Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 00:14:08 Player: CVD-b335 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (2035) 2035 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 5170 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 88/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Analyzer Relay Coupler [Behemoth] (8) > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Ion Engine Advanced Targeting Computer Relay Coupler [NC] (25) Relay Coupler [Grunt] (21) Relay Coupler [Demolisher] (20) Relay Coupler [Specialist] (18) Heavy EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Thermal Converter Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Analyzer Relay Coupler [Behemoth] > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Improved Ion Engine Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Heavy EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Improved Datajack Improved Datajack Katana [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Behemoth] Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 71 | . 2 9 23 17 20 Power 6 | . . 1 4 . 1 Engine 6 | . . 1 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | . . 3 8 2 5 Treads 3 | . . . . . 3 Leg . | . . . . . . Wheel 15 | . . 3 8 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 . 3 7 4 Device 4 | . . . . 2 2 Storage 3 | . 2 . . 1 . Processor 4 | . . . 1 3 . Hackware 2 | . . . . . 2 Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 31 | . . 5 8 8 10 Energy Gun 4 | . . 3 . 1 . Energy Cannon 5 | . . . 3 2 . Ballistic Gun 13 | . . 2 5 4 2 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . . 3 Unidentified Prototypes 5 | . . . 2 3 . Parts Lost 23 | . 1 3 4 1 14 Power 3 | . . . 1 . 2 Propulsion 8 | . . . 2 . 6 Utility 4 | . . . 1 . 3 Weapon 8 | . 1 3 . 1 3 Highest Loss Streak 7 | . 1 2 2 1 7 Average Slot Usage (%) 96 | . 93 99 98 99 93 Engine 10 | . 14 14 10 9 8 Treads 2 | . . . . . 6 Leg 1 | . 28 1 . . . Wheel 16 | . . 26 21 18 9 Device 4 | . . . . 9 8 Storage 21 | . 23 28 22 18 18 Processor 11 | . . . 11 18 18 Protection 5 | . . . 10 9 3 Energy Gun 4 | . 26 13 . . . Energy Cannon 2 | . . . 3 10 . Ballistic Gun 9 | . . 14 17 7 3 Launcher 4 | . . . . . 12 Naked Turns . | . . . . . . Heaviest Build 58 | 10 38 44 49 54 58 Greatest Support 40 | 20 20 26 26 26 40 Greatest Overweight (x) 16 | . 1 1 4 2 16 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 16 | . 16 16 16 16 16 Average Capacity 15 | . 12 16 16 16 16 Most Carried 16 | . 13 16 16 16 16 Average Carried 15 | . 7 15 15 15 15 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 13 16 16 15 14 Class Distribution -------------------- 83% | Mutant 12% | Bothacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1659 | 200 . 164 555 282 458 Remotely . | . . . . . . Salvage Created 2118 | . . 407 901 323 487 Parts 134 | . . 21 67 24 22 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 38 | . . 5 16 3 14 Guns 25 | . . 4 14 3 4 Cannons 2 | . . . 2 . . AOE 11 | . . 1 . . 10 Classes Destroyed 10 | . . 3 5 . 2 Worker 8 | . . 2 4 2 . Hauler 3 | . . . 2 1 . Recycler 3 | . . 2 1 . . Watcher 4 | . . . 2 2 . Swarmer 4 | . . . 4 . . Grunt 19 | . . 5 6 . 8 Brawler 1 | . . . 1 . . Duelist 3 | . . . . . 3 Sentry 10 | . . . 5 3 2 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . . 2 6 3 5 Combat Bots Only 5 | . . 2 5 2 5 Max Kills in Single Turn 2 | . . 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2760 | . 151 327 624 276 1382 Core 647 | . 22 72 91 57 405 Absorbed by Shields 162 | . . . . 69 93 Core Remaining (%) 79 | 100 . 62 77 . . Volleys Fired 161 | . 1 34 66 26 34 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 80 105 136 136 72 Shots Fired 298 | . 2 58 131 51 56 Gun 239 | . 2 58 109 34 36 Cannon 39 | . . . 22 17 . Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 211 | . . 32 109 34 36 Thermal 48 | . 1 8 22 17 . Explosive 20 | . . . . . 20 Electromagnetic 19 | . 1 18 . . . Robot Hit Streak 17 | . . 10 14 17 8 Robot Miss Streak 4 | . . 4 3 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 195 | . . 38 79 39 39 Core Hits 97 | . . 15 37 14 31 Critical Hits 3 | . . . 3 . . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 3 . . Melee Attacks 7 | . . . . 1 6 Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 3796 | . . 587 1167 676 1366 Guns 2307 | . . 482 1022 390 413 Cannons 431 | . . . 145 286 . Explosions 1058 | . . 105 . . 953 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2040 | . . 215 1022 390 413 Thermal 600 | . . 169 145 286 . Explosive 953 | . . . . . 953 Electromagnetic 203 | . . 203 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . 6 3 25 Projectiles 9 | . . . 6 3 . Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . . . . 123 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 345 | . 18 207 345 240 11 Average Temperature 59 | . 12 74 48 77 7 Received Heat Transfer 770 | . 81 183 138 84 284 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1025 | . . 248 259 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 562 | . 15 145 200 141 562 Initial 91 | . . 1 19 29 91 Average 188 | . 1 72 86 37 439 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 70 | . 100 100 97 100 13 Level 1 7 | . . . 2 . 20 Level 2 22 | . . . . . 66 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 4 8 27 9 19 Peak Tracking Total 6 | . 4 2 6 4 3 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 5 | . . . 1 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 6 | . . . 3 3 . Terminals 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . . . 8 16 . Successful 18 | . . . 6 12 . Failed 6 | . . . 2 4 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 10 | . . . 5 5 . Terminals 13 | . . . 8 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . . 9 . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . . 8 . Insert Component 4 | . . . . 4 . Analyze 4 | . . . . 4 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . . . 4 3 . Terminals 7 | . . . 4 3 . Track 3 | . . . 2 1 . Botnet 3 | . . . 2 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 4 | . . . . . 4 wipe_record 1 | . . . . . 1 go_dormant 2 | . . . . . 2 formatsys_high 1 | . . . . . 1 Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Attached 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 15 | . . . . . 15 Highest-Rated Ally 15 | . . . . . 15 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 117 | . . . . . 117 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 3902 | . 224 786 967 625 1300 Spaces Moved 2706 | 1 152 633 635 427 858 Core 3 | . . . . . 3 Treads 269 | . . . . . 269 Legs 160 | 1 152 7 . . . Wheels 2274 | . . 626 635 427 586 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 100 100 100 100 Average Speed 112 | 120 137 100 100 102 130 Slowest Speed 850 | 120 150 150 120 110 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 25 79 30 28 64 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 148 | . . 2 . 1 145 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 147 | . . 2 . . 145 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 3293 | . 164 730 857 566 976 Wait 191 | . . 35 82 67 7 Move 2701 | . 151 632 634 426 858 Hop . | . . . . . . Pick Up 59 | . 8 12 21 9 9 Fast Attach 20 | . 1 1 5 8 5 Attach 19 | . . 3 6 2 8 Detach 6 | . . . 1 2 3 Swap 33 | . 1 5 12 8 7 Drop 63 | . 2 8 30 17 6 Fire 161 | . 1 34 66 26 34 Melee 7 | . . . . 1 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . . 32 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 137 | -10/Materials | Discovered new exit (range 10) 225 | -10/Materials | Entered Mines 287 | -10/Mines | Learned 2 Materials zone layouts 311 | -10/Mines | Build established: Mutant 404 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 469 | -10/Mines | Discovered new exit (range 7) 554 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 829 | -10/Mines | Identified exit to Materials 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Evolved 2 slots: Utility x2 1547 | -9/Materials | Discovered new exit (range 14) 1978 | -9/Materials | Entered another Materials area 1978 | -8/Materials | Evolved 2 slots: Utility x2 2602 | -8/Materials | Identified exit to Garrison 2603 | -8/Materials | Entered Garrison 2714 | -8/Garrison | Spotted B-75 Beast 2715 | -8/Garrison | Spotted B-75 Beast 2786 | -8/Garrison | Triggered checkpoint 2842 | -8/Garrison | Discovered new exit (range 10) 2956 | -8/Garrison | Discovered new exit (range 10) 2974 | -8/Garrison | Installed Relay Interface Framework 3026 | -8/Garrison | Triggered checkpoint 3061 | -8/Garrison | Garrison Relay disabled 3176 | -8/Garrison | Triggered checkpoint 3225 | -8/Garrison | Garrison Relay disabled 3304 | -8/Garrison | Triggered checkpoint 3328 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Lost 3 parts (2n1u) 3710 | -8/Garrison | Build established: Bothacker-Mutant 3891 | -8/Garrison | Core integrity fell below 50% 3902 | -8/Garrison | Core integrity fell below 20% 3903 | -8/Garrison | Self-destructed Last Messages --------------- 03381_ Destroyed Wheel. 03381_ L-31 Rogue destroyed. 03393_ Acquired Lgt. Treads. 03397_ Acquired 3 matter. 03403_ Acquired Lgt. Treads. 03424_ Dropped Lgt. Treads. 03434_ Acquired Relay Coupler [Specialist]. 03531_ Acquired 40 matter. 03675_ Acquired 35 matter. 03689_ Acquired Relay Coupler [Behemoth]. 03830_ B-75 Beast springs to life. 03880_ Lgt. Treads destroyed. 03880_ Thermal Converter destroyed. 03884_ Imp. Datajack destroyed. 03890_ Missile Launcher destroyed. 03890_ Lgt. Treads destroyed. 03890_ Knocked back. 03893_ Imp. Ion Engine destroyed. 03896_ Knocked back. 03902_ Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#######??????????? | | ????????????????????????????????# #??????????? | | ??????????????###############???# #??????????? | | ??????????????# #???# #??????????? | | ??????????????# #???# ###??????????? | | ??????????????# #???# #????????????? | | ??????????????# #???# #????????????? | | ??????????????# #???# #????????????? | | ??????????????# #???# #????????????? | | ??????????????# #???# *#????????????? | | ??????????????# #???# =%##???????????? | | ??????????????# #???# ! #???????????? | | ??????????????? ????# ##???????????? | | ????????????????#"+"???#++#?????# #????????????? | | ????????????????# "???# #?????# #????????????? | | ????????????????# #???# #?????# #????????????? | | ????????????????# #???# #?????# #????????????? | | ????????????????# #???# #?????# #????????????? | | ????????????????# #???# ##????# #????????????? | | ????????????????# #??## ;#????# #????????????? | | ??????????####### ####; @####### #????????????? | | ??????????# # BB BB # #????????????? | | ???????????## BB BB # #????????????? | | ?????????#?# ## ## ########### #????????????? | | ########?# # ## # ###???????# #????????????? | | #??# # # #####????# #????????????? | | ##?# ## # !! ]]#????# #????????????? | | ##### #?# # # ! ]]#????# #????????????? | | ??# ###### # ## ######## #????????????? | | ?## # ## ]! ^ #????????????? | | ?# # ## * # #######+######## #????????????? | | ### # # # # # ##??# !!#????# #????????????? | | # # ####[## #??#! !!#????# #????????????? | | ## # = ## ###########????# #????????????? | | ?# ## # ## ## ####### #????????????? | | ?### #????????????? | | ???# = #????????????? | | ???# #????????????? | | ???# # # # # ############????????????? | | ?### ## ## ### #???????????????????????? | | ?# [ # # #??????????????????????? | | ?# #######??????????????????????? | | ?# #????????????????????????????? | | ?# #??????????????##????????????? | | ?### ## ## ###??????????????#"###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Thermal Conversion 30 Evasion (%) 40 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Matter Filter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeStealthPlating Manual? 0 Play Time 00:45:14 Cumulative 48.5 hours Start 2020.10.13 @ 23:26:34 End 2020.10.14 @ 00:14:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea3f8883-1eeb-42f6-bc61-10dc15e7e210