Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 19:18:05 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3065) 3065 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 6421 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 34/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Terrain Scan Processor Matter Filter Drone Bay (2/2) Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor Matter Filter > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- VSS Leg Cooled Airjet Cooled Airjet Cooled Airjet Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Drone Bay Mining Laser Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 110 | 7 10 13 19 38 23 Power 13 | 1 1 3 3 3 2 Engine 7 | 1 1 3 . 1 1 Core 6 | . . . 3 2 1 Reactor . | . . . . . . Propulsion 50 | 2 4 9 7 18 10 Treads 1 | . . . . . 1 Leg 38 | 2 4 8 7 17 . Wheel . | . . . . . . Hover 11 | . . 1 . 1 9 Flight . | . . . . . . Utility 25 | 2 2 . 6 8 7 Device 16 | 1 1 . 5 5 4 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 22 | 2 3 1 3 9 4 Energy Gun 4 | 1 . . . 2 1 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 13 | 1 3 1 3 3 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 33 | . . . 6 5 22 Power 4 | . . . . 1 3 Propulsion 17 | . . . 4 2 11 Utility 6 | . . . 2 1 3 Weapon 6 | . . . . 1 5 Highest Loss Streak 9 | . . . 3 1 9 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 96 | . 99 98 94 99 89 Engine 5 | . 14 11 1 3 . Core 3 | . . . 7 3 4 Leg 31 | . 28 42 32 37 12 Hover 3 | . . . . . 18 Device 12 | . 13 11 15 13 7 Storage 8 | . 14 11 9 7 6 Processor 10 | . . . 9 14 15 Protection 1 | . . . . . 4 Energy Gun 6 | . 13 . . 7 1 Ballistic Gun 10 | . 14 22 18 4 8 Peak Build Rating 53 | 7 11 17 21 43 53 Average Rating 26 | 5 7 13 18 35 40 On Entrance 14 | . 7 11 13 21 37 Naked Turns 10 | . . . . . 10 Heaviest Build 40 | 12 32 34 34 38 40 Greatest Support 84 | 20 20 40 45 84 46 Greatest Overweight (x) 10 | . 1 1 1 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 Average Carried 12 | 1 7 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2712 | 267 121 369 555 850 550 Remotely 277 | . . . . 277 . Salvage Created 3643 | 51 320 432 632 1281 927 Parts 223 | 8 21 33 40 73 48 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . 1 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 72 | . 11 10 12 22 17 Melee 4 | . . . . 4 . Guns 62 | . 11 10 12 14 15 Cannons 3 | . . . . 1 2 AOE 2 | . . . . 2 . Classes Destroyed 14 | 1 3 3 3 4 . Worker 8 | . . 2 1 2 3 Builder 2 | . . . 1 1 . Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Recycler 5 | . . 1 . 2 2 Operator 1 | . . . . 1 . Watcher 5 | . 1 1 1 2 . Swarmer 16 | . 6 4 3 3 . Grunt 32 | . 5 4 6 11 6 Brawler 1 | . . . 1 . . Duelist 2 | . . . . 1 1 Sentry 15 | . . 2 2 3 8 Hunter 2 | . . . . 2 . Programmer 4 | . . . . 2 2 Best Kill Streak 5 | 2 4 4 5 3 4 Combat Bots Only 4 | . 4 4 4 3 4 Max Kills in Single Turn 2 | 2 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 2 | . . . . 2 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 741 | . 50 36 82 175 398 Missed 247 | . 14 9 22 60 142 Damage Taken 5770 | . 334 362 959 1542 2573 Core 1024 | . 39 139 138 170 538 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . . . 32 Regen/Repaired (Parts) 84 | . 13 48 . . 23 Core Remaining (%) 80 | 100 84 65 74 . . Volleys Fired 283 | 7 42 33 56 76 69 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 70 70 46 46 119 88 Shots Fired 534 | 14 84 64 110 142 120 Gun 511 | 14 84 64 110 132 107 Cannon 23 | . . . . 10 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 392 | 7 42 64 110 72 97 Thermal 91 | 7 42 . . 29 13 Explosive . | . . . . . . Electromagnetic 51 | . . . . 41 10 Robot Hit Streak 14 | 9 11 5 14 11 14 Robot Miss Streak 8 | 1 4 4 3 8 8 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 1 . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 393 | 11 52 40 73 109 108 Core Hits 255 | 5 19 20 30 60 121 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 13 | . 4 1 . 7 1 Burn 5 | . 4 . . 1 . Meltdown 1 | . . . . 1 . Destroy 3 | . . 1 . 2 . Corrupt 2 | . . . . 1 1 Sever 2 | . . . . 2 . Melee Attacks 16 | . . . . 16 . Impact 4 | . . . . 4 . Slashing 12 | . . . . 12 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 4 . Damage Inflicted 6530 | 125 524 592 1143 2147 1999 Guns 5675 | 125 524 592 1143 1510 1781 Cannons 315 | . . . . 103 212 Explosions 114 | . . . . 114 . Melee 393 | . . . . 393 . Ramming 33 | . . . . 27 6 Kinetic 4598 | 52 211 592 1143 935 1665 Thermal 1039 | 73 313 . . 441 212 Explosive . | . . . . . . Electromagnetic 467 | . . . . 351 116 Impact 154 | . . . . 154 . Slashing 239 | . . . . 239 . Piercing . | . . . . . . Highest Corruption 8 | . . 3 2 5 8 Average Corruption 4 | . . 2 1 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . 11 4 27 21 Message Errors 9 | . . 2 . 1 6 Matter Fused 15 | . . 2 1 10 2 Heat Flow Errors 5 | . . 1 . 3 1 Energy Discharges 11 | . . 2 1 5 3 Parts Rejected 3 | . . . . 2 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . . 1 1 4 3 Data Loss (major) 4 | . . 1 . . 3 Misfires 1 | . . . . 1 . Weapon Failures 5 | . . 2 1 1 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . . 32 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 32 | . . . . 32 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . 1 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 276 | 90 190 186 24 276 83 Average Temperature 53 | 40 63 21 6 69 21 Received Heat Transfer 1707 | . 90 54 369 477 717 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 5 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . 1 . . 5 . Heat Transferred 2653 | 222 1221 . . 803 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 649 | 15 240 264 424 649 540 Initial 295 | . 9 9 34 101 295 Average 192 | 4 106 99 221 163 424 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 60 | 100 94 87 36 66 . Level 1 24 | . 5 12 55 23 41 Level 2 14 | . . . 7 9 58 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 3 . 6 3 Investigation 5 | . 2 2 . 1 . Extermination 5 | . . . . 2 3 Reinforcement 4 | . . 1 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . 1 2 3 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 15 14 20 31 31 Peak Tracking Total 10 | . 4 5 7 3 10 Tactical Retreats 10 | . 2 . 3 2 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 8 | . 1 4 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 8 | . . . . . 8 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 29 | . 7 5 . 12 5 Terminals 19 | . 6 3 . 6 4 Fabricators 2 | . . . . 2 . Repair Stations 5 | . 1 1 . 2 1 Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 77 | . 22 19 . 24 12 Successful 35 | . 9 8 . 11 7 Failed 42 | . 13 11 . 13 5 Catastrophic 8 | . 2 2 . 3 1 Database Lockouts . | . . . . . . Manual 21 | . 9 4 . 6 2 Terminals 54 | . 19 12 . 12 11 Fabricators 5 | . . . . 5 . Repair Stations 12 | . 3 5 . 3 1 Recycling Units 2 | . . 2 . . . Scanalyzers 2 | . . . . 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 21 | . 6 4 . 4 7 Record 1 | . . . . 1 . Open Door 2 | . . . . . 2 Level Access Points 2 | . 1 1 . . . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 3 | . . . . 2 1 Unreport Threat 2 | . . 1 . . 1 Locate Traps 3 | . 1 1 . . 1 Reprogram Traps 2 | . . . . . 2 Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 3 | . . . . 3 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 7 | . 2 4 . 1 . Scan Component 4 | . 1 2 . 1 . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 26 | . 7 5 . 11 3 Full Trace Events 4 | . 1 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . 4 . Authchips . | . . . . . . Time 134 | . . . . 134 . Total Robot Build Rating 16 | . . . . 16 . Part Schematics Acquired 1 | . . . . 1 . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 134 | . . . . 134 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired 3 | . 1 2 . . . Time 78 | . 26 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 48 | . . . . 48 . Highest-Rated Ally 12 | . . . . 12 . Total Orders . | . . . . . . Ally Attacks 46 | . . . . 46 . Total Damage 386 | . . . . 386 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4708 | 91 824 526 503 1989 775 Spaces Moved 2671 | 51 480 288 208 1149 495 Core 30 | 5 . . . . 25 Treads . | . . . . . . Legs 2375 | 46 480 288 208 1149 204 Wheels . | . . . . . . Hover 266 | . . . . . 266 Flight . | . . . . . . Fastest Speed 36 | 50 120 120 120 90 36 Average Speed 114 | 113 128 120 140 116 84 Slowest Speed 550 | 120 190 190 190 180 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 79 33 21 27 67 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3806 | 68 612 414 329 1655 728 Wait 611 | . 60 60 37 323 131 Move 2666 | 50 479 287 207 1148 495 Hop . | . . . . . . Pick Up 51 | 4 12 9 3 21 2 Fast Attach 39 | 7 1 5 6 10 10 Attach 22 | . . 4 4 6 8 Detach 2 | . . . . 1 1 Swap 49 | . 9 4 9 22 5 Drop 68 | . 9 12 7 35 5 Fire 283 | 7 42 33 56 76 69 Melee 12 | . . . . 12 . Ram 1 | . . . . . 1 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Repaired Seismic Detector 311 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Identified exit to Materials 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Propulsion x2 1236 | -9/Materials | Build established: Scavenger-Mutant 1306 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Identified exit to Materials 1399 | -9/Materials | Repaired Aluminum Leg 1425 | -9/Materials | Repaired Aluminum Leg 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Utility x2 1765 | -8/Materials | Lost 3 parts (2n1u) 1930 | -8/Materials | Discovered new exit (range 9) 1943 | -8/Materials | Identified exit to Factory 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2364 | -7/Factory | Identified exit to Storage 2364 | -7/Factory | Identified exit to Lower Caves 2594 | -7/Factory | Fabricated S-27 Virus? 2756 | -7/Factory | Lost 3 allies 3710 | -7/Factory | Fabricated Imp. Airjet (x1) 3934 | -7/Factory | Entered Storage 4256 | -7/Storage | Lost 7 parts (1p4n1u1w) 4429 | -7/Storage | Core integrity fell below 50% 4514 | -7/Storage | Found Prototype Protection 4514 | -7/Storage | Identified Lgt. Regenerative Plating 4698 | -7/Storage | Core integrity fell below 20% 4699 | -7/Storage | Released all parts (6) 4709 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04676_ Acquired 37 matter. 04677_ W-25 Informer sends out distress signal. 04677_ K-01 Serf collects debris. 04678_ Signal Interpreter destroyed. 04681_ K-01 Serf collects debris. 04682_ Shock Rifle destroyed. 04682_ Flak Gun destroyed. 04684_ ALERT: Rogue bot located, Programmers report to Storage Zone 7X. 04684_ R-06 Scavenger collects Core Shielding. 04684_ K-01 Serf collects debris. 04688_ Imp. Airjet destroyed. 04695_ S-27 Virus destroyed. 04695_ Imp. Airjet destroyed. 04699_ System corrupted: Matter fused (-7). 04699_ Released Lgt. Regenerative Plating. 04699_ Released Visual Processing Unit. 04699_ Released Lrg. Storage Unit. 04699_ Released Adv. Terrain Scan Processor. 04699_ Released Cld. Airjet. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????#???????????????????????????? | | !#???????????????# ??????????????????????????? | | ##+########??????????# ##+#??????????????????????? | | +?????# #??????????????????????? | | ## ########??????????# #??????????????????????? | | # #??????????????????? #??????????????????????? | | # #????????????????????#@#??????????????????????? | | # #????????????????????# #??????????????????????? | | # #????????????????????# #??????????????????????? | | ## #????????????????????# #??????????????????????? | | ##/####?????????????????# #####??????????????????? | | %= #?????????????????# +??????????????????? | | #?????????????????# #####??????????????????? | | """ #?????????????????# #??????????????????????? | | """ #?????????????????# #??????????????????????? | | """ #?????# ????????# #######????????????????? | | #?????#!! ???????# # #######??????????? | | +############!! ??????# # ?????????? | | # = #?! "??????# # ?????????? | | # =% #?? ??????# # ????????????? | | # % #??? ??????#s# #????????????????? | | # % ######/#######g ##????????????????? | | #####+##+## * #????????????????? | | %## =%[ #????????????????? | | ## = #????????????????? | | ######## == #????????????????? | | #??????# !!! #????????????????? | | ###### ####??????# |= #????????????????? | | ?????# #?????????# ############????????????????? | | ?????# #?????????# ##### ##????????????????????? | | ?????# #?????????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Utility Shielding 66 Evasion (%) 57 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Imp. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Imp. Airjet | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHeatFacilitator Manual? 0 Play Time 01:03:13 Cumulative 60.9 hours Start 2025.03.11 @ 17:13:06 End 2025.03.11 @ 19:18:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0d327d8-2e89-4622-b829-f5e7ee410310