Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 14:08:17 Player: Gabe+Kate4EVR Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (497) 497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2087 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Improved Heat Sink Small Storage Unit Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Signal Interpreter Improved Terrain Scanner [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 6 4 6 . 7 1 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 4 . 3 . Treads . | . . . . . . Leg 8 | 2 2 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 3 | 1 2 . . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 . 3 1 Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . . 2 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 96 90 . 98 47 Engine 11 | . 14 11 . 11 6 Leg 33 | . 28 35 . 42 . Flight 1 | . . . . . 22 Storage 11 | . 14 11 . 11 . Processor 10 | . 10 11 . 11 11 Energy Gun 4 | . . 7 . 8 . Energy Cannon 4 | . . 7 . 7 . Ballistic Gun 11 | . 28 6 . . . Slashing Weapon 2 | . . . . 5 7 Peak Build Rating 21 | 6 8 10 10 21 13 Average Rating 9 | 4 6 9 10 13 9 On Entrance 7 | . 6 8 10 10 13 Naked Turns . | . . . . . . Heaviest Build 25 | 13 23 19 19 25 11 Greatest Support 40 | 20 20 40 40 40 12 Greatest Overweight (x) 2 | 2 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 9 5 Most Carried 10 | . 10 10 9 10 4 Average Carried 5 | . 2 8 9 9 3 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | . 10 9 9 3 3 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 560 | 249 211 60 . 40 . Remotely . | . . . . . . Salvage Created 621 | . 374 247 . . . Parts 33 | . 22 11 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 15 | . 10 5 . . . Guns 10 | . 10 . . . . Cannons 5 | . . 5 . . . Classes Destroyed 6 | . 3 3 . . . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Operator 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 11 | . 7 4 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 5 . . . Combat Bots Only 5 | . 5 4 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 114 | . 49 39 . . 26 Missed 32 | . 15 8 . . 9 Damage Taken 1363 | . 423 362 . . 578 Core 520 | . 94 54 . . 372 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 68 | . 40 28 . . . Largest 2 | . 2 2 . . . Hottest 100 | . 40 100 . . . Shots Fired 129 | . 80 49 . . . Gun 105 | . 80 25 . . . Cannon 24 | . . 24 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 85 | . 80 5 . . . Thermal 44 | . . 44 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 8 16 . . . Robot Miss Streak 4 | . 3 4 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 86 | . 51 35 . . . Core Hits 36 | . 24 12 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1066 | . 557 509 . . . Guns 753 | . 557 196 . . . Cannons 313 | . . 313 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 592 | . 557 35 . . . Thermal 474 | . . 474 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles 9 | . . 9 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 398 | . 30 398 . . 6 Average Temperature 144 | . 9 181 . . 5 Received Heat Transfer 516 | . 171 192 . . 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1041 | . . 1041 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 261 | . 261 166 64 . . Initial 64 | . . 25 64 . . Average 74 | . 85 72 64 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 84 | 100 74 100 100 . . Level 1 15 | . 25 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 14 10 . . 1 Peak Tracking Total 5 | . 4 4 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 1 | . . 1 . . . Failed 3 | . 2 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 2 2 . 4 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1186 | 57 419 215 3 420 72 Spaces Moved 783 | 40 165 102 2 335 139 Core 50 | 11 . . . . 39 Treads . | . . . . . . Legs 631 | 29 165 102 2 333 . Wheels . | . . . . . . Hover . | . . . . . . Flight 102 | . . . . 2 100 Fastest Speed 34 | 50 120 120 120 34 34 Average Speed 105 | 122 121 120 120 119 40 Slowest Speed 190 | 150 190 120 120 120 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 33 9 4 51 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1008 | 45 311 145 2 358 147 Wait 109 | . 93 10 1 5 . Move 778 | 39 164 101 1 334 139 Hop . | . . . . . . Pick Up 8 | . 8 . . . . Fast Attach 12 | 6 2 1 . 3 . Attach 7 | . . 3 . 3 1 Detach 3 | . 1 . . 1 1 Swap 5 | . 2 2 . 1 . Drop 12 | . 1 . . 11 . Fire 68 | . 40 28 . . . Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Discovered new exit (range 13) 692 | -9/Materials | Entered Mines 693 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 695 | -9/Mines | Entered Zion 716 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 845 | -7/Zion | Build established: Scavenger-Mutant 848 | -7/Zion | Learned location of 1 exit from Proximity Caves 974 | -7/Zion | Learned location of Data Miner (-6) 1088 | -7/Zion | Opened final containment barrier to the Deep Caves 1106 | -7/Zion | Discovered new exit (range 3) 1106 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1115 | -7/Zion | Entered Deep Caves 1139 | -7/Deep Caves | Z-Facility disabled 1145 | -7/Deep Caves | Attacked by Z-Imprinter 1155 | -7/Deep Caves | Core integrity fell below 50% 1167 | -7/Deep Caves | Core integrity fell below 20% 1183 | -7/Deep Caves | Discovered new exit (range 6) 1187 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 01106_ EXIT=FOUND 01106_ The room is plastered with warning signs of various forms. 01108_ Dropped Aluminum Leg. 01109_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. 01113_ Dropped Med. Storage Unit. 01113_ Dropped Ion Engine. 01113_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. 01114_ Dropped Aluminum Leg. LOCATION=UNKNOWN GOAL=ESCAPE 01132_ NEW_ZION: Z-Facility proximity alert. 01136_ 12-19V(o) is busy at the terminal. 01139_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01151_ Imp. Ion Engine destroyed. 01151_ Flight Unit destroyed. 01183_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????? ??????????? ?????????????? | | ??????????????????? ####??????? ?????????????? | | ???????????????????? #?????? #????? ???????? | | ???????????????????? #????# #??? ????????? | | ?????????????????????# ##### #?? #????????# | | ??????????????????????# ## #?? #??????### | | ???????????????????????# # #?? #?????? # | | ????????????????????????# # #?# #?????? | | ?????????????????????????# # ## ##??????# | | ????????????????????????## # #???????# | | ???????????????????????## #??????## | | ????????????????????#### #???????# | | ??????????????? #?????????# | | ??????????????? # ## ##??????#### | | ??????????????????????????# #### ##??????## # | | ??????????????????????????# #??# ##??????# | | ??????????????????????????# #??# ####???# | | ??????????????????????????# #??# ##??# | | ????????????????????????### ##?## #???# | | ?????????????????????####@I #??## ##???### | | ?????????????????????# #???## ##?????# | | ?????????????????????#< # ###????#" ##????## | | ?????????????????????########??##??## ##????# | | ???????????????????????????????# ## #?#### | | ???????????????????????????????# ### # | | ???????????????????????????????## ### " | | ????????????????????????????????# #?# | | ????????????????????????????????# ### | | ????????????????????????????????# ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????????????# ###### | | ???????????????????????????? ### #?????# | | ???????????????????????????? #??####??????### | | ???????????????????????????? ????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterAlertPropulsion Manual? 0 Play Time 00:09:29 Cumulative 195.0 hours Start 2024.10.14 @ 13:59:26 End 2024.10.14 @ 14:08:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08c8a308-1e9a-4fa9-9190-936a02f729b9