Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 01:20:26 Player: KeKe Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (334) 1670 Value Destroyed (15459) 15459 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (6292) 6292 TOTAL SCORE: 30921 Bonus ------- High Alert Combat Kills 4292 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 13/300 Energy 385/400 System Corruption 61% Temperature Cool (-152) Movement Treading (148) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Medium Treads Biometal Medium Treads Advanced Heavy Treads Biometal Heavy Treads Centrium Leg > --- UTILITY (10) ----- Advanced Cryofiber Web (fused) Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Reaction Control System Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Experimental Matter Compressor (0) Core Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor > --- WEAPON ----------- Core Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Experimental Matter Compressor Enhanced Quantum Rifle Enhanced Nova Cannon Core Stripper [Rating: 196] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Biometal Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Experimental Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Advanced Powered Armor Weapon Enhanced Hardcell Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . 2 . 1 . . Utility 8 | . . 2 . 2 . . . . 2 . 2 . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 236 | . 5 9 17 19 6 12 . 17 7 25 92 27 Power 32 | . 1 1 2 2 . 1 . 1 1 5 13 5 Engine 7 | . 1 1 2 . . 1 . 1 . . 1 . Core 2 | . . . . 2 . . . . . . . . Reactor 23 | . . . . . . . . . 1 5 12 5 Propulsion 62 | . 2 . 4 3 1 4 . 7 . 9 25 7 Treads 9 | . . . . . . . . . . . 5 4 Leg 31 | . . . . . . . . 6 . 8 14 3 Wheel 12 | . 2 . 4 3 1 . . 1 . 1 . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . 4 . . . . 6 . Utility 84 | . 1 5 3 8 3 4 . 6 4 8 32 10 Device 39 | . . 3 2 2 1 1 . 2 3 5 17 3 Storage 5 | . . 1 . . . 1 . . . 1 1 1 Processor 22 | . 1 1 . 2 . 1 . 3 . 1 9 4 Hackware 4 | . . . . . 1 . . . . 1 2 . Protection 14 | . . . 1 4 1 1 . 1 1 . 3 2 Artifact . | . . . . . . . . . . . . . Weapon 58 | . 1 3 8 6 2 3 . 3 2 3 22 5 Energy Gun 19 | . 1 . 2 1 1 2 . . . . 12 . Energy Cannon 5 | . . 1 . 1 1 . . . . . 1 1 Ballistic Gun 16 | . . . 1 4 . . . 2 1 3 5 . Ballistic Cannon 6 | . . 1 . . . . . . . . 2 3 Launcher 6 | . . . 4 . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 3 1 . . . 3 . 1 8 5 Parts Lost 113 | . 1 1 10 10 6 8 . 5 2 7 54 9 Power 17 | . . . 2 2 1 . . 1 . 1 9 1 Propulsion 31 | . . . 4 2 2 1 . 1 . 2 17 2 Utility 34 | . . 1 1 6 2 1 . 2 . 3 13 5 Weapon 31 | . 1 . 3 . 1 6 . 1 2 1 15 1 Highest Loss Streak 17 | . 1 1 5 4 6 7 . 2 2 4 17 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | . 6 8 14 14 14 5 4 4 3 4 5 4 Power . | . . 1 . . . . . . . . . . Propulsion 2 | . 3 2 4 4 4 . 1 . . 1 2 . Utility 2 | . 1 3 5 4 5 3 2 2 1 1 1 1 Weapon 2 | . . 2 3 4 4 1 1 1 . . 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 8 . 6 3 . 1 . 2 1 4 4 . Power 2 | . 1 . 1 . . . . . . . . . Propulsion 10 | . 4 . . 2 . . . . . . 4 . Utility 10 | . 1 . 3 . . 1 . 1 1 3 . . Weapon 6 | . 2 . 2 1 . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 95 99 91 96 81 68 80 86 81 87 87 85 Engine 3 | . 14 11 8 5 5 . 6 4 4 . . . Reactor 3 | . . . . . . . . . . 6 7 7 Treads 1 | . . . . . . . . . . . 3 4 Leg 11 | . 19 . . . . . . 11 21 25 18 13 Wheel 5 | . 8 22 15 14 13 . . 5 5 3 . . Flight 1 | . . . . . . 22 26 10 . . . . Device 13 | . . 14 9 13 6 6 6 7 13 16 16 17 Storage 4 | . 14 11 9 7 6 6 6 . . 1 1 2 Processor 14 | . 9 18 9 12 6 9 13 16 18 14 18 13 Protection 4 | . . . 6 7 10 2 6 5 3 2 1 6 Energy Gun 5 | . 14 1 2 6 5 2 . . . . 8 6 Energy Cannon 1 | . . 9 7 . 5 . . . . . . . Ballistic Gun 5 | . 14 1 2 10 5 . . 9 2 12 5 . Ballistic Cannon 2 | . . 4 6 . . . . . . . 1 9 Launcher 1 | . . . 7 4 2 1 . 2 5 . . . Impact Weapon 2 | . . 5 6 7 4 3 6 5 5 2 . . Peak Build Rating 196 | . 7 17 27 39 40 44 40 87 103 132 186 196 Average Rating 97 | . 6 13 23 34 37 33 40 68 85 116 146 175 On Entrance 53 | 6 6 7 17 27 34 30 40 40 78 103 129 182 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 127 | 14 14 36 42 53 63 34 16 41 36 61 86 127 Greatest Support 210 | 20 26 26 32 32 48 17 17 112 112 177 210 210 Greatest Overweight (x) 11 | . . 1 11 2 3 11 . 1 . . 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 5 5 5 10 10 8 Average Capacity 9 | . 8 10 15 15 15 6 5 5 5 6 7 7 Most Carried 15 | . 8 15 15 15 15 14 5 5 5 10 10 8 Average Carried 8 | . 6 8 14 14 14 5 5 4 3 5 6 6 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 10 5 5 Final Carried 15 | 6 8 15 15 14 14 5 5 3 5 9 5 5 Class Distribution -------------------- 46% | Scavenger-Gunner 15% | Mutant 11% | Scavenger-Assassin 8% | Scavenger-Tank 4% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Gunner | -5/Factory Assassin | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Matter Collected 10210 | 189 173 144 545 766 160 148 20 299 158 1040 3269 3299 Remotely . | . . . . . . . . . . . . . Salvage Created 15787 | . 458 707 774 1563 411 72 . 914 210 1515 5963 3200 Parts 662 | . 25 40 58 91 9 2 . 28 17 68 202 122 Haulers Intercepted 27 | . 2 4 5 5 1 . . 3 . 1 4 2 Recyclers Shooed 11 | . 2 . 3 1 1 . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Combat Hostiles Destroyed 235 | . 7 10 18 33 4 2 . 9 4 21 77 50 Melee 2 | . . . . . . . . . 1 1 . . Guns 115 | . 6 . . 14 1 . . 6 . 17 54 17 Cannons 67 | . . 9 8 4 . . . . . . 13 33 AOE 35 | . 1 . 10 15 3 1 . . 3 2 . . Classes Destroyed 20 | . 3 4 4 3 . 1 . . 1 . 2 2 Worker 26 | . . 1 1 9 2 . . 1 2 2 5 3 Builder 17 | . 1 1 1 3 1 . . 1 1 . 4 4 Tunneler 2 | . . . 1 . . . . . . . 1 . Hauler 27 | . 2 4 5 5 1 . . 3 . 1 4 2 Recycler 15 | . . 1 2 2 1 . . . . . 5 4 Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 8 | . . . 2 . 1 . . 1 . . 2 2 Swarmer 53 | . . . 10 9 3 . . 1 4 4 16 6 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 84 | . 7 7 4 16 . . . 6 . 11 20 13 Brawler 4 | . . 1 . 1 . . . . . . 1 1 Duelist 4 | . . . . 2 . . . . . . 1 1 Protector 2 | . . . . 1 . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . 2 Sentry 15 | . . 2 4 1 1 . . . . 1 4 2 Specialist 3 | . . . . . . . . . . . 1 2 Hunter 20 | . . . . . . 2 . 2 . 2 8 6 Programmer 45 | . . . . 3 . . . . . 3 25 14 Behemoth 1 | . . . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . 3 Best Kill Streak 11 | . 6 6 9 9 7 3 . 4 7 5 11 10 Combat Bots Only 10 | . 4 4 4 6 3 2 . 3 4 5 10 8 Max Kills in Single Turn 6 | . 2 1 3 6 2 1 . 2 4 1 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 4 | . 1 . 3 4 2 1 . . 2 1 . . Melee 1 | . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Hostile Shots Fired 1647 | . 46 24 68 128 68 39 . 129 22 144 668 311 Missed 516 | . 14 7 17 40 24 11 . 49 10 50 195 99 Hits 1131 | . 32 17 51 88 44 28 . 80 12 94 473 212 Melee 11 | . . 2 . 7 . . . . . . 2 . Projectile 1120 | . 32 15 51 81 44 28 . 80 12 94 471 212 Critical Strikes 49 | . 1 1 1 5 . 1 . 3 . 1 18 18 Actively Blocked 21 | . . . . . . . . . . 1 18 2 Part Disruptions 5 | . . . . 1 . . . . . . 4 . Damage Taken 23879 | . 378 244 949 1557 706 632 . 1453 320 2003 10345 5292 Core 2737 | . 111 64 182 186 159 101 . 198 75 214 1103 344 Absorbed by Shields 323 | . . . . . 23 . . . . . 300 . Redirected to Shielding 228 | . . . . 19 85 17 . 6 28 73 . . Ignored by Resistances 356 | . . . . . . . . . . . 356 . Core Remaining (%) 78 | 100 55 84 66 73 . . 69 80 93 83 . . Volleys Fired 694 | . 40 33 61 72 13 5 . 25 2 79 228 136 Largest 4 | . 2 2 3 3 3 3 . 3 1 4 4 4 Hottest 402 | . 60 101 131 122 168 168 . 106 46 130 402 347 Shots Fired 1840 | . 80 52 107 163 27 7 . 53 2 159 704 486 Gun 1223 | . 80 . 13 141 15 4 . 44 . 154 622 150 Cannon 580 | . . 52 88 11 10 1 . . . . 82 336 Launcher 37 | . . . 6 11 2 2 . 9 2 5 . . Special . | . . . . . . . . . . . . . Kinetic 981 | . 40 19 53 95 11 1 . 44 . 154 242 322 Thermal 774 | . . 33 47 57 10 1 . . . . 462 164 Explosive 21 | . . . 6 11 2 2 . . . . . . Electromagnetic 64 | . 40 . 1 . 4 3 . 9 2 5 . . Robot Hit Streak 42 | . 14 10 9 8 12 6 . 6 1 42 36 18 Robot Miss Streak 8 | . 2 5 3 5 3 3 . 2 1 3 3 8 Penetration Max 2 | . . . . 1 1 . . . . 2 2 . Secondary Targets 14 | . 1 . . . . . . . . 2 8 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 1 Shots Hit Robots 1239 | . 54 37 67 96 23 3 . 39 4 127 528 261 Core Hits 561 | . 20 15 36 80 11 3 . 18 7 59 203 109 Critical Kills 36 | . . 1 1 1 . . . 1 . 2 19 11 Critical Parts Destroyed 61 | . . 1 . 1 . 1 . 1 2 4 35 16 Critical Strikes 180 | . 2 2 2 3 . 1 . 2 2 6 101 59 Burn 29 | . . . . 1 . . . . . . 28 . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 94 | . . . . 2 . . . . . 4 61 27 Blast 44 | . . . 1 . . . . . . . 11 32 Corrupt 2 | . 2 . . . . . . . . . . . Smash 10 | . . 1 1 . . 1 . 2 2 2 1 . Melee Attacks 78 | . . 8 7 15 9 2 . 3 6 4 24 . Impact 66 | . . 8 7 15 9 1 . 3 6 4 13 . Slashing 6 | . . . . . . 1 . . . . 5 . Piercing 6 | . . . . . . . . . . . 6 . Sneak Attacks 18 | . . 3 4 2 3 . . 2 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 43784 | . 816 991 2327 4882 1004 307 . 1959 435 3995 16151 10917 Guns 23039 | . 723 . 117 1667 258 15 . 734 . 3332 13431 2762 Cannons 13110 | . . 672 1154 272 257 32 . . . . 2568 8155 Explosions 5584 | . 93 . 771 2793 223 208 . 941 218 337 . . Melee 2051 | . . 319 285 150 266 52 . 284 217 326 152 . Ramming . | . . . . . . . . . . . . . Kinetic 20608 | . 292 220 604 1119 230 . . 734 . 3332 6218 7859 Thermal 15809 | . 93 452 919 1157 257 92 . . . . 9781 3058 Explosive 3334 | . . . 507 2456 223 148 . . . . . . Electromagnetic 1982 | . 431 . 12 . 28 15 . 941 218 337 . . Impact 1991 | . . 319 285 150 266 52 . 284 217 326 92 . Slashing . | . . . . . . . . . . . . . Piercing 60 | . . . . . . . . . . . 60 . Highest Corruption 61 | . 1 . . 3 . . . 2 . 1 39 61 Average Corruption 27 | . 1 . . 2 . . . 1 . 1 25 49 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 330 | . . . . 7 . . . 1 . 3 175 144 Message Errors 56 | . . . . 2 . . . . . 1 33 20 Matter Fused 50 | . . . . . . . . 1 . . 26 23 Heat Flow Errors 29 | . . . . . . . . . . . 18 11 Energy Discharges 20 | . . . . . . . . . . . 14 6 Parts Rejected 8 | . . . . . . . . . . . 3 5 Parts Fused 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 31 | . . . . 2 . . . . . . 17 12 Data Loss (major) 5 | . . . . 1 . . . . . . 2 2 Misfires 12 | . . . . 1 . . . . . 1 6 4 Alerts 9 | . . . . 1 . . . . . 1 4 3 Misdirections 9 | . . . . . . . . . . . 5 4 Weapon Failures 99 | . . . . . . . . . . . 46 53 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1954 | . . 117 195 202 244 69 . 114 187 283 221 322 Projectiles 544 | . . . . . 50 . . . . . 172 322 Explosions 439 | . . . 195 134 33 17 . 9 . 51 . . Melee 971 | . . 117 . 68 161 52 . 105 187 232 49 . Knockbacks 93 | . . 4 5 . 2 1 . . . 2 17 62 Impact 4 | . . . . . 1 1 . . . 2 . . Kinetic 83 | . . 4 5 . . . . . . . 16 58 Secondary 6 | . . . . . 1 . . . . . 1 4 Self-Inflicted Damage 751 | . . . 247 80 115 126 . 18 35 130 . . Shots 16 | . . . 4 1 2 3 . 1 1 4 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | . 105 154 234 177 48 55 . 14 . 19 489 107 Average Temperature 90 | . 35 64 102 46 18 31 . 9 . 8 113 59 Received Heat Transfer 2816 | . 234 102 270 495 65 45 . 189 9 270 858 279 Effects 5 | . . . . . . . . . . . 5 . Shutdowns 3 | . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 13 | . . 1 . . 3 1 . 5 . 3 . . Combat Hostiles 5 | . . . . . . 1 . 3 . 1 . . Parts Fried 21 | . 4 1 . . 3 1 . 7 4 1 . . Impact Corruptions 33 | . . 5 . 1 8 1 . 3 3 9 2 1 Robots Melted 11 | . . 1 . . . . . . . . 10 . Combat Hostiles 11 | . . 1 . . . . . . . . 10 . Parts Melted 49 | . . 1 2 . 1 . . . . . 43 2 Heat Transferred 23369 | . 150 777 1484 1793 400 100 . . . . 15207 3458 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Maximum Alert Level 5 | . . . 2 4 2 . . 1 . 1 4 5 Low Security (%) 35 | . 100 100 33 31 . . . 91 100 58 22 . Level 1 21 | . . . 51 39 . . . 8 . 41 25 . Level 2 16 | . . . 15 3 100 . . . . . 24 15 Level 3 13 | . . . . 9 . . . . . . 16 40 Level 4 10 | . . . . 16 . . . . . . 10 27 Level 5 2 | . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1941 | . 101 139 426 1212 586 . . 243 110 315 1253 1941 Initial 699 | . . 7 55 179 586 . . 149 100 . 146 699 Average 464 | . 48 70 228 418 533 . . 124 60 171 482 1091 Influence Increases 8573 | . 218 302 722 1650 195 305 . 330 110 595 2265 1881 Destroy 0b10 Robot/C 4700 | . 140 200 360 640 80 40 . 180 80 420 1540 1020 Destroy 0b10 Robot/NC 495 | . 15 35 65 100 30 . . 30 20 15 105 80 Destroy Leader 968 | . 24 48 94 118 24 10 . 28 10 92 332 188 Successful Hack 80 | . 20 . 22 . . . . . . . 24 14 Disable Machine 780 | . . . 60 390 30 . . 45 . 45 30 180 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . Destroy Structure 845 | . 4 4 106 207 31 . . 2 . 8 159 324 Partial Spotted 30 | . . . . . . . . 15 . . . 15 Lose Combat Pursuer 525 | . 15 15 15 45 . 255 . 30 . 15 75 60 Influence Decreases 6636 | . 199 190 457 848 862 418 180 361 317 334 1282 1188 Entered New Map 2051 | . . 12 76 217 612 198 80 89 107 . 115 545 Time Decay 3475 | . 189 168 281 531 190 140 100 222 190 264 647 553 Lost Part 1110 | . 10 10 100 100 60 80 . 50 20 70 520 90 Squads Dispatched 70 | . 2 2 1 11 1 . . 6 . 7 23 17 Investigation 4 | . 1 . . 1 . . . . . . 1 1 Extermination 18 | . . . . 3 . . . 1 . 1 8 5 Reinforcement 20 | . 1 2 1 2 1 . . 4 . 3 2 4 Assault 7 | . . . . 4 . . . . . . 2 1 Garrison 21 | . . . . 1 . . . 1 . 3 10 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . 1 1 1 1 . . 1 . 1 . 1 Haulers Reinforced 6 | . . . . . . . . 2 . 2 1 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Distress Signals 30 | . 3 1 4 3 2 . . 1 . 3 8 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 348 | . 14 18 24 42 7 15 . 20 9 30 100 69 Peak Tracking Total 10 | . 5 4 4 8 5 10 . 8 4 4 9 7 Tactical Retreats 18 | . 1 1 1 2 . 4 . 1 . 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Traps Triggered 16 | . 1 . . 4 2 . . 2 . . 3 4 Indirectly 2 | . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Machines Disabled 54 | . . . 4 27 2 . . 3 . 3 2 13 Max in Single Turn 6 | . . . 2 6 1 . . 2 . 2 1 1 Garrison Access 3 | . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Machines Accessed 25 | . 6 1 4 1 1 2 . . . . 3 7 Terminals 21 | . 6 1 4 1 . . . . . . 2 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 60 | . 19 1 14 2 2 6 . . . . 6 10 Successful 31 | . 9 1 5 . 1 6 . . . . 2 7 Failed 28 | . 10 . 8 2 1 . . . . . 4 3 Catastrophic 5 | . 1 . 1 . . . . . . . 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 41 | . 19 1 14 2 . . . . . . 4 1 Terminals 50 | . 19 1 14 2 . . . . . . 4 10 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 . Terminal Hacks 17 | . 3 . 1 . . 6 . . . . . 7 Record 10 | . . . . . . 5 . . . . . 5 Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . 1 . Unauthorized Hacks 12 | . 6 1 4 . . . . . . . 1 . Terminals 12 | . 6 1 4 . . . . . . . 1 . Botnet 12 | . 6 1 4 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 4 1 4 1 1 . . . . . 2 2 Full Trace Events 3 | . 2 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 . . . . . 3 1 . Machine Destruction 2 | . . . . 1 . . . . . . 1 . Programmers 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Active Infowar (turns) 6175 | . 305 456 635 1627 394 284 211 461 390 400 1012 . Sensors 2662 | . . . 185 1278 . . . . 270 400 529 . Structural 656 | . . 173 . . . . . . . . 483 . Traps 2 | . . . . . . . . 2 . . . . Seismic 140 | . . 140 . . . . . . . . . . T.N.C. 4623 | . 305 456 635 1627 394 284 211 461 250 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Turns Passed 10506 | . 442 456 635 1627 394 284 211 461 390 658 3343 1605 Spaces Moved 7177 | 1 269 288 339 912 252 592 779 403 280 332 1909 821 Core 5 | . . . 3 . . 2 . . . . . . Treads 304 | . . . . . . . . . . . 28 276 Legs 2927 | 1 130 . . . . . . 55 280 242 1674 545 Wheels 2215 | . 139 288 336 912 252 . . 198 . 90 . . Hover . | . . . . . . . . . . . . . Flight 1726 | . . . . . . 590 779 150 . . 207 . Fastest Speed 27 | 120 90 90 105 115 100 27 27 37 120 100 28 120 Average Speed 98 | 120 104 95 117 115 117 30 27 86 120 113 113 139 Slowest Speed 600 | 120 120 105 600 130 145 600 27 190 120 120 190 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 45 28 44 20 9 74 79 18 9 7 40 60 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . Scrap Searched 10 | . . . . . . 5 5 . . . . . Spaces Dug 39 | . . . 2 10 15 1 . . . . 11 . Terrain Destroyed 609 | . 2 4 113 252 33 42 . . . 7 45 111 Melee 28 | . . . 2 10 4 1 . . . . 11 . Projectile 161 | . . 4 4 1 1 . . . . 6 34 111 AOE 419 | . 2 . 107 241 28 41 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Total 9242 | . 351 404 460 1327 302 685 778 465 318 475 2613 1064 Wait 717 | . 25 51 11 269 13 63 . 1 19 6 238 21 Move 7156 | . 268 287 338 911 251 589 778 402 278 331 1902 821 Hop 4 | . . . . . . 1 . . . . 3 . Pick Up 99 | . 8 10 14 16 1 3 . 5 2 9 23 8 Fast Attach 163 | . 1 2 5 5 8 4 . 10 5 14 74 35 Attach 70 | . 3 3 7 11 1 11 . 4 1 4 20 5 Detach 11 | . . . . . . 1 . 1 . 2 4 3 Swap 80 | . 1 6 7 8 4 . . 4 1 11 34 4 Drop 156 | . 5 4 10 12 2 6 . 10 3 15 58 31 Fire 694 | . 40 33 61 72 13 5 . 25 2 79 228 136 Melee 78 | . . 8 7 15 9 2 . 3 6 4 24 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . 8 . . . . 1 . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 151 | -10/Materials | Discovered new exit (range 8) 330 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 524 | -9/Materials | Discovered new exit (range 10) 849 | -9/Materials | Discovered new exit (range 15) 899 | -9/Materials | Entered another Materials area 899 | -8/Materials | Evolved 2 slots: Weapon x2 1017 | -8/Materials | Discovered new exit (range 15) 1272 | -8/Materials | Central database locked down 1371 | -8/Materials | Lost 3 parts (1p1n1w) 1451 | -8/Materials | Lost 5 parts (1p1n1u2w) 1515 | -8/Materials | Discovered new exit (range 15) 1534 | -8/Materials | Entered Factory 1534 | -7/Factory | Evolved 2 slots: Utility x2 1826 | -7/Factory | Build established: Scavenger-Assassin 1991 | -7/Factory | Discovered new exit (range 15) 2046 | -7/Factory | Identified exit to Factory 2609 | -7/Factory | Garrison activated, responded to threat 2734 | -7/Factory | First assault squad dispatched 2950 | -7/Factory | Lost 4 parts (1p1n2u) 3109 | -7/Factory | Build established: Scavenger-Tank 3161 | -7/Factory | Entered another Factory area 3161 | -6/Factory | Evolved 2 slots: Propulsion x2 3364 | -6/Factory | Discovered new exit (range 16) 3443 | -6/Factory | Spotted B-75 Beast 3529 | -6/Factory | Lost 6 parts (1p2n2u1w) 3555 | -6/Factory | Entered Lower Caves 3603 | -6/Lower Caves | Lost 7 parts (1n1u5w) 3629 | -6/Lower Caves | Learned Factory security intel 3693 | -6/Lower Caves | Identified exit to Lower Caves 3694 | -6/Lower Caves | Entered an active Warlord outpost 3696 | -6/Lower Caves | Learned Factory trap positions 3696 | -6/Lower Caves | Learned Armory security intel 3696 | -6/Lower Caves | Learned Armory garrison access intel 3771 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3799 | -6/Lower Caves | Found DCF Scrap (9 items) 3816 | -6/Lower Caves | Encountered a Warlord checkpoint 3839 | -6/Lower Caves | Entered another Lower Caves area 3840 | -6/Lower Caves | Identified exit to Factory 3848 | -6/Lower Caves | Entered a destroyed Warlord outpost 3867 | -6/Lower Caves | Build established: Scavenger-Sprinter 3939 | -6/Lower Caves | Encountered a Warlord checkpoint 4031 | -6/Lower Caves | Learned Factory stockpile data 4050 | -6/Lower Caves | Entered Factory 4050 | -5/Factory | Evolved 2 slots: Propulsion x2 4051 | -5/Factory | Identified exit to Factory 4052 | -5/Factory | Loaded intel: 98 trap records 4164 | -5/Factory | Found Prototype Processor 4164 | -5/Factory | Identified Exp. Targeting Computer 4166 | -5/Factory | Found Exp. Targeting Computer 4168 | -5/Factory | Found Exp. Targeting Computer 4262 | -5/Factory | Discovered new exit (range 10) 4273 | -5/Factory | Identified exit to Upper Caves 4287 | -5/Factory | Garrison activated, responded to threat 4291 | -5/Factory | Found Prototype Launcher 4291 | -5/Factory | Identified Tesla Bomb Launcher 4295 | -5/Factory | Found Tesla Bomb Launcher 4511 | -5/Factory | Entered another Factory area 4511 | -4/Factory | Evolved 2 slots: Utility x2 4867 | -4/Factory | Discovered new exit (range 10) 4891 | -4/Factory | Identified exit to Research 4901 | -4/Factory | Entered Research 4901 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5004 | -3/Research | Garrison activated, responded to threat 5056 | -3/Research | Build established: Mutant 5096 | -3/Research | Lost 4 parts (1p2u1w) 5482 | -3/Research | Build established: Scavenger-Gunner 5529 | -3/Research | Discovered new exit (range 4) 5532 | -3/Research | Identified exit to Research 5559 | -3/Research | Entered another Research area 5559 | -2/Research | Evolved 2 slots: Utility x2 6122 | -2/Research | Lost 7 parts (2p2u3w) 6135 | -2/Research | Destroyed 8 combat bots 6219 | -2/Research | Garrison activated, responded to threat 6256 | -2/Research | Lost 3 parts (1n1u1w) 6437 | -2/Research | System corruption reached 10% 6577 | -2/Research | Spotted B-90 Cyclops 6732 | -2/Research | Lost 3 parts (2n1w) 6807 | -2/Research | Spotted B-90 Cyclops 6875 | -2/Research | Lost 5 parts (1p1n1u2w) 7061 | -2/Research | Lost 17 parts (3p8n2u4w) 7144 | -2/Research | Core integrity fell below 50% 7175 | -2/Research | System corruption reached 30% 7193 | -2/Research | Lost 3 parts (2u1w) 7196 | -2/Research | Destroyed 7 combat bots 7410 | -2/Research | Lost 9 parts (2p2n2u3w) 7520 | -2/Research | Found Adv. Powered Armor 7524 | -2/Research | Found Adv. Powered Armor 7528 | -2/Research | Found Adv. Powered Armor 7548 | -2/Research | Garrison activated, responded to threat 7597 | -2/Research | Found Prototype Device 7597 | -2/Research | Identified Exp. Actuator Array 8396 | -2/Research | Garrison activated, responded to threat 8477 | -2/Research | Found Adv. Powered Armor 8503 | -2/Research | Garrison activated, responded to threat 8597 | -2/Research | Destroyed 10 combat bots 8652 | -2/Research | Spotted B-90 Cyclops 8728 | -2/Research | Destroyed B-90 Cyclops 8742 | -2/Research | Discovered new exit (range 15) 8809 | -2/Research | First assault squad dispatched 8823 | -2/Research | Identified exit to Quarantine 8902 | -2/Research | Entered Quarantine 9041 | -2/Quarantine | Found Alien Artifact 9041 | -2/Quarantine | Identified Subatomic Replicator 9143 | -2/Quarantine | Garrison activated, responded to threat 9210 | -2/Quarantine | Used Subatomic Replicator to replicate Enh. Hardcell Cannon 9254 | -2/Quarantine | Found Alien Impact Weapon 9254 | -2/Quarantine | Identified Core Stripper 9343 | -2/Quarantine | Found Alien Energy Cannon 9343 | -2/Quarantine | Identified Core Cannon 9712 | -2/Quarantine | Met incapacitated Sigix Warrior 9712 | -2/Quarantine | Lockdown squad dispatched 9717 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9720 | -2/Quarantine | Unlocked Sigix quarantine chamber 9726 | -2/Quarantine | Found Sigix Containment Pod 9749 | -2/Quarantine | Spotted Lightning 9749 | -2/Quarantine | Spotted Lightning 9749 | -2/Quarantine | Spotted Lightning 9766 | -2/Quarantine | Garrison activated, responded to threat 9771 | -2/Quarantine | Destroyed Lightning 9774 | -2/Quarantine | Destroyed Lightning 9795 | -2/Quarantine | Lost 3 parts (1p2n) 9800 | -2/Quarantine | Destroyed Lightning 9828 | -2/Quarantine | Destroyed 8 combat bots 9891 | -2/Quarantine | Core integrity fell below 20% 10152 | -2/Quarantine | First assault squad dispatched 10250 | -2/Quarantine | Destroyed 7 combat bots 10507 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10491_ Slug penetrates Wall. 10492_ H-88 Terminator knocked back. 10495_ Penetrated by Slug. 10495_ H-88 Terminator knocked back. 10495_ Penetrated by Slug. 10497_ System corrupted: Enh. Nova Cannon failed to cycle. 10497_ System corrupted: Enh. Hardcell Cannon jammed. 10497_ H-88 Terminator Biometal Leg blasted off. 10497_ H-88 Terminator knocked back. 10499_ U-05 Engineer builds a Wall. 10500_ Penetrated by Slug. 10504_ U-05 Engineer builds a Wall. 10504_ Acquired 16 matter. 10504_ Penetrated by Slug. 10504_ Adv. Heat Sink destroyed. 10506_ System corrupted: Enh. Hardcell Cannon jammed. 10507_ System corrupted: IFF burst signal emitted. 10507_ Slug penetrates Wall. 10507_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | # [ #??????????????????????????????????????? | | # !! #??????????????????????????????????????? | | # !! #??????????????????????????????????????? | | # ! #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #####+###########????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ## % #????????????????????????????????? | | #" = #????????????????????????????????? | | % ###########????????????????????????????????? | | ! #% * #????????????????????????????????? | | ! # ###########??????????????????????? | | ## ^^+! " "" ## #??????????????????????? | | ?# !%*# " """ ## = T #??????????????????????? | | ?# # " S" ## #??????????????????????? | | ?#! *# """ ## = #??????????????????????? | | ?#%% %#! """ ## #??????????????????????? | | ?#! # ##![ """ #??????????????????????? | | ?#%==|########+###! ! """ #??????????????????????? | | ##%*=%####???# #?#! "" #??????????????????????? | | [+|*%!#% #???# ### =/ !! #??????????????????????? | | #[!%*######## #;#####;[############+#???????????? | | #%=!|%*% p !! / % ????????? | | #%[=%[* % !%|%!%@ = ????????? | | #%!!!|% % %% *%% % ????????? | | !#% *=% %u% [ h!!% % o ????????? | | =" #####; ##;#;%;;;#;############+###?????????? | | + # ?### # h ##????????????????????????? | | # ###??# ; ??????????????????????????? | | + #????# # ??????????????????????????? | | ######????# ;g % """"??????????????????????????? | | ## # #????# ; """"??????????????????????????? | | ## ###????# # """"??????????????????????????? | | ## ???????# #] !????????????????????????????????? | | ###???????# #? ????????????????????????????????? | | #?????????? ????????????????????????????????????? | | #??????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 49 Energy Capacity 600 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 40 Target Analysis 12 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Gravity Neutralizer | -2/Quarantine | Archive Exp. Heat Sink | -2/Quarantine | Archive Exp. Targeting Computer | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Exp. Thermal Defense Suite | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Subatomic Replicator Core Stripper Core Cannon Achievements -------------- 30k Club Ooh, Shiny! Perfect Aim Treasure Hunter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed JunkGravjetStrikerail Manual? 0 Play Time 03:47:31 Cumulative 118.0 hours Start 2025.10.13 @ 22:33:23 End 2025.10.15 @ 01:20:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 49 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32297260-bd6b-4c64-ab3c-ef8198409b2b