Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 09:42:35 Player: Dull Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (244) 1220 Value Destroyed (8687) 8687 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2542) 2542 TOTAL SCORE: 17409 Bonus ------- High Alert Combat Kills 1714 Follower Combat Kills 336 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 30/100 System Corruption 7% Temperature Cool (12) Movement Rolling (115) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Armored Huge Wheel VTOL Module > --- UTILITY (6) ------ High-capacity Storage Unit 0b10 Decoder Chip [Looter] Core Analyzer Microactuators Core Shielding Layered Medium Armor Plating > --- WEAPON (3) ------- Great Maul > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Energy Well (350) Advanced Particle Charger High-powered Shock Rifle Heavy Laser Heavy Ion Cannon Neutron Cannon High-powered Shotgun XL Autogun Array Axe Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Core Analyzer Matter Filter Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon Mini Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved VSS Leg Armored Huge Wheel Large Battery Advanced Sensor Array Recoil Stabilizer Insulated Plating High-powered Shock Rifle Ion Cannon Heavy Ion Cannon High-powered Shotgun Flak Gun XL Autogun Array Rocket Launcher Missile Launcher Axe [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 198 | 2 12 7 35 8 8 1 27 53 22 8 . 15 Power 23 | . 3 2 5 1 . . 2 7 2 1 . . Engine 13 | . 3 2 5 1 . . . 2 . . . . Core 10 | . . . . . . . 2 5 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 62 | 2 1 2 10 2 . 1 17 16 3 2 . 6 Treads 39 | 2 1 2 10 2 . 1 16 3 . . . 2 Leg 10 | . . . . . . . . 3 3 2 . 2 Wheel 11 | . . . . . . . . 10 . . . 1 Hover 1 | . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 54 | . 4 . 10 2 1 . 3 14 12 3 . 5 Device 18 | . . . 1 . . . . 7 6 3 . 1 Storage 8 | . 2 . 1 . 1 . 1 1 2 . . . Processor 5 | . 1 . 1 . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 23 | . 1 . 7 2 . . 2 4 4 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 59 | . 4 3 10 3 7 . 5 16 5 2 . 4 Energy Gun 11 | . 3 2 2 . . . 1 2 . 1 . . Energy Cannon 10 | . . . 1 . 2 . 2 4 . . . 1 Ballistic Gun 10 | . 1 . 3 2 . . . 2 . 1 . 1 Ballistic Cannon 7 | . . . . . . . . 5 2 . . . Launcher 19 | . . 1 4 . 5 . 2 3 3 . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 2 . 2 3 . . . . Parts Lost 81 | . 2 . 11 1 . 1 3 31 11 3 . 18 Power 11 | . 1 . 2 . . . . 4 2 . . 2 Propulsion 28 | . . . 4 . . 1 1 13 2 1 . 6 Utility 21 | . . . 2 . . . . 7 5 2 . 5 Weapon 21 | . 1 . 3 1 . . 2 7 2 . . 5 Highest Loss Streak 11 | . 1 . 2 1 . 1 1 9 5 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 98 97 99 100 95 91 89 95 100 70 Engine 7 | . 14 14 10 11 11 11 1 3 . . . . Core 2 | . . . . . . . 7 3 10 12 13 5 Treads 18 | . 28 28 21 22 22 22 26 11 . . . . Leg 3 | . . . . . . . . . 25 23 26 14 Wheel 1 | . . . . . . . . 8 . . . 2 Device 4 | . . . 3 . . . . 11 17 19 20 10 Storage 10 | . 14 14 11 11 11 11 9 10 6 6 6 6 Processor 9 | . . 14 10 11 11 11 9 7 6 6 6 9 Protection 14 | . 11 . 18 22 22 22 17 11 6 6 6 5 Energy Gun 6 | . 18 27 10 . . . . . . 3 6 3 Energy Cannon 2 | . . . . . . . 8 5 3 . . . Ballistic Gun 2 | . 9 . 3 1 . . . . . 5 6 2 Ballistic Cannon 1 | . . . . . . . . 3 4 6 6 3 Launcher 8 | . . . 7 15 18 22 14 8 5 2 . . Peak Build Rating 79 | 6 10 11 21 21 38 25 37 59 79 66 66 66 Average Rating 29 | 6 8 10 17 19 22 24 34 41 68 62 66 46 On Entrance 30 | 6 6 10 11 19 19 25 24 35 51 56 66 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 13 50 50 62 61 63 63 75 87 82 75 70 70 Greatest Support 80 | 40 40 40 43 43 43 43 62 62 80 65 65 65 Greatest Overweight (x) 24 | . 1 1 15 1 1 1 24 24 1 1 1 17 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 14 19 19 19 19 19 19 18 19 16 20 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 18 20 20 19 20 15 17 20 20 20 Class Distribution -------------------- 59% | Mutant 14% | Bomber 13% | Scavenger-Bomber 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Bomber | -8/Materials Scavenger-Bomber | -7/Factory Bomber | -6/Factory Scavenger-Bomber | -6/Lower Caves Scavenger-Bomber | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 5337 | 200 340 138 1068 157 140 199 591 1387 484 375 . 258 Remotely 222 | . . . . . . . . 222 . . . . Salvage Created 7632 | . 462 215 1805 215 . 114 1035 2104 994 211 . 477 Parts 400 | . 23 17 93 17 . 2 72 100 49 15 . 12 Haulers Intercepted 6 | . . . 2 . . . 2 2 . . . . Recyclers Shooed 10 | . . . . . . . 2 4 4 . . . Parts Field Recycled 8 | . . . . . . . . 8 . . . . Retrieved Matter 56 | . . . . . . . . 56 . . . . Parts Self-Destructed 28 | . . . . . . . . . . 11 . 17 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 191 | . 9 8 46 10 . 6 23 50 23 9 . 7 Melee 2 | . . . . . . . . . . . . 2 Guns 43 | . 8 5 26 . . . . 2 . 2 . . Cannons 59 | . . . 3 . . . 9 30 10 3 . 4 AOE 79 | . . 3 16 10 . 6 12 17 11 4 . . Classes Destroyed 19 | . 4 1 7 2 . . 2 3 . . . . Worker 11 | . 1 1 . . . . 2 4 3 . . . Builder 13 | . . . 3 1 . . 2 5 2 . . . Tunneler 4 | . . . . 2 . . . 1 1 . . . Hauler 6 | . . . 2 . . . 2 2 . . . . Recycler 10 | . . . . . . . 3 6 1 . . . Mechanic 3 | . . . 2 . . . . 1 . . . . Operator 6 | . 1 . 3 . . . 2 . . . . . Watcher 7 | . 1 . 2 . . . 3 1 . . . . Swarmer 34 | . . 5 . 5 . . 8 11 . 4 . 1 Grunt 86 | . 9 3 31 4 . 4 4 12 15 3 . 1 Brawler 4 | . . . 1 . . . . . 1 . . 2 Duelist 9 | . . . 3 . . 2 1 . . 1 . 2 Protector 5 | . . . 1 . . . . 3 1 . . . Sentry 27 | . . . 10 . . . 9 3 3 1 . 1 Specialist 7 | . . . . . . . . 5 2 . . . Hunter 8 | . . . . . . . 1 6 1 . . . Programmer 8 | . . . . . . . . 8 . . . . Heavy 2 | . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 20 | . 2 3 7 5 . 3 9 20 9 3 . 4 Combat Bots Only 12 | . 2 3 6 3 . 3 9 12 6 3 . 4 Max Kills in Single Turn 4 | . 1 3 3 3 . 1 4 4 3 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 2 3 . 1 4 4 3 2 . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Hostile Shots Fired 1085 | . 47 29 218 13 . 15 72 364 162 50 . 115 Missed 350 | . 10 8 63 3 . 4 18 132 62 19 . 31 Damage Taken 13526 | . 571 220 2164 194 . 434 886 4446 1842 465 . 2304 Core 1995 | . 41 52 241 34 . 12 108 647 180 58 . 622 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 116 | . . . 51 7 . 2 24 25 . . . 7 Regen/Repaired (Parts) 234 | . . . . . . . 234 . . . . . Core Remaining (%) 55 | 100 . 62 . . . 28 80 7 . . . . Volleys Fired 567 | . 58 16 156 21 . 13 67 131 70 15 . 20 Largest 3 | . 2 2 2 1 . 2 2 3 3 3 . 3 Hottest 148 | . 90 80 130 100 . 69 120 148 148 145 . 145 Shots Fired 870 | . 116 31 277 21 . 23 68 181 86 32 . 35 Gun 424 | . 116 30 208 . . . . 33 . 13 . 24 Cannon 264 | . . . 16 . . . 45 126 53 14 . 10 Launcher 168 | . . 1 53 7 . 23 23 22 33 5 . 1 Special 14 | . . . . 14 . . . . . . . . Kinetic 263 | . 37 . 55 . . . . 91 43 23 . 14 Thermal 368 | . 79 15 118 14 . . 45 63 10 4 . 20 Explosive 168 | . . 1 53 7 . 23 23 22 33 5 . 1 Electromagnetic 71 | . . 15 51 . . . . 5 . . . . Robot Hit Streak 41 | . 10 4 19 2 . 5 41 25 10 7 . 9 Robot Miss Streak 8 | . 8 3 3 2 . 1 2 3 4 5 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 552 | . 71 17 175 3 . 14 56 122 44 21 . 29 Core Hits 435 | . 24 13 97 12 . 10 44 124 57 26 . 28 Critical Kills 3 | . . . 1 . . . . . 2 . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . Critical Strikes 24 | . 3 1 9 . . . . 6 4 . . 1 Burn 9 | . 3 . 5 . . . . . . . . 1 Meltdown 2 | . . . . . . . . . 2 . . . Destroy 3 | . . . 3 . . . . . . . . . Blast 8 | . . . . . . . . 6 2 . . . Corrupt 2 | . . 1 1 . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24906 | . 797 321 4971 894 . 967 3440 7396 4336 826 . 958 Guns 4253 | . 797 197 2247 . . . . 480 . 150 . 382 Cannons 7137 | . . . 184 . . . 1578 3368 1577 208 . 222 Explosions 13293 | . . 124 2514 894 . 967 1862 3548 2759 468 . 157 Melee 197 | . . . . . . . . . . . . 197 Ramming 26 | . . . 26 . . . . . . . . . Kinetic 3629 | . 180 . 482 . . . . 1464 826 338 . 339 Thermal 9777 | . 617 99 1600 . . . 1962 3232 1982 20 . 265 Explosive 10510 | . . 124 2215 894 . 967 1478 2679 1528 468 . 157 Electromagnetic 767 | . . 98 648 . . . . 21 . . . . Impact 197 | . . . . . . . . . . . . 197 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 . . . 7 Average Corruption 5 | . . . . . . . . 5 . . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . . . . . . . . 61 . . . 11 Message Errors 14 | . . . . . . . . 11 . . . 3 Matter Fused 16 | . . . . . . . . 13 . . . 3 Heat Flow Errors 7 | . . . . . . . . 6 . . . 1 Energy Discharges 11 | . . . . . . . . 10 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 11 . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 6 | . . . . . . . . 5 . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1260 | . . . 39 71 . 43 301 429 352 7 . 18 Projectiles 484 | . . . . . . . 88 249 147 . . . Explosions 776 | . . . 39 71 . 43 213 180 205 7 . 18 Melee . | . . . . . . . . . . . . . Knockbacks 29 | . . . 1 . . . . 16 9 2 . 1 Impact 2 | . . . 1 . . . . . . . . 1 Kinetic 25 | . . . . . . . . 14 9 2 . . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 1864 | . . 11 104 106 . 261 104 842 334 40 . 62 Shots 45 | . . 1 3 4 . 7 3 20 5 1 . 1 Rammed 4 | . . . 4 . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 437 | . 282 117 304 64 . 155 355 255 246 316 . 437 Average Temperature 82 | . 80 35 72 22 . 67 96 59 106 96 . 263 Received Heat Transfer 3118 | . 297 51 981 12 . 117 234 399 523 138 . 366 Effects 10 | . . . . . . . 3 . . 1 . 6 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 8 | . . . . . . . 3 . . 1 . 4 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . 1 . . . . . 2 1 2 . . 1 Combat Hostiles 7 | . 1 . . . . . 2 1 2 . . 1 Parts Melted 34 | . 6 . 8 . . . 9 6 3 . . 2 Heat Transferred 16925 | . 1847 225 3604 . . . 3770 5090 1760 37 . 592 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Peak Influence 1313 | . 139 211 1313 505 . 216 597 1206 1161 . . . Initial 588 | . . 1 . 505 . . . 271 588 . . . Average 324 | . 59 54 444 353 . 55 189 401 936 . . . Maximum Alert Level 4 | . . 1 4 2 . 1 2 4 4 . . . Low Security (%) 56 | 100 100 98 55 3 . 91 69 34 . . . . Level 1 13 | . . 1 7 59 . 8 5 25 . . . . Level 2 13 | . . . 12 36 . . 25 15 12 . . . Level 3 10 | . . . 5 . . . . 21 81 . . . Level 4 6 | . . . 19 . . . . 2 5 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Squads Dispatched 47 | . 4 . 11 . . . 5 16 10 . . 1 Investigation 8 | . 2 . 2 . . . . 1 3 . . . Extermination 7 | . . . . . . . . 5 2 . . . Reinforcement 22 | . 2 . 6 . . . 1 9 4 . . . Assault 5 | . . . 3 . . . . . 1 . . 1 Garrison 5 | . . . . . . . 4 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 8 | . . . 2 . . . . 3 3 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 7 | . . . 6 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 282 | . 20 12 77 10 . 6 42 61 31 10 . 13 Peak Tracking Total 10 | . 3 3 5 3 . 3 6 10 6 3 . 5 Tactical Retreats 7 | . 1 1 1 . . . . 2 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered 11 | . 5 . 2 . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled 53 | . 1 . 15 1 . 5 3 18 9 . . 1 Max in Single Turn 5 | . 1 . 3 1 . 2 2 5 5 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 40 | . 8 . 7 . 1 . 9 8 3 . 4 . Terminals 24 | . 6 . 5 . . . 6 4 3 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 116 | . 21 . 19 . 2 . 21 15 11 . 27 . Successful 64 | . 10 . 7 . 2 . 9 5 4 . 27 . Failed 52 | . 11 . 12 . . . 12 10 7 . . . Catastrophic 13 | . 3 . 3 . . . 4 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 11 . 7 . 1 . 11 3 1 . . . Terminals 56 | . 15 . 12 . . . 12 6 11 . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 5 | . . . . . . . 5 . . . . . Recycling Units 14 | . 6 . 5 . . . . 3 . . . . Scanalyzers 5 | . . . 2 . . . 3 . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Terminal Hacks 49 | . 6 . 5 . 2 . 4 1 4 . 27 . Record 15 | . . . . . 2 . . . 2 . 11 . Part Schematic 11 | . 1 . . . . . . . . . 10 . Robot Schematic 3 | . . . . . . . . . . . 3 . Prototype ID Bank 8 | . 2 . 3 . . . . . . . 3 . Open DSF 2 | . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . . . 2 . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 3 . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . 1 . . . . Reject 1 | . 1 . . . . . . . . . . . Mask 3 | . 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 8 . 6 . . . 8 6 3 . . . Full Trace Events 6 | . . . 2 . . . 1 1 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . . . . . 10 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 58 | . . . . . . . 58 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies 7 | . . 5 . 1 . . . . . . . 1 Largest Group 5 | . . 5 2 1 . . . . . . . 1 Highest-Rated Group 96 | . . 78 47 31 . . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 31 . . . . . . . 96 Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 72 | . . 24 21 . . . . . . . . 27 Total Damage 1270 | . . 280 174 . . . . . . . . 816 Kills 13 | . . 2 4 . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 21685 | 3 1675 1602 5052 1842 1335 1381 2647 2726 1190 1257 170 805 Spaces Moved 8366 | 1 687 604 1519 690 548 557 902 1167 593 621 90 387 Core 27 | . . . 1 . . . 4 15 . . . 7 Treads 6004 | 1 687 604 1518 690 548 557 898 501 . . . . Legs 1565 | . . . . . . . . 3 593 621 90 258 Wheels 770 | . . . . . . . . 648 . . . 122 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 101 | 160 160 240 240 240 240 240 235 101 117 189 190 115 Average Speed 216 | 160 206 240 242 240 240 240 242 183 148 189 190 177 Slowest Speed 1250 | 160 240 240 800 240 240 240 1250 1250 200 190 190 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 94 95 83 99 92 96 53 32 13 76 75 40 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 1 . . . . . 1 . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 2 . . . 2 . . Spaces Dug 76 | . . . 25 . . . 9 25 17 . . . Terrain Destroyed 1276 | . . 8 299 78 . 144 142 258 266 71 . 10 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . 1 . . . 1 20 9 2 . . AOE 1243 | . . 8 298 78 . 144 141 238 257 69 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 11072 | 2 835 731 2625 831 574 577 1308 1564 803 672 89 461 Wait 1659 | . 55 92 847 100 . 7 275 155 87 21 . 20 Move 8354 | . 686 603 1518 689 547 556 901 1166 592 620 89 387 Hop . | . . . . . . . . . . . . . Pick Up 127 | . 17 4 30 6 5 . 12 18 19 6 . 10 Fast Attach 50 | . 1 . 7 1 2 . 5 21 6 3 . 4 Attach 70 | . 2 . 12 . 3 1 6 19 12 4 . 11 Detach 8 | . . . 1 . 2 . 1 3 . 1 . . Swap 79 | 2 9 7 16 7 3 . 16 14 4 1 . . Drop 132 | . 7 9 34 7 12 . 25 21 13 1 . 3 Fire 567 | . 58 16 156 21 . 13 67 131 70 15 . 20 Melee 6 | . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 869 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Derelicts attacked the area 1679 | -10/Materials | Entered Mines 1879 | -10/Mines | Found a hidden stash of uninstalled traps 1936 | -10/Mines | Learned Materials terminal intel 2312 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2458 | -10/Mines | Found DCF Scrap (14 items) 2588 | -10/Mines | Discovered new exit (range 6) 2879 | -10/Mines | Discovered new exit (range 8) 3244 | -10/Mines | Lost 3 allies 3281 | -10/Mines | Entered Materials 3281 | -9/Materials | Accompanied by 2 allies 3281 | -9/Materials | Evolved 2 slots: Utility x2 3282 | -9/Materials | Loaded intel: 12 terminal locations 3286 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3534 | -9/Materials | Identified exit to Mines 3534 | -9/Materials | Identified exit to Storage 3570 | -9/Materials | Build established: Scavenger-Mutant 4249 | -9/Materials | Discovered new exit (range 18) 5114 | -9/Materials | Discovered new exit (range 4) 5669 | -9/Materials | Build established: Mutant 5885 | -9/Materials | Discovered new exit (range 8) 6172 | -9/Materials | Core integrity fell below 50% 6881 | -9/Materials | First assault squad dispatched 7700 | -9/Materials | Sterilization system engaged 7700 | -9/Materials | Non-combat units ordered to evacuate 7800 | -9/Materials | Combat units ordered to evacuate 8000 | -9/Materials | Ambient heat levels rising (+10) 8150 | -9/Materials | Ambient heat levels rising (+10) 8300 | -9/Materials | Ambient heat levels rising (+10) 8333 | -9/Materials | Entered Mines 8426 | -9/Mines | Met a Derelict bent on vengeance 8739 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8788 | -9/Mines | Discovered new exit (range 5) 8949 | -9/Mines | Discovered new exit (range 5) 9009 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9014 | -9/Mines | Found Prototype Device 9073 | -9/Mines | Excavation squad dispatched 9073 | -9/Mines | A large section of the Mines collapsed 9288 | -9/Mines | Learned location of Zion (-7) 9389 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 9830 | -9/Mines | Discovered new exit (range 11) 10008 | -9/Mines | Escorted by a lone wolf Derelict 10028 | -9/Mines | Learned location of Storage (-9) 10175 | -9/Mines | Entered Exiles 10175 | -9/Exiles | Accompanied by 1 ally 10216 | -9/Exiles | Discovered new exit (range 15) 10288 | -9/Exiles | Met 8R-AWN 10331 | -9/Exiles | Met EX-HEX 10401 | -9/Exiles | Met EX-BIN 10483 | -9/Exiles | Aligned with FarCom system 10485 | -9/Exiles | Given EX-Vault access code 10564 | -9/Exiles | Opened EX-Vault 10579 | -9/Exiles | Found Prototype Ballistic Gun 10585 | -9/Exiles | Found Prototype Energy Cannon 10594 | -9/Exiles | Found Prototype Energy Cannon 10648 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10713 | -9/Exiles | Met EX-DEC 10870 | -9/Exiles | Identified Gui. Plasma Cannon 10872 | -9/Exiles | Identified YOLO Cannon 11035 | -9/Exiles | Visited The Gauntlet 11477 | -9/Exiles | Discovered new exit (range 14) 11510 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, YOLO Cannon, XL Autogun Array 11510 | -9/Exiles | Entered Mines 11756 | -8/Mines | Discovered new exit (range 10) 11778 | -8/Mines | Discovered new exit (range 9) 12891 | -8/Mines | Entered Materials 12891 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 13094 | -8/Materials | Repaired Hrd. Light Armor Plating 13121 | -8/Materials | Repaired Lgt. Treads 13530 | -8/Materials | Build established: Scavenger-Bomber 13694 | -8/Materials | Discovered new exit (range 16) 13891 | -8/Materials | Build established: Bomber 14478 | -8/Materials | Garrison activated, responded to threat 14798 | -8/Materials | Build established: Mutant 14809 | -8/Materials | Garrison activated, responded to threat 14898 | -8/Materials | Destroyed 9 combat bots 15080 | -8/Materials | Identified exit to Factory 15538 | -8/Materials | Entered Factory 15538 | -7/Factory | Evolved 2 slots: Utility x2 15540 | -7/Factory | FarCom data flow suspended 15545 | -7/Factory | Identified exit to DSF 15845 | -7/Factory | Build established: Scavenger-Bomber 16847 | -7/Factory | Cargo convoy interrupted 16873 | -7/Factory | Garrison activated, responded to threat 16918 | -7/Factory | Lost 9 parts (4n3u2w) 16924 | -7/Factory | Destroyed 12 combat bots 16975 | -7/Factory | Lost 4 parts (1p1n1u1w) 17374 | -7/Factory | Build established: Scavenger-Mutant 17507 | -7/Factory | Fabricated Rocket Launcher (x1) 17626 | -7/Factory | Destroyed 10 combat bots 17816 | -7/Factory | Core integrity fell below 50% 17942 | -7/Factory | Lost 5 parts (3n2w) 18200 | -7/Factory | Discovered new exit (range 6) 18219 | -7/Factory | Core integrity fell below 20% 18229 | -7/Factory | Discovered new exit (range 16) 18264 | -7/Factory | Entered another Factory area 18264 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 18266 | -6/Factory | Lost 4 parts (2n1u1w) 18764 | -6/Factory | Discovered new exit (range 8) 18988 | -6/Factory | Build established: Bomber 19217 | -6/Factory | Lost 3 parts (2n1u) 19314 | -6/Factory | First assault squad dispatched 19437 | -6/Factory | Lost 5 parts (2p1u2w) 19454 | -6/Factory | Entered Lower Caves 19456 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19564 | -6/Lower Caves | Learned Factory trap positions 20069 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 20086 | -6/Lower Caves | Encountered a Warlord checkpoint 20116 | -6/Lower Caves | Learned Factory stockpile data 20276 | -6/Lower Caves | Build established: Scavenger-Bomber 20711 | -6/Lower Caves | Entered Data Miner 20711 | -6/Data Miner | Discovered new exit (range 6) 20748 | -6/Data Miner | Met Data Miner 20803 | -6/Data Miner | Learned location of Section 7 (-2) 20803 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20839 | -6/Data Miner | Received God Mode back door access code from Data Miner 20881 | -6/Data Miner | Entered Proximity Caves 21185 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21233 | -5/Proximity Caves | Core integrity fell below 50% 21257 | -5/Proximity Caves | Lost 11 parts (2p4n5u) 21305 | -5/Proximity Caves | Escorted by Enhanced Grunt 21307 | -5/Proximity Caves | Core integrity fell below 20% 21340 | -5/Proximity Caves | Lost 6 parts (1n5w) 21523 | -5/Proximity Caves | Build established: Mutant 21665 | -5/Proximity Caves | Spotted B-75 Beast 21686 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 21509_ NZWN1KLCK3ES>VYG7,SAL5HF 21532_ System corrupted: Substantial component data lost. 21551_ Autogun fries itself beyond repair. 21552_ Lgt. Nuclear Core fries itself beyond repair. 21560_ Acquired 10 matter. 21582_ System corrupted: Heat flow error (+161). 21589_ G5-J46(r) destroyed. 21604_ Carbon-fiber Leg destroyed. 21606_ S-27 Virus destroyed. 21611_ Acquired VTOL Module. 21612_ Acquired 10 matter. 21616_ Autogun fries itself beyond repair. 21629_ Acquired Lyr. Medium Armor Plating. 21631_ Acquired 10 matter. 21633_ Acquired Adv. Heat Sink. 21635_ Acquired Prototype Energy Cannon. 21637_ Acquired Adv. Particle Charger. 21640_ Acquired Adv. Heat Sink. 21684_ System corrupted: Energy discharge (-15). 21686_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ######??????????????? | | ???????????????????????? #?????????????? | | ###??????????????????? ?? #####????????? | | ##???##????????????? ## ? ##???????? | | #??## ????????????? ?? ????????? | | #??? #????????????? ??? ????????? | | ##??# ##??????????? ????# ?????????? | | #??# #??????????? ?????# ??????????? | | #??# #???????????#BB??????# #??????????? | | ##??# ###?????????#BB#?????# #??????????? | | ##???# ##????????# #?????# ## #??????????? | | #?????# #????????# #?????# ## %#??????????? | | #?????# #????????# #?????# ## #??????????? | | #????## #????????# ####### ## #??????????? | | #??### #????????# "# ## #####??????? | | #### #???###?## % ####???? | | ##??## #?# ### % #???? | | ##?## #?# ##?## #### #???? | | ### ###% #???####??###### #???? | | # ##### ## #???????????????# ##???? | | ###???## ## #????????????????##????? | | #??????## ##" ### @##?##??????????????????? | | ###?????# #####%% #?## ## ##?????????????????? | | #?????# #???# #?## ##????????????????? | | #?????# #??## ### ##???????????????? | | #?????#### ## #???????????????? | | ##?????????# % ### #???????????????? | | #??????????# #?? #???????????????? | | #??????????## ;#??? ###???????????????? | | #??????????### %%##????#?????????????????? | | #???????????### ##??????????????????????? | | ##?????????????# #??????????????????????? | | ##??????????????# #?????????????????????? | | #?????????? #?????????????????????? | | ????????? ## ?????????????????????? | | ???????????# ????????????????????? | | ###???????????## ???????????????????? | | ???????????????# ### ??????????????????? | | ???????????????## #??## ?????????????????? | | ????????????????###????######### ????????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 5 Core Analysis 9 Recoil Reduction 8 Matter Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainRainbowThrower Manual? 0 Play Time 02:06:03 Cumulative 66.4 hours Start 2024.09.12 @ 22:32:31 End 2024.09.13 @ 09:42:35 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 892017f4-ae50-4cc6-bf8e-d6ee2db0ac95