Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.27 @ 22:24:29 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (416) 2080 Value Destroyed (20388) 20388 Prototype IDs (90) 1800 Alien Tech Used (3) 600 Bonus (16699) 16699 TOTAL SCORE: 52067 Bonus ------- High Alert Combat Kills 799 Follower Combat Kills 3176 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1606 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1582 Cogmind --------- Core Integrity 0/1100 Matter 165/300 Energy 74/840 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Power Amplifier Experimental Cooling System Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Phase Shifter Zionite Shade Armor Graphene Brace AEGIS Remote Shield Point Defense Array Dynamic Insulation System (fused) Advanced System Restoration Module > --- WEAPON (6) ------- Storm Laser Molecular Deconstructor > --- INVENTORY (8) ---- Heavy Antimatter Reactor Advanced Trap Scanner Long-range Sensor Array Makeshift Transmission Jammer Advanced Reaction Control System Precision Phase Gun Graviton Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Advanced Signal Interpreter Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Phase Shifter Zionite Shade Armor Advanced Remote Shield AEGIS Remote Shield Point Defense Array Dynamic Insulation System Advanced System Restoration Module > --- WEAPON ----------- Storm Laser Molecular Deconstructor > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Trap Scanner Long-range Sensor Array Makeshift Transmission Jammer Advanced Reaction Control System Graphene Brace Precision Phase Gun Graviton Cannon [Rating: 211] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Utility Dynamic Insulation System Device Dynamic Insulation System Storage Medium Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 21 | 5 . 3 . 4 1 1 . . . 1 1 1 . . 1 . . . . . 1 . . . . . . 1 1 . Power 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | 3 . 2 . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Weapon 5 | 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 332 | 2 9 26 . 17 22 6 24 1 . 4 35 2 3 6 11 22 2 . 2 . 33 3 2 22 2 9 9 9 20 29 Power 23 | . . 3 . 2 2 1 2 . . . 2 . . . . 2 . . 1 . . . . 1 . . . . 1 6 Engine 5 | . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 9 | . . . . 1 2 1 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 6 Propulsion 52 | 1 2 3 . 6 4 2 2 . . 2 4 . . . 1 1 . . . . 5 1 . 3 . . . 5 2 8 Treads 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 49 | 1 . 2 . 6 4 2 2 . . 2 4 . . . 1 1 . . . . 5 1 . 3 . . . 5 2 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 5 11 . 6 6 2 7 . . 1 8 . 2 3 . 7 2 . 1 . 10 1 . 14 . 3 4 3 11 13 Device 89 | . 3 4 . 2 5 2 5 . . 1 6 . 1 2 . 5 1 . . . 7 1 . 13 . 3 4 2 10 12 Storage 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Hackware 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 20 | . . 4 . 2 . . 2 . . . 1 . 1 1 . 2 1 . 1 . 3 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 1 2 9 . 3 10 1 13 1 . 1 21 2 1 3 10 12 . . . . 18 1 2 4 2 6 5 1 6 2 Energy Gun 50 | 1 2 4 . 2 6 . 3 . . . 11 1 . 1 2 . . . . . 5 . . 2 . 3 3 . 2 2 Energy Cannon 12 | . . 2 . 1 . . . . . . . . . . 1 6 . . . . 2 . . . . . . . . . Ballistic Gun 26 | . . . . . . . 1 . . . 1 1 1 1 3 6 . . . . 6 1 1 2 1 1 . . . . Ballistic Cannon 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 2 . Launcher 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 9 | . . . . . . . . . . 1 . . . . 3 . . . . . 1 . 1 . 1 . . . 2 . Impact Weapon 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . 2 . . 3 1 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon 13 | . . . . . . . 2 . . . 9 . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Unidentified Prototypes 50 | . . 2 . . 1 . 4 . . 2 . . . 2 1 2 . . 2 . 3 1 . 9 . 3 5 . 4 9 Parts Lost 7 | . . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Power 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 98 100 99 100 91 95 100 100 94 94 94 95 90 84 85 86 86 85 86 86 86 86 82 82 81 81 82 80 79 Engine 1 | . 11 13 16 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . 4 5 9 9 11 11 10 13 14 14 14 13 13 13 13 11 9 8 8 8 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 7 8 8 8 8 8 8 Leg 19 | . . 4 16 20 23 20 20 22 22 21 20 19 19 19 19 21 22 22 22 22 21 21 21 21 21 21 21 20 20 19 Device 25 | . 28 27 16 18 12 15 17 22 22 23 25 24 21 22 22 26 27 27 27 27 28 30 30 32 34 33 34 36 35 32 Processor 7 | . . 9 16 7 10 11 11 11 11 10 10 9 9 9 9 6 4 4 4 4 4 4 4 6 8 8 8 8 8 7 Hackware 2 | . . . . 12 11 11 8 5 5 5 5 4 4 . . . . . . . . . . . . . . . . . Protection 6 | . . 8 8 12 9 4 5 5 5 5 4 4 5 8 9 6 8 9 8 9 7 8 8 2 . . . . . 4 Energy Gun 6 | . 21 8 8 11 14 12 3 11 11 5 5 9 9 6 3 4 4 4 4 4 4 4 4 4 4 6 7 5 4 3 Ballistic Gun 2 | . . . . . . . . 5 5 5 1 . 4 3 3 3 4 4 4 4 2 3 3 3 3 1 . . . . Special Weapon 1 | . . . . . . . . . . 4 5 4 4 2 . . . . . . . . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 7 17 33 33 45 47 50 73 73 69 73 86 90 94 103 107 117 113 113 117 117 125 123 123 140 109 109 109 110 125 133 Greatest Support 160 | 20 46 46 30 62 70 70 70 52 52 83 83 80 80 80 95 105 105 105 105 105 124 133 133 133 133 133 133 148 150 160 Greatest Overweight (x) 1 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . . . Average Overweight (x) . | . . . 1 . . . . 1 1 . . 1 1 1 1 1 . 1 . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 1 1 3 3 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 Average Capacity 5 | 1 1 2 3 3 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 Most Carried 8 | 1 1 3 3 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 8 Average Carried 5 | . . 2 3 2 3 4 3 4 5 4 5 5 5 5 5 5 6 6 6 6 5 6 6 6 6 6 6 6 7 7 Final Capacity 8 | 1 1 3 3 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 8 Final Carried 8 | 1 1 3 3 3 4 4 4 5 5 5 6 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 7 Class Distribution -------------------- 49% | Hacker-Tank 24% | Hacker-Mutant 9% | Hacker-Gunner 8% | Mutant 5% | Hacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -3/Testing Hacker-Gunner | -2/Research Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 6281 | 220 240 288 . 170 210 . 439 151 . 165 761 138 140 133 138 266 102 64 18 94 336 275 170 285 170 . 210 208 445 445 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20022 | . 314 1226 23 1224 774 . 326 139 . 143 1487 894 819 . 569 984 306 420 239 769 1893 476 1093 469 499 33 . 548 1464 2891 Parts 920 | . 16 70 . 86 51 . 12 11 . 6 92 39 48 . 16 46 24 11 3 35 88 27 32 2 46 11 3 28 66 51 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . 1 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 299 | . . . . . . . . 9 . 15 . 26 28 1 52 . 11 7 2 38 . 29 35 . 46 . . . . . Prevented 63 | . . . . . . . . 2 . 2 . 19 23 . 2 . 1 7 . . . 5 . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 358 | . 7 27 2 25 13 . 7 9 . 3 31 15 17 . 8 14 12 6 . 18 34 12 19 10 17 2 2 10 19 19 Melee 9 | . . 1 . . 2 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . Guns 268 | . 6 7 1 21 7 . . 3 . 1 10 11 9 . 8 12 12 6 . 17 34 12 17 10 17 1 1 10 16 19 Cannons 17 | . . 11 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . AOE 20 | . . 6 . 3 2 . . 6 . . . . 2 . . 1 . . . . . . . . . . . . . . Classes Destroyed 22 | . 4 3 1 2 2 . 1 1 . 1 1 . . . . 1 . . . . 1 . . 2 . . . . 2 . Worker 11 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 2 5 Builder 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 8 | . . . . 2 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 27 | . 3 4 . 4 3 . . . . . 7 . . . . . . . . . 1 . . . . 1 . 1 2 1 Swarmer 86 | . 3 10 . 10 . . 1 3 . . 7 5 2 . 3 3 1 . . 12 5 4 7 . 5 . . . 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 102 | . 4 10 . 7 5 . 1 3 . . 10 5 12 . 1 . 3 3 . 3 6 4 3 2 5 . 2 1 2 10 Brawler 8 | . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . . 3 . . . . . . . Duelist 5 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . Sentry 50 | . . 6 . 8 4 . 4 . . 1 5 1 1 . 1 2 2 1 . 1 4 1 2 . 2 1 . 1 1 1 Demolisher 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . Hunter 19 | . . . . . . . . 2 . 1 1 4 . . 1 . . . . . 2 2 2 . . . . 2 2 . Programmer 51 | . . . . . 3 . 1 1 . . 6 . . . . 4 . . . . 13 1 . 2 3 . . 6 6 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 9 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 1 1 . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 7 | . . . . . . . . . . . . . 1 . . 2 4 . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . . . . Best Kill Streak 9 | . 6 6 2 6 4 . 2 6 . 2 5 4 6 . 3 3 6 1 . 5 9 5 7 4 7 1 2 3 4 6 Combat Bots Only 9 | . 5 6 2 5 4 . 2 6 . 2 5 4 6 . 3 3 6 1 . 5 9 5 7 4 7 1 2 3 3 6 Max Kills in Single Turn 3 | . 2 2 1 2 2 . 2 3 . 1 1 2 1 . 1 2 2 1 . 3 2 1 2 1 2 1 1 1 3 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . Exploded 3 | . . 2 . 2 1 . . 3 . . . . 1 . . 1 . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 13434 | . 223 819 145 438 592 162 550 121 . 325 1529 583 631 . 92 386 196 89 . 320 933 367 661 41 359 15 9 550 797 2501 Core 9620 | . 182 582 104 258 389 127 405 98 . 241 1113 430 444 . 63 261 145 67 . 196 596 249 438 31 290 12 7 438 628 1826 Absorbed by Shields 2095 | . . . . . . . . . . 125 . . . . . . . . . . . . . 8 106 4 2 167 163 1520 Redirected to Core 8500 | . 125 451 104 214 330 127 304 59 . 223 955 376 423 . 63 215 134 67 . 163 561 213 410 31 234 12 7 404 571 1724 Regen/Repaired (Parts) 225 | . . . . . . . . . . . 225 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 87 . 50 100 . . . . . 97 . . . . 100 . . . . 100 . . . . 100 . 99 100 . . Volleys Fired 717 | . 23 62 4 41 31 2 12 8 . 12 62 21 21 . 11 29 17 16 2 16 57 26 28 13 30 14 25 19 53 62 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 4 4 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 344 | . 80 106 106 113 155 155 146 158 . 78 125 153 153 . 283 340 283 283 283 283 331 330 285 285 285 344 344 344 320 250 Shots Fired 1336 | . 46 105 8 81 65 6 32 18 . 25 142 65 80 . 18 44 34 22 4 32 93 39 50 22 46 16 27 35 78 103 Gun 1007 | . 46 55 4 74 65 6 8 15 . 13 85 46 64 . 18 31 34 22 4 32 89 39 48 22 43 16 27 19 34 48 Cannon 120 | . . 43 4 7 . . 24 . . . . . . . . 13 . . . . 3 . . . . . . 16 10 . Launcher 10 | . . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Special 199 | . . . . . . . . . . 12 57 19 16 . . . . . . . 1 . 2 . 3 . . . 34 55 Kinetic 310 | . . . . . . . 24 5 . 9 27 3 22 . 7 15 17 16 2 16 32 20 26 13 27 3 . 16 10 . Thermal 353 | . . . . . . . . 5 . . . . . . 11 29 17 6 2 16 60 19 22 9 16 13 27 19 34 48 Explosive 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 471 | . 46 105 8 81 65 6 8 5 . 4 58 43 42 . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | . 15 32 7 38 37 24 22 19 . 18 37 26 36 . 12 24 20 23 20 28 45 31 55 23 21 15 19 20 37 62 Robot Miss Streak 10 | . 2 2 1 2 1 1 1 2 . 3 1 1 1 . 4 5 3 2 1 6 5 4 5 2 3 2 1 8 10 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 1 . . 1 . . Secondary Targets 10 | . 2 . . 2 . . . . . . . 1 1 . . . . . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . Shots Hit Robots 1121 | . 37 85 8 64 71 6 44 18 . 18 116 45 56 . 17 27 30 20 3 29 80 37 47 20 43 9 4 31 56 100 Core Hits 901 | . 15 40 4 58 40 1 16 24 . 5 37 19 26 . 27 31 31 16 4 27 87 30 42 23 41 11 4 30 68 144 Critical Kills 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 1 1 . . . . . Critical Parts Destroyed 10 | . . . . . . . 1 . . . . . . . . 1 . . . 1 5 1 . . . 1 . . . . Critical Strikes 35 | . 1 3 1 . 1 . 7 . . . 2 1 . . . 1 . 1 . 2 5 2 1 1 1 1 1 3 . . Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Destroy 16 | . . . . . . . . . . . 1 . . . . 1 . 1 . 2 5 2 1 1 1 1 . . . . Blast 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Corrupt 7 | . 1 3 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 130 | . . 4 . . 19 . 44 2 . 1 52 . . 1 2 . . . . . 5 . . . . . . . . . Impact 20 | . . . . . 1 . 19 . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . 4 . . 18 . 10 2 . 1 . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . 15 . . . 52 . . 1 2 . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50066 | . 658 1865 162 1977 1750 8 1469 799 . 171 1821 797 1257 . 1017 1642 1548 1255 274 1648 5633 2051 3057 1466 2169 721 335 2309 4321 7886 Guns 44166 | . 515 532 69 1431 1079 8 172 339 . 171 1627 797 1058 . 894 1456 1548 1255 274 1648 5633 2051 3057 1466 2169 721 335 1874 4101 7886 Cannons 2227 | . . 803 75 117 . . 577 . . . . . . . . . . . . . . . . . . . . 435 220 . Explosions 2345 | . 143 481 . 429 361 . 86 460 . . . . 199 . . 186 . . . . . . . . . . . . . . Melee 1310 | . . 49 . . 310 . 634 . . . 194 . . . 123 . . . . . . . . . . . . . . . Ramming 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6465 | . . . . . . . 577 94 . 134 545 23 229 . 59 356 300 340 46 252 920 412 531 294 623 75 . 435 220 . Thermal 33628 | . 143 259 . 429 196 . 86 156 . . . . 199 . 835 1100 1248 915 228 1396 4713 1639 2526 1172 1546 646 335 1874 4101 7886 Explosive 811 | . . . . . 165 . . 460 . . . . . . . 186 . . . . . . . . . . . . . . Electromagnetic 7834 | . 515 1557 144 1548 1079 8 172 89 . 37 1082 774 829 . . . . . . . . . . . . . . . . . Impact 340 | . . . . . . . 340 . . . . . . . . . . . . . . . . . . . . . . . Slashing 608 | . . 49 . . 310 . 249 . . . . . . . . . . . . . . . . . . . . . . . Piercing 362 | . . . . . . . 45 . . . 194 . . . 123 . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 4 1 1 2 1 1 1 1 . 3 . . . . 2 . . 1 . . . 4 . 1 Average Corruption 1 | . . . . . 1 4 1 1 1 1 1 1 1 1 . 2 . . . . 1 . . 1 . . . 3 . 1 Corruption Purged 17 | . . . . . 2 . 5 . . . . . . . . 3 . . . . 4 . . 1 . . . . . 2 Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Effects 68 | . . . . . 2 1 9 7 3 12 5 11 12 2 . 1 . . . . . . . . . . . 3 . . Message Errors 21 | . . . . . 1 . 3 3 . 3 2 4 4 . . . . . . . . . . . . . . 1 . . Matter Fused 16 | . . . . . 1 1 3 1 2 4 . 2 2 . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . 2 1 1 . . 2 1 . . 1 . . . . . . . . . . . . . . Energy Discharges 10 | . . . . . . . . . . 2 2 . 3 1 . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . 1 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 435 | . . 28 3 12 84 . 170 . . . 15 . 27 . . . . . . . . . . . . . . 60 36 . Projectiles 130 | . . 24 3 7 . . . . . . . . . . . . . . . . . . . . . . . 60 36 . Explosions 61 | . . 4 . 5 25 . . . . . . . 27 . . . . . . . . . . . . . . . . . Melee 244 | . . . . . 59 . 170 . . . 15 . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 4 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 3 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 338 | . . 49 . 44 117 . 36 17 . . . . 29 . . 46 . . . . . . . . . . . . . . Shots 10 | . . 2 . 2 2 . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 198 429 . 5 364 9 204 105 164 . 4 149 143 . 135 125 9 . . . . . . . . . . . 229 . Average Temperature 83 | . 66 123 . 2 99 6 82 20 99 . 2 27 58 . 64 37 9 . . . . . . . . . . . 115 . Received Heat Transfer 2649 | . 123 369 . 162 174 . 192 18 . 36 471 141 351 . 18 18 126 18 . 51 141 12 72 . 37 . . 7 . 112 Effects 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 40 | . 4 17 . 5 7 . . . . . 3 1 . . . 1 . . . . . . . . . . . . 2 . Impact Corruptions 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . 1 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . 1 1 . . . Parts Melted 104 | . . . . . . . . . . . . . . . . 5 7 6 1 5 20 7 7 5 5 3 2 5 14 12 Heat Transferred 33500 | . 150 350 . 450 200 . 100 325 . . . . 100 . 1225 1300 1500 1075 225 1600 5022 1773 2775 1262 1694 711 448 1985 4230 5000 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 2 3 . 7 4 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1382 | . 192 411 89 452 264 54 191 . . . 245 . . . . 198 . . . . 450 . . . . 157 143 165 380 1382 Initial 196 | . . 69 89 . . 4 8 . . . 33 . . . . 196 . . . . . . . . . 122 43 35 86 87 Average 133 | . 54 163 38 196 59 31 39 . . . 55 . . . . 111 . . . . 114 . . . . 95 87 62 191 807 Maximum Alert Level 4 | . . 2 . 2 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 4 Low Security (%) 80 | 100 100 65 100 45 95 100 100 . . . 97 . . . . 100 . . . . 76 . . . . 100 100 100 49 7 Level 1 13 | . . 31 . 49 4 . . . . . 2 . . . . . . . . . 18 . . . . . . . 50 19 Level 2 1 | . . 3 . 5 . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . 1 . . 6 . 5 . . . 7 . 1 . 1 4 . . . . 9 . . . . . 2 2 9 6 Investigation 9 | . . . . . 2 . 2 . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 Extermination 29 | . . . . . 3 . 1 . . . 5 . . . . 2 . . . . 6 . . . . . . 2 7 3 Reinforcement 9 | . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 2 1 Assault 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 8 | . . 2 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Communications Jammed 9 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 5 1 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Times Spotted 476 | . 13 34 2 35 16 6 10 9 . 8 42 17 20 . 27 15 11 4 . 15 35 8 18 36 12 4 1 10 27 41 Peak Tracking Total 9 | . 5 4 2 4 4 6 2 3 . 2 4 4 7 . 7 3 2 1 . 5 5 4 5 9 3 2 1 3 4 7 Tactical Retreats 13 | . 1 1 . 1 . . 3 . . . 1 2 1 . . . 1 . . . . . 1 . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 8 | . . . . . 2 . 1 . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 46 | . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . 6 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 13 | . . . . . 4 . . . . . 1 . . . . . . . . . 8 . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . 1 1 . . 1 . . . 5 3 . . . . 2 . . 2 2 . 7 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 32 | . 2 3 . 3 2 . . . . 1 1 . . . 1 4 . 2 . . 4 1 1 . . . 2 . 2 3 Max in Single Turn 3 | . 1 1 . 1 2 . . . . 1 1 . . . . 3 . 1 . . 1 1 1 . . . 1 . . 1 Garrison Access 9 | . . . . . 1 . 1 . . . 3 . . . . 1 . . . . . . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 122 | . 9 11 . 13 13 . 12 . 4 . 21 . 1 . . 3 . 1 5 1 5 2 . 11 . 2 . 3 3 2 Terminals 63 | . 8 11 . 11 9 . 7 . . . 12 . . . . . . . . 1 . 1 . . . . . 1 . 2 Fabricators 4 | . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . 1 1 . 2 . . . 3 . . . . 1 . . . . 2 . . . . . . 1 1 . Scanalyzers 5 | . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . . . 3 . . . . 1 . . . . 1 . . . . 2 . 1 2 . Total Hacks 456 | . 25 42 . 88 66 . 51 . 27 . 89 . 1 . . 7 . 1 14 1 10 2 . 20 . 3 . 3 4 2 Successful 345 | . 18 27 . 66 49 . 36 . 27 . 63 . 1 . . 6 . 1 14 1 6 2 . 20 . 2 . 3 1 2 Failed 109 | . 7 15 . 21 17 . 15 . . . 25 . . . . 1 . . . . 4 . . . . 1 . . 3 . Catastrophic 7 | . 1 . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Database Lockouts 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 327 | . 22 33 . 65 45 . 27 . . 1 43 . . 13 . 3 . . . . 11 . . 1 . 9 10 4 19 21 Terminals 317 | . 24 42 . 83 59 . 43 . . . 61 . . . . . . . . 1 . 1 . . . . . 1 . 2 Fabricators 9 | . . . . . 5 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 11 | . . . . . . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . 1 1 . 2 . . . 4 . . . . 1 . . . . 3 . . . . . . 1 1 . Scanalyzers 22 | . . . . 4 . . . . . . 10 . . . . 5 . . . . 3 . . . . . . . . . Garrison Access 18 | . . . . . 1 . 1 . . . 6 . . . . 1 . . . . 2 . . . . 3 . 1 3 . Terminal Hacks 215 | . 9 15 . 50 28 . 19 . 27 . 25 . 1 . . . . 1 14 1 . 2 . 20 . . . 1 . 2 Record 34 | . . . . 4 . . . . 11 . . . . . . . . . 2 1 . 2 . 14 . . . . . . Part Schematic 30 | . . . . 2 7 . 1 . 9 . 7 . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 1 . . 5 . . 3 . . . 1 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 25 | . 1 2 . 3 3 . 3 . 3 . 1 . . . . . . . 4 . . . . 5 . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 9 | . 1 1 . 2 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 8 | . 1 1 . 1 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 17 | . . 3 . 5 3 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 30 | . 4 6 . 6 6 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . 1 . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . 4 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Build 4 | . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 2 . . . 8 . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . 1 . . 1 1 . 2 . . . 4 . . . . 1 . . . . 3 . . . . . . 1 1 . Report Inventory 14 | . 1 . . 1 1 . 2 . . . 4 . . . . 1 . . . . 2 . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . . 4 . . . . . . 8 . . . . 4 . . . . 1 . . . . . . . . . Insert Component 9 | . . . . 2 . . . . . . 4 . . . . 2 . . . . 1 . . . . . . . . . Analyze 8 | . . . . 2 . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . 3 . . . . 1 . . . . . . . . . 2 . 1 . . Seal Access 9 | . . . . . 1 . 1 . . . 3 . . . . 1 . . . . . . . . . 2 . 1 . . Unauthorized Hacks 71 | . 8 12 . 11 15 . 10 . . . 15 . . . . . . . . . . . . . . . . . . . Terminals 71 | . 8 12 . 11 15 . 10 . . . 15 . . . . . . . . . . . . . . . . . . . Track 18 | . 1 2 . 3 6 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Botnet 44 | . 7 10 . 7 8 . 6 . . . 6 . . . . . . . . . . . . . . . . . . . Operators 4 | . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 11 . 9 10 . 10 . . . 12 . . . . 2 . . . . 4 . . . . 1 . 2 3 1 Full Trace Events 9 | . 1 1 . . 2 . 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . 4 6 . . . 9 . 9 . . 13 . 1 . . 4 . . . . . . . . . . . Parts Built 7 | . . . . . 3 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 206 | . . . . . 100 . 53 . . . . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 41 | . . . . . 17 . 12 . . . . . . . . . . . . . 12 . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Time 250 | . . . . . . . . . . . 250 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 7 | . . . . 2 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 2 . 2 . 2 3 . . . . 2 . 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 52 | . . . . . . . . . . 1 2 . 2 10 2 3 2 3 . . . . 2 . 2 . . . 1 22 Largest Group 19 | . . . . . . . . . . 1 2 1 2 12 12 6 2 5 5 5 . . 2 . 2 2 2 . 1 19 Highest-Rated Group 2124 | . . . . . . . . . . 96 52 26 61 521 521 293 59 134 131 131 . . 96 . 111 111 111 . 269 2124 Highest-Rated Ally 269 | . . . . . . . . . . 96 26 26 32 96 96 89 30 30 30 30 . . 49 . 64 64 64 . 269 269 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 414 | . . . . . . . . . . 24 . . . . 92 33 . 7 . 30 . . 4 . 3 7 14 . 22 178 Total Damage 22671 | . . . . . . . . . . 910 . . . . 2725 644 . 177 . 528 . . 126 . 136 159 582 . 2945 13739 Kills 90 | . . . . . . . . . . 5 . . . . 21 4 . . . 1 . . 1 . . 1 4 . 9 44 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 14 | . 1 . . 5 . . 3 . . . 1 . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . . 1 . . . . . . 2 . . 2 3 1 . 1 3 . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 44439 | 17 706 1827 1361 1761 2590 100 1578 1148 206 1194 4235 1888 1503 1957 1650 2026 1353 2232 383 1913 3117 1178 1274 1142 1001 769 464 768 1777 1321 Spaces Moved 25004 | 11 371 939 688 1045 1721 68 965 562 106 667 2190 918 710 1021 783 950 655 1149 214 961 1519 866 912 813 778 623 351 541 1199 708 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1037 | . 364 673 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 23967 | 11 7 266 688 1045 1721 68 965 562 106 667 2190 918 710 1021 783 950 655 1149 214 961 1519 866 912 813 778 623 351 541 1199 708 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 102 | 120 120 120 190 120 122 123 123 196 196 122 120 190 190 190 190 188 114 188 114 188 120 120 120 108 108 108 108 102 106 108 Average Speed 153 | 120 159 158 190 139 124 124 130 196 196 165 155 190 190 190 190 189 187 188 172 188 170 120 120 111 108 108 108 104 107 119 Slowest Speed 240 | 120 160 240 190 190 125 125 196 196 196 196 190 190 190 190 190 190 188 188 188 188 190 120 120 190 108 108 108 108 108 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 64 | 2 72 82 93 88 46 68 25 70 76 87 51 85 89 90 92 23 77 98 62 99 36 97 94 75 91 17 34 12 28 27 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 9 | . . . . . . . . . 1 1 . . . . 1 . . . . . 3 . 1 . . . . . . 2 Known Exits Taken 26 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . 2 . . . . 1 . 2 . 1 8 4 2 . . 2 . 1 . 3 3 . 5 . . . . . Spaces Dug 117 | . . 1 . . 9 . 12 2 . . 35 . . . . 13 . . . . 14 . . . . 5 20 2 4 . Terrain Destroyed 404 | . 2 6 . 28 43 . 21 81 . . 35 . 9 . 1 53 3 3 . 5 20 8 11 4 12 7 23 8 6 15 Melee 59 | . . 1 . . 9 . 12 2 . . 35 . . . . . . . . . . . . . . . . . . . Projectile 147 | . . . . . . . 3 . . . . . 2 . 1 16 3 3 . 5 20 8 11 4 12 7 23 8 6 15 AOE 198 | . 2 5 . 28 34 . 6 79 . . . . 7 . . 37 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 28975 | 13 439 1170 732 1268 2083 75 1198 588 105 724 2726 995 797 1039 902 1093 709 1187 221 1004 1873 939 998 1007 862 697 405 676 1513 937 Wait 1867 | . 23 88 37 109 234 . 135 3 . 18 325 42 27 . 26 53 16 . . 8 141 32 30 123 34 39 10 69 190 55 Move 24974 | 10 370 938 687 1044 1721 67 964 561 105 666 2189 917 709 1020 782 949 654 1148 213 960 1518 865 911 812 777 622 350 539 1198 708 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 66 | 1 1 8 . 3 10 . 5 2 . 1 5 . 1 2 3 1 . . . . 10 . . . . 2 1 3 6 1 Fast Attach 151 | 2 8 14 . 9 4 6 12 . . 3 8 . 1 4 5 7 . . 3 . 4 3 . 16 . 8 9 3 7 15 Attach 21 | . . . . 1 3 . 6 . . 1 1 1 . 1 2 . . . . . 1 . . . . . . 1 2 1 Detach 11 | . . . . 2 . . . . . 2 . . . 2 2 1 . . . . . . . . . . . 1 1 . Swap 164 | . 1 13 . 7 15 . 6 1 . . 26 1 2 1 4 15 2 . 1 . 28 1 2 6 2 1 . 5 11 13 Drop 221 | . 6 23 . 13 16 . 11 1 . 4 15 . 2 8 7 8 . . 2 . 18 2 . 19 . 9 10 7 15 25 Fire 717 | . 23 62 4 41 31 2 12 8 . 12 62 21 21 . 11 29 17 16 2 16 57 26 28 13 30 14 25 19 53 62 Melee 116 | . . 4 . . 19 . 30 2 . 1 52 . . 1 2 . . . . . 5 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . Rewire 50 | . . . . . . . . . . . . . 6 . 12 1 11 16 . . . . 3 . . . . . . 1 Trap 46 | . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . Miscellaneous 562 | . 7 20 1 39 30 . 17 10 . 16 43 13 28 . 46 24 9 7 . 20 45 10 24 18 19 2 . 28 30 56 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x3) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 18 | -11/Junkyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 724 | -10/Materials | Entered another Materials area 726 | -9/Materials | Reached level 2 726 | -9/Materials | Reached level 3 729 | -9/Materials | Upgraded with Utility slot (x2) 882 | -9/Materials | Reached level 4 1022 | -9/Materials | Discovered new exit (range 14) 1045 | -9/Materials | Identified exit to Mines 1248 | -9/Materials | Upgraded with Power slot (x1) 1534 | -9/Materials | Discovered new exit (range 16) 1590 | -9/Materials | Core integrity fell below 50% 1721 | -9/Materials | Reached level 5 1762 | -9/Materials | Core integrity fell below 20% 2220 | -9/Materials | Reached level 6 2551 | -9/Materials | Entered Mines 2567 | -9/Mines | Learned Materials stockpile data 2781 | -9/Mines | Assembled infested the area 2786 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2945 | -9/Mines | Discovered new exit (range 8) 2957 | -9/Mines | Identified exit to Materials 3083 | -9/Mines | Discovered exit to Materials (range 14) 3912 | -9/Mines | Entered Materials 3914 | -8/Materials | Reached level 7 3914 | -8/Materials | Reached level 8 3914 | -8/Materials | Upgraded with Utility slot (x2) 4096 | -8/Materials | Identified exit to Factory 4118 | -8/Materials | Core integrity fell below 50% 4224 | -8/Materials | Build established: Hacker-Mutant 4237 | -8/Materials | Central database locked down 4548 | -8/Materials | Reached level 9 4556 | -8/Materials | Upgraded with Propulsion slot (x1) 4776 | -8/Materials | Reached level 10 4788 | -8/Materials | Upgraded with Propulsion slot (x1) 5272 | -8/Materials | Build established: Hacker-Skirmisher 5673 | -8/Materials | Entered Factory 5675 | -7/Factory | Reached level 11 5676 | -7/Factory | Upgraded with Weapon slot (x1) 5817 | -7/Factory | Discovered new exit (range 16) 5847 | -7/Factory | Identified exit to Factory 6017 | -7/Factory | Build established: Hacker-Tank 6136 | -7/Factory | Garrison activated, responded to threat 6224 | -7/Factory | Reached level 12 6314 | -7/Factory | Discovered new exit (range 14) 6342 | -7/Factory | Identified exit to Lower Caves 7031 | -7/Factory | Build established: Hacker-Mutant 7298 | -7/Factory | Identified exit to Storage 7321 | -7/Factory | Discovered exit to Factory (range 12) 7825 | -7/Factory | Fabricated Enh. Optical Array (x1) 7884 | -7/Factory | Fabricated Neutrino Core? 8263 | -7/Factory | Sucked down chute 8263 | -7/Factory | Entered Waste 8265 | -7/Waste | Reached level 13 8271 | -7/Waste | Upgraded with Weapon slot (x1) 8274 | -7/Waste | Spotted C-40 Crusher 8278 | -7/Waste | EMP discharged 8288 | -7/Waste | Spotted C-40 Crusher 8293 | -7/Waste | Spotted C-40 Crusher 8303 | -7/Waste | Spotted C-40 Crusher 8308 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8329 | -7/Waste | Spotted C-40 Crusher 8335 | -7/Waste | Discovered new exit (range 17) 8335 | -7/Waste | Spotted C-40 Crusher 8348 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8349 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8351 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8354 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8361 | -7/Waste | Identified exit to Factory 8363 | -7/Waste | Entered Factory 8385 | -7/Factory | Lost 4 parts (1p1n2u) 8727 | -7/Factory | Fabricated Neutrino Core? 8794 | -7/Factory | Build established: Hacker-Tank 9179 | -7/Factory | Discovered exit to Factory (range 17) 9227 | -7/Factory | Build established: Hacker-Mutant 9406 | -7/Factory | System Shield fried by hacking feedback 9567 | -7/Factory | Discovered exit to Factory (range 10) 9730 | -7/Factory | Found Prototype Launcher 9730 | -7/Factory | Identified Rocket Array 9941 | -7/Factory | Entered Lower Caves 9943 | -7/Lower Caves | Reached level 14 10021 | -7/Lower Caves | Build established: Hacker-Tank 10127 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10134 | -7/Lower Caves | Identified exit to Data Miner 10600 | -7/Lower Caves | Discovered new exit (range 16) 10631 | -7/Lower Caves | Identified exit to Lower Caves 10861 | -7/Lower Caves | Build established: Hacker-Mutant 10902 | -7/Lower Caves | Ambushed by research squad 11089 | -7/Lower Caves | Entered Data Miner 11089 | -7/Data Miner | Discovered new exit (range 6) 11091 | -7/Data Miner | Reached level 15 11099 | -7/Data Miner | Identified exit to Proximity Caves 11127 | -7/Data Miner | Met Data Miner 11217 | -7/Data Miner | Learned location of Section 7 (-2) 11217 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11250 | -7/Data Miner | Received God Mode back door access code from Data Miner 11295 | -7/Data Miner | Entered Proximity Caves 11442 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11456 | -6/Proximity Caves | Found Prototype Special Weapon 11456 | -6/Proximity Caves | Identified Molecular Deconstructor 11618 | -6/Proximity Caves | Escorted by Enhanced Grunt 11618 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11621 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11996 | -6/Proximity Caves | Reached level 16 12008 | -6/Proximity Caves | Upgraded with Utility slot (x1) 12041 | -6/Proximity Caves | Spotted B-75 Beast 12054 | -6/Proximity Caves | Allies destroyed B-75 Beast 12337 | -6/Proximity Caves | Build established: Hacker-Tank 12363 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12489 | -6/Proximity Caves | Entered Factory 12491 | -6/Factory | Reached level 17 12688 | -6/Factory | Discovered new exit (range 5) 12693 | -6/Factory | Identified exit to Factory 12791 | -6/Factory | Identified exit to DSF 13731 | -6/Factory | Reached level 18 13959 | -6/Factory | Spotted B-75 Beast 13995 | -6/Factory | Destroyed B-75 Beast 14090 | -6/Factory | Upgraded with Power slot (x1) 14795 | -6/Factory | Discovered new exit (range 17) 14856 | -6/Factory | Core integrity fell below 50% 15189 | -6/Factory | Discovered exit to Factory (range 5) 15386 | -6/Factory | Repaired Neutrino Core 15477 | -6/Factory | Repaired Enh. Flexi-carbon Leg 15498 | -6/Factory | Build established: Hacker-Mutant 15522 | -6/Factory | Repaired Med. Reactive Plating 15591 | -6/Factory | Repaired Broken Adv. ECM Suite 15688 | -6/Factory | Identified exit to Lower Caves 15688 | -6/Factory | Central database locked down 15781 | -6/Factory | Incoming investigation squad redirected 16629 | -6/Factory | Reached level 19 16724 | -6/Factory | Entered Lower Caves 16724 | -6/Lower Caves | Accompanied by 1 ally 17101 | -6/Lower Caves | Build established: Hacker-Tank 17761 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17909 | -6/Lower Caves | Discovered new exit (range 17) 17937 | -6/Lower Caves | Identified exit to Lower Caves 18133 | -6/Lower Caves | Upgraded with Weapon slot (x1) 18612 | -6/Lower Caves | Entered another Lower Caves area 18628 | -6/Lower Caves | Ambushed by wild Derelicts 18704 | -6/Lower Caves | Learned Factory terminal intel 18751 | -6/Lower Caves | Learned location of 1 exit from Factory 18954 | -6/Lower Caves | Encountered a Warlord checkpoint 19226 | -6/Lower Caves | Discovered exit to Factory (range 14) 19979 | -6/Lower Caves | Discovered new exit (range 13) 20003 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20113 | -6/Lower Caves | Identified exit to Zion 20115 | -6/Lower Caves | Entered Zion 20115 | -6/Zion | Accompanied by 2 allies 20117 | -6/Zion | Reached level 20 20288 | -6/Zion | Found Prototype Device 20288 | -6/Zion | Identified Bomb Factory No. 2 20317 | -6/Zion | Discovered new exit (range 8) 20330 | -6/Zion | Identified exit to Proximity Caves 20393 | -6/Zion | Given A8's code to call for help 20490 | -6/Zion | System corruption cleaned by Quarantine Array 20685 | -6/Zion | Learned Factory stockpile data 20801 | -6/Zion | Given the Hacking Drone Bay 20816 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20816 | -6/Zion | Received a visual enhancement algorithm 20822 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20833 | -6/Zion | Learned Factory non-interactive machine intel 21110 | -6/Zion | Gained Derelict followers 21196 | -6/Zion | Build established: Hacker-Mutant 21207 | -6/Zion | Found Prototype Energy Gun 21207 | -6/Zion | Identified Storm Laser 21274 | -6/Zion | Learned 12 Factory zone layouts 21506 | -6/Zion | Build established: Hacker-Tank 21530 | -6/Zion | Imprinted 21532 | -6/Zion | Declared Zion's savior 22072 | -6/Zion | Entered Proximity Caves 22072 | -5/Proximity Caves | Accompanied by 12 allies 22078 | -5/Proximity Caves | Spotter reported a threat 22344 | -5/Proximity Caves | Learned location of Armory (-4) 22371 | -5/Proximity Caves | Reached level 21 22944 | -5/Proximity Caves | Discovered exit to Factory (range 16) 23308 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23402 | -5/Proximity Caves | Reached level 22 23407 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 23722 | -5/Proximity Caves | Entered Factory 23722 | -5/Factory | Accompanied by 6 allies 23723 | -5/Factory | Identified exit to Upper Caves 23724 | -5/Factory | Identified exit to Factory 23726 | -5/Factory | Loaded intel: 187 non-interactive machine locations 23727 | -5/Factory | Loaded intel: 28 terminal locations 24296 | -5/Factory | P-70 Sage assimilated allied EJ-RSD(M) 24775 | -5/Factory | Found Imp. Powered Armor 25420 | -5/Factory | Reached level 23 25508 | -5/Factory | Terminal network hard line cut 25748 | -5/Factory | Entered Upper Caves 26779 | -5/Upper Caves | Learned Factory terminal intel 26862 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26899 | -5/Upper Caves | Discovered new exit (range 10) 26919 | -5/Upper Caves | Identified exit to Upper Caves 27037 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27101 | -5/Upper Caves | Entered another Upper Caves area 27101 | -5/Upper Caves | Accompanied by 2 allies 27207 | -5/Upper Caves | Discovered exit to Factory (range 15) 27278 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27317 | -5/Upper Caves | Learned Factory stockpile data 27560 | -5/Upper Caves | Learned 8 Factory zone layouts 27832 | -5/Upper Caves | Discovered new exit (range 16) 27859 | -5/Upper Caves | Identified exit to Zhirov 28150 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 28446 | -5/Upper Caves | Build established: Hacker-Mutant 28988 | -5/Upper Caves | Spotted B-75 Beast 28997 | -5/Upper Caves | Destroyed B-75 Beast 29130 | -5/Upper Caves | Build established: Hacker-Tank 29333 | -5/Upper Caves | Entered Zhirov 29333 | -5/Zhirov | Accompanied by 5 allies 29333 | -5/Zhirov | Discovered new exit (range 3) 29339 | -5/Zhirov | Identified exit to Proximity Caves 29369 | -5/Zhirov | Met Zhirov 29443 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29593 | -5/Zhirov | Found Alien Artifact 29593 | -5/Zhirov | Identified Transdimensional Reconstructor 29593 | -5/Zhirov | Warped through subspace 29634 | -5/Zhirov | Found Alien Artifact 29634 | -5/Zhirov | Identified Integrated Dissipator 29634 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29716 | -5/Zhirov | Entered Proximity Caves 29716 | -4/Proximity Caves | Accompanied by 5 allies 29718 | -4/Proximity Caves | Reached level 24 29763 | -4/Proximity Caves | Spotted B-86 Titan 29773 | -4/Proximity Caves | Destroyed B-86 Titan 30376 | -4/Proximity Caves | Learned Research trap positions 30523 | -4/Proximity Caves | Discovered exit to Factory (range 10) 30979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31629 | -4/Proximity Caves | Entered Factory 31630 | -4/Factory | Identified exit to Upper Caves 31631 | -4/Factory | Reached level 25 31633 | -4/Factory | Loaded intel: 25 terminal locations 32572 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 33024 | -4/Factory | Destroyed 9 combat bots 33189 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 33240 | -4/Factory | Terminal network hard line cut 33560 | -4/Factory | Reached level 26 33560 | -4/Factory | Upgraded with Utility slot (x1) 33607 | -4/Factory | Incoming investigation squad redirected 34379 | -4/Factory | Fabricated Adv. System Restoration Module (x2) 34727 | -4/Factory | Build established: Hacker-Mutant 34746 | -4/Factory | Entered Upper Caves 34846 | -4/Upper Caves | Found Alien Artifact 34846 | -4/Upper Caves | Identified Dimensional Node Initializer 34846 | -4/Upper Caves | Initialized slip node 34980 | -4/Upper Caves | Learned 4 Research zone layouts 35426 | -4/Upper Caves | Identified exit to Upper Caves 35681 | -4/Upper Caves | Build established: Hacker-Tank 35924 | -4/Upper Caves | Entered another Upper Caves area 35926 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36140 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36219 | -4/Upper Caves | Destroyed 7 combat bots 36554 | -4/Upper Caves | Discovered new exit (range 13) 36556 | -4/Upper Caves | Learned location of 1 exit from Research 36568 | -4/Upper Caves | Identified exit to Warlord 36707 | -4/Upper Caves | Encountered a Warlord checkpoint 37027 | -4/Upper Caves | Spotted B-86 Titan 37070 | -4/Upper Caves | Destroyed B-86 Titan 37198 | -4/Upper Caves | Entered Warlord 37444 | -4/Warlord | Rebuked by Warlord 37444 | -4/Warlord | Reached level 27 37455 | -4/Warlord | Opened Warlord's prototype stash 37461 | -4/Warlord | Found Prototype Reactor 37461 | -4/Warlord | Identified Vortex Chain Reactor 37468 | -4/Warlord | Found Prototype Device 37468 | -4/Warlord | Identified Exp. Cloaking Device 37469 | -4/Warlord | Warlord's base attacked by MAIN.C 37488 | -4/Warlord | Found Prototype Processor 37488 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 37599 | -4/Warlord | Learned Armory emergency access door positions 37599 | -4/Warlord | Learned Armory stockpile data 37600 | -4/Warlord | Learned 4 Armory zone layouts 37601 | -4/Warlord | Learned Research garrison access intel 37669 | -4/Warlord | Found Prototype Energy Gun 37669 | -4/Warlord | Identified Vortex Rifle 37689 | -4/Warlord | Found Prototype Energy Gun 37689 | -4/Warlord | Identified Vortex Shotgun 37752 | -4/Warlord | Build established: Hacker-Gunner 37819 | -4/Warlord | Warlord forces counterattacked 37850 | -4/Warlord | Spotted Executioner 37931 | -4/Warlord | Spotted Executioner 38074 | -4/Warlord | Spotted Striker 38093 | -4/Warlord | Destroyed Striker 38144 | -4/Warlord | Warlord base infiltrated, sounded retreat 38144 | -4/Warlord | Spotted Executioner 38145 | -4/Warlord | Destroyed Executioner 38205 | -4/Warlord | Found Prototype Device 38205 | -4/Warlord | Identified Adv. Kinecellerator 38264 | -4/Warlord | Discovered new exit (range 14) 38275 | -4/Warlord | Spotted Striker 38276 | -4/Warlord | Spotted B-90 Cyclops 38279 | -4/Warlord | Destroyed B-90 Cyclops 38338 | -4/Warlord | Identified exit to Proximity Caves 38340 | -4/Warlord | Entered Proximity Caves 38919 | -3/Proximity Caves | Spotted B-86 Titan 38941 | -3/Proximity Caves | Destroyed B-86 Titan 39194 | -3/Proximity Caves | Reached level 28 39226 | -3/Proximity Caves | Destroyed 7 combat bots 39277 | -3/Proximity Caves | Discovered new exit (range 11) 39286 | -3/Proximity Caves | Identified exit to Research 39288 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39341 | -3/Proximity Caves | Entered Research 39341 | -3/Research | Accompanied by 2 allies 39342 | -3/Research | Identified exit to Testing 39343 | -3/Research | Identified exit to Research 39345 | -3/Research | Loaded intel: 55 trap records 39346 | -3/Research | Loaded intel: 4 garrison access locations 39515 | -3/Research | Spotted B-86 Titan 39525 | -3/Research | Destroyed B-86 Titan 40110 | -3/Research | Entered Testing 40110 | -3/Testing | Accompanied by 2 allies 40112 | -3/Testing | Reached level 29 40392 | -3/Testing | Found Prototype Slashing Weapon 40392 | -3/Testing | Identified Nanosword 40408 | -3/Testing | Found Nanosword 40457 | -3/Testing | Retrieved Zion intel report: Emergency Access 40475 | -3/Testing | Discovered exit to Research (range 9) 40483 | -3/Testing | Build established: Hacker-Mutant 40498 | -3/Testing | Found Prototype Energy Gun 40498 | -3/Testing | Identified Hyp. EM Gauss Rifle 40574 | -3/Testing | Entered Research 40575 | -2/Research | Identified exit to Access 40576 | -2/Research | Reached level 30 40578 | -2/Research | Upgraded with Utility slot (x1) 40837 | -2/Research | Identified exit to DSF 40857 | -2/Research | Build established: Hacker-Gunner 40987 | -2/Research | Crushed by falling debris 41342 | -2/Research | Entered Access 41343 | -1/Access | Identified exit to Command 41344 | -1/Access | Reached level 31 41525 | -1/Access | Reached level 32 41631 | -1/Access | Upgraded with Weapon slot (x1) 41713 | -1/Access | Retrieved Zion intel report: Active Garrisons 41832 | -1/Access | Spotted B-99 Colossus 41922 | -1/Access | Destroyed B-99 Colossus 41972 | -1/Access | Retrieved Zion intel report: Emergency Access 41973 | -1/Access | Zion Experimental squad teleported in 42158 | -1/Access | Build established: Hacker-Executioner 42412 | -1/Access | Spotted B-99 Colossus 42422 | -1/Access | Reached level 33 42422 | -1/Access | Destroyed B-99 Colossus 42967 | -1/Access | Found Prototype Protection 42967 | -1/Access | Identified Zio. Shade Armor 43119 | -1/Access | Entered Command 43121 | -1/Command | Reached level 34 43273 | -1/Command | Disengaged cave seal 43273 | -1/Command | Zionites emerged from the dark tunnel 43392 | -1/Command | Retrieved Zion intel report: Emergency Access 43440 | -1/Command | Retrieved Zion intel report: Main Access 43440 | -1/Command | Identified exit to Surface 43456 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 43510 | -1/Command | Reached level 35 43539 | -1/Command | Retrieved Zion intel report: Active Garrisons 43619 | -1/Command | First assault squad dispatched 43701 | -1/Command | Found Prototype Protection 43701 | -1/Command | Identified Zio. Weapon Casing 43755 | -1/Command | Incoming investigation squad redirected 43864 | -1/Command | Retrieved Zion intel report: Unaware Schematics 43973 | -1/Command | Spotted M Guard 43974 | -1/Command | Spotted M Guard 43975 | -1/Command | Spotted Combat Programmer 43977 | -1/Command | Spotted Combat Programmer 43995 | -1/Command | Destroyed Combat Programmer 44000 | -1/Command | Allies destroyed M Guard 44008 | -1/Command | Destroyed Combat Programmer 44018 | -1/Command | Core integrity fell below 50% 44021 | -1/Command | Allies destroyed M Guard 44021 | -1/Command | All MAIN.C guards destroyed 44037 | -1/Command | Found Prototype Reactor 44037 | -1/Command | Identified Zero-point Reactor 44064 | -1/Command | Found Zero-point Reactor 44073 | -1/Command | Found Prototype Device 44073 | -1/Command | Identified AEGIS Remote Shield 44144 | -1/Command | Reached level 36 44303 | -1/Command | Met MAIN.C 44303 | -1/Command | 0b10 Conduit disabled 44321 | -1/Command | Destroyed MAIN.C Shell 44324 | -1/Command | MAIN.C activated Command garrisons 44418 | -1/Command | Core integrity fell below 20% 44440 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 44404_ Slug penetrates MAIN.C. 44406_ G-73 Enforcer destroyed. 44407_ Slug penetrates Reinforced Barrier. 44410_ Entropy package works its way towards MAIN.C core. 44411_ Slug penetrates Reinforced Barrier. 44411_ Slug penetrates MAIN.C. 44414_ MAIN.C core destabilizing. 44416_ MAIN.C core entropy levels peaking. 44417_ Slug penetrates Reinforced Barrier. 44424_ Entropy package works its way towards MAIN.C core. 44427_ Slug penetrates Reinforced Barrier. 44428_ MAIN.C core destabilizing. 44430_ MAIN.C core entropy levels peaking. 44430_ P-80 Master destroyed. 44431_ Slug penetrates Reinforced Barrier. 44434_ G-73 Enforcer destroyed. 44435_ Protomatter-52 decays. 44438_ Myomer Leg melted. 44438_ G-73 Enforcer destroyed. 44439_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #???##?????????????????? | | ????????????? "" !%#?## #?????????????????? | | ????????????? " !=%##![###################? | | ??????????""" "" [%=/!%! #? | | ?????????? %[%%/%h! #? | | ????????????""" %[%%%/%%%% #? | | ??????????"" M![[@################### #? | | ????????????"" =%|%=????????????????# #? | | ????????? %%[%##???????????????# ## | | ?????????? " %% %; ????????????????# T# | | ???????????"" """" ; #???????????????#+++## | | ??????????? " """"""# #???????????????# ] | | ??????????? """""""""""# #???????????????# ! | | ??????????? " " " " ###???????????????# | | ???????????????? ???? " #?????????????????# % % | | ??????????????????????" " #?????????????????# | | ????????????????????????" ??????????????????# # | | ????????????????????????? ??????????????????###### | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 111 Energy Capacity 950 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 185 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 625 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 76 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 35 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Cooling System | -8/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Hacked Hvy. EM Shotgun | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Neutrino Core | -7/Factory | Hacked Adv. EMP Blaster | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Adv. Shield Generator | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Hpw. Shock Rifle | -6/Factory | Scanalyzed Reflective Plating | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Imp. Reaction Control System | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Imp. Target Analyzer | -6/Factory | Hacked EM Disruption Field | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Fission Core | -6/Zion | Archive Phase Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Neutron Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive R-06 Scavenger | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel Fabricated ------------ Enh. Optical Array | x1 | -7/Factory | Preloaded Neutrino Core | x2 | -7/Factory Neutrino Core | x2 | -7/Factory Adv. System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Dimensional Node Initializer Achievements -------------- Corridor Of Doom Deconstruction Freeware No Explosion For You Omniscient Cartographer Reappropriation Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Levels Raised 35 | . . 5 . 4 2 1 . 1 1 1 3 . . 1 2 1 . . . 1 2 . . 1 1 . 1 1 3 3 XP Earned 57577 | 4000 1050 6969 750 5542 3680 200 1290 1191 421 2033 3890 733 749 238 3013 1359 267 255 158 1899 2109 438 614 496 1338 850 703 2015 4484 4843 XP Spent 56425 | 3650 200 6085 . 7535 3025 1100 . 1600 . 3300 3000 1465 . 1525 2970 1500 . . . 1505 3000 . . . 2750 . . 3200 4565 4450 Upgrades 88 | 6 1 12 . 12 6 1 . 2 . 2 5 2 . 4 11 3 . . . 3 2 . . . 2 . . 1 4 9 Power Slot 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility Slot 10 | 3 . 2 . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Weapon Slot 5 | 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Core Integrity 10 | . . 1 . 1 . . . . . . 2 1 . 1 2 . . . . 1 . . . . . . . . 1 . Heat Dissipation 11 | . . 3 . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 1 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mass Support 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Inventory Capacity 8 | 1 . 2 . . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 . . . 1 . Sight Range 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Terrain Scan Density 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | . . 2 . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . Hack Attack % 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . TH Resistance % 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 EX Resistance % 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 KI Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 TH Damage % 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Protomatter Created 7220 | . 77 179 6 393 284 . 116 141 . 23 368 93 390 . 241 343 500 145 . 245 710 342 287 194 640 167 131 260 359 586 Integrity Restored 11222 | . 128 420 18 787 590 . 348 234 . 321 946 279 603 . 945 428 150 119 . 357 897 190 451 304 359 15 . 554 569 1210 Core 8558 | . 107 420 18 581 389 . 348 234 . 269 833 279 603 . 355 261 101 93 . 267 596 183 292 243 290 12 . 445 433 906 Parts 2664 | . 21 . . 206 201 . . . . 52 113 . . . 590 167 49 26 . 90 301 7 159 61 69 3 . 109 136 304 Protomatter Decayed 7677 | . 32 14 4 124 76 . . 45 . . 50 107 123 35 421 508 613 199 . 168 400 278 202 1915 517 150 204 11 383 1098 Game ------ Seed AbsorptionReactionArchive Manual? 0 Play Time 06:45:14 Cumulative 104.4 hours Start 2023.10.25 @ 22:29:38 End 2023.10.27 @ 22:24:29 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 28 Adventurer 15 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d00e04fa-0437-44ee-9bbe-17183c984eda