Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 01:41:15 Player: Nebula avali Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (70) 70 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1200 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Sensor Array Sensor Array Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun Medium Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | . . 3 6 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . . 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 3 | . . . 3 Device 2 | . . . 2 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . . 3 1 Energy Gun 2 | . . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 6 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 4 | . . 4 . Highest Loss Streak 6 | . . 6 1 To Critical Strikes . | . . . . Average Backups 5 | . 6 6 3 Power . | . 1 1 . Propulsion 3 | . 4 4 1 Utility . | . . . 2 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 21 | . 6 4 11 Power 3 | . 1 1 1 Propulsion 9 | . 2 1 6 Utility 6 | . 1 1 4 Weapon 3 | . 2 1 . Tool/Special . | . . . . Average Slot Usage (%) 53 | . 85 72 12 Engine 7 | . 14 11 . Leg 16 | . 28 23 . Flight 1 | . . . 4 Device 1 | . . . 3 Storage 8 | . 14 12 . Processor 1 | . . . 4 Energy Gun 3 | . 14 2 . Ballistic Gun 7 | . 14 11 . Launcher 5 | . . 9 . Peak Build Rating 7 | . 6 7 6 Average Rating 4 | . 6 5 2 On Entrance 4 | 6 6 6 . Avg Prop Armor Cover (%) . | . . . . Naked Turns 137 | . . 41 96 Heaviest Build 14 | 12 12 14 1 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 5 Average Capacity 6 | . 8 7 5 Most Carried 8 | . 6 8 5 Average Carried 5 | . 6 6 4 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 6 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 230 | 200 . 4 26 Remotely . | . . . . Salvage Created 73 | . . 27 46 Parts 8 | . . 2 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . . 10 3 Cannons 3 | . . . 3 AOE 10 | . . 10 . Classes Destroyed 2 | . . 2 . Swarmer 6 | . . 3 3 Assembled 7 | . . 7 . Best Kill Streak 7 | . . 7 3 Combat Bots Only 7 | . . 7 3 Max Kills in Single Turn 3 | . . 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 154 | . 3 60 91 Missed 58 | . . 21 37 Hits 96 | . 3 39 54 Melee 4 | . . 4 . Projectile 92 | . 3 35 54 AOE 3 | . . 3 . Critical Strikes 1 | . . 1 . Part Disruptions 1 | . . 1 . Damage Taken 1342 | . 38 805 499 Core 617 | . . 217 400 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 13 . Volleys Fired 18 | . . 11 7 Largest 2 | . . 2 1 Hottest 75 | . . 53 75 Shots Fired 23 | . . 16 7 Gun 10 | . . 10 . Cannon 7 | . . . 7 Launcher 6 | . . 6 . Special . | . . . . Kinetic 5 | . . 5 . Thermal 8 | . . 1 7 Explosive 6 | . . 6 . Electromagnetic 4 | . . 4 . Robot Hit Streak 2 | . . 2 2 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 9 | . . 5 4 Core Hits 21 | . . 17 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 893 | . . 760 133 Guns 56 | . . 56 . Cannons 125 | . . . 125 Explosions 704 | . . 704 . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 44 | . . 44 . Thermal 125 | . . . 125 Explosive 704 | . . 704 . Electromagnetic 12 | . . 12 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 31 | . . 31 . Projectiles . | . . . . Explosions 31 | . . 31 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 135 | . . 131 4 Shots 4 | . . 4 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . . 30 126 Average Temperature 51 | . . 21 65 Received Heat Transfer 158 | . 21 80 57 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | . . 95 127 Initial 7 | . . . 7 Average 35 | . . 29 57 Influence Increases 322 | . . 160 162 Destroy 0b10 Robot/C 120 | . . 60 60 Destroy Leader 20 | . . 10 10 Disable Machine 15 | . . 15 . Destroy Structure 47 | . . 45 2 Lose Combat Pursuer 120 | . . 30 90 Influence Decreases 245 | . . 140 105 Entered New Map 13 | . . . 13 Time Decay 187 | . . 115 72 Lost Part 45 | . . 25 20 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 3 28 14 Peak Tracking Total 20 | . 3 20 7 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 70 | . . . 70 Sensors 70 | . . . 70 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 569 | . 71 302 196 Spaces Moved 488 | 1 60 167 260 Core 253 | . . 70 183 Treads . | . . . . Legs 158 | 1 60 97 . Wheels . | . . . . Hover . | . . . . Flight 77 | . . . 77 Fastest Speed 37 | 120 120 50 37 Average Speed 71 | 120 120 90 46 Slowest Speed 120 | 120 120 120 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 22 48 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 58 | . . 56 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 56 | . . 56 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 690 | . 59 302 329 Wait 155 | . . 118 37 Move 485 | . 59 166 260 Hop . | . . . . Pick Up 8 | . . 1 7 Fast Attach 5 | . . . 5 Attach 4 | . . 3 1 Detach 2 | . . 1 1 Swap . | . . . . Drop 10 | . . 2 8 Fire 18 | . . 11 7 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 13) 72 | -10/Materials | Entered Mines 79 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 289 | -10/Mines | Assembled infested the area 291 | -10/Mines | Learned location of Zion (-6) 300 | -10/Mines | Build established: Mutant 333 | -10/Mines | Core integrity fell below 50% 336 | -10/Mines | Destroyed 7 combat bots 337 | -10/Mines | Core integrity fell below 20% 364 | -10/Mines | Lost 6 parts (1p1n4w) 370 | -10/Mines | Discovered new exit (range 6) 374 | -10/Mines | Entered Materials 374 | -9/Materials | Evolved 2 slots: Utility x2 418 | -9/Materials | Core integrity fell below 50% 455 | -9/Materials | Core integrity fell below 20% 570 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00497_ Acquired 12 matter. 00499_ Acquired Imp. Signal Interpreter. 00506_ R-06 Scavenger collects Hvy. Particle Cannon. 00507_ Acquired Imp. Signal Interpreter. 00508_ Dropped Flight Unit. 00510_ Acquired Imp. Signal Interpreter. 00515_ Connecting with Terminal... 00515_ Current location identified: Materials 00518_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00519_ O-16 Technician uses terminal to summon reinforcements. 00519_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00519_ O-16 Technician locks terminal. 00526_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00529_ K-01 Serf collects debris. 00566_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #???????????###### | | ??????????????????????# #???????????# | | ??????????????????????# @Y #?########### | | ??????????????????????#####/####### T | | ???????????????????????# ##### | | ???????????????????????# g #???# | | ???????????????????????# #???###+## | | ???????????????????????# ""T"" #????????? | | ???????????????????????# """"" #????????? | | ???????????###+######### #????????? | | ???? r r #????????? | | ????? T ########+######### #????????? | | ???? ???????????# #????########????????? | | ?????????????????????# ! #????????????????#+### | | ?????????????????????# #??###########???# | | ?????????????????????# """ #??# #???#+### | | ?????????????????????# """ #??# """" #???????? | | ?????????????????????# """ #??# ""S"" #???????? | | ?????????????????????########??# "" "" #???????? | | ???????????????????????????????# #???????? | | ??????????????????????????????## #???????? | | ??????????????????????????????# #???????? | | ???????????????????????????????# ] #???????? | | ???????????????????????????????#####+############# | | ????????????????????????########### | | ????????????????????????# # ######### | | ????????????????????????# + #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingLargeMindspike Manual? 0 Play Time 00:07:23 Cumulative 81.7 hours Start 2026.10.27 @ 01:36:19 End 2026.10.27 @ 01:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 128 Adventurer 1 Explorer 4 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b012385-a6bc-470b-a11e-ce7c20095c8c