Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.25 @ 00:45:35 Player: Boatmurdered Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (243) 1215 Value Destroyed (9030) 9030 Prototype IDs (45) 900 Alien Tech Used (5) 1000 Bonus (4433) 4433 TOTAL SCORE: 23778 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 793 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -230 Cogmind --------- Core Integrity 0/1450 Matter 196/300 Energy 85/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Core Stripper Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Phase Armor Phase Redirector Hacking Suite > --- WEAPON ----------- Multirail Heavy Gauss Cannon Molecular Scythe > --- INVENTORY -------- Sigix Terminator Advanced Datajack Core Stripper [Rating: 193] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Slots Evolved 16 | . . . 2 . 2 . . . 4 . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . . . 3 . 2 1 . . . . Utility 8 | . . . 2 . 1 . . . 1 . . 1 2 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 236 | 7 11 1 22 3 1 20 . 4 17 18 28 23 . 15 22 44 Power 21 | 1 1 . 4 . . 1 . . 1 1 2 1 . 1 5 3 Engine 9 | 1 1 . 4 . . 1 . . . 1 . . . . . 1 Core 5 | . . . . . . . . . 1 . 2 1 . 1 . . Reactor 7 | . . . . . . . . . . . . . . . 5 2 Propulsion 74 | 2 2 . 4 1 1 9 . 1 6 3 15 7 . 9 2 12 Treads 30 | 2 2 . 4 1 1 8 . 1 4 1 5 . . . . 1 Leg 20 | . . . . . . . . . . . 3 1 . 8 2 6 Wheel 6 | . . . . . . . . . 2 2 2 . . . . . Hover 3 | . . . . . . . . . . . . 3 . . . . Flight 15 | . . . . . . 1 . . . . 5 3 . 1 . 5 Utility 79 | 2 2 . 10 . . 4 . 1 8 7 6 11 . 2 9 17 Device 31 | 1 . . 5 . . . . . 1 2 2 6 . 1 5 8 Storage 5 | 1 2 . 1 . . . . . . . . 1 . . . . Processor 17 | . . . . . . . . . 2 . 4 4 . . 2 5 Hackware 10 | . . . 1 . . 2 . 1 3 2 . . . . 1 . Protection 14 | . . . 3 . . 2 . . 2 3 . . . 1 1 2 Artifact 2 | . . . . . . . . . . . . . . . . 2 Weapon 62 | 2 6 1 4 2 . 6 . 2 2 7 5 4 . 3 6 12 Energy Gun 10 | 1 . . . . . 2 . . . 1 . . . . . 6 Energy Cannon 9 | . 2 . 4 1 . 1 . . . . . . . . 1 . Ballistic Gun 24 | 1 1 . . . . 1 . 2 1 4 2 2 . 3 5 2 Ballistic Cannon 5 | . . . . . . . . . . 1 1 2 . . . 1 Launcher 5 | . 2 . . 1 . . . . . 1 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . 1 . . . . . . . . . 1 Unidentified Prototypes 15 | . . . 2 . . 3 . . . . . . . . . 10 Corrupted Parts 7 | . . . . . . . . 1 3 1 . . . . . 2 System Corruption 31 | . . . . . . . . 2 11 7 . . . . . 11 Parts Lost 106 | . . . . . . 3 . . 3 23 1 18 . 8 12 38 Power 9 | . . . . . . . . . . 1 . . . 1 3 4 Propulsion 34 | . . . . . . . . . 3 4 1 9 . 1 1 15 Utility 35 | . . . . . . 1 . . . 9 . 5 . 5 5 10 Weapon 28 | . . . . . . 2 . . . 9 . 4 . 1 3 9 Highest Loss Streak 13 | . . . . . . 3 . . 2 9 1 13 . 5 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 18 | 1 15 21 24 25 24 24 24 25 21 16 4 10 5 4 3 3 Power 1 | . 1 3 2 2 2 1 1 1 2 2 . 2 2 . . . Propulsion 4 | . 1 3 6 7 7 7 7 7 2 . . . . . 1 . Utility 7 | . 4 7 9 10 9 9 9 13 11 7 1 4 1 . . . Weapon 4 | . 6 6 4 4 4 3 5 3 4 5 2 3 2 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 11 . . 1 . 3 . 4 3 6 . 1 . 6 Power 7 | . . . 3 . . . . . . 1 1 2 . . . . Propulsion 9 | . . . 4 . . . . 1 . . . 1 . . . 3 Utility 6 | . . . 2 . . . . . . . 2 2 . . . . Weapon 13 | . . . 2 . . 1 . 2 . 3 . 1 . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 99 99 100 99 91 81 85 79 61 79 78 88 Engine 8 | . 14 14 10 11 9 9 9 9 2 5 . . . . . . Treads 18 | . 28 28 22 22 18 17 18 17 18 4 19 . . . . . Leg 2 | . . . . . . . . . . . 2 . 4 19 27 29 Flight 1 | . . . . . . . . . . . 7 24 . . 2 . Device 9 | . 14 14 10 11 18 9 9 . 4 8 4 9 14 12 9 9 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 . 4 . . . . Processor 3 | . . . . . . . . . 2 6 20 16 19 18 15 19 Hackware 9 | . . . 10 11 9 16 18 27 16 9 5 4 . . 3 4 Protection 5 | . . . 11 11 9 9 9 9 7 5 . . . 2 1 . Energy Gun 1 | . 1 . . . . 2 . 8 . 2 . . . . . . Energy Cannon 12 | . 6 27 21 21 26 20 10 8 . . . . . . . . Ballistic Gun 6 | . 19 . . . . 3 9 10 15 10 10 7 4 12 10 3 Peak Build Rating 193 | 7 10 9 21 19 24 37 36 42 68 68 78 102 69 127 144 193 Average Rating 40 | 6 8 9 17 18 23 26 34 38 55 58 68 84 69 105 125 160 On Entrance 42 | . 7 9 9 18 18 24 34 36 38 68 4 77 69 69 99 137 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 6 6 14 3 7 5 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 114 | 15 92 92 102 100 106 114 114 110 113 112 23 48 23 47 69 110 Greatest Support 231 | 40 40 40 40 40 40 40 40 40 105 56 135 54 23 170 228 231 Greatest Overweight (x) 4 | 1 2 2 2 2 2 2 2 2 1 2 . 4 . . . 3 Average Overweight (x) 1 | . 1 2 2 2 2 2 2 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 15 5 5 5 5 Average Capacity 21 | 7 24 25 25 25 25 25 25 25 25 24 5 13 5 5 5 5 Most Carried 25 | 3 22 22 25 25 25 25 25 25 25 22 5 15 5 5 5 5 Average Carried 19 | 1 15 21 24 24 24 24 24 24 22 16 4 10 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 3 21 21 25 25 25 25 25 25 22 5 5 5 5 5 4 3 Class Distribution -------------------- 48% | Mutant 22% | Hacker-Tank 9% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Tank | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Tank | -6/Extension Mutant | -5/Factory Sprinter | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Matter Collected 6873 | 303 377 20 320 140 30 351 127 117 896 851 723 401 . 289 714 1214 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11206 | 144 508 621 1820 65 238 1442 148 . 912 952 1506 376 . . 798 1676 Parts 577 | 13 46 24 106 19 7 63 6 . 44 29 60 25 . . 40 95 Haulers Intercepted 15 | . 2 . 6 . . 5 . . . . 1 . . . . 1 Recyclers Shooed 15 | . 1 1 . . . 1 1 . 8 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Combat Hostiles Destroyed 168 | . 17 2 28 9 4 24 . . 12 14 16 6 . . 11 25 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 77 | . 9 . . . . 2 . . 10 9 16 4 . . 11 16 Cannons 64 | . 2 2 28 1 3 17 . . . 2 . 2 . . . 7 AOE 20 | . 6 . . 8 . 2 . . 1 3 . . . . . . Classes Destroyed 15 | 2 5 . 3 . . . . . 3 . . . . . . 2 Worker 10 | . 2 . 1 1 . 2 . . 1 . 2 . . . . 1 Builder 4 | . . . . . . . . . 1 1 . 2 . . . . Tunneler 5 | 4 . . . 1 . . . . . . . . . . . . Hauler 15 | . 2 . 6 . . 5 . . . . 1 . . . . 1 Recycler 22 | 1 . 8 2 . . 1 2 . 2 2 3 . . . 1 . Operator 3 | . . . 3 . . . . . . . . . . . . . Watcher 13 | . 3 . 4 . 1 2 . . 1 1 . . . . . 1 Swarmer 40 | . 12 2 2 9 . 4 . . 1 4 . . . . 4 2 Grunt 55 | . 5 . 14 . 2 11 . . 4 7 7 . . . . 5 Duelist 4 | . . . 2 . . 1 . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 26 | . . . 10 . 2 8 . . 2 2 1 . . . 1 . Hunter 13 | . . . . . . . . . 4 . . 2 . . 4 3 Programmer 29 | . . . . . . . . . 2 . 8 4 . . 2 13 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 5 1 4 5 2 6 2 . 4 4 7 2 . . 4 5 Combat Bots Only 5 | . 3 1 3 4 2 5 . . 2 3 5 2 . . 4 4 Max Kills in Single Turn 4 | 1 4 1 2 4 1 2 1 . 2 3 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 . 1 . . 1 3 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Hostile Shots Fired 1741 | . 64 8 83 17 5 107 . . 126 344 84 140 . 182 157 424 Missed 601 | . 20 4 24 6 3 32 . . 22 133 32 39 . 82 47 157 Hits 1140 | . 44 4 59 11 2 75 . . 104 211 52 101 . 100 110 267 Melee 13 | . . . 5 . . . . . . 4 . . . . . 4 Projectile 1127 | . 44 4 54 11 2 75 . . 104 207 52 101 . 100 110 263 AOE 2 | . . . . . . . . . . . 1 . . . . 1 Critical Strikes 52 | . . . 2 . . 2 . . 2 8 3 10 . 3 6 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 23293 | . 448 35 900 100 27 1066 57 . 1943 3242 1078 1919 . 2142 2508 7828 Core 3672 | . 87 7 81 29 . 189 11 . 76 550 96 610 . 142 365 1429 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 59 | . . . . . . . . . . . . . . . . 59 Redirected to Shielding 184 | . . . . . . . . . . 107 . . . . . 77 Regen/Repaired (Parts) 920 | . 142 . 260 . . 518 . . . . . . . . . . Core Remaining (%) 68 | 100 . 62 . 72 . . . 63 . 26 90 46 . 89 . . Volleys Fired 626 | 11 58 21 85 9 7 74 5 . 69 58 50 40 . . 56 83 Largest 3 | 2 2 2 2 2 3 3 2 . 3 3 2 2 . . 3 3 Hottest 196 | 70 100 120 128 120 188 188 68 . 114 137 66 75 . . 105 196 Shots Fired 1328 | 22 110 42 170 14 21 187 10 . 167 128 100 70 . . 124 163 Gun 780 | 22 94 . . . . 7 5 . 167 101 100 54 . . 124 106 Cannon 517 | . 10 42 170 10 21 175 5 . . 12 . 16 . . . 56 Launcher 30 | . 5 . . 4 . 5 . . . 15 . . . . . 1 Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 796 | 11 89 . . . . 7 5 . 156 88 100 70 . . 124 146 Thermal 494 | 11 16 42 170 10 21 175 5 . 11 25 . . . . . 8 Explosive 29 | . 5 . . 4 . 5 . . . 15 . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . 9 Robot Hit Streak 34 | 6 10 7 21 14 15 34 5 . 9 9 16 9 . . 16 26 Robot Miss Streak 13 | 1 3 4 3 . 2 4 1 . 8 13 3 5 . . 4 4 Penetration Max 1 | . . . . . . . . . 1 1 1 1 . . . 1 Secondary Targets 12 | . 2 . . . . . . . 2 2 2 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 1 . . 1 1 Shots Hit Robots 911 | 15 68 24 117 11 12 126 8 . 97 79 78 40 . . 88 148 Core Hits 485 | 6 35 11 57 13 7 51 2 . 57 63 43 21 . . 33 86 Critical Kills 18 | . . 1 . . 1 2 . . . 2 4 . . . 2 6 Critical Parts Destroyed 20 | . . . . . . . . . 2 4 2 . . . 3 9 Critical Strikes 60 | . . 1 . . 1 2 . . 2 10 6 1 . . 5 32 Burn 5 | . . . . . . . . . . 4 . . . . . 1 Meltdown 4 | . . 1 . . 1 2 . . . . . . . . . . Destroy 34 | . . . . . . . . . 2 6 6 . . . 5 15 Blast 13 | . . . . . . . . . . . . 1 . . . 12 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 73 | . . . . . . 3 3 . 21 14 8 2 . . . 22 Impact 36 | . . . . . . 1 . . 21 14 . . . . . . Slashing 31 | . . . . . . . . . . . 8 2 . . . 21 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 2 3 . 6 1 3 . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23867 | 184 1195 443 2137 681 234 2707 127 . 2605 2735 2354 1074 . 3 1771 5617 Guns 11633 | 184 600 . . . . 88 64 . 1698 1343 2135 842 . . 1771 2908 Cannons 7252 | . 138 443 2137 164 234 2347 63 . . 191 . 181 . . . 1354 Explosions 3362 | . 457 . . 517 . 272 . . 313 1053 . . . . . 750 Melee 1596 | . . . . . . . . . 590 148 219 34 . . . 605 Ramming 24 | . . . . . . . . . 4 . . 17 . 3 . . Kinetic 12377 | 71 550 . . . . 88 64 . 1599 1174 2135 1023 . . 1771 3902 Thermal 7056 | 113 188 443 2137 164 234 2347 63 . 99 360 . . . . . 908 Explosive 2299 | . 457 . . 517 . 272 . . . 1053 . . . . . . Electromagnetic 515 | . . . . . . . . . 313 . . . . . . 202 Impact 738 | . . . . . . . . . 590 148 . . . . . . Slashing 858 | . . . . . . . . . . . 219 34 . . . 605 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 2 4 13 30 5 5 . 1 1 26 Average Corruption 6 | . . . . . . 2 2 4 9 28 2 2 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 195 | . . . . . . 11 26 . 35 64 12 10 . . 2 35 Message Errors 35 | . . . . . . 1 3 . 6 13 5 1 . . 1 5 Matter Fused 37 | . . . . . . 2 10 . 10 8 . 1 . . . 6 Heat Flow Errors 32 | . . . . . . 4 2 . 4 11 4 1 . . . 6 Energy Discharges 31 | . . . . . . 1 4 . 6 9 2 3 . . 1 5 Parts Rejected 4 | . . . . . . . . . . 2 . . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . . 2 3 . 2 8 . 2 . . . 2 Data Loss (major) 10 | . . . . . . 1 . . 2 2 1 1 . . . 3 Misfires 9 | . . . . . . . 1 . 4 3 . 1 . . . . Alerts 5 | . . . . . . . 1 . 1 1 . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . 1 . . 7 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . 5 11 11 . 31 . . 67 59 22 8 . . . 45 Projectiles 81 | . . 5 11 . . 26 . . . . . 8 . . . 31 Explosions 32 | . . . . 11 . 5 . . . 16 . . . . . . Melee 146 | . . . . . . . . . 67 43 22 . . . . 14 Knockbacks 19 | . . . . . . . . . 2 2 . 1 . . . 14 Impact 3 | . . . . . . . . . 2 1 . . . . . . Kinetic 16 | . . . . . . . . . . 1 . 1 . . . 14 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1550 | . 27 . . 7 . . . . 23 87 . 6 . . . 1400 Shots 8 | . 2 . . 1 . . . . 2 2 . . . . . 1 Rammed 15 | . . . . . . . . . 1 . . 14 . . . . Targets Rammed 16 | . . . . . . . . . 1 . . 14 . 1 . . Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 460 | 36 144 180 460 207 138 303 239 . 166 293 149 118 . 19 30 202 Average Temperature 80 | 14 38 65 105 79 58 96 114 . 55 99 60 5 . 19 10 75 Received Heat Transfer 3141 | . 72 . 297 6 18 477 30 . 153 1305 153 . . 333 27 270 Effects 14 | . . . 9 . . 5 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . 2 . . 2 . . . . . . . . . . Interference 6 | . . . 3 . . 3 . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . 2 1 . . . . . . Impact Corruptions 4 | . . . . . . . . . 3 1 . . . . . . Robots Melted 6 | . . 1 . . 1 4 . . . . . . . . . . Combat Hostiles 4 | . . . . . 1 3 . . . . . . . . . . Parts Melted 31 | . . . 8 . 3 18 . . . 1 1 . . . . . Heat Transferred 13182 | 333 444 925 4403 333 444 4588 100 . 222 1073 . . . . . 317 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Maximum Alert Level 2 | . . . 2 1 . 1 . . 2 2 . . . . . 1 Low Security (%) 82 | 100 100 100 62 65 100 76 100 . 68 . 100 100 100 100 100 91 Level 1 13 | . . . 29 34 . 23 . . 7 79 . . . . . 8 Level 2 4 | . . . 7 . . . . . 23 20 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 667 | 5 165 60 447 286 53 268 30 . 667 457 187 52 20 70 135 285 Initial 310 | . . 58 3 174 13 9 8 . . 310 172 24 20 15 5 . Average 89 | 1 46 5 152 165 17 124 3 . 157 325 58 11 20 36 46 90 Influence Increases 7402 | 25 568 143 988 400 124 803 150 . 1056 767 501 318 . 75 379 1105 Destroy 0b10 Robot/C 3940 | . 340 60 600 280 80 480 . . 500 420 320 120 . . 220 520 Destroy 0b10 Robot/NC 380 | 25 35 40 85 10 5 50 10 . 35 25 30 10 . . 5 15 Destroy Leader 850 | . 80 10 172 40 32 144 . . 124 32 72 30 . . 50 64 Allied During Kill 320 | . . 3 42 38 6 . . . 213 18 . . . . . . Successful Hack 293 | . 27 . 24 . . 41 4 . 31 18 11 4 . . 41 92 Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . . Disable Machine 405 | . . . 45 . . 30 15 . 105 30 30 30 . . 30 90 Destroy Structure 494 | . 41 . 5 32 1 28 1 . 33 89 8 34 . . 3 219 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 585 | . 45 30 15 . . 30 . . 15 135 30 75 . 75 30 105 Influence Decreases 7186 | 25 417 285 550 811 137 803 173 . 421 1049 803 330 19 85 389 889 Entered New Map 986 | . . 93 6 273 23 14 15 . . 325 181 27 19 5 5 . Time Decay 4564 | 25 417 192 544 518 74 609 158 . 299 434 325 196 . . 264 509 Lost Part 987 | . . . . . . 30 . . 30 230 10 107 . 80 120 380 Lost Ally 200 | . . . . 20 40 . . . 80 60 . . . . . . Purge Threat 449 | . . . . . . 150 . . 12 . 287 . . . . . Squads Dispatched 42 | . 3 . . . 1 3 . . 14 1 7 3 . 1 3 6 Investigation 10 | . 2 . . . 1 . . . 3 . 2 1 . . 1 . Extermination 16 | . . . . . . . . . 4 . 3 2 . . 2 5 Reinforcement 11 | . 1 . . . . 2 . . 4 1 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Distress Signals 14 | . 4 . 1 . 1 4 . . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 300 | . 31 3 38 14 5 31 3 . 28 31 24 12 . 12 15 53 Peak Tracking Total 10 | . 4 3 3 4 2 5 1 . 4 8 3 5 . 9 6 10 Tactical Retreats 27 | . 2 1 1 . . 2 . . 1 6 2 2 . 5 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Traps Triggered 14 | . 2 . . . . 2 . . 4 . . 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Machines Disabled 28 | . . . 3 . . 2 1 . 7 2 2 2 . . 2 7 Max in Single Turn 3 | . . . 1 . . 1 1 . 3 1 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Machines Accessed 110 | . 11 . 18 . 1 13 11 3 12 6 9 6 1 . 6 13 Terminals 66 | . 8 . 12 . 1 8 6 . 6 5 5 3 1 . 2 9 Fabricators 6 | . . . . . . . . . 2 . 1 1 . . 2 . Repair Stations 6 | . 1 . 2 . . 2 . . . . . . . . . 1 Recycling Units 17 | . 2 . 2 . . 2 4 . 3 1 2 1 . . . . Scanalyzers 8 | . . . 2 . . . . . 1 . 1 . . . 2 2 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . 1 Total Hacks 317 | . 32 . 62 . 2 56 34 6 36 13 24 13 1 . 12 26 Successful 197 | . 20 . 38 . . 41 24 6 24 4 12 5 1 . 7 15 Failed 119 | . 12 . 23 . 2 15 10 . 12 9 12 8 . . 5 11 Catastrophic 14 | . . . 1 . . . 2 . 1 3 1 3 . . 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 151 | . 20 . 38 . 2 20 23 . 13 5 13 5 . . 5 7 Terminals 181 | . 22 . 41 . 2 30 21 . 15 12 13 6 1 . 3 15 Fabricators 21 | . . . . . . . . . 12 . 2 3 . . 4 . Repair Stations 36 | . 6 . 11 . . 17 . . . . . . . . . 2 Recycling Units 40 | . 4 . 6 . . 7 8 . 5 1 6 3 . . . . Scanalyzers 22 | . . . 4 . . . . . 4 . 3 . . . 5 6 Garrison Access 6 | . . . . . . 2 . . . . . 1 . . . 3 Terminal Hacks 60 | . 2 . 11 . . 14 7 6 6 3 4 . 1 . 1 5 Record 13 | . . . . . . . 5 5 . . . . . . . 3 Part Schematic 3 | . . . . . . 3 . . . . . . . . . . Robot Schematic 3 | . . . 1 . . . 1 . 1 . . . . . . . Robot Analysis 4 | . 1 . 2 . . 1 . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . 1 1 . 2 . . . . . . . Open Door 6 | . . . . . . 2 . . . 2 . . . . . 2 Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . 1 . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . 1 . . 1 . 3 . . . . . Locate Traps 4 | . . . 2 . . 1 . . . 1 . . . . . . Disarm Traps 2 | . . . 1 . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 8 . . 1 . . . . Load Schematic 4 | . . . . . . . . . 4 . . . . . . . Build 5 | . . . . . . . . . 4 . . 1 . . . . Repair Station Hacks 33 | . 6 . 10 . . 16 . . . . . . . . . 1 Scan Component 17 | . 3 . 5 . . 8 . . . . . . . . . 1 Repair 16 | . 3 . 5 . . 8 . . . . . . . . . . Recycling Unit Hacks 16 | . 2 . 2 . . 2 4 . 2 . 2 2 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 14 | . 2 . 2 . . 2 4 . 2 . 2 . . . . . Scanalyzer 14 | . . . 2 . . . . . 1 . 2 . . . 5 4 Insert Component 1 | . . . . . . . . . 1 . . . . . . . Retrieve Study 13 | . . . 2 . . . . . . . 2 . . . 5 4 Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . 1 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 62 | . 10 . 13 . . 8 13 . 7 1 4 1 . . 1 4 Terminals 48 | . 9 . 11 . . 7 9 . 4 1 2 . . . 1 4 Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 24 | . 3 . 5 . . 2 4 . 2 1 2 . . . 1 4 Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 22 | . 5 . 5 . . 5 5 . 2 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . . 1 4 . 2 . 2 1 . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . 1 . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . Fedlink 5 | . . . . . . . . . 2 . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 3 . . . . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . . . . Hacking Detections 83 | . 9 . 16 . 1 11 6 . 10 5 7 4 . . 5 9 Full Trace Events 4 | . 1 . . . 1 . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . 1 . 1 . . . . . . . Robots Built 8 | . . . . . . . . . 8 . . . . . . . Authchips 4 | . . . . . . . . . 4 . . . . . . . Time 176 | . . . . . . . . . 176 . . . . . . . Total Robot Build Rating 32 | . . . . . . . . . 32 . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . . . . . . . . 4 Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . Part Studies Acquired 13 | . . . 2 . . . . . . . 2 . . . 5 4 Parts Repaired 16 | . 3 . 5 . . 8 . . . . . . . . . . Time 564 | . 78 . 192 . . 294 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 75 | . 14 . 14 . . 12 14 . 3 . 18 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 2 1 . . . . . . . . 1 Non-combat 2 | . . . . . . 1 1 . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 1 . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Total Allies 13 | . . 3 . . . . . . 8 2 . . . . . . Largest Group 8 | . . 3 3 3 2 . . . 8 2 . . . . . . Highest-Rated Group 256 | . . 40 40 40 32 . . . 256 64 . . . . . . Highest-Rated Ally 39 | . . 16 16 16 16 . . . 32 39 . . . . . . Initial UFD Resources 75 | . . . . . . . . . 24 38 41 59 71 71 75 75 Total Orders 28 | . . . 6 4 . . . . 18 . . . . . . . STAY 15 | . . . 3 2 . . . . 10 . . . . . . . FOLLOW 13 | . . . 3 2 . . . . 8 . . . . . . . Ally Attacks 127 | . . 4 10 13 7 . . . 55 38 . . . . . . Total Damage 3193 | . . 16 105 150 77 . . . 2123 722 . . . . . . Kills 32 | . . 1 3 5 . . . . 16 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Active Infowar (turns) 19793 | 132 2755 4394 3898 1422 268 730 . . 1633 96 1375 782 7 235 835 1231 Sensors 4121 | . . . . . . . . . 1633 96 1375 691 . . . 326 Structural 2073 | . . . . . . . . . . . . 91 7 235 835 905 Seismic 13599 | 132 2755 4394 3898 1422 268 730 . . . . . . . . . . Robot Analysis Total 4 | . 1 . 2 . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Turns Passed 30620 | 195 2755 4394 5012 1422 268 2284 2381 3091 2102 1072 1869 957 7 237 835 1739 Spaces Moved 12097 | 91 743 978 1444 555 98 612 943 1251 797 636 1022 992 10 160 515 1250 Core 163 | 12 . . . . . . . . . 7 29 3 . . . 112 Treads 7643 | 79 743 978 1444 555 98 612 943 1251 377 . 563 . . . . . Legs 1850 | . . . . . . . . . . . . 67 . 141 515 1127 Wheels 1050 | . . . . . . . . . 420 629 1 . . . . . Hover 64 | . . . . . . . . . . . . 35 10 19 . . Flight 1327 | . . . . . . . . . . . 429 887 . . . 11 Fastest Speed 25 | 50 160 320 240 240 240 240 240 240 115 50 31 25 71 71 105 38 Average Speed 189 | 146 303 320 244 240 240 240 240 245 160 114 109 39 71 114 106 99 Slowest Speed 320 | 160 320 320 320 240 240 240 240 285 213 130 170 250 71 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 97 96 97 97 10 95 99 91 22 51 25 24 . 94 9 72 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 10 | . . 1 1 . . 2 5 . 1 . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 . . 1 . . . . . . Scrap Searched 11 | . . 1 . 2 . . . 8 . . . . . . . . Spaces Dug 9 | . 1 . . . . . . . 8 . . . . . . . Terrain Destroyed 546 | . 38 . . 39 . 24 1 . 11 113 4 24 . . 2 290 Melee 8 | . . . . . . . . . 8 . . . . . . . Projectile 60 | . 1 . . . . 1 1 . 3 6 4 24 . . 2 18 AOE 476 | . 37 . . 39 . 23 . . . 107 . . . . . 270 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Fac Fac Res DSF Res Qua Total 18446 | 128 1138 2202 2766 629 117 1273 1051 1275 1441 840 1659 1460 9 213 694 1551 Wait 5040 | 17 298 1195 1150 54 7 522 90 . 509 98 522 357 . 26 89 106 Move 12079 | 90 742 977 1443 554 97 611 942 1250 796 635 1021 989 9 159 514 1250 Hop 1 | . . . . . . . . . . . . 1 . . . . Pick Up 126 | 3 20 2 25 1 2 12 4 8 8 6 10 11 . 4 2 8 Fast Attach 140 | 7 . . 8 . . 5 . 3 1 6 22 17 . 10 19 42 Attach 57 | . 1 . 5 . 2 4 . . 11 10 3 9 . 3 2 7 Detach 9 | . . . . . . . . . . . . 6 . . . 3 Swap 124 | . 14 2 20 9 1 23 4 3 17 9 4 5 . 2 4 7 Drop 147 | . 5 2 30 2 1 15 3 10 8 4 19 9 . 8 8 23 Fire 626 | 11 58 21 85 9 7 74 5 . 69 58 50 40 . . 56 83 Melee 73 | . . . . . . 3 3 . 21 14 8 2 . . . 22 Ram 14 | . . . . . . . . . . . . 14 . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . Crush 1 | . . . . . . . . . 1 . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire 4 | . . 3 . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 8) 1209 | -10/Materials | Learned location of 2 exits from Subcaves 1211 | -10/Materials | Discovered new exit (range 8) 1247 | -10/Materials | Learned Storage emergency access door positions 1297 | -10/Materials | Identified exit to Mines 1308 | -10/Materials | Identified exit to Materials 1309 | -10/Materials | Identified exit to Subcaves 1319 | -10/Materials | Learned location of 2 exits from Materials 1339 | -10/Materials | Loaded intel: 4 trap records 1367 | -10/Materials | Learned Storage emergency access door positions 2672 | -10/Materials | Repaired Lgt. Treads 2700 | -10/Materials | Repaired Lgt. Treads 2728 | -10/Materials | Repaired Lgt. Treads 2951 | -10/Materials | Entered Mines 3357 | -10/Mines | Discovered exit to Materials (range 15) 3390 | -10/Mines | Assembled infested the area 3405 | -10/Mines | Learned location of Zion (-6) 5494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 5546 | -10/Mines | Discovered new exit (range 5) 7345 | -10/Mines | Entered Materials 7345 | -9/Materials | Accompanied by 3 allies 7345 | -9/Materials | Evolved 2 slots: Utility x2 7346 | -9/Materials | Identified exit to Materials 8120 | -9/Materials | Build established: Scavenger-Mutant 8170 | -9/Materials | Identified exit to Mines 8856 | -9/Materials | Build established: Mutant 8962 | -9/Materials | Discovered exit to Materials (range 8) 9820 | -9/Materials | Learned 4 Recycling zone layouts 9854 | -9/Materials | Learned 2 Storage zone layouts 9877 | -9/Materials | Learned Storage trap positions 9891 | -9/Materials | Loaded intel: 18 trap records 9895 | -9/Materials | Loaded intel: 2 recycling unit locations 9896 | -9/Materials | Learned Storage interactive machine intel 9897 | -9/Materials | Learned Materials trap positions 9898 | -9/Materials | Learned location of 1 exit from Recycling 9912 | -9/Materials | Loaded intel: 12 terminal locations 10756 | -9/Materials | Repaired Cooling System 10783 | -9/Materials | Repaired Beam Cannon+ 10836 | -9/Materials | Repaired Adv. Beam Cannon 10869 | -9/Materials | Repaired Hrd. Light Armor Plating 11095 | -9/Materials | Central database locked down 12277 | -9/Materials | Repaired Hvy. Ion Engine 12357 | -9/Materials | Entered Mines 12357 | -9/Mines | Accompanied by 3 allies 12415 | -9/Mines | Discovered exit to Materials (range 9) 12607 | -9/Mines | Discovered exit to Materials (range 10) 13488 | -9/Mines | Learned Materials non-interactive machine intel 13505 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 13779 | -9/Mines | Entered Materials 13779 | -8/Materials | Accompanied by 2 allies 13779 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 13780 | -8/Materials | Identified exit to Storage 13781 | -8/Materials | Loaded intel: 12 trap records 13782 | -8/Materials | Loaded intel: 40 non-interactive machine locations 14047 | -8/Materials | Entered Storage 14048 | -8/Storage | Identified exit to Factory 14049 | -8/Storage | Loaded intel: 14 trap records 14051 | -8/Storage | Loaded intel: 17 interactive machine locations 14084 | -8/Storage | Build established: Tank 14566 | -8/Storage | Build established: Hacker-Tank 14853 | -8/Storage | Garrison activated, responded to threat 15139 | -8/Storage | Identified exit to Garrison 15496 | -8/Storage | Lost 3 parts (1u2w) 15561 | -8/Storage | Learned location of Lower Caves (-7) 15658 | -8/Storage | Learned 4 Factory zone layouts 15694 | -8/Storage | Identified exit to Recycling 15719 | -8/Storage | Repaired Hvy. Ion Engine 15720 | -8/Storage | Learned Factory security intel 15755 | -8/Storage | Learned location of 1 exit from Extension 15764 | -8/Storage | Repaired Hvy. Battle Rifle 15798 | -8/Storage | Learned 2 Storage zone layouts 15804 | -8/Storage | Repaired Hrd. Medium Armor Plating 15837 | -8/Storage | Repaired Cooling System 15849 | -8/Storage | Learned Factory emergency access door positions 15865 | -8/Storage | Repaired Lgt. Treads+ 15892 | -8/Storage | Repaired Lgt. Treads+ 15920 | -8/Storage | Repaired Lgt. Treads+ 16022 | -8/Storage | Met 01-MTF 16154 | -8/Storage | Repaired Adv. Beam Cannon 16331 | -8/Storage | Entered Recycling 16331 | -8/Recycling | Accompanied by 1 ally (01-MTF) 16332 | -8/Recycling | Identified exit to Factory 16692 | -8/Recycling | Watched by a mysterious "MATRIX" hacker 17030 | -8/Recycling | Build established: Hacker-Mutant 17083 | -8/Recycling | Learned 4 Lower Caves zone layouts 17113 | -8/Recycling | Learned 8 Factory zone layouts 17147 | -8/Recycling | Learned 2 Lower Caves zone layouts 17152 | -8/Recycling | Learned 4 Recycling zone layouts 17169 | -8/Recycling | Learned location of 1 exit from Recycling 17197 | -8/Recycling | Learned 4 Factory zone layouts 17814 | -8/Recycling | Scanned before Scraplab entrance 18690 | -8/Recycling | Entered Scraplab 18709 | -8/Recycling | Discovered new exit (range 2) 18712 | -8/Recycling | Entered Scraptown 18722 | -8/Scraptown | System corruption cleaned by C-Scrubber 18777 | -8/Scraptown | Build established: Hacker-Tank 19118 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 19190 | -8/Scraptown | Discovered exit to Factory (range 4) 19401 | -8/Scraptown | Visited Cave Peace 19439 | -8/Scraptown | Visited Spacefarers 19499 | -8/Scraptown | Visited Bundlers 20021 | -8/Scraptown | Visited Symbiants 20098 | -8/Scraptown | Visited CPS Storage 20112 | -8/Scraptown | Visited Comm Corps 20220 | -8/Scraptown | Visited UFD Registry 20220 | -8/Scraptown | Registered with UFD as "Matrixgrid" 20575 | -8/Scraptown | Visited Scrapoid Research Area 20643 | -8/Scraptown | Visited Science Guys 20720 | -8/Scraptown | Visited Chapter 10 21032 | -8/Scraptown | Visited A0-MCA Data Center 21047 | -8/Scraptown | Given a B+ rating by A0-MCA 21052 | -8/Scraptown | Found A0-MCA's Component Scanner 21094 | -8/Scraptown | Visited Infowarlord's Domain 21111 | -8/Scraptown | Found Exp. Sensor Array 21155 | -8/Scraptown | Visited Research Penetration Think Tank 21201 | -8/Scraptown | Visited Curators Association 21251 | -8/Scraptown | Visited Scrap Suit Storage 21326 | -8/Scraptown | Visited DA-N13 Charitable Foundation 21347 | -8/Scraptown | Found DCF Scrap (30 items) 21414 | -8/Scraptown | Visited Science Testing Area 21643 | -8/Scraptown | Met Optimus 21643 | -8/Scraptown | Accepted into 0bPrime 21797 | -8/Scraptown | Discovered exit to Factory (range 3) 21803 | -8/Scraptown | Entered Factory 21803 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 21804 | -6/Factory | Identified exit to Lower Caves 22678 | -6/Factory | Build established: Hacker-Mutant 22814 | -6/Factory | Cargo convoy interrupted 22929 | -6/Factory | Fabricated Y-54 Guardian (x2) 22974 | -6/Factory | Fabricated Y-54 Guardian (x2) 23019 | -6/Factory | Fabricated Y-54 Guardian (x2) 23020 | -6/Factory | System corruption reached 10% 23064 | -6/Factory | Fabricated Y-54 Guardian (x2) 23199 | -6/Factory | Found Prototype Launcher 23416 | -6/Factory | Loaded intel: 7 recycling unit locations 23511 | -6/Factory | Garrison activated, responded to threat 23857 | -6/Factory | Identified Scatter Rocket Array 23857 | -6/Factory | Learned location of Protoforge (-2) 23871 | -6/Factory | Discovered new exit (range 16) 23887 | -6/Factory | Identified exit to Extension 23905 | -6/Factory | Entered Extension 23905 | -6/Extension | Accompanied by 2 allies 23906 | -6/Extension | Identified exit to Cetus 23922 | -6/Extension | Disrupted transfer network 24039 | -6/Extension | System corruption reached 30% 24067 | -6/Extension | Lost 7 parts (1p4u2w) 24261 | -6/Extension | Rescued a captive Derelict 24263 | -6/Extension | Rescued a captive Derelict 24622 | -6/Extension | Spotted B-75 Beast 24637 | -6/Extension | Spotted B-75 Beast 24684 | -6/Extension | Lost 4 parts (1u3w) 24973 | -6/Extension | Core integrity fell below 50% 24976 | -6/Extension | Discovered new exit (range 3) 24977 | -6/Extension | Entered Factory 24977 | -5/Factory | Evolved 2 slots: Propulsion x2 25006 | -5/Factory | Lost 9 parts (3n3u3w) 25260 | -5/Factory | Build established: Mutant 25805 | -5/Factory | Loaded intel: 8 recycling unit locations 25854 | -5/Factory | Garrison activated, responded to threat 26114 | -5/Factory | Discovered new exit (range 7) 26147 | -5/Factory | Identified exit to Factory 26470 | -5/Factory | Build established: Gunner 26767 | -5/Factory | Discovered exit to Factory (range 14) 26846 | -5/Factory | Entered another Factory area 26846 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27017 | -4/Factory | Discovered new exit (range 13) 27022 | -4/Factory | Identified exit to Upper Caves 27108 | -4/Factory | Build established: Sprinter 27161 | -4/Factory | Lost 4 parts (2n1u1w) 27248 | -4/Factory | Loaded intel: 8 recycling unit locations 27268 | -4/Factory | Discovered new exit (range 5) 27269 | -4/Factory | Identified exit to Research 27413 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 27668 | -4/Factory | Core integrity fell below 50% 27698 | -4/Factory | Lost 13 parts (6n4u3w) 27803 | -4/Factory | Entered Research 27803 | -3/Research | Evolved 2 slots: Utility x2 27810 | -3/Research | Identified exit to DSF 27810 | -3/Research | Entered DSF 27837 | -3/DSF | Additional patrols routed to DSF 28031 | -3/DSF | Discovered new exit (range 14) 28046 | -3/DSF | Identified exit to Research 28047 | -3/DSF | Entered Research 28047 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28069 | -2/Research | Discovered new exit (range 5) 28073 | -2/Research | Identified exit to Quarantine 28074 | -2/Research | Lost 5 parts (1n3u1w) 28594 | -2/Research | Build established: Scavenger-Gunner 28663 | -2/Research | Lost 3 parts (2u1w) 28724 | -2/Research | Lost 6 parts (2p1n1u2w) 28882 | -2/Research | Entered Quarantine 29003 | -2/Quarantine | Found Alien Artifact 29003 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 29003 | -2/Quarantine | Warped through subspace 29107 | -2/Quarantine | Found Alien Artifact 29107 | -2/Quarantine | Identified Phase Armor 29162 | -2/Quarantine | Found Alien Impact Weapon 29199 | -2/Quarantine | Spotted Alpha 7 29259 | -2/Quarantine | Build established: Scavenger-Mutant 29259 | -2/Quarantine | Destroyed Alpha 7 29276 | -2/Quarantine | Found Alien Launcher 29298 | -2/Quarantine | Found Prototype Ballistic Gun 29298 | -2/Quarantine | Identified Multirail 29446 | -2/Quarantine | Found Alien Artifact 29446 | -2/Quarantine | Identified Phase Redirector 29909 | -2/Quarantine | Found Alien Artifact 29913 | -2/Quarantine | Identified Subatomic Replicator 29913 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 30076 | -2/Quarantine | Build established: Scientist-Mutant 30126 | -2/Quarantine | Found Prototype Device 30126 | -2/Quarantine | Identified Exp. Actuator Array 30144 | -2/Quarantine | Lost 4 parts (4u) 30204 | -2/Quarantine | Scanned by Researcher 30211 | -2/Quarantine | Core integrity fell below 50% 30241 | -2/Quarantine | Lost 3 parts (1p1u1w) 30271 | -2/Quarantine | Met incapacitated Sigix Warrior 30271 | -2/Quarantine | Lockdown squad dispatched 30333 | -2/Quarantine | Spotted Lightning 30333 | -2/Quarantine | Spotted Lightning 30352 | -2/Quarantine | Spotted Lightning 30373 | -2/Quarantine | System corruption reached 10% 30393 | -2/Quarantine | Lost 10 parts (1p5n1u3w) 30449 | -2/Quarantine | Identified Supercharged Sigix Terminator 30459 | -2/Quarantine | Lost 3 parts (1p2w) 30494 | -2/Quarantine | Lost 7 parts (4n2u1w) 30553 | -2/Quarantine | Found Prototype Device 30553 | -2/Quarantine | Identified Exp. EM Disruption Field 30598 | -2/Quarantine | Core integrity fell below 20% 30619 | -2/Quarantine | Spotted Fortress 30621 | -2/Quarantine | Fired Supercharged Sigix Terminator 30621 | -2/Quarantine | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 30605_ Slug penetrates Door. 30605_ Penetrated by Slug. 30607_ Penetrated by EMDS Slug. 30607_ Myomer Leg+ destroyed. 30608_ K-01 Serf collects debris. 30608_ Penetrated by EMDS Slug. 30608_ Phase Gun destroyed. 30611_ System corrupted: Matter fused (-8). 30611_ The unstable cave ceiling collapses. 30611_ Penetrated by Slug. 30611_ Impulse Thruster destroyed. 30611_ Slug penetrates Earth. 30612_ EMDS Slug penetrates Wall. 30612_ K-01 Serf collects debris. [Achievement: Nope] [Achievement: Thread The Needle Around The Corner] [Achievement: I'm Taking You All With Me] 30621_ Supercharged Sigix Terminator expended. 30621_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | """ ##??????????????????????????????????????????? | | """ ##??????????????????????????????????????????? | | "" ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | """ ##??????????????????????????????????????????? | | """ ##??????????????????? ??????????? | | """ !##??????????????????? ??????????? | | ![ #####################;;;;;;;;;;;;;;?????????? | | ##+###"# ?????????? | | ! % + ????????? | | + ????????? | | " @ ????????? | | " ????????? | | ######## ????????? | | #########################;;;;;; ;;?????????? | | #######?########?????????? ; FFF ; ?????????? | | ##??????????????????? ; FFF ;??????????? | | "" " ##??????????????????? ; FFF ;??????????? | | " " ##??????????????????? ; ;??????????? | | "" " ##??????????????????? ; ???????????? | | "" ##???????????????????? ;;;;;;;;???????????? | | "" " ##???????????????????? ????????????? | | " " ##???????????????????? ????????????? | | "" " ##???????????????????? ??????????????? | | ##???????????????????? ????????????????? | | ##????????????????????? ???????????????????? | | ##??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | "" ????????????????????????????????????????????? | | "" ##??????????????????????????????????????????? | | """" ##??????????????????????????????????????????? | | /""" ##??????????????????????????????????????????? | | """" ##??????????????????????????????????????????? | | "" ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Core Analysis 9 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Imp. Hacking Suite | -8/Storage | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Power Amplifier | -8/Storage | Hacked Hvy. Neutron Cannon | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Enh. Force Rifle | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked O-24 Administrator | -8/Recycling | Hacked Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 52% | -10/Materials Lgt. Treads | 71% | -10/Materials Lgt. Treads | 75% | -10/Materials Cooling System | 28% | -9/Materials Beam Cannon | 60% | -9/Materials Adv. Beam Cannon | 60% | -9/Materials Hrd. Light Armor Plating | 46% | -9/Materials Hvy. Ion Engine | 68% | -9/Materials Hvy. Ion Engine | 36% | -8/Storage Hvy. Battle Rifle | 73% | -8/Storage Hrd. Medium Armor Plating | 41% | -8/Storage Cooling System | 66% | -8/Storage Lgt. Treads | 62% | -8/Storage Lgt. Treads | 64% | -8/Storage Lgt. Treads | 65% | -8/Storage Adv. Beam Cannon | 16% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Railgun | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Hvy. Machine Gun | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Myomer Leg | -2/Quarantine | Hacked Biometal Leg | -2/Quarantine | Hacked Hvy. Gauss Cannon | -2/Quarantine | Hacked Lgt. Particle Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Phase Armor Phase Redirector Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Analysis Probe False Reunion Frienemies I'm Taking You All With Me Metal Spider Nope Official Business Ponder That! Tailor-made Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SignalKineticRedistributor Manual? 0 Play Time 04:37:04 Cumulative 58.3 hours Start 2026.08.24 @ 16:04:29 End 2026.08.25 @ 00:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc2c75e-e6ec-435e-879a-83551751bf44