Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 07:29:39 // Winter2021/Sauler Player: Demo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2562) 2562 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7437 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 30 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -137 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 380/500 System Corruption 45% Temperature Cool (46) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Energy Well Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Light Armor Plating > --- WEAPON (2) ------- Tesla Rifle Improved Arc Projector > --- INVENTORY (15) --- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Energy Well (350) High-capacity Matter Pod (200) Gravity Neutralizer Stasis Canceller Hacking Suite Tesla Rifle Improved Arc Projector Improved Arc Projector Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Improved Arc Projector > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Energy Well High-capacity Matter Pod Stasis Canceller Stasis Canceller Hacking Suite Tesla Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Heavy Pick [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Slots Evolved 8 | . . . . 4 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 151 | 7 6 7 14 41 3 9 30 34 Power 18 | 1 1 1 1 5 . 1 4 4 Engine 11 | 1 1 1 1 2 . . 2 3 Core 7 | . . . . 3 . 1 2 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 3 1 2 12 2 3 7 11 Treads 1 | . . . . 1 . . . . Leg 17 | . . . . 1 2 1 4 9 Wheel 11 | 2 1 1 2 4 . . 1 . Hover 12 | . 2 . . 6 . . 2 2 Flight 2 | . . . . . . 2 . . Utility 36 | 2 . 1 3 7 1 1 9 12 Device 17 | 1 . 1 3 2 1 . 5 4 Storage 6 | 1 . . . . . . 1 4 Processor 11 | . . . . 4 . 1 3 3 Hackware 1 | . . . . 1 . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 54 | 2 2 4 8 17 . 4 10 7 Energy Gun 13 | 1 . . . 6 . 1 1 4 Energy Cannon 13 | . 1 . . 2 . 2 5 3 Ballistic Gun 9 | 1 1 2 4 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . 1 2 4 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 10 | . . 1 2 4 . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 1 Corrupted Parts 10 | . . . . 3 . 1 3 3 System Corruption 64 | . . . . 9 . 8 27 20 Parts Lost 55 | . 1 1 8 14 . 6 17 8 Power 9 | . . . 2 2 . 1 2 2 Propulsion 23 | . . 1 3 7 . 3 7 2 Utility 8 | . . . 1 1 . 1 3 2 Weapon 15 | . 1 . 2 4 . 1 5 2 Highest Loss Streak 9 | . 1 1 4 4 . 3 9 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 99 97 67 76 48 64 81 86 Engine 5 | . 13 13 3 2 . . 1 3 Core 1 | . . . . 3 7 4 4 1 Leg 6 | . . . . 1 2 2 14 18 Wheel 5 | . 11 2 6 9 . . . . Hover 6 | . 16 22 4 8 7 1 . . Device 11 | . 14 14 13 6 7 11 14 7 Storage 11 | . 14 14 14 9 7 6 5 13 Processor 11 | . . . . 18 7 13 23 21 Hackware 1 | . . . . 1 7 7 5 . Energy Gun 2 | . 1 . . 4 . . 2 6 Energy Cannon 2 | . 4 . . 1 . 4 6 5 Ballistic Gun 9 | . 22 26 16 . . . . . Impact Weapon 2 | . . 1 5 7 . . . . Peak Build Rating 70 | 7 8 9 11 30 23 27 58 70 Average Rating 23 | 6 7 7 6 18 17 23 43 54 On Entrance 13 | . 7 8 9 5 15 23 22 34 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 12 14 14 17 20 12 20 41 53 Greatest Support 75 | 20 20 12 20 30 12 18 74 75 Greatest Overweight (x) 14 | . . 1 3 3 . 6 8 14 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 7 13 15 Most Carried 15 | 8 8 8 8 8 8 8 15 15 Average Carried 9 | 2 7 8 7 7 7 7 10 13 Final Capacity 15 | 8 8 8 8 8 8 5 15 15 Final Carried 14 | 8 8 8 6 7 8 5 13 14 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Matter Collected 2511 | 377 314 72 366 476 . . 510 396 Remotely . | . . . . . . . . . Salvage Created 4504 | 225 219 142 244 1136 . 140 424 1974 Parts 206 | 16 22 9 8 69 . 14 16 52 Haulers Intercepted 6 | . 2 . . 3 . 1 . . Recyclers Shooed 4 | 1 . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . 27 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Combat Hostiles Destroyed 54 | . 3 2 5 21 . 4 4 15 Melee 1 | . . . 1 . . . . . Guns 11 | . 1 2 2 4 . . . 2 Cannons 14 | . 2 . . 3 . 1 3 5 AOE 17 | . . . 2 12 . 3 . . Classes Destroyed 18 | 3 5 . 3 4 . 1 1 1 Worker 12 | 2 . 1 . 8 . . 1 . Builder 7 | . 1 2 . 4 . . . . Tunneler 7 | 5 . 1 . 1 . . . . Hauler 6 | . 2 . . 3 . 1 . . Recycler 2 | 1 . . . . . . 1 . Operator 1 | . . . . 1 . . . . Watcher 9 | . 3 . . 4 . . 2 . Swarmer 9 | . 2 . . 7 . . . . Cutter 5 | . . . . 2 . 3 . . Grunt 24 | . 1 2 . 9 . . 3 9 Duelist 1 | . . . . 1 . . . . Sentry 6 | . . . . 2 . . . 4 Specialist 1 | . . . . . . 1 . . Hunter 3 | . . . . . . . . 3 Programmer 1 | . . . . . . . 1 . Artisan 1 | . . . 1 . . . . . Cobbler 1 | . . . 1 . . . . . Subdweller 5 | . . . 5 . . . . . Best Kill Streak 8 | 8 2 2 3 6 . 3 3 2 Combat Bots Only 4 | . 2 1 3 4 . 3 3 2 Max Kills in Single Turn 5 | 1 1 1 1 5 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 4 . 2 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Hostile Shots Fired 582 | . 15 14 19 106 . 47 136 245 Missed 209 | . 8 1 8 36 . 16 38 102 Damage Taken 6460 | 38 60 201 385 1549 . 645 1928 1654 Core 1697 | . 10 10 71 434 . 314 537 321 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 11 | . 11 . . . . . . . Core Remaining (%) 59 | 100 . . 63 21 . 55 . . Volleys Fired 268 | 17 24 22 26 57 . 10 20 92 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 130 | 60 88 40 53 126 . 112 120 130 Shots Fired 452 | 34 47 42 47 71 . 11 40 160 Gun 295 | 34 36 40 37 41 . . 8 99 Cannon 131 | . 11 . . 19 . 8 32 61 Launcher 26 | . . 2 10 11 . 3 . . Special . | . . . . . . . . . Kinetic 126 | 17 32 40 37 . . . . . Thermal 90 | . 11 . . 4 . . 14 61 Explosive 26 | . . 2 10 11 . 3 . . Electromagnetic 210 | 17 4 . . 56 . 8 26 99 Robot Hit Streak 31 | 23 12 7 10 19 . 26 27 31 Robot Miss Streak 3 | 1 2 2 1 2 . . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 347 | 27 27 26 41 69 . 11 32 114 Core Hits 159 | 10 12 10 14 50 . 7 14 42 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . 4 . . . . Critical Strikes 13 | . . 1 . 9 . . . 3 Burn 1 | . . . . 1 . . . . Corrupt 7 | . . . . 4 . . . 3 Smash 5 | . . 1 . 4 . . . . Melee Attacks 89 | . . 9 48 17 . . 9 6 Impact 83 | . . 9 48 17 . . 9 . Slashing . | . . . . . . . . . Piercing 6 | . . . . . . . . 6 Sneak Attacks 13 | . . 1 1 11 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9204 | 329 348 409 873 3610 . 422 724 2489 Guns 3567 | 305 202 297 361 740 . . 83 1579 Cannons 2122 | . 146 . . 415 . 163 488 910 Explosions 2539 | 24 . 72 377 1657 . 256 153 . Melee 973 | . . 40 135 798 . . . . Ramming 3 | . . . . . . 3 . . Kinetic 933 | 96 179 297 361 . . . . . Thermal 1970 | 24 146 . . 549 . . 341 910 Explosive 1881 | . . 72 377 1176 . 256 . . Electromagnetic 3444 | 209 23 . . 1087 . 163 383 1579 Impact 973 | . . 40 135 798 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 45 | . . . . 9 . 8 24 45 Average Corruption 18 | . . . . 6 . 8 10 27 Corruption Purged 8 | . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . Effects 107 | . . . . 16 . 1 21 69 Message Errors 25 | . . . . 4 . . 4 17 Matter Fused 24 | . . . . 4 . . 7 13 Heat Flow Errors 13 | . . . . 3 . . 4 6 Energy Discharges 6 | . . . . 1 . 1 . 4 Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 10 | . . . . 1 . . 2 7 Data Loss (major) 9 | . . . . 1 . . 2 6 Misfires 6 | . . . . 1 . . 1 4 Alerts 3 | . . . . . . . . 3 Misdirections 2 | . . . . . . . 1 1 Weapon Failures 7 | . . . . . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 691 | . . 40 31 597 . 9 12 2 Projectiles 36 | . . . . 34 . . . 2 Explosions 96 | . . . . 75 . 9 12 . Melee 559 | . . 40 31 488 . . . . Knockbacks 5 | . . . 1 4 . . . . Impact 5 | . . . 1 4 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 609 | 38 . 22 . 224 . 150 175 . Shots 13 | 1 . 1 . 4 . 3 4 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 336 | 40 136 36 . 336 . . 196 199 Average Temperature 60 | 23 38 12 . 103 . . 66 51 Received Heat Transfer 1434 | . 12 120 15 486 . . 384 417 Siege Activations . | . . . . . . . . . Robots Corrupted 20 | . . 1 . 6 . . 1 12 Combat Hostiles 9 | . . . . 2 . . 1 6 Parts Fried 75 | 2 . 4 1 29 . . 3 36 Impact Corruptions 20 | . . 2 1 17 . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 13 | . . . . . . . 3 10 Heat Transferred 2944 | . 259 . . 722 . . 483 1480 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | 1 . . . 4 . . 2 . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Peak Influence 781 | 40 200 57 . 781 354 344 281 595 Initial 354 | . 26 8 . . 354 247 170 . Average 143 | 19 58 15 . 194 354 299 149 204 Maximum Alert Level 3 | . 1 . . 3 1 1 1 2 Low Security (%) 73 | 100 95 100 . 57 . . 91 54 Level 1 20 | . 4 . . 33 100 100 8 29 Level 2 4 | . . . . 4 . . . 15 Level 3 . | . . . . 3 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 1 . 7 . 1 3 . Investigation 7 | . 3 . . 2 . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . . . . 5 . 1 . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 11 2 8 38 . 10 13 23 Peak Tracking Total 9 | . 4 1 2 9 . 4 5 6 Tactical Retreats 21 | . 1 . 1 10 . 2 3 4 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Traps Triggered 6 | . 1 . 1 . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 2 | . . . . 2 . . . . Exploded 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Machines Disabled 7 | . . . . 4 . . 3 . Max in Single Turn 2 | . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Machines Accessed 27 | . 11 . . 8 1 . 6 1 Terminals 20 | . 8 . . 7 1 . 3 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 77 | . 32 . . 28 1 . 14 2 Successful 41 | . 17 . . 15 1 . 7 1 Failed 36 | . 15 . . 13 . . 7 1 Catastrophic 10 | . 4 . . 4 . . 1 1 Database Lockouts . | . . . . . . . . . Manual 41 | . 19 . . 16 . . 6 . Terminals 55 | . 21 . . 24 1 . 7 2 Fabricators 3 | . . . . . . . 3 . Repair Stations 4 | . 2 . . . . . 2 . Recycling Units 13 | . 9 . . 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 14 | . 5 . . 5 1 . 2 1 Record 1 | . 1 . . . . . . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . . 1 Terminal Index 2 | . 1 . . 1 . . . . Locate Traps 2 | . . . . 2 . . . . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 . . 3 . . . . Report Inventory 3 | . 2 . . 1 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 8 . . 7 . . 1 . Terminals 12 | . 5 . . 6 . . 1 . Track 7 | . 3 . . 3 . . 1 . Assimilate 2 | . 1 . . 1 . . . . Detonate 1 | . . . . 1 . . . . Operators 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 . . 1 . . . . Recyclers 2 | . 1 . . 1 . . . . Mask 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 10 . . 7 . . 6 1 Full Trace Events 8 | . 2 . . 3 . . 2 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 36 | . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . 3 . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . . . 13 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Total Allies 4 | . 1 1 . . . . 1 1 Largest Group 2 | . 1 2 2 . . . 1 1 Highest-Rated Group 41 | . 10 41 41 . . . 32 29 Highest-Rated Ally 32 | . 10 31 31 . . . 32 29 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . 5 . . . 6 . Total Damage 316 | . . . 82 . . . 234 . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Turns Passed 6372 | 151 945 545 1370 1078 38 123 815 1307 Spaces Moved 4183 | 107 878 377 886 814 47 122 489 463 Core 456 | 7 . . 306 126 . 4 1 12 Treads 15 | . . . . 15 . . . . Legs 907 | . . . . 63 . 9 395 440 Wheels 1215 | 100 203 82 525 216 . . 89 . Hover 1514 | . 675 295 55 394 47 33 4 11 Flight 76 | . . . . . . 76 . . Fastest Speed 29 | 50 56 56 50 48 60 29 90 120 Average Speed 97 | 78 61 76 126 85 62 53 113 151 Slowest Speed 750 | 80 80 120 200 200 70 275 450 750 Overloaded Moves 28 | . . . . . . 28 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 96 48 26 68 1 92 10 34 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 4 . . . . . Spaces Dug 26 | . . 7 8 2 . . 8 1 Terrain Destroyed 305 | 7 . 25 90 160 . 14 8 1 Melee 26 | . . 7 8 2 . . 8 1 Projectile . | . . . . . . . . . AOE 279 | 7 . 18 82 158 . 14 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Total 5877 | 141 1247 577 999 1097 55 166 695 900 Wait 978 | . 307 159 26 134 . 5 105 242 Move 4173 | 106 877 376 885 813 46 119 488 463 Hop 1 | . . . . . . 1 . . Pick Up 89 | 10 16 1 . 12 3 3 24 20 Fast Attach 81 | 6 2 3 3 25 3 6 15 18 Attach 38 | 1 1 . 2 12 . 3 9 10 Detach 10 | . 1 . . 6 . 1 . 2 Swap 32 | . 3 4 9 4 . . 6 6 Drop 82 | 1 16 3 . 18 3 2 14 25 Fire 268 | 17 24 22 26 57 . 10 20 92 Melee 88 | . . 9 48 16 . . 9 6 Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . 15 . 10 Rewire 11 | . . . . . . . 5 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 3) 586 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Repaired Lgt. Ion Engine 915 | -10/Materials | Discovered new exit (range 9) 1097 | -10/Materials | Entered Mines 1097 | -10/Mines | Accompanied by 1 ally 1104 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1176 | -10/Mines | Discovered new exit (range 3) 1582 | -10/Mines | Discovered new exit (range 9) 1594 | -10/Mines | Met a Derelict testing a Signal Generator 1626 | -10/Mines | Discovered new exit (range 9) 1642 | -10/Mines | Entered Subcaves 1642 | -10/Subcaves | Accompanied by 2 allies 2030 | -10/Subcaves | Ambushed by Subdweller buried in earth 2079 | -10/Subcaves | Lost 4 parts (1p2n1w) 2628 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2766 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2995 | -10/Subcaves | Discovered new exit (range 10) 3012 | -10/Subcaves | Entered Materials 3012 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3311 | -8/Materials | Lost 3 parts (1p2n) 3683 | -8/Materials | Lost 4 parts (1p1n1u1w) 3969 | -8/Materials | Core integrity fell below 50% 4016 | -8/Materials | Lost 4 parts (2n2w) 4086 | -8/Materials | Discovered new exit (range 8) 4090 | -8/Materials | Entered Factory 4090 | -7/Factory | Evolved 2 slots: Utility x2 4094 | -7/Factory | Identified exit to DSF 4128 | -7/Factory | Entered DSF 4148 | -7/DSF | Additional patrols routed to DSF 4195 | -7/DSF | Lost 3 parts (1p1n1w) 4206 | -7/DSF | Discovered new exit (range 16) 4211 | -7/DSF | Identified exit to Factory 4251 | -7/DSF | Entered Factory 4251 | -6/Factory | Evolved 2 slots: Utility x2 4309 | -6/Factory | System corruption reached 10% 4604 | -6/Factory | Identified exit to Garrison 4816 | -6/Factory | Fabricated Hacking Suite (x1) 4995 | -6/Factory | Lost 9 parts (5n1u3w) 5054 | -6/Factory | Core integrity fell below 50% 5066 | -6/Factory | Entered Garrison 5097 | -6/Garrison | Lost 4 parts (1p2n1u) 5143 | -6/Garrison | Heavy support dispatched to Factory 5206 | -6/Garrison | Core integrity fell below 20% 5236 | -6/Garrison | Lost 4 parts (1p1n2u) 5771 | -6/Garrison | Build established: Scavenger-Mutant 5862 | -6/Garrison | System corruption reached 30% 6054 | -6/Garrison | Triggered checkpoint 6068 | -6/Garrison | Triggered checkpoint 6373 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06298_ G-50 Soldier system terminally corrupted. 06298_ Lgt. Angular Momentum Engine fried. 06302_ Discarded Flexi-carbon Leg. 06302_ Integrated Corrupted Flexi-carbon Leg (+5). 06304_ Integrated Corrupted Flexi-carbon Leg (+9). 06306_ Acquired 20 matter. 06310_ System corrupted: Substantial component data lost. 06325_ System corrupted: Matter fused (-6). 06341_ System corrupted: Energy discharge (-220). 06365_ Dropped Energy Well. 06365_ Acquired Imp. Weapon Cycler. 06368_ Tesla Rifle destroyed. 06371_ DHE2H&A4QR1|D6R3GY2NALYSQDC4YDRU,U 06373_ Y-54 Guardian destroyed. 06373_ Switching to secondary target: Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | | ??????????????????####+####??????????????????????? | | ??????????????????#!! !!#??????????????????+???? | | ?????????????????##!! !!###????????????????????? | | ??????????+?????# Y *!@!%#????????????????????? | | ????#???#????????##!! [!###????????????????????? | | ??????????????????#!! !!#??????????????????????? | | ??????????????????####+####??????????????????????? | | ?????????????????????# #?????????????????????????? | | ???????????????????### ########## #????????????? | | ???????????????????# " " +?????????? | | ????+??????????????# ####### #### #????????????? | | ???????????????????# ??????# #???????????????????? | | ???????????????????#???????#"#### #????????????? | | ???????????????????????????# #?????? | | ???????????????????????????# #### #????????????? | | +??????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????+??????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????###"##""""###+####### #### #????????????? | | ????+??# #????????????? | | ??????? ^ #????????????? | | ??????? ^ #????????????? | | ???????? ? ## ## ###############????????????? | | ???????# ## ## ###????????????????????????? | | ?????? #????????????????????????? | | ?????? #????????????????????????? | | ?????? *[[####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 1 Salvage Targeting 6 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingTeslaInterrupter Manual? 0 Play Time 01:13:01 Cumulative 109.4 hours Start 2025.01.02 @ 06:15:59 End 2025.01.02 @ 07:29:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f1b7ee-348e-473b-bfe3-e77bb0cfa987