Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.25 @ 23:21:28

Player: biznut

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (699)      699
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (24)                 24
              TOTAL SCORE: 1268

 Bonus
-------
High Alert Combat Kills    24

 Cogmind 
---------
Core Integrity             0/250
Matter                     282/300
Energy                     196/200
System Corruption          0%
Temperature                Warm (132)
Movement                   Walking (120)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY (2) ------
             Structural Scanner
             Signal Interpreter
>            --- WEAPON (2) -------
   Makeshift Laser
             Slug Cannon
>            --- INVENTORY (5) ----
             Aluminum Leg
             Terrain Scanner
             Core Shielding
    Advanced Beam Cannon

 Peak State 
------------
>           --- POWER ------------
      Light Nuclear Core
>           --- PROPULSION -------
            Aluminum Leg
            Aluminum Leg
>           --- UTILITY ----------
            Structural Scanner
            Signal Interpreter
>           --- WEAPON -----------
  Makeshift Laser
   Advanced Beam Cannon
>           --- INVENTORY --------
            Shotgun
            Shotgun
            Maul
            Scrap Shield Fragment
            Scrap Shield Fragment
[Rating: 15]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Signal Interpreter
  Device                   Structural Scanner
  Processor                Signal Interpreter
Weapon                     Advanced Beam Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Cannon         Slug Cannon
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 13  11  4   
  Power                    5    | 1   3   1   
    Engine                 3    | 1   1   1   
    Core                   2    | .   2   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 7   1   1   
    Treads                 .    | .   .   .   
    Leg                    6    | 4   1   1   
    Wheel                  3    | 3   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 3    | 1   2   .   
    Storage                .    | .   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 4   4   2   
    Energy Gun             5    | 4   .   1   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 1    | .   1   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   1   .   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   96  100 
  Engine                   4    | .   6   1   
  Core                     9    | .   7   12  
  Leg                      28   | .   28  28  
  Device                   15   | .   17  14  
  Processor                10   | .   7   14  
  Energy Gun               5    | .   2   9   
  Energy Cannon            10   | .   9   12  
  Ballistic Cannon         2    | .   .   6   
  Launcher                 4    | .   8   .   
  Slashing Weapon          4    | .   8   .   
Naked Turns                .    | .   .   .   
Heaviest Build             15   | 8   14  15  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | 2   .   .   
  Average Overweight (x)   .    | 1   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 5   5   5   
  Average Carried          3    | 2   4   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | 2   5   4   

 Class Distribution 
--------------------
 52% | Mutant
 47% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           690  | 267 383 40  
  Remotely                 .    | .   .   .   
Salvage Created            539  | 54  411 74  
  Parts                    48   | 4   40  4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  16   | 1   13  2   
  Melee                    2    | .   2   .   
  Guns                     1    | 1   .   .   
  Cannons                  2    | .   .   2   
  AOE                      10   | .   10  .   
Classes Destroyed          8    | 2   5   1   
  Worker                   2    | 1   1   .   
  Builder                  2    | .   2   .   
  Recycler                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    12   | 1   10  1   
  Subdweller               1    | .   .   1   
Best Kill Streak           6    | 1   6   1   
  Combat Bots Only         4    | 1   4   1   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        89   | 6    33   50   
  Missed                   31   | 2    10   19   
Damage Taken               853  | 44   319  490  
  Core                     253  | 11   100  142  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   15   | .    15   .    
Core Remaining (%)         95   | 95   .    .    
Volleys Fired              75   | 4    26   45   
  Largest                  2    | 2    2    2    
  Hottest                  218  | 100  100  218  
Shots Fired                122  | 8    30   84   
  Gun                      43   | 8    8    27   
  Cannon                   57   | .    .    57   
  Launcher                 22   | .    22   .    
  Special                  .    | .    .    .    
  Kinetic                  3    | .    .    3    
  Thermal                  97   | 8    8    81   
  Explosive                22   | .    22   .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         12   | 4    3    12   
  Robot Miss Streak        2    | 2    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           48   | 5    21   22   
  Core Hits                33   | 3    26   4    
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    2    1    
    Burn                   2    | .    2    .    
    Destroy                1    | .    .    1    
Melee Attacks              10   | .    10   .    
  Impact                   .    | .    .    .    
  Slashing                 10   | .    10   .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    1    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1890 | 62   1343 485  
  Guns                     182  | 62   48   72   
  Cannons                  413  | .    .    413  
  Explosions               1058 | .    1058 .    
  Melee                    235  | .    235  .    
  Ramming                  2    | .    2    .    
  Kinetic                  45   | .    .    45   
  Thermal                  550  | 62   48   440  
  Explosive                1058 | .    1058 .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 235  | .    235  .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             3    | .    .    3    
  Effects                  1    | .    .    1    
    Energy Bleed           1    | .    .    1    
Overflow Damage            39   | .    39   .    
  Projectiles              .    | .    .    .    
  Explosions               39   | .    39   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      8    | .    8    .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        162  | 78   48   162  
  Average Temperature      30   | 36   24   30   
  Received Heat Transfer   345  | 24   126  195  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             3    | 1    2    .    
  Heat Transferred         1247 | 185  296  766  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             516  | 20  516 .   
  Initial                  13   | .   13  .   
  Average                  211  | 5   320 .   
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         43   | 100 13  .   
  Level 1                  47   | .   72  .   
  Level 2                  8    | .   13  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | 1   25  8   
  Peak Tracking Total      5    | 1   5   2   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                3    | .   .   3   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          10   | .   10  .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                14   | .   14  .   
  Successful               10   | .   10  .   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Record                   3    | .   3   .   
  Alert Level              1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       3    | .   3   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3006 | 665  1256 1085 
Spaces Moved               2196 | 480  936  780  
  Core                     275  | 275  .    .    
  Treads                   .    | .    .    .    
  Legs                     1859 | 143  936  780  
  Wheels                   62   | 62   .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  120  
  Average Speed            121  | 127  120  120  
  Slowest Speed            150  | 150  120  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       42   | 8    96   33   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    .    3    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 1    | .    .    1    
Terrain Destroyed          67   | .    66   1    
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      66   | .    66   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2399 | 531  1020 848  
  Wait                     27   | 11   13   3    
  Move                     2194 | 479  935  780  
  Hop                      .    | .    .    .    
  Pick Up                  32   | 13   12   7    
  Fast Attach              6    | .    5    1    
  Attach                   14   | 13   1    .    
  Detach                   6    | 6    .    .    
  Swap                     8    | .    5    3    
  Drop                     26   | 5    12   9    
  Fire                     75   | 4    26   45   
  Melee                    10   | .    10   .    
  Ram                      .    | .    .    .    
  Kick                     1    | .    1    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
  535 | -11/Scrapyard | Discovered new exit (range 8)
  666 | -11/Scrapyard | Entered Materials
  667 | -10/Materials | Build established: Mutant
  946 | -10/Materials | Discovered new exit (range 15)
  959 | -10/Materials | Discovered new exit (range 16)
 1593 | -10/Materials | Identified exit to Materials
 1603 | -10/Materials | Repaired Sensor Array?
 1640 | -10/Materials | Discovered exit to Materials (range 3)
 1683 | -10/Materials | Discovered new exit (range 17)
 1743 | -10/Materials | Identified exit to Subcaves
 1762 | -10/Materials | Identified exit to Mines
 1810 | -10/Materials | Discovered exit to Materials (range 13)
 1868 | -10/Materials | Build established: Scavenger-Mutant
 1922 | -10/Materials | Entered Subcaves
 1939 | -10/Subcaves  | Learned location of Zion (-7)
 1939 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1956 | -10/Subcaves  | Core integrity fell below 50%
 2004 | -10/Subcaves  | Core integrity fell below 20%
 2045 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2121 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2697 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2991 | -10/Subcaves  | Learned location of Storage (-7)
 3007 | -10/Subcaves  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
02697_ QM-B19(R) crushed by falling debris.
02697_ QM-B19(R) destroyed.
02697_ Scrap Shield Fragment crushed.
A swath of the cavern ceiling suddenly
  collapses.
02835_ Acquired Terrain Scanner.
02844_ Acquired Sub. Power Source.
02854_ Dropped Lgt. Nuclear Core.
02937_ Acquired 12 matter.
02941_ Acquired 8 matter.
02958_ Acquired derelict log, extracted data.
World map updated: -10/Materials.
02991_ Acquired derelict log, extracted data.
World map updated: -7/Storage.
02996_ Critical hit (Burn: +37).
03000_ G-47 Trooper suffers critical hit
  (Destroy).
03000_ G-47 Trooper destroyed.
03006_ Imp. Heat Sink fries itself beyond
  repair.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
It's Just You
Part-time Mechanic
Risk Taker

 Challenges 
------------
None

 Game 
------
Seed              MultinovaProtonTube
  Manual?         0
Play Time         01:33:48
  Cumulative      5.8 hours
  Start           2024.02.25 @ 16:57:06
  End             2024.02.25 @ 23:21:28
Sessions          10
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      4
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/Tamsyn
Map View          50x49
Zoom Use          33%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 735b54fe-d907-4bd4-b224-e14499a51620