Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 18:42:24 Player: saltine Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (365) 1825 Value Destroyed (18855) 18855 Prototype IDs (90) 1800 Alien Tech Used (4) 800 Bonus (15754) 15754 TOTAL SCORE: 48234 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6915 Follower Combat Kills 3977 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Scanned by Researcher 500 Friendly Fire -2538 Cogmind --------- Core Integrity 0/1450 Matter 183/300 Energy 27/100 System Corruption 63% Temperature Cool (8) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Zionite Shade Carapace AEGIS Remote Shield Deep Network Scanner > --- WEAPON ----------- EMDS CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Power Amplifier Experimental Power Amplifier Experimental Heat Sink Zionite Biocell Zionite Weapon Casing Advanced Powered Armor Advanced Powered Armor 7V-RTL's Ultimate Field Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Gamma Bomb Array Gamma Bomb Array Tiamat Missile Launcher [Rating: 211] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Arachnoskeleton Wheel Compact Wheel Utility Experimental Heat Sink Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Centrium Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Enhanced Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Slots Evolved 16 | . . . 4 . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . 1 . . . . . 1 . . . . 2 . . . . 2 . . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 2 7 9 15 4 7 10 3 2 6 . 16 . 3 . . 4 5 9 8 16 8 13 3 2 18 18 Power 22 | . 2 . 1 1 . 2 . . . . 2 . . . . . . 1 1 1 . 1 1 . 5 4 Engine 4 | . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 16 | . . . . . . 2 . . . . 1 . . . . . . 1 1 1 . 1 1 . 4 4 Propulsion 26 | . 2 3 4 . 1 . . 1 1 . . . 2 . . 1 . 2 . 2 . 2 . . 2 3 Treads 19 | . 2 1 3 . . . . 1 . . . . . . . 1 . 2 . 2 . 2 . . 2 3 Leg 4 | . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 1 1 5 . 4 4 3 . 4 . 8 . 1 . . 1 4 5 7 7 8 5 2 2 9 8 Device 45 | 1 . . 2 . 1 3 1 . 1 . 6 . . . . . 2 1 7 3 4 2 . 2 4 5 Storage 8 | . 1 1 . . . . . . . . . . . . . 1 1 . . 2 . 1 . . . 1 Processor 9 | . . . . . . 1 2 . . . 2 . . . . . . . . . 4 . . . . . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Protection 25 | . . . 3 . 2 . . . 3 . . . 1 . . . 1 4 . 2 . 1 1 . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 1 2 5 5 3 2 4 . 1 1 . 6 . . . . 2 1 1 . 6 . 5 . . 2 3 Energy Gun 6 | . . 1 1 . 1 1 . . . . . . . . . 2 . . . . . . . . . . Energy Cannon 14 | . . . 1 . . 1 . 1 1 . 1 . . . . . . 1 . 3 . 3 . . . 2 Ballistic Gun 12 | 1 1 2 3 1 . 1 . . . . . . . . . . . . . 3 . . . . . . Ballistic Cannon 6 | . . 2 . . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 . Launcher 10 | . . . . 2 . 1 . . . . 3 . . . . . . . . . . 2 . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 3 . . 1 . . 1 . 4 . 1 . . 1 . 2 . 4 . 2 3 1 4 6 Corrupted Parts 15 | . . . . . . . . 1 . . . . . . . . . 4 1 5 . . . . 4 . System Corruption 83 | . . . . . . . . 1 . . . . . . . . . 32 9 28 . . . . 13 . Parts Lost 66 | . 2 4 4 4 2 2 . . . 1 . . . . . . . . . 3 1 8 . . . 35 Power 8 | . 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 11 | . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . 7 Utility 29 | . . . 2 2 . . . . . . . . . . . . . . . . 1 5 . . . 19 Weapon 18 | . 1 1 1 1 2 1 . . . 1 . . . . . . . . . 2 . 2 . . . 6 Highest Loss Streak 17 | . 2 2 1 2 1 1 . . . 1 . . . . . . . . . 1 1 3 . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 6 15 21 21 20 22 4 3 3 3 4 4 4 3 4 4 6 14 22 21 19 18 18 7 21 21 19 Power 1 | 1 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . 4 1 . Propulsion 3 | 4 6 7 6 7 8 1 1 . . . . . . . . . 3 2 2 2 3 2 . 1 3 2 Utility 6 | . 3 6 6 5 7 1 1 2 2 2 2 2 1 2 2 3 7 11 11 11 10 9 3 9 9 9 Weapon 3 | 1 2 4 5 5 5 . . . . 1 1 1 1 1 1 1 3 7 6 4 4 3 2 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 4 2 5 1 . 15 . 1 1 . 2 . . . . . 2 8 . 4 . . . 2 3 1 Power 10 | . . 1 1 1 . 2 . . . . 1 . . . . . . . . 1 . . . 2 1 . Propulsion 18 | . . 1 4 . . 8 . . . . . . . . . . 1 3 . . . . . . . 1 Utility 18 | . 2 . . . . 5 . . 1 . 1 . . . . . 1 3 . 3 . . . . 2 . Weapon 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Tool/Special 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 85 86 93 59 55 62 68 74 81 70 61 65 66 66 69 72 70 72 74 75 74 33 74 76 77 Engine 1 | . 13 4 . . 6 1 . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . 9 12 12 12 12 9 11 11 11 11 10 10 10 11 10 10 10 2 9 8 11 Treads 9 | . 9 7 25 27 . . . 5 6 6 5 5 5 5 5 5 10 10 11 11 10 9 3 13 12 11 Leg 4 | . 18 3 . . 5 6 6 6 6 12 11 11 11 11 11 10 10 1 . . . . . . . . Wheel 1 | . . 11 . . . . . . . . . . 4 5 5 4 . . . . . . . . . . Device 16 | . 14 14 7 17 9 9 9 12 12 12 18 16 16 16 16 16 17 12 18 21 16 20 12 21 21 23 Storage 5 | . 14 14 9 9 6 . . . . . . . . . . 3 5 5 5 5 5 5 1 4 4 4 Processor 3 | . . . . . . 4 12 12 9 6 4 . . . . . . . . . 11 8 5 4 4 3 Hackware 1 | . . . . . 4 6 6 6 5 . . . . . . . . . . . . . 2 4 4 2 Protection 5 | . . . 12 6 6 . . . 3 12 5 5 5 5 5 5 5 9 6 6 5 8 . 8 9 8 Energy Gun 3 | . 10 3 4 9 8 6 . . . . . . . . . 9 7 5 5 6 . 1 . . . . Energy Cannon 3 | . . . . 4 4 4 6 7 11 12 8 . . . . . . 4 4 2 4 4 . 4 3 3 Ballistic Gun 4 | . 17 16 20 11 3 . 2 . . . . . . . . . . . . 4 10 . . . . . Ballistic Cannon 1 | . . 8 . . 1 . . . . . 1 5 5 5 5 . 2 . . . . . . . . . Launcher 1 | . . . . 1 . 4 6 6 5 6 1 . . . . . . . . . . 1 . . . 1 Piercing Weapon 2 | . . . . . . . . . . . 1 5 5 5 5 5 4 5 5 1 . 1 4 2 4 3 Peak Build Rating 211 | 7 9 14 31 31 53 68 72 85 90 89 111 106 111 106 106 128 135 139 145 155 154 158 155 196 197 211 Average Rating 100 | 6 8 10 26 27 46 59 68 80 84 88 90 106 106 106 106 119 129 137 137 143 139 143 55 178 184 197 On Entrance 94 | 6 7 9 14 31 26 51 65 68 85 89 83 106 106 106 106 106 123 135 139 145 146 144 126 155 179 193 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 13 50 89 99 99 106 102 52 58 73 73 70 54 54 58 54 71 155 160 160 159 160 165 143 166 199 234 Greatest Support 235 | 20 40 40 60 60 50 50 50 50 68 50 68 68 68 68 68 98 98 160 160 160 160 160 145 235 235 230 Greatest Overweight (x) 5 | . 2 5 5 1 2 2 1 1 1 1 1 . . . . 1 1 1 . 1 . 1 . . . 1 Average Overweight (x) . | . 1 4 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 8 19 23 25 25 25 5 5 5 5 5 5 5 5 5 5 12 17 25 25 25 25 25 10 25 25 24 Most Carried 25 | 7 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 15 24 25 25 25 25 25 25 25 25 25 Average Carried 17 | 6 15 23 24 23 23 5 5 4 4 5 4 5 4 5 5 8 16 24 24 24 24 24 8 24 24 22 Final Capacity 25 | 8 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 20 25 24 24 23 5 5 5 5 5 5 5 5 5 5 15 24 25 25 25 25 23 24 25 25 3 Class Distribution -------------------- 30% | Scavenger-Assassin 19% | Mutant 13% | Scavenger-Tank 10% | Scavenger-Mutant 6% | Tank 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Extension Scavenger-Assassin | -5/Cetus Scavenger-Assassin | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Armory Hacker-Mutant | -4/Lab Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Matter Collected 10750 | 226 457 479 685 320 120 783 60 164 91 37 211 35 50 . 52 50 314 437 155 572 42 1606 133 383 1132 2156 Remotely 1731 | . . . . . . . . . . . . . . . . . . . . . . 397 . 274 58 1002 Salvage Created 18007 | 107 485 191 1165 570 390 . 60 . . 143 40 48 205 . 1 188 579 160 356 1414 42 1820 . 734 1305 8004 Parts 905 | 5 34 17 52 39 20 . 4 . . 1 8 . 6 . . 8 23 9 33 72 4 47 . 45 85 393 Haulers Intercepted 6 | . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 2 . . . . . 9 . 10 . . 5 . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Combat Hostiles Destroyed 274 | . 11 4 17 28 7 . . . . 2 . . . . 1 . 13 1 . 15 . 33 . 9 20 113 Guns 61 | . 11 2 16 8 3 . . . . . . . . . . . 6 . . 14 . 1 . . . . Cannons 66 | . . 2 1 3 3 . . . . 1 . . . . 1 . . . . . . 12 . 6 6 31 AOE 82 | . . . . 17 . . . . . 1 . . . . . . 6 . . . . 8 . . 2 48 Classes Destroyed 28 | 2 5 4 4 1 . . . . . . . . . . 1 . . . . 3 . 4 . . . 4 Worker 17 | . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . 12 Builder 25 | . . . 1 . . . . . . . 1 . . . . . . . . 3 . . . 2 . 18 Tunneler 5 | 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 6 | . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Recycler 5 | 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 16 | . 1 . . . 1 . . . . . . . . . . . 1 . 9 1 1 2 . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 8 Swarmer 56 | . 3 . . 19 4 . . . . . . . . . . . 5 . . . . 3 . . 4 18 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 Grunt 90 | . 8 . 9 4 3 . . . . 2 . . . . . . 6 . . 3 . 12 . . 2 41 Brawler 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 3 Duelist 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Sentry 22 | . . 1 6 3 . . . . . . . . . . . . 2 . . 1 . 5 . 1 . 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 23 | . . . 1 1 . . . . . . . . . . . . . 1 . 5 . 1 . 2 . 12 Programmer 30 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . 6 2 18 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Lightning 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Decomposer 12 | . . . . . . . . . . . . 3 9 . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 45 | 2 4 1 5 11 5 . 1 . . 2 1 . . . 1 1 5 1 1 6 1 14 . 4 4 45 Combat Bots Only 19 | . 4 1 3 11 4 . . . . 2 . . . . 1 . 5 1 . 5 . 13 . 3 4 19 Max Kills in Single Turn 8 | 1 1 1 2 3 1 . 1 . . 1 1 1 1 . 1 1 3 1 1 2 1 2 . 2 2 8 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . 3 . . . . . 1 . . . . . . 3 . . . . 2 . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . A7 (-5/Cetus) 7V-RTL (-3/Quarantine) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Hostile Shots Fired 2108 | . 58 29 114 60 76 7 . 1 . 12 2 . . . . . 44 74 9 163 22 344 . 68 48 977 Missed 530 | . 9 5 26 16 21 2 . 1 . 3 1 . . . . . 11 20 4 29 3 87 . 21 16 255 Hits 1578 | . 49 24 88 44 55 5 . . . 9 1 . . . . . 33 54 5 134 19 257 . 47 32 722 Melee 48 | . . . 4 . . 5 . . . 2 . . . . . . . . . 8 . 7 . . . 22 Projectile 1530 | . 49 24 84 44 55 . . . . 7 1 . . . . . 33 54 5 126 19 250 . 47 32 700 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 Critical Strikes 84 | . . 2 4 . . 2 . . . . . . . . . . 1 6 1 8 2 9 . 2 2 45 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 28 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Damage Taken 26841 | . 527 532 1404 524 747 253 . . . 204 83 . . . . . 437 1371 116 2715 599 3868 . 398 808 12255 Core 2721 | . 61 137 213 51 91 101 . . . . . . . . . . 63 71 . 203 . 186 . . 174 1370 Absorbed by Shields 8627 | . . . . 48 . . . . . . . . . . . . 214 98 . 438 120 906 . 149 348 6306 Reduced by Siege Mode 1650 | . . . . . . . . . . . . . . . . . 24 . . 272 . 300 . 7 . 1047 Redirected to Shielding 261 | . . . . . . . . . . . . . . . . . . . . . . 159 . . . 102 Ignored by Resistances 1059 | . . . . . . . . . . 11 . . . . . . . . . . . 76 . 179 82 711 Regen/Repaired (Parts) 2150 | . . . . . . 49 . . . . . . . . . . . . . . . . . 986 1115 . Core Remaining (%) 72 | 100 . 20 . 52 . . . . . 72 . . . . 100 . . . . 66 . . 83 . 86 . Volleys Fired 1081 | 2 47 41 62 45 25 6 3 1 1 5 27 2 1 . 3 5 45 47 78 92 15 102 1 58 62 305 Largest 3 | 2 2 2 3 3 3 2 1 2 1 1 1 1 1 . 1 2 2 2 1 3 3 2 1 1 1 2 Hottest 240 | 70 100 125 111 154 209 96 56 102 90 69 90 50 50 . 50 162 162 162 81 201 160 240 120 120 120 166 Shots Fired 1495 | 4 85 75 176 91 54 7 3 2 1 5 27 2 1 . 3 8 72 59 74 198 23 114 1 57 64 289 Gun 742 | 4 76 57 172 57 34 3 . . . . . . . . . 8 54 21 72 174 8 2 . . . . Cannon 620 | . . 13 4 21 20 4 3 1 1 1 27 2 1 . 3 . 12 38 2 22 15 99 1 57 62 211 Launcher 119 | . . . . 13 . . . 1 . 4 . . . . . . 6 . . 2 . 13 . . 2 78 Special 14 | . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 411 | 2 49 56 149 29 9 . . . . . . 2 1 . 3 . 12 . . 91 8 . . . . . Thermal 780 | 2 36 19 27 49 45 3 . . 1 . 27 . . . . 8 54 21 72 100 15 62 1 46 26 166 Explosive 62 | . . . . 13 . . . . . . . . . . . . 6 . . 2 . 13 . . 1 27 Electromagnetic 238 | . . . . . . 4 3 2 . 5 . . . . . . . 38 2 5 . 39 . 11 37 92 Phasic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 18 | 3 16 14 18 18 10 3 3 1 . 2 3 . . . 2 3 12 8 5 12 3 16 . 8 16 18 Robot Miss Streak 6 | . 4 2 3 3 3 2 . 1 . 1 . . . . 1 1 3 3 4 4 1 3 . 3 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Secondary Targets 6 | . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Capacitor 366 | . . . . . . . . . . . . . . . . . . . . . 3 57 . 44 62 200 Shots Hit Robots 923 | 3 47 52 117 48 36 4 2 1 . 3 4 3 9 . 2 3 42 36 40 134 3 78 . 27 43 186 Core Hits 684 | 3 24 15 48 38 17 . 1 3 . 5 1 3 4 . 1 2 22 11 19 47 2 52 . 10 18 338 Critical Kills 26 | . . . 2 . . . . . . . . . . . . 1 2 . 4 12 . 1 . 2 . 2 Critical Parts Destroyed 29 | . . . 1 . . . . . . . . . . . . . 4 3 6 14 1 . . . . . Critical Strikes 93 | . 2 2 6 3 1 . . . . . 1 . 2 . . 2 8 4 10 26 1 9 . 3 3 10 Burn 9 | . 2 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 Destroy 53 | . . . 4 . . . . . . . . . . . . 1 8 3 10 26 1 . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 17 | . . . . . . . . . . . . . . . . . . 1 . . . 8 . . 3 5 Impale 8 | . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . 1 . 3 Melee Attacks 121 | . . . . . . . . . . . 5 15 14 . 1 6 13 . 1 2 1 . 48 1 2 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 121 | . . . . . . . . . . . 5 15 14 . 1 6 13 . 1 2 1 . 48 1 2 12 Sneak Attacks 21 | . . . . . . . . . . . 2 3 9 . . 1 3 . 1 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46355 | 35 606 621 2011 1811 723 17 50 40 . 310 204 220 623 . 63 111 1994 924 1101 3815 112 5111 . 1446 2388 22019 Guns 9799 | 35 594 458 1941 624 465 13 . . . . . . . . . 49 842 435 1010 3262 48 23 . . . . Cannons 14544 | . . 163 41 222 252 4 50 15 . 30 64 . . . 63 . . 349 29 67 31 3469 . 1410 1976 6309 Explosions 20184 | . . . . 962 . . . 25 . 280 . . . . . . 957 140 . 409 . 1619 . . 412 15380 Melee 1736 | . . . . . . . . . . . 140 220 623 . . 62 195 . 62 70 . . . 36 . 328 Ramming 92 | . 12 . 29 3 6 . . . . . . . . . . . . . . 7 33 . . . . 2 Kinetic 4760 | 10 375 484 1631 267 77 . . . . . . . . . 63 . . . . 1805 48 . . . . . Thermal 15629 | 25 219 137 351 579 640 13 . . . . 64 . . . . 49 842 575 1010 1487 31 1997 . 1007 643 5960 Explosive 12373 | . . . . 962 . . . . . . . . . . . . 957 . . 239 . 1361 . . 403 8451 Electromagnetic 11606 | . . . . . . 4 50 40 . 310 . . . . . . . 349 29 207 . 1753 . 403 1342 7119 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1736 | . . . . . . . . . . . 140 220 623 . . 62 195 . 62 70 . . . 36 . 328 Phasic 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Highest Corruption 63 | . . . . . . . 2 3 3 . . . . . . . . 32 32 44 5 5 5 3 17 63 Average Corruption 11 | . . . . . . . 1 2 3 . . . . . . . . 24 19 11 5 5 5 2 4 26 Corruption Purged 41 | . . . . . . . . . . . . . . . . . . . 41 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 337 | . . . . . . . 1 4 1 . . . . . . . . 26 33 39 6 25 19 12 64 107 Message Errors 73 | . . . . . . . . 2 . . . . . . . . . 6 9 11 1 6 3 2 17 16 Matter Fused 81 | . . . . . . . . 1 . . . . . . . . . 4 4 8 2 9 3 5 18 27 Heat Flow Errors 30 | . . . . . . . . . 1 . . . . . . . . 3 1 2 . 3 4 2 5 9 Energy Discharges 30 | . . . . . . . . . . . . . . . . . . 4 1 2 . 1 3 1 9 9 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . 3 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 1 . Data Loss (minor) 34 | . . . . . . . . 1 . . . . . . . . . 5 2 3 1 1 4 . 6 11 Data Loss (major) 15 | . . . . . . . 1 . . . . . . . . . . 2 4 . . 2 2 . 2 2 Misfires 8 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . 2 2 Alerts 10 | . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . . 4 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 Weapon Failures 33 | . . . . . . . . . . . . . . . . . . . 6 7 . . . 1 . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1430 | . . . . 27 15 . . . . . 114 . 356 . . . 58 . . 44 . 197 . 28 25 566 Projectiles 450 | . . . . . 15 . . . . . . . . . . . . . . . . 106 . 11 . 318 Explosions 439 | . . . . 27 . . . . . . . . . . . . 4 . . 44 . 91 . . 25 248 Melee 541 | . . . . . . . . . . . 114 . 356 . . . 54 . . . . . . 17 . . Knockbacks 5 | . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1264 | . . . . 20 . . . . . 13 . . . . . . . 76 . 90 . 74 . . 6 985 Shots 76 | . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 2 . . 4 66 Rammed 10 | . 1 . 3 1 . . . . . . . . . . . . . . . 1 2 . . . . 2 Targets Rammed 14 | . 3 . 4 1 1 . . . . . . . . . . . . . . 1 2 . . . . 2 Kicked 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 18 84 254 321 383 307 . . . 160 . 28 . . . . 132 360 363 77 384 80 390 182 348 234 237 Average Temperature 97 | 10 28 151 96 88 122 . . . 60 . 8 . . . . 48 142 101 40 141 14 119 80 115 72 88 Received Heat Transfer 3604 | . 237 379 531 111 141 . . . . 45 12 . . . . . 144 81 . 141 86 760 . 29 12 895 Effects 10 | . . . 1 1 . . . . . . . . . . . . 1 1 . 3 . 2 . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 44 | . . . . . . . . . . . . . . . . . 4 . . 3 . 5 . 3 6 23 Total Turns 751 | . . . . . . . . . . . . . . . . . 61 . . 211 . 124 . 36 34 285 Longest Duration 127 | . . . . . . . . . . . . . . . . . 26 . . 127 . 81 . 20 12 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 62 | . . . . . . . . . . . . . . . . . . 2 . . . 11 . 2 12 35 Combat Hostiles 57 | . . . . . . . . . . . . . . . . . . 1 . . . 11 . 2 12 31 Parts Fried 118 | . . . . . . . . . . 1 . . . . . . . 7 . 3 . 19 . 5 25 58 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 3 . 2 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . 2 Parts Melted 60 | . 4 1 2 3 3 . . . . 2 . . . . . . 3 . 2 5 . 8 . 8 3 16 Heat Transferred 18633 | 74 777 481 999 1406 1411 37 . . . . 100 . . . . 74 1295 766 1591 2220 50 1730 . 777 518 4327 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 13 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Maximum Alert Level 5 | . . . 1 3 2 . . . . . . . . . . 1 2 1 1 5 3 3 . . 2 5 Low Security (%) 49 | 100 100 . 98 17 . 100 100 . . . 100 . . . . 32 21 6 96 11 . 11 . 100 31 44 Level 1 23 | . . . 1 40 . . . . . . . . . . . 67 58 93 3 4 . 26 . . 65 2 Level 2 11 | . . . . 4 99 . . . . . . . . . . . 20 . . 8 67 37 . . 2 10 Level 3 8 | . . . . 38 . . . . . . . . . . . . . . . 14 32 25 . . . 13 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 54 . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 4 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3264 | 10 145 . 203 1016 542 155 15 . . . 195 . . . . 300 432 339 211 1657 807 926 . 103 408 3264 Initial 807 | . . . . 120 533 155 . . . . 34 . . . . 300 79 214 72 . 807 263 . . 53 207 Average 366 | 5 37 . 78 486 475 16 3 . . . 67 . . . . 229 319 270 90 1031 661 468 . 31 232 886 Influence Increases 14589 | 10 308 20 533 956 280 38 47 317 . 497 501 . . . 5 334 1001 370 339 2413 115 1331 . 321 914 3939 Destroy 0b10 Robot/C 7080 | . 220 20 340 580 180 . . 160 . 260 220 . . . . . 440 180 80 760 . 780 . 180 460 2220 Destroy 0b10 Robot/NC 525 | 10 20 . 40 . 20 . 5 . . . 20 . . . 5 5 10 10 45 65 10 15 . 20 10 215 Destroy Leader 1352 | . 52 . 74 40 42 . 2 30 . 40 64 . . . . 2 52 10 . 220 . 170 . 44 164 346 Allied During Kill 1310 | . . . . 4 7 . 6 127 . 197 77 . . . . . 114 48 125 463 . 70 . 14 58 . Successful Hack 128 | . 15 . . . 14 . 19 . . . . . . . . . 3 . . . . 11 . . 66 . Disable Machine 630 | . . . 45 15 . . 15 . . . 75 . . . . 15 . . 60 105 15 105 . . 90 90 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1779 | . 1 . 4 42 2 38 . . . . 45 . . . . 12 92 22 14 340 90 180 . 48 66 783 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 570 | . . . 30 75 15 . . . . . . . . . . . 75 . 15 60 . . . 15 . 285 Active Sensor Use 700 | . . . . . . . . . . . . . . . . . 200 100 . 400 . . . . . . Influence Decreases 11335 | 10 221 107 348 125 853 481 47 220 97 442 369 187 . . 5 170 782 571 521 764 1226 969 900 226 639 1055 Entered New Map 3653 | . . 43 . 65 483 288 . . 97 . 21 70 . . . . 85 169 110 . 842 275 900 . 42 163 Time Decay 5922 | 10 201 64 308 . 310 137 47 140 . 252 288 117 . . 5 170 577 302 391 474 334 434 . 226 593 542 Lost Part 620 | . 20 . 40 40 20 20 . . . 10 . . . . . . . . . 30 10 80 . . . 350 Lost Ally 1140 | . . . . 20 40 36 . 80 . 180 60 . . . . . 120 100 20 260 40 180 . . 4 . Squads Dispatched 93 | . 2 . 5 . 2 . . . . 1 3 . . . . . 4 1 . 17 2 9 . 5 3 39 Investigation 14 | . 1 . . . . . . . . . 1 . . . . . 3 1 . 4 . 1 . 2 1 . Extermination 14 | . . . . . 1 . . . . . 1 . . . . . . . . 1 1 2 . 2 1 5 Reinforcement 23 | . 1 . . . 1 . . . . . 1 . . . . . 1 . . 8 1 3 . 1 . 6 Assault 30 | . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . . . 24 Garrison 12 | . . . 5 . . . . . . . . . . . . . . . . 2 . . . . 1 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . 1 . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses 7 | . . . . . . . . . . . . . . . . . 2 1 . 4 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Distress Signals 19 | . . . 4 . . . . . . . . . . . . . 2 2 . 5 . 2 . 1 1 2 Communications Jammed 8 | . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Times Spotted 519 | . 23 4 28 30 10 9 . 7 . 17 10 . . . 3 . 24 11 39 45 7 46 . 16 23 167 Peak Tracking Total 18 | . 4 1 6 4 5 5 . 4 . 12 4 . . . 1 . 7 5 1 7 6 9 . 4 6 18 Tactical Retreats 21 | . . . 1 2 1 1 . . . . . . . . . . 3 . 1 3 . . . 1 . 8 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Traps Triggered 19 | . 1 . . 6 1 . 2 . . . . . . . . . 2 . . 3 1 1 . 1 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Machines Disabled 50 | . . 1 3 1 . . 1 . . . 5 . 1 . . 1 . . 4 7 3 7 3 . 7 6 Max in Single Turn 3 | . . 1 1 1 . . 1 . . . 1 . 1 . . 1 . . 1 2 1 1 1 . 3 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Machines Accessed 45 | . 6 1 5 2 2 . 3 . . . 4 . 2 4 . 1 1 . . . 1 4 . 3 3 3 Terminals 12 | . 4 . 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 3 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Recycling Units 9 | . 2 . 1 . . . 1 . . . 1 . . . . 1 1 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 1 1 Total Hacks 144 | . 21 1 11 3 5 . 10 . . . 9 . 5 28 . 5 9 . . . 2 12 . 7 12 4 Successful 90 | . 11 1 4 1 2 . 7 . . . 3 . 5 28 . 1 5 . . . 1 6 . 3 8 4 Failed 54 | . 10 . 7 2 3 . 3 . . . 6 . . . . 4 4 . . . 1 6 . 4 4 . Catastrophic 6 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 14 . 1 . . . 7 . . . 14 . . . . 10 20 1 . 17 9 13 . 10 26 10 Terminals 27 | . 10 . 7 3 5 . 2 . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . 3 . . . 2 . . . . . . . . . 2 10 . . . . Repair Stations 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 11 . Recycling Units 38 | . 11 . 3 . . . 5 . . . 2 . . . . 5 9 . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . . . . . . . 5 . . . . . . . . . . . . 3 1 1 Terminal Hacks 41 | . 3 1 1 1 2 . . . . . . . 5 28 . . . . . . . . . . . . Record 16 | . 1 . . . . . . . . . . . 4 11 . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 3 . . . . Network Status 4 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 9 | . 2 . 1 . . . 1 . . . 1 . . . . 1 1 . . . . . . . . 2 Retrieve Components 9 | . 2 . 1 . . . 1 . . . 1 . . . . 1 1 . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Unauthorized Hacks 24 | . 6 . 1 . . . 5 . . . 1 . . . . . 4 . . . . 3 . 2 1 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Patch 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Recycling Units 17 | . 6 . 1 . . . 4 . . . 1 . . . . . 4 . . . . . . . . 1 Monitor 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Reject 4 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recyclers 7 | . 2 . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 Mask 4 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 5 1 2 . 2 . . . 3 . . . . 1 1 1 . . 1 3 . 2 2 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . . . . . . . . . 15 . 10 . . 10 . . 11 . . 11 . . . . 23 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . 169 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Time 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 3 . . . 1 . . . 2 . . . . 1 10 . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 1 . . . . . . . . . . . . 9 . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Total Allies 81 | . . . . 3 . 18 . . 4 . 7 . . . . 1 19 5 . 10 2 10 . 1 . 1 Largest Group 18 | . . . . 2 2 18 11 11 9 9 5 . . . . 1 11 7 6 9 2 6 . 1 1 1 Highest-Rated Group 585 | . . . . 70 70 444 322 322 311 311 380 . . . . 31 415 514 514 585 100 336 . 180 180 32 Highest-Rated Ally 180 | . . . . 39 39 35 35 35 41 41 85 . . . . 31 159 159 96 96 50 96 . 180 180 32 Zionite Dispatches 15 | . . . . . . . . . . . 3 . . . . 1 2 . . 3 1 3 . 1 . 1 Heavy 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 15 | . . . . . 3 3 3 3 3 . . . . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . . . . . 4 . . . . 3 4 . 5 . . 2 . . 1 2 STAY 7 | . . . . . . . . . . . . . . . . 1 2 . 2 . . 1 . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Ally Attacks 678 | . . . . 5 9 157 . 40 . 62 43 . . . . . 66 47 27 138 5 41 . 5 33 . Total Damage 20860 | . . . . 61 171 4260 . 900 . 1510 2214 . . . . . 1334 1137 1366 4494 411 1699 . 215 1088 . Kills 115 | . . . . 1 2 11 . 8 . 11 16 . . . . . 10 10 4 30 . 7 . . 5 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Active Infowar (turns) 21954 | 15 2170 2562 674 1912 427 135 . . . . 627 946 831 90 366 353 1773 32 160 1223 744 1022 246 898 2492 2256 Optics 861 | . . . . . . . . . . . . . . . . . . . . . 541 320 . . . . Sensors 6792 | . . . . . . . . . . . 449 . . . . . . . . . 526 874 19 797 2415 1712 A.S.S. 6065 | . . . . . . . . . . . 178 945 831 90 366 353 1741 32 160 1184 185 . . . . . Terrain 5398 | . . . . . . . . . . . . . . . . . . . . . 164 1014 246 897 950 2127 Seismic 8296 | 15 2170 2562 674 1912 427 135 . . . . 401 . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 5149 | . . . . . . . . . . . 170 946 826 90 366 353 1032 . . 903 463 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 2 . 2 . 2 2 . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Drone Recoveries 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . 1 . . . . 1 1 . . 2 1 . . 1 7 1 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 4 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Turns Passed 31211 | 29 2170 2562 854 1939 691 1404 190 289 3090 569 750 946 831 90 366 353 1773 664 1210 1302 744 1065 834 912 2787 2797 Spaces Moved 15901 | 16 664 1341 246 701 250 641 198 261 1756 310 551 854 739 85 338 189 726 222 563 574 421 460 482 480 1535 1298 Core 630 | . . . . . . 139 . . . . . . . . . . . . . . . . 411 . . 80 Treads 7692 | . 239 155 212 701 . . . . . . . . . . . 115 726 222 563 574 421 460 71 480 1535 1218 Legs 6359 | 16 425 . . . 250 502 198 261 1756 310 551 854 739 85 338 74 . . . . . . . . . . Wheels 1220 | . . 1186 34 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 130 175 246 180 50 90 90 90 180 105 105 105 105 105 105 160 160 160 160 160 152 50 155 155 50 Average Speed 156 | 120 245 178 238 246 235 106 90 99 172 180 105 105 105 105 105 151 177 170 160 160 160 170 65 155 155 148 Slowest Speed 270 | 120 260 240 252 246 270 270 180 180 185 180 185 105 105 105 105 240 240 240 160 240 160 240 152 155 155 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . 16 . . . 2 . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 66 47 21 66 8 97 7 53 91 49 20 81 74 69 59 7 62 55 98 50 13 40 90 14 96 44 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 15 | . . 1 . . . . . 1 1 . . 1 1 1 . . . . . . 6 . . . 3 . Known Exits Taken 16 | . . . 1 . . . 1 . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . Scrap Searched 26 | . . 7 . . . . . 1 3 2 . 3 7 . 3 . . . . . . . . . . . Spaces Dug 252 | . . . . 21 . . . . . . 17 14 6 . 1 5 38 . . 12 7 6 23 16 23 63 Terrain Destroyed 928 | . . . . 42 . . . . . . 26 14 6 . 3 5 91 14 . 226 20 108 23 24 35 291 Melee 61 | . . . . . . . . . . . 3 12 4 . 1 5 10 . . 1 1 . 22 . 1 1 Projectile 197 | . . . . . . . . . . . 23 2 2 . 2 . 14 . . 23 19 19 1 24 9 59 AOE 667 | . . . . 42 . . . . . . . . . . . . 67 14 . 201 . 89 . . 24 230 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Total 20841 | 20 1099 1426 397 840 304 1357 205 289 1824 316 681 870 763 85 342 235 1115 454 789 773 466 687 916 631 1932 2025 Wait 2617 | . 360 8 47 67 7 680 . 19 41 2 54 . . . . 20 195 135 131 49 5 33 317 39 191 217 Move 15875 | 15 663 1340 246 699 250 640 197 260 1755 309 550 853 738 84 337 188 725 221 562 573 419 459 481 479 1534 1298 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 1 15 10 8 4 5 5 . 5 5 . 2 . 1 . . 8 13 14 2 10 1 15 25 9 21 13 Fast Attach 138 | 1 1 1 10 . 3 6 3 . 8 . 16 . 3 . . 3 1 5 8 3 10 6 10 2 19 19 Attach 133 | . 1 3 5 3 3 3 . 2 . . . . 1 . . 2 1 2 3 5 2 22 4 10 14 47 Detach 66 | . . . 3 . . 1 . . . . . . . . . 2 2 2 . 1 . 14 1 6 12 22 Swap 233 | 1 6 16 2 9 5 4 . . 2 . 7 . 1 1 1 . 9 9 1 24 5 12 . 17 42 59 Drop 238 | . 3 7 10 1 5 12 2 2 12 . 20 . 4 . . 1 5 19 3 13 5 11 29 10 35 29 Fire 1081 | 2 47 41 62 45 25 6 3 1 1 5 27 2 1 . 3 5 45 47 78 92 15 102 1 58 62 305 Melee 121 | . . . . . . . . . . . 5 15 14 . 1 6 13 . 1 2 1 . 48 1 2 12 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 2 . 4 1 . . . . . . . . . . . . . . . 1 2 . . . . . Escape Stasis 13 | . . . . 10 . . . . . . . . . . . . 2 . . . 1 . . . . . Rewire 118 | . . . . 1 . . . . . . . . . . . . 104 . . . . 13 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 1691 | -10/Materials | Discovered new exit (range 10) 1917 | -10/Materials | Discovered new exit (range 15) 2190 | -10/Materials | Discovered new exit (range 4) 2200 | -10/Materials | Entered Subcaves 2615 | -10/Subcaves | Core integrity fell below 50% 2804 | -10/Subcaves | Learned Materials stockpile data 2853 | -10/Subcaves | Visited 4L-MR0's lab 2876 | -10/Subcaves | Found Arachnoskeleton 3059 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3072 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3096 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3171 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3273 | -10/Subcaves | Discovered new exit (range 10) 4762 | -10/Subcaves | Entered Materials 4762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5111 | -8/Materials | Build established: Derelict-Tank 5144 | -8/Materials | Garrison activated, responded to threat 5440 | -8/Materials | Build established: Tank 5508 | -8/Materials | Garrison activated, responded to threat 5616 | -8/Materials | Identified exit to Garrison 5616 | -8/Materials | Entered Garrison 5760 | -8/Garrison | Triggered checkpoint 6150 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Triggered checkpoint 6789 | -8/Garrison | Destroyed 11 combat bots 6937 | -8/Garrison | Discovered new exit (range 14) 6982 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7078 | -8/Garrison | Triggered checkpoint 7366 | -8/Garrison | Triggered checkpoint 7478 | -8/Garrison | Rescued a captive Derelict 7480 | -8/Garrison | Rescued a captive Derelict 7536 | -8/Garrison | Build established: Gunner 7547 | -8/Garrison | Discovered new exit (range 4) 7555 | -8/Garrison | Entered Factory 7555 | -7/Factory | Accompanied by 2 allies 7555 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7558 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7750 | -7/Factory | Identified exit to Storage 7750 | -7/Factory | Identified exit to Lower Caves 8141 | -7/Factory | Discovered new exit (range 14) 8246 | -7/Factory | Sucked down chute 8246 | -7/Factory | Entered Waste 8278 | -7/Waste | Spotted C-40 Crusher 8287 | -7/Waste | Spotted C-40 Crusher 8311 | -7/Waste | Spotted C-40 Crusher 8341 | -7/Waste | Build established: Scavenger-Tank 8359 | -7/Waste | Spotted C-40 Crusher 8364 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8367 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8401 | -7/Waste | Spotted C-40 Crusher 8412 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8412 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8439 | -7/Waste | Warlord forces began an assault 8469 | -7/Waste | Allies destroyed C-40 Crusher 8475 | -7/Waste | Allies destroyed C-40 Crusher 8483 | -7/Waste | Allies destroyed C-40 Crusher 8492 | -7/Waste | Allies destroyed C-40 Crusher 8503 | -7/Waste | Allies destroyed C-40 Crusher 8533 | -7/Waste | Lost 6 allies 8534 | -7/Waste | Discovered new exit (range 13) 8541 | -7/Waste | Spotted C-40 Crusher 8544 | -7/Waste | Allies destroyed C-40 Crusher 9031 | -7/Waste | Build established: Gunner 9650 | -7/Waste | Entered Factory 9650 | -7/Factory | Accompanied by 11 allies 9818 | -7/Factory | Discovered exit to Lower Caves (range 6) 9840 | -7/Factory | Entered Lower Caves 9840 | -7/Lower Caves | Accompanied by 11 allies 9851 | -7/Lower Caves | Met a Warlord Commander 9852 | -7/Lower Caves | Learned location of Warlord (-4) 9853 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9856 | -7/Lower Caves | Found Encrypted Comm Array 9976 | -7/Lower Caves | Learned Factory terminal intel 10007 | -7/Lower Caves | Build established: Mutant 10021 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10023 | -7/Lower Caves | Spotted B-75 Beast 10065 | -7/Lower Caves | Allies destroyed B-75 Beast 10086 | -7/Lower Caves | Discovered new exit (range 6) 10089 | -7/Lower Caves | Lost 4 allies 10090 | -7/Lower Caves | Learned 8 Factory zone layouts 10129 | -7/Lower Caves | Entered Zion 10129 | -7/Zion | Accompanied by 5 allies 10161 | -7/Zion | System corruption cleaned by Quarantine Array 10215 | -7/Zion | Discovered new exit (range 16) 10217 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10487 | -7/Zion | Learned location of Data Miner (-6) 10568 | -7/Zion | Build established: Scavenger-Gunner 10785 | -7/Zion | Met Imprinter 11065 | -7/Zion | Given the Hacking Drone Bay 11066 | -7/Zion | Found Prototype Device 11217 | -7/Zion | Found GAL Module 11569 | -7/Zion | Imprinted 11571 | -7/Zion | Declared Zion's savior 11891 | -7/Zion | Identified Hacking Drone Bay 12282 | -7/Zion | Build established: Scavenger-Tank 13086 | -7/Zion | Found CR-A16's Pointy Stick 13219 | -7/Zion | Entered Proximity Caves 13219 | -6/Proximity Caves | Accompanied by 9 allies 13249 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13284 | -6/Proximity Caves | Learned Factory emergency access door positions 13658 | -6/Proximity Caves | Discovered new exit (range 7) 13765 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13788 | -6/Proximity Caves | Entered Factory 13788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13789 | -6/Factory | Identified exit to Lower Caves 13790 | -6/Factory | Identified exit to Factory 13792 | -6/Factory | Loaded intel: 25 terminal locations 13818 | -6/Factory | Lost 7 allies 13822 | -6/Factory | Zion Heavy squad teleported in 14082 | -6/Factory | Build established: Scavenger-Mutant 14152 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14153 | -6/Factory | Zion Light squad teleported in 14221 | -6/Factory | Found Prototype Protection 14360 | -6/Factory | Found Prototype Device 14360 | -6/Factory | Identified Active Sensor Suite 14481 | -6/Factory | Zion Heavy squad teleported in 14538 | -6/Factory | Entered Lower Caves 14539 | -6/Lower Caves | Encountered a Warlord checkpoint 14549 | -6/Lower Caves | Lost 4 allies 14630 | -6/Lower Caves | Build established: Scavenger-Assassin 15205 | -6/Lower Caves | Learned location of 1 exit from Factory 15213 | -6/Lower Caves | Discovered new exit (range 11) 15483 | -6/Lower Caves | Identified exit to Lower Caves 15484 | -6/Lower Caves | Entered another Lower Caves area 15528 | -6/Lower Caves | Discovered exit to Factory (range 11) 15552 | -6/Lower Caves | Identified Zio. Heavy Carapace 15602 | -6/Lower Caves | Found DCF Scrap (12 items) 15634 | -6/Lower Caves | Learned 8 Research zone layouts 15634 | -6/Lower Caves | Learned Extension security intel 16207 | -6/Lower Caves | Learned Factory trap positions 16299 | -6/Lower Caves | Discovered new exit (range 4) 16314 | -6/Lower Caves | Identified exit to Data Miner 16315 | -6/Lower Caves | Entered Data Miner 16315 | -6/Data Miner | Discovered new exit (range 6) 16335 | -6/Data Miner | Met Data Miner 16354 | -6/Data Miner | Learned location of Section 7 (-2) 16354 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16369 | -6/Data Miner | Received God Mode back door access code from Data Miner 16401 | -6/Data Miner | Identified exit to Proximity Caves 16405 | -6/Data Miner | Entered Proximity Caves 16503 | -5/Proximity Caves | Spotter reported a threat 16663 | -5/Proximity Caves | Learned Factory terminal intel 16676 | -5/Proximity Caves | Spotter reported a threat 16727 | -5/Proximity Caves | Discovered exit to Factory (range 7) 16771 | -5/Proximity Caves | Entered Factory 16771 | -5/Factory | Evolved 2 slots: Utility x2 16772 | -5/Factory | Identified exit to Upper Caves 16773 | -5/Factory | Loaded intel: 128 trap records 16774 | -5/Factory | Loaded intel: 28 terminal locations 16837 | -5/Factory | Discovered new exit (range 7) 16845 | -5/Factory | Identified exit to Factory 16956 | -5/Factory | Discovered new exit (range 7) 17001 | -5/Factory | Retrieved Zion intel report: Branch Access 17001 | -5/Factory | Identified exit to Extension 17002 | -5/Factory | Zion Defense Resupply teleported in 17124 | -5/Factory | Entered Extension 17316 | -5/Extension | Rescued a captive Derelict 17330 | -5/Extension | Rescued a captive Derelict 17331 | -5/Extension | Rescued a captive Derelict 17411 | -5/Extension | Rescued a captive Derelict 17437 | -5/Extension | Rescued a captive Derelict 17554 | -5/Extension | Lost 5 allies 17558 | -5/Extension | Incoming investigation squad redirected 18092 | -5/Extension | Rescued a captive Derelict 18203 | -5/Extension | Rescued A7 18258 | -5/Extension | Rescued a captive Derelict 18290 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 18291 | -5/Extension | Zion Kinetic Resupply teleported in 18379 | -5/Extension | Zion Heavy Resupply teleported in 18412 | -5/Extension | Terminal network hard line cut 18721 | -5/Extension | Discovered exit to Factory (range 10) 18724 | -5/Extension | Discovered new exit (range 6) 18736 | -5/Extension | Identified exit to Cetus 18804 | -5/Extension | Build established: Commander-Assassin 18897 | -5/Extension | Entered Cetus 18897 | -5/Cetus | Accompanied by 7 allies (A7) 18902 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18930 | -5/Cetus | Spotted Cetus Guard 18930 | -5/Cetus | Spotted Cetus Guard 18933 | -5/Cetus | Spotted Cetus Guard 18933 | -5/Cetus | Spotted Cetus Guard 18939 | -5/Cetus | Allies destroyed Cetus Guard 18969 | -5/Cetus | Allies destroyed Cetus Guard 18974 | -5/Cetus | Allies destroyed Cetus Guard 18980 | -5/Cetus | Allies destroyed Cetus Guard 18999 | -5/Cetus | Lost 4 allies 19015 | -5/Cetus | System corruption reached 10% 19094 | -5/Cetus | Discovered new exit (range 16) 19125 | -5/Cetus | Spotted Cetus Guard 19125 | -5/Cetus | Spotted Cetus Guard 19129 | -5/Cetus | Spotted Cetus Guard 19132 | -5/Cetus | Allies destroyed Cetus Guard 19133 | -5/Cetus | Spotted Cetus Guard 19140 | -5/Cetus | Allies destroyed Cetus Guard 19146 | -5/Cetus | Allies destroyed Cetus Guard 19149 | -5/Cetus | Allies destroyed Cetus Guard 19165 | -5/Cetus | Discovered exit to Factory (range 15) 19175 | -5/Cetus | Scared off Revision 17 19235 | -5/Cetus | Build established: Scavenger-Assassin 19316 | -5/Cetus | Murdered A7 19319 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19330 | -5/Cetus | System corruption reached 30% 19394 | -5/Cetus | Started Cetus Manufacturing Module 19419 | -5/Cetus | Manufactured an Enhanced Grunt 19444 | -5/Cetus | Manufactured an Enhanced Grunt 19469 | -5/Cetus | Manufactured an Enhanced Grunt 19494 | -5/Cetus | Manufactured an Enhanced Grunt 19519 | -5/Cetus | Manufactured an Enhanced Grunt 19561 | -5/Cetus | Entered Archives 19561 | -5/Archives | Accompanied by 6 allies 19740 | -5/Archives | Discovered new exit (range 16) 19784 | -5/Archives | Discovered exit to Factory (range 14) 19878 | -5/Archives | Discovered new exit (range 14) 20282 | -5/Archives | Unable to access archive contents 20642 | -5/Archives | Identified exit to Hub_04(d) 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20675 | -5/Archives | Unable to access archive contents 20771 | -5/Archives | Entered Hub_04(d) 20771 | -5/Hub_04(d) | Accompanied by 5 allies 20811 | -5/Hub_04(d) | Zion Fire squad teleported in 20883 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 21152 | -5/Hub_04(d) | Lost 6 allies 21181 | -5/Hub_04(d) | Incoming investigation squad redirected 21248 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 21360 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 21361 | -5/Hub_04(d) | Zion Light squad teleported in 21380 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 21418 | -5/Hub_04(d) | Zion Fire squad teleported in 21532 | -5/Hub_04(d) | Spotted B-75 Beast 21538 | -5/Hub_04(d) | Allies destroyed B-75 Beast 21556 | -5/Hub_04(d) | Incoming investigation squad redirected 21607 | -5/Hub_04(d) | Lost 6 allies 21671 | -5/Hub_04(d) | First assault squad dispatched 21677 | -5/Hub_04(d) | Network Hub disabled 21692 | -5/Hub_04(d) | Incoming assault squad redirected 21735 | -5/Hub_04(d) | Build established: Scavenger-Tank 21777 | -5/Hub_04(d) | Found Prototype Protection 21777 | -5/Hub_04(d) | Identified Zio. Weapon Casing 21873 | -5/Hub_04(d) | Spotted Lightning 21878 | -5/Hub_04(d) | Spotted Lightning 21880 | -5/Hub_04(d) | Destroyed Lightning 21884 | -5/Hub_04(d) | Spotted Lightning 21912 | -5/Hub_04(d) | Garrison activated, responded to threat 21938 | -5/Hub_04(d) | Destroyed Lightning 22016 | -5/Hub_04(d) | Found Prototype Energy Cannon 22019 | -5/Hub_04(d) | Found Prototype Device 22020 | -5/Hub_04(d) | Identified Exp. EM Shield 22028 | -5/Hub_04(d) | Found Exp. Targeting Computer 22073 | -5/Hub_04(d) | Entered Factory 22073 | -4/Factory | Evolved 2 slots: Utility x2 22340 | -4/Factory | Discovered new exit (range 7) 22348 | -4/Factory | Identified exit to Upper Caves 22536 | -4/Factory | Crushed by falling debris 22661 | -4/Factory | Found Quantum Capacitor 22773 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 22775 | -4/Factory | Zion Demo squad teleported in 22804 | -4/Factory | Discovered new exit (range 8) 22815 | -4/Factory | Identified exit to Armory 22817 | -4/Factory | Entered Armory 22818 | -4/Armory | Met VL-GR5, who suggested a friendly competition 22873 | -4/Armory | Incoming investigation squad redirected 22927 | -4/Armory | Zion Explosive Resupply teleported in 23037 | -4/Armory | Lost the competition with VL-GR5 23096 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 23139 | -4/Armory | Identified EMDS 23198 | -4/Armory | Destroyed 13 combat bots 23247 | -4/Armory | Zion Light squad teleported in 23312 | -4/Armory | Fabricated Tiamat Missile Launcher (x1) 23479 | -4/Armory | Build established: Scavenger-Mutant 23511 | -4/Armory | Zion Fire squad teleported in 23561 | -4/Armory | Lost 5 allies 23567 | -4/Armory | First assault squad dispatched 23645 | -4/Armory | Found Zio. Weapon Casing 23648 | -4/Armory | Lost 3 parts (1n2u) 23691 | -4/Armory | Discovered new exit (range 16) 23852 | -4/Armory | Energy Cycler disabled 23859 | -4/Armory | Discovered new exit (range 6) 23874 | -4/Armory | Lost 3 allies 23879 | -4/Armory | Identified exit to Lab 23882 | -4/Armory | Entered Lab 23886 | -4/Lab | Discovered new exit (range 9) 24038 | -4/Lab | Identified exit to Research 24040 | -4/Lab | Hidden lab's door opened automatically 24040 | -4/Lab | Sensor layout match revealed 24041 | -4/Lab | Gained access to the hidden lab's interior 24144 | -4/Lab | Build established: Mutant 24278 | -4/Lab | Found Alien Artifact 24286 | -4/Lab | Found Alien Artifact 24286 | -4/Lab | Identified Integrated Mediator 24286 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 24295 | -4/Lab | Found Alien Artifact 24295 | -4/Lab | Identified Core Expander 24295 | -4/Lab | Installed Core Expander, added new Propulsion slot 24307 | -4/Lab | Found Prototype Hackware 24309 | -4/Lab | Found Prototype Device 24311 | -4/Lab | Identified Deep Network Scanner 24312 | -4/Lab | Found Prototype Energy Cannon 24579 | -4/Lab | Build established: Hacker-Mutant 24716 | -4/Lab | Entered Research 24716 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24717 | -3/Research | Identified exit to Research 24954 | -3/Research | Identified AEGIS Remote Shield 25217 | -3/Research | Found Gamma Bomb Array 25266 | -3/Research | Found Gamma Bomb Array 25295 | -3/Research | Retrieved Zion intel report: Branch Access 25295 | -3/Research | Identified exit to Quarantine 25296 | -3/Research | Zion hero teleported in (7V-RTL) 25470 | -3/Research | Found Quantum Capacitor 25611 | -3/Research | Incoming investigation squad redirected 25628 | -3/Research | Entered Quarantine 25628 | -3/Quarantine | Accompanied by 1 ally (7V-RTL) 25701 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 25759 | -3/Quarantine | Found Alien Artifact 25795 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 25805 | -3/Quarantine | Cryocooling Duct disabled 25812 | -3/Quarantine | Build established: Scavenger-Assassin 25820 | -3/Quarantine | Ambient heat levels rising (+20) 25820 | -3/Quarantine | Non-combat units ordered to evacuate 26083 | -3/Quarantine | Garrison activated, responded to threat 26155 | -3/Quarantine | Discovered exit to Research (range 19) 26199 | -3/Quarantine | Cryocooling Duct disabled 26214 | -3/Quarantine | Ambient heat levels rising (+20) 26214 | -3/Quarantine | Combat units ordered to evacuate 26314 | -3/Quarantine | Quarantine Guard activated 26458 | -3/Quarantine | Spotted Quarantine Guard 26461 | -3/Quarantine | Spotted Quarantine Guard 26469 | -3/Quarantine | Destroyed Quarantine Guard 26473 | -3/Quarantine | Destroyed Quarantine Guard 26522 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 26541 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 26551 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 26639 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26678 | -3/Quarantine | Spotted Quarantine Guard 26683 | -3/Quarantine | Destroyed Quarantine Guard 26699 | -3/Quarantine | Spotted Quarantine Guard 26706 | -3/Quarantine | Destroyed Quarantine Guard 26850 | -3/Quarantine | Spotted Quarantine Guard 26857 | -3/Quarantine | Destroyed Quarantine Guard 26987 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 27041 | -3/Quarantine | Repaired Centrium Heavy Treads 27079 | -3/Quarantine | Repaired Centrium Heavy Treads 27100 | -3/Quarantine | Build established: Messiah-Mutant 27183 | -3/Quarantine | Destroyed Quarantine Guard 27209 | -3/Quarantine | Spotted Quarantine Guard 27217 | -3/Quarantine | Terminal network hard line cut 27220 | -3/Quarantine | Destroyed Quarantine Guard 27391 | -3/Quarantine | Destroyed 7V-RTL 27398 | -3/Quarantine | Found Corrupted Prototype Device 27398 | -3/Quarantine | Identified 7V-RTL's Ultimate Field 27407 | -3/Quarantine | Found Corrupted Adv. Powered Armor 27410 | -3/Quarantine | Found Corrupted Adv. Powered Armor 27551 | -3/Quarantine | Spotted Quarantine Guard 27569 | -3/Quarantine | Destroyed Quarantine Guard 27650 | -3/Quarantine | Build established: Scavenger-Mutant 27688 | -3/Quarantine | Spotted Quarantine Guard 27695 | -3/Quarantine | Destroyed Quarantine Guard 27707 | -3/Quarantine | Spotted Quarantine Guard 27708 | -3/Quarantine | Destroyed Quarantine Guard 27844 | -3/Quarantine | Spotted Quarantine Guard 27851 | -3/Quarantine | Destroyed Quarantine Guard 28046 | -3/Quarantine | Destroyed Quarantine Guard 28360 | -3/Quarantine | System corruption reached 10% 28415 | -3/Quarantine | Entered Research 28415 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28553 | -2/Research | Zion Zionite Resupply teleported in 28558 | -2/Research | Found Prototype Protection 28558 | -2/Research | Identified Zio. Shade Carapace 28575 | -2/Research | Found Prototype Energy Cannon 28575 | -2/Research | Identified Zio. Alpha Cannon 28962 | -2/Research | Build established: Scavenger-Assassin 29212 | -2/Research | Retrieved Zion intel report: Trap Installations 29647 | -2/Research | System corruption reached 10% 29720 | -2/Research | Terminal network hard line cut 29723 | -2/Research | Destroyed 8 combat bots 29737 | -2/Research | Garrison activated, responded to threat 29915 | -2/Research | First assault squad dispatched 30254 | -2/Research | Crushed by falling debris 30276 | -2/Research | Identified Subatomic Replicator 30276 | -2/Research | Used Subatomic Replicator to replicate 7V-RTL's Ultimate Field 30328 | -2/Research | Destroyed 7 combat bots 30353 | -2/Research | Spotted B-90 Cyclops 30393 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 30397 | -2/Research | Destroyed B-90 Cyclops 30438 | -2/Research | System corruption reached 30% 30488 | -2/Research | Destroyed 19 combat bots 30497 | -2/Research | Lost 4 parts (1p3u) 30553 | -2/Research | Build established: Scavenger-Mutant 30598 | -2/Research | Garrison activated, responded to threat 30598 | -2/Research | High security lockdown imminent 30647 | -2/Research | Destroyed 9 combat bots 30678 | -2/Research | High security lockdown engaged 30817 | -2/Research | Identified Transdimensional Reconstructor 30817 | -2/Research | Warped through subspace 30830 | -2/Research | Spotted B-90 Cyclops 30833 | -2/Research | Identified Warp Cannon 30834 | -2/Research | Destroyed B-90 Cyclops 30847 | -2/Research | Lost 4 parts (1p1u2w) 30855 | -2/Research | Destroyed 9 combat bots 31007 | -2/Research | Spotted Executioner 31007 | -2/Research | Spotted Striker 31010 | -2/Research | Destroyed Executioner 31013 | -2/Research | Destroyed Striker 31043 | -2/Research | Lost 3 parts (1n2u) 31052 | -2/Research | Destroyed 12 combat bots 31069 | -2/Research | Spotted Executioner 31090 | -2/Research | Core integrity fell below 50% 31123 | -2/Research | Spotted Executioner 31136 | -2/Research | Destroyed 7 combat bots 31165 | -2/Research | Lost 17 parts (1p4n9u3w) 31174 | -2/Research | Spotted Investigator 31174 | -2/Research | Scanned by Researcher 31204 | -2/Research | Core integrity fell below 20% 31212 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 31203_ Slug penetrates B-74 Champion. 31203_ Warp Cannon destroyed. 31204_ Held in stasis. 31204_ Investigator is analyzing... 31204_ Penetrated by Slug. 31204_ G-73 Enforcer overheating. 31206_ Knocked back. 31206_ Slug penetrates Reinforced Barrier. 31206_ Slug penetrates DSF Access. 31207_ System corrupted: Matter fused (-5). 31207_ Held in stasis. 31207_ Investigator is analyzing... 31207_ Slug penetrates Y-72 Warden. 31207_ Penetrated by Slug. 31210_ Held in stasis. 31210_ Investigator is analyzing... 31211_ Penetrated by Slug. 31211_ Slug penetrates L-61 Swordsman. 31212_ Penetrated by Slug. 31212_ Adv. Point Defense System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????#########?????????????????#??? | | ?????????? ????????????????#???? | | ??????????? ?????########????????? | | ??????????? """"" ?????# #?######## | | ????????????""T""??????# #?# | | ???????????? ??????# #?# | | ????????????? ???????# #?# | | ????????????? ???????# #?# | | ????????????##+##???????? ^ *??# ##### | | ????????????# ###########"##### #???# | | ????????????# # / #???#+ | | ????????????# + ### ###########? | | ????????????# E # ### ## #? | | ???????????##=%h###+###### ! # ! #? | | ???????????# + ] # | | ???????????# g ###### # #? | | ???????????# Y##+#????##############? | | ???????????# @ #?????????????????????? | | ???????????# lb #????????????????????#? | | ???????????# /*c #?????????????????? ?? | | ???????????# % #????????????????????? | | ???????????# #????????????????? ?? | | ???????????# #????????????????????[% | | ???????????# #???????????????????? % | | ???????????# g +?????????????????? | | ???????????# #????????????????#?? | | ??????????? #???????????#?????# | | ???????????T #???????????????????# [ | | ??????????## g #???????????????????# | | ???????????# #???????????????????# | | ???????????# #?????????????#?????# | | ???????????# % +???????????????#?#?# | | ???????????# #?????????????#????## | | ???????????? ??????????????##?#??? ? | | ??????????????????????????????????????## | | ??????????????????????????????????????# | | ????????????????????????????????????#?# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????????????????????#???#?????# | | ??????????????????????????????????????# | | ?????????????????????????????????#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 89 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 2850 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Launcher Accuracy 30 Recoil Reduction 6 Offensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive EM Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive IFF Parser | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Mass Driver | -7/Zion | Archive F-cell Engine | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Mni. Smartbomb Launcher | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Neutron Cannon | -5/Extension | Z-intel Cld. Pulse Rifle | -5/Extension | Z-intel Cld. Plasma Cannon | -5/Extension | Z-intel Cld. Cesium-ion Thruster | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Exp. Heat Sink | -5/Extension | Z-intel Imp. Cesium-ion Thruster | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Impact Mace | -5/Extension | Z-intel Enh. Flexi-carbon Leg | -5/Hub_04(d) | Z-intel Lgt. Neutrino Core | -5/Hub_04(d) | Z-intel Exp. Targeting Computer | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Cld. VTOL Module | -5/Hub_04(d) | Z-intel Tiamat Missile Launcher | -5/Hub_04(d) | Z-intel Biomechanical Wings | -5/Hub_04(d) | Z-intel Imp. Airjet | -5/Hub_04(d) | Z-intel Fusion Reactor | -5/Hub_04(d) | Z-intel Enh. Armored Leg | -5/Hub_04(d) | Z-intel Hvy. Proton Cannon | -5/Hub_04(d) | Z-intel Imp. Lightning Gun | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Centrium Heavy Treads | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Hvy. Antimatter Reactor | -3/Quarantine | Z-intel Hvy. Hardcell Cannon | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Dispersion Rifle | -3/Quarantine | Z-intel Imp. Heavy Treads | -3/Quarantine | Z-intel Adv. Weight Redist. System | -3/Quarantine | Z-intel Nuclear Pulse Array | -3/Quarantine | Z-intel Kinecellerator | -3/Quarantine | Z-intel Hacking Suite | -3/Quarantine | Z-intel Adv. Point Defense System | -3/Quarantine | Z-intel Imp. Hardlight Generator | -3/Quarantine | Z-intel Gamma Bomb Array | -3/Quarantine | Z-intel Hvy. Armored Exoskeleton | -3/Quarantine | Z-intel Focal Shield | -3/Quarantine | Z-intel Component Analysis Suite | -3/Quarantine | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Tiamat Missile Launcher | x1 | -4/Armory | Authchip Repaired ---------- Centrium Heavy Treads | 30% | -3/Quarantine Centrium Heavy Treads | 30% | -3/Quarantine Alien Tech Used ----------------- Integrated Mediator Core Expander Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed NetworkedSiegeMachine Manual? 0 Play Time 06:47:45 Cumulative 404.9 hours Start 2025.05.09 @ 17:37:44 End 2025.05.14 @ 18:42:24 Sessions 40 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 17 Types 3/3/6/2/1/0/1/0/0/1 Lore% 86 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde04967-9480-4d00-8d0b-7930fcc54fa6