Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 12:20:49 Player: puppuppit Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (161) 805 Value Destroyed (5386) 5386 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1836) 1836 TOTAL SCORE: 13427 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 1453 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -964 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 142/150 System Corruption 35% Temperature Cool (29) Movement Flying (22) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- VTOL Module VTOL Module VTOL Module VTOL Module Improved Diametric Drive > --- UTILITY (6) ------ Scrap Suit Medium Storage Unit Core Analyzer Advanced System Shield > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (10) --- Heavy Armored Exoskeleton Scrap Suit Advanced Heat Sink Scrapoid Pod Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Terrain Scan Processor Core Analyzer Phase Shifter Hacking Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Improved Plasma Cutter Companion Sword > --- INVENTORY -------- Micro Fission Core Scrap Suit Scrap Suit Advanced Cooling System Improved Target Analyzer Improved Target Analyzer Scrapoid Pod [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Cargo Legs Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . 4 . . 2 . . . 4 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . 2 . . Utility 4 | . . . 1 . . 1 . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 222 | 11 11 10 12 43 10 24 20 18 11 50 1 1 Power 20 | 1 2 2 . 2 . . 5 3 . 5 . . Engine 8 | 1 2 2 . . . . 1 2 . . . . Core 12 | . . . . 2 . . 4 1 . 5 . . Reactor . | . . . . . . . . . . . . . Propulsion 56 | 6 4 4 2 5 . 5 3 4 1 21 1 . Treads . | . . . . . . . . . . . . . Leg 14 | . . 1 . 3 . 1 3 . . 6 . . Wheel 19 | 6 4 3 1 . . 4 . . . 1 . . Hover 15 | . . . 1 2 . . . 4 1 7 . . Flight 8 | . . . . . . . . . . 7 1 . Utility 45 | 3 2 1 3 8 3 6 1 . . 17 . 1 Device 23 | 2 . 1 1 6 1 2 . . . 10 . . Storage 8 | 1 1 . 1 . 1 1 . . . 3 . . Processor 6 | . 1 . . 2 . . 1 . . 2 . . Hackware 7 | . . . 1 . . 3 . . . 2 . 1 Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 101 | 1 3 3 7 28 7 13 11 11 10 7 . . Energy Gun 10 | . . . . 1 . 2 4 . . 3 . . Energy Cannon 11 | . . 3 4 3 . . 1 . . . . . Ballistic Gun 43 | 1 3 . 1 19 4 7 3 1 4 . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . Launcher 2 | . . . . . . . . 1 . 1 . . Special Weapon 18 | . . . 2 5 3 4 3 . . 1 . . Impact Weapon 4 | . . . . . . . . 4 . . . . Slashing Weapon 11 | . . . . . . . . 5 4 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 1 . 1 . Corrupted Parts 3 | . . . . . . . . . . 2 . 1 System Corruption 13 | . . . . . . . . . . 3 . 10 Parts Lost 49 | . . 2 . 6 1 2 15 3 . 18 . 2 Power 11 | . . 1 . 1 . . 4 2 . 3 . . Propulsion 17 | . . 1 . 2 1 1 3 . . 8 . 1 Utility 4 | . . . . . . . . . . 3 . 1 Weapon 17 | . . . . 3 . 1 8 1 . 4 . . Highest Loss Streak 13 | . . 1 . 1 1 1 11 2 . 13 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 88 68 89 90 89 82 88 99 77 76 70 Engine 4 | . 14 12 7 1 . . . 3 7 . . . Core 2 | . . . . 5 7 6 5 1 . 3 5 5 Leg 7 | . . 3 7 13 14 7 7 7 . 8 . . Wheel 5 | . 28 19 1 . . 8 12 . . 1 . . Hover 7 | . . . . . . . . 14 30 14 . . Device 8 | . 6 13 14 14 14 10 . . . 5 11 5 Storage 7 | . 14 13 7 7 7 6 7 7 7 4 5 5 Processor 7 | . 7 . . 13 15 10 2 7 7 9 5 5 Hackware 6 | . . . . . . 10 19 15 15 5 5 11 Energy Cannon 5 | . . 23 23 5 . . . . . . . . Ballistic Gun 12 | . 21 3 . 22 28 25 16 . 12 3 . . Impact Weapon 3 | . . . . . . . . 27 . . . . Slashing Weapon 2 | . . . . . . . . . 14 4 5 5 Peak Build Rating 84 | 8 9 27 36 53 53 63 48 51 52 84 61 61 Average Rating 39 | 5 8 16 32 42 48 55 39 41 49 57 58 58 On Entrance 36 | . 8 8 27 34 53 47 43 34 51 51 53 61 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 10 27 37 44 45 43 46 41 42 38 61 24 24 Greatest Support 85 | 26 26 55 55 70 70 85 45 40 36 77 27 27 Greatest Overweight (x) 9 | . 1 9 . . . 1 1 1 1 8 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 10 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 12 10 10 Most Carried 19 | 4 15 15 15 15 15 15 15 15 15 19 10 10 Average Carried 13 | 2 12 14 13 14 15 14 14 12 14 11 9 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 Final Carried 15 | 3 15 15 15 15 15 15 10 15 15 10 10 10 Class Distribution -------------------- 30% | Scavenger-Gunner 20% | Hacker-Mutant 13% | Scavenger-Mutant 13% | Mutant 11% | Hacker-Gunner 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Gunner | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 4008 | 347 219 61 180 892 208 278 818 175 269 546 . 15 Remotely 132 | 132 . . . . . . . . . . . . Salvage Created 6451 | 184 474 58 232 1360 366 245 675 1172 . 1646 . 39 Parts 334 | 17 32 2 10 82 22 15 25 12 . 113 . 4 Haulers Intercepted 5 | . . . 1 . 1 . . . . 3 . . Recyclers Shooed 6 | . . . 1 . 1 . 1 . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 93 | . 10 1 2 36 3 5 13 3 . 20 . . Melee 14 | . . . . . . . . . . 14 . . Guns 60 | . 10 . . 25 3 5 13 . . 4 . . Cannons 12 | . . 1 2 9 . . . . . . . . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 15 | 3 4 1 2 2 2 . 1 . . . . . Worker 15 | 1 3 . . . 1 . 1 . . 9 . . Builder 14 | . . . . . 1 1 . 4 . 8 . . Tunneler 6 | 5 . . . . 1 . . . . . . . Hauler 5 | . . . 1 . 1 . . . . 3 . . Recycler 17 | 1 2 . . . 1 . 1 10 . 2 . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 6 | . 2 . 2 . . . . . . 1 . 1 Swarmer 32 | . 8 . . 14 . . . . . 10 . . Grunt 33 | . 2 . 1 9 2 2 12 . . 5 . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 18 | . . . 1 8 1 3 2 3 . . . . Demolisher 1 | . . . . . . . 1 . . . . . Programmer 10 | . . . . 4 . . 1 . . 5 . . Subdweller 1 | . . 1 . . . . . . . . . . Best Kill Streak 10 | 7 5 1 2 6 7 2 4 3 . 10 . 1 Combat Bots Only 7 | . 3 1 1 6 1 2 4 1 . 7 . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 2 1 . 2 . 1 Gunslinging 1 | . . . . 1 . . 1 . . 1 . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 844 | . 62 16 5 221 16 67 155 90 . 206 . 6 Missed 239 | . 19 5 2 60 3 21 43 31 . 51 . 4 Damage Taken 8823 | . 397 311 28 1990 307 533 1815 445 . 2908 . 89 Core 1966 | . 107 72 . 333 51 71 201 112 . 978 . 41 Absorbed by Shields 8 | . . . . 8 . . . . . . . . Regen/Repaired (Parts) 337 | . . . . . . 56 272 . . 9 . . Core Remaining (%) 50 | 100 . 28 . . 30 . . . 45 . . . Volleys Fired 324 | 37 85 10 15 91 15 16 44 1 . 10 . . Largest 4 | 1 2 2 4 4 4 4 4 1 . 3 . . Hottest 260 | 20 40 120 260 260 96 141 144 33 . 130 . . Shots Fired 789 | 37 110 15 47 312 60 64 122 1 . 21 . . Gun 629 | 37 110 . . 216 60 64 122 . . 20 . . Cannon 158 | . . 15 47 96 . . . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . . Special . | . . . . . . . . . . . . . Kinetic 574 | 37 110 . . 213 60 62 86 . . 6 . . Thermal 199 | . . 15 47 99 . 2 36 . . . . . Explosive 2 | . . . . . . . . 1 . 1 . . Electromagnetic 14 | . . . . . . . . . . 14 . . Robot Hit Streak 17 | 8 12 12 13 17 13 7 10 . . 3 . . Robot Miss Streak 7 | 2 5 . 4 6 6 4 7 1 . 5 . . Penetration Max 1 | . . . . . 1 . 1 . . . . . Secondary Targets 8 | . 1 . . 3 . . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . 1 . . Shots Hit Robots 628 | 28 74 10 26 201 37 44 94 37 . 74 . 3 Core Hits 328 | 13 36 2 8 69 16 31 94 5 . 53 . 1 Critical Kills 4 | . . . 1 2 . . 1 . . . . . Critical Parts Destroyed 9 | . . . . 1 . . 1 7 . . . . Critical Strikes 15 | . . . 1 3 . . 2 7 . 2 . . Meltdown 3 | . . . 1 2 . . . . . . . . Destroy 3 | . . . . 1 . . 2 . . . . . Smash 7 | . . . . . . . . 7 . . . . Melee Attacks 137 | . . . . . . . . 46 . 85 . 6 Impact 45 | . . . . . . . . 45 . . . . Slashing 92 | . . . . . . . . 1 . 85 . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . . . . 21 . 23 . 1 Combat Hostiles 4 | . . . . . . . . 4 . . . . Follow-up Attacks 6 | . . . . . . . . 6 . . . . Damage Inflicted 15672 | 222 605 177 499 2841 652 967 2786 2642 . 4124 . 157 Guns 6061 | 222 605 . . 1495 599 967 1962 . . 211 . . Cannons 2022 | . . 177 499 1346 . . . . . . . . Explosions 1200 | . . . . . 53 . 818 4 . 325 . . Melee 6383 | . . . . . . . . 2638 . 3588 . 157 Ramming 6 | . . . . . . . 6 . . . . . Kinetic 5330 | 222 605 . . 1495 599 923 1438 . . 48 . . Thermal 2590 | . . 177 499 1346 . 44 524 . . . . . Explosive 1147 | . . . . . . . 818 4 . 325 . . Electromagnetic 216 | . . . . . 53 . . . . 163 . . Impact 2560 | . . . . . . . . 2560 . . . . Slashing 3823 | . . . . . . . . 78 . 3588 . 157 Piercing . | . . . . . . . . . . . . . Highest Corruption 33 | . . . . 6 1 . . . . 14 23 33 Average Corruption 4 | . . . . 4 1 . . . . 4 18 32 Corruption Purged 6 | . . . . 6 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . . . . 45 2 . . . . 13 1 2 Message Errors 13 | . . . . 10 1 . . . . 2 . . Matter Fused 19 | . . . . 12 1 . . . . 5 . 1 Heat Flow Errors 5 | . . . . 3 . . . . . 2 . . Energy Discharges 5 | . . . . 4 . . . . . 1 . . Data Loss (minor) 8 | . . . . 6 . . . . . 2 . . Data Loss (major) 3 | . . . . 3 . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . 1 1 1 Weapon Failures 3 | . . . . 3 . . . . . . . . Overload Shots 3 | . . . . 3 . . . . . . . . Overflow Damage 1713 | . . . 4 64 . . 8 1289 . 331 . 17 Projectiles 69 | . . . 4 64 . . . 1 . . . . Explosions 8 | . . . . . . . 8 . . . . . Melee 1636 | . . . . . . . . 1288 . 331 . 17 Knockbacks 10 | . . . . . . . . 10 . . . . Impact 9 | . . . . . . . . 9 . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 195 | . . . . . 68 . 77 . . 50 . . Shots 4 | . . . . . 2 . 1 . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 4 . . . . . Kicked 4 | . . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 330 | . 27 8 245 330 36 66 240 . . 153 24 . Average Temperature 74 | . 8 4 87 124 25 18 62 . . 43 14 . Received Heat Transfer 2362 | . 108 36 9 594 108 162 645 138 . 553 . 9 Effects 2 | . . . . 2 . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 9 . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . Parts Fried 15 | . . . . . . . . 15 . . . . Impact Corruptions 40 | . . . . . . . . 40 . . . . Robots Melted 3 | . . . 1 2 . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Parts Melted 13 | . . 1 5 5 . . 2 . . . . . Heat Transferred 4264 | . . 370 999 2257 . 50 588 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Peak Influence 1633 | 35 400 . 157 1633 1303 827 1287 625 . 518 176 156 Initial 795 | . 22 . . . 795 592 342 501 . . 176 123 Average 564 | 15 224 . 86 823 1038 692 930 411 . 318 176 145 Maximum Alert Level 5 | . 2 . . 5 4 3 4 2 . 2 . . Low Security (%) 20 | 100 32 . 100 16 . . . 6 . 19 100 100 Level 1 21 | . 65 . . 8 . . 10 31 . 48 . . Level 2 26 | . 1 . . 10 . 62 19 62 . 32 . . Level 3 17 | . . . . 31 63 37 28 . . . . . Level 4 13 | . . . . 29 36 . 41 . . . . . Level 5 1 | . . . . 3 . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 2 3 11 . . 5 . . Investigation 7 | . . . . . 1 2 3 . . 1 . . Extermination 3 | . . . . . . . 1 . . 2 . . Reinforcement 5 | . . . . . 1 1 2 . . 1 . . Assault 3 | . . . . . . . 2 . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 6 | . . . . . . . 3 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 26 2 8 44 11 8 42 3 . 53 3 3 Peak Tracking Total 15 | . 3 1 3 7 4 2 11 1 . 15 3 2 Tactical Retreats 12 | . 5 . . 2 . . . . . 5 . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 8 | . . 1 . 4 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . Reused 2 | . . . . . . . 1 . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . Triggered 2 | . . . . . . . 1 . . 1 . . Most Traps Carried 3 | . . . . . . . . . 3 2 . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 24 | . . 1 3 12 2 1 4 . . 1 . . Max in Single Turn 2 | . . 1 2 1 1 1 2 . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . Garrison Relay 5 | . . . . 5 . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 5 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 65 | . 8 3 4 3 5 6 10 10 10 6 . . Terminals 38 | . 8 . 3 3 3 5 7 5 . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 1 . . 1 . . Recycling Units 7 | . . . . . . . 2 5 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Total Hacks 219 | . 29 12 11 4 11 19 34 29 54 16 . . Successful 151 | . 20 12 6 2 6 10 20 17 54 4 . . Failed 66 | . 8 . 5 2 5 8 14 12 . 12 . . Catastrophic 10 | . 1 . 1 . 2 1 1 1 . 3 . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . Manual 101 | . 20 . 9 6 6 13 23 17 . 7 . . Terminals 118 | . 29 . 9 4 6 14 28 16 . 12 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . . 2 5 2 . . 2 . . Recycling Units 17 | . . . . . . . 4 13 . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 4 | . . . 2 . . . . . . 2 . . Terminal Hacks 99 | . 12 12 2 2 1 3 9 4 54 . . . Record 53 | . . 9 . . . . . . 44 . . . Part Schematic 2 | . . . . . . . . 2 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 20 | . 6 . . . 1 2 3 . 8 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . 1 . . . Branch Access Points 3 | . . . 1 . . 1 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . . . . . . 1 . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 1 3 2 . . 1 . . Scan Component 5 | . . . . . 1 2 1 . . 1 . . Repair 2 | . . . . . . 1 1 . . . . . Recycling Unit Hacks 7 | . . . . . . . 2 5 . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 5 | . . . . . . . 1 4 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 34 | . 8 . 3 . 2 4 7 8 . 2 . . Terminals 28 | . 8 . 3 . 2 4 5 4 . 2 . . Botnet 28 | . 8 . 3 . 2 4 5 4 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 4 . . . . Tunnel 6 | . . . . . . . 2 4 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 2 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 34 | . 7 . . 1 4 5 6 6 . 5 . . Full Trace Events 8 | . . . . 1 2 2 . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . Time 104 | . . . . . . 60 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 227 | . . . . . . . 227 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . 21 . . . . . . . . Machine Destruction 17 | . . . . 17 . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Total Allies 16 | . . . . 3 . . 10 . . 3 . . Largest Group 11 | . . . . 3 3 1 11 . . 3 . . Highest-Rated Group 322 | . . . . 211 211 149 322 . . 93 . . Highest-Rated Ally 149 | . . . . 149 149 149 149 . . 31 . . Total Orders 5 | . . . . . . . . . . 5 . . EXPLORE 4 | . . . . . . . . . . 4 . . RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 190 | . . . . 11 29 10 94 . . 46 . . Total Damage 4484 | . . . . 346 679 556 2435 . . 468 . . Kills 49 | . . . . 6 9 4 25 . . 5 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Robot Analysis Total 20 | . 6 . . . 1 2 3 . 8 . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . Drone Launches 5 | . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 9121 | 136 614 1076 403 2062 334 612 536 1286 923 1069 29 41 Spaces Moved 7290 | 59 424 820 241 1137 209 398 284 915 1521 1063 105 114 Core 34 | 1 . 23 . . . . . . . 10 . . Treads . | . . . . . . . . . . . . . Legs 2486 | . . 226 241 1137 209 122 42 356 . 153 . . Wheels 1571 | 58 424 571 . . . 276 242 . . . . . Hover 2645 | . . . . . . . . 559 1521 565 . . Flight 554 | . . . . . . . . . . 335 105 114 Fastest Speed 19 | 50 80 95 130 125 125 110 110 43 43 20 19 19 Average Speed 94 | 85 94 121 130 125 126 123 114 123 56 56 19 21 Slowest Speed 500 | 100 105 500 130 130 130 250 140 220 108 450 20 22 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 74 32 26 89 29 13 54 94 85 26 76 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . . . . 2 4 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . 1 1 . . . Scrap Searched 9 | . . 3 . . . . . . 6 . . . Spaces Dug 5 | . . . . . . . . . . 2 . 3 Terrain Destroyed 167 | . . . 1 67 45 7 26 8 . 10 . 3 Melee 5 | . . . . . . . . . . 2 . 3 Projectile 23 | . . . 1 . 13 7 2 . . . . . AOE 139 | . . . . 67 32 . 24 8 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Total 8742 | 109 548 887 293 1564 243 477 397 999 1592 1397 115 121 Wait 437 | . 16 22 11 202 4 13 38 10 . 121 . . Move 7279 | 58 423 819 240 1136 208 397 283 914 1520 1063 104 114 Hop . | . . . . . . . . . . . . . Pick Up 112 | 2 9 11 5 13 . 10 1 10 26 22 3 . Fast Attach 85 | 6 . 3 4 10 2 5 9 10 5 31 . . Attach 45 | . 1 . 5 6 . 6 6 6 2 13 . . Detach 30 | . . . 2 6 . 2 2 5 2 11 . . Swap 92 | 5 10 7 3 27 8 13 5 2 4 6 1 1 Drop 143 | 1 4 14 5 20 4 11 2 9 33 33 7 . Fire 324 | 37 85 10 15 91 15 16 44 1 . 10 . . Melee 123 | . . . . . . . . 32 . 85 . 6 Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . . 4 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . 7 . . . . . . . . Rewire 21 | . . . . 20 . . . . . 1 . . Trap 1 | . . . . . . . . . . 1 . . Miscellaneous 39 | . . 1 3 26 2 4 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 3) 462 | -10/Materials | Central database locked down 630 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Build established: Scavenger-Mutant 742 | -10/Materials | Discovered new exit (range 9) 751 | -10/Materials | Entered Subcaves 776 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 867 | -10/Subcaves | Learned location of Zion (-6) 867 | -10/Subcaves | Met a Zionite searching for "candidates" 890 | -10/Subcaves | Discovered new exit (range 7) 1073 | -10/Subcaves | Learned 4 Materials zone layouts 1077 | -10/Subcaves | Core integrity fell below 50% 1104 | -10/Subcaves | Disturbed a concealed Subdweller 1166 | -10/Subcaves | Discovered new exit (range 12) 1330 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1342 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1382 | -10/Subcaves | Build established: Mutant 1493 | -10/Subcaves | Visited 4L-MR0's lab 1504 | -10/Subcaves | Found Cargo Legs 1505 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1589 | -10/Subcaves | Released subatomizers from SUBCON Basin 1827 | -10/Subcaves | Entered Materials 1827 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2056 | -8/Materials | Discovered new exit (range 15) 2178 | -8/Materials | Build established: Skirmisher 2219 | -8/Materials | Identified exit to Garrison 2230 | -8/Materials | Entered Garrison 2292 | -8/Garrison | Garrison Relay disabled 2528 | -8/Garrison | Triggered checkpoint 2540 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Triggered checkpoint 2752 | -8/Garrison | Garrison Relay disabled 2772 | -8/Garrison | Discovered new exit (range 66) 2772 | -8/Garrison | Discovered new exit (range 35) 2772 | -8/Garrison | Discovered new exit (range 42) 2868 | -8/Garrison | Core integrity fell below 50% 2936 | -8/Garrison | Triggered checkpoint 2954 | -8/Garrison | Build established: Scavenger-Gunner 2967 | -8/Garrison | Phase Generator disabled 3186 | -8/Garrison | Triggered checkpoint 3422 | -8/Garrison | Triggered checkpoint 3503 | -8/Garrison | Rescued HV-R5K 3606 | -8/Garrison | Triggered checkpoint 3989 | -8/Garrison | Garrison Relay disabled 4189 | -8/Garrison | Garrison Relay disabled 4192 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Garrison Relay disabled 4292 | -8/Garrison | Entered Materials 4292 | -8/Materials | Accompanied by 3 allies (HV-R5K) 4572 | -8/Materials | Discovered new exit (range 16) 4626 | -8/Materials | Entered Factory 4626 | -7/Factory | Accompanied by 1 ally (HV-R5K) 4626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4759 | -7/Factory | Discovered new exit (range 8) 4850 | -7/Factory | Repaired Aerolev Unit? 4993 | -7/Factory | Identified exit to Storage 4993 | -7/Factory | Identified exit to Lower Caves 5050 | -7/Factory | Central database locked down 5238 | -7/Factory | Entered Storage 5238 | -7/Storage | Accompanied by 1 ally (HV-R5K) 5317 | -7/Storage | Identified exit to Recycling 5321 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5499 | -7/Storage | Garrison activated, responded to threat 5638 | -7/Storage | First assault squad dispatched 5643 | -7/Storage | Repaired Lgt. Armored Exoskeleton 5706 | -7/Storage | Lost 3 allies 5756 | -7/Storage | Lost 11 parts (2p2n7w) 5771 | -7/Storage | Used back door to open Recycling access 5774 | -7/Storage | Entered Recycling 5943 | -7/Recycling | Core integrity fell below 50% 5965 | -7/Recycling | Build established: Hacker-Mutant 7003 | -7/Recycling | Discovered new exit (range 16) 7049 | -7/Recycling | Scanned before Scraplab entrance 7059 | -7/Recycling | Discovered new exit (range 3) 7060 | -7/Recycling | Entered Scraptown 7128 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7134 | -7/Scraptown | Discovered new exit (range 11) 7141 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7146 | -7/Scraptown | Learned Factory garrison access intel 7146 | -7/Scraptown | Learned Factory terminal intel 7212 | -7/Scraptown | Visited UFD Registry 7212 | -7/Scraptown | Registered with UFD as "Softback" 7219 | -7/Scraptown | Visited Cave Peace 7239 | -7/Scraptown | Visited CPS Storage 7244 | -7/Scraptown | Visited Cyclists 7249 | -7/Scraptown | Entered Cyclist Reading Room 7262 | -7/Scraptown | Visited Red Mages 7276 | -7/Scraptown | Visited Bundlers 7319 | -7/Scraptown | Visited Assassins FH 7331 | -7/Scraptown | Visited SPCMW 7395 | -7/Scraptown | Guru changed UFD alias to "Datamod" 7531 | -7/Scraptown | Visited Curators Association 7544 | -7/Scraptown | Visited Science Guys 7582 | -7/Scraptown | Visited LU-1G1's Boring Crew 7623 | -7/Scraptown | Visited Scrap Suit Storage 7635 | -7/Scraptown | Found Scrap Suit 7648 | -7/Scraptown | Found Scrap Suit 7681 | -7/Scraptown | Visited Research Penetration Think Tank 7748 | -7/Scraptown | Visited Sword Containment 7762 | -7/Scraptown | Build established: Hacker-Gunner 7782 | -7/Scraptown | Visited Derelict Rescue Squad 7789 | -7/Scraptown | Found DRS Beacon 7813 | -7/Scraptown | Visited Scrapoid Pod Storage 7833 | -7/Scraptown | Visited Analyses Database 7918 | -7/Scraptown | Found Scrapoid Pod 7945 | -7/Scraptown | Visited A0-MCA Data Center 7947 | -7/Scraptown | Given an A+ rating by A0-MCA 7951 | -7/Scraptown | Found A0-MCA's Component Scanner 7982 | -7/Scraptown | Discovered new exit (range 3) 7983 | -7/Scraptown | Entered Factory 7983 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7984 | -5/Factory | Loaded intel: 26 terminal locations 7985 | -5/Factory | Loaded intel: 1 garrison access location 8209 | -5/Factory | Destroyed 7 combat bots 8223 | -5/Factory | Core integrity fell below 50% 8232 | -5/Factory | Core integrity fell below 20% 8262 | -5/Factory | Lost 13 parts (2p5n2u4w) 8460 | -5/Factory | Allied Derelicts emerged from ambush trap array 8503 | -5/Factory | Build established: Scavenger-Mutant 8527 | -5/Factory | Discovered new exit (range 75) 8529 | -5/Factory | Cargo convoy interrupted 8808 | -5/Factory | Destroyed 7 combat bots 8883 | -5/Factory | First assault squad dispatched 8909 | -5/Factory | System corruption reached 10% 9052 | -5/Factory | Manually triggered Chute Trap 9052 | -5/Factory | Sucked down chute 9052 | -5/Factory | Entered Waste 9052 | -5/Waste | Met up with 1 ally sucked down the chute earlier 9063 | -5/Waste | Spotted C-40 Crusher 9064 | -5/Waste | Spotted C-40 Crusher 9065 | -5/Waste | Spotted C-40 Crusher 9067 | -5/Waste | EMP discharged 9068 | -5/Waste | Spotted C-40 Crusher 9075 | -5/Waste | Discovered new exit (range 11) 9081 | -5/Waste | Entered Factory 9086 | -5/Factory | System corruption reached 30% 9122 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09085_ Penetrated by Slug. 09085_ VTOL Module destroyed. 09085_ Integrated Corrupted Authchip [R/Combat] (+10). 09088_ K-01 Serf collects debris. 09091_ ALERT: All DSF locations entering lockdown mode. 09092_ Destroyed Imp. Hover Unit. 09095_ W-25 Informer destroyed. 09097_ Acquired 15 matter. 09100_ K-01 Serf collects debris. 09102_ Sneak attack on R-10 Processor. 09102_ Destroyed Field Recycling Unit. 09104_ System corrupted: Matter fused (-6). 09105_ K-01 Serf collects debris. 09111_ Slug penetrates Wall. 09121_ K-01 Serf collects debris. 09122_ System corrupted: Slammed into wall. 09122_ Authchip [R/Combat] destroyed. 09122_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???????????????# """" """ # ??? | | ???????????????# + ??? | | ???????????????# !!= # ?? | | ???????????????# !== # ?? | | ???????????????# = !== # ?? | | ???????????????# # ###########????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ???????????????##### ######## #??????????????? | | ???????????????????##???????# #?????????????? | | ????????????????????????????# #??####??????? | | ????????????????????????????# #? ?????? | | ????????????????????????????# #?""" ????? | | ????????????????????????????# # """ #???? | | ??????????????????????????? # # """ #???? | | ????????????????????????????/ u/ #??? | | ????????????????????????????# # """ #??? | | ????????????????????????????# # """ #??? | | ????????????????????????????# #?""" ???? | | ????????????????????????????# #? ????? | | ?????????????????????######## ############# | | ????????????????????## | | ????????????????????# | | ????????????????????#T * | | ????????????????????## !%Y | | ?????????????????????# @ = | | ?????????????????????# #;########+######/##### | | ?????????????????????# ## # # | | ?????????????????????# ## # # | | ?????????????????????# ## """ # [ !# | | ?????????????????????# ## """"" # # | | ?????????????????????# ## """"" # # | | ?????????????????????# ## # [ # | | ?????????????????????# ## # # | | ?????????????????????# ## " " | | ?????????????????????#g ####################### | | ?????????????????????A #????????# + | | ?????????????????????# #????????# # | | ?????????????????????# ?????????# # | | ?????????????????????# ?????????# """ """ ?# | | ??????????????????????##k##????????????"" """ ?# | | ???????????????????????? ?????????????????""" ??# | | ????????????????????????????????????????? ??# | | ????????????????????????????????????????? """ ???# | | ????????????????????????????????????????" """ ???? | | ??????????????????????????????????????????"""????? | | ???????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 10 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Linear Gravjet | -8/Materials | Scanalyzed Imp. Plasma Cutter | -7/Recycling | Hacked Imp. Cooling System | -7/Recycling | Hacked Robot Schematics ------------------ D-53 Grenadier | -7/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryDisassembledRail Manual? 0 Play Time 02:04:23 Cumulative 208.5 hours Start 2025.04.10 @ 10:11:14 End 2025.04.10 @ 12:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3bb9c699-d849-47a4-b510-c7344cd73956