Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 14:11:36 Player: ForgettableHero Result: Destroyed by as-53926 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (644) 644 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (653) 653 TOTAL SCORE: 3217 Bonus ------- Follower Combat Kills 63 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Ripper > --- INVENTORY (4) ---- Improved Heat Sink Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Ripper [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 60 | 7 21 2 16 8 4 2 Power 7 | 1 3 . 1 2 . . Engine 5 | 1 1 . 1 2 . . Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 5 1 3 3 . . Treads . | . . . . . . . Leg 9 | 2 4 1 2 . . . Wheel 2 | . 1 . 1 . . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 14 | 2 5 . 4 . 2 1 Device 3 | 1 . . . . 1 1 Storage 2 | . 1 . 1 . . . Processor 4 | 1 1 . 1 . 1 . Hackware 1 | . 1 . . . . . Protection 4 | . 2 . 2 . . . Artifact . | . . . . . . . Weapon 25 | 2 8 1 8 3 2 1 Energy Gun 5 | 1 4 . . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 12 | 1 2 . 5 3 1 . Ballistic Cannon 3 | . 2 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . 4 . 8 . . 6 Power 3 | . . . 2 . . 1 Propulsion 5 | . 1 . 2 . . 2 Utility 4 | . 1 . 1 . . 2 Weapon 6 | . 2 . 3 . . 1 Highest Loss Streak 7 | . 3 . 7 . . 6 Average Slot Usage (%) 94 | . 96 100 98 79 87 55 Engine 5 | . 7 . . 3 11 4 Core 7 | . 6 14 10 . . . Leg 19 | . 24 28 21 . . . Flight 4 | . . . . 17 22 17 Device 1 | . 1 . . . 4 . Storage 2 | . 2 . 10 2 . . Processor 5 | . 2 . 11 11 11 11 Hackware 12 | . 12 14 11 11 11 6 Protection 10 | . 8 14 10 11 11 2 Energy Gun 6 | . 7 14 2 . . . Ballistic Gun 11 | . 13 5 11 21 14 11 Ballistic Cannon 4 | . 6 8 1 . . . Naked Turns . | . . . . . . . Heaviest Build 27 | 10 19 14 27 15 9 7 Greatest Support 30 | 20 20 20 30 16 9 9 Greatest Overweight (x) 1 | . 1 . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 8 4 8 8 4 4 Average Capacity 4 | 4 4 4 7 4 4 4 Most Carried 8 | 4 5 4 8 6 4 4 Average Carried 3 | 2 3 3 6 3 3 3 Final Capacity 8 | 4 4 4 8 4 4 4 Final Carried 4 | 2 4 4 2 4 4 3 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1144 | 278 418 36 217 178 . 17 Remotely . | . . . . . . . Salvage Created 1139 | 105 467 162 309 68 . 28 Parts 65 | 12 26 8 14 5 . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 9 2 6 6 . 2 Melee 2 | . . . . . . 2 Guns 16 | . 4 2 4 6 . . Cannons 7 | . 5 . 2 . . . Classes Destroyed 9 | 2 5 . 1 1 . . Worker 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 2 . . . . . Recycler 4 | 1 1 2 . . . . Operator 2 | . 1 . 1 . . . Swarmer 9 | . 3 2 . 4 . . Grunt 10 | . 6 . 4 . . . Sentry 2 | . . . 2 . . . Assembled 4 | . . . . 2 . 2 Best Kill Streak 6 | 1 6 2 2 5 . 2 Combat Bots Only 5 | . 4 2 2 5 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2455 | . 782 97 1072 178 . 326 Core 600 | . 160 40 242 25 . 133 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . 20 . . . . Volleys Fired 132 | 10 52 10 39 11 . 10 Largest 2 | 2 2 2 2 2 . 1 Hottest 116 | 60 85 100 116 43 . 20 Shots Fired 237 | 20 101 20 64 22 . 10 Gun 181 | 20 68 18 43 22 . 10 Cannon 56 | . 33 2 21 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 174 | 10 79 10 43 22 . 10 Thermal 40 | . 15 10 15 . . . Explosive . | . . . . . . . Electromagnetic 23 | 10 7 . 6 . . . Robot Hit Streak 18 | 7 11 6 18 3 . 2 Robot Miss Streak 7 | 1 7 3 3 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 146 | 12 55 11 50 8 . 10 Core Hits 57 | 4 20 4 16 9 . 4 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 8 | . . . 2 . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2122 | 138 673 161 782 106 . 262 Guns 1253 | 138 388 122 465 106 . 34 Cannons 641 | . 285 39 317 . . . Explosions . | . . . . . . . Melee 228 | . . . . . . 228 Ramming . | . . . . . . . Kinetic 1213 | 54 497 75 447 106 . 34 Thermal 423 | . 109 86 228 . . . Explosive . | . . . . . . . Electromagnetic 258 | 84 67 . 107 . . . Impact . | . . . . . . . Slashing 228 | . . . . . . 228 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Targeting Errors 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 11 | . . . . . . 11 Knockbacks 5 | . 5 . . . . . Impact . | . . . . . . . Kinetic 5 | . 5 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 336 | . 165 225 336 . . 4 Average Temperature 67 | . 44 76 101 . . 3 Received Heat Transfer 786 | . 339 9 438 . . . Effects 1 | . . . 1 . . . Shutdowns 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 962 | . 296 185 481 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 237 | 15 179 237 216 105 . . Initial 27 | . 9 27 16 . . . Average 50 | 1 69 58 83 100 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 97 | 100 100 93 92 100 . . Level 1 2 | . . 6 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 18 8 15 13 . 3 Peak Tracking Total 9 | . 5 3 6 9 . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 11 | . 9 . 2 . . . Terminals 8 | . 7 . 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 30 . 5 . . . Successful 27 | . 24 . 3 . . . Failed 8 | . 6 . 2 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 19 | . . . . . 19 . Terminals 27 | . 25 . 2 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 4 . 3 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 19 . . . . . Record 5 | . 5 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . Security Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 3 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 4 . 3 . . . Scan Component 3 | . 2 . 1 . . . Repair 3 | . 2 . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 8 . 1 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . 1 . . . Time 78 | . 52 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 2 | . . . 2 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 2 . 4 1 Highest-Rated Group 155 | . . 38 38 . 155 37 Highest-Rated Ally 40 | . . 31 31 . 40 37 Total Orders . | . . . . . . . Ally Attacks 19 | . . 18 1 . . . Total Damage 232 | . . 232 . . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4136 | 1048 1182 740 470 141 505 50 Spaces Moved 2904 | 213 756 539 236 144 984 32 Core 18 | 16 . . . . . 2 Treads . | . . . . . . . Legs 1645 | 197 684 539 225 . . . Wheels 93 | . 72 . 11 10 . . Hover . | . . . . . . . Flight 1148 | . . . . 134 984 30 Fastest Speed 37 | 50 100 120 110 37 37 37 Average Speed 87 | 114 120 120 124 41 37 37 Slowest Speed 150 | 120 150 120 150 100 37 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 18 99 89 24 31 90 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 7 | . . 2 . 3 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 4283 | 997 931 615 353 207 1127 53 Wait 1076 | 757 60 59 42 31 125 2 Move 2899 | 212 755 538 236 143 983 32 Hop . | . . . . . . . Pick Up 68 | 10 27 3 12 9 7 . Fast Attach . | . . . . . . . Attach 33 | 7 11 . 8 3 2 2 Detach 1 | . . . . . . 1 Swap 27 | . 10 2 8 5 2 . Drop 35 | 1 12 3 6 5 8 . Fire 132 | 10 52 10 39 11 . 10 Melee 8 | . . . 2 . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . 4 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1049 | -11/Scrapyard | Entered Materials 1050 | -10/Materials | Build established: Mutant 1183 | -10/Materials | Core integrity fell below 50% 1205 | -10/Materials | Lost 3 parts (1n1u1w) 1386 | -10/Materials | Identified exit to Mines 1436 | -10/Materials | Discovered new exit (range 19) 1528 | -10/Materials | Discovered new exit (range 9) 1561 | -10/Materials | Discovered new exit (range 19) 2001 | -10/Materials | Build established: Scavenger-Mutant 2002 | -10/Materials | Repaired Lgt. Armor Plating 2034 | -10/Materials | Repaired Aluminum Leg 2231 | -10/Materials | Entered Mines 2236 | -10/Mines | Learned location of Recycling (-9) 2244 | -10/Mines | Met a Derelict bent on vengeance 2452 | -10/Mines | Discovered new exit (range 8) 2971 | -10/Mines | Entered Materials 2971 | -9/Materials | Accompanied by 2 allies 2971 | -9/Materials | Evolved 2 slots: Utility x2 2981 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3223 | -9/Materials | Repaired Lgt. Armor Plating 3311 | -9/Materials | Discovered new exit (range 6) 3421 | -9/Materials | Core integrity fell below 50% 3441 | -9/Materials | Entered Mines 3471 | -9/Mines | Lost 7 parts (2p2n1u2w) 3497 | -9/Mines | Assembled infested the area 3510 | -9/Mines | Discovered new exit (range 13) 3578 | -9/Mines | Learned 2 Materials zone layouts 3579 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3582 | -9/Mines | Entered Zion 3653 | -7/Zion | Learned location of Data Miner (-6) 3661 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3722 | -7/Zion | Found Prototype Device 3774 | -7/Zion | Learned location of Warlord (-5) 3775 | -7/Zion | Learned Factory emergency access door positions 3802 | -7/Zion | Learned Factory interactive machine intel 3804 | -7/Zion | Given A8's code to call for help 3806 | -7/Zion | Learned Factory security intel 3881 | -7/Zion | Imprinted 3883 | -7/Zion | Declared Zion's savior 3971 | -7/Zion | Opened final containment barrier to the Deep Caves 4028 | -7/Zion | Discovered new exit (range 3) 4028 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4087 | -7/Zion | Entered Deep Caves 4087 | -7/Deep Caves | Accompanied by 4 allies 4100 | -7/Deep Caves | Identified Bomb Factory No. 2 4121 | -7/Deep Caves | Core integrity fell below 20% 4137 | -7/Deep Caves | Destroyed by as-53926 with Assembled Heavy Rifle Last Messages --------------- 04090_ R0-T22(M) slips into the shadows. 04090_ 7R-WGK(M) slips into the shadows. 04091_ IW-BE0(M) slips into the shadows. 04097_ Lgt. Armor Plating destroyed. 04100_ Identified Bomb Factory No. 2. 04100_ Lgt. Ion Engine destroyed. 04100_ System corrupted by crushing effect (+3). 04118_ Hacking Suite destroyed. 04118_ System corrupted by crushing effect (+1). 04121_ as-09089 destroyed. 04124_ System corrupted: Ripper targeting data glitched. 04124_ Destroyed Asb. Hover Unit. 04125_ Flight Unit destroyed. 04126_ System corrupted: Ripper targeting data glitched. 04126_ VTOL Module destroyed. 04129_ System corrupted: Ripper targeting data glitched. 04130_ TYBSRH= O&B0%E7J