Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 03:07:49 Player: XDRM Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (133) 665 Value Destroyed (5706) 5706 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4112) 4112 TOTAL SCORE: 18463 Bonus ------- High Alert Combat Kills 1464 Follower Combat Kills 1101 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/1600 Matter 262/300 Energy 98/100 System Corruption 45% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Proton Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Experimental Optical Array Long-range Proton Cannon Nova Cannon Fusion Bomb Launcher [Rating: 169] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Improved Heavy Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Makeshift Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Layered Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . . . . . . 2 . . 1 1 Utility 10 | . . . . . . . 6 . . 2 . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 218 | 8 7 12 8 4 9 7 9 1 . . 16 2 24 20 4 87 Power 18 | 1 1 1 1 . . 1 1 . . . 1 . 1 . . 10 Engine 3 | 1 . 1 1 . . . . . . . . . . . . . Core 4 | . 1 . . . . 1 1 . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . 10 Propulsion 58 | 3 1 3 3 2 1 5 1 . . . 2 1 7 9 1 19 Treads 15 | . . . . . . 2 1 . . . . . . . . 12 Leg 7 | . . . . . . . . . . . . . . 6 . 1 Wheel 27 | 3 1 1 3 2 . . . . . . 2 1 7 2 . 5 Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 8 | . . 2 . . 1 3 . . . . . . . 1 . 1 Utility 84 | 2 3 1 2 . 6 . 5 1 . . 7 1 14 7 3 32 Device 42 | 1 . 1 . . 2 . 2 1 . . 1 1 8 3 2 20 Storage 6 | 1 1 . . . . . . . . . 1 . . 2 . 1 Processor 18 | . 1 . 1 . 4 . 1 . . . . . 2 2 . 7 Hackware 2 | . . . . . . . 2 . . . . . . . . . Protection 16 | . 1 . 1 . . . . . . . 5 . 4 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 7 2 2 2 1 2 . . . 6 . 2 4 . 26 Energy Gun 20 | 1 2 3 2 1 2 1 2 . . . 2 . . . . 4 Energy Cannon 19 | . . . . . . . . . . . 4 . . 1 . 14 Ballistic Gun 4 | 1 . . . . . . . . . . . . 1 2 . . Ballistic Cannon 6 | . . . . . . . . . . . . . 1 1 . 4 Launcher 9 | . . 4 . 1 . . . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . . 4 . . . . . . . . 2 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . 4 Parts Lost 59 | . 1 3 . 7 . 2 1 3 . . 1 . 7 9 . 25 Power 6 | . . . . 1 . . 1 . . . . . 1 . . 3 Propulsion 15 | . 1 1 . 2 . 1 . . . . . . . 1 . 9 Utility 25 | . . 1 . 2 . . . 2 . . 1 . 4 6 . 9 Weapon 13 | . . 1 . 2 . 1 . 1 . . . . 2 2 . 4 Highest Loss Streak 14 | . 1 2 . 7 . 2 1 2 . . 1 . 7 7 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 97 68 67 65 59 72 71 49 20 17 56 68 53 82 5 75 Engine 1 | . 12 6 11 5 . . . . . . . . . . . . Core 1 | . 1 1 . . . 8 6 3 . . 4 5 . . . . Reactor 2 | . . . . . . . . . . . . . 1 3 . 7 Treads 3 | . . . . . . 3 2 3 . . . . . . . 9 Wheel 9 | . 26 4 14 28 19 . . . . . 10 15 14 12 . 7 Flight 4 | . . 17 3 . 1 24 12 . . . . . . . 4 . Device 13 | . 6 6 9 . 6 . 12 6 . . 2 5 13 32 . 22 Storage 1 | . 14 7 . . . . . . . . 3 5 . 2 . . Processor 11 | . 3 . 1 5 12 22 20 20 20 17 11 10 5 11 . 10 Hackware 1 | . . . . . . . 12 9 . . . . . . . . Protection 2 | . 3 . 9 8 . . . . . . 17 15 7 3 . 3 Energy Gun 8 | . 22 15 18 16 20 13 3 6 . . 2 10 1 . . 1 Energy Cannon 2 | . . . . . . . . . . . 1 . . 2 . 7 Peak Build Rating 169 | 9 14 19 21 14 33 48 69 69 24 24 94 101 112 113 38 169 Average Rating 67 | 6 11 11 17 10 23 36 64 46 24 24 78 101 62 92 14 139 On Entrance 35 | . 9 14 13 14 5 33 33 69 24 24 24 94 101 95 10 38 Naked Turns 82 | . . . . . . . . . . . . . 40 12 . 30 Heaviest Build 121 | 14 34 32 17 16 40 15 52 52 . . 114 104 121 67 20 118 Greatest Support 300 | 32 26 8 36 36 32 48 30 30 3 3 56 84 84 140 10 300 Greatest Overweight (x) 10 | . 1 10 5 . 1 1 2 1 . . 2 1 2 2 2 2 Average Overweight (x) . | . . . . . . . 1 . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 15 15 15 8 5 10 Average Capacity 6 | 7 8 10 5 5 5 5 5 5 5 5 11 15 6 6 5 5 Most Carried 15 | 8 8 6 5 5 5 5 5 5 5 5 15 11 11 8 5 5 Average Carried 4 | 3 7 4 4 4 4 5 3 4 5 5 9 11 5 5 4 3 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 15 15 5 5 5 5 Final Carried 13 | 8 6 5 5 4 5 5 5 5 5 5 13 11 5 3 5 2 Class Distribution -------------------- 44% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Gunner 12% | Hacker-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Matter Collected 4767 | 447 147 67 174 42 80 146 329 5 . . 37 . 723 921 . 1649 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6385 | 225 479 40 324 101 . 179 40 . . . . . 325 1255 . 3417 Parts 283 | 17 22 9 10 2 . 4 2 . . . . . 19 58 . 140 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . 1 . 1 . . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 . . . . . . . . . . Prevented 9 | . . . . . . 9 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 78 | . 2 6 1 5 . 3 . . . . . . 2 14 . 45 Guns 18 | . 2 2 1 2 . 2 . . . . . . . 8 . 1 Cannons 38 | . . . . . . . . . . . . . 2 6 . 30 AOE 19 | . . 4 . 3 . . . . . . . . . . . 12 Classes Destroyed 18 | 3 5 1 . 2 . 1 1 . . . . . . 1 . 4 Worker 10 | 2 1 . 2 . . . . . . . . . 3 1 . 1 Builder 12 | . . . . . . . 1 . . . . . 1 1 . 9 Tunneler 7 | 5 1 . . . . . . . . . . . . . . 1 Hauler 3 | . 1 . . . . . . . . . . . . . . 2 Recycler 13 | 1 3 . 3 . . . . . . . . . 1 2 . 3 Mechanic 2 | . 1 . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . . . 1 . . . . . 1 . . 5 Swarmer 10 | . . 6 . . . . . . . . . . . . . 4 Grunt 26 | . 2 . 1 1 . 1 . . . . . . 2 8 . 11 Brawler 2 | . . . . 1 . 1 . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . 2 . . Sentry 3 | . . . . . . . . . . . . . . . . 3 Hunter 18 | . . . . . . 1 . . . . . . . 6 . 11 Programmer 11 | . . . . . . . . . . . . . . . . 11 Assembled 3 | . . . . 3 . . . . . . . . . . . . Best Kill Streak 11 | 5 7 6 3 3 . 3 2 . . . . . 3 8 . 11 Combat Bots Only 9 | . 2 6 1 3 . 3 . . . . . . 1 4 . 9 Max Kills in Single Turn 8 | 1 1 2 1 2 . 1 1 . . . . . 1 2 . 8 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 1655 | . 15 55 8 38 . 30 46 73 . . 150 . 166 373 4 697 Missed 472 | . 1 7 1 12 . 10 14 26 . . 52 . 33 139 2 175 Damage Taken 21407 | . 177 408 85 658 . 356 360 774 . . 2428 . 2503 3117 52 10489 Core 4260 | . 27 130 22 191 . 161 100 616 . . 83 . 401 869 52 1608 Absorbed by Shields 472 | . . . . . . . . . . . . . 49 . . 423 Reduced by Siege Mode 995 | . . . . . . . . . . . . . . . . 995 Redirected to Shielding 81 | . . . . . . . . . . . . . . 81 . . Ignored by Resistances 2151 | . . . . . . . . . . . . . . 743 . 1408 Core Remaining (%) 55 | 100 . 37 . . . 6 . . 15 . 91 100 . 2 96 . Volleys Fired 377 | 21 21 19 10 11 . 21 10 3 . . . . 26 102 . 133 Largest 3 | 2 2 2 2 2 . 2 2 2 . . . . 2 2 . 3 Hottest 450 | 60 112 112 112 112 . 150 110 110 . . . . 450 129 . 346 Shots Fired 713 | 42 42 32 20 21 . 31 20 4 . . . . 48 162 . 291 Gun 365 | 42 42 29 20 18 . 31 20 4 . . . . 28 101 . 30 Cannon 326 | . . . . . . . . . . . . . 20 61 . 245 Launcher 22 | . . 3 . 3 . . . . . . . . . . . 16 Special . | . . . . . . . . . . . . . . . . . Kinetic 269 | 21 3 . . . . . . . . . . . 44 145 . 56 Thermal 312 | 21 39 29 20 18 . 22 . . . . . . 4 . . 159 Explosive 22 | . . 3 . 3 . . . . . . . . . . . 16 Electromagnetic 110 | . . . . . . 9 20 4 . . . . . 17 . 60 Robot Hit Streak 32 | 4 7 4 3 7 . 13 10 3 . . . . 10 13 . 32 Robot Miss Streak 8 | 3 2 7 8 7 . 3 1 2 . . . . 3 3 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 476 | 18 25 10 8 15 . 21 17 3 . . . . 35 113 . 211 Core Hits 251 | 9 13 6 6 12 . 9 9 2 . . . . 14 49 . 122 Critical Kills 3 | . . . . . . . . . . . . . . 2 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 1 . 1 . 2 . . . . . . 1 4 . 7 Burn 6 | . 1 1 . 1 . 2 . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . . . . 2 . . Blast 8 | . . . . . . . . . . . . . 1 2 . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19465 | 217 438 408 171 406 . 546 304 36 . . . . 1245 3142 . 12552 Guns 4849 | 217 438 172 171 239 . 468 216 29 . . . . 588 1684 . 627 Cannons 9885 | . . . . . . . . . . . . . 609 1458 . 7818 Explosions 4666 | . . 236 . 162 . 78 88 . . . . . . . . 4102 Melee . | . . . . . . . . . . . . . . . . . Ramming 65 | . . . . 5 . . . 7 . . . . 48 . . 5 Kinetic 5658 | 117 . . . . . . . . . . . . 1105 2827 . 1609 Thermal 7069 | 100 438 172 171 239 . 354 88 . . . . . 92 . . 5415 Explosive 4442 | . . 236 . 162 . . . . . . . . . . . 4044 Electromagnetic 2231 | . . . . . . 192 216 29 . . . . . 315 . 1479 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . 7 7 1 . . . . . . . 6 . 45 Average Corruption 18 | . . . . 4 7 1 . . . . . . . 5 . 22 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 87 | . . . . 3 2 . . . . . . . . 2 . 80 Message Errors 20 | . . . . . 2 . . . . . . . . 1 . 17 Matter Fused 14 | . . . . . . . . . . . . . . . . 14 Heat Flow Errors 11 | . . . . . . . . . . . . . . 1 . 10 Energy Discharges 6 | . . . . 1 . . . . . . . . . . . 5 Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . . . . . 12 Misfires 4 | . . . . . . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . 6 Weapon Failures 11 | . . . . . . . . . . . . . . . . 11 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . Overflow Damage 689 | . . 10 . 16 . 24 . . . . . . 86 12 . 541 Projectiles 464 | . . . . . . . . . . . . . 86 12 . 366 Explosions 225 | . . 10 . 16 . 24 . . . . . . . . . 175 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . . . 3 7 . 11 Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . 3 6 . 10 Secondary 2 | . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 265 | . . 13 . 55 . . . . . . . . 24 . . 173 Shots 7 | . . 2 . 3 . . . . . . . . . . . 2 Rammed 8 | . . . . 2 . . . 1 . . . . 4 . . 1 Targets Rammed 8 | . . . . 2 . . . 1 . . . . 4 . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 633 | . 557 633 180 360 . 565 84 92 . . 39 . 524 95 . 476 Average Temperature 183 | . 175 334 67 154 . 219 30 46 . . 19 . 309 54 . 151 Received Heat Transfer 2500 | . 102 . 36 136 . 72 30 661 . . 216 . 481 268 9 489 Effects 64 | . 6 19 . . . 14 . . . . . . 12 . . 13 Shutdowns 16 | . 3 2 . . . 4 . . . . . . 4 . . 3 Energy Bleed 9 | . . 2 . . . 3 . . . . . . 1 . . 3 Interference 12 | . . 4 . . . 3 . . . . . . . . . 5 Matter Decay 7 | . 2 . . . . 2 . . . . . . 3 . . . Short Circuit 9 | . . 4 . . . 1 . . . . . . 2 . . 2 Damage (minor) 6 | . 1 2 . . . 1 . . . . . . 2 . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . 14 Total Turns 190 | . . . . . . . . . . . . . . . . 190 Longest Duration 34 | . . . . . . . . . . . . . . . . 34 Robots Corrupted 4 | . . . . . . 1 . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . 2 Parts Fried 10 | . . . . . . 1 . . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 22 | . 2 2 . 3 . 2 2 . . . . . . . . 11 Heat Transferred 7819 | 225 1037 444 370 592 . 679 50 . . . . . 124 . . 4298 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Peak Influence 1398 | 40 175 213 166 104 . . 344 . . 77 117 63 523 569 301 1398 Initial 344 | . 26 67 4 64 . . 344 . . 77 57 63 33 229 286 180 Average 368 | 20 94 187 49 63 . . 280 . . 77 85 63 264 380 289 645 Maximum Alert Level 4 | . . 1 . . . . 1 . . . . . 2 2 1 4 Low Security (%) 37 | 100 100 21 100 100 . . 20 . . 100 100 100 39 . . 23 Level 1 36 | . . 78 . . . . 79 . . . . . 37 46 100 24 Level 2 11 | . . . . . . . . . . . . . 22 53 . 8 Level 3 8 | . . . . . . . . . . . . . . . . 24 Level 4 6 | . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . . 1 2 . . 1 2 . 5 4 . 15 Investigation 6 | . 2 . . . . . . . . 1 . . 1 1 . 1 Extermination 6 | . . . . . . . 1 . . . . . . 1 . 4 Reinforcement 11 | . . . . . . . 1 . . . 2 . 1 2 . 5 Assault 6 | . . . . . . 1 . . . . . . . . . 5 Garrison 3 | . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Distress Signals 9 | . . . . . . . 1 . . . . . 1 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 261 | . 7 6 7 14 . 17 7 13 . . 13 . 31 42 1 103 Peak Tracking Total 29 | . 2 4 5 6 . 6 2 8 . . 10 . 10 18 1 29 Tactical Retreats 19 | . . . . 1 . . 1 3 . . 5 . 4 2 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Traps Triggered 7 | . 1 . . . . . . . . . . . 1 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . 3 . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Machines Disabled 8 | . . . . 1 . . . . . . . . 1 3 . 3 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Machines Accessed 9 | . 4 . 1 . . . 1 . . 1 . . 1 . . 1 Terminals 6 | . 4 . 1 . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 30 | . 16 . 1 . . . 4 . . 3 . . 5 . . 1 Successful 12 | . 5 . . . . . 2 . . 1 . . 4 . . . Failed 18 | . 11 . 1 . . . 2 . . 2 . . 1 . . 1 Catastrophic 3 | . 1 . 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . 16 . 1 . . . 9 . . . . . 5 . . 6 Terminals 20 | . 16 . 1 . . . . . . 3 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . . . Garrison Access 4 | . . . . . . . 4 . . . . . . . . . Terminal Hacks 2 | . 1 . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 9 | . 4 . 1 . . . . . . 1 . . 2 . . 1 Full Trace Events 4 | . 2 . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 2 5 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Total Allies 18 | . . 3 . . 4 . 4 . . . . . 4 . . 3 Largest Group 4 | . . 3 3 1 4 4 4 . . . . . 4 1 . 2 Highest-Rated Group 319 | . . 40 40 16 158 158 112 . . . . . 319 96 . 244 Highest-Rated Ally 122 | . . 16 16 16 41 41 28 . . . . . 96 96 . 122 Zionite Dispatches 6 | . . . . . . . 2 . . . . . 2 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . . . . . 5 2 . . . . . . . 1 ROAM 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 7 | . . . . . . . 4 2 . . . . . . . 1 Ally Attacks 132 | . . . 13 5 . 28 18 . . . . . 59 . . 9 Total Damage 4546 | . . . 124 16 . 642 275 . . . . . 2600 . . 889 Kills 32 | . . . 3 . . 11 4 . . . . . 9 . . 5 Allies Corrupted 3 | . . . . 1 . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 . . . . . . . . . . Drone Launches 21 | . . . . . . . 8 7 . . . . . . . 6 Drone Recoveries 14 | . . . . . . . 8 4 . . . . . . . 2 Decoded 0b10 Intel 10 | . . . . . . . 4 . . . 3 1 2 . . . Traps 3 | . . . . . . . . . . . 1 1 1 . . . Emergency Access 7 | . . . . . . . 4 . . . 2 . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Turns Passed 7314 | 180 298 437 204 140 1164 435 742 383 15 5 214 47 491 573 89 1897 Spaces Moved 5393 | 98 182 344 159 121 1003 623 244 450 30 10 159 39 384 364 203 980 Core 639 | 10 . 10 21 16 . . . 380 30 10 8 . 70 24 . 60 Treads 663 | . . . . . . 40 106 70 . . . . . . . 447 Legs 64 | . . . . . . . . . . . . . . 58 . 6 Wheels 2475 | 88 182 . 78 105 918 . . . . . 151 39 314 214 . 386 Hover 46 | . . . . . . . . . . . . . . . 46 . Flight 1506 | . . 334 60 . 85 583 138 . . . . . . 68 157 81 Fastest Speed 32 | 50 90 37 37 50 100 32 120 50 50 50 50 115 50 40 40 40 Average Speed 95 | 94 93 74 97 82 107 52 212 73 50 50 112 115 87 86 40 118 Slowest Speed 550 | 100 115 550 300 100 145 165 240 240 50 50 130 115 150 260 200 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 2 1 . . . . . . . . . . 6 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 43 66 21 43 88 76 15 81 10 1 80 1 14 49 6 30 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 . 1 1 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 . . . . . . 1 1 1 . Scrap Searched 14 | . . 1 . . 4 2 . 6 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 278 | . . 25 . 4 . 6 4 . . . . . 6 14 . 219 Melee . | . . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . 1 . . . . . . 6 12 . 34 AOE 223 | . . 25 . 4 . 5 4 . . . . . . . . 185 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac DSF Fac Res Tes Res Acc Total 6919 | 143 269 490 187 139 1094 697 449 502 29 9 192 41 492 533 207 1446 Wait 710 | 1 45 107 4 1 56 43 178 38 . . . . 41 27 . 169 Move 5360 | 97 181 340 156 120 1002 622 243 449 29 9 158 38 383 353 200 980 Hop 7 | . . 1 1 . . . . . . . . . . 4 1 . Pick Up 80 | 14 5 3 3 1 11 . 4 2 . . 9 . 1 8 2 17 Fast Attach 133 | 2 3 1 5 2 7 7 4 . . . 13 . 20 14 4 51 Attach 56 | 5 2 7 3 2 2 . 5 1 . . 3 2 4 2 . 18 Detach 14 | . . 3 1 . . . . . . . 2 1 5 . . 2 Swap 29 | 1 2 4 . . . . . . . . . . . 4 . 18 Drop 120 | 2 10 5 4 . 16 4 5 8 . . 7 . . 18 . 41 Fire 377 | 21 21 19 10 11 . 21 10 3 . . . . 26 102 . 133 Melee . | . . . . . . . . . . . . . . . . . Ram 6 | . . . . 2 . . . . . . . . 4 . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . . . . . . . 1 Escape Stasis 23 | . . . . . . . . . . . . . 8 1 . 14 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 10) 479 | -10/Materials | Entered Mines 524 | -10/Mines | Core integrity fell below 50% 711 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 717 | -10/Mines | Found Prototype Device 717 | -10/Mines | Identified Exp. Sensor Array 804 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 804 | -10/Mines | Identified exit to Materials 916 | -10/Mines | Entered Materials 916 | -9/Materials | Accompanied by 3 allies 916 | -9/Materials | Evolved 2 slots: Propulsion x2 1103 | -9/Materials | Discovered new exit (range 16) 1120 | -9/Materials | Entered Mines 1120 | -9/Mines | Accompanied by 2 allies 1146 | -9/Mines | Assembled infested the area 1151 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1249 | -9/Mines | Core integrity fell below 50% 1254 | -9/Mines | Discovered new exit (range 10) 1257 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1260 | -9/Mines | Entered Zion 1265 | -7/Zion | Lost 7 parts (1p2n2u2w) 1302 | -7/Zion | Found Relay Coupler [Programmer] 1309 | -7/Zion | Discovered new exit (range 14) 1363 | -7/Zion | Learned location of Warlord (-4) 1378 | -7/Zion | System corruption cleaned by Quarantine Array 1388 | -7/Zion | Learned location of Data Miner (-6) 1557 | -7/Zion | Build established: Scavenger-Mutant 1691 | -7/Zion | Found Prototype Device 1691 | -7/Zion | Identified Bomb Factory No. 2 1816 | -7/Zion | Learned Factory trap positions 2000 | -7/Zion | Found Prototype Processor 2000 | -7/Zion | Identified Exp. Melee Analysis Suite 2003 | -7/Zion | Found Prototype Processor 2003 | -7/Zion | Identified Spectral Analyzer 2008 | -7/Zion | Found Prototype Processor 2008 | -7/Zion | Identified Exp. Signal Interpreter 2011 | -7/Zion | Found Prototype Processor 2029 | -7/Zion | Build established: Mutant 2104 | -7/Zion | Met Imprinter 2119 | -7/Zion | Imprinted 2121 | -7/Zion | Declared Zion's savior 2404 | -7/Zion | Identified exit to Proximity Caves 2424 | -7/Zion | Entered Proximity Caves 2424 | -6/Proximity Caves | Accompanied by 4 allies 2427 | -6/Proximity Caves | Spotter reported a threat 2427 | -6/Proximity Caves | Spotter reported a threat 2569 | -6/Proximity Caves | Found DCF Scrap (11 items) 2581 | -6/Proximity Caves | Learned Factory stockpile data 2592 | -6/Proximity Caves | Learned Factory stockpile data 2642 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2719 | -6/Proximity Caves | Core integrity fell below 20% 2854 | -6/Proximity Caves | Discovered new exit (range 16) 2859 | -6/Proximity Caves | Entered Factory 2859 | -6/Factory | Evolved 6 slots: Utility x6 2860 | -6/Factory | Identified exit to Lower Caves 2861 | -6/Factory | Loaded intel: 90 trap records 2886 | -6/Factory | Zion Recon squad teleported in 3048 | -6/Factory | Discovered exit to Lower Caves (range 40) 3155 | -6/Factory | Build established: Hacker-Mutant 3337 | -6/Factory | Zion Fire squad teleported in 3601 | -6/Factory | Entered Lower Caves 3784 | -6/Lower Caves | Ambushed by wild Derelicts 3943 | -6/Lower Caves | Core integrity fell below 50% 3979 | -6/Lower Caves | Core integrity fell below 20% 3982 | -6/Lower Caves | Discovered new exit (range 5) 3983 | -6/Lower Caves | Identified exit to Lower Caves 3984 | -6/Lower Caves | Entered another Lower Caves area 3996 | -6/Lower Caves | Discovered new exit (range 8) 3999 | -6/Lower Caves | Identified exit to Factory 3999 | -6/Lower Caves | Entered Factory 3999 | -5/Factory | Evolved 2 slots: Utility x2 4004 | -5/Factory | Identified exit to DSF 4004 | -5/Factory | Entered DSF 4033 | -5/DSF | Additional patrols routed to DSF 4094 | -5/DSF | Build established: Mutant 4199 | -5/DSF | Discovered new exit (range 15) 4216 | -5/DSF | Identified exit to Factory 4218 | -5/DSF | Entered Factory 4218 | -4/Factory | Evolved 2 slots: Propulsion x2 4236 | -4/Factory | Discovered new exit (range 15) 4252 | -4/Factory | Identified exit to Upper Caves 4254 | -4/Factory | Discovered new exit (range 10) 4264 | -4/Factory | Identified exit to Research 4265 | -4/Factory | Entered Research 4265 | -3/Research | Evolved 2 slots: Utility x2 4363 | -3/Research | Released all parts (7) 4393 | -3/Research | Lost 7 parts (1p4u2w) 4401 | -3/Research | Zion Light squad teleported in 4452 | -3/Research | Garrison activated, responded to threat 4458 | -3/Research | Zion Zionite Resupply teleported in 4708 | -3/Research | Build established: Scavenger-Mutant 4719 | -3/Research | Discovered new exit (range 15) 4756 | -3/Research | Entered Testing 4756 | -3/Testing | Accompanied by 1 ally 4762 | -3/Testing | Found Prototype Device 4762 | -3/Testing | Identified Exp. Focal Shield 4913 | -3/Testing | Scanned by Researcher 5289 | -3/Testing | Released all parts (16) 5290 | -3/Testing | Core integrity fell below 50% 5308 | -3/Testing | Core integrity fell below 20% 5319 | -3/Testing | Lost 7 parts (1n5u1w) 5324 | -3/Testing | Discovered new exit (range 15) 5329 | -3/Testing | Entered Research 5329 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5398 | -2/Research | Discovered new exit (range 14) 5417 | -2/Research | Found Hvy. Reflective Plating 5418 | -2/Research | Entered Access 5418 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 5831 | -1/Access | System corruption reached 10% 5870 | -1/Access | Lost 4 parts (2n1u1w) 5969 | -1/Access | Zion Demo squad teleported in 6229 | -1/Access | Found Fusion Bomb Launcher 6418 | -1/Access | First assault squad dispatched 6527 | -1/Access | Build established: Scavenger-Gunner 6593 | -1/Access | Destroyed 9 combat bots 6698 | -1/Access | Zion Heavy squad teleported in 6923 | -1/Access | Terminal network hard line cut 6986 | -1/Access | System corruption reached 30% 7029 | -1/Access | Lost 4 parts (1p1n1u1w) 7032 | -1/Access | Destroyed 8 combat bots 7246 | -1/Access | Spotted B-99 Colossus 7278 | -1/Access | Released all parts (12) 7282 | -1/Access | Core integrity fell below 50% 7291 | -1/Access | Core integrity fell below 20% 7315 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07282_ Knocked back. 07282_ Penetrated by Slug. 07282_ Slug penetrates T-07 Excavator. 07282_ Slug penetrates Fabricator. 07283_ Critical hit (Burn: +37). 07284_ B-99 Colossus exits siege mode. 07284_ Slug penetrates Wall. 07284_ Fabricator disabled. 07286_ Penetrated by Slug. 07286_ Slug penetrates Fabricator. 07286_ Slug penetrates L-61 Swordsman. 07289_ Impulse Thruster Array destroyed. 07290_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 07290_ Triggered Hellfire Trap. 07290_ An explosion rips through the floor. 07290_ P-80 Master resets S-43 Plague, system corruption cleaned. 07292_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????#####?? | | ????????????????????????? *#?? | | ???????????????????????? #?? | | ????????????????????????! = #?? | | ???????????????????????? #?? | | ????????????????????????? #?? | | ?????????????????????????"" #?? | | ??????????????????????????" ??? | | ??????????????????????????" ??? | | ??????????????????????????#/#??? | | ??????????????????????????# #??? | | ???????????################ ###? | | ?????####### # #? | | ?????? !#* # ## | | ?????? # ! ! / | | ??????? # # # | | ??????? # ! # # | | ???????? #+##############/### | | ???????? # #??????????? # | | ???######+## #??????????! # | | ???# #????????? # | | ???# #???????? " # | | ???# @g A #???????# """ # | | ???# g #???????# """ # | | ???# #???????# ? " # | | ???# #???????#?? # | | ???# #??????????? # | | ???# #???????????#"#/## | | ???# #######???????????# | | ???# ??????????????????# | | ???# ??????????????????# | | ???# ??????????????????# " | | ???# ??????????????????# " | | ???# ??????????????????# " | | ???# ??????????????????# ] | | ???###???????????????????# ] " | | ?????????????????????????# " | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# = | | ??????????????????? == | | ???????????????? = | | ????????????????? | | ????????????????? | | ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 45 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 32 Launcher Accuracy 30 Recoil Reduction 8 Particle Charging 20 Defensive Hacking 25 Item Schematics ----------------- Variable Charge Gun | -3/Research | Scanalyzed Arm. Huge Wheel | -3/Research | Scanalyzed Cld. Phase Cannon | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive M-36 Artificer | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed ArcHardenedRifle Manual? 0 Play Time 02:29:39 Cumulative 55.8 hours Start 2024.10.22 @ 00:25:24 End 2024.10.22 @ 03:07:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04701f79-0433-4fe3-8fdd-f7d6564beaf3