Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 03:07:52 Player: Duduxx Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (165) 825 Value Destroyed (5569) 5569 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (1629) 1629 TOTAL SCORE: 16523 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 740 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 31/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Hacking Suite Hacking Suite Improved Hacking Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Shield Generator Compact HERF Cannon Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Core Analyzer Transmission Jammer Experimental Core Shielding Remote Force Field Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Wave Gun Neutron Cannon Powered Hammer > --- INVENTORY -------- Advanced Heat Sink Advanced Shield Generator System Shield Phase Cannon Long-range Missile Launcher Improved Remote Datajack [Rating: 110] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Airjet Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . Utility 8 | . . 1 . . 2 . . 2 . . . . 1 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 257 | 9 3 17 21 20 51 7 19 8 1 20 . . 23 6 4 9 4 9 15 3 8 Power 32 | 2 . 1 2 4 5 . 2 2 . 4 . . 2 1 2 1 1 2 1 . . Engine 20 | 2 . 1 2 1 4 . 2 2 . 4 . . 1 . 1 . . . . . . Core 10 | . . . . 3 1 . . . . . . . 1 1 1 . 1 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 88 | 3 . 5 12 6 21 1 7 1 1 6 . . 9 . 2 3 . 2 6 1 2 Treads 14 | 2 . 3 . . . 1 2 . . . . . 3 . . . . . 1 . 2 Leg 40 | 1 . 2 1 6 6 . 1 . . 4 . . 6 . 2 3 . 2 5 1 . Wheel 14 | . . . 10 . 4 . . . . . . . . . . . . . . . . Hover 20 | . . . 1 . 11 . 4 1 1 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 1 2 5 3 5 10 5 8 4 . 7 . . 7 1 . 5 3 2 4 . 4 Device 35 | . 1 3 2 2 6 2 3 3 . 3 . . 3 . . 1 2 1 1 . 2 Storage 8 | 1 1 . . . 1 1 1 1 . . . . . . . 1 . . . . 1 Processor 9 | . . . 1 . . 1 1 . . 4 . . 2 . . . . . . . . Hackware 7 | . . . . . . . 1 . . . . . 1 . . 1 1 1 1 . 1 Protection 17 | . . 2 . 3 3 1 2 . . . . . 1 1 . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 3 1 6 4 5 15 1 2 1 . 3 . . 5 4 . . . 3 4 2 2 Energy Gun 17 | 2 . 3 . 3 5 . 1 . . . . . 1 1 . . . . 1 . . Energy Cannon 12 | . . 2 . . 2 . 1 1 . 2 . . 2 1 . . . 1 . . . Ballistic Gun 12 | 1 1 1 3 1 3 . . . . . . . 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 1 4 1 . . . 1 . . . 2 . . . 1 1 . 1 Special Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Impact Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . 1 1 . . . . 1 . . 7 . . . . . Corrupted Parts 4 | . . . . . . . . . 1 . . . 1 . . . . . 2 . . System Corruption 18 | . . . . . . . . . 5 . . . 2 . . . . . 11 . . Parts Lost 113 | . . 4 12 12 24 1 5 . . 4 . . 12 . 2 . . 6 20 . 11 Power 22 | . . 1 2 3 4 . 3 . . 1 . . 3 . . . . 2 3 . . Propulsion 37 | . . . 5 6 8 . . . . 3 . . 3 . 2 . . 2 5 . 3 Utility 29 | . . 2 2 1 6 1 1 . . . . . 3 . . . . 1 6 . 6 Weapon 25 | . . 1 3 2 6 . 1 . . . . . 3 . . . . 1 6 . 2 Highest Loss Streak 12 | . . 2 12 7 9 1 1 . . 2 . . 6 . 1 . . 6 11 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 96 89 90 85 88 92 94 89 93 97 100 100 88 93 93 91 98 99 55 56 33 Engine 7 | . 14 11 9 2 6 15 14 12 13 12 13 13 3 5 5 2 . . . . . Core 2 | . . . . 8 5 . . . . . . . 3 4 5 5 4 2 1 . . Treads 3 | . 28 17 . . . 1 8 . . . . . 6 . . . . . . . 2 Leg 12 | . . 7 1 21 5 6 . . . 12 26 26 20 29 28 29 29 25 12 9 1 Wheel 2 | . . . 25 6 1 21 . . . . . . . . . . . . . . . Hover 5 | . . . . . 18 . 16 26 26 12 . . . . . . . . . . . Device 9 | . 10 14 11 9 14 12 8 16 20 17 20 20 8 5 5 1 4 9 2 5 5 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 . . Processor 7 | . . . 2 . . 1 7 6 6 15 13 13 14 11 11 11 11 10 10 10 4 Hackware 6 | . . . . . . . 2 6 6 6 6 6 9 11 11 11 15 15 15 15 13 Protection 4 | . . 5 5 8 11 8 8 1 . . . . 1 5 5 7 6 5 3 5 . Energy Gun 3 | . 7 14 . 11 5 5 . 6 6 . . . 1 4 5 5 5 3 . . . Energy Cannon 5 | . . 1 11 . 4 . 5 6 6 12 13 13 5 4 5 5 5 6 . . . Ballistic Gun 2 | . 20 5 9 1 1 7 1 . . . . . . . . . . . 2 . . Launcher 1 | . . . 1 4 1 1 6 . . . . . . . . . . 2 . . . Peak Build Rating 110 | 6 7 13 13 27 47 39 51 61 64 70 54 54 79 80 77 97 101 110 107 61 94 Average Rating 49 | 4 6 10 10 21 35 29 46 56 62 58 53 54 65 76 75 82 99 107 56 60 45 On Entrance 49 | . 6 7 13 11 21 27 39 47 61 64 53 54 54 74 76 74 97 101 107 51 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 29 39 39 42 43 36 44 43 43 48 40 40 59 68 68 64 64 68 59 29 37 Greatest Support 145 | 40 40 40 30 45 40 70 126 36 43 65 65 65 91 91 91 130 130 130 130 60 145 Greatest Overweight (x) 11 | 3 . 10 3 11 10 1 3 1 1 2 . . 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 Average Capacity 10 | 7 8 15 15 15 10 9 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 15 | 1 9 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 5 3 5 Average Carried 8 | . 4 10 10 13 9 8 8 9 9 9 9 10 9 9 9 9 9 6 4 2 4 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | . 9 12 10 15 8 9 9 10 10 9 10 10 10 10 9 10 10 5 4 3 5 Class Distribution -------------------- 38% | Scavenger-Mutant 34% | Hacker-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 3435 | 99 256 173 218 288 412 230 442 . . 294 10 . 264 127 74 . 180 94 230 26 18 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5792 | . 150 349 399 620 983 . 838 133 . 357 . . 646 316 162 . 163 435 199 28 14 Parts 298 | . 14 20 23 26 65 . 30 4 . 17 . . 28 17 11 . 13 20 8 2 . Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 5 . . 15 9 . 13 . 2 1 . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 128 | . 4 10 12 12 18 . 21 . . 9 . . 11 10 5 . 5 7 2 1 1 Melee 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Guns 41 | . 4 10 3 8 5 . . . . . . . 3 2 3 . 2 1 . . . Cannons 33 | . . . 6 . 3 . 3 . . 8 . . 2 1 2 . 3 5 . . . AOE 42 | . . . 3 3 9 . 17 . . . . . 1 7 . . . 1 . . 1 Classes Destroyed 17 | . 3 2 4 1 3 . 2 . . . . . . 1 . . . . 1 . . Worker 11 | . . . 4 1 4 . 2 . . . . . . . . . . . . . . Builder 13 | . . . 1 . 7 . 1 . . . . . 3 . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . Recycler 9 | . . . 2 1 3 . 1 1 . . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Watcher 6 | . 2 1 . 1 . . 1 . . 1 . . . . . . . . . . . Swarmer 42 | . 3 3 3 . 6 . 3 . . 7 . . 5 5 4 . 3 . . . . Grunt 48 | . 1 5 . 6 8 . 13 . . 2 . . 3 4 . . . 6 . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 10 | . . 2 . 5 1 . 1 . . . . . 1 . . . . . . . . Hunter 7 | . . . . 1 2 . 1 . . . . . . . 1 . . . 2 . . Programmer 10 | . . . . . 1 . 2 . . . . . 2 . . . 2 1 . 1 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . Assembled 9 | . . . 9 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 8 6 4 7 . 7 1 . 5 . . 6 6 4 . 3 4 2 1 1 Combat Bots Only 6 | . 3 4 3 3 5 . 6 . . 5 . . 4 6 4 . 3 3 2 1 1 Max Kills in Single Turn 5 | . 1 1 2 2 5 . 4 1 . 1 . . 2 3 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 1 . 4 . . . . . 1 3 . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 1387 | . 23 54 81 135 151 1 85 . . 74 . . 172 40 33 . 26 66 288 7 151 Missed 451 | . 4 12 13 42 44 . 38 . . 30 . . 58 17 8 . 9 19 110 3 44 Damage Taken 17402 | . 169 502 1201 1695 2208 98 850 . . 905 . . 2092 476 407 . 151 843 2926 80 2799 Core 3800 | . . 67 226 332 362 . 151 . . 149 . . 208 58 16 . 26 115 774 . 1316 Absorbed by Shields 413 | . . . . . . . 54 . . . . . . . . . 131 197 31 . . Redirected to Shielding 288 | . . . . 102 25 . 6 . . . . . . . . . 15 72 68 . . Regen/Repaired (Parts) 409 | . . . . . . 236 173 . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 100 . 26 39 . . 26 . . . . 82 . . . . 63 . . 22 . Volleys Fired 456 | . 22 35 46 47 70 . 42 7 . 25 . . 42 13 14 . 11 21 25 26 10 Largest 3 | . 2 2 2 2 2 . 2 2 . 2 . . 2 2 2 . 2 3 3 1 1 Hottest 218 | . 60 130 136 126 155 . 123 123 . 145 . . 171 171 171 . 171 214 218 100 100 Shots Fired 796 | . 44 68 89 92 118 . 76 14 . 48 1 . 74 24 24 . 19 38 31 26 10 Gun 403 | . 44 68 31 78 61 . 8 7 . . . . 36 12 14 . 11 12 21 . . Cannon 278 | . . . 56 . 26 . 43 7 . 48 1 . 38 9 10 . 8 25 7 . . Launcher 72 | . . . 2 14 17 . 25 . . . . . . 3 . . . 1 3 . 7 Special 43 | . . . . . 14 . . . . . . . . . . . . . . 26 3 Kinetic 124 | . 34 14 31 6 12 . . . . . . . 8 . . . . . 19 . . Thermal 565 | . 10 54 56 72 86 . 51 14 . 41 1 . 56 21 24 . 19 37 9 11 3 Explosive 72 | . . . 2 14 17 . 25 . . . . . . 3 . . . 1 3 . 7 Electromagnetic 20 | . . . . . 3 . . . . 7 . . 10 . . . . . . . . Robot Hit Streak 19 | . 3 15 6 8 10 . 9 11 . 14 . . 12 6 2 . 7 9 4 19 3 Robot Miss Streak 8 | . 3 8 5 3 7 . 7 3 . 3 . . 5 2 4 . 3 2 3 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . . 4 . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . Shots Hit Robots 503 | . 24 60 45 61 68 . 42 8 . 34 . . 45 16 9 . 11 29 21 23 7 Core Hits 349 | . 11 56 29 38 62 . 62 3 . 11 . . 16 17 6 . 6 15 9 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 . . . . 1 3 . . Critical Strikes 14 | . . . . 3 3 . . . . 1 . . 1 . . . . 1 3 2 . Burn 8 | . . . . 3 3 . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 1 . . . . 1 3 . . Melee Attacks 17 | . . . . . . . . . . . . . 9 . . . . 3 5 . . Impact 17 | . . . . . . . . . . . . . 9 . . . . 3 5 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16661 | . 239 750 903 1187 3296 . 3038 175 . 881 . . 1677 1116 278 . 443 1325 704 119 530 Guns 4501 | . 236 740 126 879 849 . 139 85 . . . . 387 202 168 . 190 238 262 . . Cannons 4963 | . . . 596 . 430 . 612 90 . 881 . . 893 319 110 . 253 654 125 . . Explosions 6330 | . . . 100 301 1992 . 2187 . . . . . 132 595 . . . 404 135 . 484 Melee 472 | . . . . . . . . . . . . . 265 . . . . 29 178 . . Ramming 218 | . 3 10 81 7 1 . 100 . . . . . . . . . . . 4 . 12 Kinetic 758 | . 181 100 126 18 31 . . . . . . . 40 . . . . . 262 . . Thermal 9689 | . 55 640 596 861 1839 . 1029 175 . 734 . . 1180 521 278 . 443 1060 125 119 34 Explosive 5148 | . . . 100 301 1388 . 1909 . . . . . . 595 . . . 236 135 . 484 Electromagnetic 376 | . . . . . 37 . . . . 147 . . 192 . . . . . . . . Impact 472 | . . . . . . . . . . . . . 265 . . . . 29 178 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 7 . . 9 . 10 10 10 10 8 8 8 8 10 . 11 13 13 Average Corruption 7 | . . . 2 7 . . 5 . 9 10 10 10 3 8 8 8 8 . 10 12 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . 3 2 . . 12 . 2 20 18 1 12 26 13 9 13 . 16 15 11 Message Errors 53 | . . . . 1 . . 5 . 1 8 2 . 4 12 5 2 1 . 5 5 2 Matter Fused 38 | . . . . . . . 1 . . 3 7 1 3 5 3 2 3 . 5 3 2 Heat Flow Errors 17 | . . . . . . . 1 . 1 1 2 . 2 2 1 1 3 . 1 . 2 Energy Discharges 18 | . . . 1 . . . 2 . . 1 . . 2 2 1 . 3 . 2 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 22 | . . . 2 1 . . 1 . . 5 2 . 1 2 1 3 2 . . 1 1 Data Loss (major) 10 | . . . . . . . 1 . . . 2 . . 1 . 1 . . 2 2 1 Misfires 4 | . . . . . . . 1 . . . 1 . . 1 1 . . . . . . Alerts 6 | . . . . . . . . . . . 1 . . 1 1 . 1 . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 955 | . . . 11 . 178 . 114 . . 151 . . 211 11 . . 30 48 126 7 68 Projectiles 125 | . . . 11 . 21 . 22 . . 21 . . 7 . . . 30 6 . 7 . Explosions 515 | . . . . . 157 . 47 . . 130 . . 85 11 . . . 13 4 . 68 Melee 315 | . . . . . . . 45 . . . . . 119 . . . . 29 122 . . Knockbacks 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . Impact 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1163 | . . . 52 62 166 . 93 . . 198 . . 57 22 . . . 78 18 . 417 Shots 22 | . . . 1 3 5 . 1 . . 2 . . 1 1 . . . 2 1 . 5 Rammed 22 | . 1 . 13 . . . 2 . . . . . . . . . . . . . 6 Targets Rammed 32 | . 1 4 13 1 1 . 3 . . . . . . . . . . . 3 . 6 Kicked 9 | . . 4 . 1 1 . . . . . . . . . . . . . 3 . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 440 | . 64 440 380 306 258 . 306 42 169 438 93 . 212 225 370 207 300 259 127 . 145 Average Temperature 103 | . 22 127 136 70 73 . 115 13 97 123 44 . 104 70 170 118 128 101 45 . 77 Received Heat Transfer 2360 | . 30 222 180 567 504 . 170 . . 90 . . 243 141 . . . 165 12 . 36 Effects 11 | . . . . . 2 . . . . 4 . . . . 4 . 1 . . . . Shutdowns 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Interference 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . . 3 . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . Parts Fried 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . Impact Corruptions 13 | . . . . . . . 3 . . . . . 6 . . . . 1 3 . . Robots Melted 5 | . . . . 1 1 . 1 . . 1 . . . . . . . . . 1 . Combat Hostiles 5 | . . . . 1 1 . 1 . . 1 . . . . . . . . . 1 . Parts Melted 25 | . . . 1 4 5 . 2 . . . . . 3 . 1 . 2 2 . 5 . Heat Transferred 13641 | . 125 805 1073 2109 3187 . 1322 333 . 1073 . . 864 296 259 . 259 705 111 960 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 1339 | . 159 217 103 380 450 123 1339 662 191 328 . . 155 . . . . 209 . . 303 Initial 627 | . . . 31 44 170 123 72 627 161 133 . . . . . . . . . . 27 Average 293 | . 71 51 44 188 270 117 903 632 174 192 . . 45 . . . . 70 . . 128 Maximum Alert Level 4 | . . 1 . 1 2 . 4 2 . 1 . . . . . . . 1 . . 1 Low Security (%) 60 | 100 100 95 100 53 34 100 3 . 100 66 . . 100 . . . . 97 . . 67 Level 1 17 | . . 4 . 46 61 . 12 . . 33 . . . . . . . 2 . . 32 Level 2 7 | . . . . . 3 . 7 100 . . . . . . . . . . . . . Level 3 6 | . . . . . . . 37 . . . . . . . . . . . . . . Level 4 7 | . . . . . . . 39 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 1 2 9 . 17 1 . 3 . . 4 . . . . 2 . . 3 Investigation 13 | . . . 1 . 2 . 7 . . . . . 1 . . . . . . . 2 Extermination 4 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 Reinforcement 18 | . 1 . . 2 4 . 3 1 . 3 . . 2 . . . . 2 . . . Assault 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . 1 . . . . . 1 . . . . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 11 | . 1 2 . 2 2 . 2 . . . . . . . . . . . . . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . 5 . . . Times Spotted 264 | . 10 13 34 17 33 1 46 2 3 13 . . 20 10 5 . 6 10 14 2 25 Peak Tracking Total 14 | . 4 5 14 4 5 1 8 1 4 4 . . 8 5 4 . 4 3 7 1 11 Tactical Retreats 25 | . . . 6 . 2 . 3 . . . . . 2 . . . 1 1 3 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 11 | . . 2 . . 3 . 3 3 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 14 | . . . . . 1 . 9 . . 4 . . . . . . . . . . . Max in Single Turn 4 | . . . . . 1 . 2 . . 4 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 34 | . 1 . 1 1 5 . 6 . . 3 . . 3 1 . 8 1 1 . . 3 Terminals 18 | . 1 . 1 . 3 . 5 . . 3 . . 1 1 . . 1 . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 Scanalyzers 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 113 | . 4 . 9 1 11 . 12 . . 6 . . 11 1 . 47 1 1 . . 9 Successful 66 | . 1 . 4 . . . . . . . . . 8 1 . 47 1 1 . . 3 Failed 47 | . 3 . 5 1 11 . 12 . . 6 . . 3 . . . . . . . 6 Catastrophic 16 | . . . 1 1 3 . 6 . . 2 . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 4 . 9 . 7 . 10 . . 5 . . 2 . . 2 1 . . . 4 Terminals 46 | . 4 . 9 . 7 . 10 . . 6 . . 3 1 . . 1 . . . 5 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . . . . . . . . . . 1 . . 4 Scanalyzers 8 | . . . . 1 1 . . . . . . . 6 . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 1 . 4 . . . . . . . . . 1 1 . 47 1 . . . 1 Record 42 | . . . 4 . . . . . . . . . 1 1 . 35 1 . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Report Inventory 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . . . . . . . . 5 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 1 1 5 . 6 . . 3 . . 2 . . . . 1 . . 3 Full Trace Events 8 | . . . 1 . 2 . 2 . . . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 2 . . 4 . . . . 1 Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 24 | . . . . . 3 20 . . . . . . . . . . . . 1 . . Largest Group 20 | . . . . . 3 20 18 . . . . . . . . . . . 1 . . Highest-Rated Group 493 | . . . . . 93 493 444 . . . . . . . . . . . 165 . . Highest-Rated Ally 165 | . . . . . 31 35 35 . . . . . . . . . . . 165 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . 26 14 103 . . . . . . . . . . . . . . Total Damage 3586 | . . . . . 418 489 2679 . . . . . . . . . . . . . . Kills 27 | . . . . . 3 2 22 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 10260 | 93 401 582 719 389 855 211 1285 417 50 537 474 37 928 833 381 308 407 148 470 325 410 Spaces Moved 8399 | 51 201 252 562 155 402 194 1902 444 79 517 386 31 519 621 270 231 303 56 447 209 567 Core 803 | 10 . 2 . 3 2 . . . . . . . . . . . . . 280 . 506 Treads 770 | 40 201 173 . . . 12 312 . . . . . 1 . . . . . . . 31 Legs 3266 | 1 . 77 21 95 75 . 2 . . 173 386 31 518 621 270 231 303 56 167 209 30 Wheels 806 | . . . 541 57 26 182 . . . . . . . . . . . . . . . Hover 2754 | . . . . . 299 . 1588 444 79 344 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 80 80 95 80 38 38 45 45 122 122 122 126 124 122 122 120 50 120 50 Average Speed 97 | 154 160 173 95 125 127 98 58 86 55 81 122 122 124 126 125 122 122 121 77 120 60 Slowest Speed 600 | 200 160 550 330 600 550 160 290 102 102 260 122 122 190 126 126 124 122 122 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 5 48 28 78 29 11 80 43 12 76 13 61 7 12 66 47 62 49 1 51 22 13 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . 3 1 . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . . 1 . . . . . . . 1 . . 4 2 . 2 . 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 553 | . . . 18 66 76 . 115 . . 55 . . 11 40 8 . 2 38 38 . 86 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . . . . 6 . . 6 . 8 . 2 7 5 . . AOE 519 | . . . 18 66 76 . 115 . . 49 . . 5 40 . . . 31 33 . 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 9631 | 64 241 329 658 258 589 214 1999 464 85 584 389 30 712 648 292 255 321 91 529 262 617 Wait 255 | . 2 5 4 15 37 8 . . 4 5 3 . 99 . . . . 2 30 24 17 Move 8381 | 50 200 251 562 154 402 193 1901 444 78 516 385 30 518 620 269 230 302 55 446 208 567 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | . 10 6 5 10 8 2 11 2 . 2 1 . 8 4 1 2 1 1 1 1 2 Fast Attach 154 | 8 1 11 7 12 25 5 12 8 1 13 . . 15 2 2 10 3 2 8 1 8 Attach 74 | 1 1 6 11 5 18 1 4 . . 5 . . 6 . 1 1 . 6 6 2 . Detach 60 | 3 1 7 5 5 8 4 6 . 1 7 . . 3 . . 3 . . 4 . 3 Swap 31 | . 1 . 3 3 8 1 3 . . 2 . . 2 4 1 . 1 1 1 . . Drop 92 | 2 2 4 3 6 12 . 17 3 1 9 . . 10 5 3 8 3 . . . 4 Fire 456 | . 22 35 46 47 70 . 42 7 . 25 . . 42 13 14 . 11 21 25 26 10 Melee 17 | . . . . . . . . . . . . . 9 . . . . 3 5 . . Ram 16 | . . . 12 . . . 2 . . . . . . . . . . . . . 2 Kick 9 | . . 4 . 1 1 . . . . . . . . . . . . . 3 . . Crush 6 | . 1 . . . . . 1 . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -9/Materials | Discovered new exit (range 13) 802 | -9/Materials | Discovered new exit (range 15) 1077 | -9/Materials | Entered Mines 1164 | -9/Mines | Build established: Scavenger-Mutant 1336 | -9/Mines | Assembled infested the area 1341 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1436 | -9/Mines | Core integrity fell below 50% 1515 | -9/Mines | Lost 12 parts (2p5n2u3w) 1540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1784 | -9/Mines | Discovered new exit (range 10) 1794 | -9/Mines | Identified exit to Materials 1796 | -9/Mines | Entered Materials 1796 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1987 | -8/Materials | Lost 7 parts (1p3n1u2w) 2130 | -8/Materials | Discovered new exit (range 16) 2165 | -8/Materials | Crushed by falling debris 2165 | -8/Materials | Core integrity fell below 50% 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Utility x2 2186 | -7/Factory | Identified exit to Lower Caves 2196 | -7/Factory | Lost 4 parts (2p2n) 2662 | -7/Factory | Garrison activated, responded to threat 2680 | -7/Factory | Allied Derelicts emerged from ambush trap array 2823 | -7/Factory | Lost 6 parts (1p1n3u1w) 2933 | -7/Factory | Lost 9 parts (1p3n1u4w) 2989 | -7/Factory | Core integrity fell below 50% 3027 | -7/Factory | Lost 3 parts (1p1n1u) 3040 | -7/Factory | Sucked down chute 3040 | -7/Factory | Entered Waste 3041 | -7/Waste | Joined by Warlord forces that had cleared the area 3190 | -7/Waste | A Compactor rumbled back to life 3190 | -7/Waste | Spotted C-40 Crusher 3190 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3194 | -7/Waste | Allies destroyed C-40 Crusher 3209 | -7/Waste | Discovered new exit (range 16) 3251 | -7/Waste | Entered Factory 3251 | -7/Factory | Accompanied by 18 allies 3324 | -7/Factory | Lost 11 allies 3651 | -7/Factory | First assault squad dispatched 3745 | -7/Factory | Lost 3 allies 3925 | -7/Factory | Build established: Mutant 3938 | -7/Factory | Discovered exit to Lower Caves (range 7) 4410 | -7/Factory | Discovered new exit (range 14) 4536 | -7/Factory | Entered another Factory area 4536 | -6/Factory | Evolved 2 slots: Utility x2 4953 | -6/Factory | Sucked down chute 4953 | -6/Factory | Entered Waste 4968 | -6/Waste | EMP discharged 4970 | -6/Waste | System corruption reached 10% 4971 | -6/Waste | Spotted C-40 Crusher 4975 | -6/Waste | Spotted C-40 Crusher 4976 | -6/Waste | Spotted C-40 Crusher 4985 | -6/Waste | Spotted C-40 Crusher 4999 | -6/Waste | Discovered new exit (range 10) 5003 | -6/Waste | Entered Factory 5514 | -6/Factory | Discovered new exit (range 4) 5540 | -6/Factory | Entered Lower Caves 5571 | -6/Lower Caves | Build established: Scavenger-Mutant 6002 | -6/Lower Caves | Discovered new exit (range 13) 6014 | -6/Lower Caves | Entered another Lower Caves area 6029 | -6/Lower Caves | Discovered new exit (range 15) 6051 | -6/Lower Caves | Entered Factory 6051 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6185 | -5/Factory | Lost 3 parts (1p1n1w) 6339 | -5/Factory | Lost 6 parts (1p2n2u1w) 6532 | -5/Factory | Build established: Hacker-Mutant 6648 | -5/Factory | Fabricated Imp. Titanium Leg? 6877 | -5/Factory | Discovered new exit (range 15) 6979 | -5/Factory | Entered Upper Caves 6996 | -5/Upper Caves | Spotted B-75 Beast 7014 | -5/Upper Caves | Destroyed B-75 Beast 7326 | -5/Upper Caves | Learned location of 1 exit from Factory 7802 | -5/Upper Caves | Discovered new exit (range 9) 7812 | -5/Upper Caves | Entered another Upper Caves area 7948 | -5/Upper Caves | Encountered a Warlord checkpoint 8182 | -5/Upper Caves | Discovered new exit (range 9) 8193 | -5/Upper Caves | Entered Zhirov 8193 | -5/Zhirov | Discovered new exit (range 3) 8216 | -5/Zhirov | Met Zhirov 8267 | -5/Zhirov | Found Alien Artifact 8271 | -5/Zhirov | Identified Integrated Dissipator 8271 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8292 | -5/Zhirov | Found Alien Artifact 8292 | -5/Zhirov | Identified Transdimensional Reconstructor 8292 | -5/Zhirov | Warped through subspace 8332 | -5/Zhirov | Build established: Scavenger-Mutant 8454 | -5/Zhirov | Learned location of Quarantine (-2) 8454 | -5/Zhirov | Learned location of Testing (-3) 8454 | -5/Zhirov | Learned location of Command (-1) 8465 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8501 | -5/Zhirov | Entered Proximity Caves 8642 | -4/Proximity Caves | Build established: Hacker-Mutant 8842 | -4/Proximity Caves | System corruption reached 10% 8888 | -4/Proximity Caves | Discovered new exit (range 6) 8908 | -4/Proximity Caves | Entered Factory 8908 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8909 | -4/Factory | Identified exit to Armory 8910 | -4/Factory | Identified exit to Research 8948 | -4/Factory | Discovered new exit (range 4) 9056 | -4/Factory | Entered Upper Caves 9065 | -4/Upper Caves | Lost 6 parts (2p2n1u1w) 9114 | -4/Upper Caves | System corruption reached 10% 9119 | -4/Upper Caves | Lost 8 parts (2p2n1u3w) 9355 | -4/Upper Caves | Lost 11 parts (1p3n4u3w) 9406 | -4/Upper Caves | Core integrity fell below 50% 9520 | -4/Upper Caves | Discovered new exit (range 8) 9526 | -4/Upper Caves | Entered another Upper Caves area 9841 | -4/Upper Caves | Discovered exit to Research (range 8) 9851 | -4/Upper Caves | Entered Research 9851 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9943 | -3/Research | Found Fusion Bomb Launcher 9954 | -3/Research | System corruption reached 10% 10020 | -3/Research | Spotted B-86 Titan 10026 | -3/Research | Lost 8 parts (3n3u2w) 10220 | -3/Research | Core integrity fell below 50% 10231 | -3/Research | Spotted B-86 Titan 10251 | -3/Research | Core integrity fell below 20% 10261 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10172_ System corrupted: Component data lost. 10180_ Slammed into P-80 Master. 10219_ System corrupted: Heat flow error (+211). 10222_ P-80 Master resets P-80 Master, system corruption cleaned. 10230_ W-44 Eye sends out distress signal. 10230_ C-30 ARC bursts open, deploying its payload. 10230_ S-43 Plague unfolds itself. 10232_ Imp. Cloaking Device destroyed. 10235_ JMJAPZTHKR|8AR#AF2/8WAGNJGNS 10235_ Slug penetrates Wall. 10238_ Core Analyzer destroyed. 10249_ Connecting with Terminal... 10249_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 10252_ B-86 Titan activates siege mode. 10254_ Acquired 5 matter. 10257_ Penetrated by Slug. 10257_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????? ! ???????# # | | ?????????????? ### ?????????# # | | ??????????????????#???????????# # ## | | ??????????????????????????????# # #? | | ??????????????????????????????############## #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ????????????????????????????????????###????# #? | | ????????????????????????????????????#"###### #? | | ??????????????????????????????????### !! #? | | ??????????????????????????????????#" !! #? | | ??????????????????????????????????#"" ! ## | | ??????????????????????????????????#"" # | | ??????????????????????????????????#"" # | | ??????????????????????????????????#"" # | | ??????????????????????????????????#"T !!! # | | ??????????????????????????????????#"" !^! + | | ????????????????????????????????#"" !!! # | | ???????????????????????????????#"" # | | #???????????????????????????????#"" # | | #???????????????????????????????#" ## | | #???????????????????????????????### """ # | | #?????????????????????????????###?# ^ """ # | | #??????????????????###+########;### """ + | | #??????????????????+ s s # | | #??????????????????# @ s # | | #??????????????????## ############" # | | #????????????????????????????? ###" ## # | | #????????????????????????????? ???# ## ## | | #???????????????????????????""" ######## ## | | #????????????????###?????#???"F # | | #????????????????# ?????# "" # | | #????????????????# #?????# """ # | | ####???????????????# #?????# """ " | | #???????????????# ###???# " "###+#### | | #???????????##### # ##### " # | | " #???????????# # "" " % | | " #???????????# # # | | #??????????## # # | | #??????????# # + | | ##########?# # # | | + #?# ### "" "#### | | ########### #?# # % " | | ??????????# #?# ## |= % = " | | ??????????# #?#### # # | | ??????????# #??# # # | | ??????????# ######## # ! | | ??????????# # % ######### | | ??????????########### # ## ###########???????? | | ???????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 43 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 40 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 34 Item Schematics ----------------- Antigrav System | -5/Factory | Scanalyzed Imp. Titanium Leg | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mic. Antimatter Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Below Dangerous Findings Leap Before You Look Subspace Traveler The Science Guy We Are Legion Challenges ------------ None Game ------ Seed ArchitectMicroCutter Manual? 0 Play Time 02:12:32 Cumulative 67.0 hours Start 2024.09.22 @ 00:40:15 End 2024.09.22 @ 03:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d6a13b4-8bd2-418a-93c7-4e8072c970af