Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.22 @ 13:51:09 Player: btmk16 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (293) 1465 Value Destroyed (11873) 11873 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4741) 4741 TOTAL SCORE: 24499 Bonus ------- High Alert Combat Kills 1518 Follower Combat Kills 760 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -637 Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Improved Heavy Armor Plating Scatter Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Compact Battery Relay Coupler [Swarmer] Relay Coupler [Grunt] Heart of Steel > --- WEAPON ----------- Heavy Linear Accelerator Rocket Array > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Coolant Injector Cargo Storage Unit Cargo Storage Unit Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Gravity Neutralizer Advanced Particle Charger Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Flak Gun Heavy Linear Accelerator Improved Remote Datajack Power Sword Tiamat Bomb Trap [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . Utility 7 | . . 1 1 1 . . . . . . 2 . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 301 | . 11 27 16 36 8 16 8 8 3 3 31 15 10 35 4 28 42 Power 22 | . . 3 . 4 2 2 . 1 . 1 1 . 2 . 1 2 3 Engine 15 | . . 3 . 3 2 1 . 1 . 1 1 . 2 . . 1 . Core 7 | . . . . 1 . 1 . . . . . . . . 1 1 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 66 | . 3 6 6 4 2 4 1 1 . . 7 4 2 13 1 4 8 Treads 33 | . 3 3 5 4 1 2 . 1 . . 5 . 2 . . 4 3 Leg 14 | . . . . . . . . . . . . . . 13 1 . . Wheel 18 | . . 3 1 . . 2 1 . . . 2 4 . . . . 5 Hover 1 | . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 84 | . 2 5 4 12 1 4 . 2 . . 10 1 5 9 2 15 12 Device 45 | . 1 2 3 6 1 2 . 1 . . 5 . 4 7 2 3 8 Storage 8 | . 1 1 . . . . . . . . 2 . . . . 3 1 Processor 3 | . . . . 1 . . . . . . 2 . . . . . . Hackware 10 | . . . . 1 . . . . . . . 1 . . . 7 1 Protection 18 | . . 2 1 4 . 2 . 1 . . 1 . 1 2 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 129 | . 6 13 6 16 3 6 7 4 3 2 13 10 1 13 . 7 19 Energy Gun 29 | . . 8 6 9 2 3 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 36 | . 3 2 . 1 . 3 3 2 3 1 5 5 . 4 . 2 2 Ballistic Cannon 5 | . . . . . . . . . . . . 1 . 1 . 1 2 Launcher 29 | . 3 3 . 2 1 . 4 2 . 1 2 2 1 2 . 2 4 Special Weapon 6 | . . . . . . . . . . . . . . . . 1 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 4 . . . . . . 6 2 . 5 . 1 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 3 . 1 . . . . 1 . . 1 . 1 2 Corrupted Parts 5 | . . 3 1 1 . . . . . . . . . . . . . System Corruption 20 | . . 7 4 9 . . . . . . . . . . . . . Parts Lost 78 | . 1 9 2 6 9 . . 1 . . 4 5 4 10 . 12 15 Power 7 | . . 1 . . 1 . . 1 . . . 1 1 . . 1 1 Propulsion 25 | . 1 2 1 1 3 . . . . . 3 . 1 4 . 2 7 Utility 27 | . . 2 . 2 2 . . . . . 1 2 1 4 . 8 5 Weapon 19 | . . 4 1 3 3 . . . . . . 2 1 2 . 1 2 Highest Loss Streak 9 | . 1 6 1 4 8 . . 1 . . 2 2 2 5 . 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 94 98 98 77 90 92 88 71 92 92 86 82 88 87 69 67 Engine 5 | . 14 10 9 6 6 7 7 3 7 7 6 5 5 6 2 1 . Core 1 | . . . . . . . . . . . . . . . 2 2 4 Treads 14 | . 22 18 24 29 15 11 15 15 15 15 13 13 13 2 . 9 8 Leg 2 | . 4 . . . . . . . . . . . . 23 22 3 . Wheel 4 | . . 3 1 . . 13 15 15 15 15 12 11 11 . . . 2 Device 14 | . 9 10 17 21 22 17 15 15 15 15 21 6 5 14 28 9 10 Storage 7 | . 16 11 9 7 7 7 7 7 7 7 6 6 6 6 5 11 5 Processor 2 | . . . . . . . . . . . 4 13 12 6 5 2 . Hackware 4 | . . . . . . . . . . . . 3 6 4 . 9 19 Protection 5 | . . 10 9 6 4 5 7 7 7 7 6 5 6 5 5 3 1 Energy Gun 6 | . 21 21 26 20 11 6 . . . . . . . . . . . Ballistic Gun 6 | . 5 6 . . 4 15 22 22 2 22 18 12 . 8 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 6 2 5 4 4 Slashing Weapon 1 | . . . . 1 . . . . . . . 4 5 3 5 2 . Naked Turns 43 | . . . . . . . . . . . . . . . . . 43 Heaviest Build 212 | 13 33 43 50 54 49 64 64 66 63 64 144 100 85 86 78 212 206 Greatest Support 150 | 20 40 40 60 82 82 32 32 26 26 26 78 78 24 73 68 150 150 Greatest Overweight (x) 62 | . 1 1 14 . 11 3 2 2 2 2 7 6 6 6 1 1 62 Average Overweight (x) 1 | . . . . . 1 1 1 2 1 2 3 2 3 . . . 1 Largest Inventory Capacity 30 | . 15 15 15 15 15 15 15 15 15 15 25 15 15 15 15 30 30 Average Capacity 18 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 27 29 Most Carried 30 | . 15 15 15 15 14 15 15 15 15 15 16 15 15 15 15 30 30 Average Carried 17 | . 11 14 14 14 13 14 15 14 15 15 14 14 14 14 15 24 28 Final Capacity 30 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 5 Final Carried 30 | 6 14 15 14 14 14 15 15 15 15 15 14 15 15 15 15 30 5 Class Distribution -------------------- 25% | Scavenger-Tank 19% | Scavenger-Mutant 13% | Mutant 12% | Tank 12% | Bothacker-Mutant 10% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Matter Collected 10691 | 200 159 519 192 362 235 150 283 396 . 154 1173 489 569 941 84 2271 2514 Remotely 673 | . . . . . . . . . . . 258 . . 160 84 171 . Salvage Created 12369 | . 455 789 1412 804 465 316 352 576 . 284 1683 700 443 725 39 1273 2053 Parts 576 | . 28 63 85 38 24 13 20 20 . 5 67 33 19 37 2 38 84 Haulers Intercepted 11 | . 1 2 3 . . 1 . . . . 2 . . . . . 2 Recyclers Shooed 13 | . . 2 1 . . . . . . . 3 . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 11 23 . 11 . . . . . . . Prevented 3 | . . . . . . . 2 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 237 | . 15 21 21 16 16 2 13 14 . 5 17 21 10 19 1 18 28 Melee 6 | . . . . 2 . . . . . . 1 . . 2 . 1 . Guns 95 | . 11 10 12 8 9 1 1 7 . 4 16 7 . 9 . . . Cannons 50 | . . . . . . . . . . . . 1 9 5 1 12 22 AOE 78 | . 4 11 7 5 7 . 12 3 . 1 . 13 1 3 . 5 6 Classes Destroyed 19 | . 4 4 3 1 2 . 1 1 . . 1 . . 1 . 1 . Worker 6 | . . . . . . . . . . . 3 . . . 1 . 2 Builder 10 | . . 2 3 1 . . . . . . . . . . . . 4 Hauler 11 | . 1 2 3 . . 1 . . . . 2 . . . . . 2 Recycler 18 | . . . 3 1 . 2 . . . . 3 . . . . . 9 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . 2 . . . . . . Watcher 5 | . 1 . . . . 1 . . . . 2 . . . . . 1 Swarmer 82 | . 6 8 7 4 9 . 9 6 . . 3 16 . 2 . 7 5 Cutter 4 | . . . . . . . . . . . . . . 4 . . . Grunt 63 | . 9 7 8 5 2 . 1 2 . 2 6 4 2 4 . 4 7 Brawler 9 | . . 1 . 1 . . 1 . . 1 1 . 3 1 . . . Duelist 7 | . . . . . 1 . . 1 . 1 . . 1 1 . . 2 Sentry 32 | . . 5 5 2 2 1 1 . . 1 2 1 3 4 1 2 2 Specialist 4 | . . . . . 1 . . . . . . . . . . 1 2 Hunter 11 | . . . 1 2 . . . . . . 3 . . 3 . 2 . Programmer 19 | . . . . 2 1 1 . 1 . . 2 . 1 . . 1 10 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 Thug 1 | . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 7 4 9 5 9 2 5 4 . 5 4 11 4 6 1 4 9 Combat Bots Only 11 | . 6 4 6 4 9 1 5 4 . 5 4 11 4 6 1 4 7 Max Kills in Single Turn 5 | . 2 4 5 3 3 1 3 2 . 1 1 5 1 2 1 4 5 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . Exploded 5 | . 2 4 3 2 3 . 3 1 . 1 . 5 1 2 . 4 4 Melee 1 | . . . . 1 . . . . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Damage Taken 18263 | . 604 795 577 1087 1391 106 255 402 . 394 1094 881 1124 2043 129 3408 3973 Core 2196 | . 125 69 18 38 292 25 25 52 . 32 49 89 244 99 . 306 733 Absorbed by Shields 1715 | . . . . . . . . . . . 394 352 . 570 . 382 17 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 820 | . . . 64 147 . . . . . . . . . . 112 . 497 Core Remaining (%) 67 | 100 50 82 96 . . . . . . 33 . . . 43 . . . Volleys Fired 629 | . 49 72 43 34 43 10 13 25 . 16 73 32 26 42 3 54 94 Largest 3 | . 2 3 3 3 3 3 3 3 . 3 3 3 2 3 1 2 2 Hottest 223 | . 90 144 135 145 160 223 84 84 . 84 84 84 119 152 83 111 133 Shots Fired 1189 | . 96 118 127 81 77 23 18 52 . 38 217 64 29 77 3 59 110 Gun 931 | . 90 111 127 76 73 23 9 42 . 35 217 52 . 61 . 6 9 Cannon 182 | . . . . . . . . . . . . 8 26 13 3 45 87 Launcher 63 | . 6 7 . 5 4 . 9 10 . 3 . 4 3 3 . 2 7 Special 13 | . . . . . . . . . . . . . . . . 6 7 Kinetic 711 | . 15 60 . . 26 6 9 42 . 35 217 60 26 65 3 51 96 Thermal 174 | . 75 18 . 8 47 17 . . . . . . . 9 . . . Explosive 51 | . 6 7 . 5 4 . 7 6 . . . 4 . 3 . 2 7 Electromagnetic 240 | . . 33 127 68 . . 2 4 . 3 . . 3 . . . . Robot Hit Streak 20 | . 9 17 12 14 20 15 12 7 . 10 15 5 7 12 4 9 14 Robot Miss Streak 10 | . 3 3 5 5 3 2 1 3 . 2 3 7 3 10 . 4 4 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . . . . Secondary Targets 16 | . 1 2 1 2 2 . . 1 . 1 3 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . 1 1 1 . . . . . Shots Hit Robots 888 | . 58 88 93 65 52 20 16 26 . 29 160 44 18 62 5 72 80 Core Hits 584 | . 31 52 60 42 31 12 21 18 . 10 68 49 14 69 1 44 62 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 2 . . . . . . Critical Strikes 36 | . 3 . . 2 . . . . . 1 5 6 1 4 1 7 6 Burn 6 | . 3 . . 2 . . . . . . . . . 1 . . . Destroy 4 | . . . . . . . . . . 1 3 . . . . . . Blast 15 | . . . . . . . . . . . . 3 1 . 1 4 6 Sever 11 | . . . . . . . . . . . 2 3 . 3 . 3 . Melee Attacks 126 | . . . . 12 . . . . . . 20 21 . 29 2 31 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . 12 . . . . . . 20 21 . 29 2 31 1 Piercing 10 | . . . . . . . . . . . . . . . . . 10 Sneak Attacks 9 | . . . . . . . . . . . 5 . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35073 | . 1113 1848 1791 1836 1599 486 1109 1218 . 709 3589 2733 1502 2710 403 4851 7576 Guns 11491 | . 713 1251 1436 872 863 486 175 620 . 600 2947 447 . 883 . 51 147 Cannons 10350 | . . . . . . . . . . . . 480 1264 688 244 2400 5274 Explosions 8305 | . 400 593 355 717 736 . 934 598 . 109 . 991 238 407 . 425 1802 Melee 4854 | . . . . 247 . . . . . . 635 815 . 732 159 1975 291 Ramming 73 | . . 4 . . . . . . . . 7 . . . . . 62 Kinetic 17163 | . 131 564 . . 247 78 175 620 . 600 2947 927 1264 1494 244 2451 5421 Thermal 2865 | . 582 234 355 490 616 408 . . . . . . 103 77 . . . Explosive 6985 | . 400 561 . 322 736 . 839 502 . . . 991 . 407 . 425 1802 Electromagnetic 3133 | . . 485 1436 777 . . 95 96 . 109 . . 135 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4647 | . . . . 247 . . . . . . 635 815 . 732 159 1975 84 Piercing 207 | . . . . . . . . . . . . . . . . . 207 Highest Corruption 23 | . . 7 4 12 12 12 12 12 12 12 4 4 9 13 . . 23 Average Corruption 7 | . . 3 4 4 12 12 12 12 12 12 3 4 4 9 . . 8 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . . . Corruption Blocked 2 | . . . . 2 . . . . . . . . . . . . . Effects 338 | . . 16 1 24 29 25 19 18 3 17 24 24 9 40 . . 89 Message Errors 77 | . . 2 . 7 7 6 8 1 1 4 6 3 2 9 . . 21 Matter Fused 82 | . . 4 . 5 5 4 3 3 2 4 8 3 1 15 . . 25 Heat Flow Errors 33 | . . 1 . 2 1 3 . 5 . 2 . 6 3 2 . . 8 Energy Discharges 60 | . . 4 1 3 7 6 6 5 . 1 1 5 1 7 . . 13 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 30 | . . 3 . . 4 3 . 3 . . 3 4 1 3 . . 6 Data Loss (major) 17 | . . . . 2 . 2 1 . . 2 3 . 1 2 . . 4 Misfires 17 | . . 1 . 2 2 . . . . 2 . 1 . 1 . . 8 Alerts 6 | . . 1 . . 1 . . . . . 2 . . . . . 2 Misdirections 1 | . . . . 1 . . . . . . . . . . . . . Weapon Failures 13 | . . . . 1 2 1 1 1 . 2 1 2 . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1593 | . 6 14 33 126 12 . 13 20 . . 70 89 89 6 27 87 1001 Projectiles 905 | . . . . . . . . . . . . 6 42 . . 77 780 Explosions 488 | . 6 14 33 96 12 . 13 20 . . . 23 47 6 . . 218 Melee 200 | . . . . 30 . . . . . . 70 60 . . 27 10 3 Knockbacks 35 | . . . . . . . . . . . . 5 2 3 . 4 21 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 32 | . . . . . . . . . . . . 5 2 3 . 4 18 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1539 | . . 178 91 130 39 . . 26 . . 3 59 218 181 . 217 397 Shots 45 | . . 5 3 3 1 . . 2 . . . 3 4 6 . 8 10 Rammed 8 | . . 2 . . . . . . . . 1 . . . . . 5 Targets Rammed 9 | . . 2 . . . . . . . . 1 . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 580 | . 343 258 191 174 119 247 68 223 . 110 158 492 580 544 . 63 232 Average Temperature 94 | . 103 69 46 66 26 79 43 72 . 27 69 145 157 181 . 19 75 Received Heat Transfer 3649 | . 300 240 153 201 330 6 124 159 . 165 277 168 153 289 27 588 469 Effects 25 | . 1 . . . . . . . . . . 4 13 7 . . . Shutdowns 5 | . 1 . . . . . . . . . . 1 1 2 . . . Energy Bleed 5 | . . . . . . . . . . . . 3 2 . . . . Interference 3 | . . . . . . . . . . . . . 2 1 . . . Matter Decay 3 | . . . . . . . . . . . . . 2 1 . . . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . . . Damage (minor) 3 | . . . . . . . . . . . . . 1 2 . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . 8 Total Turns 52 | . . . . . . . . . . . . . . . . . 52 Longest Duration 13 | . . . . . . . . . . . . . . . . . 13 Robots Corrupted 7 | . . . 2 1 . . . 4 . . . . . . . . . Combat Hostiles 7 | . . . 2 1 . . . 4 . . . . . . . . . Parts Fried 26 | . . 3 9 6 . . . 8 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 15 | . 3 . . . 4 2 . . . . . . . 2 . 4 . Heat Transferred 5480 | . 1806 406 350 583 1214 849 . . . . . . 50 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 5 2 . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Peak Influence 1094 | . 291 458 530 355 559 374 . . . . 272 836 669 1057 554 936 1094 Initial 554 | . . 114 161 189 213 289 . . . . 69 139 428 468 554 282 491 Average 405 | . 86 305 371 209 452 298 . . . . 99 591 484 702 488 607 559 Maximum Alert Level 3 | . 1 2 2 1 2 1 . . . . 1 3 2 3 2 3 3 Low Security (%) 23 | . 89 18 17 49 . 19 . . . . 81 8 . . . . . Level 1 30 | . 10 66 34 50 25 80 . . . . 18 17 19 . 27 20 31 Level 2 32 | . . 15 48 . 74 . . . . . . 19 80 63 72 55 39 Level 3 13 | . . . . . . . . . . . . 54 . 36 . 24 29 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 1 1 6 . 2 . . . . 5 . 4 . 2 . 18 Investigation 4 | . 2 . . . . 1 . . . . . . . . . . 1 Extermination 13 | . . . . 2 . . . . . . 2 . 1 . 1 . 7 Reinforcement 15 | . 2 1 1 4 . 1 . . . . 2 . . . . . 4 Assault 6 | . . . . . . . . . . . . . 2 . 1 . 3 Garrison 5 | . . . . . . . . . . . 1 . 1 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . 3 Construction Impeded 2 | . . 1 . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 1 2 2 . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 25 26 27 22 15 5 14 20 . 6 26 26 13 27 3 24 58 Peak Tracking Total 8 | . 4 4 6 5 7 3 5 4 . 6 4 7 5 6 3 6 8 Tactical Retreats 8 | . . 1 . . . . . . . . . 1 . . . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Traps Triggered 20 | . 2 . . 1 1 1 . . . . . 3 . 3 . 3 6 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . . . . . . . . 2 Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Machines Disabled 40 | . 1 2 4 4 1 . 2 . . . 1 4 6 5 . 2 8 Max in Single Turn 6 | . 1 1 1 4 1 . 1 . . . 1 1 6 1 . 1 4 Garrison Relay 7 | . . . . . 1 . . . . . . 3 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Machines Accessed 49 | . 4 4 5 7 1 1 . 1 4 . 9 2 2 . 2 2 5 Terminals 30 | . 4 4 3 4 1 1 . . . . 6 2 1 . . 2 2 Fabricators 3 | . . . . . . . . . . . 2 . . . . . 1 Repair Stations 6 | . . . 1 2 . . . . . . . . . . 1 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . 1 . 1 . . Total Hacks 129 | . 9 14 13 11 1 2 . 1 30 . 17 4 4 . 7 3 13 Successful 86 | . 5 9 7 5 1 . . 1 30 . 9 1 4 . 4 2 8 Failed 42 | . 3 5 6 6 . 2 . . . . 8 3 . . 3 1 5 Catastrophic 7 | . . 1 . 4 . 1 . . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 34 | . 6 11 2 3 . 2 . . . . 4 . 2 . 1 . 3 Terminals 66 | . 9 14 6 6 1 2 . . . . 12 4 3 . . 3 6 Fabricators 6 | . . . . . . . . . . . 4 . . . . . 2 Repair Stations 19 | . . . 4 4 . . . . . . . . . . 6 . 5 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . 1 . 1 . . Terminal Hacks 56 | . 4 7 3 . 1 . . 1 30 . 4 1 1 . . 2 2 Record 11 | . . . . . . . . . 11 . . . . . . . . Part Schematic 13 | . . . . . . . . . 11 . 2 . . . . . . Robot Schematic 6 | . . . . . . . . . 5 . 1 . . . . . . Robot Analysis 4 | . 1 2 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . 2 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 1 1 . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 11 | . . . 2 4 . . . . . . . . . . 2 . 3 Scan Component 6 | . . . 1 2 . . . . . . . . . . 1 . 2 Repair 5 | . . . 1 2 . . . . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . 1 . 1 . 1 . . Unlock Access 4 | . . . . 1 . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 9 | . 1 2 . . . . . . . . 2 . 2 . 1 . 1 Terminals 8 | . 1 2 . . . . . . . . 2 . 2 . . . 1 Track 3 | . . 1 . . . . . . . . 1 . 1 . . . . Botnet 5 | . 1 1 . . . . . . . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 3 4 5 1 1 . . . . 8 2 1 . . 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . 1 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . 1 Time 76 | . . . . . . . . . . . . . . . . . 76 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 Part Schematics Acquired 14 | . . . 1 . . . . . 11 . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . Parts Repaired 5 | . . . 1 2 . . . . . . . . . . 1 . 1 Time 209 | . . . 51 77 . . . . . . . . . . 50 . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . 1 . . . . . . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . . . . . . . . . . 5 5 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 Combat 9 | . . . . . . . . . . . . . . . . 5 4 Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . 5 5 scatter_targeting 2 | . . . . . . . . . . . . . . . . 2 . go_dormant 2 | . . . . . . . . . . . . . . . . . 2 formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . . . . . . . . 3 2 Relay Couplers Released 34 | . . . . . 8 . . . . . . 10 . 4 . 9 3 Machine Destruction 28 | . . . . . 5 . . . . . . 10 . 4 . 9 . Programmers 6 | . . . . . 3 . . . . . . . . . . . 3 Attached 8 | . . . . . . . . . . . . 1 . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 5 . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Total Allies 19 | . . . . . . . 5 . . 1 . . . 5 . 3 5 Largest Group 5 | . . . . . . . 5 5 3 4 . . . 5 . 2 3 Highest-Rated Group 226 | . . . . . . . 112 112 72 168 . . . 226 . 58 99 Highest-Rated Ally 96 | . . . . . . . 32 32 32 96 . . . 80 . 49 41 Total Orders 5 | . . . . . . . . . . 2 . . . . . . 3 STAY 1 | . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 Ally Attacks 155 | . . . . . . . 3 27 . 23 . . . 41 . 30 31 Total Damage 4130 | . . . . . . . 90 788 . 576 . . . 1100 . 646 930 Kills 28 | . . . . . . . 1 6 . 3 . . . 9 . 1 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 4 | . 1 2 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Turns Passed 17906 | . 974 1159 1248 1591 704 638 419 517 114 350 2009 904 797 1139 613 1590 3140 Spaces Moved 8833 | 1 516 426 624 809 253 467 295 349 102 231 1141 501 482 613 298 546 1179 Core 90 | . . . 1 . 3 . . . . . . . . . . . 86 Treads 3652 | . 393 353 475 809 241 . . . . . 16 35 . 33 . 429 868 Legs 1099 | 1 123 . . . . . . . . . . . . 560 298 117 . Wheels 3968 | . . 73 148 . . 452 295 349 102 231 1125 466 482 20 . . 225 Hover 24 | . . . . . 9 15 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 140 155 156 115 115 120 105 120 120 120 120 105 112 160 50 Average Speed 161 | 120 151 195 156 155 228 119 118 120 106 120 133 142 140 131 181 228 221 Slowest Speed 3150 | 120 240 240 750 156 600 260 120 120 120 120 243 245 180 240 187 240 3150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 83 38 49 22 33 16 50 50 70 44 26 69 16 71 6 50 26 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . 3 . . 1 . . . . . . . Spaces Dug 13 | . . . . . . . . . . . 10 1 . . . 1 1 Terrain Destroyed 589 | . 34 61 19 58 16 . 61 35 . . 12 36 75 17 . 39 126 Melee 11 | . . . . . . . . . . . 9 1 . . . . 1 Projectile 66 | . . . . . . . . . . . 2 3 12 3 . 19 27 AOE 511 | . 34 61 19 58 16 . 61 35 . . . 32 63 14 . 20 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Total 11171 | . 608 647 809 1067 316 525 345 403 107 272 1433 598 555 819 361 761 1545 Wait 922 | . 18 102 96 146 10 11 11 15 . 22 144 6 32 38 50 63 158 Move 8818 | . 515 425 623 809 252 466 294 346 101 230 1141 500 482 612 298 545 1179 Hop 1 | . . . . . . . . 1 . . . . . . . . . Pick Up 105 | . 11 6 11 9 1 6 1 2 . . 5 2 2 10 1 21 17 Fast Attach 118 | . 2 10 7 13 4 13 . 1 3 . 9 5 8 11 4 16 12 Attach 59 | . 1 8 3 6 2 1 . 1 . . 4 1 1 13 . 6 12 Detach 30 | . 1 4 . 2 . . . 1 . . 2 1 1 4 . 5 9 Swap 124 | . 8 9 6 17 2 2 8 6 . 3 18 9 1 11 . 6 18 Drop 151 | . 3 9 20 19 . 16 2 5 3 1 16 5 2 16 3 12 19 Fire 629 | . 49 72 43 34 43 10 13 25 . 16 73 32 26 42 3 54 94 Melee 126 | . . . . 12 . . . . . . 20 21 . 29 2 31 11 Ram 1 | . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . 2 . . . . . . . . . . . . . . 6 Escape Stasis 37 | . . . . . 2 . . . . . . 16 . 10 . . 9 Rewire 41 | . . . . . . . 16 . . . . . . 23 . 2 . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp / [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Central database locked down 623 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 10) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -9/Materials | Lost 6 parts (1p2n1u2w) 1394 | -9/Materials | Discovered new exit (range 9) 1644 | -9/Materials | Build established: Scavenger-Tank 2134 | -9/Materials | Entered another Materials area 2134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2369 | -8/Materials | Discovered new exit (range 9) 2789 | -8/Materials | Discovered new exit (range 5) 3145 | -8/Materials | Build established: Tank 3261 | -8/Materials | Repaired Imp. EM Shotgun 3382 | -8/Materials | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3621 | -7/Factory | Repaired Imp. EM Shotgun 3840 | -7/Factory | Repaired Lgt. Treads 4743 | -7/Factory | Discovered new exit (range 15) 4755 | -7/Factory | System corruption reached 10% 4764 | -7/Factory | Lost 4 parts (1n1u2w) 4972 | -7/Factory | Identified exit to Garrison 4973 | -7/Factory | Entered Garrison 4990 | -7/Garrison | Triggered checkpoint 5019 | -7/Garrison | Garrison Relay disabled 5031 | -7/Garrison | Installed Relay Interface Framework 5136 | -7/Garrison | Triggered checkpoint 5202 | -7/Garrison | Destroyed 9 combat bots 5294 | -7/Garrison | Discovered new exit (range 12) 5356 | -7/Garrison | Triggered checkpoint 5396 | -7/Garrison | Triggered checkpoint 5462 | -7/Garrison | Build established: Mutant 5471 | -7/Garrison | Lost 8 parts (1p2n2u3w) 5677 | -7/Garrison | Entered Factory 5803 | -7/Factory | Core integrity fell below 50% 6120 | -7/Factory | Build established: Scavenger-Tank 6295 | -7/Factory | Discovered new exit (range 5) 6315 | -7/Factory | Entered Lower Caves 6336 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6654 | -7/Lower Caves | Discovered new exit (range 11) 6662 | -7/Lower Caves | Learned Factory trap positions 6680 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6734 | -7/Lower Caves | Entered another Lower Caves area 6734 | -7/Lower Caves | Accompanied by 5 allies 6798 | -7/Lower Caves | Ambushed by wild Derelicts 7016 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7092 | -7/Lower Caves | Learned Factory terminal intel 7167 | -7/Lower Caves | Found Prototype Device 7215 | -7/Lower Caves | Discovered new exit (range 12) 7251 | -7/Lower Caves | Entered Data Miner 7251 | -7/Data Miner | Accompanied by 3 allies 7253 | -7/Data Miner | Discovered new exit (range 6) 7273 | -7/Data Miner | Met Data Miner 7298 | -7/Data Miner | Learned location of Section 7 (-2) 7298 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7314 | -7/Data Miner | Received God Mode back door access code from Data Miner 7365 | -7/Data Miner | Entered Proximity Caves 7365 | -6/Proximity Caves | Accompanied by 3 allies 7618 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7631 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7633 | -6/Proximity Caves | Escorted by Enhanced Grunt 7704 | -6/Proximity Caves | Discovered new exit (range 6) 7715 | -6/Proximity Caves | Entered Factory 7715 | -6/Factory | Evolved 2 slots: Utility x2 7716 | -6/Factory | Loaded intel: 108 trap records 7717 | -6/Factory | Loaded intel: 26 terminal locations 8157 | -6/Factory | Found Prototype Launcher 8157 | -6/Factory | Identified Rocket Array 8447 | -6/Factory | Fabricated Enh. Optical Array (x1) 8450 | -6/Factory | Discovered new exit (range 2) 8545 | -6/Factory | Found Hvy. Reactive Plating 9663 | -6/Factory | Garrison activated, responded to threat 9724 | -6/Factory | Identified exit to Garrison 9724 | -6/Factory | Entered Garrison 9788 | -6/Garrison | Triggered checkpoint 9886 | -6/Garrison | Garrison Relay disabled 9958 | -6/Garrison | Triggered checkpoint 9961 | -6/Garrison | Triggered checkpoint 9995 | -6/Garrison | Destroyed 11 combat bots 10074 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10082 | -6/Garrison | Triggered checkpoint 10136 | -6/Garrison | Garrison Relay disabled 10167 | -6/Garrison | Discovered new exit (range 8) 10427 | -6/Garrison | Build established: Scavenger-Mutant 10459 | -6/Garrison | Spotted Executioner 10496 | -6/Garrison | Discovered new exit (range 12) 10502 | -6/Garrison | Triggered checkpoint 10548 | -6/Garrison | Garrison Relay disabled 10586 | -6/Garrison | Identified exit to Factory 10618 | -6/Garrison | Spotted B-75 Beast 10628 | -6/Garrison | Entered Factory 10978 | -6/Factory | First assault squad dispatched 10994 | -6/Factory | Incoming assault squad redirected 11296 | -6/Factory | Build established: Scavenger-Assassin 11345 | -6/Factory | Garrison activated, responded to threat 11425 | -6/Factory | Identified exit to Garrison 11425 | -6/Factory | Entered Garrison 11456 | -6/Garrison | Triggered checkpoint 11798 | -6/Garrison | Triggered checkpoint 11923 | -6/Garrison | Found embedded Infiltrators 11949 | -6/Garrison | Discovered new exit (range 12) 11972 | -6/Garrison | Triggered checkpoint 11972 | -6/Garrison | Garrison Relay disabled 12024 | -6/Garrison | Build established: Scavenger-Mutant 12056 | -6/Garrison | Triggered checkpoint 12138 | -6/Garrison | Triggered checkpoint 12190 | -6/Garrison | Triggered checkpoint 12191 | -6/Garrison | Core integrity fell below 50% 12212 | -6/Garrison | Triggered checkpoint 12221 | -6/Garrison | Triggered checkpoint 12345 | -6/Garrison | Triggered checkpoint 12359 | -6/Garrison | System corruption reached 10% 12407 | -6/Garrison | Lost 5 parts (2n2u1w) 12407 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 12423 | -6/Garrison | Discovered new exit (range 2) 12424 | -6/Garrison | Identified exit to Factory 12564 | -6/Garrison | Entered Factory 12564 | -5/Factory | Evolved 2 slots: Utility x2 12565 | -5/Factory | Identified exit to Upper Caves 12778 | -5/Factory | Repaired Flexi-carbon Leg 13164 | -5/Factory | First assault squad dispatched 13177 | -5/Factory | Identified exit to Garrison 13177 | -5/Factory | Entered Garrison 13247 | -5/Garrison | Expanded RIF knowledge: Autooverride 13392 | -5/Garrison | Triggered checkpoint 13570 | -5/Garrison | Lost 3 parts (3u) 13637 | -5/Garrison | Learned Factory security intel 13654 | -5/Garrison | Garrison Relay disabled 13900 | -5/Garrison | Triggered checkpoint 13952 | -5/Garrison | Discovered new exit (range 3) 13958 | -5/Garrison | Build established: Bothacker-Mutant 14068 | -5/Garrison | Spotted B-75 Beast 14072 | -5/Garrison | Triggered checkpoint 14079 | -5/Garrison | Triggered checkpoint 14097 | -5/Garrison | Destroyed B-75 Beast 14148 | -5/Garrison | Lost 8 parts (1p2n4u1w) 14245 | -5/Garrison | Identified Heart of Steel 14594 | -5/Garrison | Triggered checkpoint 14666 | -5/Garrison | Discovered new exit (range 18) 14666 | -5/Garrison | Discovered new exit (range 64) 14666 | -5/Garrison | Discovered new exit (range 68) 14666 | -5/Garrison | Discovered new exit (range 34) 14710 | -5/Garrison | Garrison Relay disabled 14767 | -5/Garrison | Entered Factory 15003 | -5/Factory | Discovered exit to Upper Caves (range 16) 15024 | -5/Factory | Build established: Botlord-Mutant 16010 | -5/Factory | Repaired Imp. Heavy Treads 16042 | -5/Factory | Incoming investigation squad redirected 16324 | -5/Factory | Fabricated H-66 Slayer? 16497 | -5/Factory | Build established: Bothacker-Mutant 16567 | -5/Factory | First assault squad dispatched 16593 | -5/Factory | Incoming assault squad redirected 16596 | -5/Factory | Discovered new exit (range 6) 16597 | -5/Factory | Incoming assault squad redirected 16648 | -5/Factory | System corruption reached 10% 16745 | -5/Factory | Found Prototype Launcher 16745 | -5/Factory | Identified Scatter Rocket Array 16754 | -5/Factory | Found Scatter Rocket Array 16852 | -5/Factory | Cargo convoy interrupted 16885 | -5/Factory | Garrison activated, responded to threat 16992 | -5/Factory | Spotted B-75 Beast 17006 | -5/Factory | Destroyed B-75 Beast 17105 | -5/Factory | Core integrity fell below 50% 17284 | -5/Factory | Lost 3 parts (2n1u) 17844 | -5/Factory | Destroyed 7 combat bots 17860 | -5/Factory | Released all parts (4) 17877 | -5/Factory | Core integrity fell below 20% 17888 | -5/Factory | Lost 9 parts (1p4n3u1w) 17907 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 17864_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 17868_ System corrupted: Substantial component data lost. 17870_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 17871_ R-10 Processor collects Lance. 17872_ The unstable cave ceiling collapses. 17874_ U-05 Engineer lays Concrete. 17875_ R-10 Processor collects Com. Wheel. 17875_ U-05 Engineer lays Concrete. 17876_ U-05 Engineer builds a Wall. 17876_ K-01 Serf cleans the Construction Platform. 17877_ The unstable cave ceiling collapses. 17880_ K-01 Serf collects debris. 17881_ U-05 Engineer lays Concrete. 17883_ System corrupted: Component data lost. 17883_ U-05 Engineer builds a Wall. 17883_ U-05 Engineer destroyed. 17883_ K-01 Serf destroyed. 17898_ System corrupted: Component data lost. 17905_ Knocked back. 17906_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#########????????????????????????? | | ??????####??????# ######################???? | | ??????# ##### #???? | | ####### ##### | | H ^ ! @ | | ####?? ##### | | ????????????#### t g #???? | | ???????????????# ###+#############/##+###?? | | ########???????# #######?# ! ! # #?? | | # #???????# #???????# # ! #?? | | # #???????# #???????# """""" # #?? | | # #???????# #???????# """""" # #?? | | # #???????# #???????# """""" ?# #?? | | # #???????# #???????# """""" ???# #?? | | # #??????## ##??###?# ???????# #?? | | ##+############ # #####????????# #?? | | #????????????#[ #?? | | ############ ######?????????????#+########?? | | #??????????## ##??????????????????# #????????? | | #???????????# #????????????????####+#####????? | | ####???????????# ????????????????# #????? | | #??????????????####???????????????# #????# | | #????#######??????????????????????# #????# | | ##????# #??????????????????????# ###### | | ####### === #??????????????????????# + | | ## == /??????????????????????# #????# | | / "" ## == #??????????????????????# ] #????# | | / Y" ## #??????????????????????# #????# | | "" ## #??????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 19 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 40 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 5 Relay Coupler Value 154 Authchip Count 1 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Smartbomb Launcher | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -6/Factory | Hacked Fabricated ------------ Enh. Optical Array | x1 | -6/Factory | Preloaded H-66 Slayer | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingLauncherGenerator Manual? 0 Play Time 02:08:09 Cumulative 428.0 hours Start 2022.07.21 @ 20:19:13 End 2022.07.22 @ 13:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 484 Adventurer 0 Explorer 1 Win Type - Total 11 Types 7/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23772433-9b4d-4041-a05a-e7a47ca37d12