Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 23:12:54 Player: Petvaria Result: Destroyed by as-99845 with Assembled P-maul Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (1305) 1305 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1378) 1378 TOTAL SCORE: 8088 Bonus ------- Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -222 Cogmind --------- Core Integrity 0/850 Matter 216/300 Energy 82/100 System Corruption 10% Temperature Cool (20) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (7) ------ Hacking Suite GOLEM Unit > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Hardened Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Hacking Suite Zionite Phaser-S Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Improved Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Zionite Heavy Carapace Hacking Suite > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Hardened Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Hacking Suite Zionite Phaser-S [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Zionite Phaser-S Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Stasis Beam Impact Weapon Makeshift Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . Utility 5 | . . 1 1 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | 6 3 23 10 13 1 . . 1 1 1 4 4 9 Power 8 | 1 . 3 1 2 . . . . . . 1 . . Engine 7 | 1 . 3 1 1 . . . . . . 1 . . Core 1 | . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . 11 3 3 . . . 1 . . 2 2 2 Treads 13 | 2 . 8 3 . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel 2 | . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . 1 . 3 . . . 1 . . 2 2 1 Utility 25 | 1 3 3 5 5 . . . . 1 . . 1 6 Device 4 | . . . . 1 . . . . . . . . 3 Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . 1 Hackware 4 | . . . . 3 . . . . 1 . . . . Protection 11 | . 1 3 4 . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 . 6 1 3 1 . . . . 1 1 1 1 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 6 . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . 1 . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 . . . . . . 1 . 4 Parts Lost 34 | . . 10 6 . . . . 1 . . 2 5 10 Power 4 | . . 1 1 . . . . . . . 1 1 . Propulsion 16 | . . 4 2 . . . . 1 . . . 3 6 Utility 10 | . . 2 2 . . . . . . . 1 1 4 Weapon 4 | . . 3 1 . . . . . . . . . . Highest Loss Streak 9 | . . 6 3 . . . . 1 . . 2 5 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 2 5 12 13 11 10 10 10 9 8 10 8 9 6 Power 1 | . 1 1 1 1 1 1 1 1 1 2 1 1 . Propulsion 2 | . 2 1 3 4 6 6 6 5 5 5 3 2 . Utility 4 | . 1 3 5 4 3 3 3 3 2 3 3 5 4 Weapon 2 | . 1 5 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . . 2 . 7 . . . . . . . 1 4 Power 2 | . . 1 . 1 . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 7 | . . . . 2 . . . . . . . 1 4 Weapon 3 | . . 1 . 2 . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 94 77 91 85 100 100 100 100 93 93 91 97 80 Engine 7 | . 14 10 9 3 . . . . . . 3 6 5 Core 1 | . . . . 3 7 7 7 7 6 6 2 . . Treads 17 | . 28 26 35 8 . . . . . . . . . Wheel 1 | . . 3 . . . . . . . . . . . Flight 13 | . . . . 21 30 30 30 30 26 26 32 36 31 Device 2 | . . . . 1 7 7 7 7 6 6 6 6 12 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 2 Processor 2 | . . . . 1 7 7 7 7 6 6 6 5 3 Hackware 8 | . . . . 20 23 23 23 23 26 26 20 18 10 Protection 6 | . 8 4 19 6 . . . . . . . 4 6 Ballistic Gun 10 | . 28 21 12 2 . . . . . . . . . Ballistic Cannon 1 | . . . 5 2 . . . . . . . . . Impact Weapon 1 | . . . . 1 2 . . . . 3 6 6 6 Special Melee Weapon 2 | . . . . 3 7 7 7 7 6 6 6 6 . Peak Build Rating 69 | 6 7 15 27 40 42 42 42 43 46 46 56 58 69 Average Rating 28 | 4 6 10 22 33 41 42 42 42 46 45 49 56 61 On Entrance 32 | . 6 7 14 27 40 42 42 42 43 46 45 52 47 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 12 28 31 53 53 20 20 20 20 20 20 24 28 31 Greatest Support 80 | 40 40 60 80 80 21 21 21 22 22 22 28 29 35 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 11 15 15 11 10 10 10 10 10 10 10 10 6 Most Carried 15 | 4 7 15 15 15 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 5 12 13 10 10 10 10 9 8 10 8 9 6 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 7 15 15 10 10 10 10 9 10 10 8 8 5 Class Distribution -------------------- 44% | Scavenger-Mutant 36% | Hacker-Sprinter 13% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Scout | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1640 | 210 88 581 479 110 50 . . 10 . 20 40 43 9 Remotely . | . . . . . . . . . . . . . . Salvage Created 2127 | . 44 1388 665 . . . . . . . . 21 9 Parts 131 | . 4 95 32 . . . . . . . . . . Haulers Intercepted 7 | . 1 4 2 . . . . . . . . . . Recyclers Shooed 6 | . . 6 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 33 | . . 24 8 . . . . . . . . 1 . Guns 31 | . . 24 7 . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . Classes Destroyed 9 | . 1 8 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 7 | . 1 4 2 . . . . . . . . . . Recycler 5 | . . 3 2 . . . . . . . . . . Operator 4 | . . 3 1 . . . . . . . . . . Watcher 3 | . . 3 . . . . . . . . . . . Swarmer 7 | . . 7 . . . . . . . . . . . Grunt 15 | . . 10 5 . . . . . . . . . . Duelist 3 | . . 2 1 . . . . . . . . . . Sentry 7 | . . 5 2 . . . . . . . . . . Best Kill Streak 6 | . 1 6 5 . . . . . . . . 1 . Combat Bots Only 4 | . . 4 4 . . . . . . . . 1 . Max Kills in Single Turn 2 | . 1 2 1 . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 468 | . . 202 54 34 . 2 . 10 . . 21 62 83 Missed 165 | . . 46 12 24 . 1 . 6 . . 15 29 32 Hits 303 | . . 156 42 10 . 1 . 4 . . 6 33 51 Melee 19 | . . 11 4 . . . . . . . . 1 3 Projectile 284 | . . 145 38 10 . 1 . 4 . . 6 32 48 AOE 1 | . . . 1 . . . . . . . . . . Critical Strikes 11 | . . 7 3 . . . . . . . . 1 . Actively Blocked 1 | . . 1 . . . . . . . . . . . Damage Taken 4942 | . . 1969 927 159 . . . 98 . . 87 480 1222 Core 1397 | . . 342 75 58 . . . 56 . . 47 101 718 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 254 | . . 151 103 . . . . . . . . . . Core Remaining (%) 76 | 100 100 14 86 . . . . 83 . . . . . Volleys Fired 184 | . 4 130 50 . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . Hottest 60 | . 40 43 60 . . . . . . . . . . Shots Fired 359 | . 8 252 99 . . . . . . . . . . Gun 336 | . 8 252 76 . . . . . . . . . . Cannon 23 | . . . 23 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 359 | . 8 252 99 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | . 5 13 24 . . . . . . . . . . Robot Miss Streak 4 | . 1 4 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 277 | . 6 186 78 . . . . . 1 . . 5 1 Core Hits 95 | . 2 69 24 . . . . . . . . . . Critical Kills 2 | . . 2 . . . . . . . . . . . Critical Parts Destroyed 5 | . . 3 . . . . . . . . . 2 . Critical Strikes 7 | . . 5 . . . . . . . . . 2 . Destroy 5 | . . 5 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 50 | . . . . 10 . . . . 13 . 1 6 20 Impact 37 | . . . . 10 . . . . . . 1 6 20 Slashing 12 | . . . . . . . . . 12 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3682 | . 53 1953 1267 . . . . . . . . 285 124 Guns 2973 | . 53 1953 967 . . . . . . . . . . Cannons 300 | . . . 300 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 409 | . . . . . . . . . . . . 285 124 Ramming . | . . . . . . . . . . . . . . Kinetic 3273 | . 53 1953 1267 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 409 | . . . . . . . . . . . . 285 124 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . 1 11 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 366 | . . . . . . . . . . . . 261 105 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 366 | . . . . . . . . . . . . 261 105 Knockbacks 8 | . . . 3 . . . . . . . . 5 . Impact 5 | . . . . . . . . . . . . 5 . Kinetic 3 | . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 255 | . . 30 22 3 . . . . . . . 104 255 Average Temperature 38 | . . 8 10 2 . . . . . . . 44 54 Received Heat Transfer 1228 | . . 666 243 81 . . . 21 . . . 29 188 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 14 | . . . . . . . . . . . . 12 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 95 | 100 100 100 100 61 . . . . 100 . . . . Level 1 4 | . . . . 38 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 359 | . 7 155 115 359 . . . . 34 . . . . Initial 34 | . . . . . . . . . 34 . . . . Average 54 | . . 69 23 128 . . . . 4 . . . . Influence Increases 1982 | . 14 781 292 470 . . . 135 60 20 210 . . Destroy 0b10 Robot/C 660 | . . 480 160 . . . . . . 20 . . . Destroy 0b10 Robot/NC 100 | . 5 70 25 . . . . . . . . . . Destroy Leader 180 | . 2 134 44 . . . . . . . . . . Successful Hack 75 | . 7 6 . 29 . . . . 33 . . . . Disable Machine 60 | . . 30 15 15 . . . . . . . . . Destroy Structure 22 | . . 1 3 6 . . . . 12 . . . . Partial Spotted 90 | . . 15 . 60 . . . . 15 . . . . Lose Combat Pursuer 795 | . . 45 45 360 . . . 135 . . 210 . . Influence Decreases 1982 | . 14 781 292 153 149 103 65 80 115 . 174 56 . Entered New Map 298 | . . . . . 119 33 65 . 21 . 4 56 . Time Decay 1249 | . 14 532 242 128 30 70 . 70 33 . 130 . . Lost Part 180 | . . 100 50 . . . . 10 . . 20 . . Lost Ally 20 | . . . . . . . . . . . 20 . . Purge Threat 235 | . . 149 . 25 . . . . 61 . . . . Squads Dispatched 7 | . . 3 1 2 . . . . 1 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 5 | . . 3 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 3 | . . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 233 | . 2 41 24 24 1 1 . 12 . . 16 27 85 Peak Tracking Total 48 | . 2 5 5 13 1 1 . 5 . . 4 26 48 Tactical Retreats 25 | . . 3 1 4 . . . 6 . . 6 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 7 | . . 2 1 1 . . . . . . . 1 2 Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 18 | . 1 2 2 5 1 . 3 . 4 . . . . Terminals 10 | . 1 2 1 2 1 . . . 3 . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 54 | . 2 5 2 14 1 . 20 . 10 . . . . Successful 41 | . 2 2 2 7 1 . 20 . 7 . . . . Failed 13 | . . 3 . 7 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 1 5 1 10 . . . . 6 . . 4 . Terminals 25 | . 2 5 1 8 1 . . . 8 . . . . Fabricators 6 | . . . . 4 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . . . Terminal Hacks 31 | . 1 1 . 4 1 . 20 . 4 . . . . Record 3 | . . . . . 1 . 2 . . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . Unreport Threat 3 | . . 1 . 1 . . . . 1 . . . . Registered Components 3 | . 1 . . 1 . . . . 1 . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 1 2 . . . . 2 . . . . Terminals 4 | . 1 1 1 . . . . . 1 . . . . Botnet 1 | . . . . . . . . . 1 . . . . Operators 3 | . 1 1 1 . . . . . . . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . Fabnet 3 | . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . 5 . . . . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 1 1 . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat 2 | . . . . . . . . . . 1 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 6 6 6 6 6 6 Autooverrided 2 | . . . . . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . 1 1 2 . Largest Group 2 | . . . . . . . . . . 1 . 2 . Highest-Rated Group 59 | . . . . . . . . . . 29 . 59 . Highest-Rated Ally 39 | . . . . . . . . . . 29 . 39 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 2 2 . . Total Damage 67 | . . . . . . . . . . 38 29 . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 1987 | . . . . 113 79 141 26 168 139 158 265 477 421 Sensors 1987 | . . . . 113 79 141 26 168 139 158 265 477 421 Terrain 72 | . . . . . . . . . . . . . 72 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 2 . 1 . . 1 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 5363 | 82 247 1679 1044 431 79 141 26 168 139 158 267 477 425 Spaces Moved 7045 | 45 143 721 505 754 249 399 84 314 337 501 791 1354 848 Core 6 | 4 . . . . . . . . . . . . 2 Treads 1279 | 41 143 523 505 67 . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 198 | . . 198 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5562 | . . . . 687 249 399 84 314 337 501 791 1354 846 Fastest Speed 25 | 50 160 110 160 31 31 31 31 31 31 31 28 28 25 Average Speed 55 | 150 160 147 161 42 31 31 31 31 31 31 29 28 28 Slowest Speed 240 | 160 160 240 163 162 31 31 31 31 31 31 31 28 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 5 1 . . . 5 . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 34 44 35 22 49 63 69 46 14 66 83 89 79 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . . . . . . 2 1 . . . 1 4 . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . Scrap Searched 19 | . . . . . 3 3 . 1 . 5 3 4 . Spaces Dug 31 | . . . . 7 . . . . 12 . 1 . 11 Terrain Destroyed 34 | . . . 3 7 . . . . 12 . 1 . 11 Melee 31 | . . . . 7 . . . . 12 . 1 . 11 Projectile 3 | . . . 3 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8078 | 60 155 1120 634 847 249 415 83 383 347 502 824 1445 1014 Wait 601 | . . 202 51 42 . 17 . 69 . . 22 75 123 Move 6998 | 44 142 720 504 744 246 398 83 313 326 500 790 1353 835 Hop 16 | . . . . 4 1 . . . 5 . . . 6 Pick Up 79 | 10 5 31 12 11 . . . . 2 . 2 4 2 Fast Attach 17 | . . 2 . 4 1 . . . . 1 2 2 5 Attach 55 | 6 2 15 10 8 . . . 1 1 . 3 2 7 Detach 8 | . . . . 2 . . . . . . . . 6 Swap 17 | . 1 8 3 3 . . . . . . 2 . . Drop 53 | . 1 12 4 19 1 . . . . 1 2 3 10 Fire 184 | . 4 130 50 . . . . . . . . . . Melee 50 | . . . . 10 . . . . 13 . 1 6 20 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Lost 6 parts (2n2u2w) 912 | -9/Materials | Discovered new exit (range 11) 920 | -9/Materials | Core integrity fell below 50% 1253 | -9/Materials | Build established: Scavenger-Mutant 1379 | -9/Materials | Core integrity fell below 20% 1912 | -9/Materials | Discovered new exit (range 15) 2009 | -9/Materials | Entered another Materials area 2009 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -8/Materials | Lost 3 parts (1p1n1u) 2544 | -8/Materials | Discovered new exit (range 5) 3053 | -8/Materials | Entered Factory 3053 | -7/Factory | Evolved 2 slots: Utility x2 3217 | -7/Factory | Identified exit to Lower Caves 3470 | -7/Factory | Build established: Hacker-Sprinter 3484 | -7/Factory | Entered Lower Caves 3529 | -7/Lower Caves | Encountered a Warlord checkpoint 3529 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3560 | -7/Lower Caves | Discovered new exit (range 12) 3563 | -7/Lower Caves | Identified exit to Lower Caves 3563 | -7/Lower Caves | Entered another Lower Caves area 3564 | -7/Lower Caves | Encountered a Warlord checkpoint 3569 | -7/Lower Caves | Discovered new exit (range 9) 3689 | -7/Lower Caves | Learned location of Zion (-6) 3702 | -7/Lower Caves | Discovered new exit (range 5) 3703 | -7/Lower Caves | Identified exit to Data Miner 3704 | -7/Lower Caves | Entered Data Miner 3704 | -7/Data Miner | Discovered new exit (range 6) 3710 | -7/Data Miner | Met Data Miner 3719 | -7/Data Miner | Learned location of Section 7 (-3) 3719 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3722 | -7/Data Miner | Received God Mode back door access code from Data Miner 3730 | -7/Data Miner | Identified exit to Proximity Caves 3730 | -7/Data Miner | Entered Proximity Caves 3731 | -6/Proximity Caves | Identified exit to Factory 3807 | -6/Proximity Caves | Spotted B-75 Beast 3817 | -6/Proximity Caves | Learned 4 Factory zone layouts 3898 | -6/Proximity Caves | Entered Factory 3898 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3899 | -6/Factory | Identified exit to Lower Caves 4037 | -6/Factory | Entered Lower Caves 4188 | -6/Lower Caves | Discovered new exit (range 4) 4188 | -6/Lower Caves | Identified exit to Lower Caves 4195 | -6/Lower Caves | Entered another Lower Caves area 4211 | -6/Lower Caves | Discovered new exit (range 15) 4253 | -6/Lower Caves | Found Alien Artifact 4253 | -6/Lower Caves | Identified Core Expander 4253 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 4331 | -6/Lower Caves | Encountered a Warlord checkpoint 4332 | -6/Lower Caves | Learned location of Extension (-4) 4457 | -6/Lower Caves | Spotted B-75 Beast 4461 | -6/Lower Caves | Discovered new exit (range 3) 4462 | -6/Lower Caves | Identified exit to Zion 4462 | -6/Lower Caves | Entered Zion 4506 | -6/Zion | Discovered new exit (range 16) 4515 | -6/Zion | Learned Factory emergency access door positions 4525 | -6/Zion | Learned location of Armory (-3) 4530 | -6/Zion | Gained Derelict followers 4530 | -6/Zion | Learned Factory stockpile data 4580 | -6/Zion | Found Prototype Device 4595 | -6/Zion | Loaded intel: 4 derelict terminal locations 4610 | -6/Zion | Learned location of Quarantine (-3) 4626 | -6/Zion | Learned location of Warlord (-4) 4763 | -6/Zion | Met Imprinter 4893 | -6/Zion | Attacked by Zionites 4907 | -6/Zion | Destroyed Imprinter 4908 | -6/Zion | Extracted access codes from Imprinter's data core 4934 | -6/Zion | Opened final containment barrier to the Deep Caves 4938 | -6/Zion | Discovered new exit (range 3) 4938 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4939 | -6/Zion | Entered Deep Caves 4969 | -6/Deep Caves | Lost 5 parts (1p3n1u) 5057 | -6/Deep Caves | Z-Facility disabled 5088 | -6/Deep Caves | Found Prototype Protection 5088 | -6/Deep Caves | Identified Zio. Heavy Carapace 5123 | -6/Deep Caves | Found Surveybot 24 Scanner 5125 | -6/Deep Caves | Found Surveybot 24 Chip 5308 | -6/Deep Caves | Spotted AG-65945 5309 | -6/Deep Caves | Spotted AG-36324 5310 | -6/Deep Caves | Triggered Deep Caves wall 5310 | -6/Deep Caves | Spotted AS-84985 5310 | -6/Deep Caves | Spotted AS-35938 5357 | -6/Deep Caves | Core integrity fell below 50% 5360 | -6/Deep Caves | Exposed GOLEM chamber 5361 | -6/Deep Caves | Core integrity fell below 20% 5362 | -6/Deep Caves | Found GOLEM Unit 5364 | -6/Deep Caves | Destroyed by as-99845 with Assembled P-maul Last Messages --------------- Dropped Hvy. Deuterium Engine. Power Amplifier destroyed. System corrupted: IFF burst signal emitted. AG-65945: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Xenon Bombardment Thruster destroyed. CH-36Q(b) destroyed. Surveybot 24 Scanner destroyed. as-01795 released from Mobile Assembly Unit. Penetrated by Slug. Imp. Flight Unit destroyed. Xenon Bombardment Thruster destroyed. Wall Chamber breached. A GOLEM Unit tumbles out of the Wall Chamber. Imp. Sensor Array destroyed. Acquired GOLEM Unit. GOLEM Unit beginning Asb. Alloy Leg integration. A GOLEM Unit tumbles out of the Wall Chamber. Surveybot 24 Chip destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????########????????######## | | ?????????? ???? ######## | | ?????????? #?############## | | ????????""" ? ############ | | ????????" ################# | | ????????? # # ############ | | ????????"" # # ########### | | ????????? # ########### | | ????????"" # ## ######### | | ????????? ## ########## | | ????????""" ## ########## | | ????????" ## ########## | | ????????" # "######### | | ????????" a ###### | | ????????# aaa ######## | | ????????"@a a ######### | | ???????"!" a ########### | | ???????"""a a a ######## | | ?????????" aa ########### | | ????????"" aa a ### ######## | | ??????### a aaa ;## ######## | | ???"""" a !a! # #### | | ??" = a a !*###### | | ??" ! a ##"## | | ??" = a # " | | ??" ! ##### | | ??" ##### | | ??" #### | | ??" = ! #### | | ??""""" = ! ### | | ??????### !] ### | | ????????"" = ]* #### | | ?????????" ###### | | ?????????" * ###### | | ?????????" ###### | | ?????????" * ] ##### | | ????????? ] ##### | | ????????" ! ! ! ##### | | ????????" ! ##### | | ????????? ! !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 20 Armor Coverage 1200 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ExpertLightpackPower Manual? 0 Play Time 01:21:36 Cumulative 173.2 hours Start 2025.09.03 @ 21:30:05 End 2025.09.03 @ 23:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 85 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7e0a316-44dd-4c83-8622-1063e98c2638