Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 03:25:47 Player: cptwinky Result: Destroyed by as-80531 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (191) 955 Value Destroyed (6848) 6848 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-184) -184 TOTAL SCORE: 12959 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -3105 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (57) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Leg Transmission Jammer Makeshift Hammer Makeshift Axe Phasing Sabre Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Proton Cannon Phasing Sabre > --- INVENTORY -------- Makeshift Leg Zionite Composite Leg I Zionite Biocell Zionite Biocell Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace EM Pulse Cannon Makeshift Hammer Makeshift Axe [Rating: 81] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . Utility 4 | . . . 2 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 305 | 2 8 30 52 19 42 16 4 17 24 21 22 17 31 Power 20 | . . 4 6 1 1 . . 2 1 1 1 . 3 Engine 17 | . . 4 6 1 1 . . 1 . 1 1 . 2 Core 2 | . . . . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 53 | 2 2 5 15 2 3 2 . 1 8 5 2 3 3 Treads 5 | 2 2 . . . . . . . . . 1 . . Leg 44 | . . 3 14 2 3 2 . 1 8 4 1 3 3 Wheel 3 | . . 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 131 | . 3 2 16 10 23 7 2 7 13 9 14 7 18 Device 80 | . 1 . 3 4 19 5 1 7 8 7 13 3 9 Storage 3 | . 1 . 1 . . . . . . . . . 1 Processor 7 | . . . . 1 2 . . . 2 1 . . 1 Hackware 1 | . . . . 1 . . . . . . . . . Protection 40 | . 1 2 12 4 2 2 1 . 3 1 1 4 7 Artifact . | . . . . . . . . . . . . . . Weapon 101 | . 3 19 15 6 15 7 2 7 2 6 5 7 7 Energy Gun 3 | . . 2 1 . . . . . . . . . . Energy Cannon 8 | . . . . . 1 1 . 1 . . . 2 3 Ballistic Gun 2 | . . . 2 . . . . . . . . . . Ballistic Cannon 13 | . 2 11 . . . . . . . . . . . Launcher 26 | . . 2 4 1 6 2 1 2 1 3 2 1 1 Special Weapon 5 | . 1 4 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 39 | . . . 7 4 7 4 . 4 1 3 3 3 3 Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . 1 1 . . 1 . . . . 1 . Unidentified Prototypes 8 | . . . . . . . . . . . . . 8 Parts Lost 40 | . . 5 7 1 3 . . 1 . . . . 23 Power 6 | . . 1 . . . . . . . . . . 5 Propulsion 12 | . . 3 2 . 2 . . . . . . . 5 Utility 17 | . . . 5 1 1 . . 1 . . . . 9 Weapon 5 | . . 1 . . . . . . . . . . 4 Highest Loss Streak 14 | . . 2 3 1 1 . . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 99 93 97 90 91 92 96 99 96 95 93 93 Engine 8 | . 14 13 9 7 7 7 7 2 6 6 6 6 9 Core 1 | . . . . . . . . 4 5 6 6 6 1 Treads 4 | . 25 22 . . . . . . . . . . . Leg 25 | . . 3 29 29 26 30 30 30 32 32 33 33 32 Device 11 | . 1 . 3 10 15 19 19 22 17 13 12 10 9 Storage 8 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 Processor 6 | . . . . 4 12 7 7 7 10 11 13 13 7 Protection 7 | . 10 14 17 21 4 2 2 4 4 3 2 2 10 Ballistic Cannon 4 | . . 25 6 . . . . . . . . . . Slashing Weapon 9 | . . . 9 14 12 11 9 13 13 12 12 4 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 12 54 55 81 57 64 66 60 69 76 75 70 78 65 Greatest Support 92 | 40 40 40 62 60 60 57 57 62 82 87 87 92 92 Greatest Overweight (x) 3 | . 2 2 3 1 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 8 19 20 19 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 8 19 20 20 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 6 15 19 18 14 14 13 13 14 14 14 14 14 13 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 8 19 20 15 14 15 13 14 13 15 15 15 15 5 Class Distribution -------------------- 31% | Derelict-Gladiator 29% | Mutant 15% | Scavenger-Gladiator 7% | Scavenger-Mutant 6% | Gladiator 5% | Derelict-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Derelict-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7563 | 220 42 660 1083 189 1055 1223 . 412 152 564 1261 168 534 Remotely . | . . . . . . . . . . . . . . Salvage Created 7733 | 66 322 345 1767 423 429 803 . 567 1303 359 471 . 878 Parts 370 | 7 13 23 113 25 21 27 . 23 58 14 9 . 37 Haulers Intercepted 11 | . . . 6 1 . . . . 4 . . . . Recyclers Shooed 7 | . 2 . . 1 . . . . 4 . . . . Parts Field Recycled 383 | . . . . . 57 102 . 23 29 44 90 38 . Retrieved Matter 5772 | . . . . . 705 1494 . 249 516 613 1403 792 . Parts Self-Destructed 74 | . . 8 . . 15 17 . 14 . 9 11 . . Prevented 4 | . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 153 | . 7 13 33 9 19 6 . 19 11 12 9 . 15 Melee 64 | . . . 20 6 3 1 . 9 9 4 3 . 9 Guns 11 | . 7 . 4 . . . . . . . . . . Cannons 15 | . . 11 3 . . 1 . . . . . . . AOE 59 | . . 2 6 3 16 3 . 9 2 8 6 . 4 Classes Destroyed 27 | 1 3 2 9 3 2 2 . 1 . 1 . . 3 Worker 6 | . . . 2 4 . . . . . . . . . Builder 4 | . . . 2 . . . . . 2 . . . . Tunneler 5 | 3 . . 1 . . . . . 1 . . . . Hauler 11 | . . . 6 1 . . . . 4 . . . . Recycler 3 | . . . . 1 . . . . 2 . . . . Minesweeper 3 | . . . . . 2 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 5 | . . . 3 1 . . . . 1 . . . . Swarmer 32 | . . . 3 3 7 1 . 6 . 7 5 . . Grunt 53 | . 7 . 20 . 6 5 . 6 5 1 3 . . Brawler 2 | . . . 1 . . . . 1 . . . . . Duelist 5 | . . . 1 . 1 . . 3 . . . . . Sentry 9 | . . . 6 . 1 . . 1 . 1 . . . Hunter 9 | . . . 2 1 . . . . 5 . 1 . . Programmer 5 | . . . . 2 . . . 1 1 1 . . . Cobbler 1 | . . 1 . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 Z-Light 8 | . . . . . . . . . . . . . 8 Decomposer 4 | . . . . . . 2 . . . . 2 . . Packrat 3 | . . . . . . 3 . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . Thief 2 | . . . . . . . . . . 2 . . . Assembled 10 | . . . . 3 4 . . . . . . . 3 Golem 3 | . . . . . . . . . . . . . 3 Thug 2 | . . . . . . 1 . . . . 1 . . Savage 2 | . . . . . . . . . . . 2 . . Fireman 1 | . . . . . . . . . . . . . 1 Mutant 3 | . . . . . 1 1 . . . . 1 . . Best Kill Streak 7 | 1 2 4 4 5 6 3 . 7 5 4 3 . 4 Combat Bots Only 7 | . 2 4 4 4 6 3 . 7 3 4 3 . 3 Max Kills in Single Turn 4 | 1 1 2 2 4 4 2 . 2 2 3 3 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 2 3 4 2 . 2 2 3 3 . 2 Melee 1 | . . . 1 1 1 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 894 | . 37 75 195 55 74 24 . 64 73 36 37 . 224 Missed 254 | . 9 18 52 16 25 7 . 18 18 10 17 . 64 Damage Taken 11151 | . 350 1409 2009 478 553 250 . 681 742 223 258 . 4198 Core 1528 | . 42 169 192 32 95 10 . 132 76 . . . 780 Absorbed by Shields 1101 | . . . 121 73 141 87 . 167 272 152 88 . . Redirected to Shielding 330 | . . . 41 . . . . . . . . . 289 Ignored by Resistances 124 | . . . 90 7 27 . . . . . . . . Regen/Repaired (Parts) 1456 | . 121 . 365 60 . . . . 105 . . 805 . Core Remaining (%) 60 | 100 . 15 65 . . . . 61 . . . . . Volleys Fired 253 | 8 37 70 45 1 19 13 . 15 1 7 8 . 29 Largest 2 | 2 2 2 2 1 1 1 . 1 1 1 1 . 2 Hottest 138 | 80 100 100 78 39 39 63 . 63 43 43 43 . 138 Shots Fired 399 | 16 68 124 82 1 19 13 . 15 1 7 8 . 45 Gun 121 | 16 64 10 31 . . . . . . . . . . Cannon 191 | . . 101 46 . . 10 . 7 . . . . 27 Launcher 76 | . . 6 5 1 19 3 . 8 1 7 8 . 18 Special 11 | . 4 7 . . . . . . . . . . . Kinetic 173 | . . 101 72 . . . . . . . . . . Thermal 101 | 16 68 17 . . . . . . . . . . . Explosive 76 | . . 6 5 1 19 3 . 8 1 7 8 . 18 Electromagnetic 49 | . . . 5 . . 10 . 7 . . . . 27 Robot Hit Streak 22 | 2 20 22 19 5 8 7 . 8 2 1 2 . 6 Robot Miss Streak 6 | 4 2 2 4 . 1 1 . 2 . 1 3 . 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 508 | 6 55 81 124 29 21 25 1 28 66 12 15 1 44 Core Hits 333 | 3 21 39 61 19 30 20 . 38 26 18 22 . 36 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 29 | . . 1 14 1 1 . . 1 6 . 2 . 3 Destroy 2 | . . . 2 . . . . . . . . . . Blast 3 | . . 1 2 . . . . . . . . . . Sever 24 | . . . 10 1 1 . . 1 6 . 2 . 3 Melee Attacks 420 | . . . 101 38 23 28 1 31 94 23 29 2 50 Impact . | . . . . . . . . . . . . . . Slashing 411 | . . . 100 35 21 27 . 31 94 23 29 1 50 Piercing 3 | . . . . . 2 1 . . . . . . . Sneak Attacks 76 | . . . 15 9 5 15 1 . 15 . 11 1 4 Combat Hostiles 6 | . . . . 3 . . . . 1 . 2 . . Follow-up Attacks 39 | . . . 10 4 1 . . 7 12 2 . . 3 Damage Inflicted 24643 | 81 642 1873 4714 1517 2343 1750 . 2135 3650 1407 1735 . 2796 Guns 1203 | 81 633 72 417 . . . . . . . . . . Cannons 2385 | . . 1245 574 . . 222 . 107 . . . . 237 Explosions 8391 | . . 556 744 455 1735 300 . 1318 453 894 927 . 1009 Melee 12637 | . . . 2971 1062 608 1228 . 710 3197 513 808 . 1540 Ramming 27 | . 9 . 8 . . . . . . . . . 10 Kinetic 2166 | . . 1245 921 . . . . . . . . . . Thermal 859 | 81 633 72 . . . . . . . . . . 73 Explosive 8318 | . . 556 744 455 1735 300 . 1318 453 894 927 . 936 Electromagnetic 636 | . . . 70 . . 222 . 107 . . . . 237 Impact . | . . . . . . . . . . . . . . Slashing 12637 | . . . 2971 1062 608 1228 . 710 3197 513 808 . 1540 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 . . . . . . . 3 Average Corruption 1 | . . . . 1 1 . . . . . . . 3 Corruption Purged 6 | . . . . 2 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . 1 7 . . . . . . . . Message Errors 2 | . . . . 1 1 . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1517 | . . . 101 88 153 214 . 14 375 62 158 . 352 Projectiles 19 | . . . 15 . . 4 . . . . . . . Explosions 183 | . . . . . 55 . . . 37 7 46 . 38 Melee 1315 | . . . 86 88 98 210 . 14 338 55 112 . 314 Knockbacks 27 | . . 23 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . 18 4 . . . . . . . . . . Secondary 5 | . . 5 . . . . . . . . . . . Self-Inflicted Damage 476 | . . 61 16 . 61 56 . 1 . 121 58 . 102 Shots 14 | . . 2 2 . 1 2 . 1 . 3 1 . 2 Rammed 6 | . 3 . . . . . . . . . . . 3 Targets Rammed 7 | . 3 . 1 . . . . . . . . . 3 Kicked 1 | . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | 72 132 . 33 . 216 84 . 174 8 164 169 36 417 Average Temperature 53 | 32 39 . 12 . 81 34 . 77 6 46 54 12 109 Received Heat Transfer 3044 | . 222 282 864 39 193 71 . 180 84 . 18 . 1091 Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . 1 . . . . 2 Combat Hostiles 4 | . . . . . . 1 . 1 . . . . 2 Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 3 1 . . . . . . . . 2 . . Heat Transferred 1775 | 175 1375 175 . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1021 | 15 181 . 1021 598 . . . . 368 . . . . Initial 464 | . 9 . . 464 . . . . 150 . . . . Average 285 | 6 38 . 349 440 . . . . 186 . . . . Maximum Alert Level 3 | . . . 3 2 . . . . 1 . . . . Low Security (%) 48 | 100 100 . 41 . . . . . 62 . . . . Level 1 17 | . . . 17 24 . . . . 37 . . . . Level 2 24 | . . . 25 75 . . . . . . . . . Level 3 8 | . . . 15 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 7 2 . . . . 2 . . . . Investigation 6 | . 1 . 4 1 . . . . . . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 4 | . 1 . 2 . . . . . 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . 1 . 5 1 . . . . 2 . . . . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 261 | . 16 14 56 18 21 16 . 20 17 10 10 . 63 Peak Tracking Total 41 | . 3 4 5 5 4 5 . 7 5 3 5 . 41 Tactical Retreats 23 | . . . 4 2 1 10 . 1 3 . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . 1 1 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 10 | . . . 10 . . . . . . . . . . Reused 8 | . . . 4 . . . . . . . 4 . . Traps Extracted 2 | . . . . . . . . . . . 2 . . Installed 4 | . . . . . . . . . . . 4 . . Triggered 9 | . . . 4 1 . . . . . . 4 . . Most Traps Carried 5 | . . . . . 4 5 4 4 4 4 4 2 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 15 | . 1 . 3 . . . . 2 5 . 1 . 3 Max in Single Turn 4 | . 1 . 1 . . . . 1 4 . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 5 1 12 6 2 1 3 . 3 . 2 . . Terminals 16 | . 3 . 7 3 1 . . . 1 . 1 . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . 2 1 . . . . 1 . . . . Recycling Units 5 | . 1 . 2 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 129 | . 20 1 49 20 2 1 25 . 5 . 6 . . Successful 81 | . 13 1 24 7 2 1 25 . 2 . 6 . . Failed 48 | . 7 . 25 13 . . . . 3 . . . . Catastrophic 7 | . 1 . 1 4 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 12 . 24 8 . . . . . . . 4 . Terminals 52 | . 14 . 26 5 1 . . . 1 . 5 . . Fabricators 7 | . . . . 7 . . . . . . . . . Repair Stations 24 | . 4 . 13 4 . . . . 3 . . . . Recycling Units 15 | . 2 . 8 4 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 49 | . 6 1 8 . 2 1 25 . . . 6 . . Record 12 | . . . . . 1 . 6 . . . 5 . . Part Schematic 10 | . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 7 | . 3 . 4 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 . . . . . . Open Door 3 | . . . . . 1 1 . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 17 | . 4 . 9 2 . . . . 2 . . . . Scan Component 9 | . 2 . 5 1 . . . . 1 . . . . Repair 8 | . 2 . 4 1 . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . 5 . . . . . . . . . . Process 2 | . . . 2 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 3 . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 26 | . 4 . 12 6 . . . . 3 . 1 . . Full Trace Events 6 | . 1 . 4 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 6 . . . . 4 . Robots Built 1 | . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 99 | . . . . 99 . . . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 10 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 4 1 . . . . 1 . . . . Time 261 | . 52 . 152 38 . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 427 | . . . 427 . . . . . . . . . . Retrieved Matter 557 | . . . 557 . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . . 1 . . . . 1 . Non-combat 1 | . . . 1 . . . . . . . . . . Combat 2 | . . . . . . . 1 . . . . 1 . Robot Hacks Applied 3 | . . . 1 . . . 1 . . . . 1 . parse_system 2 | . . . . . . . 1 . . . . 1 . find_recycling 1 | . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . 1 . 2 . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . . . 2 . 1 . 2 . . . 4 . Largest Group 4 | . . . . 1 1 2 2 2 2 . . 4 4 Highest-Rated Group 104 | . . . . 27 27 54 54 54 50 . . 104 104 Highest-Rated Ally 31 | . . . . 27 27 30 30 30 30 . . 31 31 Total Orders 12 | . . . . 2 4 3 . 3 . . . . . STAY 8 | . . . . 1 2 2 . 3 . . . . . FOLLOW 4 | . . . . 1 2 1 . . . . . . . Ally Attacks 63 | . . . . 8 . . . 4 9 . . . 42 Total Damage 834 | . . . . 65 . . . 101 248 . . . 420 Kills 9 | . . . . 1 . . . 2 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 7 | . 3 . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 2 . 1 . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 36294 | 125 1251 5091 4296 1048 3599 7168 145 1621 943 2580 4083 2320 2024 Spaces Moved 16625 | 57 339 1898 1644 667 1744 2401 90 892 547 1646 2145 1258 1297 Core 1 | . . . . . . . . . . . . . 1 Treads 1933 | 57 339 1537 . . . . . . . . . . . Legs 14092 | . . 136 1270 667 1744 2401 90 892 547 1646 2145 1258 1296 Wheels 599 | . . 225 374 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 130 120 122 122 122 122 122 120 120 120 120 50 Average Speed 149 | 160 246 229 138 124 137 180 153 136 123 120 120 124 123 Slowest Speed 320 | 160 320 320 260 193 193 192 192 192 192 190 120 128 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 56 85 87 15 97 99 74 85 13 98 99 86 82 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 . . . 2 2 . Known Exits Taken 5 | . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 28 | . . 4 . . 7 2 . 2 . 5 5 3 . Spaces Dug 273 | . 2 . 37 1 45 55 . 11 . 41 3 . 78 Terrain Destroyed 788 | . 3 16 83 11 178 55 . 57 23 74 103 . 185 Melee 35 | . . . 3 1 8 9 . 1 . 7 3 . 3 Projectile 8 | . 3 . 5 . . . . . . . . . . AOE 745 | . . 16 75 10 170 46 . 56 23 67 100 . 182 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 27168 | 74 674 2480 3441 828 2895 5220 95 1253 761 2226 3621 2007 1593 Wait 9217 | 6 268 458 1544 98 1029 2685 . 276 86 510 1390 713 154 Move 16612 | 56 338 1897 1643 666 1743 2400 89 891 546 1645 2144 1257 1297 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 2 12 11 26 5 11 1 . 3 8 10 10 5 12 Fast Attach 73 | . 6 2 16 4 13 1 . 1 8 5 5 4 8 Attach 45 | . 1 4 8 2 4 2 1 4 . 4 2 3 10 Detach 26 | . 4 1 4 1 5 1 1 2 . . 1 2 4 Swap 187 | 2 1 24 28 13 25 13 3 12 16 12 15 10 13 Drop 235 | . 4 12 38 7 26 68 . 8 14 13 17 11 17 Fire 253 | 8 37 70 45 1 19 13 . 15 1 7 8 . 29 Melee 357 | . . . 86 31 20 26 1 23 78 20 25 2 45 Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . . . 1 . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . Rewire 30 | . . 1 . . . 10 . 18 . . . . 1 Trap 4 | . . . . . . . . . . . 4 . . Miscellaneous 2 | . . . 2 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 126 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 602 | -10/Materials | Repaired Lgt. Treads 630 | -10/Materials | Repaired Lgt. Treads 1210 | -10/Materials | Discovered new exit (range 6) 1360 | -10/Materials | Discovered new exit (range 7) 1377 | -10/Materials | Entered Subcaves 1802 | -10/Subcaves | Learned Materials stockpile data 2258 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2898 | -10/Subcaves | Disturbed a concealed Subdweller 3474 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3795 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4065 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4105 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5017 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5059 | -10/Subcaves | Discovered new exit (range 10) 5194 | -10/Subcaves | Visited 4L-MR0's lab 5215 | -10/Subcaves | Core integrity fell below 50% 6337 | -10/Subcaves | Core integrity fell below 20% 6468 | -10/Subcaves | Entered Materials 6468 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6532 | -8/Materials | Repaired Aluminum Leg 6758 | -8/Materials | Build established: Subdweller-Mutant 7565 | -8/Materials | Repaired Mak. Light Armor Plating 7610 | -8/Materials | Repaired Mak. Kinetic Plating 7892 | -8/Materials | Discovered new exit (range 5) 8587 | -8/Materials | Build established: Scavenger-Mutant 9021 | -8/Materials | Lost 3 parts (1n2u) 9056 | -8/Materials | Discovered new exit (range 7) 9501 | -8/Materials | Build established: Mutant 10068 | -8/Materials | First assault squad dispatched 10534 | -8/Materials | Repaired Reflective Plating 10764 | -8/Materials | Entered Factory 10764 | -7/Factory | Evolved 2 slots: Utility x2 10765 | -7/Factory | Identified exit to Storage 10825 | -7/Factory | Repaired Carbon-fiber Leg? 11041 | -7/Factory | Discovered new exit (range 9) 11150 | -7/Factory | Fabricated I-25 Savior (x1) 11237 | -7/Factory | Identified exit to Lower Caves 11778 | -7/Factory | Assembled infested ambush trap array 11812 | -7/Factory | Entered Lower Caves 11812 | -7/Lower Caves | Accompanied by 1 ally 11814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11904 | -7/Lower Caves | Spotted B-75 Beast 12399 | -7/Lower Caves | Build established: Gladiator 12890 | -7/Lower Caves | Discovered new exit (range 12) 13385 | -7/Lower Caves | Encountered a Warlord checkpoint 14799 | -7/Lower Caves | Build established: Derelict-Gladiator 15411 | -7/Lower Caves | Entered another Lower Caves area 15411 | -7/Lower Caves | Accompanied by 1 ally 15453 | -7/Lower Caves | Discovered new exit (range 9) 15578 | -7/Lower Caves | Encountered a Warlord checkpoint 15751 | -7/Lower Caves | Learned Factory terminal intel 16268 | -7/Lower Caves | Build established: Mutant 16629 | -7/Lower Caves | Build established: Derelict-Gladiator 17070 | -7/Lower Caves | Murdered Warlord Statue 17166 | -7/Lower Caves | Learned 8 Factory zone layouts 17420 | -7/Lower Caves | Discovered new exit (range 7) 21740 | -7/Lower Caves | Build established: Scavenger-Gladiator 22579 | -7/Lower Caves | Entered Data Miner 22579 | -7/Data Miner | Accompanied by 2 allies 22579 | -7/Data Miner | Discovered new exit (range 6) 22616 | -7/Data Miner | Met Data Miner 22675 | -7/Data Miner | Learned location of Section 7 (-2) 22675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22693 | -7/Data Miner | Received God Mode back door access code from Data Miner 22724 | -7/Data Miner | Entered Proximity Caves 22724 | -6/Proximity Caves | Accompanied by 2 allies 22728 | -6/Proximity Caves | Spotter reported a threat 23036 | -6/Proximity Caves | Learned 4 Factory zone layouts 23054 | -6/Proximity Caves | Build established: Derelict-Gladiator 23137 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 23165 | -6/Proximity Caves | Destroyed 7 combat bots 23528 | -6/Proximity Caves | Discovered new exit (range 13) 23722 | -6/Proximity Caves | Build established: Scavenger-Gladiator 24345 | -6/Proximity Caves | Entered Factory 24345 | -6/Factory | Accompanied by 2 allies 24345 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 24346 | -6/Factory | Identified exit to Lower Caves 24346 | -6/Factory | Identified exit to Factory 24347 | -6/Factory | Loaded intel: 26 terminal locations 24426 | -6/Factory | Repaired Carbon-fiber Leg 24800 | -6/Factory | Spotted B-75 Beast 25288 | -6/Factory | Entered Lower Caves 25374 | -6/Lower Caves | Identified exit to Lower Caves 25615 | -6/Lower Caves | Build established: Derelict-Gladiator 26054 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 26390 | -6/Lower Caves | Learned 8 Factory zone layouts 26462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27019 | -6/Lower Caves | Build established: Scavenger-Gladiator 27661 | -6/Lower Caves | Build established: Derelict-Gladiator 27868 | -6/Lower Caves | Entered another Lower Caves area 28061 | -6/Lower Caves | Encountered a Warlord checkpoint 28259 | -6/Lower Caves | Discovered exit to Factory (range 5) 28769 | -6/Lower Caves | Learned location of Zion (-6) 28796 | -6/Lower Caves | Learned location of 1 exit from Factory 29141 | -6/Lower Caves | Discovered new exit (range 3) 29144 | -6/Lower Caves | Identified exit to Zion 29501 | -6/Lower Caves | Attracted the attention of an 0b10 base 29591 | -6/Lower Caves | Learned Factory garrison access intel 29591 | -6/Lower Caves | Learned location of Armory (-4) 30050 | -6/Lower Caves | Build established: Scavenger-Gladiator 31951 | -6/Lower Caves | Entered Zion 32063 | -6/Zion | Discovered new exit (range 15) 32266 | -6/Zion | Learned location of Warlord (-5) 32789 | -6/Zion | Build established: Derelict-Mutant 32827 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 33014 | -6/Zion | Visited the Megawrench Repair Shop 33014 | -6/Zion | Megawrench repaired 13 parts 33350 | -6/Zion | Build established: Mutant 34116 | -6/Zion | Gained Derelict followers 34236 | -6/Zion | Opened final containment barrier to the Deep Caves 34255 | -6/Zion | Discovered new exit (range 5) 34257 | -6/Zion | Build established: Derelict-Mutant 34257 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 34268 | -6/Zion | Identified exit to Deep Caves 34271 | -6/Zion | Entered Deep Caves 34271 | -6/Deep Caves | Accompanied by 4 allies 34626 | -6/Deep Caves | Attacked by Z-Imprinter 34659 | -6/Deep Caves | Destroyed Z-Imprinter 34662 | -6/Deep Caves | Lost 3 allies 34689 | -6/Deep Caves | Lost 4 parts (1p1u2w) 34820 | -6/Deep Caves | Z-Facility disabled 34901 | -6/Deep Caves | Found Prototype Protection 34901 | -6/Deep Caves | Identified Zio. Weapon Casing 35004 | -6/Deep Caves | Build established: Scavenger-Mutant 35152 | -6/Deep Caves | Found Prototype Protection 35152 | -6/Deep Caves | Identified Zio. Heavy Carapace 35357 | -6/Deep Caves | Build established: Derelict-Mutant 35576 | -6/Deep Caves | Discovered new exit (range 7) 35583 | -6/Deep Caves | Identified exit to Proximity Caves 35741 | -6/Deep Caves | Found Zio. Weapon Casing 35751 | -6/Deep Caves | Found Zio. Heavy Carapace 35754 | -6/Deep Caves | Found Zio. Heavy Carapace 35956 | -6/Deep Caves | Spotted AG-54558 35991 | -6/Deep Caves | Destroyed AG-54558 36014 | -6/Deep Caves | Lost 3 parts (1p2u) 36092 | -6/Deep Caves | Build established: Scavenger-Mutant 36156 | -6/Deep Caves | Spotted AG-26543 36277 | -6/Deep Caves | Exposed GOLEM chamber 36278 | -6/Deep Caves | Triggered Deep Caves wall 36278 | -6/Deep Caves | Destroyed AG-26543 36282 | -6/Deep Caves | Found Prototype Processor 36282 | -6/Deep Caves | Identified Modified TNC 36292 | -6/Deep Caves | Core integrity fell below 50% 36295 | -6/Deep Caves | Core integrity fell below 20% 36295 | -6/Deep Caves | Spotted AS-52255 36295 | -6/Deep Caves | Destroyed by as-80531 with Assembled Rifle Last Messages --------------- 36288_ Mak. Leg destroyed. 36288_ Arm. Leg destroyed. 36289_ EM Pulse Cannon destroyed. 36290_ Critical hit (Burn: +80). 36291_ Proton Cannon destroyed. 36291_ Critical hit (Burn: +80). 36291_ Adv. Signal Interpreter destroyed. 36291_ System corrupted by crushing effect (+3). 36291_ Flexi-carbon Leg destroyed. 36292_ Dropped Lrg. Storage Unit. 36293_ Slammed into as-81368. 36293_ Destabilizing: System interference. 36293_ Exp. Heat Sink temporarily disabled. 36293_ as-96406 destroyed. 36294_ Slammed into as-81368. 36294_ Exp. Heat Sink broken. 36294_ Destabilizing: Short circuit. 36294_ Knocked back. 36295_ as-82114 destroyed. 36295_ Broken Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#??????????????????????? | | ?????????????????#?? ??????????????????????? | | ?????????????? # ? ????????????????####### | | ???????????? # ??##????????????# | | ?????????? # ?? #????????????# | | ?????????? #? #?????????#### ##### | | ????????""" #? #????????## ##?## | | ????????" ## #???????## ### | | ????????"! # ####????# | | ????????" ?????# | | ????????# ?????#"# ##### | | ????????"" ##????#### #???## | | ????????"G a a #;;????????# #????# | | ?????????" ab ?????????# #????# | | ?????????" a a aa ;####???????# ##???# | | ????????"" aaa #?# #???????# ##### | | ????????# aaaaa%aa### ####????# | | ??????" a@!% # #????# | | ???? a a aaaaaaaa ####????# ##### | | ???? a a*a a ###???## ##???# | | ????? a l * ##??# ##????? | | ????? A *a a * ####?## #????## | | ?????? s a * ###"## #???## | | ??????a l % ### ##?## | | ?????? g ## ### | | ??????? * ## ### | | ???????## * #####?## | | ????????"" = #??????# | | ?????????" #??????## | | ?????????? Ms*=* #???????# | | ??????????? * ##?????## | | ?????????? !s g #??#### | | ?????????? ! #??# # | | ????????? ! ! #??# # | | ????????? #### # | | ????????? ! # | | ????????""" ! ! # | | ????????" ## | | ?????????" ######### ##? | | ????????" #???????# #?? | | ?????????" "#???????# #?? | | ????????" "%" ##???????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 10 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 14 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ I-25 Savior | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotResetBoomstick Manual? 0 Play Time 02:34:11 Cumulative 1530.5 hours Start 2024.04.18 @ 00:33:58 End 2024.04.18 @ 03:25:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1056 Rogue 1052 Adventurer 4 Explorer 0 Win Type - Total 191 Types 139/11/14/9/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17c57c9f-bb56-4751-8d8f-878d3e18af58