Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.17 @ 19:23:48 Player: Alex Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (882) 882 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 4569 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 186/300 Energy 53/100 System Corruption 6% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Subdweller Power Source Compact Wheel Subdweller Monowheel Subdweller Monowheel Advanced Cooling System Small Storage Unit Large Storage Unit Utility Shielding Scrap Shield Fragment (48) Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Leg VTOL Module VTOL Module > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Compact Battery Weight Redist. System Power Shielding > --- WEAPON ----------- High-powered Shock Rifle Long-range Proton Cannon Autogun Autogun Improved Remote Datajack > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Compact Wheel Subdweller Monowheel Subdweller Monowheel Advanced Cooling System Small Storage Unit Large Storage Unit Utility Shielding Tractor Beam Small Laser Beamcaster Autogun Shotgun Battle Rifle Scrap Shield Fragment Scrap Shield Fragment [Rating: 53] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Wheel Leg Armored Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Parts Attached 51 | 6 15 2 8 1 19 Power 9 | 1 3 . 1 . 4 Engine 7 | 1 3 . 1 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 4 2 3 . 3 Treads . | . . . . . . Leg 3 | . . 2 . . 1 Wheel 9 | 2 4 . 3 . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 11 | 1 5 . . . 5 Device 4 | . 1 . . . 3 Storage 4 | 1 2 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 17 | 2 3 . 4 1 7 Energy Gun 7 | 2 . . 3 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 1 . 1 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . 1 . 4 . 29 Power 7 | . . . . . 7 Propulsion 6 | . . . 1 . 5 Utility 5 | . . . . . 5 Weapon 16 | . 1 . 3 . 12 Highest Loss Streak 25 | . 1 . 3 . 25 To Critical Strikes 2 | . . . . . 2 Average Backups 14 | 1 8 12 13 18 15 Power 4 | . 1 3 3 6 5 Propulsion 2 | . 1 2 3 3 2 Utility 4 | . 3 4 5 5 4 Weapon 2 | . 2 2 1 3 2 Tool/Special . | . . . . . . Unused Backups 4 | . . 1 . . 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 95 100 96 78 74 Engine 12 | . 14 14 14 14 3 Core 1 | . . . . . 6 Wheel 23 | . 27 23 26 27 4 Flight 1 | . . . . . 6 Device 2 | . 5 . . . 9 Storage 13 | . 14 14 14 14 9 Protection 10 | . 5 14 14 14 5 Energy Gun 5 | . 10 . 5 1 8 Ballistic Gun 8 | . 4 14 17 6 12 Launcher 1 | . 7 . . . . Special Weapon 2 | . 4 14 2 . . Peak Build Rating 53 | 6 9 9 18 18 53 Average Rating 14 | 4 7 8 13 11 37 On Entrance 9 | . 6 9 9 18 12 Naked Turns . | . . . . . . Heaviest Build 117 | 11 91 91 95 93 117 Greatest Support 42 | 26 26 20 40 40 42 Greatest Overweight (x) 28 | . 9 4 9 28 28 Average Overweight (x) 3 | . 2 4 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 18 25 25 25 25 Most Carried 23 | 2 15 15 20 23 21 Average Carried 15 | 1 8 12 15 20 16 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 21 | 2 11 12 19 21 10 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1316 | 200 357 174 161 80 344 Remotely 172 | . . . . . 172 Salvage Created 835 | 56 420 49 51 . 259 Parts 63 | 3 41 3 . . 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 20 | . 12 2 . . 6 Guns 11 | . 3 2 . . 6 AOE 9 | . 9 . . . . Classes Destroyed 10 | 1 6 . 1 . 2 Worker 4 | . 4 . . . . Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 1 . . . . Turret 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 6 | . 3 . . . 3 Grunt 11 | . 9 2 . . . Sentry 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 1 5 2 2 . 3 Combat Bots Only 3 | . 3 2 . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 429 | . 40 22 50 . 317 Missed 131 | . 13 2 19 . 97 Hits 298 | . 27 20 31 . 220 Projectile 298 | . 27 20 31 . 220 AOE 3 | . . . 1 . 2 Critical Strikes 13 | . . . 1 . 12 Damage Taken 3934 | . 312 213 328 . 3081 Core 1165 | . 30 34 94 . 1007 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . 8 2 . 44 Ignored by Resistances 1123 | . 91 64 99 . 869 Regen/Repaired (Parts) 7 | . 7 . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 87 | 2 39 8 9 . 29 Largest 4 | 2 2 2 2 . 4 Hottest 198 | 90 120 120 100 . 198 Shots Fired 167 | 4 67 14 16 1 65 Gun 134 | 4 42 9 16 1 62 Cannon 3 | . . . . . 3 Launcher 22 | . 22 . . . . Special 8 | . 3 5 . . . Kinetic 46 | . 6 9 9 . 22 Thermal 87 | 4 39 5 4 1 34 Explosive 22 | . 22 . . . . Electromagnetic 12 | . . . 3 . 9 Robot Hit Streak 16 | 3 16 9 8 . 15 Robot Miss Streak 4 | . 1 1 1 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 105 | 3 37 10 13 . 42 Core Hits 68 | 2 39 5 5 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 1 . 1 Burn 1 | . . . . . 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2623 | 36 1456 149 225 . 757 Guns 1394 | 36 289 101 225 . 743 Cannons 14 | . . . . . 14 Explosions 1136 | . 1136 . . . . Melee . | . . . . . . Ramming 31 | . 31 . . . . Kinetic 519 | . 13 101 141 . 264 Thermal 810 | 36 276 48 62 . 388 Explosive 1136 | . 1136 . . . . Electromagnetic 127 | . . . 22 . 105 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 7 7 7 7 6 Average Corruption 6 | . 5 7 7 7 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 133 | . 23 12 18 77 3 Message Errors 24 | . 6 1 3 14 . Matter Fused 36 | . 3 2 4 26 1 Heat Flow Errors 11 | . 1 1 3 5 1 Energy Discharges 18 | . 5 3 3 7 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 27 | . 4 2 4 17 . Data Loss (major) 9 | . 1 1 . 6 1 Misfires 5 | . 3 1 . 1 . Alerts 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 17 | . 17 . . . . Projectiles . | . . . . . . Explosions 17 | . 17 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . 52 . . . . Shots 3 | . 3 . . . . Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | 60 181 237 253 266 199 Average Temperature 80 | 33 37 128 89 118 104 Received Heat Transfer 780 | . 171 156 147 . 306 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1903 | 99 814 100 111 . 779 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 97 100 . . 100 Level 1 1 | . 2 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 214 | 5 214 40 . . 40 Initial . | . . . . . . Average 31 | . 56 5 . . 4 Influence Increases 769 | 5 471 53 55 . 185 Destroy 0b10 Robot/C 440 | . 240 40 40 . 120 Destroy 0b10 Robot/NC 55 | 5 50 . . . . Destroy Leader 88 | . 58 10 . . 20 Successful Hack 4 | . 1 3 . . . Disable Machine 9 | . 9 . . . . Destroy Structure 113 | . 113 . . . . Lose Combat Pursuer 60 | . . . 15 . 45 Influence Decreases 769 | 5 471 53 55 . 185 Time Decay 694 | 5 461 53 55 . 120 Lost Part 75 | . 10 . . . 65 Squads Dispatched 4 | . 1 . . . 3 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 15 2 11 . 14 Peak Tracking Total 5 | . 3 2 5 . 4 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 10 | . 7 1 . 1 1 Terminals 7 | . 5 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 18 2 . 9 3 Successful 27 | . 14 2 . 9 2 Failed 5 | . 4 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 1 . . . Terminals 13 | . 8 2 . . 3 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 6 2 . 9 2 Record 16 | . 3 2 . 9 2 Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 3 | . 3 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled 3 | . 3 . . . . Recycled Matter 82 | . 82 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 609 | . 609 . . . . Terrain 609 | . 609 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 6036 | 73 1469 371 669 2486 968 Spaces Moved 3832 | 65 1094 211 454 1719 289 Core 13 | 5 . . . 2 6 Treads . | . . . . . . Legs 94 | . . 13 . . 81 Wheels 3701 | 60 1094 198 454 1717 178 Hover . | . . . . . . Flight 24 | . . . . . 24 Fastest Speed 50 | 50 90 140 119 130 116 Average Speed 145 | 87 113 156 138 143 289 Slowest Speed 1450 | 100 215 400 215 1450 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 85 50 30 59 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 1 2 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 112 | . 112 . . . . Melee . | . . . . . . Projectile 3 | . 3 . . . . AOE 109 | . 109 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 4132 | 74 1242 233 476 1733 374 Wait 91 | . 75 . . . 16 Move 3827 | 64 1093 210 453 1718 289 Hop . | . . . . . . Pick Up 19 | 2 6 4 4 2 1 Fast Attach 23 | 6 3 . 3 . 11 Attach 34 | . 5 4 2 4 19 Detach 20 | . 5 4 1 5 5 Swap 17 | . 10 . 4 . 3 Drop 6 | . 2 3 . . 1 Fire 87 | 2 39 8 9 . 29 Melee . | . . . . . . Ram 4 | . 4 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Discovered new exit (range 15) 708 | -10/Materials | Discovered new exit (range 16) 1176 | -10/Materials | Repaired Wheel 1202 | -10/Materials | Repaired Wheel 1543 | -10/Materials | Entered Mines 1780 | -10/Mines | Discovered new exit (range 15) 1901 | -10/Mines | Discovered new exit (range 6) 1914 | -10/Mines | Entered Subcaves 1915 | -10/Subcaves | Approached by a straggling Scientist 1947 | -10/Subcaves | Learned location of Zion (-7) 2018 | -10/Subcaves | Learned Materials terminal intel 2031 | -10/Subcaves | Ambushed by swarm of Subdwellers 2049 | -10/Subcaves | Core integrity fell below 50% 2082 | -10/Subcaves | Lost 3 parts (1n2w) 2306 | -10/Subcaves | Discovered new exit (range 16) 2343 | -10/Subcaves | Lost 3 allies 2499 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2583 | -10/Subcaves | Entered Scraptown 3081 | -7/Scraptown | Visited Red Mages 3121 | -7/Scraptown | Visited Observation Area 3196 | -7/Scraptown | Visited Fellowship of the Rings 3823 | -7/Scraptown | Found Relay Coupler [Proto] 3968 | -7/Scraptown | Visited UFD Registry 3988 | -7/Scraptown | Visited Awakened 4021 | -7/Scraptown | Visited Science Testing Area 4126 | -7/Scraptown | Discovered new exit (range 3) 5069 | -7/Scraptown | Entered Factory 5069 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x3, Weapon x3 5316 | -5/Factory | Lost 3 parts (1p2n) 5596 | -5/Factory | Build established: Scavenger-Tank 5983 | -5/Factory | Core integrity fell below 50% 6014 | -5/Factory | Core integrity fell below 20% 6037 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Earth. Penetrated by Slug. The unstable cave ceiling collapses. System corrupted: Matter fused (-9). The unstable cave ceiling collapses. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Sub. Power Source destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Acquired Hpw. Shock Rifle. Penetrated by Slug. ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. Hpw. Shock Rifle destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????###?###?###?##+?### ####??????? | | ??????????????????? ? ? ? ? #??????? | | ?????????????????? #??????? | | ???????????????? """ """ """ """ """ """ #??????? | | ???????????? """ """ """ """ """ """ """ +??????? | | ????????# ?? """ """ """ """ """ """ """ #??????? | | ????????# #??????? | | ??????### """ """ """ """ """ """ """ ######## | | ????? 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