Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 20:28:43 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (308) 308 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2068 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 239/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Hardened Light Armor Plating Insulated Plating > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Minigun > --- INVENTORY (10) --- Ion Engine Armored Treads Wheel Huge Storage Unit Heavy EM Shotgun Salvaging Laser Salvaging Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Armored Treads Wheel Huge Storage Unit Heavy EM Shotgun Salvaging Laser Salvaging Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 21 | 7 3 . 11 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 6 | 2 . . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun 5 | 1 1 . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 10 Power 1 | . 1 1 1 Propulsion . | . 1 1 1 Utility . | . . 1 1 Weapon 5 | 1 4 6 6 Tool/Special . | . . . . Unused Backups 10 | . 1 . 9 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 100 70 Engine 13 | . 14 14 9 Treads 26 | . 28 28 18 Device 13 | . 14 14 9 Storage 13 | . 14 14 9 Energy Gun 13 | . 13 14 9 Ballistic Gun 14 | . 14 14 15 Peak Build Rating 26 | 7 10 10 26 Average Rating 9 | 5 9 10 13 On Entrance 6 | . 7 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 13 22 22 33 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 9 10 10 Average Carried 7 | 2 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 9 10 10 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 429 | 280 72 21 56 Remotely . | . . . . Salvage Created 434 | 91 252 35 56 Parts 32 | 12 15 1 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 7 | . 5 1 1 Guns 7 | . 5 1 1 Classes Destroyed 5 | 1 2 1 1 Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Grunt 5 | . 5 . . Sentry 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 4 | 4 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 23 | . 15 8 . Missed 5 | . 2 3 . Hits 18 | . 13 5 . Projectile 18 | . 13 5 . Damage Taken 269 | . 167 102 . Core 45 | . 23 22 . Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 32 | 10 14 7 1 Largest 3 | 2 2 2 3 Hottest 104 | 60 88 88 104 Shots Fired 65 | 20 28 14 3 Gun 65 | 20 28 14 3 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 33 | 10 14 7 2 Thermal 32 | 10 14 7 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | 6 22 24 11 Robot Miss Streak 3 | 3 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 49 | 10 25 11 3 Core Hits 19 | 4 11 2 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 614 | 102 345 113 54 Guns 614 | 102 345 113 54 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 283 | 32 169 46 36 Thermal 331 | 70 176 67 18 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | 40 153 . 24 Average Temperature 33 | 16 41 . 16 Received Heat Transfer 123 | . 93 30 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 745 | 150 410 148 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 60 . 30 Initial . | . . . . Average 6 | . 8 . 4 Influence Increases 251 | 20 178 . 53 Destroy 0b10 Robot/C 120 | . 100 . 20 Destroy 0b10 Robot/NC 25 | 20 5 . . Destroy Leader 32 | . 22 . 10 Successful Hack 28 | . 20 . 8 Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 233 | 20 178 . 35 Time Decay 233 | 20 178 . 35 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 13 2 2 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 28 | . 21 . 7 Successful 18 | . 15 . 3 Failed 10 | . 6 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 13 . 5 Terminals 26 | . 21 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 7 | . 6 . 1 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 10 | . 9 . 1 Terminals 10 | . 9 . 1 Track 1 | . 1 . . Botnet 4 | . 3 . 1 Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1601 | 39 1044 249 269 Seismic 1601 | 39 1044 249 269 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1725 | 163 1044 249 269 Spaces Moved 753 | 82 380 141 150 Core 11 | 11 . . . Treads 742 | 71 380 141 150 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 145 160 160 160 Slowest Speed 170 | 160 160 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 63 19 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1225 | 108 790 151 176 Wait 389 | . 382 3 4 Move 750 | 81 379 140 150 Hop . | . . . . Pick Up 21 | 10 8 1 2 Fast Attach 8 | . 1 . 7 Attach 9 | 7 1 . 1 Detach . | . . . . Swap 4 | . 1 . 3 Drop 12 | . 4 . 8 Fire 32 | 10 14 7 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Discovered new exit (range 9) 907 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Learned 4 Subcaves zone layouts 1006 | -10/Materials | Learned 4 Recycling zone layouts 1051 | -10/Materials | Learned 2 Mines zone layouts 1086 | -10/Materials | Learned Storage security intel 1141 | -10/Materials | Learned location of 2 exits from Mines 1208 | -10/Materials | Entered Subcaves 1209 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1326 | -10/Subcaves | Lost 3 allies 1398 | -10/Subcaves | Learned location of Zion (-7) 1445 | -10/Subcaves | Discovered new exit (range 7) 1446 | -10/Subcaves | Met a Zionite searching for "candidates" 1457 | -10/Subcaves | Entered Materials 1457 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1726 | -8/Materials | Self-destructed Last Messages --------------- 01667_ Current location identified: Materials >>Seal Access door sealed. [Achievement: Throw Away The Key] 01686_ Y-45 Defender destroyed. 01691_ Acquired Lgt. Treads. 01694_ Acquired 56 matter. 01697_ Dropped Lgt. Treads. 01705_ Dropped Assault Rifle. 01707_ Acquired Arm. Treads. 01711_ Acquired Insulated Plating. 01721_ Acquired Hrd. Light Armor Plating. 01726_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????????? | | # ###????????????????????????????????????????????? | | #####????????????????????????????????????????? | | //#????????????????????????????????????????? | | " //#????????????????????????????????????????? | | !!#????????????????????????????????????????? | | !!#????????????????????????????????????????? | | [#????????????????????????????????????????? | | ### [[#????????????????????????????????????????? | | #?#####????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #########??????????????????????????????????????? | | # #??????????????????????????????????????? | | + #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #########???##+#???????????????????????????????? | | #####???????# ???????????????????????????????? | | +???????# [###########?????????????????????? | | #####???????+ +[==! "T" #?????????????????????? | | #???????????# *#==!! @ #?????????????????????? | | ############# # ! ! #?????????????????????? | | # #?????????????????????? | | ##### #####?????????????????????? | | ##+##### ##+#####?###?????????????????????????? | | # ## # ! #?????????????????????????????? | | # """ ## # #?????????????????????????????? | | ### "R + # " " #?????????????????????????????? | | ??# """ ## + "G" #?????????????????????????????? | | ??# ## # " #?????????????????????????????? | | ??# ## # #?????????????????????????????? | | ??# + ########?????????????????????????????? | | ??# """ ###+#######??????????????????????????????? | | ??# """ # / #??????????????????????????????? | | ??# """ + #??????????????????????????????? | | ??# # "Y" #??????????????????????????????? | | ??# # """ #??????????????????????????????? | | ??#################??????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Throw Away The Key Challenges ------------ None Game ------ Seed IntegratedSurgeGreatsword Manual? 0 Play Time 00:14:55 Cumulative 92.1 hours Start 2026.02.11 @ 19:53:26 End 2026.02.11 @ 20:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 75 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d918214b-a9c5-44f4-9545-33445550c8a5