Quarantine | Cryocooling Duct disabled 16274 | -3/Quarantine | Ambient heat levels rising (+20) 16274 | -3/Quarantine | Non-combat units ordered to evacuate 16379 | -3/Quarantine | Found Prototype Launcher 16379 | -3/Quarantine | Identified Tesla Bomb Launcher 16491 | -3/Quarantine | Found Subatomic Replicator 16494 | -3/Quarantine | Used Subatomic Replicator to replicate Centrium Heavy Treads 16540 | -3/Quarantine | Found Sigix Corpse 16734 | -3/Quarantine | Found Sigix Broadsword 16779 | -3/Quarantine | Met incapacitated Sigix Warrior 16779 | -3/Quarantine | Lockdown squad dispatched 16785 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16788 | -3/Quarantine | Unlocked Sigix quarantine chamber 16859 | -3/Quarantine | Spotted Lightning 16861 | -3/Quarantine | Spotted Lightning 16862 | -3/Quarantine | Spotted Lightning 16885 | -3/Quarantine | Destroyed Lightning 16928 | -3/Quarantine | Destroyed Lightning 16951 | -3/Quarantine | System corruption reached 10% 16959 | -3/Quarantine | Destroyed 8 combat bots 16960 | -3/Quarantine | Destroyed Lightning 16974 | -3/Quarantine | Lost 6 parts (2n1u3w) 17011 | -3/Quarantine | Found Prototype Processor 17011 | -3/Quarantine | Identified Exp. Targeting Computer 17033 | -3/Quarantine | Found Prototype Device 17033 | -3/Quarantine | Identified Exp. Phase Shifter 17037 | -3/Quarantine | Found Prototype Device 17037 | -3/Quarantine | Identified EM Dispersion Field 17199 | -3/Quarantine | Found Phase Redirector 17224 | -3/Quarantine | Cryocooling Duct disabled 17239 | -3/Quarantine | Ambient heat levels rising (+20) 17239 | -3/Quarantine | Combat units ordered to evacuate 17339 | -3/Quarantine | Quarantine Guard activated 17392 | -3/Quarantine | Spotted Quarantine Guard 17405 | -3/Quarantine | Spotted Quarantine Guard 17418 | -3/Quarantine | Destroyed Quarantine Guard 17431 | -3/Quarantine | Spotted Quarantine Guard 17433 | -3/Quarantine | Destroyed Quarantine Guard 17451 | -3/Quarantine | Destroyed Quarantine Guard 17656 | -3/Quarantine | Spotted Quarantine Guard 17665 | -3/Quarantine | Destroyed Quarantine Guard 17758 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17758 | -3/Quarantine | Warped through subspace 17792 | -3/Quarantine | Spotted Quarantine Guard 17884 | -3/Quarantine | Found Terrabomb 17919 | -3/Quarantine | Spotted Quarantine Guard 17929 | -3/Quarantine | Destroyed Quarantine Guard 17936 | -3/Quarantine | Spotted Quarantine Guard 17956 | -3/Quarantine | Destroyed Quarantine Guard 18055 | -3/Quarantine | Spotted Fortress 18164 | -3/Quarantine | Discovered new exit (range 6) 18164 | -3/Quarantine | Spotted Quarantine Guard 18170 | -3/Quarantine | Identified exit to Section 7 18172 | -3/Quarantine | Entered Section 7 18173 | -3/Section 7 | Sensed 22 artifacts in vicinity 18233 | -3/Section 7 | Garrison activated, responded to threat 18315 | -3/Section 7 | Discovered exit to Research (range 11) 18336 | -3/Section 7 | Entered Research 18336 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18336 | -2/Research | Self-destructed Last Messages --------------- 18306_ R-10 Processor collects Unknown Treads. 18311_ U-05 Engineer lays Concrete. 18311_ R-10 Processor collects Coil Gun. 18311_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18312_ U-05 Engineer lays Concrete. 18312_ R-10 Processor collects Unknown Leg. 18313_ U-05 Engineer lays Concrete. 18315_ EXIT=FOUND: RESEARCH 18316_ P-80 Master resets R-10 Processor, system corruption cleaned. 18316_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7013. 18324_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 18325_ Terminal disabled. 18326_ Penetrated by Slug. 18326_ U-05 Engineer lays Concrete. 18329_ System corrupted: Heat flow error (+146). 18335_ U-05 Engineer lays Concrete. PARAMETERS=POWER_1,UTILITY_1 LOCATION=RESEARCH GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????##???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????? ????????????? | | ????????????????????????? ??? ?????????????? | | ????????????????????????? """"" ?????????????? | | ????????????????????????? ""T"" ??????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ???????????????????????? ]] ?????????????????? | | ???????????????????????? ] ??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????#### #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#########??????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 25 Energy Capacity 350 Matter Stores 577 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 8 EM Shielding 2 Armor Coverage 900 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 50 Core Analysis 10 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Cannon Core Reset Matrix Phase Armor Matter Drive Stasis Generator Subatomic Replicator Sigix Broadsword Phase Redirector High-powered Transdimensional Reconstructor Achievements -------------- Alien Roots False Reunion Nope Challenges ------------ None Game ------ Seed BattleFortressModule Manual? 0 Play Time 04:06:25 Cumulative 267.8 hours Start 2021.09.13 @ 21:44:26 End 2021.09.14 @ 02:59:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 14 Adventurer 92 Explorer 2 Win Type - Total 15 Types 13/2/0/0/0/0/0/0/0 Lore% 46 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 720765a6-dbc6-4c41-8020-58fb0d1f06d2