Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 01:23:23 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (1719) 1719 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (19530) 19530 TOTAL SCORE: 30139 Bonus ------- Scavenger 9000 Pacifist 200 High Alert Combat Kills 30 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1600/1600 Matter 295/300 Energy 232/260 System Corruption 1% Temperature Cool (71) Movement Flying (11) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Transport Network Coupler Core Analyzer Advanced Transmission Jammer System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Nova Cannon Longsword +1 > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Cooled Impulse Thruster Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Enhanced Optical Array Core Analyzer Advanced Transmission Jammer Layered Light Armor Plating System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Longsword +1 Nanosword > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Cooled Impulse Thruster Advanced Transmission Jammer Nova Cannon [Rating: 148] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility System Shield Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Longsword +1 Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 2 . . . 1 . . . . 1 . 1 1 1 Utility 10 | . . . . . . . 1 2 . . 2 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 103 | 3 2 . 19 4 . . 5 19 1 7 2 8 7 14 3 9 Power 11 | . . . 1 . . . . 2 . . . 1 2 3 . 2 Engine 2 | . . . 1 . . . . . . . . 1 . . . . Core 3 | . . . . . . . . 2 . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . 1 3 . 2 Propulsion 28 | 2 . . 11 1 . . 1 3 . 2 1 2 . 3 1 1 Treads 5 | 2 . . 3 . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . 6 1 . . 1 3 . 2 1 2 . 3 1 1 Utility 47 | . 1 . 3 2 . . 3 10 1 5 1 3 4 6 2 6 Device 15 | . . . . 1 . . . 4 . 1 . 2 3 3 . 1 Storage 2 | . . . . . . . . . . 2 . . . . . . Processor 13 | . 1 . 2 . . . 2 . . . . . 1 1 1 5 Hackware 12 | . . . . . . . . 6 1 2 1 . . 1 1 . Protection 5 | . . . 1 1 . . 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | 1 1 . 4 1 . . 1 4 . . . 2 1 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . 1 . 1 . . Ballistic Gun 7 | 1 1 . 4 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 2 . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 . . . 1 1 2 . . Parts Lost 21 | . . . 8 . . . 4 1 1 . . 1 . 2 1 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 4 . . . 3 . 1 . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . 1 . 2 1 3 Weapon 3 | . . . 3 . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 4 . . . 4 1 1 . . 1 . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 1 2 2 4 4 5 5 4 4 5 4 7 5 4 4 4 4 Power 1 | . . . . . 1 1 1 . 1 1 1 2 1 1 1 2 Propulsion 1 | 1 2 2 2 2 2 2 . . 1 . 3 2 2 2 1 1 Utility 1 | . . . . 1 1 1 1 2 2 2 1 . . . . . Weapon 1 | . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 . 1 . . 3 . 1 . 1 . 2 1 2 Power 4 | . . . . . . . . 1 . . . 1 . 1 . 1 Propulsion 3 | . . . . . . . . . . . . . . 1 1 1 Utility 4 | . . . . . 1 . . 2 . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 62 71 77 97 100 100 96 87 94 96 99 97 97 99 98 99 Engine 2 | . . . . 11 11 11 9 5 . . . 4 1 . . . Core 1 | . . . . . . . . 1 7 7 6 . 5 . . . Reactor 2 | . . . . . . . . . . . . . 3 8 8 8 Treads 2 | . 28 28 20 . . . . . . . . . . . . . Leg 1 | . . . 18 . . . . . . . . . . . . . Flight 29 | . . . 1 44 44 44 43 29 33 34 33 35 31 32 34 36 Device 11 | . . . . 4 11 11 7 5 7 7 6 13 21 22 20 20 Processor 4 | . 8 14 15 6 . . 3 2 . . . . 1 4 4 13 Hackware 9 | . . . . . . . . 14 15 15 19 12 10 9 12 11 Protection 9 | . . . . 11 11 11 13 13 15 13 13 16 11 9 7 2 Ballistic Gun 4 | . 25 28 21 19 22 22 9 . . . . . . . . . Impact Weapon 2 | . . . . . . . 8 4 7 7 6 4 . . . . Slashing Weapon 4 | . . . . . . . . 6 7 7 6 5 5 4 8 7 Peak Build Rating 148 | 3 5 5 11 19 18 18 23 47 48 53 59 74 90 116 131 148 Average Rating 63 | . 4 5 7 17 18 18 21 37 45 49 56 68 84 109 126 144 On Entrance 40 | . 3 5 5 11 18 18 18 15 46 43 51 59 73 87 113 125 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 1 2 2 9 15 15 15 17 21 19 58 24 32 40 50 41 48 Greatest Support 73 | 3 3 3 16 16 16 16 20 24 24 24 24 40 40 48 48 73 Greatest Overweight (x) 3 | . . . . . . . 2 1 1 2 . 1 . 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 20 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 6 8 5 5 5 5 5 Most Carried 8 | 4 2 5 5 5 5 5 5 5 5 8 8 8 5 5 5 5 Average Carried 4 | 2 2 4 4 4 5 5 4 4 5 4 7 5 4 4 4 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 5 5 5 5 5 Final Carried 8 | 2 2 5 3 5 5 5 5 5 5 8 8 5 5 4 5 4 Class Distribution -------------------- 35% | Hacker-Sprinter 16% | Hacker-Ninja 16% | Scavenger-Sprinter 11% | Mutant 10% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2164 | 222 . . 336 170 . . . 340 . 265 27 173 130 310 90 101 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3422 | . . . 744 139 . . 10 181 . 347 27 385 86 931 206 366 Parts 180 | . . . 66 6 . . 1 14 . 14 2 5 4 51 6 11 Haulers Intercepted 6 | . . . . . . . . . . 1 . 2 . 1 . 2 Recyclers Shooed 5 | . . . 2 . . . . . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 31 | . . . 22 . . . 1 . . . . . . 8 . . Melee 8 | . . . . . . . . . . . . . . 8 . . Guns 23 | . . . 22 . . . 1 . . . . . . . . . Classes Destroyed 11 | . . . 7 1 . . . 1 . 1 . 1 . . . . Worker 5 | . . . 1 1 . . . . . 2 . . . 1 . . Builder 5 | . . . . 1 . . . 2 . . . . . 2 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 6 | . . . . . . . . . . 1 . 2 . 1 . 2 Recycler 9 | . . . 1 1 . . . 1 . 2 . 1 . 2 1 . Mechanic 2 | . . . . . . . . . . . . 1 1 . . . Operator 6 | . . . . . . . . 3 . 1 . . . . 2 . Watcher 13 | . . . 1 . . . . . . 3 1 1 1 2 . 4 Swarmer 22 | . . . 16 . . . 1 . . . . . . 5 . . Grunt 5 | . . . 2 . . . . . . . . . . 3 . . Sentry 4 | . . . 4 . . . . . . . . . . . . . Best Kill Streak 7 | . . . 7 2 . . 1 2 . 2 1 2 1 4 1 3 Combat Bots Only 7 | . . . 7 . . . 1 . . . . . . 4 . . Max Kills in Single Turn 2 | . . . 2 1 . . 1 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 231 | . . . 140 . . . 30 . 1 9 2 2 2 23 1 21 Missed 80 | . . . 31 . . . 18 . . 6 1 1 2 9 . 12 Hits 151 | . . . 109 . . . 12 . 1 3 1 1 . 14 1 9 Melee 4 | . . . . . . . 3 . 1 . . . . . . . Projectile 147 | . . . 109 . . . 9 . . 3 1 1 . 14 1 9 AOE 2 | . . . . 1 . . 1 . . . . . . . . . Critical Strikes 8 | . . . 5 . . . 2 . 1 . . . . . . . Damage Taken 2381 | . . . 1255 21 . . 184 144 57 22 16 21 . 323 82 256 Core 429 | . . . 332 . . . 26 . . 5 . 21 . 45 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 72 | . . . . . . . . . . . . . . 46 26 . Regen/Repaired (Parts) 245 | . . . . . . . . 245 . . . . . . . . Core Remaining (%) 91 | 100 . 100 . . . 17 95 . . 99 100 97 100 96 100 100 Volleys Fired 159 | . 1 . 92 7 . . 16 11 . . . 14 2 12 . 4 Largest 2 | . 2 . 2 2 . . 2 1 . . . 1 1 1 . 1 Hottest 113 | . 40 . 43 51 . . 51 65 . . . 90 90 113 . 113 Shots Fired 258 | . 2 . 182 14 . . 17 11 . . . 14 2 12 . 4 Gun 215 | . 2 . 182 14 . . 17 . . . . . . . . . Cannon 43 | . . . . . . . . 11 . . . 14 2 12 . 4 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 215 | . 2 . 182 14 . . 17 . . . . . . . . . Thermal 43 | . . . . . . . . 11 . . . 14 2 12 . 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . . . 21 4 . . 2 . . . . . . . . . Robot Miss Streak 4 | . 2 . 4 2 . . 1 . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 218 | . . . 123 9 . . 3 10 . 10 1 10 2 29 8 13 Core Hits 95 | . 1 . 54 3 . . 2 4 . 4 1 1 2 15 2 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . 2 . . . . Critical Strikes 8 | . . . . . . . . . . 1 . 2 . 3 1 1 Smash 3 | . . . . . . . . . . 1 . 2 . . . . Sever 5 | . . . . . . . . . . . . . . 3 1 1 Melee Attacks 345 | . . . . . . . 5 58 . 33 15 31 20 99 30 54 Impact 21 | . . . . . . . 5 2 . 6 1 7 . . . . Slashing 312 | . . . . . . . . 56 . 27 14 24 16 91 30 54 Piercing 12 | . . . . . . . . . . . . . 4 8 . . Sneak Attacks 40 | . . . . . . . . 4 . 8 . 7 2 13 2 4 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . Follow-up Attacks 9 | . . . . . . . . . . 2 . 1 . 1 2 3 Damage Inflicted 7806 | . 9 . 1036 167 . . 71 743 . 897 38 906 227 2169 591 952 Guns 1283 | . 9 . 1036 167 . . 71 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 6523 | . . . . . . . . 743 . 897 38 906 227 2169 591 952 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1283 | . 9 . 1036 167 . . 71 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 884 | . . . . . . . . . . 353 38 493 . . . . Slashing 5599 | . . . . . . . . 743 . 544 . 413 227 2129 591 952 Piercing 40 | . . . . . . . . . . . . . . 40 . . Highest Corruption 7 | . . . . . . . . 5 7 7 . . . . . 1 Average Corruption 3 | . . . . . . . . 2 7 3 . . . . . 1 Corruption Purged 10 | . . . . . . . . 5 . 5 . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 Effects 20 | . . . . . . . . 4 1 11 . . . . . 4 Message Errors 5 | . . . . . . . . 1 . 2 . . . . . 2 Matter Fused 7 | . . . . . . . . 3 . 2 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1538 | . . . . . . . . 165 . 317 . 466 . 148 278 164 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1538 | . . . . . . . . 165 . 317 . 466 . 148 278 164 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 313 | . . . 28 30 2 6 29 73 20 113 4 153 52 313 . 160 Average Temperature 26 | . . . 9 6 2 2 11 21 9 23 2 66 4 67 . 35 Received Heat Transfer 396 | . . . 363 . . . 27 . . 6 . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 . 2 . . . . Impact Corruptions 11 | . . . . . . . . . . 6 . 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 . . . . . . . . 1 . 1 1 1 Low Security (%) 87 | 100 100 100 54 100 . 100 100 100 100 100 100 86 100 68 96 89 Level 1 10 | . . . 32 . . . . . . . . 13 . 31 3 10 Level 2 1 | . . . 12 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 499 | . . . 499 187 . . 130 60 . 42 10 220 93 332 203 249 Initial 187 | . . . . 187 . . . 58 . . . . 74 18 183 98 Average 87 | . . . 227 150 . . 8 9 . 7 . 136 45 140 166 145 Influence Increases 3229 | . . . 837 15 . . 185 174 . 167 31 396 154 744 121 405 Destroy 0b10 Robot/C 640 | . . . 440 . . . 20 . . . . 20 . 160 . . Destroy 0b10 Robot/NC 230 | . . . 20 15 . . . 30 . 45 5 25 10 40 10 30 Destroy Leader 178 | . . . 112 . . . 10 . . 8 2 16 2 16 . 12 Successful Hack 396 | . . . 10 . . . . 51 . 65 10 85 50 74 21 30 Disable Machine 105 | . . . . . . . . 45 . 15 . . . 15 15 15 Anti-Garrison Action 400 | . . . . . . . . . . . . 200 . 200 . . Destroy Structure 470 | . . . . . . . 5 48 . 19 14 50 32 134 45 123 Partial Spotted 180 | . . . . . . . . . . 15 . . 45 45 15 60 Lose Combat Pursuer 630 | . . . 255 . . . 150 . . . . . 15 60 15 135 Influence Decreases 2980 | . . . 356 434 62 . 55 304 . 167 30 245 269 455 283 320 Entered New Map 735 | . . . . 294 62 . . 72 . . . 1 78 19 143 66 Time Decay 1928 | . . . 276 80 . . 25 230 . 167 30 194 176 406 130 214 Lost Part 181 | . . . 80 . . . 30 1 . . . 10 . 20 10 30 Lost Ally 136 | . . . . 60 . . . 1 . . . 40 15 10 . 10 Squads Dispatched 39 | . . . 2 1 . . 1 6 . 6 3 5 1 8 2 4 Investigation 15 | . . . . 1 . . . 4 . 4 1 3 . 2 . . Extermination 15 | . . . . . . . . 2 . 2 2 1 1 3 1 3 Reinforcement 9 | . . . 2 . . . 1 . . . . 1 . 3 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . 3 . . . . . . . . 2 . . . 1 Communications Jammed 16 | . . . . . . . . . . . . . . 14 . 2 Distress Signals 8 | . . . . . . . . . . . . . . 6 . 2 Times Spotted 140 | . 1 . 51 1 . . 22 5 4 4 3 2 4 19 3 21 Peak Tracking Total 14 | . 1 . 8 1 . . 14 2 5 2 3 1 2 4 1 7 Tactical Retreats 22 | . . . 8 . . . 3 . . . . . 1 4 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . . . 3 . 1 . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . . . . . 3 . 1 . . . 1 1 1 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 93 | . 1 . 6 1 2 1 . 19 . 12 8 12 6 10 10 5 Terminals 62 | . 1 . 6 . . 1 . 10 . 7 5 9 5 7 7 4 Fabricators 12 | . . . . . . . . 4 . 4 2 1 . 1 . . Repair Stations 5 | . . . . . . . . 2 . 1 . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . 1 1 . Garrison Access 8 | . . . . . . . . 2 . . 1 2 . 1 1 1 Total Hacks 294 | . 2 . 15 1 2 2 . 59 . 40 29 43 20 37 31 13 Successful 124 | . . . 6 1 2 . . 33 . 21 12 17 9 13 7 3 Failed 170 | . 2 . 9 . . 2 . 26 . 19 17 26 11 24 24 10 Catastrophic 37 | . 1 . 1 . . 1 . 1 . 2 7 6 1 7 6 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 153 | . . . 10 . 1 2 . 21 . 26 15 19 14 24 17 4 Terminals 209 | . 2 . 15 . . 2 . 28 . 24 22 32 17 30 25 12 Fabricators 43 | . . . . . . . . 16 . 14 4 7 . 2 . . Repair Stations 13 | . . . . . . . . 7 . 2 . . 3 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 4 . . . . . 3 1 . Garrison Access 18 | . . . . . . . . 4 . . 3 4 . 2 4 1 Terminal Hacks 42 | . . . 4 1 2 . . 6 . 5 6 7 3 5 2 1 Record 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . . 1 . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . 1 . 1 1 1 1 . . . Machine Index 3 | . . . . . . . . 1 . . 1 . . 1 . . Terminal Index 6 | . . . . . . . . 1 . . 1 1 1 1 1 . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . . . Recall Extermination 5 | . . . . . . . . 1 . 1 1 1 . 1 . . Recall Reinforcements 2 | . . . 1 . . . . . . . . 1 . . . . Hauler Manifests 9 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . 8 . 9 1 1 . 1 . . Network Status 5 | . . . . . . . . 1 . 1 1 1 . 1 . . Load Schematic 10 | . . . . . . . . 5 . 5 . . . . . . Build 5 | . . . . . . . . 2 . 3 . . . . . . Repair Station Hacks 7 | . . . . . . . . 6 . . . . 1 . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 4 . . . . . 2 1 . Insert Component 5 | . . . . . . . . 2 . . . . . 2 1 . Analyze 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 47 | . . . 2 . . . . 8 . 7 5 9 5 5 4 2 Terminals 37 | . . . 2 . . . . 5 . 4 5 6 5 4 4 2 Assimilate 7 | . . . . . . . . 1 . 1 . 1 1 1 1 1 Botnet 25 | . . . 2 . . . . 4 . 2 4 4 3 3 2 1 Operators 5 | . . . . . . . . . . 1 1 1 1 . 1 . Fabricators 8 | . . . . . . . . 3 . 3 . 2 . . . . Prioritize 2 | . . . . . . . . 1 . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . Recompile 4 | . . . . . . . . 2 . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Jam 2 | . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 1 . 6 . . 1 . 16 . 12 7 9 5 9 8 2 Full Trace Events 8 | . . . . . . . . 2 . 2 1 2 . 1 . . Feedback Events 2 | . . . . . . . . 1 . . . 1 . . . . Hackware Fried 2 | . . . . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Built 5 | . . . . . . . . 2 . 3 . . . . . . Authchips 4 | . . . . . . . . 2 . 2 . . . . . . Time 368 | . . . . . . . . 100 . 268 . . . . . . Total Part Build Rating 20 | . . . . . . . . 8 . 12 . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . Time 133 | . . . . . . . . 133 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 14 | . . 2 . 3 . . . 1 . 1 . 3 1 1 1 1 Largest Group 3 | . . 2 . 3 . . . 1 . 1 . 3 1 1 1 1 Highest-Rated Group 124 | . . 42 . 40 . . . 26 . 26 . 124 26 10 10 26 Highest-Rated Ally 49 | . . 31 . 16 . . . 26 . 26 . 49 26 10 10 26 Total Orders 17 | . . . . . . . . 3 . 4 . 1 5 4 . . STAY 10 | . . . . . . . . 2 . 2 . 1 3 2 . . FOLLOW 7 | . . . . . . . . 1 . 2 . . 2 2 . . Ally Attacks 16 | . . . . 4 . . . . . . . 12 . . . . Total Damage 357 | . . . . 15 . . . . . . . 342 . . . . Kills 1 | . . . . . . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5105 | . . . . 71 63 51 248 1170 23 546 348 477 387 1004 261 456 Optics 1872 | . . . . . . . . . . . . . 151 1004 261 456 Structural 4600 | . . . . 71 63 51 210 779 23 546 348 477 387 931 258 456 T.N.C. 414 | . . . . . . . . . . . . . . . . 414 Machine Analysis 522 | . . . . . . . 108 414 . . . . . . . . Jamming 2128 | . . . . . . . . . . . . 20 387 1004 261 456 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 6006 | 21 38 65 628 174 63 51 248 1170 23 592 348 477 387 1004 261 456 Spaces Moved 13146 | 27 65 123 618 411 210 176 340 2065 65 1753 1034 958 738 2194 969 1400 Core 811 | 27 65 123 595 . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12335 | . . . 23 411 210 176 340 2065 65 1753 1034 958 738 2194 969 1399 Fastest Speed 5 | 50 50 50 29 29 29 29 27 26 26 24 23 20 22 11 17 5 Average Speed 25 | 50 50 50 49 29 29 29 39 29 34 26 23 24 23 18 17 14 Slowest Speed 200 | 50 50 50 50 29 29 29 197 106 101 168 24 94 28 180 17 200 Overloaded Moves 66 | . . . . . . . . . . . . . . 36 . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . 5 . 3 2 4 2 16 8 7 . 10 3 9 Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 21 39 58 66 59 42 28 44 65 39 26 32 14 45 20 32 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . Spaces Dug 226 | . . . . . . . 5 44 . 19 14 21 15 60 15 33 Terrain Destroyed 252 | . . . . . . . 5 48 . 19 14 25 16 71 15 39 Melee 219 | . . . . . . . 5 42 . 19 14 19 14 59 15 32 Projectile 28 | . . . . . . . . 6 . . . 6 2 12 . 2 AOE 5 | . . . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 15208 | 33 67 125 794 445 211 172 424 2555 63 1834 1110 1143 930 2675 1039 1588 Wait 1339 | . . . 43 21 . . 53 357 . 45 65 119 147 323 32 134 Move 12999 | 26 64 122 617 401 209 169 335 2058 61 1723 1018 943 737 2173 962 1381 Hop 62 | . . . . 4 . 3 2 3 1 13 7 7 . 10 3 9 Pick Up 71 | 4 . 3 7 3 1 . 2 14 . 10 2 4 4 8 8 1 Fast Attach 49 | 1 2 . 11 3 . . 3 9 . 3 . 4 2 6 1 4 Attach 49 | 2 . . 7 . . . 2 15 . 5 2 5 4 3 2 2 Detach 24 | . . . 1 1 . . 3 10 . 1 . 2 3 1 1 1 Swap 70 | . . . 4 2 . . 1 12 1 3 1 7 8 25 2 4 Drop 67 | . . . 12 3 1 . 2 10 . 3 . 10 7 13 5 1 Fire 159 | . 1 . 92 7 . . 16 11 . . . 14 2 12 . 4 Melee 309 | . . . . . . . 5 56 . 28 15 28 16 91 23 47 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 11) 60 | -10/Materials | Entered Mines 74 | -10/Mines | Found a hidden stash of uninstalled traps 120 | -10/Mines | Learned Materials garrison access intel 122 | -10/Mines | Discovered new exit (range 7) 125 | -10/Mines | Entered Materials 125 | -9/Materials | Evolved 2 slots: Propulsion x2 250 | -9/Materials | Destroyed 7 combat bots 316 | -9/Materials | Build established: Mutant 669 | -9/Materials | Core integrity fell below 50% 684 | -9/Materials | Lost 4 parts (3n1w) 706 | -9/Materials | Discovered new exit (range 14) 740 | -9/Materials | Lost 3 parts (1n2w) 750 | -9/Materials | Core integrity fell below 20% 753 | -9/Materials | Entered Mines 779 | -9/Mines | Met a Derelict shopkeep closing up shop 847 | -9/Mines | Learned location of Storage (-8) 874 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 885 | -9/Mines | Discovered new exit (range 8) 899 | -9/Mines | Assembled infested the area 926 | -9/Mines | Discovered new exit (range 5) 927 | -9/Mines | Entered Exiles 934 | -9/Exiles | Met 8R-AWN 940 | -9/Exiles | Met EX-HEX 943 | -9/Exiles | Lost 3 allies 948 | -9/Exiles | Met EX-BIN 952 | -9/Exiles | Aligned with FarCom system 952 | -9/Exiles | Given EX-Vault access code 959 | -9/Exiles | Opened EX-Vault 961 | -9/Exiles | Found Longsword +1 968 | -9/Exiles | Warned to stay clear of 0b10 Research branches 977 | -9/Exiles | Met EX-DEC 978 | -9/Exiles | Learned location of Zion (-6) 982 | -9/Exiles | Build established: Scavenger-Sprinter 986 | -9/Exiles | Discovered new exit (range 14) 990 | -9/Exiles | Left Exiles lab with Longsword +1 990 | -9/Exiles | Entered Mines 1030 | -8/Mines | Discovered new exit (range 8) 1036 | -8/Mines | Discovered new exit (range 5) 1041 | -8/Mines | Entered Materials 1041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1042 | -8/Materials | Loaded intel: 1 garrison access location 1286 | -8/Materials | Discovered new exit (range 8) 1289 | -8/Materials | Entered Factory 1289 | -7/Factory | Evolved 2 slots: Utility x2 1305 | -7/Factory | Lost 4 parts (3n1u) 1544 | -7/Factory | Discovered new exit (range 16) 1586 | -7/Factory | Identified exit to Factory 1751 | -7/Factory | Repaired Imp. Flight Unit 2142 | -7/Factory | Fabricated Cld. VTOL Module? 2157 | -7/Factory | Hacking Suite fried by hacking feedback 2227 | -7/Factory | Fabricated Cld. VTOL Module? 2259 | -7/Factory | Repaired Lgt. Nuclear Core 2435 | -7/Factory | Repaired Lyr. Light Armor Plating 2456 | -7/Factory | Build established: Hacker-Sprinter 2459 | -7/Factory | Manually triggered Chute Trap 2459 | -7/Factory | Sucked down chute 2459 | -7/Factory | Entered Waste 2465 | -7/Waste | Spotted C-40 Crusher 2473 | -7/Waste | Spotted C-40 Crusher 2473 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | EMP discharged 2474 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Discovered new exit (range 14) 2475 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2482 | -7/Waste | Entered Factory 2919 | -7/Factory | Fabricated Cld. VTOL Module? 2931 | -7/Factory | Fabricated Cld. VTOL Module? 3049 | -7/Factory | Fabricated Cld. VTOL Module? 3074 | -7/Factory | Entered another Factory area 3074 | -6/Factory | Evolved 2 slots: Utility x2 3235 | -6/Factory | Identified exit to Factory 3422 | -6/Factory | Entered another Factory area 3422 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3433 | -5/Factory | Spotted B-75 Beast 3509 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 3767 | -5/Factory | Identified exit to Factory 3899 | -5/Factory | Entered another Factory area 3899 | -4/Factory | Accompanied by 1 ally 3899 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4000 | -4/Factory | Identified exit to Research 4286 | -4/Factory | Entered Research 4286 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4660 | -3/Research | Discovered new exit (range 14) 5005 | -3/Research | Build established: Scavenger-Ninja 5180 | -3/Research | Spotted B-86 Titan 5253 | -3/Research | Spotted B-86 Titan 5272 | -3/Research | Discovered new exit (range 8) 5287 | -3/Research | Identified exit to Research 5290 | -3/Research | Entered another Research area 5290 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5320 | -2/Research | Discovered new exit (range 18) 5468 | -2/Research | Identified exit to Testing 5523 | -2/Research | Spotted B-90 Cyclops 5549 | -2/Research | Discovered new exit (range 5) 5551 | -2/Research | Discovered new exit (range 12) 5551 | -2/Research | Entered Access 5551 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5584 | -1/Access | Build established: Hacker-Ninja 5873 | -1/Access | Spotted B-99 Colossus 5873 | -1/Access | Spotted B-99 Colossus 5976 | -1/Access | Energy Cycler disabled 6006 | -1/Access | Discovered new exit (range 8) 6007 | *** | Escaped! Last Messages --------------- 05925_ System corrupted: Matter fused (-5). 05937_ U-05 Engineer builds a Wall. 05965_ Acquired 15 matter. 05975_ 1RBRHS