Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 03:34:58 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (271) 1355 Value Destroyed (8513) 8513 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (4036) 4036 TOTAL SCORE: 24404 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 260 Forged Quantum Companion 1000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 610 Friendly Fire -67 Cogmind --------- Core Integrity 1378/1450 Matter 253/300 Energy 1/100 System Corruption 4% Temperature Cool (0) Movement Hovering (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY (11) ----- Experimental Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Improved Utility Shielding Advanced Force Field Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Gamma Bomb Array Quantum Companion > --- INVENTORY (10) --- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Experimental Energy Well (600) Improved Matter Compressor (300) Advanced Sensor Array Transdimensional Reconstructor Quantum Rifle Enhanced Quantum Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Experimental Core Analyzer Experimental Cloaking Device Improved Utility Shielding Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Quantum Companion > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Experimental Energy Well Improved Matter Compressor Advanced Sensor Array Transdimensional Reconstructor Quantum Rifle HERF Cannon Gamma Bomb Array [Rating: 174] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Guided EMP Blaster Special Weapon Junk Cannon Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 9 | . . 1 . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 317 | 8 9 10 . . 2 22 29 9 9 37 . . . 19 59 1 1 12 3 29 2 . 16 7 14 19 Power 32 | 1 . 2 . . . 1 1 1 . 4 . . . 4 9 . . 1 . 3 . . 3 . . 2 Engine 14 | 1 . 2 . . . 1 1 1 . 1 . . . 3 3 . . . . 1 . . . . . . Core 7 | . . . . . . . . . . . . . . 1 5 . . . . 1 . . . . . . Reactor 11 | . . . . . . . . . . 3 . . . . 1 . . 1 . 1 . . 3 . . 2 Propulsion 84 | 2 3 5 . . 2 9 7 2 . 13 . . . 2 17 . . 3 . 6 . . 4 2 5 2 Treads 14 | . 1 . . . . 6 4 . . 3 . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . 3 . . . 2 5 . . . . 1 . . . . . . Wheel 32 | 2 2 5 . . 2 3 3 2 . 6 . . . . 6 . . . . 1 . . . . . . Hover 20 | . . . . . . . . . . . . . . . 3 . . 3 . 3 . . 3 1 5 2 Flight 7 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . 1 1 . . Utility 96 | 2 3 1 . . . 7 5 2 3 9 . . . 2 15 1 1 4 1 13 2 . 7 1 8 9 Device 65 | 1 2 1 . . . 3 2 2 3 6 . . . 1 8 1 1 2 1 12 2 . 5 . 7 5 Storage 7 | 1 1 . . . . . . . . . . . . . 2 . . 1 . . . . 1 . 1 . Processor 7 | . . . . . . . 2 . . 2 . . . . 2 . . . . . . . . . . 1 Hackware 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Protection 14 | . . . . . . 4 . . . 1 . . . 1 2 . . 1 . . . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 3 3 2 . . . 5 16 4 6 11 . . . 11 18 . . 4 2 7 . . 2 4 1 6 Energy Gun 40 | . 3 1 . . . 3 10 2 . 5 . . . 1 7 . . 2 1 1 . . . 2 1 1 Energy Cannon 14 | . . . . . . 2 2 . . . . . . . 5 . . . . 2 . . 1 . . 2 Ballistic Gun 16 | 3 . . . . . . 3 . . 2 . . . 3 1 . . 1 . 2 . . . . . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . 2 2 . . . 1 1 . . 1 . . . Launcher 10 | . . . . . . . . 1 . 3 . . . 3 2 . . . . . . . . . . 1 Special Weapon 7 | . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . 2 . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 1 . . . 1 1 . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . . . 1 6 . 2 4 . . . . 1 . . 5 . . . . 8 . . 1 Parts Lost 100 | . . 1 . . 1 8 10 1 . 11 . . . 13 40 . . . . . . 1 1 5 2 6 Power 13 | . . . . . . 1 . 1 . . . . . 2 7 . . . . . . 1 . . . 1 Propulsion 41 | . . 1 . . 1 4 6 . . 9 . . . 4 10 . . . . . . . . 4 1 1 Utility 24 | . . . . . . 3 3 . . 2 . . . 3 9 . . . . . . . 1 . 1 2 Weapon 22 | . . . . . . . 1 . . . . . . 4 14 . . . . . . . . 1 . 2 Highest Loss Streak 14 | . . 1 . . 1 2 3 1 . 5 . . . 5 14 . . . . . . 1 1 3 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 100 99 98 94 99 82 80 100 100 100 83 70 80 76 84 97 94 100 99 93 83 81 81 Engine 4 | . 14 11 11 11 11 8 8 8 9 1 . . . 3 1 . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . . . . 2 4 11 11 7 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . 4 6 6 6 . . . . 2 5 5 5 5 5 5 4 3 Treads 10 | . . . . . . 16 31 27 27 13 6 6 6 2 . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 4 13 13 13 14 9 . . . . . . . . . . . Wheel 9 | . 27 32 33 33 32 18 3 8 9 7 13 13 13 3 4 . . . . 2 . . . . . . Hover 6 | . . . . . . . . . . . . . . . 1 17 17 23 29 27 31 31 30 28 22 20 Device 15 | . 14 22 22 22 22 14 7 11 11 13 13 13 13 14 12 21 17 17 21 21 21 21 20 15 21 23 Storage 7 | . 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 5 | . . . . . . . 5 5 . 6 13 13 13 12 6 11 11 11 11 10 10 10 10 10 9 6 Hackware 3 | . . . . . . . 2 9 9 3 . . . . 1 . . . . 4 5 5 5 5 4 4 Protection 2 | . . . . . . 12 9 . . 1 6 6 6 4 4 . . 2 . . . . . . . 3 Energy Gun 7 | . 15 20 22 22 22 12 11 17 . 5 6 6 6 5 4 . . . 3 . . . . 1 7 2 Energy Cannon 1 | . . . . . . 5 5 . . . . . . . 1 . . . . 1 5 5 2 . . 3 Ballistic Gun 1 | . 12 . . . . . . . . 2 6 6 6 4 1 5 5 . 3 2 . . . . . . Special Weapon 1 | . . . . . . . . . 7 3 . . . . . . . 2 . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 6 6 6 1 2 5 5 5 5 4 5 5 5 5 4 3 Peak Build Rating 174 | 9 12 17 17 17 17 41 41 38 44 65 64 65 65 65 77 70 70 100 100 121 121 127 143 134 155 174 Average Rating 59 | 4 9 14 17 17 16 31 38 37 38 56 64 64 65 55 52 66 67 81 96 107 119 124 130 128 143 163 On Entrance 62 | . 9 12 17 17 17 16 41 35 36 44 64 64 65 65 45 66 67 67 100 92 120 120 122 129 110 155 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 31 34 34 34 34 54 54 38 43 61 55 55 55 61 61 34 34 52 53 63 63 63 72 62 61 92 Greatest Support 112 | 26 26 36 36 36 40 112 112 84 84 104 26 26 26 63 78 33 33 55 55 78 63 78 66 66 97 97 Greatest Overweight (x) 18 | . 2 1 . . . 1 3 3 . 18 2 2 2 3 14 1 1 . . 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . 2 2 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 3 12 13 14 14 14 14 13 14 14 13 12 13 15 14 10 9 9 9 9 8 10 10 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 14 15 15 15 14 14 15 13 12 15 15 12 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 5748 | 200 310 131 50 . 20 205 317 129 205 736 187 74 . 607 768 127 . 455 58 311 50 . 273 230 95 210 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12504 | 122 535 406 80 . 270 1051 2244 897 . 1838 60 328 . 634 2228 54 . 226 . 426 . . 249 162 273 421 Parts 550 | 9 50 28 6 . 13 45 102 23 . 60 1 1 . 39 102 . . 1 . 16 . . 8 4 13 29 Haulers Intercepted 11 | . 1 1 . . . 1 4 . . 1 . . . . 1 . . . . 2 . . . . . . Recyclers Shooed 22 | . 2 . . . . . 3 4 . 3 . . . . 7 . . . . 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . 5 3 . 37 . 4 3 1 . . 11 . . 16 . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 167 | . 7 9 2 . 6 20 34 1 . 20 1 1 . 22 30 . . . . . . . 5 2 . 7 Melee 16 | . . . . . . . 1 . . . . . . . 11 . . . . . . . . 2 . 2 Guns 82 | . 7 8 2 . 6 11 20 1 . 8 1 . . 11 7 . . . . . . . . . . . Cannons 37 | . . . . . . 7 10 . . 6 . . . 2 4 . . . . . . . 5 . . 3 AOE 19 | . . 1 . . . . . . . 3 . . . 9 5 . . . . . . . . . . 1 Classes Destroyed 19 | 2 7 1 . . 1 2 2 . . 2 . . . 1 . . . . . . . . 1 . . . Worker 37 | . 5 2 . . 3 5 6 . . 5 . . . . 6 . . . . 2 . . . . . 3 Builder 5 | . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Tunneler 6 | 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hauler 12 | . 1 1 . . . 1 4 . . 2 . . . . 1 . . . . 2 . . . . . . Recycler 30 | 1 1 1 . . 1 . 3 11 . 5 . . . . 5 . . . . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 2 . . . 1 . . . . . . . . . . . . . . . . . . 4 1 Swarmer 41 | . 3 3 . . . . 4 . . 4 . . . 12 9 . . . . . . . 1 . . 5 Grunt 66 | . 4 4 . . 4 11 15 . . 7 . . . 6 12 . . . . . . . 1 2 . . Brawler 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 2 . . . Duelist 5 | . . . . . 2 1 . . . . . . . 2 . . . . . . . . . . . . Sentry 27 | . . 2 2 . . 5 13 1 . 3 . . . 1 . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 10 | . . . . . . 2 1 . . 2 . 1 . 1 3 . . . . . . . . . . . Programmer 9 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 5 8 2 . 5 5 8 7 . 8 1 1 . 5 6 . . . . 3 . . 1 2 1 3 Combat Bots Only 7 | . 3 3 2 . 3 4 7 1 . 6 1 1 . 5 5 . . . . . . . 1 2 . 3 Max Kills in Single Turn 5 | 1 5 1 1 . 1 1 1 2 . 2 1 1 . 4 2 . . . . 1 . . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . 2 . . . 4 2 . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 1528 | . 23 21 12 . 27 92 221 14 . 310 48 12 . 122 358 12 2 . 5 23 6 39 10 53 34 84 Missed 472 | . 9 11 2 . 9 19 56 4 . 116 17 4 . 22 84 9 1 . 2 13 3 22 3 17 16 33 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 17575 | . 275 114 150 . 339 1138 2481 144 . 2631 172 141 . 1950 4887 72 15 . 102 151 50 364 112 729 444 1114 Core 2626 | . 145 46 46 . 65 120 238 15 . 292 11 76 . 307 946 . . . 14 37 . 23 22 51 100 72 Absorbed by Shields 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . 405 Redirected to Shielding 223 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . 211 Regen/Repaired (Parts) 293 | . . . . . . . 71 . 38 67 . . . . . . . . . . . . 117 . . . Core Remaining (%) 54 | 100 42 . . . 60 . . . 32 . . . . 19 . . . . 4 . . . . 88 92 . Volleys Fired 719 | 10 64 25 4 . 29 73 137 25 . 95 9 7 . 52 81 1 . . 1 3 . . 35 1 39 28 Largest 3 | 2 2 2 2 . 2 2 2 2 . 3 2 2 . 3 3 1 . . 1 1 . . 1 1 2 3 Hottest 319 | 40 130 130 130 . 130 125 121 110 . 135 105 105 . 166 178 35 . . 61 88 . . 57 57 319 305 Shots Fired 1275 | 19 123 50 8 . 58 146 258 54 . 138 11 14 . 102 149 2 . 1 1 3 . . 35 1 60 42 Gun 991 | 19 123 50 8 . 58 120 182 53 . 98 11 14 . 68 107 2 . 1 . . . . . . 60 17 Cannon 222 | . . . . . . 26 76 . . . . . . 22 36 . . . 1 3 . . 35 1 . 22 Launcher 29 | . . . . . . . . 1 . 8 . . . 11 6 . . . . . . . . . . 3 Special 33 | . . . . . . . . . . 32 . . . 1 . . . . . . . . . . . . Kinetic 303 | 19 63 . . . . . 13 . . 46 9 7 . 53 52 2 . . 1 2 . . 35 1 . . Thermal 789 | . 60 50 8 . 58 139 219 53 . 38 2 7 . 37 19 . . . . . . . . . 60 39 Explosive 22 | . . . . . . . . 1 . 4 . . . 11 6 . . . . . . . . . . . Electromagnetic 128 | . . . . . . 7 26 . . 18 . . . . 72 . . 1 . 1 . . . . . 3 Impact 32 | . . . . . . . . . . 32 . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 11 6 15 . 11 14 16 10 . 15 5 4 . 7 12 . . 3 . . . . 9 . 9 8 Robot Miss Streak 9 | 1 9 7 3 . 7 9 3 3 . 5 1 2 . 8 4 . . . 1 . . . 5 1 5 4 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Secondary Targets 7 | . 1 . . . 1 . . . . 1 . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Autonomous 9 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 5 Shots Hit Robots 945 | 12 65 43 7 . 51 117 188 42 2 97 9 15 . 60 142 1 . 10 . 12 . . 22 6 24 20 Core Hits 582 | 5 28 55 10 . 62 111 73 15 . 51 2 5 . 45 68 1 . 3 . 5 . . 11 3 11 18 Critical Kills 6 | . . . . . . 1 1 . . 3 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . Critical Strikes 39 | . . . . . . 3 11 . . 8 . 2 . 2 6 . . . . . . . 4 . . 3 Burn 17 | . . . . . . 2 10 . . 2 . 2 . . 1 . . . . . . . . . . . Meltdown 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Smash 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Melee Attacks 159 | . . 2 . . . . 3 9 2 . . 6 . 2 56 5 1 10 . 28 1 . 1 8 15 10 Impact 5 | . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . . 6 . 2 56 5 1 10 . 28 1 . 1 8 15 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 2 . . . . . . 2 9 . . . . 7 . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 27576 | 131 1287 554 129 . 678 2057 4131 696 . 3801 247 581 . 2721 4731 95 . 748 . 843 . 73 999 340 1161 1573 Guns 11964 | 131 811 512 129 . 678 1594 2568 638 . 1531 247 117 . 890 1351 . . . . . . . . . 612 155 Cannons 4638 | . . . . . . 463 1240 . . . . . . 408 690 . . . . . . 73 999 . 91 674 Explosions 3555 | . 476 42 . . . . 112 58 . 613 . . . 1270 793 . . . . . . . . . . 191 Melee 5762 | . . . . . . . 211 . . . . 464 . 153 1897 95 . 748 . 843 . . . 340 458 553 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4153 | 131 456 . . . . . 215 . . 649 202 52 . 829 780 . . . . . . . 839 . . . Thermal 10609 | . 831 512 129 . 678 1897 3247 638 . 777 45 65 . 469 296 . . . . . . . . . 612 413 Explosive 2549 | . . 42 . . . . 21 58 . 365 . . . 1270 793 . . . . . . . . . . . Electromagnetic 2106 | . . . . . . 160 437 . . 353 . . . . 965 . . . . . . . . . . 191 Impact 1868 | . . . . . . . 211 . . 1657 . . . . . . . . . . . . . . . . Slashing 5551 | . . . . . . . . . . . . 464 . 153 1897 95 . 748 . 843 . . . 340 458 553 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 740 | . . . . . . . . . . . . . . . . . . . . . . 73 160 . 91 416 Highest Corruption 14 | . . . . . . . 5 5 5 12 5 5 5 5 14 14 14 14 14 . . . . . . 4 Average Corruption 6 | . . . . . . . 2 5 5 5 5 5 5 5 6 14 14 14 14 . . . . . . 2 Corruption Purged 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . . . . 1 30 50 23 17 14 1 34 26 26 15 8 21 . . . . . . 12 Message Errors 67 | . . . . . . . . 7 12 4 7 2 . 10 7 5 3 3 3 . . . . . . 4 Matter Fused 71 | . . . . . . . . 5 15 5 2 5 . 5 8 6 5 1 11 . . . . . . 3 Heat Flow Errors 43 | . . . . . . . . 6 9 3 2 1 . 8 3 5 2 . 3 . . . . . . 1 Energy Discharges 36 | . . . . . . . . 3 5 6 3 4 . 5 2 3 3 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . Data Loss (minor) 30 | . . . . . . . 1 4 6 1 1 1 1 2 3 6 . 2 . . . . . . . 2 Data Loss (major) 8 | . . . . . . . . . 2 . 1 . . 3 . . . . 2 . . . . . . . Misfires 10 | . . . . . . . . 4 . 1 . . . . 2 1 . 1 . . . . . . . 1 Alerts 8 | . . . . . . . . 1 1 3 . . . . . . 2 . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 5 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1727 | . 137 . . . . 7 117 . . 550 . 154 . 112 308 . . 64 . 134 . . 46 12 41 45 Projectiles 638 | . . . . . . 7 . . . 515 . . . 18 14 . . . . . . . 46 . . 38 Explosions 238 | . 137 . . . . . . . . 35 . . . 21 45 . . . . . . . . . . . Melee 851 | . . . . . . . 117 . . . . 154 . 73 249 . . 64 . 134 . . . 12 41 7 Knockbacks 17 | . . . . . . . . . . 8 . . . 3 5 . . . . . . . 1 . . . Impact 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . 3 5 . . . . . . . 1 . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . 115 16 . . . . . . . 43 . . . 58 35 . . . . . . . . . . . Shots 8 | . 2 1 . . . . . . . 2 . . . 1 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 27 7 10 . 56 343 338 291 263 126 150 143 . 248 198 158 141 . 294 . . 12 . . 214 171 Average Temperature 91 | . 18 3 5 . 23 87 115 93 111 25 82 92 . 93 91 63 70 . 124 . . 12 . . 84 68 Received Heat Transfer 4037 | . 60 39 36 . 153 585 1242 45 . 330 . . . 417 880 9 . . 9 18 . 72 12 63 63 4 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 2 . . 6 . . . . 4 . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . Parts Fried 21 | . . . . . . . 4 . . 11 . . . . 6 . . . . . . . . . . . Impact Corruptions 20 | . . . . . . . 3 . . 17 . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . 1 Parts Melted 37 | . . . . . . 4 17 3 . 5 . 3 . 1 . . . . . . . . . . 2 2 Heat Transferred 18652 | . 1135 660 160 . 840 3079 6813 1221 . 1720 100 350 . 831 592 . . . . . . . . . 744 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 749 | 15 253 456 131 . 95 252 749 346 . 280 . . . . 530 . . . . 248 . . . . 219 589 Initial 291 | . 9 94 76 . . 37 71 291 . . . . . . 99 . . . . . . . . . 13 123 Average 174 | 4 122 249 96 . 43 109 420 189 . 71 . . . . 321 . . . . 45 . . . . 104 213 Maximum Alert Level 3 | . 1 2 . . . 1 3 1 . 1 . . . . 2 . . . . 1 . . . . 1 2 Low Security (%) 68 | 100 69 45 100 . 100 94 21 61 . 95 . . . . 19 . . . . 96 . . . . 87 53 Level 1 20 | . 30 48 . . . 5 25 38 . 4 . . . . 47 . . . . 3 . . . . 12 33 Level 2 9 | . . 5 . . . . 40 . . . . . . . 33 . . . . . . . . . . 13 Level 3 1 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 3 . . . 3 5 . . 5 . . . 1 10 . . . . 2 . 1 . . 3 4 Investigation 4 | . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Extermination 8 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 Reinforcement 11 | . 1 2 . . . 2 2 . . . . . . . 1 . . . . 1 . . . . 1 1 Assault 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . Garrison 11 | . . . . . . 1 1 . . 1 . . . . 6 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 17 | . . 2 . . . 1 2 . . 2 . . . . 2 . . . . 3 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 16 20 2 . 7 31 50 1 . 28 4 2 . 24 39 2 4 . 1 12 7 21 38 21 18 47 Peak Tracking Total 16 | . 4 5 2 . 3 3 12 1 . 5 3 1 . 8 7 1 4 . 1 10 8 16 12 16 7 10 Tactical Retreats 52 | . . 1 . . 1 1 3 . . 2 . . . 4 6 2 3 . . 4 2 3 3 1 6 10 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 13 | . . . . . . . 3 . . 3 . . . . . . . . 1 . . . . . 2 4 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 9 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 29 | . 5 5 . . . 3 4 3 . 3 . . . 1 . 1 1 1 . . . . . 1 1 . Max in Single Turn 5 | . 5 4 . . . 2 1 2 . 1 . . . 1 . 1 1 1 . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 77 | . 5 4 . 4 . 5 8 9 7 4 1 . 4 . 1 . . 9 1 4 . . 2 1 4 4 Terminals 32 | . 4 4 . . . 5 5 3 . 2 . . . . 1 . . . 1 3 . . . 1 1 2 Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 8 | . 1 . . . . . 1 4 . . . . . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 241 | . 8 8 . 4 . 13 13 39 46 7 1 . 30 . 1 . . 47 2 6 . . 5 2 4 5 Successful 203 | . 5 4 . 4 . 6 6 34 46 4 1 . 30 . . . . 47 2 3 . . 5 1 3 2 Failed 38 | . 3 4 . . . 7 7 5 . 3 . . . . 1 . . . . 3 . . . 1 1 3 Catastrophic 6 | . 1 1 . . . 1 2 . . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 7 7 . . . 10 7 8 . 3 . . . . 1 . . . . 4 . . 1 . 2 3 Terminals 63 | . 7 8 . . . 13 8 10 . 5 . . . . 1 . . . 2 4 . . . 2 1 2 Fabricators 5 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . Repair Stations 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . 1 . . . . . 1 5 . . . . . . . . . . . . . . . . 1 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminal Hacks 175 | . . 2 . 4 . 3 2 28 46 2 1 . 30 . . . . 47 2 1 . . 5 1 1 . Record 127 | . . . . 4 . . . 25 45 . . . 11 . . . . 36 2 . . . 4 . . . Part Schematic 17 | . . . . . . . . . . . . . 13 . . . . 3 . 1 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . . . . . 1 2 . 1 . . 3 . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 2 . . . 3 . 4 . . . . . . . . . . . 1 . . . . 2 1 Terminals 11 | . 4 2 . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . Botnet 11 | . 4 2 . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 3 . . . 3 5 3 . 1 . . . . 1 . . . . 4 . . . . 3 2 Full Trace Events 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 133 | . . . . . . . . . . 40 . . . . . . . . . 93 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . 1 . . . . . . . . . 14 . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . 13 . . . . 3 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 10 | . . . . . . . 2 . . 1 3 . . 2 . . . . . 2 . . . . . . Largest Group 3 | . . . . . . . 2 . . 1 3 . . 2 . . . . . 2 . . . . . . Highest-Rated Group 126 | . . . . . . . 62 . . 10 93 . . 126 . . . . . 112 . . . . . . Highest-Rated Ally 96 | . . . . . . . 31 . . 10 31 . . 96 . . . . . 56 . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . . 12 . . . 20 . . 12 . . . . . 5 . . . . . . Total Damage 861 | . . . . . . . 170 . . . 254 . . 186 . . . . . 251 . . . . . . Kills 8 | . . . . . . . 3 . . . 3 . . 1 . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . . 2 . . . . . . . 2 2 . 2 . 1 2 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 19930 | 98 692 459 255 487 604 1394 1351 1106 2533 2003 867 486 100 1295 1227 597 451 173 498 746 97 137 595 223 706 750 Spaces Moved 17229 | 62 460 289 260 541 511 867 541 725 1563 1077 702 374 84 844 611 637 697 271 575 1226 362 268 1008 465 1042 1167 Core 29 | 3 . . . . . . . . . 6 . . . . 20 . . . . . . . . . . . Treads 2470 | . . . . . . 329 246 229 1563 103 . . . . . . . . . . . . . . . . Legs 722 | . . . . . . . . . . . . . . 514 208 . . . . . . . . . . . Wheels 6161 | 59 460 289 260 541 511 538 295 496 . 968 702 374 84 330 254 . . . . . . . . . . . Hover 7847 | . . . . . . . . . . . . . . . 129 637 697 271 575 1226 362 268 1008 465 1042 1167 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 90 86 90 90 90 85 110 125 160 100 120 120 120 105 52 52 52 38 38 17 25 17 25 25 33 42 Average Speed 88 | 88 103 89 90 90 90 118 140 137 160 142 120 120 120 126 118 78 53 44 38 37 25 23 33 35 45 43 Slowest Speed 950 | 100 110 98 90 90 93 240 160 160 160 950 120 120 120 260 750 112 112 52 38 97 25 25 92 98 98 97 Overloaded Moves 88 | . . . . . . . . . . . . . . . . . . . . 22 . 66 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 64 33 71 92 96 70 78 90 81 22 77 59 72 93 10 68 66 62 71 25 53 52 85 59 30 37 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 10 | . . . 2 . . . . 3 . . . 1 1 . . . . 3 . . . . . . . . Known Exits Taken 19 | . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . 1 . 1 . . . 4 . 1 3 . 5 . 1 . . 1 . 2 . . 2 . . Spaces Dug 63 | . . 1 . . . . . . . . . . . . . 3 . . . 14 1 . . . 23 21 Terrain Destroyed 419 | . 26 32 . . . 48 25 . . 50 . . . 102 56 3 . . 1 14 1 . 8 . 27 26 Melee 22 | . . 1 . . . . . . . . . . . . . 3 . . . 12 1 . . . 4 1 Projectile 82 | . . . . . . 1 2 . . 5 . . . 11 4 . . . 1 2 . . 8 . 23 25 AOE 315 | . 26 31 . . . 47 23 . . 45 . . . 91 52 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 20443 | 84 553 435 273 541 597 1090 869 782 1600 1415 716 389 83 976 900 727 770 310 853 1471 366 340 1233 514 1197 1359 Wait 1709 | . 5 103 7 . 48 91 141 8 4 178 5 . . 44 59 78 71 . 269 151 . 73 149 30 77 118 Move 17203 | 61 459 288 259 540 510 866 540 724 1562 1076 701 373 83 843 610 636 696 270 574 1225 361 267 1007 464 1041 1167 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 5 10 3 1 1 5 18 8 2 4 12 . 3 . 9 17 1 . 6 1 6 . . 3 . 2 3 Fast Attach 165 | 7 2 1 . . . 7 11 3 7 16 . . . 3 39 1 . 6 2 18 2 . 11 4 13 12 Attach 88 | . . 3 . . 2 7 11 4 2 14 . . . 11 15 . 1 4 . 6 . . 3 2 . 3 Detach 36 | . . . . . . . 3 2 5 2 . . . 2 3 2 1 1 1 4 . . 6 2 . 2 Swap 65 | 1 7 6 . . . 8 7 2 . 7 . . . 5 5 . . 3 1 5 . . 2 1 1 4 Drop 178 | . 6 4 2 . 3 20 8 3 14 15 1 . . 5 16 3 . 8 4 25 2 . 16 2 9 12 Fire 719 | 10 64 25 4 . 29 73 137 25 . 95 9 7 . 52 81 1 . . 1 3 . . 35 1 39 28 Melee 157 | . . 2 . . . . 3 9 2 . . 6 . 2 55 5 1 9 . 28 1 . 1 8 15 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 5) 262 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 11) 638 | -10/Materials | Core integrity fell below 50% 644 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 7) 1146 | -9/Materials | Discovered new exit (range 7) 1250 | -9/Materials | Entered Mines 1342 | -9/Mines | Learned location of Storage (-8) 1374 | -9/Mines | Identified exit to Materials 1442 | -9/Mines | Discovered exit to Materials (range 16) 1500 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1500 | -9/Mines | Discovered new exit (range 5) 1505 | -9/Mines | Entered Exiles 1505 | -9/Exiles | Found Exiles lab abandoned 1731 | -9/Exiles | Discovered new exit (range 14) 1983 | -9/Exiles | Discovered new exit (range 14) 1992 | -9/Exiles | Entered Mines 2570 | -8/Mines | Discovered exit to Materials (range 9) 2575 | -8/Mines | Discovered exit to Materials (range 5) 2596 | -8/Mines | Entered Materials 2596 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2661 | -8/Materials | Garrison activated, responded to threat 2717 | -8/Materials | Met 7R-MNS 2908 | -8/Materials | Discovered new exit (range 12) 3051 | -8/Materials | Discovered new exit (range 8) 3101 | -8/Materials | Identified exit to Storage 3143 | -8/Materials | Discovered new exit (range 8) 3990 | -8/Materials | Entered Storage 4312 | -8/Storage | Repaired Hvy. Ion Engine 4594 | -8/Storage | Met a pair of Derelict thieves 4718 | -8/Storage | Core integrity fell below 50% 4719 | -8/Storage | Lost 3 parts (1n2u) 4737 | -8/Storage | Destroyed 7 combat bots 4778 | -8/Storage | Lost 3 parts (3n) 4957 | -8/Storage | Discovered new exit (range 5) 4973 | -8/Storage | Garrison activated, responded to threat 5007 | -8/Storage | Identified exit to Factory 5277 | -8/Storage | Lost 3 parts (1n1u1w) 5336 | -8/Storage | Used back door to open Recycling access 5336 | -8/Storage | Discovered new exit (range 5) 5340 | -8/Storage | Identified exit to Recycling 5341 | -8/Storage | Entered Recycling 5931 | -8/Recycling | Scanned before Scraplab entrance 6379 | -8/Recycling | Build established: Scavenger-Mutant 6424 | -8/Recycling | Entered Scraplab 6444 | -8/Recycling | Discovered new exit (range 3) 6447 | -8/Recycling | Entered Scraptown 6620 | -8/Scraptown | Visited UFD Registry 6641 | -8/Scraptown | Visited Cyclists 6695 | -8/Scraptown | Registered with UFD as "Quantumspawn" 6728 | -8/Scraptown | Entered Cyclist Reading Room 6800 | -8/Scraptown | Visited Junk Cannon Lab 6808 | -8/Scraptown | Found Prototype Special Weapon 6808 | -8/Scraptown | Identified Junk Cannon 7101 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7329 | -8/Scraptown | Discovered new exit (range 13) 7737 | -8/Scraptown | Visited Cave Peace 7848 | -8/Scraptown | Visited Cartography Club 7904 | -8/Scraptown | Visited Science Testing Area 8000 | -8/Scraptown | Visited Scrap Suit Storage 8026 | -8/Scraptown | Found Scrap Suit 8187 | -8/Scraptown | Discovered new exit (range 3) 8237 | -8/Scraptown | Visited Supply Room 8313 | -8/Scraptown | Build established: Mutant 8357 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8363 | -8/Scraptown | Found DCF Scrap (27 items) 8406 | -8/Scraptown | Visited Sword Containment 8661 | -8/Scraptown | Visited LU-1G1's Boring Crew 8730 | -8/Scraptown | Visited Chapter 10 8916 | -8/Scraptown | Visited Curators Association 8980 | -8/Scraptown | Entered Factory 8980 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9281 | -6/Factory | Spotted B-75 Beast 9293 | -6/Factory | Destroyed B-75 Beast 9626 | -6/Factory | Build established: Scavenger-Skirmisher 9731 | -6/Factory | Fabricated A-02 Transporter? 9965 | -6/Factory | Lost 5 parts (5n) 10144 | -6/Factory | Garrison activated, responded to threat 10337 | -6/Factory | Lost 3 parts (2n1u) 10338 | -6/Factory | System corruption reached 10% 10843 | -6/Factory | Discovered new exit (range 5) 10850 | -6/Factory | Identified exit to Lower Caves 10983 | -6/Factory | Entered Lower Caves 11042 | -6/Lower Caves | Build established: Scavenger-Mutant 11060 | -6/Lower Caves | Learned Factory non-interactive machine intel 11078 | -6/Lower Caves | A Commander dispatched an escort 11121 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11325 | -6/Lower Caves | Encountered a Warlord checkpoint 11450 | -6/Lower Caves | Learned location of 1 exit from Factory 11459 | -6/Lower Caves | Discovered new exit (range 11) 11472 | -6/Lower Caves | Identified exit to Lower Caves 11850 | -6/Lower Caves | Entered another Lower Caves area 11850 | -6/Lower Caves | Accompanied by 2 allies 11851 | -6/Lower Caves | Commander's escort returned to base 11851 | -6/Lower Caves | Commander's escort returned to base 11891 | -6/Lower Caves | Discovered new exit (range 15) 11910 | -6/Lower Caves | Identified exit to Factory 12095 | -6/Lower Caves | Encountered a Warlord checkpoint 12099 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12308 | -6/Lower Caves | Learned location of Extension (-4) 12319 | -6/Lower Caves | Discovered new exit (range 11) 12329 | -6/Lower Caves | Identified exit to Data Miner 12332 | -6/Lower Caves | Learned Factory interactive machine intel 12336 | -6/Lower Caves | Entered Data Miner 12336 | -6/Data Miner | Discovered new exit (range 6) 12341 | -6/Data Miner | Identified exit to Proximity Caves 12359 | -6/Data Miner | Met Data Miner 12401 | -6/Data Miner | Learned location of Section 7 (-3) 12401 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12410 | -6/Data Miner | Received God Mode back door access code from Data Miner 12436 | -6/Data Miner | Entered Proximity Caves 12532 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12609 | -5/Proximity Caves | Core integrity fell below 50% 12645 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 12748 | -5/Proximity Caves | Learned Factory emergency access door positions 12990 | -5/Proximity Caves | Escorted by Enhanced Grunt 13031 | -5/Proximity Caves | Lost 3 parts (2n1u) 13637 | -5/Proximity Caves | Build established: Derelict-Mutant 13665 | -5/Proximity Caves | Core integrity fell below 20% 13707 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13731 | -5/Proximity Caves | Entered Factory 13731 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13732 | -5/Factory | Identified exit to Upper Caves 13733 | -5/Factory | Identified exit to Factory 13735 | -5/Factory | Loaded intel: 183 non-interactive machine locations 13736 | -5/Factory | Loaded intel: 52 interactive machine locations 13885 | -5/Factory | Garrison activated, responded to threat 14181 | -5/Factory | Lost 14 parts (2p4n3u5w) 14192 | -5/Factory | Core integrity fell below 50% 14256 | -5/Factory | Lost 5 parts (1p2u2w) 14340 | -5/Factory | Build established: Mutant 14664 | -5/Factory | Build established: Scavenger-Mutant 14678 | -5/Factory | Garrison activated, responded to threat 14699 | -5/Factory | Core integrity fell below 20% 14756 | -5/Factory | System corruption reached 10% 14762 | -5/Factory | Discovered exit to Factory (range 12) 14792 | -5/Factory | Lost 11 parts (3p4n2u2w) 14915 | -5/Factory | Discovered exit to Factory (range 16) 14958 | -5/Factory | Entered Upper Caves 15060 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15410 | -5/Upper Caves | Discovered new exit (range 6) 15412 | -5/Upper Caves | Encountered a Warlord checkpoint 15415 | -5/Upper Caves | Identified exit to Upper Caves 15419 | -5/Upper Caves | Learned location of 1 exit from Factory 15506 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15555 | -5/Upper Caves | Entered another Upper Caves area 15555 | -5/Upper Caves | Discovered exit to Factory (range 12) 15624 | -5/Upper Caves | Encountered a Warlord checkpoint 15626 | -5/Upper Caves | Learned Factory stockpile data 15905 | -5/Upper Caves | Discovered new exit (range 9) 15909 | -5/Upper Caves | Identified exit to Zhirov 15911 | -5/Upper Caves | Learned 8 Factory zone layouts 16001 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16006 | -5/Upper Caves | Entered Zhirov 16006 | -5/Zhirov | Discovered new exit (range 3) 16016 | -5/Zhirov | Met Zhirov 16028 | -5/Zhirov | Learned location of Quarantine (-3) 16028 | -5/Zhirov | Learned location of Testing (-2) 16028 | -5/Zhirov | Learned location of Command (-1) 16037 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16050 | -5/Zhirov | Found Alien Artifact 16061 | -5/Zhirov | Found Alien Artifact 16062 | -5/Zhirov | Identified Integrated Dissipator 16062 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16179 | -5/Zhirov | Identified exit to Proximity Caves 16179 | -5/Zhirov | Entered Proximity Caves 16565 | -4/Proximity Caves | Build established: Scavenger-Scout 16611 | -4/Proximity Caves | Spotted B-86 Titan 16661 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16677 | -4/Proximity Caves | Entered Factory 16677 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16678 | -4/Factory | Identified exit to Upper Caves 16741 | -4/Factory | Discovered exit to Upper Caves (range 15) 16833 | -4/Factory | Discovered new exit (range 5) 16900 | -4/Factory | Spotted B-86 Titan 17070 | -4/Factory | Build established: Scout 17390 | -4/Factory | Fabricated H-77 Assassin? 17423 | -4/Factory | Entered Upper Caves 17465 | -4/Upper Caves | Encountered a Warlord checkpoint 17494 | -4/Upper Caves | Discovered new exit (range 9) 17520 | -4/Upper Caves | Identified exit to Upper Caves 17520 | -4/Upper Caves | Entered another Upper Caves area 17531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17569 | -4/Upper Caves | Forged Quantum Companion 17644 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17655 | -4/Upper Caves | Discovered new exit (range 8) 17656 | -4/Upper Caves | Identified exit to Warlord 17657 | -4/Upper Caves | Entered Warlord 17703 | -4/Warlord | Found Prototype Device 17703 | -4/Warlord | Identified Minesniffer Drone Bay 17770 | -4/Warlord | Rebuked by Warlord 17795 | -4/Warlord | Warlord's base attacked by MAIN.C 17882 | -4/Warlord | Met EX-DEC 17920 | -4/Warlord | Opened Warlord's prototype stash 17922 | -4/Warlord | Found Prototype Reactor 17922 | -4/Warlord | Identified Vortex Chain Reactor 17942 | -4/Warlord | Found Prototype Device 17942 | -4/Warlord | Identified Thermal Barrier 17948 | -4/Warlord | Found Prototype Device 17948 | -4/Warlord | Identified Exp. Cloaking Device 18028 | -4/Warlord | Lost 3 allies 18059 | -4/Warlord | Spotted B-90 Cyclops 18142 | -4/Warlord | Found Prototype Ballistic Cannon 18142 | -4/Warlord | Identified Hvy. Autocannon 18145 | -4/Warlord | Warlord forces counterattacked 18179 | -4/Warlord | Spotted Executioner 18200 | -4/Warlord | Spotted Striker 18225 | -4/Warlord | Build established: Sprinter 18228 | -4/Warlord | Spotted Striker 18229 | -4/Warlord | Spotted Executioner 18231 | -4/Warlord | Spotted Executioner 18250 | -4/Warlord | Discovered new exit (range 8) 18252 | -4/Warlord | Identified exit to Proximity Caves 18252 | -4/Warlord | Entered Proximity Caves 18276 | -3/Proximity Caves | Lost 21 allies 18368 | -3/Proximity Caves | Spotted B-86 Titan 18369 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 18379 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 18386 | -3/Proximity Caves | Discovered new exit (range 5) 18416 | -3/Proximity Caves | Identified exit to Research 18467 | -3/Proximity Caves | Lost 10 allies 18475 | -3/Proximity Caves | Entered Research 18475 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18503 | -3/Research | Lost 3 parts (2n1w) 18957 | -3/Research | Build established: Mutant 19100 | -3/Research | Found Gamma Bomb Array 19142 | -3/Research | Incoming investigation squad redirected 19175 | -3/Research | Discovered new exit (range 13) 19180 | -3/Research | Identified exit to Research 19181 | -3/Research | Entered another Research area 19181 | -2/Research | Evolved 2 slots: Utility x2 19214 | -2/Research | Spotted B-90 Cyclops 19296 | -2/Research | Lost 3 parts (1u2w) 19636 | -2/Research | Found Prototype Processor 19636 | -2/Research | Identified Exp. Core Analyzer 19779 | -2/Research | Garrison activated, responded to threat 19865 | -2/Research | Discovered new exit (range 9) 19931 | -2/Research | Search patrols dispatched 19931 | -2/Research | Self-destructed Last Messages --------------- 19901_ An explosion rips through the floor. 19901_ Antigrav System destroyed. 19902_ ALERT: Cargo convoy en route, clear transfer corridor. 19913_ VC8KZPHE#INJ40 AV 19928_ H-88 Terminator destroyed. 19930_ Vortex Chain Reactor destroyed. 19931_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Map ----- +----------------------------------------------------+ | ??????# #????# """ !!* ## #????????????? | | +###??# #????# """ !!* ## #??????????????" | | ?# #????# """ !** # ????????????? " | | [ # #????# # ?????????? " | | # ##???# !#? < ??????????????? | | ##??# """ """ #? ???????????????? | | ##?# """ """ #? ???????????????? | | # #?# """ """ #?# #???????????????? | | #??# #?# #???????????????? | | # #### = ### ##??????????????? | | ###### #T #######/###+### ####???????????? | | #???????????? | | ###### ## #???????????? | | " #????##+### #???????????? | | " # #???? # ############# | | " # ##########+#####?# [ # " " # | | ?# #????# #?# # ### # | | ??# #????# #?# ]! # #?# ! | | ???# #????#! """" #?# !! # #?# # | | ????# ######= """" #?# # #?# ""T"" # | | #?????# +%!""""" #?##### ## #?# """"" # | | ??????# ######*!"""" #??????### #?#* # | | ??????######????# #????????# #?# # | | ????????????????#* #????????#%#?#####/##### | | ???????????????#####;###############!#### | | ???????????????# @ + =!!|! | | ???????????????# s #######/##### | | ???????????????# """[ """ #???#*=|*= ## | | ???????????????# """%=""" #???#=*%== ###+#+##### | | ???????????????# """ss""" #???# # # | | ???????????????# """ h""" #???# != # # | | ???????????????# """s """ #???# == # # | | ???????????????# """ """ #???# * == # /]] # | | ???????????????# """ """ #???######## /] # | | ???????????????# #???#####??# ] # | | ???????????????# #?### # #### % # | | ???????????????# #?# ## % # | | ???????????????#######+######## # #####/##### | | ???????????????????# w | | ???????????????????# =* | | ???????????????????# %[ | | ???????????????????# *% == | | ???????????????????########### ! # [ #####+##### | | ????????????????????????????# ! ## # | | ????????????????????????????# % #### # | | ????????????????????????????# =!! ##?# " | | ????????????????????????????# =!! #??#% # | | ????????????????????????????# =!! #??# # | | ????????????????????????????# #??# # | | ????????????????????????????# #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 180 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 61 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A New Friend Explorer My Command Is Your Wish Reappropriation Slippery One Challenges ------------ None Game ------ Seed AbsorptionCompactLeg Manual? 0 Play Time 03:50:44 Cumulative 41.0 hours Start 2024.11.19 @ 23:01:19 End 2024.11.20 @ 03:34:58 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b49fd353-aa5f-45a3-875d-87eba23024df