Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.03.31 @ 21:24:21 Player: samspot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (527) 527 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1102 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 125/125 System Corruption 1% Temperature Cool (80) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (16) --- Ion Engine Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Medium Storage Unit Sensor Array Signal Interpreter Hacking Suite Medium Laser Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Sensor Array Signal Interpreter Hacking Suite Small Laser [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 23 1 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg 9 | 2 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device . | . . . Storage 7 | 1 6 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 8 . Energy Gun 7 | 1 6 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 6 | . 6 . Highest Loss Streak 4 | . 4 . Average Slot Usage (%) 98 | . 98 100 Engine 7 | . 7 10 Core 6 | . 6 4 Leg 28 | . 28 28 Storage 27 | . 27 28 Energy Gun 11 | . 10 28 Ballistic Gun 16 | . 16 . Naked Turns . | . . . Heaviest Build 43 | 11 43 40 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 12 | 5 12 16 Most Carried 16 | 2 16 16 Average Carried 10 | 1 10 16 Final Capacity 16 | 6 16 16 Final Carried 16 | 2 16 16 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 675 | 243 432 . Remotely . | . . . Salvage Created 853 | . 822 31 Parts 56 | . 53 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 16 2 Guns 18 | . 16 2 Classes Destroyed 7 | . 7 . Worker 3 | . 3 . Hauler 2 | . 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 10 | . 10 . Best Kill Streak 8 | . 8 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1261 | . 1222 39 Core 251 | . 245 6 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | . 92 3 Largest 2 | . 2 2 Hottest 130 | . 130 90 Shots Fired 171 | . 165 6 Gun 171 | . 165 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 81 | . 81 . Thermal 90 | . 84 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 3 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 106 | . 103 3 Core Hits 46 | . 44 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1297 | . 1260 37 Guns 1293 | . 1256 37 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 555 | . 555 . Thermal 738 | . 701 37 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 2 | . 2 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 309 | . 309 80 Average Temperature 60 | . 60 45 Received Heat Transfer 504 | . 504 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1863 | . 1764 99 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 270 | . 270 62 Average Influence 82 | . 89 14 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 93 100 Level 1 6 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 27 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1493 | 58 1363 72 Spaces Moved 804 | 40 724 40 Core 8 | 8 . . Treads . | . . . Legs 796 | 32 724 40 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 137 | 120 137 150 Slowest Speed 200 | 200 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 98 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1021 | 47 928 46 Wait 56 | . 54 2 Move 802 | 39 723 40 Hop . | . . . Pick Up 24 | 2 22 . Fast Attach 9 | 6 3 . Attach 6 | . 6 . Detach . | . . . Swap 15 | . 14 1 Drop 13 | . 13 . Fire 95 | . 92 3 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 10) 203 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Destroyed 7 combat bots 509 | -10/Materials | Discovered new exit (range 5) 578 | -10/Materials | Core integrity fell below 50% 688 | -10/Materials | Build established: Scavenger-Mutant 718 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Discovered new exit (range 4) 1227 | -10/Materials | Core integrity fell below 20% 1262 | -10/Materials | Lost 4 parts (4w) 1422 | -10/Materials | Entered Mines 1479 | -10/Mines | Learned 8 Materials zone layouts 1494 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01305_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01306_ Recycling unit begins recycling process. 01307_ Recycling unit begins matter transfer process. 01323_ W-16 Scout destroyed. 01326_ K-01 Serf collects debris. 01332_ M-13 Machinist destroyed. 01338_ R-06 Scavenger collects Signal Interpreter. 01353_ Triggered EMP Trap. 01353_ A bubble of electromagnetic force engulfs the area. 01353_ Door malfunctions. 01360_ Dropped Med. Storage Unit. 01361_ Acquired Med. Laser. 01408_ Acquired 30 matter. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01479_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x8). 01489_ S-10 Pest destroyed. 01493_ R-06 Scavenger collects Lgt. Ion Engine. 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