Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.07 @ 10:23:28 Player: athros Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (910) 910 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3865 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Signal Interpreter Maneuvering Thrusters Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 2 2 . Weapon . | . . . . . . . Parts Attached 44 | 6 1 4 6 16 7 4 Power 4 | 1 . 1 1 1 . . Engine 4 | 1 . 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 1 3 1 2 Treads . | . . . . . . . Leg 6 | 2 . . 1 3 . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 21 | 1 1 2 3 7 5 2 Device 7 | . . . 1 3 3 . Storage 4 | 1 . 2 . . . 1 Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 8 | . 1 . 2 2 2 1 Artifact . | . . . . . . . Weapon 10 | 2 . 1 1 5 1 . Energy Gun 3 | 1 . 1 . . 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 1 . . 1 2 . . Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 23 | . . . 5 6 7 5 Power 3 | . . . 1 1 1 . Propulsion 7 | . . . 1 2 2 2 Utility 6 | . . . 1 . 2 3 Weapon 7 | . . . 2 3 2 . Highest Loss Streak 4 | . . . 3 2 4 3 Average Slot Usage (%) 89 | . 96 100 95 93 75 42 Engine 8 | . 14 14 10 8 1 . Leg 22 | . 28 28 32 23 10 . Wheel 1 | . . . . . 4 6 Device 11 | . . . 10 17 17 6 Storage 10 | . 14 14 11 9 7 10 Processor 6 | . . . . 7 15 15 Protection 9 | . 10 14 11 9 7 2 Energy Gun 9 | . 14 23 17 . 3 . Energy Cannon 1 | . . . . 2 1 . Ballistic Gun 4 | . 14 4 1 6 . . Ballistic Cannon 2 | . . . . 7 2 . Naked Turns 5 | . . . . . . 5 Heaviest Build 32 | 12 15 17 18 31 32 17 Greatest Support 37 | 20 20 20 30 37 37 28 Greatest Overweight (x) 3 | 3 . . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 2 6 8 8 8 8 7 Average Carried 6 | . 4 7 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 6 7 8 8 8 4 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Matter Collected 776 | 208 41 52 78 295 102 . Remotely . | . . . . . . . Salvage Created 1227 | . 41 200 436 449 101 . Parts 86 | . 5 21 32 27 1 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 26 | . . 6 8 10 2 . Guns 20 | . . 6 8 6 . . Cannons 5 | . . . . 4 1 . Classes Destroyed 12 | . 2 4 4 1 1 . Worker 1 | . . 1 . . . . Builder 2 | . . 1 . 1 . . Hauler 1 | . . . 1 . . . Recycler 3 | . . 1 1 1 . . Operator 2 | . 1 . 1 . . . Watcher 4 | . 1 . 1 2 . . Swarmer 12 | . . 6 2 4 . . Grunt 6 | . . . 4 2 . . Brawler 1 | . . . 1 . . . Sentry 5 | . . . 1 3 1 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 1 5 4 5 1 . Combat Bots Only 4 | . . 3 2 4 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Damage Taken 3263 | . . 225 484 815 891 848 Core 945 | . . 53 44 97 101 650 Absorbed by Shields 45 | . . . . 45 . . Core Remaining (%) 87 | 100 . 78 89 82 . . Volleys Fired 150 | . 5 29 34 55 27 . Largest 2 | . 1 2 2 2 2 . Hottest 114 | . 40 80 80 114 114 . Shots Fired 201 | . 5 31 56 80 29 . Gun 155 | . 5 31 56 42 21 . Cannon 46 | . . . . 38 8 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 84 | . . . 7 71 6 . Thermal 32 | . . . . 9 23 . Explosive . | . . . . . . . Electromagnetic 85 | . 5 31 49 . . . Robot Hit Streak 16 | . 1 3 9 16 8 . Robot Miss Streak 4 | . 1 3 4 2 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 133 | . 3 14 38 59 19 . Core Hits 61 | . 3 10 19 22 5 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 . 1 3 . Burn 3 | . . . . . 3 . Blast 1 | . . . . 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2169 | . 57 263 509 968 359 13 Guns 1375 | . 54 172 474 411 264 . Cannons 638 | . . . . 547 91 . Explosions 103 | . . 68 35 . . . Melee . | . . . . . . . Ramming 53 | . 3 23 . 10 4 13 Kinetic 941 | . . . 92 783 66 . Thermal 567 | . . 68 35 175 289 . Explosive . | . . . . . . . Electromagnetic 608 | . 54 172 382 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 11 2 2 2 Average Corruption 2 | . . . 10 2 1 2 Corruption Purged . | . . . . . . . Effects 15 | . . . 8 7 . . Message Errors 6 | . . . 2 4 . . Matter Fused 3 | . . . 3 . . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Misfires 1 | . . . 1 . . . Misdirections 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . 4 . . Projectiles 4 | . . . . 4 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . 23 30 . 2 5 Shots 2 | . . 1 1 . . . Rammed 5 | . . . . . 1 4 Targets Rammed 14 | . 1 5 . 3 1 4 Kicked 9 | . 1 5 . 3 . . Crushed . | . . . . . . . Highest Temperature 347 | . 12 93 132 347 96 . Average Temperature 58 | . 6 40 41 109 43 . Received Heat Transfer 700 | . . . 222 259 219 . Effects 3 | . . . . 3 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 1 | . . . . 1 . . Heat Transferred 1136 | . . 50 50 259 777 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Peak Influence 255 | . 42 226 255 175 94 29 Initial 54 | . . 16 11 44 54 29 Average 80 | . 31 143 95 86 45 8 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 87 | 100 100 45 83 100 100 100 Level 1 12 | . . 54 16 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 3 1 . Investigation 2 | . . . . 2 . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Distress Signals 5 | . . 1 . 1 3 . Communications Jammed 6 | . . . . 6 . . Distress Signals 6 | . . . . 6 . . Times Spotted 67 | . 4 9 18 17 13 6 Peak Tracking Total 6 | . 2 3 4 4 6 6 Tactical Retreats 7 | . . 2 2 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Traps Triggered 4 | . . . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . 2 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Machines Disabled 3 | . . 1 1 . 1 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Machines Accessed 10 | . 1 . 2 6 1 . Terminals 9 | . 1 . 2 6 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 2 . 10 27 2 . Successful 27 | . 1 . 5 19 2 . Failed 14 | . 1 . 5 8 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 29 | . 2 . 7 20 . . Terminals 39 | . 2 . 10 27 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 3 6 . . Record 2 | . . . . 2 . . Robot Analysis 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Terminal Index 2 | . . . 1 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 1 . 2 13 . . Terminals 16 | . 1 . 2 13 . . Track 7 | . . . 1 6 . . Assimilate 1 | . . . . 1 . . Botnet 8 | . 1 . 1 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 4 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 167 | . . . . . . 167 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Turns Passed 3474 | 52 353 617 506 1126 721 99 Spaces Moved 2094 | 34 267 438 273 539 457 86 Core 15 | 13 . . . . . 2 Treads . | . . . . . . . Legs 1692 | 21 267 438 273 539 154 . Wheels 384 | . . . . . 303 81 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 45 | 50 120 120 120 120 100 45 Average Speed 120 | 124 120 120 120 133 111 96 Slowest Speed 210 | 200 120 120 120 200 210 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 40 87 23 41 12 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . 9 6 3 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 15 | . . 9 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Total 2824 | 41 294 498 396 859 638 98 Wait 483 | . 17 15 71 232 142 6 Move 2086 | 33 266 437 272 538 457 83 Hop 1 | . . . . . . 1 Pick Up 31 | 2 4 4 9 10 2 . Fast Attach 20 | 6 1 . 1 5 4 3 Attach 16 | . . . 5 7 3 1 Detach . | . . . . . . . Swap 8 | . . 4 . 4 . . Drop 15 | . . 4 4 5 2 . Fire 150 | . 5 29 34 55 27 . Melee . | . . . . . . . Ram 5 | . . . . . 1 4 Kick 9 | . 1 5 . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 4) 406 | -10/Materials | Entered Mines 414 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Learned 2 Materials zone layouts 731 | -10/Mines | Learned location of Storage (-9) 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | System corruption reached 10% 1416 | -9/Materials | Lost 3 parts (1p1u1w) 1518 | -9/Materials | Discovered new exit (range 10) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Utility x2 2534 | -8/Materials | Build established: Scavenger-Mutant 2635 | -8/Materials | Discovered new exit (range 13) 2654 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Utility x2 2743 | -7/Factory | Discovered new exit (range 16) 2866 | -7/Factory | Lost 4 parts (1p2n1w) 3089 | -7/Factory | Repaired Hrd. Light Armor Plating 3225 | -7/Factory | Build established: Mutant 3376 | -7/Factory | Sucked down chute 3376 | -7/Factory | Entered Waste 3377 | -7/Waste | Met a frightened Derelict 3387 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Spotted C-40 Crusher 3400 | -7/Waste | Spotted C-40 Crusher 3402 | -7/Waste | Crushed by Compactor (1 part destroyed) 3426 | -7/Waste | Spotted C-40 Crusher 3428 | -7/Waste | Spotted C-40 Crusher 3430 | -7/Waste | Spotted C-40 Crusher 3435 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3465 | -7/Waste | Core integrity fell below 50% 3466 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3466 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3469 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3470 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3471 | -7/Waste | Core integrity fell below 20% 3475 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03402_ Imp. Medium Armor Plating crushed. 03407_ C-40 Crusher suffers critical hit (Burn). 03423_ Acquired Prototype Protection. 03423_ Identified Exp. Propulsion Shielding. 03427_ Broken Remote Force Field crushed. 03434_ Exp. Propulsion Shielding destroyed. 03435_ Sml. Storage Unit crushed. 03437_ Maneuvering Thrusters crushed. 03437_ Hrd. Medium Armor Plating crushed. 03438_ Sml. Storage Unit crushed. 03460_ Slammed into C-40 Crusher. 03466_ Cesium-ion Thruster crushed. 03466_ Imp. Energy Well crushed. 03468_ Acquired Cesium-ion Thruster. 03469_ Imp. Energy Well crushed. 03469_ Cesium-ion Thruster destroyed. 03469_ Transmission Jammer crushed. 03469_ Arm. Huge Wheel destroyed. 03470_ Adv. Visual Processing Unit crushed. 03470_ Imp. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#CCCCCC #??????????????????? | | ?????????????????????#CCCCCC #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# CCCC #??????????????????? | | ???????????######????# CC@ #??????????????????? | | ???????????# #????###CC ###??????????????????? | | ???????????# #??????#CC #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????#! #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### !######## ######???????????????? | | ??????? | | ??????? | | ??????? | | ??????? | | #### ######## ######## ##???????? | | #??# #??????# #????????? #????????? | | #??# #??????# #???????????#????????? | | #########??# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ??????????? #??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Propulsion Shielding 90 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You System Compromised Challenges ------------ None Game ------ Seed FactoryInsulatedBuckler Manual? 0 Play Time 00:44:28 Cumulative 4.5 hours Start 2021.05.07 @ 09:30:39 End 2021.05.07 @ 10:23:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 969edd68-ef7b-4941-9076-06cc3bce7ed0