Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 11:39:31 // Halloween2020/ForbiddenLore Player: EC-422UE Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1167) 1167 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 3491 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Advanced Visual Processing Unit Insulated Plating > --- WEAPON (2) ------- Shotgun > --- INVENTORY (12) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Cryofiber Web Improved Heat Sink Improved ECM Suite Shock Bomb Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Advanced Visual Processing Unit Insulated Plating > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cryofiber Web Improved Heat Sink Improved ECM Suite Shotgun Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 39 | 5 . 4 1 29 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . . 10 Treads . | . . . . . Leg 9 | . . . . 9 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 . 1 1 6 Device 2 | . . . . 2 Storage 3 | 1 . 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 1 . 3 . 11 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon 3 | . . 1 . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . . 20 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 2 | . . . . 2 Weapon 9 | . . . . 9 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 86 | . 71 98 84 85 Engine 8 | . 14 14 11 6 Leg 13 | . . . . 20 Wheel 13 | . 28 28 22 7 Device 2 | . . . . 3 Storage 21 | . 14 26 22 20 Processor 3 | . . . . 5 Protection 3 | . . . 7 4 Energy Gun 7 | . 14 14 11 4 Ballistic Gun 2 | . . 10 . 1 Ballistic Cannon 7 | . . 3 11 8 Slashing Weapon 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 39 | 11 11 33 36 39 Greatest Support 45 | 20 20 20 20 45 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 6 12 12 12 Average Capacity 11 | 5 6 11 12 12 Most Carried 10 | 5 6 7 9 10 Average Carried 6 | 2 5 5 7 7 Final Capacity 12 | 6 6 12 12 12 Final Carried 9 | 5 6 6 9 8 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 995 | 249 . 21 111 614 Remotely . | . . . . . Salvage Created 1153 | . . . 116 1037 Parts 48 | . . . 4 44 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 25 | . . . 2 23 Melee 4 | . . . . 4 Guns 8 | . . . . 8 Cannons 10 | . . . 2 8 AOE 3 | . . . . 3 Classes Destroyed 9 | . . . 4 5 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 3 | . . . . 3 Swarmer 1 | . . . . 1 Grunt 18 | . . . 1 17 Brawler 1 | . . . . 1 Sentry 4 | . . . 1 3 Hunter 1 | . . . . 1 Best Kill Streak 9 | . . . 2 9 Combat Bots Only 8 | . . . 1 8 Max Kills in Single Turn 2 | . . . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2631 | . . 67 88 2476 Core 579 | . . 15 14 550 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 94 96 . Volleys Fired 106 | 1 . . 13 92 Largest 2 | 1 . . 2 2 Hottest 119 | 50 . . 94 119 Shots Fired 191 | 1 . . 26 164 Gun 93 | 1 . . 13 79 Cannon 93 | . . . 13 80 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 129 | . . . 13 116 Thermal 57 | 1 . . 13 43 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . . . 9 15 Robot Miss Streak 6 | 1 . . 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 159 | . . . 18 141 Core Hits 92 | . . . 13 79 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 29 | . . . . 29 Impact 6 | . . . . 6 Slashing 23 | . . . . 23 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3566 | . . . 327 3239 Guns 874 | . . . 75 799 Cannons 1683 | . . . 252 1431 Explosions 541 | . . . . 541 Melee 466 | . . . . 466 Ramming 2 | . . . . 2 Kinetic 1974 | . . . 252 1722 Thermal 583 | . . . 75 508 Explosive 506 | . . . . 506 Electromagnetic 35 | . . . . 35 Impact 103 | . . . . 103 Slashing 363 | . . . . 363 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 71 | . . . . 71 Projectiles 6 | . . . . 6 Explosions 32 | . . . . 32 Melee 33 | . . . . 33 Knockbacks 32 | . . . 1 31 Impact . | . . . . . Kinetic 26 | . . . 1 25 Secondary 6 | . . . . 6 Self-Inflicted Damage 18 | . . . . 18 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | 10 . . 320 422 Average Temperature 114 | 7 . . 151 104 Received Heat Transfer 1227 | . . 24 51 1152 Effects 4 | . . . 2 2 Energy Bleed 3 | . . . 2 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1406 | . . . 222 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 565 | . 13 49 129 565 Initial 53 | . . 4 18 53 Average 180 | . 5 8 94 267 Maximum Alert Level 2 | . . . . 2 Low Security (%) 56 | 100 100 100 100 28 Level 1 30 | . . . . 50 Level 2 13 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . . 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . . . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . . 2 5 42 Peak Tracking Total 10 | . . 2 3 10 Tactical Retreats 9 | . . 1 . 8 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . . 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 2 1 2 2 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 1 6 4 Successful 13 | . 4 1 5 3 Failed 4 | . 2 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 6 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 1 5 1 Record 4 | . 2 . 2 . Prototype ID Bank 3 | . 1 . 1 1 Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1246 | 54 64 173 187 768 Spaces Moved 698 | 49 77 174 153 245 Core 10 | 10 . . . . Treads . | . . . . . Legs 227 | . . . . 227 Wheels 461 | 39 77 174 153 18 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 110 Average Speed 105 | 73 80 88 90 141 Slowest Speed 210 | 80 80 90 90 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 17 34 21 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 39 | . . . . 39 Melee 7 | . . . . 7 Projectile 7 | . . . . 7 AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 969 | 65 79 192 176 457 Wait 51 | 1 . 10 4 36 Move 694 | 48 76 173 152 245 Hop . | . . . . . Pick Up 44 | 10 2 4 5 23 Fast Attach . | . . . . . Attach 33 | 5 . 4 1 23 Detach . | . . . . . Swap 6 | . . . . 6 Drop 5 | . 1 1 1 2 Fire 106 | 1 . . 13 92 Melee 29 | . . . . 29 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 7) 119 | -10/Materials | Entered Mines 136 | -10/Mines | Discovered new exit (range 15) 230 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 292 | -10/Mines | Entered Materials 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 458 | -9/Materials | Discovered new exit (range 16) 479 | -9/Materials | Entered another Materials area 479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -8/Materials | Lost 5 parts (1n1u3w) 907 | -8/Materials | Core integrity fell below 50% 920 | -8/Materials | Lost 4 parts (1p1n2w) 931 | -8/Materials | Destroyed 8 combat bots 1083 | -8/Materials | Lost 7 parts (1p3n1u2w) 1146 | -8/Materials | Core integrity fell below 20% 1247 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01203_ Destroyed Particle Gun. 01203_ Scanalyzer disabled. 01208_ Aluminum Leg permanently disabled. 01208_ Overheating: Short circuit. 01212_ K-01 Serf collects debris. 01215_ Dropped Broken Aluminum Leg. 01216_ U-05 Engineer builds a Door. 01217_ Acquired Lgt. Nuclear Core. 01218_ Acquired 49 matter. 01219_ K-01 Serf collects debris. 01225_ Acquired Aluminum Leg. 01225_ U-05 Engineer lays Concrete. 01232_ Acquired Shock Bomb Launcher. 01232_ U-05 Engineer lays Concrete. 01238_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Enh. Nuclear Core Cld. Airjet 01244_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????""" #?????? | | ???????????????????????????????????"R = ! ##????? | | ????????????????????????????????????"" ?????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????? ** ??????? | | ????????????????????????????????????? ** ???????? | | ?????????????????????????##########?? * ????????? | | ?????????????????????????# #?? ?????????? | | ?????????????????????????#[ /#?##/##????????? | | ?????????????????????????# ### #????????? | | ?????????????????????????#! !### ###??????? | | ???????????????????? ???# %+= # #??????? | | ???????????????????# ???# " =[### #?????? | | ???????????????????# ""??#[ " " ### # ##?????? | | ???????????????????# ""??# S" #?# #????????? | | ???????????????????# """?# !#?# #????????? | | ???????????????????# ""?#####+###### #????????? | | ???????????????????# """ ???# T #????????? | | ?????????????# # """=#### #????????? | | ?????????????? 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