Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 22:55:24 Player: terics Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2058) 2058 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 5996 Bonus ------- Follower Combat Kills 228 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 217/450 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Terrain Scan Processor > --- WEAPON (3) ------- Heavy Laser Heavy Flak Cannon > --- INVENTORY (15) --- Shock Absorption System Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Terrain Scan Processor Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Fission Core Armored Huge Wheel Energy Well Target Analyzer Improved Light Armor Plating Shock Absorption System Arc Projector Heavy Plasma Cannon High-powered Shotgun Heavy Machine Gun Heavy Flak Cannon Improved Grenade Launcher [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . 2 . . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 92 | 6 1 . 10 4 10 30 31 Power 11 | 1 . . 1 . 1 3 5 Engine 4 | 1 . . 1 . . . 2 Core 7 | . . . . . 1 3 3 Reactor . | . . . . . . . . Propulsion 14 | 2 . . 3 . 2 5 2 Treads 4 | . . . . . . 4 . Leg 5 | 2 . . 1 . . 1 1 Wheel 5 | . . . 2 . 2 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 . 3 2 3 10 8 Device 13 | . . . 2 . 1 6 4 Storage 3 | 1 . . . 1 . . 1 Processor 6 | . 1 . . 1 . 2 2 Hackware . | . . . . . . . . Protection 6 | . . . 1 . 2 2 1 Artifact . | . . . . . . . . Weapon 39 | 2 . . 3 2 4 12 16 Energy Gun 14 | 1 . . 1 . . 7 5 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 9 | 1 . . 1 . 1 3 3 Ballistic Cannon 7 | . . . 1 1 1 . 4 Launcher 4 | . . . . 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes . | . . . . . . . . Parts Lost 43 | . . . 2 . 2 10 29 Power 7 | . . . . . . 2 5 Propulsion 9 | . . . . . . 3 6 Utility 13 | . . . 1 . 2 3 7 Weapon 14 | . . . 1 . . 2 11 Highest Loss Streak 14 | . . . 2 . 1 8 14 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 92 | . 86 100 78 100 98 97 90 Engine 4 | . 14 14 11 11 2 . . Core 4 | . . . . . 6 6 5 Treads 11 | . . . . . . 25 19 Leg 4 | . 28 28 16 . . . 1 Wheel 9 | . . . 5 22 36 3 . Device 12 | . . . 3 11 9 17 18 Storage 8 | . 14 14 11 11 9 7 6 Processor 10 | . 1 14 4 10 9 13 12 Protection 5 | . . . 3 11 7 4 5 Energy Gun 8 | . 14 14 7 11 3 10 8 Ballistic Gun 4 | . 14 14 7 . 6 3 . Ballistic Cannon 4 | . . . 6 10 8 . 5 Peak Build Rating 59 | 6 7 7 20 22 26 49 59 Average Rating 32 | 4 6 7 11 21 23 41 51 On Entrance 17 | . 6 7 7 20 22 25 49 Naked Turns . | . . . . . . . . Heaviest Build 55 | 11 11 11 26 41 40 46 55 Greatest Support 80 | 20 20 20 24 24 48 80 80 Greatest Overweight (x) 4 | 3 . . 2 1 1 2 4 Average Overweight (x) . | 1 . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 8 14 15 15 15 Most Carried 15 | 7 7 7 8 11 12 15 15 Average Carried 10 | 2 6 7 7 10 8 11 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | 6 7 7 8 11 12 15 2 Class Distribution -------------------- 65% | Mutant 11% | Scavenger-Gunner 11% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1614 | 249 27 . 195 50 155 413 525 Remotely . | . . . . . . . . Salvage Created 1874 | . 74 . 296 137 230 332 805 Parts 134 | . 6 . 26 19 20 18 45 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 53 | . 1 . 8 10 9 7 18 Melee 1 | . . . . . . 1 . Guns 23 | . 1 . 7 2 4 5 4 Cannons 15 | . . . 1 1 1 . 12 AOE 14 | . . . . 7 4 1 2 Classes Destroyed 9 | . 2 . 2 . 1 4 . Worker 2 | . . . . . . 1 1 Builder 3 | . . . . . . 1 2 Watcher 4 | . 1 . 1 . . . 2 Swarmer 19 | . . . 4 8 4 . 3 Grunt 22 | . 1 . . 2 3 3 13 Brawler 1 | . . . . . 1 . . Sentry 5 | . . . 4 . 1 . . Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . . . 2 2 Best Kill Streak 8 | . 1 . 2 8 5 2 7 Combat Bots Only 8 | . 1 . 2 8 5 2 5 Max Kills in Single Turn 5 | . 1 . 1 5 2 2 2 Gunslinging . | . . . . . . . . Exploded 5 | . . . . 5 2 1 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 560 | . 6 . 43 13 47 82 369 Missed 159 | . 2 . 12 4 14 18 109 Damage Taken 6858 | . 45 . 383 119 476 1431 4404 Core 1237 | . 10 . 74 16 56 216 865 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 96 . 77 89 69 . Volleys Fired 149 | . 6 . 21 7 24 26 65 Largest 3 | . 2 . 2 2 2 2 3 Hottest 207 | . 60 . 114 114 114 130 207 Shots Fired 326 | . 12 . 41 11 46 52 164 Gun 206 | . 12 . 33 5 22 52 82 Cannon 112 | . . . 8 4 22 . 78 Launcher 8 | . . . . 2 2 . 4 Special . | . . . . . . . . Kinetic 158 | . 6 . 36 4 25 18 69 Thermal 128 | . . . 5 5 19 26 73 Explosive 8 | . . . . 2 2 . 4 Electromagnetic 32 | . 6 . . . . 8 18 Robot Hit Streak 14 | . 2 . 7 5 9 7 14 Robot Miss Streak 6 | . 1 . 2 1 5 5 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 213 | . 6 . 25 8 25 40 109 Core Hits 127 | . 3 . 14 11 15 17 67 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 1 . 2 3 3 Burn 7 | . . . 1 . 2 3 1 Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5570 | . 77 . 387 494 742 776 3094 Guns 2362 | . 77 . 345 106 256 671 907 Cannons 1988 | . . . 42 41 234 . 1671 Explosions 1185 | . . . . 330 252 91 512 Melee . | . . . . . . . . Ramming 35 | . . . . 17 . 14 4 Kinetic 2201 | . 25 . 305 41 256 244 1330 Thermal 1956 | . . . 82 106 234 447 1087 Explosive 1094 | . . . . 330 252 . 512 Electromagnetic 284 | . 52 . . . . 71 161 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 9 . Message Errors 1 | . . . . . . 1 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . . 10 . . 44 Projectiles 28 | . . . . . . . 28 Explosions 26 | . . . . 10 . . 16 Melee . | . . . . . . . . Knockbacks 26 | . . . . . 3 . 23 Impact . | . . . . . . . . Kinetic 24 | . . . . . 3 . 21 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 200 | . . . . 35 . . 165 Shots 3 | . . . . 1 . . 2 Rammed 6 | . . . . 2 . 3 1 Targets Rammed 8 | . . . . 2 . 5 1 Kicked 1 | . . . . . . 1 . Crushed 1 | . . . . . . 1 . Highest Temperature 329 | . 58 . 57 63 81 195 329 Average Temperature 84 | . 22 . 22 30 26 80 112 Received Heat Transfer 1404 | . 24 . 123 18 270 153 816 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . 1 4 1 Heat Transferred 3767 | . . . 222 185 555 938 1867 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 322 | . 76 29 276 319 213 177 322 Initial 77 | . . 29 11 72 46 77 71 Average 132 | . 47 29 152 252 135 82 154 Maximum Alert Level 1 | . . . 1 1 1 . 1 Low Security (%) 73 | 100 100 100 55 24 72 100 68 Level 1 26 | . . . 44 75 27 . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . . . . 7 9 Investigation 4 | . . . . . . 1 3 Extermination 3 | . . . . . . 2 1 Reinforcement 10 | . 1 . . . . 4 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . 1 . 2 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 5 . 20 8 19 19 43 Peak Tracking Total 8 | . 2 . 5 6 5 3 8 Tactical Retreats 14 | . . . 3 . 3 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 4 | . . . 1 . . . 3 Max in Single Turn 2 | . . . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 21 | . 3 1 . 1 1 5 10 Terminals 15 | . 3 1 . 1 1 4 5 Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 51 | . 9 2 . 5 2 10 23 Successful 21 | . 5 2 . 1 2 5 6 Failed 30 | . 4 . . 4 . 5 17 Catastrophic 4 | . . . . 1 . . 3 Database Lockouts . | . . . . . . . . Manual 5 | . . . . 3 . . 2 Terminals 36 | . 9 2 . 5 2 8 10 Fabricators 5 | . . . . . . 2 3 Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . . . . . 3 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 17 | . 5 2 . 1 2 5 2 Record 8 | . 3 1 . . . 2 2 Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Investigation Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . Zone Layout 4 | . 2 . . 1 1 . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 1 1 . 1 1 3 10 Full Trace Events 4 | . . . . . . 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 8 | . . 2 . . . 2 4 Largest Group 3 | . . 2 2 . . 2 3 Highest-Rated Group 93 | . . 38 38 . . 32 93 Highest-Rated Ally 46 | . . 31 31 . . 16 46 Total Orders . | . . . . . . . . Ally Attacks 72 | . . . 11 . . 23 38 Total Damage 1027 | . . . 188 . . 269 570 Kills 9 | . . . 3 . . 3 3 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 4427 | 115 379 27 468 466 660 962 1350 Spaces Moved 2506 | 68 285 22 292 396 392 457 594 Core 47 | 34 . . . . . . 13 Treads 869 | . . . . . . 378 491 Legs 552 | 34 285 22 208 . . 3 . Wheels 1038 | . . . 84 396 392 76 90 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 90 90 100 Average Speed 131 | 146 120 120 130 105 90 157 162 Slowest Speed 260 | 200 120 120 190 105 105 260 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 48 8 26 79 25 19 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 98 | . . . 1 21 20 2 54 Melee . | . . . . . . . . Projectile 6 | . . . 1 . 1 . 4 AOE 92 | . . . . 21 19 2 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3325 | 80 310 22 346 434 647 642 844 Wait 472 | . 18 1 2 21 215 85 130 Move 2499 | 67 284 21 291 395 391 456 594 Hop . | . . . . . . . . Pick Up 49 | 7 1 . 10 3 5 16 7 Fast Attach 31 | 5 1 . 6 1 1 10 7 Attach 31 | 1 . . 2 . 3 8 17 Detach 2 | . . . . . . 2 . Swap 30 | . . . 2 3 6 12 7 Drop 33 | . . . 12 2 2 14 3 Fire 149 | . 6 . 21 7 24 26 65 Melee 2 | . . . . . . 2 . Ram 2 | . . . . 2 . . . Kick 1 | . . . . . . 1 . Crush 5 | . . . . . . 4 1 Escape Stasis . | . . . . . . . . Rewire 19 | . . . . . . 6 13 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Entered Mines 513 | -10/Mines | Discovered new exit (range 6) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Accompanied by 2 allies 522 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 623 | -9/Materials | Discovered new exit (range 15) 990 | -9/Materials | Entered Mines 992 | -9/Mines | Met a Derelict bent on vengeance 994 | -9/Mines | Found DCF Scrap (15 items) 1060 | -9/Mines | Destroyed 8 combat bots 1190 | -9/Mines | Learned Materials terminal intel 1450 | -9/Mines | Discovered new exit (range 8) 1456 | -9/Mines | Entered Materials 1456 | -8/Materials | Evolved 2 slots: Propulsion x2 1457 | -8/Materials | Loaded intel: 11 terminal locations 2075 | -8/Materials | Discovered new exit (range 14) 2116 | -8/Materials | Entered Factory 2116 | -7/Factory | Evolved 2 slots: Utility x2 2276 | -7/Factory | Lost 8 parts (1p3n3u1w) 2505 | -7/Factory | Build established: Scavenger-Mutant 2947 | -7/Factory | Build established: Mutant 3014 | -7/Factory | Discovered new exit (range 10) 3078 | -7/Factory | Entered another Factory area 3078 | -6/Factory | Accompanied by 1 ally 3078 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3499 | -6/Factory | Build established: Gunner 4019 | -6/Factory | Build established: Scavenger-Gunner 4313 | -6/Factory | Lost 14 parts (2p4n3u5w) 4380 | -6/Factory | Core integrity fell below 50% 4407 | -6/Factory | Core integrity fell below 20% 4428 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04405_ Penetrated by Slug. 04405_ Lgt. Angular Momentum Engine destroyed. 04405_ Acquired 57 matter. 04406_ Critical hit (Burn: +37). 04408_ Acquired Hvy. Laser. 04410_ Slug penetrates Wall. 04411_ Acquired Adv. Heat Sink. 04411_ Slug penetrates Wall. 04411_ Hvy. Machine Gun destroyed. 04411_ Critical hit (Blast). 04412_ Target Analyzer destroyed. 04416_ Slug penetrates Wall. 04416_ Slug penetrates Terminal. 04422_ Terminal collapses. 04422_ G-67 Veteran destroyed. 04422_ X-72 Disruptor knocked back. 04422_ K-01 Serf collects debris. 04425_ Acquired 66 matter. 04426_ K-01 Serf collects debris. 04428_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????# #??? | | ?????????????????" ????????????????????# #??? | | ?????????????? ??????????????####### #??? | | ????????????" ??##########??# ## #??? | | ???????????"" ??# #??# ## #??? | | ???????????? ??# """ #### ## #??? | | ????????????? ??# """ + ## #??? | | ?????????????? ??# """ ###### ## #### | | ??????????????? #?# #????# ## | | ????????????????# #?# h o #????# | | ????????????????# ### " "" #????# | | ??????????????### ### %" T"" #????# | | ??????????????# #! @""" #????# | | ??????????????# ##h############ ######### | | ??????????????# uk!%! #????????? | | ??????????????+ =%*=! #????????? | | ??????????????# %% #????????? | | ??????????????# AH##+########### ##????????? | | ??????????????# # ??????# #?????????? | | ??????????????## #"?""" #???# ###???????? | | ???????????????# % "#?""" ===#???# #???????? | | ????????????? ##?""" ==?????# ########+ | | ??????????? #?? == ????# + | | ????????? ?????? #???# ##### " | | ???????? #???????? #???# #???# " | | ???????? #?????????????## #???# " | | ???????? ########??????????????# ##### " | | ????????? ??????????????????????# + | | ????????? ???????????????????????# # " | | ?????????? ????????????????????????# # " | | ????????????????????????????????????# + " | | ????????????????????????????????????# ##### " | | ????????????????????????????????????# #???# | | ????????????????????????????????????+ #???# | | ????????????????????????????????????# #???### | | ????????????????????????????????????### #??###" | | ??????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed MeleeOmegaSuite Manual? 0 Play Time 00:56:13 Cumulative 22.6 hours Start 2024.11.06 @ 21:58:10 End 2024.11.06 @ 22:55:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b87c9952-d0e2-48fa-a3b7-0c0a00dfa573