Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 19:03:39 Player: Roadie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (466) 466 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2421 Bonus ------- None Cogmind --------- Core Integrity 435/550 Matter 215/300 Energy 21/100 System Corruption 0% Temperature Warm (174) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Seismic Detector ECM Suite > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 43 | 6 13 7 16 1 Power 6 | 1 2 1 2 . Engine 6 | 1 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 4 2 4 . Treads . | . . . . . Leg 2 | . . 2 . . Wheel 4 | 2 2 . . . Hover 2 | . . . 2 . Flight 4 | . 2 . 2 . Utility 6 | . 3 . 3 . Device 4 | . 2 . 2 . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 3 4 4 7 1 Energy Gun 8 | 2 2 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 5 | . 1 3 1 . Special Weapon 3 | . 1 . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 6 | . 6 . . . Parts Lost 24 | . 1 2 17 4 Power 3 | . . . 3 . Propulsion 8 | . 1 1 5 1 Utility 4 | . . . 2 2 Weapon 9 | . . 1 7 1 Highest Loss Streak 10 | . 1 1 10 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 78 93 60 39 Engine 11 | . 13 13 6 . Leg 6 | . . 14 2 . Wheel 8 | . 9 13 . . Hover 1 | . . . 4 9 Flight 5 | . 18 . 2 . Device 15 | . 14 14 17 9 Processor 10 | . 5 14 11 9 Energy Gun 8 | . 6 10 9 3 Launcher 5 | . 7 6 1 . Special Weapon 3 | . 1 6 . . Naked Turns . | . . . . . Heaviest Build 13 | 7 11 13 13 12 Greatest Support 20 | 20 20 20 20 6 Greatest Overweight (x) 3 | . 2 1 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 3 Average Carried 3 | . 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 691 | 260 65 234 132 . Remotely . | . . . . . Salvage Created 448 | 33 87 200 128 . Parts 38 | . 14 11 13 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | 1 4 6 6 . Guns 6 | 1 . 2 3 . AOE 11 | . 4 4 3 . Classes Destroyed 6 | 1 4 . 1 . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Tunneler 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 8 | . 3 . 5 . Grunt 9 | 1 1 6 1 . Best Kill Streak 5 | 1 5 2 5 . Combat Bots Only 3 | 1 3 2 3 . Max Kills in Single Turn 3 | 1 2 1 3 . Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1837 | 55 125 350 986 321 Core 551 | . 24 72 340 115 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 23 | . 23 . . . Core Remaining (%) 58 | 100 . 61 15 . Volleys Fired 97 | 4 9 49 26 9 Largest 2 | 2 1 2 2 1 Hottest 140 | 100 30 140 80 63 Shots Fired 116 | 8 9 53 37 9 Gun 93 | 8 . 43 33 9 Cannon . | . . . . . Launcher 20 | . 9 9 2 . Special 3 | . . 1 2 . Kinetic 21 | . . . 21 . Thermal 22 | 8 . 1 4 9 Explosive 20 | . 9 9 2 . Electromagnetic 53 | . . 43 10 . Robot Hit Streak 17 | 3 2 7 8 17 Robot Miss Streak 5 | 1 2 3 5 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 61 | 6 3 23 20 9 Core Hits 39 | 2 14 9 13 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1621 | 74 472 573 350 152 Guns 636 | 74 . 221 189 152 Cannons . | . . . . . Explosions 979 | . 472 352 155 . Melee . | . . . . . Ramming . | . . . . . Kinetic 104 | . . . 104 . Thermal 242 | 74 . . 16 152 Explosive 963 | . 456 352 155 . Electromagnetic 312 | . 16 221 75 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 . . Average Corruption 6 | . 6 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 5 17 . . Message Errors 5 | . . 5 . . Matter Fused 5 | . . 5 . . Heat Flow Errors 3 | . 2 1 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 4 | . 2 2 . . Data Loss (major) 2 | . 1 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 73 | . 52 21 . . Projectiles . | . . . . . Explosions 73 | . 52 21 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . 30 56 . . Shots 4 | . 2 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | 180 275 271 18 165 Average Temperature 78 | 97 120 65 8 87 Received Heat Transfer 711 | 30 12 168 321 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 630 | 222 . . 75 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 386 | 20 386 197 294 121 Initial 121 | . 13 81 . 121 Average 106 | 5 151 60 154 116 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 81 | 100 65 100 60 100 Level 1 18 | . 34 . 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | 1 9 6 38 3 Peak Tracking Total 9 | 1 5 2 9 3 Tactical Retreats 12 | . . . 12 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 4 . 2 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 10 . 5 . Successful 10 | . 6 . 4 . Failed 5 | . 4 . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Record 2 | . . . 2 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1968 | 105 500 805 508 50 Spaces Moved 1869 | 106 680 633 425 25 Core 175 | 26 2 . 147 . Treads . | . . . . . Legs 285 | . . 234 51 . Wheels 789 | 80 310 399 . . Hover 195 | . . . 170 25 Flight 425 | . 368 . 57 . Fastest Speed 37 | 50 37 80 40 120 Average Speed 81 | 72 61 95 94 120 Slowest Speed 200 | 80 150 190 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 55 99 29 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . 49 54 9 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 111 | . 49 53 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2190 | 125 752 781 496 36 Wait 126 | 4 25 78 19 . Move 1865 | 105 679 632 424 25 Hop . | . . . . . Pick Up 44 | 6 17 9 11 1 Fast Attach . | . . . . . Attach 30 | 5 6 4 14 1 Detach 1 | . 1 . . . Swap 13 | 1 7 3 2 . Drop 14 | . 8 6 . . Fire 97 | 4 9 49 26 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 326 | -10/Materials | Repaired Lgt. Ion Engine 431 | -10/Materials | Identified exit to Materials 578 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Identified exit to Mines 606 | -10/Materials | Entered Mines 695 | -10/Mines | Discovered exit to Materials (range 7) 794 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1018 | -10/Mines | Learned location of Zion (-7) 1028 | -10/Mines | Learned location of Storage (-7) 1203 | -10/Mines | Excavation squad dispatched 1203 | -10/Mines | A large section of the Mines collapsed 1411 | -10/Mines | Entered Materials 1411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -9/Materials | Lost 4 parts (1p2n1w) 1764 | -9/Materials | Lost 10 parts (2p2n2u4w) 1799 | -9/Materials | Discovered new exit (range 14) 1805 | -9/Materials | Core integrity fell below 50% 1872 | -9/Materials | Core integrity fell below 20% 1906 | -9/Materials | Discovered new exit (range 9) 1918 | -9/Materials | Identified exit to Materials 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -8/Materials | Self-destructed Last Messages --------------- Acquired Med. Armor Plating. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Acquired 44 matter. Lgt. Assault Rifle destroyed. W-16 Scout sends out distress signal. Lgt. Assault Rifle destroyed. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. EXIT=FOUND EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Acquired Pulse Rifle. Critical hit (Burn: +37). Med. Armor Plating destroyed. Hover Unit destroyed. ECM Suite destroyed. Pulse Rifle destroyed. 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"G" # | | ??????????????????# # = """ # | | ??????????????????# # # | | ??????????????????# ########### | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# ??????????? | | ??????????????????# ??????????? | | ??????????????????# ??????????? | | ??????????????????# ??????????? | | ??????????????????? ??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed SurgeAblativeModule Manual? 0 Play Time 00:34:51 Cumulative 2.9 hours Start 2022.07.01 @ 18:25:42 End 2022.07.01 @ 19:03:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c014b40-f13c-4530-bb3c-f9ad04cb7f62