Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 11:23:34 // AFD2020/Player2 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (169) 845 Value Destroyed (8059) 8059 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (6781) 6781 TOTAL SCORE: 25385 Bonus ------- High Alert Combat Kills 2610 Follower Combat Kills 4753 Entered DSFs 500 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -1982 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 262/370 System Corruption 5% Temperature Cool (-200) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Medium Armor Plating Improved Powered Armor Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (15) --- Advanced Heat Sink Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Improved Weapon Cycler Transmission Jammer Advanced Thermal Defense Suite Hacking Drone Bay (1/1) Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Gauss Cannon Datajack Advanced Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Medium Armor Plating Improved Powered Armor Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Heat Sink Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Improved Weapon Cycler Transmission Jammer Advanced Thermal Defense Suite Hacking Drone Bay Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Gauss Cannon Datajack Advanced Remote Datajack CR-A16's Pointy Stick [Rating: 173] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Enhanced Scrap Shield Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 3 . . . . 1 . . . . . . 1 . 1 . Utility 9 | . . . . . 4 . . . . 1 . . . . 1 . 1 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 187 | 6 11 8 1 7 17 1 14 10 1 17 8 6 7 5 25 7 3 7 1 25 Power 18 | 1 . . . 1 3 . 1 . . 2 . . . . 4 . 2 1 . 3 Engine 9 | 1 . . . 1 3 . 1 . . 1 . . . . 2 . . . . . Core 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . 2 1 . 3 Propulsion 43 | 2 2 2 . 1 5 . 1 1 . 4 3 1 2 4 6 2 . 2 . 5 Treads 6 | . . . . . . . . . . 1 . . . . . . . . . 5 Leg 36 | 2 2 2 . 1 5 . 1 1 . 3 3 1 1 4 6 2 . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 3 3 . 4 7 1 6 2 . 8 . . 1 1 9 . 1 1 1 13 Device 34 | . 1 1 . . 5 . 2 2 . 5 . . 1 . 8 . 1 1 . 7 Storage 5 | 1 1 . . 3 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 Hackware 7 | . . . . . 1 . . . . 2 . . . . 1 . . . 1 2 Protection 13 | . 1 2 . 1 1 1 4 . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 6 3 1 1 2 . 6 7 1 3 5 5 4 . 6 5 . 3 . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 32 | . 2 2 . 1 1 . 3 1 1 2 3 2 2 . 3 3 . 3 . 3 Ballistic Gun 5 | 2 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 2 1 . . 2 2 . . 3 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . Special Melee Weapon 10 | . . . 1 . 1 . . 3 . 1 . 1 1 . . 2 . . . . Unidentified Prototypes 8 | . . . . . 1 1 . 1 . 2 . . 2 . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . . . . System Corruption 5 | . . . . . . . . . . . . . . 5 . . . . . . Parts Lost 9 | . . 4 . . . . . . . . . . . . 1 1 . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . Utility 5 | . . 3 . . . . . . . . . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 2 | . . 2 . . . . . . . . . . . . 1 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 100 100 81 86 87 86 86 84 88 88 87 88 88 89 83 91 90 83 Engine 11 | . 14 14 14 14 12 13 13 13 13 11 11 11 11 11 11 10 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 9 14 13 11 Leg 28 | . 27 28 28 28 24 33 33 33 33 31 35 35 35 35 31 31 28 32 30 2 Device 9 | . . . 14 . 12 13 14 13 13 11 11 11 10 11 14 15 17 20 21 19 Storage 8 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 Processor 1 | . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 8 Protection 8 | . 13 12 . 13 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 6 Energy Cannon 12 | . 1 27 27 14 12 13 11 6 10 11 10 10 . 11 9 9 9 9 8 11 Ballistic Gun 1 | . 26 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 14 . . . 5 . . . . 4 . . . . . . . Peak Build Rating 173 | 6 8 9 9 21 59 64 66 68 71 83 83 82 81 86 105 107 116 141 144 173 Average Rating 59 | 4 7 8 9 15 44 63 63 64 69 77 81 80 75 82 96 105 111 132 143 168 On Entrance 66 | . 6 8 9 9 21 59 64 66 68 71 83 81 80 81 86 105 107 115 141 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 22 27 25 44 74 76 77 75 79 81 80 79 79 79 106 101 112 119 111 135 Greatest Support 300 | 20 20 20 20 28 77 77 77 87 87 107 107 99 96 106 116 125 125 158 158 300 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . 1 . . . . . . 1 1 . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 8 9 9 10 12 15 14 14 14 14 15 14 14 14 14 14 13 14 15 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 9 9 15 15 15 15 15 15 15 15 15 15 15 15 13 14 15 15 15 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Matter Collected 2607 | 214 337 65 . 60 200 10 192 60 50 178 167 95 60 74 399 55 . 111 10 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9634 | . 381 336 54 . 379 75 508 60 55 695 426 243 290 160 1411 335 . 446 228 3552 Parts 377 | . 37 23 4 . 16 3 19 2 6 21 5 13 4 5 40 9 . 20 5 145 Haulers Intercepted 4 | . 2 . . . . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . 6 . . . 2 12 2 6 . 25 22 1 31 . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Combat Hostiles Destroyed 127 | . 7 9 1 . 6 1 6 . 1 8 7 7 . 2 23 4 . 6 3 36 Guns 7 | . 7 . . . . . . . . . . . . . . . . . . . Cannons 81 | . . 9 1 . 4 . 1 . 1 7 3 3 . 1 15 1 . 4 1 30 AOE 17 | . . . . . . . 5 . . . 4 4 . . 4 . . . . . Classes Destroyed 21 | . 4 2 . . 2 1 2 . 1 2 1 . . . 2 . . 2 . 2 Worker 9 | . . . . . . . . . . 2 . . . . 1 . . . . 6 Builder 16 | . 5 . . . . . . . . 1 . . . . . . . . . 10 Hauler 4 | . 2 . . . . . . . . 1 . . . . . . . . . 1 Recycler 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Swarmer 21 | . 3 1 . . . . 5 . . . 1 6 . . 5 . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . Grunt 45 | . 4 1 . . 3 1 . . . 2 6 1 . 1 10 2 . . . 14 Brawler 2 | . . . . . . . . . . . . . . . . . . . . 2 Duelist 5 | . . . . . . . 1 . . . . . . . 2 . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 1 1 . 2 . . . . 3 1 . . 1 1 . . . 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . . . . . 1 . . . . 1 1 . 1 . 4 Programmer 17 | . . . . . . . . . 1 1 . . . . 3 . . . 2 10 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Behemoth 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 7 2 1 . 2 1 3 . 1 4 4 4 . 1 9 3 . 3 2 7 Combat Bots Only 8 | . 5 2 1 . 2 1 3 . 1 2 4 4 . 1 8 3 . 3 2 5 Max Kills in Single Turn 3 | . 2 1 1 . 1 1 2 . 1 2 1 3 . 1 2 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . 1 3 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Hostile Shots Fired 623 | . 22 36 4 . 34 5 51 . . 31 16 27 . 27 76 75 . 42 16 161 Missed 222 | . 6 9 . . 14 2 8 . . 17 5 8 . 13 30 34 . 11 7 58 Damage Taken 8559 | . 192 486 54 . 161 55 801 36 . 255 255 319 . 295 1258 899 . 537 233 2723 Core 650 | . 36 62 40 . 40 . 93 . . . 56 15 . 25 124 119 . . . 40 Absorbed by Shields 377 | . . . . . 64 . . . . . . . . . 194 119 . . . . Reduced by Siege Mode 53 | . . . . . . . . . . . . . . . . . . . . 53 Ignored by Resistances 42 | . . . . . . . . . . . . . . . . . . . . 42 Regen/Repaired (Parts) 284 | . . . . . 122 . 4 11 . 63 . 10 . . 74 . . . . . Core Remaining (%) 76 | 100 . . . 1 . . . . 84 . . . . 88 . 62 . 100 100 . Volleys Fired 450 | . 33 37 3 . 17 6 24 . 1 37 25 13 . 19 84 18 2 20 12 99 Largest 3 | . 2 2 2 . 2 2 2 . 1 2 2 2 . 2 2 2 2 2 2 3 Hottest 360 | . 40 140 140 . 160 160 160 . 90 180 180 188 . 188 188 188 188 240 240 360 Shots Fired 937 | . 66 64 6 . 32 12 37 . 1 68 43 24 . 38 155 35 4 40 24 288 Gun 66 | . 66 . . . . . . . . . . . . . . . . . . . Cannon 849 | . . 64 6 . 32 12 33 . 1 68 39 22 . 38 145 35 4 40 24 286 Launcher 22 | . . . . . . . 4 . . . 4 2 . . 10 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . 66 . . . . . . . . . . . . . . . . . . . Thermal 849 | . . 64 6 . 32 12 33 . 1 68 39 22 . 38 145 35 4 40 24 286 Explosive 22 | . . . . . . . 4 . . . 4 2 . . 10 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 9 13 3 . 3 2 9 . 2 8 5 8 . 3 15 9 3 7 15 20 Robot Miss Streak 5 | . 3 2 1 . 4 2 2 . . 2 3 2 . 4 3 2 1 3 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 573 | . 45 40 4 2 16 4 24 4 1 44 21 17 8 22 89 26 3 24 18 161 Core Hits 273 | . 21 15 1 . 8 3 16 . 1 18 15 10 2 7 59 7 1 6 1 82 Critical Kills 21 | . 1 . . . 2 1 . . . 1 1 . . 1 1 2 . 2 2 7 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 . . . 2 1 . . . 1 1 . . 1 1 2 . 2 2 7 Meltdown 20 | . . . . . 2 1 . . . 1 1 . . 1 1 2 . 2 2 7 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 30 | . 1 2 . 2 1 . 6 5 . 1 . . 8 . . 4 . . . . Impact 3 | . 1 2 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . 6 4 . . . . 5 . . 3 . . . . Sneak Attacks 9 | . . . . 2 1 . 1 1 . . . . 3 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24605 | . 636 755 103 . 544 133 1339 199 43 1740 1193 855 345 804 4814 835 100 935 850 8382 Guns 628 | . 628 . . . . . . . . . . . . . . . . . . . Cannons 19510 | . . 755 103 . 544 133 479 . 43 1612 623 481 . 804 3158 806 100 935 850 8084 Explosions 3424 | . . . . . . . 471 . . 74 570 374 . . 1656 . . . . 279 Melee 940 | . . . . . . . 389 199 . . . . 345 . . 7 . . . . Ramming 103 | . 8 . . . . . . . . 54 . . . . . 22 . . . 19 Kinetic 628 | . 628 . . . . . . . . . . . . . . . . . . . Thermal 20025 | . . 755 103 . 544 133 479 . 43 1612 623 481 . 804 3673 806 100 935 850 8084 Explosive 2909 | . . . . . . . 471 . . 74 570 374 . . 1141 . . . . 279 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 940 | . . . . . . . 389 199 . . . . 345 . . 7 . . . . Highest Corruption 7 | . . . . . . . . . . 2 2 2 2 7 2 2 . . . 5 Average Corruption 2 | . . . . . . . . . . 2 2 2 2 3 1 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . . 4 15 9 4 13 18 5 . . . 14 Message Errors 16 | . . . . . . . . . . 1 3 1 1 2 5 1 . . . 2 Matter Fused 15 | . . . . . . . . . . 2 5 1 . 3 1 1 . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . 1 . 1 1 3 . . . . . Energy Discharges 11 | . . . . . . . . . . . 1 2 1 1 2 1 . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . 1 2 3 1 3 2 2 . . . 3 Data Loss (major) 8 | . . . . . . . . . . . 1 2 . 2 2 . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1291 | . . . . . 12 . 163 116 . 71 67 86 115 20 233 29 . 30 54 295 Projectiles 747 | . . . . . 12 . 20 . . 63 34 86 . 20 104 29 . 30 54 295 Explosions 189 | . . . . . . . 19 . . 8 33 . . . 129 . . . . . Melee 355 | . . . . . . . 124 116 . . . . 115 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 14 | . 5 . . . . . . . . 3 . . . . . 2 . . . 4 Kicked 10 | . 5 . . . . . . . . 3 . . . . . 2 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 484 | . 13 90 252 . 142 99 302 . 6 143 143 90 154 175 128 . . 254 139 484 Average Temperature 79 | . 4 25 128 . 37 43 80 . 4 61 30 44 88 49 46 . . 116 64 182 Received Heat Transfer 1525 | . 108 141 18 . 69 27 365 . . 66 72 18 . 87 89 222 . 90 27 126 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . 4 Total Turns 54 | . . . . . . . . . . . . . . . . . . . . 54 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . 36 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . . . . . 2 1 . . . 1 1 . . 1 4 3 . 3 2 9 Combat Hostiles 22 | . . . . . 2 1 . . . 1 . . . 1 4 3 . 2 2 6 Parts Melted 73 | . . 1 . . 8 . . . . 8 1 . . 2 10 4 . 5 4 30 Heat Transferred 22335 | . . 1406 148 . 675 185 629 . 37 2036 820 750 . 1162 5112 948 69 1092 666 6600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Peak Influence 1913 | . 360 . 31 . 286 . . . . 771 . . . . 1727 1136 598 682 383 1913 Initial 845 | . . . . . . . . . . 23 . . . . 15 845 596 448 383 143 Average 468 | . 141 . 28 . 91 . . . . 294 . . . . 697 951 597 619 247 894 Maximum Alert Level 5 | . 1 . . . 1 . . . . 3 . . . . 5 4 2 2 1 5 Low Security (%) 38 | 100 66 . 100 . 85 . . . . 33 . . . . 6 . . . 54 27 Level 1 23 | . 33 . . . 14 . . . . 41 . . . . 30 . . . 45 5 Level 2 14 | . . . . . . . . . . 21 . . . . 20 . 100 100 . 12 Level 3 12 | . . . . . . . . . . 3 . . . . 27 79 . . . 13 Level 4 6 | . . . . . . . . . . . . . . . 9 20 . . . 22 Level 5 4 | . . . . . . . . . . . . . . . 6 . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 41 | . 2 . . . 1 . . . . 5 . . . . 12 4 . 2 . 15 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Extermination 7 | . . . . . . . . . . 2 . . . . 2 . . . . 3 Reinforcement 18 | . 1 . . . 1 . . . . 3 . . . . 4 2 . 2 . 5 Assault 11 | . . . . . . . . . . . . . . . 5 2 . . . 4 Garrison 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 2 . . . . 1 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Distress Signals 14 | . 2 . . . . . . . . 3 . . . . 1 4 . . . 4 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . 48 Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . 48 Times Spotted 273 | . 19 17 1 . 13 5 13 . . 22 21 13 . 13 51 17 . 8 3 57 Peak Tracking Total 8 | . 7 3 . . 2 2 4 . . 6 8 5 . 4 5 6 . 3 2 7 Tactical Retreats 7 | . . 1 . . . . . . . 1 . . . . 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Traps Triggered 7 | . 1 . . . . . . . . . . . . . 1 . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Machines Disabled 33 | . . . . . 3 . . . . 5 1 . 1 . 17 . . . . 6 Max in Single Turn 3 | . . . . . 1 . . . . 1 1 . . . 3 . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Machines Accessed 43 | . 6 2 1 3 7 1 1 . . 6 . 2 4 . 5 . 1 . 1 3 Terminals 13 | . 5 . 1 . 1 . . . . 3 . . . . . . 1 . 1 1 Fabricators 6 | . . . . . 3 . . . . 2 . . . . 1 . . . . . Repair Stations 5 | . . . . . 2 . . . . 1 . . . . 2 . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 Total Hacks 123 | . 13 6 3 20 18 1 1 . . 21 . 2 17 . 12 . 1 . 3 5 Successful 88 | . 6 6 1 20 10 1 1 . . 12 . 2 17 . 7 . 1 . 3 1 Failed 35 | . 7 . 2 . 8 . . . . 9 . . . . 5 . . . . 4 Catastrophic 6 | . 1 . . . . . . . . 3 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 7 . . . 7 . . . . 10 . . . . 2 . . . . 4 Terminals 31 | . 11 . 3 . 2 . . . . 10 . . . . . . 1 . 3 1 Fabricators 22 | . . . . . 7 . . . . 9 . . . . 6 . . . . . Repair Stations 12 | . . . . . 6 . . . . 2 . . . . 4 . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . 1 . . . . 2 Terminal Hacks 60 | . 5 6 1 20 . 1 1 . . 3 . 2 17 . . . 1 . 3 . Record 29 | . . 5 . 19 . . . . . . . . 5 . . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . 2 . . . . . . . . 2 . . 4 . . . . . . . Open Door 5 | . . 1 . . . 1 1 . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 2 . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 1 . . . . 4 . . . . 3 . . . . . Network Status 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Build 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . 4 . . . . 2 . . . . 2 . . . . . Scan Component 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . Repair 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . . . . 4 . . . . 3 . . . . . . . . . 1 Terminals 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 5 | . . . . . 3 . . . . 2 . . . . . . . . . . Liberate 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 1 . 5 . . . . 6 . . . . 3 . . . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . 5 . . . . 3 . . . . . Authchips 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Time 306 | . . . . . . . . . . 195 . . . . 111 . . . . . Total Robot Build Rating 66 | . . . . . . . . . . 39 . . . . 27 . . . . . Part Schematics Acquired 20 | . . . 1 . . . . 15 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . Time 91 | . . . . . 44 . . . . 22 . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . 2 1 . . 1 . 1 . . 3 . . 1 . . . . Non-combat 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Combat 7 | . . . . 2 . . . 1 . . . . 3 . . 1 . . . . Robot Hacks Applied 9 | . . . . 2 1 . . 1 . 1 . . 3 . . 1 . . . . parse_system 7 | . . . . 2 . . . 1 . . . . 3 . . 1 . . . . find_recycling 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Total Allies 14 | . 1 . . . 2 . . . . 5 2 . . . 3 1 . . . . Largest Group 7 | . 1 1 1 1 3 3 2 1 1 6 7 5 4 4 4 2 2 1 1 1 Highest-Rated Group 406 | . 58 63 64 70 165 171 139 107 107 403 406 326 300 300 332 316 323 172 186 214 Highest-Rated Ally 214 | . 58 63 64 70 101 107 107 107 107 132 136 140 144 144 158 159 165 172 186 214 Total Orders 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 RETURN 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Ally Attacks 445 | . 25 31 . . 16 9 21 . . 64 43 20 . 22 74 44 . 9 2 65 Total Damage 24066 | . 317 434 . . 615 254 1331 41 . 2863 1896 818 64 1296 7090 1905 . 570 121 4451 Kills 150 | . 7 5 . . 5 2 10 . . 20 17 8 . 3 38 6 . 3 1 25 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 4 . 1 2 . 2 . . 1 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Drone Recoveries 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Turns Passed 18029 | 67 1107 2013 163 3192 913 1119 949 1201 366 1016 705 732 266 635 1569 327 74 231 262 1122 Spaces Moved 10352 | 46 498 963 68 1858 426 799 608 885 287 558 487 529 168 453 817 198 45 87 137 435 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 381 | . . . . . . . . . . . . . . . . . . . . 381 Legs 9967 | 42 498 963 68 1858 426 799 608 885 287 558 487 529 168 453 817 198 45 87 137 54 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 120 120 124 123 120 120 120 120 115 115 115 114 114 114 Average Speed 138 | 113 122 190 190 168 155 120 120 122 124 123 120 120 120 120 119 115 115 114 114 154 Slowest Speed 190 | 120 190 190 190 190 190 120 120 190 124 124 123 120 120 120 188 188 115 115 114 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 73 70 20 90 13 88 74 83 57 18 76 63 60 71 15 27 2 87 4 12 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 12 | . . 3 . 4 . . . . . . . 1 3 1 . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 . 1 1 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 . . . 1 1 . . 1 . . . . Scrap Searched 16 | . . . . 4 . 2 2 . 3 . . 4 . 1 . . . . . . Spaces Dug 47 | . 1 1 . . 1 1 1 . . 6 15 2 . . 19 . . . . . Terrain Destroyed 291 | . 1 3 . . 3 4 23 . . 18 33 26 . 8 91 6 1 6 6 62 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Projectile 177 | . . 3 . . 3 4 4 . . 13 17 5 . 8 39 6 1 6 6 62 AOE 113 | . . . . . . . 19 . . 5 16 21 . . 52 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Total 13206 | 58 926 1082 96 1924 640 947 779 996 296 812 562 601 219 506 1270 272 65 195 229 731 Wait 1941 | . 353 60 25 29 164 140 107 81 6 184 25 47 29 24 326 38 11 69 76 147 Move 10332 | 45 497 962 67 1857 425 798 607 884 286 557 486 528 167 452 816 197 44 86 136 435 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 95 | 7 13 7 . 18 8 . 10 6 1 3 . 3 2 1 5 1 1 5 1 3 Fast Attach 76 | 5 5 . . . 9 1 1 2 . 9 3 1 4 3 13 2 3 3 1 11 Attach 23 | 1 . 4 . . 2 . 6 . . 2 . . . . 1 1 . 1 . 5 Detach 18 | . 1 . . . 1 . . 1 . 2 . . . 1 2 1 2 . . 7 Swap 89 | . 6 4 1 7 6 . 7 8 1 6 5 5 4 2 11 4 . 3 . 9 Drop 121 | . 12 6 . 11 7 2 11 9 1 8 4 4 5 3 12 4 2 8 1 11 Fire 450 | . 33 37 3 . 17 6 24 . 1 37 25 13 . 19 84 18 2 20 12 99 Melee 30 | . 1 2 . 2 1 . 6 5 . 1 . . 8 . . 4 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 10 | . 5 . . . . . . . . 3 . . . . . 2 . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 2 . Rewire 14 | . . . . . . . . . . . 14 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Discovered new exit (range 14) 728 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Discovered new exit (range 9) 1175 | -10/Materials | Entered Subcaves 1260 | -10/Subcaves | Core integrity fell below 50% 1482 | -10/Subcaves | Discovered new exit (range 13) 1605 | -10/Subcaves | Discovered new exit (range 10) 1850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1880 | -10/Subcaves | Learned location of Zion (-6) 1880 | -10/Subcaves | Met a Zionite searching for "candidates" 1888 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1901 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2175 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2239 | -10/Subcaves | Visited Clippyterm 2245 | -10/Subcaves | Learned Factory trap positions 2245 | -10/Subcaves | Learned Factory emergency access door positions 2419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2981 | -10/Subcaves | Core integrity fell below 20% 3180 | -10/Subcaves | Discovered new exit (range 4) 3188 | -10/Subcaves | Entered Recycling 3279 | -9/Recycling | Scanned before Scraplab entrance 3302 | -9/Recycling | Discovered new exit (range 11) 3308 | -9/Recycling | Entered Scraplab 3351 | -9/Recycling | Entered Scraptown 3473 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3670 | -9/Scraptown | Discovered new exit (range 11) 3764 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3768 | -9/Scraptown | Learned Factory terminal intel 3770 | -9/Scraptown | Learned Research trap positions 3772 | -9/Scraptown | Learned location of 1 exit from Factory 3774 | -9/Scraptown | Learned Factory stockpile data 3869 | -9/Scraptown | Visited Awakened 3973 | -9/Scraptown | Visited Red Mages 4080 | -9/Scraptown | Visited Junk Repository 4266 | -9/Scraptown | Visited Comm Corps 4336 | -9/Scraptown | Visited Fellowship of the Rings 4681 | -9/Scraptown | Visited UFD Registry 4684 | -9/Scraptown | Registered with UFD as "Metalripper" 4758 | -9/Scraptown | Visited Junk Repository 4807 | -9/Scraptown | Visited Infowarlord's Domain 4817 | -9/Scraptown | Found Exp. Sensor Array 4850 | -9/Scraptown | Visited Abandonware Association 4869 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4898 | -9/Scraptown | Visited Cartography Club 4927 | -9/Scraptown | Visited Research Penetration Think Tank 4956 | -9/Scraptown | Visited Scrap Suit Storage 4996 | -9/Scraptown | Visited Science Guys 5036 | -9/Scraptown | Visited Derelict Rescue Squad 5058 | -9/Scraptown | Visited Chapter 10 5128 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5329 | -9/Scraptown | Found Scrap Suit 5396 | -9/Scraptown | Found DRS Beacon 5523 | -9/Scraptown | Found Surveybot 17 Chip 6044 | -9/Scraptown | Found Deep Structural Scanner 6055 | -9/Scraptown | Learned location of Upper Caves (-5) 6055 | -9/Scraptown | Learned location of Extension (-4) 6055 | -9/Scraptown | Learned location of Cetus (-4) 6055 | -9/Scraptown | Learned 16 Lower Caves zone layouts 6055 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6055 | -9/Scraptown | Learned 8 Upper Caves zone layouts 6055 | -9/Scraptown | Learned 12 Upper Caves zone layouts 6055 | -9/Scraptown | Learned 24 Upper Caves zone layouts 6055 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 6055 | -9/Scraptown | Learned location of 2 exits from Factory 6055 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 6055 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 6055 | -9/Scraptown | Identified exit to Factory 6543 | -9/Scraptown | Entered Factory 6543 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 6544 | -6/Factory | Identified exit to Factory 6544 | -6/Factory | Identified exit to Lower Caves 6546 | -6/Factory | Loaded intel: 71 trap records 6549 | -6/Factory | Loaded intel: 26 terminal locations 6793 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7166 | -6/Factory | Spotted B-75 Beast 7169 | -6/Factory | Destroyed B-75 Beast 7318 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7456 | -6/Factory | Entered Lower Caves 7456 | -6/Lower Caves | Accompanied by 2 allies 7457 | -6/Lower Caves | Identified exit to Lower Caves 7458 | -6/Lower Caves | UFD Scientist delivered a prototype 7464 | -6/Lower Caves | Found Prototype Protection 7464 | -6/Lower Caves | Identified Enh. Scrap Shield 8575 | -6/Lower Caves | Entered another Lower Caves area 8575 | -6/Lower Caves | Accompanied by 2 allies 8576 | -6/Lower Caves | Identified exit to Zion 8579 | -6/Lower Caves | Spotted B-75 Beast 8600 | -6/Lower Caves | Allies destroyed B-75 Beast 8659 | -6/Lower Caves | Learned Factory trap positions 9524 | -6/Lower Caves | Entered Zion 9574 | -6/Zion | Discovered new exit (range 11) 9674 | -6/Zion | Found CR-A16's Pointy Stick 9742 | -6/Zion | Given the Hacking Drone Bay 9746 | -6/Zion | Found Prototype Device 9746 | -6/Zion | Identified Hacking Drone Bay 10295 | -6/Zion | Turned away by Imprinter 10725 | -6/Zion | Entered Proximity Caves 10970 | -5/Proximity Caves | Learned Factory stockpile data 11055 | -5/Proximity Caves | Learned Factory terminal intel 11091 | -5/Proximity Caves | Entered Factory 11091 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11092 | -5/Factory | Identified exit to Upper Caves 11093 | -5/Factory | Identified exit to Factory 11094 | -5/Factory | Loaded intel: 83 trap records 11096 | -5/Factory | Loaded intel: 26 terminal locations 11449 | -5/Factory | Spotted B-75 Beast 11457 | -5/Factory | Destroyed B-75 Beast 11683 | -5/Factory | Repaired Imp. Carbon-fiber Leg 11812 | -5/Factory | Fabricated Y-64 Sentinel (x2) 11820 | -5/Factory | Build established: Scavenger-Mutant 11933 | -5/Factory | Fabricated G-73 Enforcer? 12107 | -5/Factory | Entered Upper Caves 12107 | -5/Upper Caves | Accompanied by 4 allies 12108 | -5/Upper Caves | Identified exit to Upper Caves 12142 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12347 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12723 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12812 | -5/Upper Caves | Entered another Upper Caves area 12812 | -5/Upper Caves | Accompanied by 4 allies 12814 | -5/Upper Caves | Discovered new exit (range 120) 12832 | -5/Upper Caves | Encountered a Warlord checkpoint 13544 | -5/Upper Caves | Entered Zhirov 13544 | -5/Zhirov | Accompanied by 3 allies 13547 | -5/Zhirov | Discovered new exit (range 3) 13569 | -5/Zhirov | Met Zhirov 13611 | -5/Zhirov | Learned location of Quarantine (-3) 13611 | -5/Zhirov | Learned location of Testing (-2) 13611 | -5/Zhirov | Learned location of Command (-1) 13618 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13638 | -5/Zhirov | Found Alien Artifact 13638 | -5/Zhirov | Identified Integrated Dissipator 13638 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13741 | -5/Zhirov | Found Alien Artifact 13810 | -5/Zhirov | Entered Proximity Caves 13810 | -4/Proximity Caves | Accompanied by 3 allies 13843 | -4/Proximity Caves | Activated DRS Beacon 14445 | -4/Proximity Caves | Entered Factory 14445 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14446 | -4/Factory | Identified exit to Extension 14513 | -4/Factory | Garrison activated, responded to threat 15110 | -4/Factory | Repaired Flexi-carbon Leg 15445 | -4/Factory | First assault squad dispatched 15553 | -4/Factory | Fabricated G-73 Enforcer? 15825 | -4/Factory | Lost 3 allies 15854 | -4/Factory | Destroyed 8 combat bots 16014 | -4/Factory | Entered Extension 16025 | -4/Extension | Rescued a captive Derelict 16044 | -4/Extension | Rescued A7 16047 | -4/Extension | Rescued a captive Derelict 16049 | -4/Extension | Rescued a captive Derelict 16052 | -4/Extension | Rescued a captive Derelict 16052 | -4/Extension | Rescued a captive Derelict 16218 | -4/Extension | Spotted B-86 Titan 16230 | -4/Extension | Spotted B-86 Titan 16239 | -4/Extension | Allies destroyed B-86 Titan 16242 | -4/Extension | Discovered new exit (range 11) 16254 | -4/Extension | Destroyed B-86 Titan 16264 | -4/Extension | First assault squad dispatched 16341 | -4/Extension | Entered Research 16341 | -3/Research | Accompanied by 1 ally (A7) 16341 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16342 | -3/Research | Loaded intel: 68 trap records 16414 | -3/Research | Identified exit to DSF 16415 | -3/Research | Entered DSF 16425 | -3/DSF | Additional patrols routed to DSF 16507 | -3/DSF | Sterilization system engaged 16527 | -3/DSF | Ambient heat levels rising (+10) 16542 | -3/DSF | Ambient heat levels rising (+10) 16546 | -3/DSF | Discovered new exit (range 14) 16557 | -3/DSF | Ambient heat levels rising (+10) 16572 | -3/DSF | Ambient heat levels rising (+10) 16577 | -3/DSF | Found Imp. Powered Armor 16587 | -3/DSF | Ambient heat levels rising (+10) 16602 | -3/DSF | Ambient heat levels rising (+10) 16617 | -3/DSF | Ambient heat levels rising (+10) 16632 | -3/DSF | Ambient heat levels rising (+10) 16646 | -3/DSF | Entered Research 16646 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16647 | -2/Research | Identified exit to Access 16739 | -2/Research | Identified exit to Testing 16908 | -2/Research | Entered Access 16908 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17298 | -1/Access | Garrison activated, responded to threat 17408 | -1/Access | First assault squad dispatched 18009 | -1/Access | Build established: Scavenger-Tank 18017 | -1/Access | Core integrity fell below 50% 18025 | -1/Access | Core integrity fell below 20% 18030 | -1/Access | Core destroyed Last Messages --------------- 17991_ K-01 Serf destroyed. 17995_ Activated siege mode. 17996_ G-73 Enforcer destroyed. 17999_ Terminal disabled. 18001_ U-05 Engineer builds a Wall. 18001_ U-05 Engineer builds a Door. 18002_ U-05 Engineer builds a Wall. 18018_ Destroyed Wheel. 18018_ U-05 Engineer destroyed. 18021_ U-05 Engineer builds a Door. 18021_ U-05 Engineer destroyed. 18023_ Destroyed Structural Scanner. 18023_ U-05 Engineer destroyed. 18023_ Destroyed Lgt. Ion Engine. 18023_ U-05 Engineer call for reinforcements jammed. 18026_ Destroyed Welding Torch. 18026_ U-05 Engineer destroyed. 18026_ Destroyed Welding Torch. 18026_ U-05 Engineer destroyed. 18030_ W-44 Eye destroyed. Map ----- +----------------------------------------------------+ | # ???# *"" """ # #??# ! # | | #? ??# """T""" + #??# = # | | #? ??####/################+##+#??################ | | #?? ????#*##???????????? ??????????????????# | | #?? =?#? #=#?#######??? ????????????????# | | #??#+## !#%#?# #? "" ??????????????# | | ####%####"%### # "" #????????????# | | !!!!*%%[%+ *# """""" #????????????# | | !!![!! %# # """""" #????????????# | | !!%!%==]# # ?"" #????????????# | | % % !%!!%==%%#* # ????" #?????????????? | | =% [%*!!!/![+= #?????? #?????????????? | | ###=!!!==%=[=# #??????? #?????????????? | | #=!!!!==*=]# #????############?????????????? | | ###%%%###### #??? ???????????????? | | #?#*%!#??#?# #???? ???????????????? | | #?=!!%##???# #??? ???????????????? | | #?#=!%##???#######??? ????????????????? | | ###= %#?????????????# """????????????????? | | ###?|!|!##????????????#"" """????????????????? | | ????#![/#?????????????#"" """"???????????????? | | ????#[!!#?????????????#"T """"???????????????? | | ????#=%%#??#######???##" """""??????????????? | | ????# %#??# #???#!""% """""#?????????????? | | ????#!!%#### #####%%!== #?????????????? | | ????#![ % *%=*%%!=[@=! #?????????????? | | ????######## #########;##+######?????????????? | | ????## !#??# #???#????%*!????????????????????? | | ??????# #??### ###????????? ???????????????????? | | ???????#?????# #??????????? ??????????????????? | | ????????????? #???????????? ????????????????? | | ????????????## #???????????? #???????????????? | | ?????????????# #????????????? #???????????????? | | ?????????????# #????????????? #???????????????? | | ?????????????# #?????????????? #???????????????? | | ?????????????? ??????????????? #???????????????? | | ??????????????+???????????????? #???????????????? | | ??????????????????????????????? +???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 65 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 1600 Resistance: TH 30 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Recycling | Hacked Lrn. Proton Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive System Guard | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-73 Enforcer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded G-73 Enforcer | x3 | -5/Factory | Authchip G-73 Enforcer | x3 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 3 . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . . 4 . . . . . . . . . 2 . 1 . 2 1 . Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 146 | . 13 5 2 3 17 4 4 . . 9 3 4 1 1 21 . 3 10 9 37 Parts Lost 55 | . . . . . . . . . . . . . . . 7 . . 5 . 43 Damage Taken 10414 | . 258 202 . . 67 4 71 . . 549 472 24 . 267 2174 . . 906 . 5420 Core 1899 | . 68 41 . . . . . . . . 19 . . . 191 . . . . 1580 Player 2/Cogmind (%) 74 | . 65 39 . . . . . . . . 25 . . . 60 . . . . 97 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18939 | . 317 434 . . 507 87 1108 41 . 1907 809 154 64 844 6516 1009 . 570 121 4451 Player 2/Cogmind (%) 43 | . 33 36 . . 48 39 45 17 . 52 40 15 15 51 57 54 . 37 12 34 Combat Hostiles Destroyed 85 | . 5 5 . . 1 . 6 . . 9 10 . . 1 22 3 . 3 . 20 Player 2/Cogmind (%) 40 | . 41 35 . . 14 . 50 . . 52 58 . . 33 48 42 . 33 . 35 Game ------ Seed RecyclingIntegratedCharge Manual? 0 Play Time 02:03:06 Cumulative 1636.7 hours Start 2024.08.10 @ 08:38:54 End 2024.08.10 @ 11:23:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1119 Rogue 1115 Adventurer 4 Explorer 0 Win Type - Total 208 Types 155/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4371f761-aea0-4092-8018-00db1e38c858