Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 19:51:57 Player: naththebg Result: Destroyed by SH-W9S(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (816) 816 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1591 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 182/200 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Cooling System Small Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Wheel Compact Wheel Huge Storage Unit Subdweller Laser Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Huge Storage Unit Subdweller Laser Particle Cannon Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 12 2 3 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 8 | 2 4 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 3 | 2 1 . . Energy Cannon 3 | . 2 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 5 7 8 7 Power . | 1 . . . Propulsion 3 | 3 3 4 4 Utility 1 | . 1 1 1 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 16 | . 7 2 7 Power 1 | . 1 . . Propulsion 6 | . 2 1 3 Utility 4 | . 2 1 1 Weapon 5 | . 2 . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 94 100 99 Engine 13 | . 14 14 13 Leg 28 | . 28 28 28 Device 11 | . 8 14 14 Storage 14 | . 14 14 14 Energy Gun 8 | . 22 . . Energy Cannon 18 | . 4 28 28 Peak Build Rating 16 | 6 11 15 16 Average Rating 11 | 3 7 13 15 On Entrance 8 | . 6 11 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 14 20 20 20 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 5 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 446 | 179 209 20 38 Remotely . | . . . . Salvage Created 1066 | . 625 103 338 Parts 48 | . 28 2 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 13 2 7 Guns 9 | . 9 . . Cannons 12 | . 3 2 7 Classes Destroyed 7 | . 5 . 2 Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 14 | . 10 2 2 Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 5 | . 5 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 88 | . 34 3 51 Missed 32 | . 13 1 18 Hits 56 | . 21 2 33 Projectile 56 | . 21 2 33 Critical Strikes 2 | . . . 2 Damage Taken 979 | . 249 32 698 Core 256 | . 39 . 217 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 90 | . 45 4 41 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 172 | . 84 8 80 Gun 67 | . 67 . . Cannon 105 | . 17 8 80 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 159 | . 71 8 80 Explosive . | . . . . Electromagnetic 13 | . 13 . . Robot Hit Streak 25 | . 12 7 25 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | . 52 6 51 Core Hits 41 | . 26 3 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Burn 4 | . 4 . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing 1 | . 1 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1873 | . 706 122 1045 Guns 589 | . 589 . . Cannons 1270 | . 103 122 1045 Explosions . | . . . . Melee . | . . . . Ramming 14 | . 14 . . Kinetic . | . . . . Thermal 1770 | . 603 122 1045 Explosive . | . . . . Electromagnetic 89 | . 89 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 2 1 5 Message Errors 3 | . . 1 2 Matter Fused 3 | . . . 3 Energy Discharges 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 144 | . 144 45 . Average Temperature 41 | . 43 21 . Received Heat Transfer 360 | . 126 18 216 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 5 1 1 Heat Transferred 4070 | . 1961 222 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | . 75 40 . Initial 20 | . . 20 . Average 28 | . 32 17 . Influence Increases 492 | . 372 50 70 Destroy 0b10 Robot/C 360 | . 260 40 60 Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 78 | . 58 10 10 Successful Hack 12 | . 12 . . Disable Machine 15 | . 15 . . Destroy Structure 2 | . 2 . . Influence Decreases 492 | . 319 93 80 Entered New Map 39 | . . 33 6 Time Decay 453 | . 319 60 74 Squads Dispatched 4 | . 3 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 17 3 10 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 13 1 . Successful 6 | . 5 1 . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2104 | 53 815 156 1080 Spaces Moved 1371 | 39 515 94 723 Core 18 | 18 . . . Treads . | . . . . Legs 1353 | 21 515 94 723 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 97 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 72 25 37 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1670 | 52 631 131 856 Wait 141 | . 26 28 87 Move 1368 | 38 514 93 723 Hop . | . . . . Pick Up 21 | 8 11 1 1 Fast Attach 11 | 4 5 . 2 Attach 3 | 2 . . 1 Detach . | . . . . Swap 10 | . 8 2 . Drop 23 | . 19 3 1 Fire 90 | . 45 4 41 Melee 1 | . 1 . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Discovered new exit (range 9) 869 | -10/Materials | Entered Mines 880 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 885 | -10/Mines | Discovered new exit (range 12) 905 | -10/Mines | Met a Derelict shopkeep closing up shop 1017 | -10/Mines | Discovered new exit (range 5) 1025 | -10/Mines | Entered Subcaves 1172 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1178 | -10/Subcaves | Learned Materials interactive machine intel 1699 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1751 | -10/Subcaves | Core integrity fell below 50% 1770 | -10/Subcaves | Core integrity fell below 20% 2105 | -10/Subcaves | Destroyed by SH-W9S(R) with Subdweller Beam Cannon Last Messages --------------- 01799_ Acquired 10 matter. 01804_ Acquired Sub. Laser. 01805_ System corrupted: Matter fused (-5). 01806_ Acquired 5 matter. 01953_ Sub. Power Source shoots sparks and powers down. 01965_ Dropped Broken Sub. Power Source. 01980_ Y-45 Defender destroyed. 01984_ Hvy. Assault Rifle fries itself beyond repair. 01985_ Imp. Ion Engine fries itself beyond repair. 01989_ Lgt. Treads fries itself beyond repair. 02015_ Acquired Sub. Power Source. 02018_ L6-FOW(R): "ECOKILL!" 02044_ L6-FOW(R) affixes Scrap Shield Fragment to Scrap Shield. 02053_ L6-FOW(R) destroyed. 02057_ Acquired 10 matter. 02101_ I6-HNE(R): "LEAVESUB!" 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