Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 18:05:37 Player: Zazzy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3117) 3117 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 6746 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Seismic Detector Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Matter Filter Hardened Light Armor Plating Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Medium Matter Pod Hardened Light Armor Plating Heavy Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher Katana [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Matter Pod Device Matter Filter Storage Medium Matter Pod Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 5 | . . 1 2 1 1 Weapon 1 | . . 1 . . . Parts Attached 80 | 6 10 15 17 27 5 Power 15 | 1 1 3 2 4 4 Engine 12 | 1 1 3 2 2 3 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 16 | 2 3 3 1 7 . Treads . | . . . . . . Leg 5 | 2 3 . . . . Wheel 11 | . . 3 1 7 . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 4 5 15 1 Device 7 | . . . 1 5 1 Storage 8 | 1 2 2 1 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 12 | . . 2 3 7 . Artifact . | . . . . . . Weapon 21 | 2 4 5 9 1 . Energy Gun 2 | . 2 . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 10 | 2 . 5 2 1 . Ballistic Cannon 5 | . 1 . 4 . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . Parts Lost 39 | . 2 3 1 17 16 Power 8 | . 1 . . 3 4 Propulsion 7 | . 1 . . 5 1 Utility 16 | . . 1 1 6 8 Weapon 8 | . . 2 . 3 3 Highest Loss Streak 7 | . 2 2 1 7 7 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 7 7 6 3 Power 1 | . 1 2 1 . . Propulsion 1 | . 2 1 1 . . Utility . | . . . . 1 3 Weapon 3 | . 2 2 5 3 . Tool/Special . | . . . . . . Unused Backups 9 | . 3 1 2 2 1 Power 1 | . . . 1 . . Propulsion 4 | . 1 1 . 2 . Utility 1 | . . . . . 1 Weapon 3 | . 2 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 86 96 95 83 49 Engine 8 | . 13 10 9 6 4 Core 1 | . . . . 3 2 Leg 6 | . 24 9 . . . Wheel 8 | . . 12 18 6 2 Device 2 | . . . . 6 3 Storage 20 | . 18 22 30 15 16 Protection 10 | . . 8 10 18 8 Energy Gun 1 | . 7 . . . . Energy Cannon 1 | . 4 4 . . . Ballistic Gun 9 | . 10 19 8 4 1 Ballistic Cannon 9 | . 5 7 15 10 6 Slashing Weapon 1 | . . . 2 3 . Peak Build Rating 38 | 6 7 17 31 38 37 Average Rating 20 | 3 6 12 25 31 21 On Entrance 15 | . 6 7 17 27 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 50 | 13 20 28 38 50 43 Greatest Support 28 | 20 20 24 24 28 28 Greatest Overweight (x) 14 | 1 4 8 1 14 13 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 7 10 Most Carried 8 | 3 8 8 8 8 5 Average Carried 6 | . 6 7 7 6 3 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 1 8 8 8 5 2 Class Distribution -------------------- 49% | Mutant 39% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2718 | 241 261 810 678 448 280 Remotely . | . . . . . . Salvage Created 2684 | . 331 765 757 611 220 Parts 182 | . 22 66 41 39 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 75 | . 10 23 23 12 7 Melee 2 | . . . 1 1 . Guns 34 | . 10 13 6 5 . Cannons 28 | . . 10 8 3 7 AOE 11 | . . . 8 3 . Classes Destroyed 12 | . 2 4 2 4 . Worker 5 | . . . 2 1 2 Builder 4 | . . . . 4 . Recycler 1 | . . . . 1 . Operator 3 | . . 2 1 . . Watcher 5 | . . 3 1 1 . Swarmer 19 | . 2 10 3 . 4 Grunt 35 | . 8 7 13 4 3 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 15 | . . 5 6 4 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 9 | . 3 7 9 6 5 Combat Bots Only 8 | . 3 7 8 4 4 Max Kills in Single Turn 3 | . 1 2 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 682 | . 70 118 82 217 195 Missed 179 | . 18 38 27 56 40 Hits 503 | . 52 80 55 161 155 Melee 1 | . . . 1 . . Projectile 502 | . 52 80 54 161 155 AOE 3 | . . . . 3 . Critical Strikes 10 | . . 4 2 1 3 Damage Taken 7045 | . 580 801 795 2165 2704 Core 1381 | . 166 146 50 163 856 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 110 | . . 110 . . . Core Remaining (%) 72 | 100 33 63 90 76 . Volleys Fired 225 | . 38 59 55 40 33 Largest 3 | . 2 3 3 3 1 Hottest 120 | . 80 113 120 120 40 Shots Fired 491 | . 76 167 123 92 33 Gun 253 | . 76 93 54 28 2 Cannon 219 | . . 74 57 58 30 Launcher 19 | . . . 12 6 1 Special . | . . . . . . Kinetic 434 | . 58 147 111 86 32 Thermal 38 | . 18 20 . . . Explosive 19 | . . . 12 6 1 Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 19 7 25 11 6 Robot Miss Streak 9 | . 2 6 9 9 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 267 | . 51 74 64 55 23 Core Hits 145 | . 19 34 52 24 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . . 3 2 1 3 Destroy 2 | . . . 2 . . Blast 7 | . . 3 . 1 3 Melee Attacks 20 | . . . 8 12 . Impact . | . . . . . . Slashing 20 | . . . 8 12 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7087 | . 554 1309 2439 2046 739 Guns 2301 | . 550 787 612 321 31 Cannons 2466 | . . 522 589 813 542 Explosions 1836 | . . . 1170 556 110 Melee 409 | . . . 62 347 . Ramming 75 | . 4 . 6 9 56 Kinetic 4558 | . 464 1186 1201 1134 573 Thermal 209 | . 86 123 . . . Explosive 1836 | . . . 1170 556 110 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 409 | . . . 62 347 . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 4 2 Average Corruption 2 | . . . 2 3 1 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 34 | . . . 7 22 5 Message Errors 7 | . . . 3 4 . Matter Fused 13 | . . . 3 8 2 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 1 | . . . . 1 . Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . 1 4 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 282 | . . 16 18 245 3 Projectiles 51 | . . 16 2 30 3 Explosions 212 | . . . 16 196 . Melee 19 | . . . . 19 . Knockbacks 13 | . . 1 . 4 8 Impact 1 | . . . . . 1 Kinetic 12 | . . 1 . 4 7 Secondary . | . . . . . . Self-Inflicted Damage 224 | . . . 3 197 24 Shots 2 | . . . . 2 . Rammed 41 | . . . 1 16 24 Targets Rammed 43 | . 2 . 1 16 24 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 472 | . 123 359 389 472 158 Average Temperature 96 | . 32 78 79 135 66 Received Heat Transfer 2004 | . 303 174 378 636 513 Effects 8 | . . . . 8 . Shutdowns 3 | . . . . 3 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 459 | . 200 259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 79 | 100 100 59 48 97 100 Level 1 11 | . . 40 10 2 . Level 2 8 | . . . 41 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 543 | . 70 336 543 210 96 Initial 210 | . . . 105 210 53 Average 127 | . 18 155 285 99 32 Influence Increases 2456 | . 240 697 783 529 207 Destroy 0b10 Robot/C 1500 | . 200 460 460 240 140 Destroy 0b10 Robot/NC 90 | . . 25 20 35 10 Destroy Leader 390 | . 40 106 122 102 20 Disable Machine 225 | . . 75 60 60 30 Destroy Structure 206 | . . 1 106 92 7 Lose Combat Pursuer 45 | . . 30 15 . . Influence Decreases 2456 | . 240 446 572 880 318 Entered New Map 456 | . . . 146 252 58 Time Decay 1755 | . 220 416 416 475 228 Lost Part 245 | . 20 30 10 153 32 Squads Dispatched 14 | . 4 1 2 7 . Investigation 2 | . 2 . . . . Extermination 3 | . . . . 3 . Reinforcement 7 | . 2 1 1 3 . Assault . | . . . . . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 1 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 13 32 34 21 10 Peak Tracking Total 8 | . 4 5 8 4 4 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 2 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 16 | . . 6 4 4 2 Max in Single Turn 2 | . . 2 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . 1 2 2 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 10 | . 4 3 3 . . Successful 6 | . 3 2 1 . . Failed 4 | . 1 1 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 2 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter 202 | . 202 . . . . Retrieved Matter 443 | . 443 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 13 | . . . 2 . 11 Seismic 11 | . . . . . 11 ECM 2 | . . . 2 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5003 | 69 795 1108 1009 1424 598 Spaces Moved 2722 | 53 459 671 664 651 224 Core 131 | 17 5 1 . 61 47 Treads . | . . . . . . Legs 706 | 36 454 216 . . . Wheels 1885 | . . 454 664 590 177 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 95 100 Average Speed 137 | 107 129 125 104 164 209 Slowest Speed 750 | 120 250 450 105 750 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 69 62 47 18 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 212 | . . . 108 99 5 Melee 6 | . . . 6 . . Projectile 43 | . . . 31 10 2 AOE 163 | . . . 71 89 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3473 | 65 587 808 862 850 301 Wait 231 | . 55 35 85 55 1 Move 2717 | 52 458 670 663 650 224 Hop . | . . . . . . Pick Up 75 | 7 16 12 10 25 5 Fast Attach 23 | . 1 8 10 4 . Attach 54 | 6 6 6 1 25 10 Detach 6 | . . 1 . 3 2 Swap 32 | . 4 6 12 9 1 Drop 47 | . 7 11 17 11 1 Fire 225 | . 38 59 55 40 33 Melee 20 | . . . 8 12 . Ram 41 | . . . 1 16 24 Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Discovered new exit (range 6) 742 | -10/Materials | Discovered new exit (range 11) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -9/Materials | Discovered new exit (range 7) 1387 | -9/Materials | Discovered new exit (range 9) 1487 | -9/Materials | Destroyed 7 combat bots 1641 | -9/Materials | Discovered new exit (range 4) 1847 | -9/Materials | Repaired Lgt. Cannon 1905 | -9/Materials | Discovered new exit (range 13) 1909 | -9/Materials | Build established: Tank 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Utility x2 2520 | -8/Materials | Garrison activated, responded to threat 2570 | -8/Materials | Destroyed 8 combat bots 2714 | -8/Materials | Discovered new exit (range 16) 2982 | -8/Materials | Entered Factory 2982 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3027 | -7/Factory | Build established: Mutant 3201 | -7/Factory | Discovered new exit (range 11) 3931 | -7/Factory | Garrison activated, responded to threat 3962 | -7/Factory | Lost 7 parts (1n5u1w) 4001 | -7/Factory | Discovered new exit (range 5) 4406 | -7/Factory | Entered another Factory area 4406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4520 | -6/Factory | Build established: Tank 4588 | -6/Factory | Lost 7 parts (1p4u2w) 4831 | -6/Factory | Build established: Mutant 4983 | -6/Factory | Core integrity fell below 50% 4996 | -6/Factory | Core integrity fell below 20% 5004 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf cleans the Matter Pump. Slammed into H-66 Slayer. Slug penetrates Matter Pump. Matter Pump disabled. Slug penetrates Matter Pump. Matter Pump disabled. Penetrated by Slug. Slammed into H-66 Slayer. Broken Weapon Cycler destroyed. Penetrated by Slug. Med. Matter Pod destroyed. K-01 Serf collects debris. Slammed into H-66 Slayer. Penetrated by Slug. K-01 Serf collects debris. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. K-01 Serf collects debris. Penetrated by Slug. 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""" # " " " " | | ????????????????????????????"""" "" # " " " " | | ??????????????????????????# """" """ # | | ??????????????????????????# # | | ????????????????????###+#############/##""######## | | ???????????????????+ | | ???????????????????# | | ???????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 515 Matter Stores 496 Matter Capacity 600 Sight Range 16 Terrain Scan Density 85 Armor Coverage 750 Weapon Cycling 15 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 8% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteCoolantCompressor Manual? 0 Play Time 00:48:04 Cumulative 9.7 hours Start 2026.10.25 @ 18:11:32 End 2026.10.26 @ 18:05:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cacd40c-f112-4b76-a0c6-e4ac69f60734