Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 23:18:06 Player: koksu120 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1480) 1480 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 5112 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Heavy Missile Launcher Datajack > --- INVENTORY -------- Wheel Wheel Medium Matter Pod Improved Sensor Array [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 2 . 1 Weapon 1 | . . . . . 1 . Parts Attached 70 | 5 2 10 2 25 17 9 Power 10 | 1 . . . 4 3 2 Engine 8 | 1 . . . 4 2 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 3 1 3 . . 4 4 Treads 1 | 1 . . . . . . Leg 1 | . . . . . . 1 Wheel 5 | 2 1 . . . . 2 Hover 4 | . . . . . 4 . Flight 4 | . . 3 . . . 1 Utility 13 | . . 2 . 3 5 3 Device 4 | . . . . 1 2 1 Storage . | . . . . . . . Processor 5 | . . 2 . . 2 1 Hackware . | . . . . . . . Protection 4 | . . . . 2 1 1 Artifact . | . . . . . . . Weapon 32 | 1 1 5 2 18 5 . Energy Gun 12 | 1 1 2 . 8 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 13 | . . 2 2 6 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 4 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 34 | . . 1 . 13 5 15 Power 8 | . . . . 3 2 3 Propulsion 8 | . . . . 2 . 6 Utility 9 | . . . . 4 1 4 Weapon 9 | . . 1 . 4 2 2 Highest Loss Streak 13 | . . 1 . 6 3 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 85 68 100 81 68 67 Engine 6 | . 14 11 11 7 3 . Core 1 | . . . . . . 5 Wheel 2 | . 28 17 . . . . Hover 8 | . . . . . 17 17 Flight 14 | . . 5 33 24 4 . Device 5 | . . . . 5 8 11 Storage 5 | . 14 11 11 8 . . Processor 15 | . . 4 22 14 15 14 Protection 2 | . . . . 5 2 5 Energy Gun 2 | . 28 9 . 6 . . Ballistic Gun 2 | . . 1 . . 4 5 Launcher 9 | . . 7 21 3 3 4 Naked Turns . | . . . . . . . Heaviest Build 34 | 13 10 14 14 19 34 28 Greatest Support 28 | 20 20 20 15 15 25 28 Greatest Overweight (x) 5 | . . 2 . 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 8 8 8 8 7 5 5 Most Carried 8 | 6 5 8 7 8 5 5 Average Carried 4 | 3 3 7 5 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 7 | 2 4 5 7 5 4 1 Class Distribution -------------------- 68% | Mutant 26% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1113 | 216 44 . 187 229 310 127 Remotely . | . . . . . . . Salvage Created 1337 | . 113 182 . 644 398 . Parts 91 | . 6 20 . 39 26 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 34 | . 2 8 . 14 10 . Melee 1 | . . . . 1 . . Guns 6 | . 2 . . 1 3 . AOE 27 | . . 8 . 12 7 . Classes Destroyed 10 | . 2 5 . 1 2 . Worker 4 | . . 2 . 1 1 . Builder 4 | . 1 1 . 1 1 . Hauler 1 | . . . . 1 . . Recycler 4 | . . 1 . 3 . . Watcher 5 | . . 1 . 2 2 . Swarmer 9 | . . 6 . 3 . . Grunt 18 | . 2 . . 8 8 . Duelist 1 | . . . . . 1 . Sentry 5 | . . 2 . 3 . . Programmer 1 | . . . . . 1 . Best Kill Streak 13 | . 1 13 . 13 8 . Combat Bots Only 9 | . 1 7 . 9 7 . Max Kills in Single Turn 6 | . 1 5 . 4 6 . Gunslinging . | . . . . . . . Exploded 5 | . . 4 . 2 5 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 467 | . 16 20 3 142 75 211 Missed 172 | . 3 6 2 63 24 74 Damage Taken 4451 | . 170 186 135 1267 583 2110 Core 1425 | . 50 27 26 341 118 863 Absorbed by Shields 242 | . . . . . 203 39 Redirected to Shielding 126 | . . . . 126 . . Core Remaining (%) 77 | 100 80 . 86 38 83 . Volleys Fired 94 | . 18 8 1 35 31 1 Largest 2 | . 2 2 2 2 2 1 Hottest 80 | . 80 80 60 73 67 28 Shots Fired 125 | . 36 15 2 36 35 1 Gun 87 | . 36 4 . 15 31 1 Cannon . | . . . . . . . Launcher 38 | . . 11 2 21 4 . Special . | . . . . . . . Kinetic 33 | . . 1 . . 31 1 Thermal 54 | . 36 3 . 15 . . Explosive 38 | . . 11 2 21 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 14 4 1 6 6 2 Robot Miss Streak 4 | . 4 2 1 2 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 90 | . 26 6 1 29 27 1 Core Hits 104 | . 8 22 . 48 23 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Sever 1 | . . . . 1 . . Melee Attacks 9 | . . . . 7 2 . Impact . | . . . . . . . Slashing 7 | . . . . 7 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4883 | . 290 656 13 2296 1594 34 Guns 956 | . 284 22 . 147 486 17 Cannons . | . . . . . . . Explosions 3608 | . . 634 13 1853 1108 . Melee 296 | . . . . 296 . . Ramming 23 | . 6 . . . . 17 Kinetic 503 | . . . . . 486 17 Thermal 453 | . 284 22 . 147 . . Explosive 3608 | . . 634 13 1853 1108 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 296 | . . . . 296 . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 10 2 7 Average Corruption 6 | . . . . 10 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 9 1 6 Message Errors 3 | . . . . 1 . 2 Matter Fused 3 | . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 1 . 1 Data Loss (major) 1 | . . . . 1 . . Misdirections 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 132 | . . 17 . 76 39 . Projectiles . | . . . . . . . Explosions 105 | . . 17 . 49 39 . Melee 27 | . . . . 27 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 148 | . 3 21 . . 119 5 Shots 4 | . . 1 . . 3 . Rammed 11 | . 1 . . 2 . 8 Targets Rammed 15 | . 1 . . 2 . 12 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 239 | . 189 20 . 58 21 239 Average Temperature 49 | . 71 7 . 23 9 130 Received Heat Transfer 592 | . 99 36 . 333 124 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1024 | . 650 50 . 324 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 603 | . 115 374 145 577 603 295 Initial 295 | . . 48 145 3 239 295 Average 177 | . 72 217 70 349 290 175 Maximum Alert Level 2 | . . 1 . 2 2 1 Low Security (%) 58 | 100 100 42 100 22 . 54 Level 1 33 | . . 57 . 23 93 45 Level 2 7 | . . . . 54 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 . 5 3 3 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 1 1 Reinforcement 6 | . . 1 . 3 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 8 | . 2 1 1 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 6 14 2 41 13 17 Peak Tracking Total 10 | . 2 8 2 10 8 9 Tactical Retreats 8 | . 1 . . 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . . 2 . Successful 1 | . . . . . 1 . Failed 1 | . . . . . 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Record 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2730 | 11 160 107 827 345 397 883 Spaces Moved 1709 | 3 123 92 566 346 224 355 Core 30 | . . . . . . 30 Treads . | . . . . . . . Legs 19 | 1 . . . . . 18 Wheels 229 | 2 123 61 . . . 43 Hover 488 | . . . . . 224 264 Flight 943 | . . 31 566 346 . . Fastest Speed 34 | 80 80 34 34 34 45 45 Average Speed 58 | 93 80 67 34 53 56 91 Slowest Speed 300 | 120 80 180 34 107 105 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . 2 1 10 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 37 20 78 50 6 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 185 | . . 58 10 92 25 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 185 | . . 58 10 92 25 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3284 | 11 149 118 1195 446 457 908 Wait 1333 | . . 2 626 24 158 523 Move 1681 | 2 122 88 563 328 223 355 Hop 9 | . . 1 1 7 . . Pick Up 39 | . 4 5 2 8 13 7 Fast Attach 12 | . . 4 . 4 4 . Attach 42 | 3 2 4 . 12 12 9 Detach 4 | . . . . 4 . . Swap 16 | 2 . 2 2 9 1 . Drop 22 | 4 2 4 . 6 5 1 Fire 94 | . 18 8 1 35 31 1 Melee 9 | . . . . 7 2 . Ram 11 | . 1 . . 2 . 8 Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 241 | -9/Materials | Destroyed 7 combat bots 271 | -9/Materials | Discovered new exit (range 16) 279 | -9/Materials | Entered Mines 282 | -9/Mines | Assembled infested the area 304 | -9/Mines | Build established: Mutant 948 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -9/Mines | Discovered new exit (range 5) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 2 slots: Utility x2 1220 | -8/Materials | Lost 3 parts (2p1w) 1233 | -8/Materials | Destroyed 9 combat bots 1289 | -8/Materials | Garrison activated, responded to threat 1313 | -8/Materials | System corruption reached 10% 1343 | -8/Materials | Lost 3 parts (2u1w) 1437 | -8/Materials | Core integrity fell below 50% 1446 | -8/Materials | Discovered new exit (range 11) 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1473 | -7/Factory | Lost 6 parts (1p1n2u2w) 1827 | -7/Factory | Discovered new exit (range 13) 1845 | -7/Factory | Identified exit to Factory 1848 | -7/Factory | Entered another Factory area 1848 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -6/Factory | Lost 3 parts (1p1u1w) 1867 | -6/Factory | Destroyed 7 combat bots 2135 | -6/Factory | Build established: Scavenger-Skirmisher 2653 | -6/Factory | Core integrity fell below 50% 2673 | -6/Factory | Lost 13 parts (3p4n4u2w) 2701 | -6/Factory | Core integrity fell below 20% 2731 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02657_ M-28 Smith repairs S-27 Virus. 02659_ Acquired Arm. Leg. 02662_ Slug penetrates Wall. 02669_ Slammed into R-10 Processor. 02676_ Acquired Prototype Flight Unit. 02678_ Penetrated by Slug. 02680_ Slammed into S-27 Virus. 02682_ ALERT: Rogue bot located, Programmers report to Factory Zone 7U. 02687_ Penetrated by Slug. 02688_ P 02694_ Identified Cld. Cesium-ion Thruster. 02694_ Faulty integration damages Adv. Visual Processing Unit (-6). 02703_ QJBQOLJESVAXZNL60&N O 02709_ Faulty Cld. Cesium-ion Thruster destroyed. 02725_ System corrupted: Matter fused (-8). 02727_ Kicked S-27 Virus. 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Quick And Dirty Challenges ------------ None Game ------ Seed CatalystAlertMapper Manual? 0 Play Time 00:30:06 Cumulative 12.7 hours Start 2024.07.13 @ 22:48:14 End 2024.07.13 @ 23:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 153a3a0b-e5b6-458c-8deb-15db8eb33d06