Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 22:57:18 Player: Honkmo Jones Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (127) 127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1057 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 180/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Sensor Array Improved Targeting Computer Maneuvering Thrusters Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Small Laser Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Sensor Array Improved Targeting Computer Maneuvering Thrusters Light Armor Plating Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 11 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 6 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 6 | . 4 2 Flight 3 | . 2 1 Utility 7 | 1 3 3 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware 1 | . 1 . Protection 3 | . . 3 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 17 | . 3 14 Power 3 | . . 3 Propulsion 7 | . 2 5 Utility 3 | . . 3 Weapon 4 | . 1 3 Highest Loss Streak 8 | . 3 8 Average Slot Usage (%) 86 | . 97 59 Engine 11 | . 14 6 Wheel 2 | . 3 . Hover 22 | . 23 20 Flight 1 | . . 2 Storage 13 | . 14 11 Processor 2 | . 3 . Hackware 7 | . 8 4 Protection 1 | . . 4 Energy Gun 10 | . 14 3 Ballistic Gun 3 | . 5 . Special Melee Weapon 7 | . 8 4 Naked Turns . | . . . Heaviest Build 31 | 10 22 31 Greatest Support 28 | 20 20 28 Greatest Overweight (x) 8 | . 3 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 4 9 10 Average Carried 6 | 2 6 7 Final Capacity 10 | 6 10 10 Final Carried 9 | 4 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 315 | 205 110 . Remotely . | . . . Salvage Created 146 | . 110 36 Parts 11 | . 10 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 4 | . 4 . AOE 1 | . . 1 Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 1 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1684 | . 326 1358 Core 498 | . 88 410 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 14 | . 11 3 Largest 2 | . 2 1 Hottest 60 | . 60 33 Shots Fired 23 | . 20 3 Gun 20 | . 20 . Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 9 | . 9 . Thermal 11 | . 11 . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 1 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 17 | . 14 3 Core Hits 16 | . 8 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 302 | . 168 134 Guns 168 | . 168 . Cannons . | . . . Explosions 134 | . . 134 Melee . | . . . Ramming . | . . . Kinetic 63 | . 63 . Thermal 105 | . 105 . Explosive 134 | . . 134 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 38 | . 38 28 Average Temperature 10 | . 9 16 Received Heat Transfer 525 | . 18 507 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . 225 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 128 | . 128 62 Initial 12 | . . 12 Average 46 | . 62 14 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 11 3 Successful 7 | . 7 . Failed 6 | . 3 3 Catastrophic 2 | . . 2 Database Lockouts 1 | . 1 . Manual 14 | . 14 . Terminals 14 | . 11 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 3 | . 2 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 2 | . . 2 no_distress 1 | . . 1 check_alert 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 802 | 59 538 205 Spaces Moved 591 | 55 382 154 Core 29 | 8 2 19 Treads . | . . . Legs . | . . . Wheels 115 | 47 68 . Hover 443 | . 309 134 Flight 4 | . 3 1 Fastest Speed 48 | 50 56 48 Average Speed 93 | 75 91 105 Slowest Speed 450 | 80 200 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 56 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 813 | 72 551 190 Wait 136 | . 123 13 Move 589 | 54 381 154 Hop . | . . . Pick Up 34 | 11 17 6 Fast Attach 1 | . 1 . Attach 20 | 6 5 9 Detach . | . . . Swap 5 | . 5 . Drop 10 | 1 8 1 Fire 14 | . 11 3 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Lost 3 parts (2n1w) 328 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 12) 551 | -10/Materials | Central database locked down 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x2 710 | -9/Materials | Lost 6 parts (1p2n1u2w) 765 | -9/Materials | Core integrity fell below 50% 781 | -9/Materials | Core integrity fell below 20% 801 | -9/Materials | Lost 8 parts (2p3n2u1w) 803 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00705_ Current location identified: Materials Feedback: System corruption (+1%). 00705_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 00706_ G-47 Trooper destroyed. 00711_ VTOL Module destroyed. 00712_ R-06 Scavenger collects Aluminum Leg. 00713_ Rocket Launcher destroyed. 00715_ The unstable cave ceiling collapses. 00715_ Lgt. Ion Engine destroyed. 00716_ The unstable cave ceiling collapses. 00719_ Imp. Hover Unit destroyed. 00720_ K-01 Serf collects debris. 00726_ Imp. Hover Unit destroyed. 00734_ Lgt. Ion Engine destroyed. 00739_ K-01 Serf collects debris. 00749_ Hrd. Medium Armor Plating destroyed. 00751_ K-01 Serf collects debris. 00770_ Lgt. Armor Plating destroyed. 00796_ Acquired Hrd. Medium Armor Plating. 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