Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 22:34:06 Player: art-hropod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2101) 2101 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4751 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 97/100 System Corruption 11% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Improved Signal Interpreter Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Coolant Injector Kinecellerator Improved Medium Armor Plating Dynamic Insulation System EM Pulse Cannon Assault Cannon Missile Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 77 | 7 6 7 20 37 Power 9 | 2 . 2 2 3 Engine 6 | 2 . 2 1 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 22 | 2 2 2 6 10 Treads 19 | 2 1 2 6 8 Leg 1 | . . . . 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . 1 . . . Utility 24 | 1 2 1 8 12 Device 9 | . . . 2 7 Storage 3 | 1 1 . . 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 9 | . . 1 6 2 Artifact . | . . . . . Weapon 22 | 2 2 2 4 12 Energy Gun 7 | 1 . 1 2 3 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 4 | 1 1 . 1 1 Ballistic Cannon 6 | . . . 1 5 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 28 | . . . 1 27 Power 3 | . . . . 3 Propulsion 11 | . . . . 11 Utility 7 | . . . 1 6 Weapon 7 | . . . . 7 Highest Loss Streak 27 | . . . 1 27 To Critical Strikes . | . . . . . Average Backups 13 | 4 12 14 14 13 Power 1 | . 1 1 2 1 Propulsion 5 | 2 7 5 4 4 Utility 3 | . 1 4 3 4 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 17 | . 9 1 6 1 Power 1 | . . . 1 . Propulsion 8 | . 8 . . . Utility 3 | . 1 1 . 1 Weapon 4 | . . . 4 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 98 | . 98 99 99 96 Engine 7 | . 14 11 9 3 Core 1 | . . . . 3 Treads 32 | . 27 43 35 28 Device 8 | . . . 9 13 Storage 9 | . 14 11 9 7 Processor 5 | . 12 7 . 7 Protection 9 | . . 3 17 8 Energy Gun 5 | . 5 7 8 2 Energy Cannon 3 | . . 7 . 4 Ballistic Gun 5 | . 22 6 2 2 Ballistic Cannon 6 | . . . 7 10 Peak Build Rating 48 | 6 10 14 24 48 Average Rating 24 | 4 8 12 22 37 On Entrance 10 | . 6 9 14 24 Naked Turns . | . . . . . Heaviest Build 63 | 13 29 35 46 63 Greatest Support 104 | 40 40 80 80 104 Greatest Overweight (x) 9 | . 1 . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 4 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 . Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Tank 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1530 | 209 87 255 430 549 Remotely . | . . . . . Salvage Created 2466 | . 267 633 832 734 Parts 145 | . 21 29 48 47 Haulers Intercepted 6 | . 1 3 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 8 10 13 13 Guns 12 | . 5 2 4 1 Cannons 25 | . . 7 8 10 AOE 7 | . 3 1 1 2 Classes Destroyed 13 | . 7 2 1 3 Worker 3 | . 1 . 2 . Builder 5 | . 1 . 2 2 Hauler 6 | . 1 3 2 . Recycler 2 | . . . . 2 Operator 1 | . 1 . . . Watcher 5 | . 1 1 2 1 Swarmer 6 | . 6 . . . Grunt 16 | . 2 8 4 2 Duelist 1 | . . 1 . . Sentry 10 | . . 1 7 2 Specialist 2 | . . . . 2 Hunter 3 | . . . 2 1 Programmer 6 | . . . . 6 Best Kill Streak 7 | . 4 7 7 3 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 626 | . 39 43 111 433 Missed 177 | . 11 12 36 118 Hits 449 | . 28 31 75 315 Melee 3 | . . 3 . . Projectile 446 | . 28 28 75 315 Critical Strikes 13 | . . . 2 11 Part Disruptions 1 | . . . . 1 Damage Taken 6415 | . 240 436 1212 4527 Core 996 | . 23 32 232 709 Absorbed by Shields 227 | . . . . 227 Redirected to Shielding 64 | . . 16 48 . Regen/Repaired (Parts) 213 | . . . 98 115 Core Remaining (%) 84 | 100 90 92 57 . Volleys Fired 183 | . 35 38 55 55 Largest 3 | . 2 2 2 3 Hottest 157 | . 70 106 100 157 Shots Fired 376 | . 70 76 110 120 Gun 199 | . 67 43 60 29 Cannon 172 | . . 33 50 89 Launcher 5 | . 3 . . 2 Special . | . . . . . Kinetic 210 | . 57 10 68 75 Thermal 64 | . 10 33 5 16 Explosive 5 | . 3 . . 2 Electromagnetic 97 | . . 33 37 27 Robot Hit Streak 17 | . 12 11 14 17 Robot Miss Streak 4 | . 3 3 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 243 | . 40 51 71 81 Core Hits 106 | . 21 19 31 35 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 11 | . 5 2 2 2 Burn 4 | . 3 1 . . Destroy 3 | . 2 1 . . Blast 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5706 | . 563 1112 1665 2366 Guns 1864 | . 441 328 683 412 Cannons 2943 | . . 638 870 1435 Explosions 896 | . 122 146 112 516 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 2659 | . 340 56 1086 1177 Thermal 1171 | . 101 418 148 504 Explosive 463 | . 122 . . 341 Electromagnetic 1410 | . . 638 431 341 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 129 | . . . 1 128 Projectiles 63 | . . . 1 62 Explosions 66 | . . . . 66 Melee . | . . . . . Knockbacks 14 | . . . 4 10 Impact . | . . . . . Kinetic 12 | . . . 3 9 Secondary 2 | . . . 1 1 Self-Inflicted Damage 172 | . . 23 . 149 Shots 4 | . . 1 . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 299 | . 70 299 20 84 Average Temperature 77 | . 27 120 4 27 Received Heat Transfer 749 | . 24 165 333 227 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles . | . . . . . Parts Fried 6 | . . 2 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 2350 | . 518 1051 261 520 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 3 2 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 188 | . 184 188 141 72 Initial 61 | . . 60 61 53 Average 40 | . 69 100 34 20 Influence Increases 1537 | . 313 308 465 451 Destroy 0b10 Robot/C 880 | . 160 200 260 260 Destroy 0b10 Robot/NC 110 | . 25 20 40 25 Destroy Leader 272 | . 34 48 108 82 Successful Hack 25 | . 11 5 9 . Disable Machine 105 | . 15 15 30 45 Destroy Structure 70 | . 8 5 18 39 Lose Combat Pursuer 75 | . 60 15 . . Influence Decreases 1532 | . 169 306 494 563 Entered New Map 233 | . . 84 85 64 Time Decay 1108 | . 169 222 405 312 Lost Part 191 | . . . 4 187 Squads Dispatched 12 | . 2 3 3 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 9 | . 1 3 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 4 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 19 15 25 35 Peak Tracking Total 12 | . 4 5 6 12 Tactical Retreats 5 | . 4 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 1 2 3 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 3 3 2 Terminals 9 | . 3 3 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 10 4 6 3 Successful 14 | . 4 2 5 3 Failed 9 | . 6 2 1 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 17 | . 11 4 1 1 Terminals 17 | . 10 4 2 1 Fabricators . | . . . . . Repair Stations 6 | . . . 4 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 3 2 Scan Component 3 | . . . 2 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 2 1 1 Terminals 6 | . 2 2 1 1 Botnet 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 52 | . . . 26 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 811 | . 516 295 . . Optics 811 | . 516 295 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3893 | 89 567 467 1191 1579 Spaces Moved 1898 | 55 258 202 576 807 Core 18 | 14 . . . 4 Treads 1874 | 41 258 202 576 797 Legs 6 | . . . . 6 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 132 161 160 160 162 Slowest Speed 500 | 160 240 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 53 24 47 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 8 5 15 43 Melee . | . . . . . Projectile 8 | . . . 4 4 AOE 63 | . 8 5 11 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2425 | 71 349 273 745 987 Wait 130 | . 20 12 52 46 Move 1894 | 54 257 201 575 807 Hop . | . . . . . Pick Up 71 | 10 20 7 17 17 Fast Attach 23 | 1 2 2 11 7 Attach 39 | 5 2 3 6 23 Detach . | . . . . . Swap 17 | 1 2 2 4 8 Drop 67 | . 11 8 25 23 Fire 183 | . 35 38 55 55 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 7) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x2 1119 | -9/Materials | Discovered new exit (range 4) 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Utility x2 1406 | -8/Materials | Repaired Lgt. Treads 2309 | -8/Materials | Discovered new exit (range 3) 2315 | -8/Materials | Entered Factory 2315 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2416 | -7/Factory | Repaired Lgt. Treads 2729 | -7/Factory | Build established: Scavenger-Tank 3375 | -7/Factory | Build established: Tank 3701 | -7/Factory | Cargo convoy interrupted 3796 | -7/Factory | System corruption reached 10% 3802 | -7/Factory | Core integrity fell below 50% 3865 | -7/Factory | Core integrity fell below 20% 3894 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03868_ Slug penetrates H-55 Commando. 03869_ U-05 Engineer lays Concrete. 03870_ K-01 Serf collects debris. 03870_ U-05 Engineer lays Concrete. 03873_ M-28 Smith repairs H-55 Commando. 03873_ K-01 Serf collects debris. 03873_ U-05 Engineer lays Concrete. 03875_ Acquired Flexi-carbon Leg. 03876_ U-05 Engineer builds a Wall. 03877_ K-01 Serf collects debris. 03877_ Penetrated by Slug. 03877_ Lgt. Deuterium Engine destroyed. 03880_ U-05 Engineer builds a Wall. 03881_ K-01 Serf collects debris. 03882_ Penetrated by Slug. 03883_ System corrupted: Energy discharge (-25). 03884_ Penetrated by Slug. 03884_ U-05 Engineer builds a Wall. 03888_ Penetrated by Slug. 03888_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ????????# " ??????# #???????????????????????? | | ????????#"%| #?????T #???????????????????##### | | ??????????? / ##### ######??????????????#! | | ?????????????# #??????????????# | | ?????????????# #??????????????#[ ! | | ?????????????# #??????????????# | | ?????????????# " #??????????????# / | | ?????????????# % ###??????????????##### | | ?????????????######### #????????????????????? | | ??????????############ #????????????????????? | | ?????????? # ######???????????????? | | ????????????" # ^ + ?????????????## | | ????????????? # ####### ! "?????????# | | ?????????????? """" # #????????????????????# | | ????????????? 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"""G""??# h *% + % | | ?????????????#####???# * ####+#####% | | ?????????????????????# # % # | | ????????????#######??# # # ## | | ??????????###"""""#### # #!! # #? | | ??????????#" # # #! # #? | | ????????###= = # # #!! %+ #? | | ????????# !%* # # # """ #* #? | | ?????????#"! + # # """ # #? | | ?????????##" # # # """ # #? | | ?????????# " !!/ # ####### # #? | | ?????????##" !! # ###########+#### #? | | ??????????#" !!! # % % = #? | | ??????????#"""""""""## =[ % #? | | ??????????### #### !*"" """" #? | | ????????????#######??# """ """" #? | | ?????????????????????# "T """" #? | | ????????????????????#####+######## """ #? | | ????????????????????# #?# "" """" #? | | ????????????????????# """"##?# """" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -8/Materials Lgt. Treads | 17% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertGlidesysStorage Manual? 0 Play Time 00:47:24 Cumulative 74.4 hours Start 2025.05.21 @ 21:46:44 End 2025.05.21 @ 22:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 77 Adventurer 17 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b61e283d-bc64-48c9-9995-dd97bea63c23