Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 00:51:01 Player: Cracklepappy Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (571) 2855 Value Destroyed (30756) 30756 Prototype IDs (308) 6160 Alien Tech Used (5) 1000 Bonus (52148) 52148 TOTAL SCORE: 103819 Bonus ------- High Alert Combat Kills 4577 Follower Combat Kills 2481 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Met Zhirov 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Pursued by Intercept 1500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5710 Cogmind --------- Core Integrity 759/1600 Matter 273/300 Energy 1535/1541 System Corruption 2% Temperature Cool (10) Movement Hovering (159) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Point-ZP Reactor > --- PROPULSION (6) --- Hovering Cooled-Biometal Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON (4) ------- Shotgun Ballistic Gatling Construct/C > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Zero-point Reactor Desublimator Experimental Heat Sink Experimental Cooling System Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Gravity Neutralizer Improved Kinecellerator Experimental Weapon Cycler Experimental Core Shielding Centrium Linked Plating Heavy Regenerative Plating Long-range Tractor Beam Long-range Gatling Laser Heavy Hardcell Cannon Hypervelocity Linear Accelerator Sigix Corpse Peak State ------------ > --- POWER ------------ Point-ZP Reactor > --- PROPULSION ------- Hovering Cooled-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Desublimator Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Shotgun Ballistic Gatling Construct/C > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Gravity Neutralizer Improved Kinecellerator Experimental Weapon Cycler Heavy Regenerative Plating Long-range Tractor Beam High-powered Transdimensional Reconstructor Long-range Gatling Laser XL Autogun Array Heavy Hardcell Cannon [Rating: 249] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Flight Unit Advanced Surge Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Medium Regenerative Plating Weapon Constructs Energy Gun Lightning Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 2 2 . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 404 | 7 16 1 22 2 2 . 15 30 5 14 10 3 12 3 4 5 10 7 2 1 3 2 17 6 10 29 18 24 24 33 38 29 Power 18 | 1 3 . 7 . . . 1 1 . . . . . . . . . . . . . . . . . 2 . 3 . . . . Engine 13 | 1 3 . 7 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Propulsion 35 | 2 4 . 7 . 2 . 7 6 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . Treads 33 | 1 4 . 7 . 2 . 7 6 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 230 | 2 5 . 3 . . . 1 3 1 7 6 1 7 3 . 2 6 5 . 1 3 . 13 4 8 20 11 13 20 22 34 29 Device 161 | 1 1 . 1 . . . . 2 1 5 5 1 4 2 . 2 6 2 . . 2 . 10 4 6 14 5 10 13 9 28 27 Storage 15 | 1 2 . . . . . . 1 . 1 . . 3 . . . . 1 . . . . . . 1 . 2 . . . 3 . Processor 13 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . 4 4 . 1 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Protection 35 | . 2 . 2 . . . 1 . . . . . . 1 . . . 2 . 1 1 . 1 . 1 6 4 3 3 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 4 1 5 2 . . 6 20 2 5 3 1 4 . 4 3 4 2 2 . . 2 4 2 2 7 7 8 4 11 4 . Energy Gun 25 | . . . . . . . 4 11 2 . . . . . . 1 1 . . . . . . . . . 1 4 1 . . . Energy Cannon 29 | . 2 . . . . . . 8 . 2 1 . . . . . . . . . . . 2 . . 2 3 2 3 2 2 . Ballistic Gun 12 | 2 2 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . Launcher 20 | . . . . . . . 2 1 . 1 . . 2 . . . 1 1 1 . . 1 2 1 2 3 . . . 2 . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 . Impact Weapon 16 | . . . . 1 . . . . . 2 1 1 2 . 2 2 2 1 1 . . 1 . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 3 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . . . 1 5 . 1 . . 1 1 . 1 . 1 . . 2 . . 1 . 1 9 5 3 2 6 3 Parts Lost 22 | . 1 . 2 . . . . 2 . 2 . . 1 . . . . . . . . . . . . 4 . 1 . 2 2 5 Power 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Utility 14 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . 1 . 2 1 5 Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . 4 . 1 . 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 62 | . 99 100 95 100 100 100 98 96 50 50 53 58 53 53 53 53 52 48 52 51 51 52 52 52 52 51 53 56 57 61 51 50 Engine 3 | . 14 14 11 11 11 11 17 18 6 2 . 5 5 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 3 5 . . 6 . . . 1 5 5 5 4 . . . 1 . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 6 3 . . . . 4 5 5 4 5 2 4 3 3 3 Treads 8 | . 26 28 32 33 33 33 35 35 3 3 1 11 5 . 5 6 6 2 . . . 2 1 . . 1 2 . . . 1 . Hover 1 | . . . . . . . . . 6 . 1 . . 6 . . . 1 5 5 5 2 . 2 5 2 2 1 . . 1 . Device 15 | . 10 14 11 11 11 11 9 14 9 13 13 13 12 13 13 13 12 10 11 11 11 11 17 21 20 19 20 22 24 26 21 19 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 3 3 Processor 4 | . . . . . . . . . . 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 . . . 4 10 7 10 Protection 3 | . 3 . 7 11 11 11 9 . . . . . . . . . . 1 5 4 4 5 2 . . 4 4 4 5 2 5 3 Energy Gun 1 | . . . . . . . 11 13 10 2 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 3 . . . . . . 4 . 3 2 1 2 . 4 5 5 2 . . . . 1 . 4 3 6 4 3 4 . 1 Ballistic Gun 3 | . 24 28 21 20 22 22 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 4 4 3 6 1 . . 2 5 5 5 5 3 4 . 1 . 2 . 1 1 1 Impact Weapon 1 | . . . . 1 . . . . . . 2 6 5 6 1 6 5 4 5 5 5 4 5 5 5 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 12 89 89 98 98 98 98 108 110 103 59 66 65 62 46 53 50 52 104 95 95 95 106 108 99 99 131 122 160 166 171 209 211 Greatest Support 337 | 20 46 46 66 60 60 60 80 88 88 62 131 123 123 57 173 173 173 258 258 258 258 258 258 250 250 336 207 195 195 127 337 337 Greatest Overweight (x) 15 | 1 2 1 1 1 1 1 1 1 2 1 1 . . . 15 . . . . . . . . . . . . . 1 3 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . . 7 . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 18 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 11 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 14 10 10 10 10 10 10 10 10 11 16 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 17 | 4 17 24 24 24 22 24 24 24 18 9 9 9 10 9 9 10 9 9 10 13 17 19 18 19 19 19 19 19 19 19 20 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 15 10 10 10 10 10 10 10 10 10 11 16 20 17 20 20 19 20 20 20 19 20 25 25 Scrap Engine Consumption 586 | . . . . . . . . . 41 36 58 15 26 24 3 3 15 7 . 1 . 4 27 24 20 84 8 16 25 30 100 19 Constructs Created 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . Constructs Modified 280 | . . . . . . . . . 15 15 33 7 14 . 8 3 6 9 . . . 3 9 12 3 45 5 12 10 15 49 7 Class Distribution -------------------- 52% | Construct 20% | Scavenger-Construct 12% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Extension Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Construct | -6/Garrison Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Armory Commander-Construct | -4/Lab Construct | -3/Research Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Matter Collected 14285 | 292 336 60 482 44 . 26 169 327 169 218 136 42 216 37 40 62 192 90 57 49 55 16 781 192 1090 414 166 443 146 1531 2859 3548 Remotely 2487 | . . . . . . . . . . . . . . . . . . . . . . . 239 . . . . . . 269 984 995 Salvage Created 39000 | 88 661 126 876 53 . . 260 1944 1247 1433 1822 992 2357 229 130 483 1416 379 381 651 249 37 1967 382 1428 2068 166 2305 2254 3844 4339 4433 Parts 1750 | 13 30 8 61 . . . 16 95 43 77 56 35 88 12 10 19 47 19 16 25 1 6 76 7 79 98 17 100 82 177 214 223 Haulers Intercepted 16 | . 2 . 1 . . . 1 6 1 . . 2 . . . . . . . . . . . . . . . 1 1 1 . . Recyclers Shooed 23 | . . 2 3 . . . . 1 8 2 . . 1 . . . . . . . . . 1 . . . . 2 . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . . . . . . 14 23 . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Combat Hostiles Destroyed 433 | . 13 3 16 3 . . 5 29 8 23 . 10 24 3 1 4 22 6 10 10 . 4 29 . 20 37 1 19 17 47 19 50 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 66 | . 11 3 16 3 . . 4 11 8 7 . . . . . . . . . . . . . . . . . . . . 3 . Cannons 295 | . 1 . . . . . . 11 . 10 . 10 18 3 1 3 13 3 6 10 . . 15 . 16 31 1 17 17 43 16 50 AOE 56 | . 1 . . . . . 1 4 . 5 . . 6 . . . 2 2 4 . . 4 13 . 4 6 . . . 4 . . Classes Destroyed 21 | 2 3 . 4 1 . . 2 . 2 2 1 . . . . . 1 . . . . . . . . 1 . . 1 1 . . Worker 27 | 1 2 . . 1 . . . 2 . 1 . . 1 . . . . 3 . . . . 1 . 1 . . 2 3 9 . . Builder 16 | . . . 2 . . . . 1 . 4 . 2 1 . . 1 . . . . . . 1 . 1 . . . 1 2 . . Tunneler 7 | 4 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hauler 16 | . 2 . 1 . . . 1 6 1 . . 2 . . . . . . . . . . . . . . . 1 1 1 . . Recycler 39 | . . . 3 . . . . 2 6 2 . 1 5 . . 2 . . . . . . 3 . . . . 8 4 . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Watcher 24 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 3 . 5 2 . 3 3 4 1 . Swarmer 59 | . 2 1 5 . . . 2 4 . 6 . . . . . . 2 . 5 . . 4 9 . 7 . . 9 . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Grunt 116 | . 11 2 5 . . . . 11 . 9 . 5 10 . . 3 12 2 5 5 . . 9 . 2 5 . 4 1 11 4 . Brawler 7 | . . . . . . . . . . 2 . . 2 . . . 1 . . . . . . . . . . . . 2 . . Duelist 6 | . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . 1 . . . . . . Protector 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . Sentry 62 | . . . 6 . . . 2 12 3 1 . 2 8 . 1 1 6 . . 1 . . 2 . 7 4 . . 2 3 1 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Hunter 31 | . . . . . . . 1 2 . 1 . 2 3 . . . . 2 . 2 . . 2 . . 5 . . 3 6 2 . Programmer 57 | . . . . . . . . . 1 3 . 1 1 . . . . 2 . 1 . . 7 . 4 14 . 4 3 11 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 2 . Assembled 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 2 2 5 2 . 1 3 4 2 7 . 4 7 2 2 4 4 6 10 3 . 4 11 . 7 8 1 11 6 7 5 5 Combat Bots Only 10 | . 2 2 5 2 . . 3 4 2 4 . 3 7 2 1 2 4 3 10 3 . 4 9 . 7 7 1 4 3 5 5 5 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 2 4 1 3 1 1 2 1 1 2 1 4 4 2 . 4 5 1 3 3 1 1 2 5 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 1 4 . 2 . . 2 . . . 1 1 4 . . 4 5 . 3 3 . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Damage Taken 30183 | . 707 123 978 53 . . 173 1234 132 1957 . 730 1580 55 89 206 1307 419 353 447 . 33 1541 . 842 2381 253 656 2372 2392 4010 5160 Core 2198 | . 99 16 152 12 . . 20 51 28 216 . 90 87 27 . 53 123 35 16 . . . 162 . 6 159 25 . 147 184 121 369 Absorbed by Shields 13849 | . . . . . . . . . . . . . . 53 . . . . . . . . 343 . 230 221 247 595 857 2338 3946 5019 Reduced by Siege Mode 250 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . 90 125 Redirected to Shielding 65 | . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 19016 | . . . . . . . . . 92 550 459 238 1189 31 96 . 1043 303 . 37 . 726 657 168 736 1937 275 565 1385 1331 3547 3651 Core Remaining (%) 71 | 100 . 54 . . . 59 . . 82 . . . . . . . 29 . . . . 94 . . . . 63 100 89 . . 47 Volleys Fired 2145 | 7 54 13 71 4 . 1 11 93 96 92 94 63 87 18 7 12 67 20 20 26 5 1 89 4 104 130 13 63 105 171 290 314 Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 Hottest 230 | 40 112 40 46 46 . 46 110 150 116 217 62 65 79 43 43 44 44 55 55 55 55 52 55 55 52 91 91 230 230 230 200 138 Shots Fired 2445 | 14 103 26 142 8 . 2 22 179 108 118 94 63 89 18 7 12 67 20 20 26 5 1 89 4 104 128 14 63 103 170 315 311 Gun 594 | 14 90 26 142 8 . 2 21 89 108 42 2 . . . . . . . . . . . . . . . . . . . 50 . Cannon 1747 | . 13 . . . . . . 89 . 71 92 63 85 18 7 12 65 18 19 26 5 . 86 4 102 122 14 63 103 155 204 311 Launcher 34 | . . . . . . . 1 1 . 5 . . 4 . . . 2 2 1 . . 1 3 . 2 6 . . . 6 . . Special 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 61 . Kinetic 1413 | 14 90 26 142 8 . 2 8 . 40 36 93 50 67 18 7 4 . 17 19 26 5 . 45 4 . 20 1 18 26 89 248 290 Thermal 793 | . . . . . . . . 105 47 60 1 1 18 . . 3 24 . . . . . 41 . 102 102 13 45 77 66 67 21 Explosive 34 | . . . . . . . 1 1 . 5 . . 4 . . . 2 2 1 . . 1 3 . 2 6 . . . 6 . . Electromagnetic 196 | . 13 . . . . . 13 73 21 17 . 12 . . . 5 41 1 . . . . . . . . . . . . . . Robot Hit Streak 78 | 3 12 9 14 11 . . 21 12 28 23 12 16 25 30 35 5 14 10 4 10 . . 16 2 12 9 3 6 14 51 78 46 Robot Miss Streak 5 | 2 4 3 4 2 . . . 3 2 4 2 3 5 1 1 2 2 3 3 2 . . 2 1 2 4 2 4 4 3 2 3 Penetration Max 2 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . 1 1 1 . Secondary Targets 5 | . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1780 | 7 66 16 103 5 . . 19 114 91 98 73 42 83 18 14 7 46 11 11 21 6 . 54 3 56 70 9 43 68 127 274 225 Core Hits 1011 | 7 31 5 42 5 . . 10 57 28 59 53 21 105 13 5 5 16 9 10 9 1 3 38 2 29 43 4 25 29 94 151 102 Critical Kills 16 | . . 1 . . . . . . . 1 . 3 . . . 2 . . . . . . 1 . . . . . . 1 . 7 Critical Parts Destroyed 26 | . . . 2 . . . . . . 3 2 9 . . . . 2 1 . . 1 . 1 . . . . . . . . 5 Critical Strikes 54 | . . 1 2 . . . . 1 1 5 2 13 . . . 2 2 1 . . 1 . 2 . . . . . 1 3 2 15 Burn 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 43 | . . 1 2 . . . . . . 1 2 12 . . . 2 2 1 . . . . 2 . . . . . . 2 1 15 Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Melee Attacks 68 | . . . . 1 . . . . . 4 . 3 5 1 7 . 5 . . . 6 1 7 . . 1 6 10 11 . . . Impact 33 | . . . . 1 . . . . . 4 . 3 5 1 . . 5 . . . 6 1 7 . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 10 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . 1 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 139908 | 100 998 186 1196 72 . 5 533 2882 1476 3644 3324 2655 5169 1244 442 728 4038 1587 1496 1629 496 259 6184 232 4544 8053 803 6042 7380 12578 17529 42404 Guns 10584 | 100 587 176 1184 70 . . 388 1194 1476 872 50 . . . . . . . . . . . . . . . . . . . 4487 . Cannons 116612 | . 234 . . . . . . 1425 . 1518 3274 2646 3972 1244 442 728 3916 1189 958 1629 . . 4255 232 4118 6625 683 5323 7128 10852 11817 42404 Explosions 9576 | . 89 . . . . . 145 193 . 1143 . . 1159 . . . 122 398 538 . . 259 1849 . 426 1428 . . . 1726 101 . Melee 1776 | . . . . . . . . . . 109 . . . . . . . . . . 496 . 80 . . . 120 719 252 . . . Ramming 236 | . 88 10 12 2 . 5 . 70 . 2 . 9 38 . . . . . . . . . . . . . . . . . . . Kinetic 85546 | 100 587 176 1184 70 . . 108 . 531 814 3295 2460 2764 1244 442 199 . 1091 958 1629 . . 2226 232 . 859 . 1088 2124 6438 16113 38814 Thermal 39427 | . 41 . . . . . 50 1682 676 1446 29 . 1632 . . 213 1914 . . . . . 2518 . 4118 5766 683 4235 5004 4414 1416 3590 Explosive 8145 | . . . . . . . 95 154 . 904 . . 735 . . . 122 398 538 . . 259 1360 . 426 1428 . . . 1726 . . Electromagnetic 4778 | . 282 . . . . . 280 976 269 369 . 186 . . . 316 2002 98 . . . . . . . . . . . . . . Impact 685 | . . . . . . . . . . 109 . . . . . . . . . . 496 . 80 . . . . . . . . . Slashing 1091 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 719 252 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . 2 1 1 2 5 . . . 1 2 2 2 2 2 4 2 2 9 12 10 13 11 27 2 Average Corruption 4 | . . . . . . . . . 1 1 1 1 4 . . . 1 1 2 2 2 2 1 2 1 5 11 6 8 4 21 2 Corruption Purged 38 | . . . . . . . . . . . . . 5 . . . . . . . . . 4 . 2 . . . . . 27 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 486 | . . . . . . . . . 24 6 26 13 28 . . . 9 3 11 10 1 13 17 24 6 68 17 25 25 32 104 24 Message Errors 108 | . . . . . . . . . 5 2 4 3 7 . . . . 1 2 3 . 1 6 2 1 18 6 6 6 6 27 2 Matter Fused 123 | . . . . . . . . . 10 1 6 2 8 . . . 3 . 2 4 1 3 5 8 2 15 5 9 4 11 18 6 Heat Flow Errors 69 | . . . . . . . . . 2 2 5 2 3 . . . 3 1 1 1 . 2 4 6 . 8 2 . 1 4 20 2 Energy Discharges 51 | . . . . . . . . . 1 . 2 3 5 . . . 2 . 1 . . 5 1 2 2 3 2 2 3 4 8 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . Data Loss (minor) 58 | . . . . . . . . . 3 1 5 . 2 . . . . . 4 . . 1 1 5 . 13 . 2 5 2 11 3 Data Loss (major) 27 | . . . . . . . . . 1 . 2 2 3 . . . . 1 1 . . . . . 1 3 . 3 3 1 5 1 Misfires 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 2 . Alerts 17 | . . . . . . . . . 2 . . 1 . . . . 1 . . 1 . 1 . . . 3 1 2 . 1 2 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 18 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 2 8 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12665 | . . . . . . . . 3 . 130 27 136 8 . . 146 299 325 126 191 352 33 849 34 346 1698 78 1521 1328 728 156 4151 Projectiles 11631 | . . . . . . . . 3 . 14 27 136 8 . . 146 299 325 52 191 . . 576 34 346 1623 78 1501 1324 641 156 4151 Explosions 555 | . . . . . . . . . . 33 . . . . . . . . 74 . . 33 253 . . 75 . . . 87 . . Melee 479 | . . . . . . . . . . 83 . . . . . . . . . . 352 . 20 . . . . 20 4 . . . Knockbacks 358 | . . . . . . . . 1 . 8 43 9 28 . . . . 6 6 10 . . 17 1 . 4 . 3 11 30 56 125 Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 329 | . . . . . . . . . . 6 34 7 26 . . . . 6 5 10 . . 14 1 . 4 . 3 9 27 55 122 Secondary 27 | . . . . . . . . . . 2 9 2 2 . . . . . 1 . . . 2 . . . . . 2 3 1 3 Self-Inflicted Damage 433 | . 38 . . . . . 20 . . 115 . . 37 . . . . . 44 . . . 95 . 76 8 . . . . . . Shots 9 | . 1 . . . . . 1 . . 2 . . 1 . . . . . 1 . . . 1 . 1 1 . . . . . . Rammed 19 | . 10 1 2 . . . . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . 10 1 3 1 . 1 . 6 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 1 . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 21 . 10 2 . . 54 282 184 468 269 250 134 . . . 236 151 121 225 . 220 117 201 . 207 176 579 494 196 233 174 Average Temperature 78 | . 9 . 10 2 . . 23 54 64 128 83 40 27 . . . 86 82 56 115 . 117 65 78 . 96 63 113 130 63 84 51 Received Heat Transfer 3707 | . 366 60 267 60 . . 36 468 27 427 . 270 360 . 18 54 321 63 96 108 . . 186 . 95 114 . 26 12 78 104 91 Effects 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 3 . . . Shutdowns 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 Total Turns 116 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . 44 58 Longest Duration 44 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . 44 17 Robots Corrupted 11 | . . . . . . . . 2 . . . . . . . 1 7 1 . . . . . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . 2 . . . . . . . 1 7 1 . . . . . . . . . . . . . . Parts Fried 33 | . 1 . . . . . 4 5 . 1 . 1 . 1 . 3 13 2 . . . . 2 . . . . . . . . . Impact Corruptions 28 | . . . . . . . . . . 4 . 1 . . . . . . . . 19 . 2 . . . . . 1 . . 1 Robots Melted 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 38 | . . . . . . . . 6 1 7 . . 1 . . . 4 1 . . . . 4 . 3 4 . 2 1 3 1 . Heat Transferred 21354 | . 50 . . . . . 50 2677 1406 2060 37 . 350 . . 111 814 . . . . . 1151 . 2072 2183 258 1073 1739 1813 2178 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . . . 1 1 . 3 . . 6 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Peak Influence 2324 | 25 230 134 336 73 . 5 129 344 114 447 120 246 834 748 424 519 2324 1332 . . . . 681 223 635 1062 . 374 715 1221 1151 . Initial 1220 | . 16 17 . 67 . . 1 . 109 323 120 . 48 428 299 25 256 1220 . . . . 300 221 . 310 . . 147 364 780 . Average 314 | 7 94 52 177 29 . . 68 203 37 239 15 100 285 582 263 283 1402 1222 . . . . 368 84 226 324 . 210 339 595 917 . Maximum Alert Level 5 | . 1 . 1 . . . . 1 . 2 . 1 3 3 2 2 5 4 . . . . 2 1 2 3 . 1 3 4 4 . Low Security (%) 45 | 100 98 100 61 100 . 100 100 36 100 46 100 90 54 . 23 26 . . . . . . 17 65 33 23 . 40 22 . . . Level 1 21 | . 1 . 38 . . . . 63 . 31 . 9 21 . 40 67 5 . . . . . 46 34 59 55 . 59 39 32 . . Level 2 8 | . . . . . . . . . . 22 . . 10 88 36 5 6 . . . . . 35 . 6 15 . . 34 36 . . Level 3 5 | . . . . . . . . . . . . . 13 11 . . 20 . . . . . . . . 5 . . 3 26 14 . Level 4 17 | . . . . . . . . . . . . . . . . . 28 100 . . . . . . . . . . . 5 85 . Level 5 2 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 3 . 1 . . . 3 7 . 5 . 5 6 . . 6 . 3 . . . . 8 . 10 12 . 6 10 16 5 . Investigation 18 | . 1 . . . . . . 3 . . . 1 3 . . 3 . 1 . . . . 2 . 2 2 . . . . . . Extermination 27 | . . . . . . . . . . 3 . 1 . . . 1 . 1 . . . . 4 . 3 6 . 2 1 3 2 . Reinforcement 32 | . 2 . 1 . . . . 1 . 1 . 2 3 . . 2 . 1 . . . . 2 . 3 4 . 2 2 4 2 . Assault 8 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 3 1 . Garrison 7 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 6 . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Distress Signals 62 | . 2 . 3 . . . . 3 . 1 . 1 9 2 . 4 . . . . . . 1 . . 2 . 1 . 3 30 . Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 24 56 4 . Distress Signals 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 24 55 4 . Times Spotted 663 | . 31 9 26 5 . . 8 38 4 36 . 16 50 10 3 16 30 5 10 10 . 6 33 . 42 47 1 31 27 56 29 84 Peak Tracking Total 11 | . 4 3 6 2 . . 2 5 1 5 . 3 6 5 2 3 10 2 5 3 . 4 11 . 6 6 1 6 5 6 5 7 Tactical Retreats 34 | . . . 1 1 . . . . . 4 . 1 1 . . 1 2 . . . . . 2 . 2 5 . 2 5 . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Traps Triggered 37 | . 2 . . . . . . 1 . 2 . 1 1 . . 2 4 . . . . . 1 . 3 5 . 1 2 2 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Machines Disabled 79 | . 4 . . . . . . 6 . 4 . 2 4 . 2 . 10 1 1 . 1 . 2 . 6 11 4 1 2 2 6 10 Max in Single Turn 2 | . 2 . . . . . . 1 . 2 . 1 1 . 1 . 2 1 1 . 1 . 2 . 1 2 1 1 1 1 1 1 Garrison Access 10 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 2 . . . 1 4 . . Garrison Relay 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Machines Accessed 113 | . 4 . 6 . 2 . 5 12 6 2 . 4 9 1 . 3 3 2 . . 4 . 7 . 20 3 . 3 5 8 3 1 Terminals 77 | . 3 . 5 . . . 4 11 4 2 . 2 8 1 . 2 3 1 . . . . 6 . 13 1 . 3 2 4 2 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Recycling Units 7 | . 1 . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Garrison Access 13 | . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . 1 . 2 . . . 2 4 . . Total Hacks 275 | . 11 . 13 . 2 . 9 29 22 4 . 9 23 2 . 9 5 6 . . 17 . 19 . 41 7 . 3 11 11 4 18 Successful 129 | . 2 . 5 . 2 . 4 11 8 1 . 3 7 . . 4 2 3 . . 17 . 4 . 18 3 . . 5 10 2 18 Failed 146 | . 9 . 8 . . . 5 18 14 3 . 6 16 2 . 5 3 3 . . . . 15 . 23 4 . 3 6 1 2 . Catastrophic 39 | . . . 2 . . . 3 4 3 1 . 2 4 1 . . . . . . . . 2 . 13 1 . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 5 . 4 . 1 . 3 6 13 . . . 8 1 . 2 . 1 . . . . 6 . 20 . 1 . . . 2 . Terminals 171 | . 8 . 11 . . . 8 28 12 4 . 4 19 2 . 6 5 3 . . . . 15 . 30 2 . 3 4 4 3 . Fabricators 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . Repair Stations 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 4 . . . . . . Recycling Units 21 | . 3 . 2 . . . . . 10 . . . 4 . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . Garrison Access 25 | . . . . . . . 1 1 . . . 2 . . . 3 . . . . . . 4 . 3 . . . 4 7 . . Terminal Hacks 84 | . 2 . 4 . 2 . 4 9 2 1 . 1 6 . . 3 2 1 . . 17 . 2 . 6 1 . . . 3 . 18 Record 24 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 18 Part Schematic 7 | . 1 . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 10 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . 3 . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . . 3 . 1 . 1 2 . . 1 . . . . . . . . 1 . . . . . . . Locate Traps 7 | . 1 . . . . . 1 1 . . . . . . . 1 . . . . . . . . 2 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 . . . . . . Scan Component 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Repair 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Recycling Unit Hacks 5 | . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Retrieve Components 5 | . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Garrison Access Hacks 16 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . 4 7 . . Unlock Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . Seal Access 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 4 . . Coupler Status 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Unauthorized Hacks 11 | . . . . . . . . 1 4 . . . . . . . . . . . . . 1 . 4 . . . . . 1 . Terminals 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 4 . 6 . . . 5 7 6 2 . 3 6 1 . 3 3 2 . . . . 7 . 17 3 . 3 5 4 3 . Full Trace Events 20 | . 1 . . . . . . 3 4 . . 1 3 . . 2 1 1 . . . . 2 . 2 . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . . . . 51 . . . . . . 117 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Time 193 | . . . . . . . . . . . . 31 . . . . . . . . . . . . 108 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 10 . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Used RIF Installer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . . Non-combat 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 8 . . parse_system 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . check_alert 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 25 | . . . . . . . . . . 3 . 3 . . . . 10 . . . . . . . 3 . . . 3 3 . . Machine Destruction 25 | . . . . . . . . . . 3 . 3 . . . . 10 . . . . . . . 3 . . . 3 3 . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . 8 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Total Allies 83 | . . 2 . 3 . . . . . 3 20 . 23 4 . . . . . . . . . 20 . 8 . . . . . . Largest Group 20 | . . 2 1 3 1 . . . . 3 20 . 12 7 5 3 2 . . . . . . 20 19 4 4 3 . . . . Highest-Rated Group 836 | . . 42 11 40 16 . . . . 93 836 . 363 578 465 226 192 . . . . . . 800 750 260 260 195 . . . . Highest-Rated Ally 159 | . . 31 11 16 16 . . . . 31 50 . 159 159 143 96 96 . . . . . . 50 46 65 65 65 . . . . Total Orders 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 481 | . . 17 . 17 . . . . . 32 . . 195 36 11 37 23 . . . . . . . 95 18 . . . . . . Total Damage 11671 | . . 293 . 141 . . . . . 398 . . 3630 787 299 1431 1218 . . . . . . . 3020 454 . . . . . . Kills 86 | . . 6 . 2 . . . . . 4 . . 27 8 2 16 9 . . . . . . . 10 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Turns Passed 55179 | 112 1874 1482 909 938 2183 1022 922 2652 4038 1797 3174 1158 1792 239 1039 743 2941 574 855 1081 307 481 2013 1154 1635 3146 473 1204 1269 1788 7789 2395 Spaces Moved 33071 | 79 856 593 253 309 899 422 332 922 1279 825 1221 613 925 190 179 425 1564 308 498 628 167 247 1148 845 1852 1588 442 900 1339 1399 6848 2976 Core 91 | 3 . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . Treads 13691 | 1 703 593 253 309 899 422 332 922 360 268 445 613 705 . 54 425 1564 141 . . . 106 369 . . 371 192 2 . 476 2529 637 Legs 3659 | . . . . . . . . . . 528 74 . 219 . . . . 69 . . . . 408 172 . . . . . . . 2189 Wheels 1271 | 75 153 . . . . . . . . . 431 . . . . . . . . . . . . . . . . . 49 563 . . Hover 11662 | . . . . . . . . . 919 . 258 . 1 190 37 . . 98 498 628 167 141 68 673 1852 679 250 491 6 237 4319 150 Flight 2697 | . . . . . . . . . . 29 13 . . . . . . . . . . . 303 . . 538 . 407 1284 123 . . Fastest Speed 36 | 50 95 240 240 240 240 240 240 225 188 136 105 146 98 98 98 162 162 162 162 162 162 162 62 50 50 38 61 47 47 63 36 51 Average Speed 115 | 89 184 240 240 240 240 240 246 241 212 171 137 151 140 98 462 162 162 162 162 162 162 162 136 56 50 66 70 65 53 77 55 54 Slowest Speed 800 | 160 240 240 240 240 240 240 250 250 283 243 171 153 163 98 800 162 162 162 162 162 162 162 162 63 50 162 81 77 142 127 68 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 61 | 5 98 97 27 79 70 88 30 95 99 17 97 20 89 67 77 30 95 10 66 80 60 46 25 97 52 46 95 20 33 43 92 98 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 6 | . . . . . 1 . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 . . 1 1 . . 1 1 1 1 . . . 1 1 1 1 . . . 1 . 1 . 1 1 . Scrap Searched 8 | . . 1 . 2 . 2 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Spaces Dug 246 | . . . . 1 . . . . . 2 . 7 2 1 . 1 2 . 39 . . 23 27 . 42 18 . 11 9 35 24 2 Terrain Destroyed 1171 | . 1 . . 1 . . 19 41 . 88 18 19 80 3 . 4 86 42 53 16 4 23 110 1 57 117 5 24 45 109 107 98 Melee 16 | . . . . 1 . . . . . 2 . 3 2 1 . . 1 . . . . . 4 . . . . . 2 . . . Projectile 592 | . . . . . . . . 27 . 10 18 16 11 2 . 4 5 14 14 16 4 . 34 1 39 54 5 24 43 74 79 98 AOE 563 | . 1 . . . . . 19 14 . 76 . . 67 . . . 80 28 39 . . 23 72 . 18 63 . . . 35 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Total 47969 | 104 1058 633 430 496 930 431 419 1163 2514 1085 2627 772 1312 222 387 467 1897 362 525 666 188 326 1497 1518 2457 3538 586 1437 1768 1923 10612 3619 Wait 11394 | 3 62 11 53 172 9 4 30 79 1089 129 1286 84 125 7 185 20 239 25 5 6 . 71 207 659 481 1685 68 421 272 280 3361 266 Move 33030 | 78 855 592 252 308 898 421 331 921 1278 825 1220 612 924 189 178 425 1563 307 497 627 166 246 1148 844 1851 1584 441 899 1330 1398 6847 2975 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Pick Up 254 | 9 37 7 9 4 9 2 13 10 10 6 6 2 1 2 2 . 3 1 1 6 4 1 13 . 3 6 12 3 5 13 33 21 Fast Attach 149 | 6 2 . 7 . . . 3 14 1 2 4 1 7 . 2 5 6 1 . . 4 . 5 4 3 15 15 14 12 5 9 2 Attach 79 | 1 3 . 3 . . . 1 2 4 8 3 . . . 1 . . 2 . 1 . . 3 . 2 4 2 4 5 13 11 6 Detach 27 | . . . . . . . . . 4 4 1 . . . . . . . . . . . 2 . 1 1 1 1 1 6 5 . Swap 182 | . 11 1 12 2 2 . 11 14 . 4 3 2 5 3 1 . 4 4 2 . . 2 9 2 5 11 2 6 8 15 19 22 Drop 355 | . 24 8 20 4 12 2 19 24 30 10 10 3 9 2 4 5 10 2 . . 3 4 14 5 7 9 26 14 15 11 36 13 Fire 2145 | 7 54 13 71 4 . 1 11 93 96 92 94 63 87 18 7 12 67 20 20 26 5 1 89 4 104 130 13 63 105 171 290 314 Melee 68 | . . . . 1 . . . . . 4 . 3 5 1 7 . 5 . . . 6 1 7 . . 1 6 10 11 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Crush 25 | . 10 1 3 1 . 1 . 6 . . . 2 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 . . Rewire 241 | . . . . . . . . . 2 . . . 147 . . . . . . . . . . . . 91 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research (discovered 2 exits: *Acc / Gar) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 4) 647 | -10/Materials | Discovered new exit (range 10) 1127 | -10/Materials | Discovered new exit (range 15) 1630 | -10/Materials | Discovered new exit (range 15) 1987 | -10/Materials | Entered Mines 2158 | -10/Mines | Discovered new exit (range 15) 2301 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2307 | -10/Mines | Found Prototype Device 2606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2672 | -10/Mines | Discovered new exit (range 6) 3131 | -10/Mines | Learned 8 Materials zone layouts 3469 | -10/Mines | Entered Materials 3469 | -9/Materials | Accompanied by 1 ally 3469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -9/Materials | Identified exit to Mines 3470 | -9/Materials | Identified exit to Materials 3986 | -9/Materials | Build established: Scavenger-Mutant 4378 | -9/Materials | Entered Mines 4417 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4564 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4643 | -9/Mines | Discovered exit to Materials (range 8) 4668 | -9/Mines | Assembled infested the area 5265 | -9/Mines | Discovered exit to Materials (range 6) 5304 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5306 | -9/Mines | Discovered new exit (range 5) 5316 | -9/Mines | Entered Exiles 5316 | -9/Exiles | Accompanied by 1 ally 5376 | -9/Exiles | Met 8R-AWN 5417 | -9/Exiles | Met EX-HEX 5508 | -9/Exiles | Met EX-DEC 5595 | -9/Exiles | Discovered new exit (range 14) 5782 | -9/Exiles | Learned location of Zion (-6) 6478 | -9/Exiles | Met EX-BIN 7155 | -9/Exiles | Aligned with FarCom system 7157 | -9/Exiles | Given EX-Vault access code 7215 | -9/Exiles | Opened EX-Vault 7227 | -9/Exiles | Found XL Autogun Array 7274 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7499 | -9/Exiles | Left Exiles lab with XL Autogun Array 7499 | -9/Exiles | Entered Mines 8212 | -8/Mines | Discovered exit to Materials (range 5) 8336 | -8/Mines | Discovered exit to Materials (range 16) 8521 | -8/Mines | Entered Materials 8521 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 8522 | -8/Materials | Identified exit to Factory 8680 | -8/Materials | Identified exit to Storage 8978 | -8/Materials | Garrison activated, responded to threat 9134 | -8/Materials | Build established: Mutant 9443 | -8/Materials | Entered Storage 9762 | -8/Storage | Used back door to open Recycling access 9762 | -8/Storage | Discovered new exit (range 5) 10001 | -8/Storage | Door terminal overloaded 10027 | -8/Storage | Garrison activated, responded to threat 10549 | -8/Storage | Door terminal overloaded 11453 | -8/Storage | Discovered exit to Factory (range 9) 12095 | -8/Storage | Entered Recycling 12128 | -8/Recycling | Found Scrap Engine 12618 | -8/Recycling | Discovered new exit (range 15) 12623 | -8/Recycling | Build established: Construct 16133 | -8/Recycling | Entered Factory 16133 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 16136 | -6/Factory | Identified Exp. Sensor Array 16346 | -6/Factory | Discovered new exit (range 12) 16483 | -6/Factory | Search patrols dispatched 17086 | -6/Factory | Spotted B-75 Beast 17930 | -6/Factory | Sucked down chute 17930 | -6/Factory | Entered Waste 17931 | -6/Waste | Joined by Warlord forces that had cleared the area 18193 | -6/Waste | Discovered new exit (range 16) 21104 | -6/Waste | Entered Factory 21383 | -6/Factory | Repaired Adv. Hardlight Generator 21775 | -6/Factory | Discovered new exit (range 15) 22262 | -6/Factory | Entered Extension 22432 | -6/Extension | Destroyed 7 combat bots 22574 | -6/Extension | Rescued a captive Derelict 22574 | -6/Extension | Rescued a captive Derelict 22765 | -6/Extension | Rescued a captive Derelict 22767 | -6/Extension | Rescued a captive Derelict 23185 | -6/Extension | Build established: Commander-Construct 23365 | -6/Extension | Spotted B-75 Beast 23385 | -6/Extension | Spotted B-75 Beast 23386 | -6/Extension | Allies destroyed B-75 Beast 23396 | -6/Extension | Allies destroyed B-75 Beast 23412 | -6/Extension | Disrupted transfer network 23489 | -6/Extension | Rescued a captive Derelict 23570 | -6/Extension | Rescued a captive Derelict 23667 | -6/Extension | Rescued a captive Derelict 23668 | -6/Extension | Rescued a captive Derelict 23692 | -6/Extension | Build established: Construct 23863 | -6/Extension | Rescued A7 23902 | -6/Extension | Discovered new exit (range 10) 23904 | -6/Extension | Discovered new exit (range 6) 24054 | -6/Extension | Entered Cetus 24054 | -6/Cetus | Accompanied by 3 allies (A7) 24059 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 24069 | -6/Cetus | Spotted Cetus Guard 24069 | -6/Cetus | Spotted Cetus Guard 24071 | -6/Cetus | Spotted Cetus Guard 24076 | -6/Cetus | Destroyed Cetus Guard 24076 | -6/Cetus | Spotted Cetus Guard 24079 | -6/Cetus | Allies destroyed Cetus Guard 24081 | -6/Cetus | Allies destroyed Cetus Guard 24083 | -6/Cetus | Allies destroyed Cetus Guard 24175 | -6/Cetus | Started Cetus Manufacturing Module 24187 | -6/Cetus | Discovered new exit (range 15) 24200 | -6/Cetus | Manufactured an Enhanced Grunt 24203 | -6/Cetus | Spotted Cetus Guard 24204 | -6/Cetus | Spotted Cetus Guard 24207 | -6/Cetus | Spotted Cetus Guard 24213 | -6/Cetus | Destroyed Cetus Guard 24213 | -6/Cetus | Spotted Cetus Guard 24219 | -6/Cetus | Destroyed Cetus Guard 24223 | -6/Cetus | Allies destroyed Cetus Guard 24225 | -6/Cetus | Manufactured an Enhanced Grunt 24226 | -6/Cetus | Allies destroyed Cetus Guard 24231 | -6/Cetus | Discovered new exit (range 16) 24238 | -6/Cetus | Met Revision 17 24250 | -6/Cetus | Manufactured an Enhanced Grunt 24275 | -6/Cetus | Manufactured an Enhanced Grunt 24293 | -6/Cetus | Entered Archives 24293 | -6/Archives | Accompanied by 5 allies (A7) 24602 | -6/Archives | Discovered new exit (range 16) 25273 | -6/Archives | Discovered new exit (range 16) 25332 | -6/Archives | Entered Hub_04(d) 25332 | -6/Hub_04(d) | Accompanied by 3 allies 25381 | -6/Hub_04(d) | Discovered new exit (range 11) 25397 | -6/Hub_04(d) | Core integrity fell below 50% 26075 | -6/Hub_04(d) | Identified exit to Garrison 26075 | -6/Hub_04(d) | Entered Garrison 26075 | -6/Garrison | Accompanied by 2 allies 26227 | -6/Garrison | Triggered checkpoint 26364 | -6/Garrison | Triggered checkpoint 26444 | -6/Garrison | Triggered checkpoint 26484 | -6/Garrison | Discovered new exit (range 10) 26533 | -6/Garrison | Garrison Relay disabled 26771 | -6/Garrison | Triggered checkpoint 26809 | -6/Garrison | Garrison Relay disabled 26966 | -6/Garrison | Discovered new exit (range 12) 27026 | -6/Garrison | Triggered checkpoint 27110 | -6/Garrison | Learned Factory security intel 27340 | -6/Garrison | Triggered checkpoint 27387 | -6/Garrison | Garrison Relay disabled 27429 | -6/Garrison | Discovered new exit (range 10) 27598 | -6/Garrison | Phase Generator disabled 27854 | -6/Garrison | Discovered new exit (range 69) 27854 | -6/Garrison | Discovered new exit (range 13) 27854 | -6/Garrison | Discovered new exit (range 87) 28032 | -6/Garrison | Installed Relay Interface Framework 28188 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 28492 | -6/Garrison | Spotted B-75 Beast 28548 | -6/Garrison | Destroyed B-75 Beast 28663 | -6/Garrison | Found Fusion Bomb Launcher 29016 | -6/Garrison | Entered Factory 29016 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29070 | -5/Factory | Identified exit to Upper Caves 29520 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 29590 | -5/Factory | Entered Upper Caves 29652 | -5/Upper Caves | Learned Factory terminal intel 29670 | -5/Upper Caves | Destroyed 10 combat bots 29851 | -5/Upper Caves | Found Alien Artifact 30420 | -5/Upper Caves | Discovered new exit (range 14) 30445 | -5/Upper Caves | Entered another Upper Caves area 30748 | -5/Upper Caves | Discovered new exit (range 5) 30820 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30994 | -5/Upper Caves | Learned Factory trap positions 31526 | -5/Upper Caves | Entered Zhirov 31526 | -5/Zhirov | Discovered new exit (range 3) 31556 | -5/Zhirov | Met Zhirov 31586 | -5/Zhirov | Learned location of Testing (-3) 31586 | -5/Zhirov | Learned location of Command (-1) 31601 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31629 | -5/Zhirov | Found Alien Artifact 31648 | -5/Zhirov | Found Alien Artifact 31648 | -5/Zhirov | Identified Integrated Reactor 31648 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31831 | -5/Zhirov | Cloak Generator disabled 31831 | -5/Zhirov | Attacked by Zhirov 31833 | -5/Zhirov | Entered Proximity Caves 32214 | -4/Proximity Caves | Discovered new exit (range 15) 32219 | -4/Proximity Caves | Spotter reported a threat 32290 | -4/Proximity Caves | Spotter reported a threat 32314 | -4/Proximity Caves | Entered Factory 32314 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 32315 | -4/Factory | Loaded intel: 99 trap records 32316 | -4/Factory | Loaded intel: 26 terminal locations 32514 | -4/Factory | Destroyed 7 combat bots 32598 | -4/Factory | Search patrols dispatched 32972 | -4/Factory | Discovered new exit (range 13) 32996 | -4/Factory | Identified exit to Research 33539 | -4/Factory | Identified exit to Garrison 33912 | -4/Factory | Destroyed 9 combat bots 34047 | -4/Factory | Discovered exit to Research (range 14) 34327 | -4/Factory | Manually triggered Chute Trap 34327 | -4/Factory | Sucked down chute 34327 | -4/Factory | Entered Waste 34328 | -4/Waste | Joined by Warlord forces that had cleared the area 34431 | -4/Waste | Discovered new exit (range 16) 35449 | -4/Waste | Found Prototype Device 35449 | -4/Waste | Identified Exp. Shield Generator 35481 | -4/Waste | Entered Factory 35481 | -4/Factory | Accompanied by 19 allies 35638 | -4/Factory | Spotted B-86 Titan 35662 | -4/Factory | Allies destroyed B-86 Titan 35673 | -4/Factory | Identified exit to Garrison 35693 | -4/Factory | Garrison activated, responded to threat 36368 | -4/Factory | Discovered exit to Research (range 16) 36547 | -4/Factory | Repaired Centrium Medium Armor Plating 36745 | -4/Factory | Discovered exit to Research (range 15) 36907 | -4/Factory | Identified Transdimensional Reconstructor 36907 | -4/Factory | Identified Dimensional Node Initializer 36927 | -4/Factory | Identified exit to Upper Caves 36927 | -4/Factory | Identified exit to Armory 37115 | -4/Factory | Destroyed 7 combat bots 37116 | -4/Factory | Entered Armory 38345 | -4/Armory | Assembled infested ambush trap array 39430 | -4/Armory | Found Enh. Force Lance 39561 | -4/Armory | Repaired Centrium Medium Armor Plating 39659 | -4/Armory | Lost 4 parts (2p2u) 40129 | -4/Armory | Spotted B-86 Titan 40141 | -4/Armory | Warped through subspace to slip node 40141 | -4/Armory | Discovered new exit (range 1) 40160 | -4/Armory | Destroyed 7 combat bots 40170 | -4/Armory | Found Prototype Slashing Weapon 40170 | -4/Armory | Identified Molecular Scythe 40262 | -4/Armory | Entered Lab 40262 | -4/Lab | Accompanied by 4 allies 40262 | -4/Lab | Discovered exit to Research (range 9) 40273 | -4/Lab | Unable to decrypt terminal 40273 | -4/Lab | Opened the door to a hidden lab 40274 | -4/Lab | Gained access to the hidden lab's interior 40278 | -4/Lab | Detected by scanners 40284 | -4/Lab | Confronted by A5 40292 | -4/Lab | System corruption reached 10% 40309 | -4/Lab | Destroyed A5 40367 | -4/Lab | Found Alien Artifact 40367 | -4/Lab | Identified Integrated Mediator 40367 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 40387 | -4/Lab | Found Prototype Energy Cannon 40387 | -4/Lab | Identified Potential Cannon 40410 | -4/Lab | Found Prototype Special Weapon 40410 | -4/Lab | Identified Gui. Remote Datajack 40431 | -4/Lab | Found Prototype Device 40431 | -4/Lab | Identified AEGIS Remote Shield 40476 | -4/Lab | Found Prototype Protection 40476 | -4/Lab | Identified Med. Regenerative Plating 40535 | -4/Lab | Build established: Commander-Construct 40557 | -4/Lab | Found Potential Cannon 40618 | -4/Lab | Found Transdimensional Reconstructor 40624 | -4/Lab | Found Alien Artifact 40642 | -4/Lab | Found Prototype Hackware 40673 | -4/Lab | Found Alien Artifact 40682 | -4/Lab | Found Prototype Hackware 40685 | -4/Lab | Found Exp. System Shield 40735 | -4/Lab | Entered Research 40735 | -3/Research | Accompanied by 3 allies 40735 | -3/Research | Evolved 2 slots: Power x1, Utility x1 40838 | -3/Research | Build established: Construct 40988 | -3/Research | Intercept squad dispatched 41025 | -3/Research | Spotted Tracker 41029 | -3/Research | Destroyed Tracker 41035 | -3/Research | Spotted Combat Programmer 41048 | -3/Research | Destroyed Combat Programmer 41052 | -3/Research | Found Prototype Energy Gun 41052 | -3/Research | Identified Immobilizer 41480 | -3/Research | System corruption reached 10% 41753 | -3/Research | Discovered new exit (range 16) 41939 | -3/Research | Entered another Research area 41939 | -2/Research | Evolved 2 slots: Utility x2 41944 | -2/Research | Identified exit to Garrison 42321 | -2/Research | Intercept squad dispatched 42344 | -2/Research | Spotted Tracker 42344 | -2/Research | Spotted Tracker 42357 | -2/Research | Destroyed Tracker 42359 | -2/Research | Destroyed Tracker 42396 | -2/Research | Spotted Combat Programmer 42400 | -2/Research | Destroyed Combat Programmer 42400 | -2/Research | Spotted Combat Programmer 42435 | -2/Research | Found Prototype Device 42435 | -2/Research | Identified Exp. Phase Shifter 42443 | -2/Research | Found Prototype Processor 42443 | -2/Research | Identified Exp. Targeting Computer 42673 | -2/Research | Identified Core Expander 42673 | -2/Research | Installed Core Expander, added new Utility slot 42895 | -2/Research | Intercept squad dispatched 42925 | -2/Research | Spotted Tracker 42925 | -2/Research | Spotted Tracker 42934 | -2/Research | Destroyed Tracker 42948 | -2/Research | Destroyed Tracker 42950 | -2/Research | Found Exp. Targeting Computer 42971 | -2/Research | Build established: Scavenger-Construct 42985 | -2/Research | Spotted Combat Programmer 42991 | -2/Research | System corruption reached 10% 42996 | -2/Research | Destroyed Combat Programmer 43000 | -2/Research | Spotted Combat Programmer 43016 | -2/Research | Destroyed Combat Programmer 43189 | -2/Research | First assault squad dispatched 43202 | -2/Research | Discovered new exit (range 4) 43206 | -2/Research | Identified exit to Access 43208 | -2/Research | Entered Access 43208 | -1/Access | Evolved 2 slots: Utility x2 43965 | -1/Access | Found Gamma Bomb Array 43979 | -1/Access | Found Gamma Bomb Array 44002 | -1/Access | Intercept squad dispatched 44019 | -1/Access | Spotted Tracker 44020 | -1/Access | Destroyed Tracker 44020 | -1/Access | Spotted Tracker 44030 | -1/Access | Destroyed Tracker 44036 | -1/Access | Found Exp. Targeting Computer 44040 | -1/Access | Found Exp. Targeting Computer 44056 | -1/Access | Spotted Combat Programmer 44057 | -1/Access | Spotted Combat Programmer 44069 | -1/Access | Destroyed Combat Programmer 44073 | -1/Access | Destroyed Combat Programmer 44208 | -1/Access | First assault squad dispatched 44703 | -1/Access | Intercept squad dispatched 44742 | -1/Access | Spotted Tracker 44742 | -1/Access | Spotted Tracker 44750 | -1/Access | Destroyed Tracker 44762 | -1/Access | Destroyed Tracker 44789 | -1/Access | Spotted Combat Programmer 44800 | -1/Access | Destroyed Combat Programmer 44828 | -1/Access | Spotted Combat Programmer 44829 | -1/Access | System corruption reached 10% 44834 | -1/Access | Destroyed Combat Programmer 44972 | -1/Access | Identified Exp. Hacking Suite 44973 | -1/Access | Identified Deep Network Scanner 44992 | -1/Access | Discovered new exit (range 7) 44996 | -1/Access | Entered Command 45287 | -1/Command | Spotted M Guard 45287 | -1/Command | Spotted M Guard 45287 | -1/Command | Spotted Combat Programmer 45312 | -1/Command | Spotted Combat Programmer 45331 | -1/Command | Destroyed Combat Programmer 45333 | -1/Command | Destroyed Combat Programmer 45445 | -1/Command | Destroyed M Guard 45481 | -1/Command | Destroyed M Guard 45481 | -1/Command | All MAIN.C guards destroyed 45519 | -1/Command | Found Prototype Protection 45519 | -1/Command | Identified Hvy. Regenerative Plating 45522 | -1/Command | Found AEGIS Remote Shield 45524 | -1/Command | Found Prototype Device 45524 | -1/Command | Identified Thermal Barrier 45562 | -1/Command | Found Prototype Reactor 45996 | -1/Command | First assault squad dispatched 46145 | -1/Command | Met MAIN.C 46148 | -1/Command | 0b10 Conduit disabled 46169 | -1/Command | Destroyed MAIN.C Shell 46170 | -1/Command | MAIN.C activated Command garrisons 46194 | -1/Command | Destroyed MAIN.C 46201 | -1/Command | Found Prototype Reactor 46202 | -1/Command | Discovered new exit (range 39) 46202 | -1/Command | Discovered new exit (range 91) 46202 | -1/Command | Identified Zero-point Reactor 46202 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46207 | -1/Command | Found Zero-point Reactor 46273 | -1/Command | Spotted B-99 Colossus 46285 | -1/Command | Spotted B-99 Colossus 46436 | -1/Command | Build established: Scavenger-Gunner 46951 | -1/Command | Found Exp. System Purifier 47226 | -1/Command | Build established: Scavenger-Mutant 47648 | -1/Command | Build established: Scavenger-Construct 50299 | -1/Command | Found Adv. Kinecellerator 50742 | -1/Command | Found SHELL Armor 52014 | -1/Command | Found Zero-point Reactor 52016 | -1/Command | Found Zero-point Reactor 52300 | -1/Command | Found Exp. Core Analyzer 52781 | -1/Command | Warped through subspace to slip node 52781 | -1/Command | Discovered new exit (range 4) 52785 | -1/Command | Entered Access_0 52787 | -1/Access_0 | Met Architect 52803 | -1/Access_0 | Destroyed A8 52809 | -1/Access_0 | Architect warped through subspace 52857 | -1/Access_0 | Architect warped through subspace 52888 | -1/Access_0 | Architect warped through subspace 52919 | -1/Access_0 | Architect warped through subspace 52934 | -1/Access_0 | Architect warped through subspace 52962 | -1/Access_0 | A6 warped into view 52968 | -1/Access_0 | Destroyed A6 52972 | -1/Access_0 | Architect warped through subspace 52981 | -1/Access_0 | Found Exp. Weapon Cycler 52998 | -1/Access_0 | Architect warped through subspace 53030 | -1/Access_0 | Architect warped through subspace 53057 | -1/Access_0 | Architect warped through subspace 53093 | -1/Access_0 | Architect warped through subspace 53136 | -1/Access_0 | Architect warped through subspace 53145 | -1/Access_0 | Subspace Access Node disabled 53171 | -1/Access_0 | Architect warped through subspace 53193 | -1/Access_0 | Architect warped through subspace 53215 | -1/Access_0 | Architect warped through subspace 53239 | -1/Access_0 | Architect warped through subspace 53260 | -1/Access_0 | Architect warped through subspace 53295 | -1/Access_0 | Architect warped through subspace 53352 | -1/Access_0 | Subspace Access Node disabled 53388 | -1/Access_0 | Found Exp. Weapon Cycler 53395 | -1/Access_0 | Found Exp. Phase Shifter 53423 | -1/Access_0 | Architect warped through subspace 53467 | -1/Access_0 | Destroyed A2 53471 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 53483 | -1/Access_0 | Singularity Gate disabled 53486 | -1/Access_0 | Architect warped through subspace 53563 | -1/Access_0 | Architect warped through subspace 53586 | -1/Access_0 | Architect warped through subspace 53603 | -1/Access_0 | Subspace Access Node disabled 53604 | -1/Access_0 | A4 warped into view 53626 | -1/Access_0 | Destroyed A4 53633 | -1/Access_0 | Architect warped through subspace 53666 | -1/Access_0 | Architect warped through subspace 53686 | -1/Access_0 | Architect warped through subspace 53697 | -1/Access_0 | Architect warped through subspace 53704 | -1/Access_0 | Architect warped through subspace 53706 | -1/Access_0 | Subspace Access Node disabled 53715 | -1/Access_0 | Destroyed Architect 53717 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 53722 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 53724 | -1/Access_0 | Found Prototype Device 53726 | -1/Access_0 | Identified Desublimator 53730 | -1/Access_0 | Found Prototype Protection 53733 | -1/Access_0 | Identified Centrium Linked Plating 54080 | -1/Access_0 | Found Hvy. Regenerative Plating 54110 | -1/Access_0 | Found Exp. Phase Shifter 54437 | -1/Access_0 | A3 warped into view 54442 | -1/Access_0 | Destroyed A3 55125 | -1/Access_0 | Warped through subspace to slip node 55125 | -1/Access_0 | Discovered new exit (range 8) 55126 | -1/Access_0 | Core integrity fell below 50% 55127 | -1/Access_0 | Found Sigix Corpse 55180 | *** | Establishing 0b11! Last Messages --------------- 54624_ Enhanced Grunt suffers critical hit (Destroy). 54624_ Enhanced Grunt destroyed. 54626_ Enhanced Grunt knocked back. 54628_ Enhanced Grunt destroyed. 54632_ Acquired 72 matter. 54700_ Reinforced Shell breached. 54785_ Acquired 9 matter. 54971_ System corrupted: Energy discharge (-523). 55058_ System corrupted: IFF burst signal emitted. 55122_ Analysis Chamber breached. 55125_ Warped through subspace, drawn to slip node. 55125_ EXIT=FOUND 55127_ Acquired Sigix Corpse. 55129_ Arm. Scrap Engine reinforces its armored shell (+27). 55143_ Scrap Engine modifies Biometal Exoskeleton: Max Integrity +443, Support -78. 55158_ Scrap Engine modifies Biometal Exoskeleton: Energy -6, Burnout +20 Renamed Hovering Cooled-Biometal Exoskeleton. 55167_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 120 Energy Generation 133 Energy Capacity 2514 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 1800 Resistance: EM 25 Propulsion Shielding 33 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 41 Defensive Hacking 16 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Adv. Transmission Jammer | -6/Hub_04(d) | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingEtherialDoomcannon Manual? 0 Play Time 08:56:49 Cumulative 479.6 hours Start 2023.03.18 @ 22:19:53 End 2023.03.21 @ 00:51:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type 1 Total 13 Types 8/3/0/0/0/0/2/0/0 Lore% 77 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd609122-b902-453a-a64a-010c8ab5dc53