Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 15:47:39 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (604) 3020 Value Destroyed (27960) 27960 Prototype IDs (122) 2440 Alien Tech Used (2) 400 Bonus (16571) 16571 TOTAL SCORE: 61491 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5891 Follower Combat Kills 782 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1792 Met Warlord at Research 2000 Win 3000 Friendly Fire -694 Cogmind --------- Core Integrity 778/1600 Matter 84/300 Energy 551/600 System Corruption 7% Temperature Warm (113) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (12) -- Hovering Combat-Myomer Exoskeleton Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (4) ------ Scrap Engine Huge Storage Unit > --- WEAPON (6) ------- Gamma Rifle Hyp. Accelerated Mass Construct/C Plasma Lance > --- INVENTORY (25) --- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Experimental Thermal Generator Experimental Cooling System High-capacity Storage Unit Experimental Energy Well (600) Superbattery (1500) Advanced Gravity Neutralizer Zionite Metafield Generator Experimental Core Analyzer Experimental Reaction Control System Improved Component Analysis Suite Advanced System Restoration Module Advanced Trap Extractor (6/8 Dirty Bomb) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering Combat-Myomer Exoskeleton Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit System Mapper > --- WEAPON ----------- Compact HERF Cannon Improved KE Penetrator Neutron Missile Launcher Hellfire Missile Launcher Cld. Thermal Plasma Construct/C Plasma Lance > --- INVENTORY -------- Experimental Thermal Generator Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Superbattery Advanced Gravity Neutralizer Zionite Metafield Generator Experimental Core Analyzer Experimental Reaction Control System Improved Component Analysis Suite Advanced System Restoration Module Advanced Trap Extractor Transdimensional Reconstructor Long-range Proton Cannon Proton Burst Cannon Vortex Cannon Vortex Cannon Hypervelocity Mass Driver Light Antimatter Cannon Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher CR-A16's Behemoth Slayer [Rating: 217] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Fission Core Reactor Constructs Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Constructs Launcher Tiamat Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . . 4 . . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 2 1 Utility 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 896 | 6 33 8 61 6 2 8 19 53 31 44 22 4 38 35 37 5 63 19 65 28 14 9 30 23 13 66 22 17 12 8 35 15 45 Power 28 | 1 1 . 2 . . . . . . 2 . . 6 . . 1 6 2 . . . . . . . 1 . . . . . . 6 Engine 12 | 1 1 . 2 . . . . . . 2 . . 5 . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 6 2 . . . . . . . 1 . . . . . . 6 Propulsion 212 | 2 11 8 13 . . 1 4 15 9 15 7 . 6 16 21 . 17 2 21 2 1 1 4 4 . 4 6 2 5 1 2 6 6 Treads 85 | 1 5 3 7 . . 1 1 8 5 8 4 . 6 10 12 . . . 3 . . . 1 3 . 4 3 . . . . . . Leg 23 | . . . 3 . . . . . . . . . . . . . 3 . 1 1 . 1 3 1 . . 2 1 3 1 2 1 . Wheel 75 | 1 5 5 3 . . . 3 7 4 7 3 . . 6 9 . 9 2 11 . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . 5 . 5 . 1 . . . . . 1 . 1 . . 5 6 Flight 5 | . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . . Utility 286 | 1 7 . 13 4 . 2 3 7 1 8 1 1 5 13 14 . 20 12 17 16 10 4 16 9 1 41 13 7 4 3 18 4 11 Device 223 | . 6 . 6 3 . 2 . 2 . 5 . 1 3 7 9 . 9 4 14 16 10 3 15 9 1 40 13 7 4 3 17 4 10 Storage 11 | 1 1 . 3 . . . 1 . . . . . . . . . 1 1 2 . . . 1 . . . . . . . . . . Processor 7 | . . . 2 . . . . . . . 1 . 1 . . . . 2 1 . . . . . . . . . . . . . . Hackware 7 | . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Protection 38 | . . . 2 1 . . 1 4 1 1 . . 1 6 5 . 10 5 . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 370 | 2 14 . 33 2 2 5 12 31 21 19 14 3 21 6 2 4 20 3 27 10 3 4 10 10 12 20 3 8 3 4 15 5 22 Energy Gun 67 | 1 . . 2 . . . 1 8 6 7 . . 5 1 2 . 7 . 10 1 . 1 4 3 . 5 . . . . 1 . 2 Energy Cannon 39 | . 2 . . . . . 1 4 . . . . 1 . . 2 8 . . 1 1 1 1 1 . 2 1 2 . 2 4 . 5 Ballistic Gun 101 | 1 5 . 16 2 1 2 5 7 7 4 8 2 7 3 . . 2 . 7 3 . . 1 1 3 7 1 3 . . . . 3 Ballistic Cannon 16 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 3 . 1 . 1 . 2 2 2 Launcher 45 | . 1 . 3 . . 2 . 2 1 2 1 . . 1 . . 1 . . . . . . 1 6 4 . 2 1 2 4 2 9 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 56 | . 6 . 12 . . 1 5 5 7 4 4 1 7 . . 1 2 1 . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . . . . 2 . . 1 . 1 1 . . . 2 10 4 1 1 3 1 . 2 . . 1 . 4 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 Special Melee Weapon 8 | . . . . . 1 . . 3 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 31 | . 1 . 4 . . . 1 . 2 1 . . 1 . . . 12 . 1 . . 3 . . . . . . 4 . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Parts Lost 112 | . . . 4 . . 3 . 6 2 1 3 . . 7 8 . 28 5 7 3 1 . 4 . . 3 1 1 1 . . . 24 Power 12 | . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . . . . . 1 . . . . . . 5 Propulsion 35 | . . . 3 . . 1 . 3 . . 2 . . 3 4 . 9 2 3 . . . 1 . . . . . . . . . 4 Utility 13 | . . . . . . 2 . 1 . 1 . . . 2 . . 5 . 1 . . . . . . . . . . . . . 1 Weapon 52 | . . . . . . . . 2 2 . 1 . . 2 2 . 12 3 2 3 1 . 3 . . 2 1 1 1 . . . 14 Highest Loss Streak 13 | . . . 2 . . 2 . 5 2 1 1 . . 4 7 . 13 4 3 2 1 . 3 . . 2 1 1 1 . . . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 100 99 100 100 99 100 100 99 99 99 100 99 99 97 87 89 82 73 56 63 34 59 52 52 50 55 57 58 62 59 65 60 Engine 4 | . 14 14 10 11 11 11 9 9 9 9 9 9 10 6 4 1 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 2 6 4 . . . . 3 5 5 2 1 . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 9 12 8 1 . . 2 3 5 2 4 5 5 5 4 4 6 Treads 12 | . 14 14 21 22 22 27 18 18 18 18 19 18 25 31 29 26 5 . 1 . 4 5 4 4 5 4 3 1 . . . . . Leg 3 | . . . . . . . . . . . . . . . . . 7 13 4 4 5 . 4 5 5 5 5 8 11 14 14 11 . Wheel 7 | . 13 13 10 11 11 5 17 17 17 17 15 18 13 7 9 13 6 4 14 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 10 5 5 5 4 5 4 . . . . . . . . 10 21 Device 10 | . 13 14 13 17 11 16 10 9 9 11 9 9 5 11 12 13 7 3 8 11 11 6 10 10 10 9 10 9 9 10 8 8 6 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Protection 1 | . . . 2 4 11 5 . 8 9 5 . . 1 1 . . 4 5 . . . . . . . . . . . . . . . Energy Gun 5 | . 3 . . . . . 1 11 14 17 18 9 6 5 10 13 7 1 4 . 5 . 8 6 . 1 2 . . . 1 . . Energy Cannon 4 | . 3 . . . . . . 6 . . . . . . . . 10 3 2 4 10 1 2 2 5 5 14 12 14 14 13 12 6 Ballistic Gun 9 | . 13 28 19 21 14 20 21 5 10 7 6 17 18 19 15 9 2 . 2 4 . . 2 5 2 5 . 6 5 5 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 3 1 . 3 3 7 6 6 5 5 5 8 7 5 Impact Weapon 1 | . 7 . 2 . . 1 3 1 1 1 1 . . . . . 4 10 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 8 6 4 2 . 2 1 . . . . . . 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 11 50 50 58 58 58 58 106 111 106 105 98 98 135 133 133 113 131 130 85 92 89 89 125 137 140 142 149 151 151 163 162 155 178 Greatest Support 282 | 20 40 16 40 12 12 63 24 83 24 84 24 24 24 102 105 28 48 48 72 97 128 128 194 248 223 231 237 237 272 242 273 275 282 Greatest Overweight (x) 16 | 1 4 4 16 4 4 4 4 4 4 8 8 4 5 10 11 4 10 10 6 1 . . . . . 1 1 . . . . . . Average Overweight (x) 2 | . 3 3 3 4 4 1 2 3 3 3 4 4 4 7 5 3 8 4 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 17 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 16 19 19 19 19 19 21 24 24 24 24 24 24 22 23 24 23 16 19 18 19 17 23 24 25 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 19 20 20 20 25 25 25 25 25 25 25 22 25 25 24 20 20 20 20 20 24 25 25 25 25 24 25 25 25 24 16 Scrap Engine Consumption 223 | . . . . . . . . . . . . . . . . . . . 51 7 11 1 20 20 3 36 17 6 8 4 14 10 15 Constructs Created 8 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 1 . . . . . 2 Constructs Modified 83 | . . . . . . . . . . . . . . . . . . . 13 8 2 . 11 5 . 13 7 3 . 3 8 6 4 Class Distribution -------------------- 29% | Construct 22% | Mutant 16% | Scavenger-Skirmisher 9% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Garrison Scavenger-Skirmisher | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Construct | -5/Upper Caves Derelict-Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Hacker-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 18327 | 235 491 369 1068 230 20 207 192 867 500 791 459 64 967 990 621 30 584 156 1100 857 215 . 758 472 498 1510 369 335 253 242 773 456 1648 Remotely 160 | . . . . . . . . . . . . . . . 160 . . . . . . . . . . . . . . . . . . Salvage Created 30578 | . 555 375 1420 157 . 293 388 1462 966 2120 1156 58 1202 1006 578 . 580 104 2057 982 210 . 729 588 1248 2931 1096 462 775 824 1569 667 4020 Parts 1361 | . 30 23 104 12 . 16 28 69 46 101 57 2 60 49 26 . 29 5 88 33 7 . 41 36 9 123 39 12 20 27 79 29 161 Haulers Intercepted 15 | . . . 6 . . . 1 . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . 2 . . Recyclers Shooed 18 | . . . 2 . . 1 4 . . 2 . . 2 . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 166 | . . . . . . . . . . . . . . 47 31 1 . 2 . 27 . . 15 . . . 10 12 . 21 . . . Prevented 78 | . . . . . . . . . . . . . . . 1 . . 3 . 3 9 . 21 . . . 27 . . 14 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 500 | . 11 12 29 3 . 10 4 19 14 32 29 1 14 21 11 . 15 4 27 16 4 . 10 10 6 50 13 8 12 14 20 11 70 Melee 24 | . 3 . . . . . . . . . . . . . . . . 2 11 . . . . . . 1 . . . . . 1 6 Guns 199 | . 2 12 19 3 . 5 1 8 10 28 21 1 14 21 11 . 9 . 7 5 1 . 5 5 . 1 . 2 1 1 . . 6 Cannons 108 | . . . . . . . 2 3 . . . . . . . . 4 1 4 8 2 . 2 4 3 18 11 4 2 6 11 6 17 AOE 125 | . 3 . 8 . . 5 1 6 3 3 7 . . . . . . . 4 . . . . . 3 21 . 2 9 6 7 3 34 Classes Destroyed 30 | . 6 . 3 1 . . . 3 2 . . . 1 . . . 2 . 1 1 . . 1 . 1 1 1 . 3 1 . 2 . Worker 13 | . 1 . . . . . 1 . 1 1 . . . . . . . . 3 . . . . . . . . . . . 3 . 3 Builder 16 | . . . 1 . . . 1 . . 2 . . 2 . . . . . 2 . . . . . . 2 . . . . 1 . 5 Tunneler 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 15 | . . . 6 . . . 1 . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . 2 . . Recycler 33 | . 2 2 3 . . . 1 . 2 6 . . 2 . . . . . 6 . . . . . . 5 . . . . 2 . 2 Minesweeper 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . Mechanic 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Operator 8 | . 2 . 2 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 23 | . 3 . 4 . . . 1 1 3 2 . . 2 . . . . . 2 . . . . . . 1 . . . . 2 1 1 Swarmer 112 | . 3 10 19 . . 4 . . 3 4 13 . 3 11 4 . . 4 11 1 . . . 2 . 14 . . 1 1 4 . . Cutter 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Grunt 167 | . 8 2 4 3 . 6 3 5 8 19 11 . 5 5 4 . . . 2 8 2 . 2 . . 8 8 6 5 4 6 4 29 Brawler 16 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 6 1 . 2 . . . 4 Duelist 23 | . . . . . . . . 1 . . 2 . 1 4 . . . . . . . . 1 . . 2 . 1 . 3 . 1 7 Protector 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Sentry 56 | . . . 6 . . . 1 8 2 8 3 1 1 1 2 . . . 1 2 1 . 1 3 . 3 2 1 . 2 2 2 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 28 | . . . . . . . . . 1 1 . . . . . . . . . 3 1 . 3 . . 4 2 . 1 2 . . 10 Programmer 53 | . . . . . . . . 3 . . . . 3 . 1 . . . 12 . . . 2 4 . 7 . . . . 8 2 11 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 20 | . 5 3 8 3 . 7 7 9 4 5 9 1 5 4 7 . 2 3 6 3 2 . 3 3 4 11 6 4 7 7 7 5 20 Combat Bots Only 17 | . 3 3 6 3 . 7 4 8 3 5 9 1 4 4 7 . 2 3 6 3 2 . 3 3 4 10 6 4 7 7 4 5 17 Max Kills in Single Turn 7 | . 3 2 4 1 . 2 2 2 2 2 3 1 2 2 1 . 1 1 6 2 1 . 1 1 2 6 2 2 4 6 7 3 5 Gunslinging 1 | . . 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . 4 . . 2 1 2 2 2 3 . . . . . . . 4 . . . . . 2 6 . 2 4 6 4 3 5 Melee 1 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Damage Taken 37790 | . 232 218 897 113 . 423 187 1045 476 1239 771 44 739 1877 1504 . 3304 702 2416 1542 453 . 1898 940 . 2898 1351 658 480 277 951 459 9696 Core 3341 | . 68 33 131 43 . 41 13 74 76 126 108 . 66 35 44 . 538 123 188 200 30 . 150 35 . 102 119 34 41 . 132 84 707 Absorbed by Shields 649 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 265 228 . . Reduced by Siege Mode 241 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . 134 55 10 . . . . . Regen/Repaired (Parts) 7964 | . 22 . 14 . . . . . . 85 . . . . . . . . 636 520 218 100 1238 366 37 1566 650 91 69 477 518 182 1175 Core Remaining (%) 58 | 100 . 59 . . . 46 . . . . . 27 . . . . . 5 . . . . 43 . . . . . . 71 89 94 48 Volleys Fired 1150 | . 36 23 73 7 . 18 16 58 32 105 71 3 45 51 29 1 55 7 36 39 15 . 29 26 12 87 21 11 22 17 39 18 148 Largest 5 | . 2 2 2 2 . 2 3 3 3 3 3 3 4 4 4 1 4 1 3 3 4 . 4 4 3 4 5 5 5 5 5 5 5 Hottest 318 | . 80 46 46 46 . 63 115 179 147 147 141 105 149 157 189 65 189 75 272 203 288 . 296 273 164 318 287 262 274 291 304 296 294 Shots Fired 2934 | . 70 47 144 15 . 33 45 131 92 282 159 9 178 199 100 1 126 7 78 92 37 . 83 84 25 169 89 52 56 79 114 67 271 Gun 1902 | . 66 47 142 15 . 28 39 93 90 278 155 9 178 199 100 1 86 1 57 25 19 . 55 49 . 48 10 11 9 16 5 . 71 Cannon 931 | . 2 . . . . . 6 33 . . . . . . . . 40 6 21 67 18 . 28 34 11 112 79 39 45 61 103 64 162 Launcher 101 | . 2 . 2 . . 5 . 5 2 4 4 . . . . . . . . . . . . 1 14 9 . 2 2 2 6 3 38 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1461 | . 52 47 142 15 . 28 39 46 42 83 45 6 135 153 60 . 36 . 23 58 13 . 33 41 . 78 21 30 18 32 57 30 98 Thermal 846 | . 16 . . . . . . 21 48 195 110 3 43 46 37 1 68 1 . 26 18 . 22 34 11 11 21 10 20 16 24 15 29 Explosive 101 | . 2 . 2 . . 5 . 5 2 4 4 . . . . . . . . . . . . 1 14 9 . 2 2 2 6 3 38 Electromagnetic 479 | . . . . . . . 6 59 . . . . . . 3 . 11 6 55 8 6 . 28 8 . 71 47 10 16 29 27 19 70 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Phasic 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 5 9 10 6 . 14 12 8 13 15 21 24 8 12 13 . 10 2 5 8 6 . 7 11 13 23 22 13 8 10 10 12 11 Robot Miss Streak 7 | . 5 4 4 1 . 1 2 6 7 6 2 3 5 6 4 . 5 3 3 7 2 . 3 4 1 2 3 2 3 6 3 3 5 Penetration Max 2 | . . . . . . . . . . . . . 2 2 1 . . . 1 . . . . 1 . 1 . . 1 1 . 1 1 Secondary Targets 32 | . 1 3 2 1 . . . 1 1 3 4 . 1 8 5 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1919 | . 51 26 112 11 4 24 31 113 68 189 111 5 96 110 71 1 61 7 86 50 23 . 47 49 22 130 61 31 25 38 62 32 172 Core Hits 1052 | . 22 16 50 5 . 21 13 45 36 83 52 1 47 43 24 . 28 3 60 27 9 . 19 18 12 74 24 16 26 28 42 22 186 Critical Kills 35 | . 1 . . . . . . . 3 . . . 2 3 1 . 3 . 1 8 . . . 2 . 2 . . 1 . 3 3 2 Critical Parts Destroyed 41 | . 4 . 2 . . . 1 . . . 1 . 6 5 5 . . 1 . 5 . . . 1 . 1 . . . . 2 2 5 Critical Strikes 150 | . 5 . 2 . . . 1 7 7 11 6 . 12 11 7 . 7 2 9 13 . . 2 6 . 6 1 1 1 1 11 7 14 Burn 29 | . . . . . . . . . 4 11 4 . 3 3 1 . 1 . . . . . 1 1 . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Destroy 70 | . 1 . . . . . 1 . 2 . 1 . 8 8 6 . 4 . 1 13 . . . 4 . 2 . . . . 7 5 7 Blast 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 . 1 3 2 2 Corrupt 6 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . 1 . . . . . . . 1 . . Smash 10 | . 4 . 2 . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . 5 . . 1 . . . . . . . 6 . . . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 412 | . 19 . 34 . 4 1 7 57 16 11 31 2 10 1 . 6 . 31 107 5 2 . 7 2 . 9 . . . . . 3 47 Impact 148 | . 19 . 34 . . 1 7 17 16 10 18 2 8 . . 5 . 7 4 . . . . . . . . . . . . . . Slashing 183 | . . . . . . . . 21 . . 13 . 2 1 . . . 24 103 5 2 . 1 1 . 9 . . . . . 1 . Piercing 56 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . 2 47 Sneak Attacks 62 | . . . 8 . 4 . 2 19 6 1 . . 3 1 . 1 . . 11 1 . . . . . 3 . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 17 | . 2 . 2 . . . . . . . . . . . . . . 2 9 . . . 1 . . . . . . . . . 1 Damage Inflicted 78552 | . 1196 403 2728 171 . 560 816 3261 2128 4041 2844 91 2126 1754 1210 . 1633 288 4301 1439 583 . 1122 1571 3028 8501 2197 1532 2835 2368 3857 1814 18154 Guns 23309 | . 554 403 1468 171 . 326 385 980 1123 3707 1886 91 1942 1681 1202 . 1047 . 950 515 191 . 726 725 . 1023 220 177 220 211 77 . 1308 Cannons 20664 | . 17 . . . . . 120 459 . . . . . . . . 586 79 665 796 392 . 252 770 558 4154 1977 797 746 1214 2190 1063 3829 Explosions 26040 | . 162 . 385 . . 234 148 538 216 334 395 . . . . . . . 563 . . . . 9 2470 2951 . 558 1869 943 1590 672 12003 Melee 8464 | . 463 . 875 . . . 163 1284 789 . 563 . 184 73 . . . 209 2123 128 . . 144 . . 373 . . . . . 79 1014 Ramming 75 | . . . . . . . . . . . . . . . 8 . . . . . . . . 67 . . . . . . . . . Kinetic 18773 | . 445 403 1468 171 . 326 385 316 525 860 554 69 1375 1156 568 . 254 . 486 759 123 . 358 818 . 1941 429 653 480 518 1066 379 1888 Thermal 15528 | . 126 . . . . . 148 287 598 2847 1332 22 567 525 601 . 1079 . 441 329 266 . 285 590 558 255 516 321 974 298 516 215 1832 Explosive 22768 | . 162 . 385 . . 234 . 489 216 334 395 . . . . . . . . . . . . 9 2470 2823 . 558 1018 943 1568 672 10492 Electromagnetic 11456 | . . . . . . . 120 885 . . . . . . 33 . 135 79 1251 223 194 . 335 87 . 3109 1252 . 363 609 707 469 1605 Impact 2480 | . 463 . 875 . . . 163 36 789 . . . 60 . . . . 94 . . . . . . . . . . . . . . . Slashing 4793 | . . . . . . . . 1248 . . 563 . 124 73 . . . 115 2123 128 . . 46 . . 373 . . . . . . . Piercing 1191 | . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . . 79 1014 Entropic 1323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1323 Phasic 165 | . . . . . . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . Highest Corruption 40 | . . 1 1 1 . . . 2 . 1 . . . . . . 4 4 18 18 18 18 40 6 13 13 . . . . 5 1 7 Average Corruption 9 | . . 1 1 1 . . . 1 . 1 . . . . . . 4 4 11 18 18 18 20 2 7 6 . . . . 2 1 2 Corruption Purged 38 | . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . 6 . 16 . . . . 4 . 8 Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Effects 417 | . . 9 5 9 . . . 2 . . . . . . . . 6 27 109 59 60 9 80 7 8 9 . . . . 4 1 13 Message Errors 107 | . . 2 . 1 . . . . . . . . . . . . 2 12 25 14 17 . 26 2 1 2 . . . . 1 . 2 Matter Fused 102 | . . 3 1 3 . . . . . . . . . . . . . 7 31 16 11 6 14 1 1 2 . . . . 2 . 4 Heat Flow Errors 45 | . . . . . . . . . . . . . . . . . 1 4 18 10 3 . 2 2 1 2 . . . . 1 . 1 Energy Discharges 40 | . . 3 1 3 . . . 1 . . . . . . . . . 2 9 4 3 1 9 . 2 1 . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . 1 . . . . . . . Data Loss (minor) 43 | . . . . . . . . . . . . . . . . . 1 2 10 7 10 1 11 . . . . . . . . . 1 Data Loss (major) 21 | . . . 1 . . . . . . . . . . . . . 1 . 7 1 4 . 2 1 2 1 . . . . . . 1 Misfires 16 | . . 1 1 2 . . . 1 . . . . . . . . . . 2 2 1 . 4 . . . . . . . . 1 1 Alerts 15 | . . . . . . . . . . . . . . . . . . . 4 1 6 1 3 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 19 | . . . 1 . . . . . . . . . . . . . . . 1 2 3 . 8 1 1 . . . . . . . 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 3369 | . 138 . 196 . . 10 . 39 194 16 . . 60 55 . . 7 69 443 68 . . . 136 30 557 27 65 27 90 319 36 787 Projectiles 1017 | . . . . . . . . . . . . . . . . . 7 . 120 1 . . . 102 . 287 27 36 6 90 98 . 243 Explosions 986 | . . . . . . 10 . . 2 16 . . . . . . . . 102 . . . . . 30 85 . 29 21 . 221 36 434 Melee 1366 | . 138 . 196 . . . . 39 192 . . . 60 55 . . . 69 221 67 . . . 34 . 185 . . . . . . 110 Knockbacks 52 | . 1 . . . . . 1 . 2 . . . . . . . . 1 . 3 . . 2 3 . 9 5 4 2 3 9 . 7 Impact 5 | . 1 . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 3 . 9 5 4 2 3 9 . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . 14 . . . . 46 113 78 . . . . . . . . . . 154 . . . . . . 86 . . . . . . 179 Shots 14 | . 1 . . . . 1 2 3 . . . . . . . . . . 3 . . . . . . 1 . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 66 16 27 50 . 61 3 329 248 400 258 25 413 460 370 . 456 276 380 545 315 . 442 212 171 444 440 384 197 405 513 194 450 Average Temperature 106 | . 22 6 7 25 . 27 2 90 53 100 87 13 130 129 135 . 162 94 121 132 127 . 128 78 114 93 135 116 106 118 101 58 106 Received Heat Transfer 6714 | . 120 51 249 63 . 180 45 288 144 612 372 9 249 450 465 . 924 . 36 207 126 . 102 72 . 333 231 147 26 44 8 27 1134 Effects 69 | . . . . . . . . . . 3 2 . 4 2 4 . 2 . 5 15 2 . 6 . . 4 4 . . 1 8 . 7 Shutdowns 9 | . . . . . . . . . . 1 . . 2 . . . . . . 3 . . 1 . . . . . . 1 . . 1 Energy Bleed 11 | . . . . . . . . . . 1 . . 1 . 1 . . . 1 2 1 . . . . 1 1 . . . . . 2 Interference 40 | . . . . . . . . . . 1 2 . . . 3 . 2 . 3 8 1 . 5 . . 3 3 . . . 6 . 3 Matter Decay 4 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 14 4 1 . . . . . Total Turns 384 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . 230 79 12 . . . . . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . 45 29 12 . . . . . Robots Corrupted 32 | . . . . . . . . 2 . . . . . . . . 1 . 1 2 1 . 2 . . 10 2 . . 1 2 1 7 Combat Hostiles 30 | . . . . . . . . 2 . . . . . . . . 1 . 1 2 1 . 2 . . 8 2 . . 1 2 1 7 Parts Fried 103 | . 5 . 7 . . . . 4 2 3 . . . . . . 2 2 19 3 1 . 6 . . 21 6 . 1 2 9 . 10 Impact Corruptions 26 | . 5 . 7 . . . . . 7 . . . 2 . . . . 4 . . . . . 1 . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . Combat Hostiles 5 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . Parts Melted 58 | . . . . . . 1 . . 4 18 13 . 3 1 3 . 3 . . 3 1 . 1 1 . 2 1 . 1 . 2 . . Heat Transferred 23955 | . 287 . . . . . 150 494 1406 6172 2923 37 1406 1369 1184 . 1207 . 250 500 411 . 481 703 . 300 800 500 925 450 650 300 1050 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 3 . 2 . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 2485 | . 204 189 555 192 . 172 327 1385 812 618 1599 743 166 . . . . . 641 . . . . 173 136 1362 . . . . 693 619 2485 Initial 719 | . . 19 37 192 . . 8 212 674 161 401 719 78 . . . . . . . . . . . 40 95 . . . . 150 335 280 Average 417 | . 78 66 371 91 . 77 195 811 478 355 1134 603 61 . . . . . 202 . . . . 68 99 637 . . . . 483 330 895 Maximum Alert Level 5 | . 1 . 2 . . . 1 4 3 2 4 3 . . . . . . 2 . . . . . . 4 . . . . 2 2 5 Low Security (%) 41 | 100 94 100 17 100 . 100 40 . 8 . . 12 100 . . . . . 57 . . . . 100 100 37 . . . . 16 18 2 Level 1 19 | . 5 . 23 . . . 59 26 32 66 . 1 . . . . . . 33 . . . . . . 1 . . . . 15 67 31 Level 2 18 | . . . 59 . . . . 22 45 32 7 42 . . . . . . 8 . . . . . . 3 . . . . 67 13 24 Level 3 10 | . . . . . . . . 14 13 . 45 43 . . . . . . . . . . . . . 31 . . . . . . 14 Level 4 8 | . . . . . . . . 36 . . 47 . . . . . . . . . . . . . . 26 . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 4 . 2 1 . . 2 . 2 8 . . 6 . . . . . 14 . . . . 2 . 15 . . . 1 6 1 23 Investigation 12 | . 2 . . 1 . . 2 . 2 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 Extermination 20 | . . . . . . . . . . . . . 3 . . . . . 4 . . . . 2 . 4 . . . . 4 . 3 Reinforcement 27 | . 2 . 1 . . . . . . 3 . . . . . . . . 5 . . . . . . 6 . . . . 2 1 7 Assault 17 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 5 . . . 1 . . 8 Garrison 11 | . . . . . . . . . . 3 . . 3 . . . . . 1 . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 29 | . 2 . 1 . . . 2 1 2 3 . . 2 . . . . . 2 . . . . 1 . 3 . . 1 . 1 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 692 | . 28 16 41 3 . 8 8 30 22 38 25 2 17 24 11 . 21 8 45 20 11 . 16 14 6 47 14 7 24 18 19 13 136 Peak Tracking Total 19 | . 4 3 5 3 . 4 5 7 3 5 4 1 4 4 7 . 5 4 9 5 4 . 4 4 3 8 7 4 19 8 5 4 17 Tactical Retreats 49 | . 2 . 2 . . . 2 2 . 1 2 . . 2 . . 5 4 2 2 2 . 2 . . 2 2 . 2 . . 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 29 | . . . . . . . . 8 . 1 9 . 1 . . . . . 5 . . . . 3 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused 15 | . . 3 . . . . . . . 1 1 . . . . . . . . 4 3 . 2 . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 30 | . . 4 . . . . . . . . 4 . . . . . . . . 4 3 . 2 . . . . 7 . 6 . . . Triggered 33 | . . 3 . . . . . . . 1 1 . . . . . . . 2 5 3 . 2 . . . . 1 15 . . . . Most Traps Carried 8 | . . 2 . . . . . . . . 2 . . . . . . . . 8 5 2 2 . . . . 6 4 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 62 | . 1 1 3 . . . 4 7 1 2 7 2 1 . 2 . 1 . 9 . . . . 1 . 10 . . 1 2 1 1 5 Max in Single Turn 4 | . 1 1 1 . . . 2 1 1 1 1 1 1 . 1 . 1 . 4 . . . . 1 . 3 . . 1 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 Garrison Relay 9 | . . . . . . . . 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 120 | . 9 . 14 1 2 1 5 2 11 9 3 6 7 . 1 1 . . 12 . . 4 . 3 . 9 1 1 5 . 4 1 8 Terminals 76 | . 6 . 11 . . 1 4 2 10 7 3 6 2 . 1 . . . 7 . . . . 1 . 5 . . . . 3 1 6 Fabricators 6 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . 1 . . Repair Stations 6 | . 1 . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . 1 . . 3 . . . . . 2 . . . . . . 2 . . . . . . 2 Total Hacks 301 | . 25 . 31 1 2 2 15 7 41 16 5 15 12 . 5 4 . . 30 . . 17 . 8 . 21 1 1 15 . 11 2 14 Successful 167 | . 15 . 11 1 2 2 5 2 22 8 2 9 2 . 5 4 . . 12 . . 17 . 3 . 14 1 1 15 . 7 . 7 Failed 134 | . 10 . 20 . . . 10 5 19 8 3 6 10 . . . . . 18 . . . . 5 . 7 . . . . 4 2 7 Catastrophic 26 | . 2 . 3 . . . 1 . 4 1 . 3 2 . . . . . 2 . . . . 1 . 3 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 12 . 15 . 1 1 3 4 22 3 . 12 4 . . . . . 18 . . . . 4 . 12 . . . . 9 . 1 Terminals 206 | . 21 . 26 . . 2 13 7 39 13 5 15 3 . 5 . . . 19 . . . . 2 . 15 . . . . 8 2 11 Fabricators 16 | . . . . . . . . . . . . . 1 . . . . . 8 . . . . 2 . 2 . . . . 3 . . Repair Stations 11 | . 2 . 2 . . . . . . 2 . . 2 . . . . . 1 . . . . . . 2 . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Garrison Access 16 | . . . . . . . 2 . . 1 . . 6 . . . . . 2 . . . . . . 2 . . . . . . 3 Terminal Hacks 104 | . 8 . 3 1 2 2 2 2 13 4 2 5 . . 5 4 . . 4 . . 17 . . . 5 1 1 15 . 3 . 5 Record 20 | . . . . . 1 . . . . . . . . . 5 . . . . . . 5 . . . . . . 9 . . . . Part Schematic 10 | . 2 . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . 1 . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 16 | . . . 2 . . . . . 2 . . 2 . . . . . . . . . 4 . . . . . . 5 . . . 1 Open Door 8 | . . . . 1 . . . . . 3 1 . . . . . . . . . . . . . . . 1 1 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 Locate Traps 10 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 2 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . 1 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . . . . 2 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . Scan Component 6 | . 1 . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Repair 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 Unauthorized Hacks 43 | . 5 . 4 . . . 2 . 9 1 . 4 . . . . . . 6 . . . . 1 . 6 . . . . 4 . 1 Terminals 30 | . 3 . 4 . . . 2 . 8 1 . 4 . . . . . . 2 . . . . . . 4 . . . . 1 . 1 Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Botnet 17 | . 2 . 1 . . . 1 . 3 1 . 3 . . . . . . 1 . . . . . . 3 . . . . 1 . 1 Operators 5 | . 1 . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . 3 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 6 . 13 . . 1 5 2 9 6 2 6 6 . . . . . 11 . . . . 2 . 7 . . . . 4 1 8 Full Trace Events 9 | . . . 3 . . . 2 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . 1 . . . . . . . . . . . . 20 . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Time 127 | . 26 . 26 . . . . . . 25 . . . . . . . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 4 . . . . 1 . . . . . 1 . . . . . . 1 2 . 3 . . 3 . . . . Non-combat 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 2 . 3 . . 3 . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . . . 18 . . 15 . . . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 33 | . . . . . . . . 18 . . 15 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 2 2 . . Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 . . 3 . . . . Robots Rewired 20 | . . . . . . . . 10 . . . . . . . . . . . 1 . . . . . . 2 . 5 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 46 | . . . 1 3 . . . 10 2 . 2 . . . . . . . 4 1 . . 1 2 1 7 2 . 8 2 . . . Largest Group 7 | . . . 1 4 1 1 1 7 3 2 2 2 1 . . . . . 3 1 1 . 1 1 1 3 2 . 7 4 2 . . Highest-Rated Group 391 | . . . 10 50 10 7 7 113 20 20 62 62 31 . . . . . 90 29 29 . 49 54 46 141 95 . 391 220 130 . . Highest-Rated Ally 68 | . . . 10 16 10 7 7 21 10 10 31 31 31 . . . . . 30 29 29 . 49 54 46 58 48 . 68 65 65 . . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 65 | . . . 8 3 . 4 1 2 11 18 . . . . . . 4 2 2 . 4 . . . . . . . . . 2 . 4 STAY 20 | . . . 4 2 . 2 1 1 7 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . FOLLOW 16 | . . . 4 1 . 2 . 1 4 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 EXPLORE 28 | . . . . . . . . . . 16 . . . . . . 3 2 . . 4 . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . 6 . . . 41 7 . 1 14 2 . . . . . 13 . 2 . . 11 14 12 3 . 21 26 . . . Total Damage 4358 | . . . . 31 . . . 959 23 . 22 301 . . . . . . 496 . 18 . . 70 377 445 94 . 950 572 . . . Kills 35 | . . . . . . . . 14 . . 1 3 . . . . . . 4 . . . . 1 . 2 . . 6 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Allies Melted 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 4 . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 9 | . 2 . . . . 1 . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . . . . . . 3 3 1 . . . 2 2 . 3 . . . 2 1 . . . . . Drone Launches 51 | . . . . . . . . . . 39 . . . . . . 4 2 . . 4 . . . . . . . . . . . 2 Drone Recoveries 39 | . . . . . . . . . . 33 . . . . . . 4 . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 49232 | 55 1625 1115 2049 980 456 1040 291 1584 1771 2290 2057 915 1858 3205 2735 1139 1808 1195 3099 1323 1268 254 1601 963 164 2582 2109 1775 1152 1386 1060 850 1478 Spaces Moved 29295 | 44 971 729 1008 602 298 579 139 728 931 1123 973 583 985 1398 1358 784 706 599 2045 1245 810 146 1112 679 106 1492 1365 1164 689 1081 713 641 1469 Core 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2244 | 1 6 . 55 . . 292 . 8 . 1 . . . 57 20 . . . . . 712 146 871 . . 71 4 . . . . . . Legs 9392 | . . . . . . . . . . . . . . . . . 3 221 . 979 98 . 241 679 106 1421 1361 1164 689 1081 713 636 . Wheels 15740 | 42 965 729 952 602 298 287 139 720 931 1122 973 583 985 1341 1338 784 703 378 1775 93 . . . . . . . . . . . . . Hover 1917 | . . . . . . . . . . . . . . . . . . . 270 173 . . . . . . . . . . . 5 1469 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 95 140 130 150 150 150 120 150 135 135 135 150 150 165 140 140 140 110 88 84 84 154 102 102 102 102 126 136 117 117 107 47 26 Average Speed 137 | 90 135 140 155 150 150 155 133 151 149 150 159 150 153 212 180 140 212 160 117 86 145 154 122 102 102 116 138 141 133 117 109 108 47 Slowest Speed 850 | 160 240 145 850 150 150 240 150 320 150 235 210 150 165 244 255 155 310 240 180 143 154 154 154 111 102 240 240 153 153 126 117 123 64 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 69 | 4 98 99 83 86 70 97 15 79 65 95 80 96 24 97 99 86 68 60 45 98 97 60 98 18 71 29 98 98 74 99 23 24 35 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 16 | . 2 . . 1 1 . . . 1 1 . . . 2 1 2 . . . . . 3 1 . . . . . 1 . . . . Known Exits Taken 12 | . . . 1 . . 1 1 . 1 1 . . 1 . . 1 . . 1 1 . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 1 . . . . . . 1 . 1 1 . 1 1 . . 1 1 . . . . 1 1 1 1 . 1 . Scrap Searched 43 | . . 1 . 1 . 1 . . . . . . . 3 2 4 . 3 . 5 4 . 5 . . . 4 6 . 4 . . . Spaces Dug 491 | . 12 . 11 . . 27 4 24 18 6 36 2 7 . . 2 1 16 41 4 6 . . 17 . 48 . . 6 41 50 3 109 Terrain Destroyed 1600 | . 12 . 23 . . 44 57 42 18 37 38 2 7 10 1 2 23 16 85 34 9 . 1 33 103 140 17 43 84 69 141 48 461 Melee 142 | . 3 . 11 . . 1 4 12 1 6 15 2 7 . . 2 . 16 38 3 2 . . 1 . . . . . . . 1 17 Projectile 313 | . . . . . . . . . . 3 . . . 5 . . 23 . 6 31 7 . . 19 2 34 17 20 19 28 32 12 55 AOE 1138 | . 9 . 12 . . 43 53 30 17 28 23 . . . . . . . 41 . . . . 13 101 106 . 23 65 41 109 35 389 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 35598 | 56 1184 782 1318 666 305 687 200 1029 1221 1522 1312 615 1233 1514 1566 817 909 788 2546 1397 864 180 1275 889 131 2188 1521 1260 884 1149 909 746 1935 Wait 2828 | . 97 6 97 45 . 77 4 55 182 173 141 21 112 22 130 8 30 111 257 30 13 1 63 119 1 479 73 35 102 21 89 47 187 Move 29262 | 43 970 728 1007 601 297 578 138 727 930 1123 971 582 984 1397 1357 783 705 598 2044 1244 809 145 1111 679 105 1491 1364 1163 688 1080 712 640 1468 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 353 | 7 21 6 21 4 1 4 11 15 12 14 8 1 18 5 9 7 24 20 13 15 3 7 17 16 . 18 2 11 7 1 11 9 15 Fast Attach 183 | 5 3 . 3 . . . 1 1 1 1 2 . 6 3 1 1 22 9 29 3 2 8 3 8 . 16 10 5 6 1 13 4 16 Attach 160 | 1 1 . 11 . . 3 2 7 2 2 4 1 6 9 6 . 20 . 15 6 2 2 8 8 . 11 1 3 2 2 5 5 15 Detach 70 | . 1 . 3 . . . 1 1 . . 2 . 2 2 1 . 9 1 14 2 1 4 2 3 . 8 2 . 1 1 2 1 6 Swap 555 | . 29 8 47 6 2 5 16 45 28 41 16 3 26 23 30 4 21 10 21 19 10 . 19 7 13 39 11 9 4 5 17 6 15 Drop 397 | . 10 7 24 3 1 1 5 13 18 19 6 2 24 1 2 7 23 10 34 13 4 13 15 19 . 30 12 16 11 1 21 13 19 Fire 1150 | . 36 23 73 7 . 18 16 58 32 105 71 3 45 51 29 1 55 7 36 39 15 . 29 26 12 87 21 11 22 17 39 18 148 Melee 371 | . 16 . 32 . 4 1 6 57 16 11 31 2 10 1 . 6 . 22 83 5 2 . 6 2 . 9 . . . . . 3 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 106 | . . . . . . . . 50 . . 56 . . . . . . . . . . . . . . . . . . . . . . Rewire 97 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . 25 . 41 14 . . . Trap 60 | . . 4 . . . . . . . 30 4 . . . . . . . . 4 3 . 2 . . . . 7 . 6 . . . Miscellaneous 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 3 exits: *Low x2 / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 17 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Repaired Lgt. Treads 777 | -10/Materials | Discovered new exit (range 8) 944 | -10/Materials | Discovered new exit (range 14) 1134 | -10/Materials | Discovered new exit (range 13) 1681 | -10/Materials | Entered Mines 1706 | -10/Mines | Found a hidden stash of uninstalled traps 1740 | -10/Mines | Learned Materials security intel 2106 | -10/Mines | Discovered new exit (range 6) 2330 | -10/Mines | Discovered new exit (range 7) 2796 | -10/Mines | Entered Materials 2796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3687 | -9/Materials | Repaired Seismic Detector 3694 | -9/Materials | Discovered new exit (range 4) 4524 | -9/Materials | Discovered new exit (range 15) 4583 | -9/Materials | Identified exit to Materials 4699 | -9/Materials | Discovered new exit (range 15) 4737 | -9/Materials | Identified exit to Mines 4796 | -9/Materials | First assault squad dispatched 4845 | -9/Materials | Entered Mines 4845 | -9/Mines | Accompanied by 1 ally 4880 | -9/Mines | Met a Derelict bent on vengeance 5003 | -9/Mines | Discovered exit to Materials (range 5) 5010 | -9/Mines | Learned Materials emergency access door positions 5153 | -9/Mines | Discovered exit to Materials (range 6) 5302 | -9/Mines | Met a Derelict shopkeep closing up shop 5343 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5343 | -9/Mines | Discovered new exit (range 6) 5571 | -9/Mines | Assembled infested the area 5587 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5671 | -9/Mines | Met 8R-AWN 5825 | -9/Mines | Entered Exiles 5825 | -9/Exiles | Accompanied by 1 ally 5864 | -9/Exiles | Welcomed by 8R-AWN 5893 | -9/Exiles | Met EX-HEX 5948 | -9/Exiles | Met EX-DEC 5990 | -9/Exiles | Learned location of Zion (-6) 6017 | -9/Exiles | Met EX-BIN 6040 | -9/Exiles | Aligned with FarCom system 6041 | -9/Exiles | Given EX-Vault access code 6077 | -9/Exiles | Opened EX-Vault 6088 | -9/Exiles | Found Superbattery 6119 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6268 | -9/Exiles | Discovered new exit (range 10) 6281 | -9/Exiles | Left Exiles lab with Superbattery 6281 | -9/Exiles | Entered Mines 6281 | -8/Mines | Accompanied by 1 ally 6286 | -8/Mines | Core integrity fell below 50% 6332 | -8/Mines | Discovered exit to Materials (range 15) 6834 | -8/Mines | Destroyed 7 combat bots 6857 | -8/Mines | Discovered exit to Materials (range 9) 7321 | -8/Mines | Entered Materials 7321 | -8/Materials | Accompanied by 1 ally 7321 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7601 | -8/Materials | Identified exit to Garrison 7612 | -8/Materials | Entered Garrison 7888 | -8/Garrison | Triggered checkpoint 7967 | -8/Garrison | Build established: Skirmisher 8002 | -8/Garrison | Garrison Relay disabled 8101 | -8/Garrison | Destroyed 8 combat bots 8107 | -8/Garrison | Lost 5 parts (2n1u2w) 8424 | -8/Garrison | Triggered checkpoint 8434 | -8/Garrison | Triggered checkpoint 8483 | -8/Garrison | Learned Materials security intel 8507 | -8/Garrison | Discovered new exit (range 11) 8538 | -8/Garrison | Garrison Relay disabled 8546 | -8/Garrison | Garrison Relay disabled 8576 | -8/Garrison | Triggered checkpoint 8656 | -8/Garrison | Discovered new exit (range 6) 8708 | -8/Garrison | Triggered checkpoint 8724 | -8/Garrison | Garrison Relay disabled 8868 | -8/Garrison | Garrison Relay disabled 8894 | -8/Garrison | Discovered new exit (range 15) 8960 | -8/Garrison | Triggered checkpoint 9051 | -8/Garrison | Discovered new exit (range 8) 9196 | -8/Garrison | Entered Materials 9196 | -8/Materials | Accompanied by 3 allies 9319 | -8/Materials | Discovered new exit (range 16) 9942 | -8/Materials | Identified exit to Storage 10153 | -8/Materials | Discovered new exit (range 16) 10780 | -8/Materials | Discovered new exit (range 16) 10967 | -8/Materials | Entered Storage 10967 | -8/Storage | Accompanied by 2 allies 11025 | -8/Storage | Repaired Hvy. Ion Engine 11649 | -8/Storage | Learned location of Armory (-3) 12366 | -8/Storage | Discovered new exit (range 24) 12967 | -8/Storage | First assault squad dispatched 12994 | -8/Storage | Garrison activated, responded to threat 13019 | -8/Storage | Core integrity fell below 50% 13257 | -8/Storage | Identified exit to Garrison 13257 | -8/Storage | Entered Garrison 13282 | -8/Garrison | Triggered checkpoint 13309 | -8/Garrison | Garrison Relay disabled 13397 | -8/Garrison | Triggered checkpoint 13436 | -8/Garrison | Destroyed 9 combat bots 13548 | -8/Garrison | Triggered checkpoint 13659 | -8/Garrison | Garrison Relay disabled 13746 | -8/Garrison | Discovered new exit (range 10) 13876 | -8/Garrison | Triggered checkpoint 13959 | -8/Garrison | Build established: Mutant 14100 | -8/Garrison | Discovered new exit (range 15) 14124 | -8/Garrison | Triggered checkpoint 14188 | -8/Garrison | Garrison Relay disabled 14484 | -8/Garrison | Triggered checkpoint 14523 | -8/Garrison | Garrison Relay disabled 14640 | -8/Garrison | Spotted B-75 Beast 15052 | -8/Garrison | Rescued a captive Derelict 15053 | -8/Garrison | Rescued a captive Derelict 15169 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15314 | -8/Garrison | Entered Recycling 15314 | -8/Recycling | Accompanied by 2 allies 15318 | -8/Recycling | Found Scrap Engine 15528 | -8/Recycling | Build established: Scavenger-Skirmisher 16155 | -8/Recycling | Discovered new exit (range 8) 16229 | -8/Recycling | Entered Factory 16229 | -6/Factory | Accompanied by 1 ally 16229 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 16644 | -6/Factory | Discovered new exit (range 16) 17304 | -6/Factory | Discovered new exit (range 15) 17341 | -6/Factory | Identified exit to Lower Caves 17614 | -6/Factory | Garrison activated, responded to threat 17820 | -6/Factory | Discovered exit to Lower Caves (range 6) 18087 | -6/Factory | Entered Lower Caves 18105 | -6/Lower Caves | Met a Warlord Commander 18106 | -6/Lower Caves | Learned location of Warlord (-4) 18112 | -6/Lower Caves | Found Encrypted Comm Array 18141 | -6/Lower Caves | Encountered a Warlord checkpoint 19048 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19403 | -6/Lower Caves | Learned Factory terminal intel 19626 | -6/Lower Caves | Discovered new exit (range 10) 19644 | -6/Lower Caves | Lost 4 parts (1n1u2w) 19773 | -6/Lower Caves | Spotted B-75 Beast 21164 | -6/Lower Caves | Learned 4 Factory zone layouts 21292 | -6/Lower Caves | Entered another Lower Caves area 21347 | -6/Lower Caves | Discovered new exit (range 12) 21620 | -6/Lower Caves | Learned Factory garrison access intel 22371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22397 | -6/Lower Caves | Learned location of Extension (-6) 22971 | -6/Lower Caves | Discovered new exit (range 20) 23136 | -6/Lower Caves | Learned Factory emergency access door positions 23462 | -6/Lower Caves | Attracted the attention of an 0b10 base 23543 | -6/Lower Caves | Lost 7 parts (2p4n1w) 23546 | -6/Lower Caves | Destroyed 7 combat bots 23569 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 23569 | -6/Lower Caves | Learned Research trap positions 23569 | -6/Lower Caves | Learned Armory emergency access door positions 23825 | -6/Lower Caves | Build established: Scavenger-Mutant 24027 | -6/Lower Caves | Entered Zion 24118 | -6/Zion | Discovered new exit (range 11) 24311 | -6/Zion | Identified exit to Deep Caves 24616 | -6/Zion | Rebuked by Imprinter 24694 | -6/Zion | Learned 8 Factory zone layouts 24725 | -6/Zion | Found CR-A16's Pointy Stick 25159 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25166 | -6/Zion | Entered Deep Caves 25486 | -6/Deep Caves | Attacked by Z-Imprinter 25541 | -6/Deep Caves | Destroyed Z-Imprinter 25566 | -6/Deep Caves | Lost 13 parts (1p4n2u6w) 25567 | -6/Deep Caves | Found Prototype Device 25567 | -6/Deep Caves | Identified Zio. Metafield Generator 25803 | -6/Deep Caves | Z-Facility disabled 25862 | -6/Deep Caves | Core integrity fell below 50% 25913 | -6/Deep Caves | Lost 13 parts (1p4n3u5w) 25916 | -6/Deep Caves | Found Prototype Protection 25952 | -6/Deep Caves | Found Prototype Protection 25952 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 25992 | -6/Deep Caves | Found Zio. Weapon Casing 26209 | -6/Deep Caves | Core integrity fell below 20% 26482 | -6/Deep Caves | Found Zio. Weapon Casing 26818 | -6/Deep Caves | Discovered new exit (range 6) 26974 | -6/Deep Caves | Entered Proximity Caves 27341 | -5/Proximity Caves | Lost 4 parts (1n3w) 27602 | -5/Proximity Caves | Build established: Mutant 28097 | -5/Proximity Caves | Discovered new exit (range 9) 28169 | -5/Proximity Caves | Entered Factory 28169 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28170 | -5/Factory | Identified exit to Factory 28170 | -5/Factory | Identified exit to Upper Caves 28172 | -5/Factory | Loaded intel: 26 terminal locations 28173 | -5/Factory | Loaded intel: 4 garrison access locations 28399 | -5/Factory | Build established: Derelict-Mutant 28720 | -5/Factory | Build established: Mutant 29391 | -5/Factory | System corruption reached 10% 29438 | -5/Factory | Cargo convoy interrupted 29708 | -5/Factory | Build established: Scavenger-Mutant 30222 | -5/Factory | Build established: Scavenger-Construct 30328 | -5/Factory | Joined by Warlord Dakka squad 30645 | -5/Factory | Garrison activated, responded to threat 30650 | -5/Factory | Joined by Warlord Muscle squad 31025 | -5/Factory | Lost 3 parts (1p1n1w) 31169 | -5/Factory | First assault squad dispatched 31262 | -5/Factory | Build established: Construct 31268 | -5/Factory | Entered Upper Caves 31374 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31801 | -5/Upper Caves | Identified exit to Upper Caves 31970 | -5/Upper Caves | Learned Factory garrison access intel 32271 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32591 | -5/Upper Caves | Entered another Upper Caves area 32591 | -5/Upper Caves | Accompanied by 1 ally 32647 | -5/Upper Caves | Discovered exit to Factory (range 15) 32722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32917 | -5/Upper Caves | Spotted B-75 Beast 33053 | -5/Upper Caves | Learned Factory stockpile data 33087 | -5/Upper Caves | Build established: Derelict-Construct 33648 | -5/Upper Caves | Discovered new exit (range 9) 33859 | -5/Upper Caves | Entered Zhirov 33859 | -5/Zhirov | Discovered new exit (range 3) 33893 | -5/Zhirov | Met Zhirov 33920 | -5/Zhirov | Learned location of Testing (-3) 33934 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33957 | -5/Zhirov | Found Alien Artifact 33957 | -5/Zhirov | Identified Integrated Reactor 33957 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33976 | -5/Zhirov | Found Alien Artifact 34113 | -5/Zhirov | Entered Proximity Caves 34744 | -4/Proximity Caves | Build established: Construct 35053 | -4/Proximity Caves | Learned 4 Research zone layouts 35228 | -4/Proximity Caves | Ambushed by research squad 35329 | -4/Proximity Caves | Core integrity fell below 50% 35424 | -4/Proximity Caves | Spotted B-86 Titan 35461 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 35464 | -4/Proximity Caves | Destroyed B-86 Titan 35482 | -4/Proximity Caves | Lost 3 parts (1n2w) 35712 | -4/Proximity Caves | System corruption reached 30% 35714 | -4/Proximity Caves | Entered Factory 35714 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 35715 | -4/Factory | Identified exit to Upper Caves 35717 | -4/Factory | Loaded intel: 4 garrison access locations 35818 | -4/Factory | Identified Transdimensional Reconstructor 35965 | -4/Factory | Local machine network offline 36378 | -4/Factory | Discovered new exit (range 5) 36555 | -4/Factory | Spotted B-86 Titan 36564 | -4/Factory | Destroyed B-86 Titan 36677 | -4/Factory | Sucked down chute 36677 | -4/Factory | Entered Waste 36678 | -4/Waste | Met a frightened Derelict 36692 | -4/Waste | EMP discharged 36698 | -4/Waste | Spotted C-40 Crusher 36707 | -4/Waste | Destroyed C-40 Crusher 36707 | -4/Waste | Destroyed C-40 Crusher 36715 | -4/Waste | Spotted C-40 Crusher 36716 | -4/Waste | Spotted C-40 Crusher 36724 | -4/Waste | Destroyed C-40 Crusher 36724 | -4/Waste | Destroyed C-40 Crusher 36728 | -4/Waste | Spotted C-40 Crusher 36757 | -4/Waste | Destroyed C-40 Crusher 36792 | -4/Waste | EMP discharged 36792 | -4/Waste | System corruption reached 10% 36796 | -4/Waste | Spotted C-40 Crusher 36797 | -4/Waste | Discovered new exit (range 13) 36818 | -4/Waste | Destroyed C-40 Crusher 36841 | -4/Waste | Entered Factory 37213 | -4/Factory | Repaired Imp. System Restoration Module 37238 | -4/Factory | Joined by Warlord Pyro squad 37345 | -4/Factory | Joined by Warlord Muscle squad 37416 | -4/Factory | P-70 Sage assimilated allied MO-8U9(i) 37665 | -4/Factory | Discovered new exit (range 15) 37749 | -4/Factory | P-70 Sage assimilated allied 20-8BV(b) 37868 | -4/Factory | Destroyed 10 combat bots 37875 | -4/Factory | First assault squad dispatched 37964 | -4/Factory | Destroyed 10 combat bots 38702 | -4/Factory | Destroyed 7 combat bots 39342 | -4/Factory | Local machine network offline 39423 | -4/Factory | Entered Upper Caves 39575 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 40240 | -4/Upper Caves | Learned Research garrison access intel 40418 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41216 | -4/Upper Caves | Learned Research emergency access door positions 41265 | -4/Upper Caves | Discovered new exit (range 13) 41532 | -4/Upper Caves | Entered another Upper Caves area 41576 | -4/Upper Caves | Learned Research garrison access intel 41640 | -4/Upper Caves | Discovered new exit (range 5) 42098 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43077 | -4/Upper Caves | Discovered new exit (range 7) 43120 | -4/Upper Caves | Encountered a Warlord checkpoint 43307 | -4/Upper Caves | Entered Warlord 43791 | -4/Warlord | Learned Quarantine security intel 43791 | -4/Warlord | Learned Armory recycling unit intel 43791 | -4/Warlord | Learned Research terminal intel 43791 | -4/Warlord | Learned Armory trap positions 43791 | -4/Warlord | Learned Quarantine emergency access door positions 43791 | -4/Warlord | Learned 4 Research zone layouts 43791 | -4/Warlord | Learned 4 Testing zone layouts 43952 | -4/Warlord | Warlord's base attacked by MAIN.C 43965 | -4/Warlord | Found Prototype Energy Cannon 43968 | -4/Warlord | Found Prototype Energy Cannon 44044 | -4/Warlord | Build established: Commander-Construct 44156 | -4/Warlord | Met Warlord 44205 | -4/Warlord | Found Prototype Processor 44211 | -4/Warlord | Found Prototype Hackware 44218 | -4/Warlord | Identified Vortex Cannon (x2) 44226 | -4/Warlord | Identified System Mapper 44302 | -4/Warlord | Warlord forces counterattacked 44304 | -4/Warlord | Identified Exp. Core Analyzer 44388 | -4/Warlord | Spotted Executioner 44389 | -4/Warlord | Spotted Executioner 44394 | -4/Warlord | Spotted Executioner 44397 | -4/Warlord | Allies destroyed Executioner 44415 | -4/Warlord | Destroyed Executioner 44415 | -4/Warlord | Destroyed Executioner 44439 | -4/Warlord | Destroyed 7 combat bots 44445 | -4/Warlord | Discovered new exit (range 14) 44459 | -4/Warlord | Entered Proximity Caves 44459 | -3/Proximity Caves | Accompanied by 2 allies 44461 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 44495 | -3/Proximity Caves | Destroyed 7 combat bots 44708 | -3/Proximity Caves | Spotter reported a threat 45138 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45440 | -3/Proximity Caves | Build established: Construct 45704 | -3/Proximity Caves | Discovered new exit (range 14) 45845 | -3/Proximity Caves | Entered Research 45845 | -3/Research | Accompanied by 2 allies 45845 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 45846 | -3/Research | Identified exit to Testing 45847 | -3/Research | Loaded intel: 101 trap records 45849 | -3/Research | Loaded intel: 23 terminal locations 45850 | -3/Research | Loaded intel: 3 garrison access locations 46009 | -3/Research | Identified exit to Armory 46009 | -3/Research | Identified exit to Research 46242 | -3/Research | P-80 Master assimilated allied Archangel 7a 46354 | -3/Research | Found Prototype Launcher 46359 | -3/Research | Identified Hellfire Missile Launcher 46905 | -3/Research | Entered another Research area 46905 | -2/Research | Warlord forces began assault on 0b10 46905 | -2/Research | Evolved 2 slots: Propulsion x2 46906 | -2/Research | Identified exit to Quarantine 46907 | -2/Research | Loaded intel: 4 garrison access locations 46930 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 46966 | -2/Research | Met up with Warlord 47015 | -2/Research | Research machine network offline 47367 | -2/Research | Borebot progress halted 47472 | -2/Research | Destroyed Striker 47502 | -2/Research | Borebot progress halted 47674 | -2/Research | Discovered new exit (range 10) 47755 | -2/Research | Entered Access 47755 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 47896 | -1/Access | Identified exit to Surface 48186 | -1/Access | Build established: Hacker-Construct 48414 | -1/Access | Destroyed 7 combat bots 48505 | -1/Access | First assault squad dispatched 48620 | -1/Access | Garrison activated, responded to threat 48630 | -1/Access | Energy Cycler disabled 48666 | -1/Access | Lost 4 parts (3p1w) 48718 | -1/Access | Destroyed 14 combat bots 48793 | -1/Access | Warped through subspace 48843 | -1/Access | Spotted B-99 Colossus 48843 | -1/Access | Spotted B-99 Colossus 48887 | -1/Access | Lost 3 parts (3w) 48923 | -1/Access | Build established: Mutant 48994 | -1/Access | Lost 4 parts (1p1n2w) 49060 | -1/Access | High security lockdown imminent 49140 | -1/Access | High security lockdown engaged 49179 | -1/Access | Garrison activated, responded to threat 49182 | -1/Access | Lost 4 parts (2n2w) 49233 | -1/Access | Core integrity fell below 50% 49233 | *** | Escaped! Last Messages --------------- 49229_ C-30 ARC bursts open, deploying its payload. 49229_ G-73 Enforcer unfolds itself. 49229_ I-47 Archangel unfolds itself. 49229_ Lrn. Proton Cannon destroyed. 49229_ K-01 Serf collects debris. 49230_ System corrupted: Hyp. Accelerated Mass Construct/C jammed. 49231_ C-30 ARC bursts open, deploying its payload. 49231_ G-73 Enforcer unfolds itself. 49231_ L-61 Swordsman unfolds itself. 49231_ G-73 Enforcer unfolds itself. 49231_ L-61 Swordsman unfolds itself. 49231_ I-47 Archangel unfolds itself. 49232_ Gamma Rifle destroyed. 49232_ K-01 Serf collects debris. 49233_ Adv. Coolant Injector melts away. 49233_ The unstable cave ceiling collapses. 49233_ G-73 Enforcer crushed by falling debris. 49233_ 87 Matter crushed. 49233_ Imp. Antigrav System destroyed. [Achievement: Hardcore] Map ----- +----------------------------------------------------+ | ?????????# """ #% ####+++###"########???? | | ?????????# """ # # #???? | | ?????????# " # # #???? | | ?????????# # # #???? | | ?????????# # # #???? | | ?????????# # # #???? | | ?????????# / # #???? | | ?????????# " # #???? | | ?????????# # ##"""""""""########???? | | ?????????#+##/#####"##" #### # ####?????##???? | | ?????????# #???## b ###?##?????????????? | | ?????????# #????? *$g #??????????????????? | | #????????# #????? /% #??????????????????? | | #######?# #????? #??????????????????? | | # # ### #??????BB BB #??????????????????? | | #??????BB BB #??????????????????? | | ! #?????? #??????????????????? | | * #?????""""""""""#??????????????????? | | #??????????????????????????????????? | | """"" ##???#"????????????????????????????? | | """F"" "" #?# """""""""#??????????????????? | | """ "" """#?# #??????????????????? | | T"#?# #??????????????????? | | """#?# #??????????????????? | | "" #?# "" #??????????????????? | | ####?# "@ #??????????????????? | | #????# #??????????????????? | | ########????# #??????????????????? | | ###+############## #?###########??????? | | ### " Y###l g [ ### #??????? | | ??# # ### gm%%* ## ^ #??????? | | ??# " " ####; ! ### " #??????? | | ??# " "Y #?# g%g = # # """ #??????? | | ??# ""G"" ## # gg ## """ #??????? | | ??# #g i #%%/ ! ! !### " #??????? | | ??# k # = = ![# #??????? | | ??########### l =#%= ggggg## #??????? | | ????????????? ######%* ==!%#####+#######??????? | | ??????????? % ! = *|i!k!! ???? | | ??????????? * %[ %**|=!= ???? | | ???????????? %=%[# # ##|#%#####+######+??????? | | ????????????? =[ ##% ??????????? | | ?????????????? # ## ## #???????? | | ?????????????? # # # ## #???????? | | ??????????????? ? ?######## ### " #???????? | | ???????????????? ?????????? # ##? """ ????????? | | ???????????????????????????# ?? """ ? #???????? | | ????????????????????????????####?? "????????????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 90 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 550 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Free Arc Thrower | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Hardcore Challenges ------------ None Game ------ Seed FireAbsorptionRail Manual? 0 Play Time 09:02:10 Cumulative 594.5 hours Start 2023.04.10 @ 15:41:52 End 2023.04.11 @ 15:47:39 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 21/3/4/1/1/0/2/1/0 Lore% 92 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09110288-95b2-4ac4-a589-6be05286e3f3