Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 08:51:16 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (914) 914 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4277 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 334/550 Matter 213/300 Energy 150/150 System Corruption 3% Temperature Warm (102) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Experimental Sensor Array Improved Light Armor Plating > --- WEAPON (3) ------- Beamcaster Latent Energy Streamer High-powered Shotgun > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Compact Wheel Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Latent Energy Streamer High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Compact Wheel Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Missile Launcher Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 31 | 8 6 4 5 2 2 . 4 Power 4 | 1 1 1 1 . . . . Engine 4 | 1 1 1 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 2 2 2 . . . 2 Treads . | . . . . . . . . Leg 8 | 2 2 . 2 . . . 2 Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 2 1 . 1 1 1 . . Device 3 | 1 1 . . 1 . . . Storage 2 | 1 . . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 11 | 3 2 1 1 1 1 . 2 Energy Gun 5 | 2 . 1 1 . . . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 1 2 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 7 | . 5 . . . . . 2 Power 1 | . 1 . . . . . . Propulsion 2 | . 2 . . . . . . Utility 2 | . 1 . . . . . 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 5 | . 5 . . . . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 90 97 81 92 100 100 93 Engine 11 | . 13 14 11 11 11 11 9 Leg 18 | . 22 1 11 22 22 22 24 Wheel 4 | . . 24 11 . . . . Device 16 | . 10 14 11 15 22 22 15 Storage 11 | . 14 14 11 11 11 11 9 Protection 8 | . . . 10 11 11 11 9 Energy Gun 6 | . 18 5 14 11 2 . 2 Energy Cannon 4 | . . . . . 8 11 9 Ballistic Gun 4 | . 9 22 2 . . . 8 Launcher 6 | . . . . 11 11 11 6 Naked Turns . | . . . . . . . . Heaviest Build 43 | 15 15 20 23 27 40 40 43 Greatest Support 49 | 20 20 26 26 25 25 25 49 Greatest Overweight (x) 4 | 4 1 1 . 1 1 1 1 Average Overweight (x) . | 1 . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 Most Carried 10 | 4 6 8 8 8 8 8 10 Average Carried 7 | 2 4 6 7 7 8 8 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 9 | 4 5 8 8 8 8 8 9 Class Distribution -------------------- 78% | Mutant 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 639 | 60 153 38 214 23 . . 151 Remotely . | . . . . . . . . Salvage Created 938 | 64 209 . 398 101 . . 166 Parts 58 | 9 12 . 20 7 . . 10 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 7 . 9 6 . . 7 Guns 20 | . 7 . 9 1 . . 3 AOE 9 | . . . . 5 . . 4 Classes Destroyed 7 | 1 2 . 3 . . . 1 Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . 1 . . . . Operator 2 | . . . 1 . . . 1 Swarmer 10 | . 3 . 3 4 . . . Cutter 3 | . . . . . . . 3 Grunt 13 | . 4 . 3 2 . . 4 Sentry 3 | . . . 3 . . . . Best Kill Streak 5 | 3 4 . 5 4 . . 4 Combat Bots Only 5 | . 4 . 5 4 . . 4 Max Kills in Single Turn 4 | 1 1 . 1 4 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 126 | . 56 . 26 8 . . 36 Missed 32 | . 11 . 8 2 . . 11 Damage Taken 1887 | . 528 50 261 160 . . 888 Core 447 | . 85 . 96 50 . . 216 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 66 . . . 63 . Volleys Fired 85 | 5 29 . 23 3 . . 25 Largest 2 | 2 2 . 2 2 . . 2 Hottest 100 | 100 100 . 90 76 . . 100 Shots Fired 160 | 10 57 . 45 6 . . 42 Gun 153 | 10 57 . 45 3 . . 38 Cannon . | . . . . . . . . Launcher 7 | . . . . 3 . . 4 Special . | . . . . . . . . Kinetic 45 | . 13 . 7 . . . 25 Thermal 67 | 10 44 . . . . . 13 Explosive 7 | . . . . 3 . . 4 Electromagnetic 41 | . . . 38 3 . . . Robot Hit Streak 7 | 4 7 . 7 2 . . 4 Robot Miss Streak 8 | 1 2 . 3 2 . . 8 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 101 | 8 38 . 28 3 . . 24 Core Hits 54 | 4 11 . 16 7 . . 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | 1 3 . 1 . . . 1 Burn 5 | 1 3 . . . . . 1 Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2195 | 115 468 . 510 286 . . 816 Guns 1454 | 115 468 . 423 24 . . 424 Cannons . | . . . . . . . . Explosions 741 | . . . 87 262 . . 392 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 480 | . 93 . 66 . . . 321 Thermal 651 | 115 375 . 58 . . . 103 Explosive 683 | . . . 29 262 . . 392 Electromagnetic 381 | . . . 357 24 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . . 6 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 150 | . . . 43 107 . . . Shots 4 | . . . 1 3 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 481 | 102 481 . 197 45 . . 228 Average Temperature 126 | 46 221 . 62 20 . . 82 Received Heat Transfer 519 | . 264 . 72 21 . . 162 Effects 6 | . 6 . . . . . . Shutdowns 3 | . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Damage (major) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 2 . . . . . . Heat Transferred 2098 | 407 1332 . 100 . . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 422 | 15 181 70 422 343 . . 213 Initial 164 | . 9 70 . 164 . . . Average 148 | 4 137 69 309 277 . . 87 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 70 | 100 100 100 21 . . 100 97 Level 1 18 | . . . 23 99 . . 2 Level 2 10 | . . . 54 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . . . 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 3 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 10 . 15 6 . . 19 Peak Tracking Total 8 | . 5 . 8 2 . . 5 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 2 1 . . 1 Max in Single Turn 2 | . . . 2 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 1 2 2 . 4 . 2 Terminals 5 | . . 1 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 2 4 7 . 43 . 8 Successful 52 | . 2 2 2 . 43 . 3 Failed 12 | . . 2 5 . . . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 21 | . 2 3 7 . 1 . 8 Terminals 18 | . . 3 7 . . . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 47 | . . 2 1 . 43 . 1 Record 42 | . . . . . 42 . . Open Door 1 | . . 1 . . . . . Unreport Threat 2 | . . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 Terminals 3 | . . . 1 . . . 2 Botnet 2 | . . . 1 . . . 1 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Mask 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used . | . . . . . . . . Hacking Detections 5 | . . 1 2 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 43 | . . . . 43 43 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2867 | 109 279 287 382 268 914 179 449 Spaces Moved 1695 | 51 133 277 269 135 480 95 255 Core 23 | 23 . . . . . . . Treads . | . . . . . . . . Legs 1294 | 28 133 16 152 135 480 95 255 Wheels 378 | . . 261 117 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 90 190 190 190 123 Average Speed 149 | 154 137 95 106 190 190 190 143 Slowest Speed 250 | 250 190 190 120 190 190 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 40 | 4 30 67 41 46 91 22 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . 33 40 . . 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 103 | . . . 33 40 . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1875 | 67 171 302 324 140 483 94 294 Wait 29 | . 1 10 9 . . . 9 Move 1688 | 50 132 276 268 134 479 94 255 Hop . | . . . . . . . . Pick Up 23 | 3 3 7 8 1 . . 1 Fast Attach 16 | 8 1 1 2 1 1 . 2 Attach 7 | . 3 1 1 1 . . 1 Detach 1 | 1 . . . . . . . Swap 8 | . 2 2 2 . 1 . 1 Drop 18 | . . 5 11 . 2 . . Fire 85 | 5 29 . 23 3 . . 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Discovered new exit (range 11) 344 | -10/Materials | Build established: Mutant 345 | -10/Materials | Lost 5 parts (1p2n1u1w) 389 | -10/Materials | Entered Mines 393 | -10/Mines | Learned location of Storage (-9) 418 | -10/Mines | Met a Derelict bent on vengeance 538 | -10/Mines | Found a hidden stash of uninstalled traps 554 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 665 | -10/Mines | Discovered new exit (range 8) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Discovered new exit (range 12) 936 | -9/Materials | Discovered new exit (range 14) 1015 | -9/Materials | Discovered new exit (range 14) 1058 | -9/Materials | Entered Mines 1096 | -9/Mines | Learned 4 Materials zone layouts 1145 | -9/Mines | Discovered new exit (range 5) 1225 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1229 | -9/Mines | Found Prototype Device 1229 | -9/Mines | Identified Exp. Sensor Array 1251 | -9/Mines | Discovered new exit (range 16) 1282 | -9/Mines | Learned location of Zion (-7) 1317 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -9/Mines | Discovered new exit (range 5) 1326 | -9/Mines | Entered Exiles 1326 | -9/Exiles | Accompanied by 2 allies 1356 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1374 | -9/Exiles | Met 8R-AWN 1404 | -9/Exiles | Met EX-HEX 1458 | -9/Exiles | Met EX-BIN 1490 | -9/Exiles | Aligned with FarCom system 1492 | -9/Exiles | Given EX-Vault access code 1537 | -9/Exiles | Opened EX-Vault 1555 | -9/Exiles | Found Latent Energy Streamer 1600 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -9/Exiles | Met EX-DEC 1924 | -9/Exiles | Visited The Gauntlet 2219 | -9/Exiles | Discovered new exit (range 12) 2240 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2240 | -9/Exiles | Entered Mines 2339 | -8/Mines | Discovered new exit (range 14) 2419 | -8/Mines | Entered Materials 2419 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2420 | -8/Materials | Identified exit to Factory 2550 | -8/Materials | Build established: Skirmisher 2740 | -8/Materials | Crushed by falling debris 2868 | -8/Materials | Self-destructed Last Messages --------------- 02799_ U-05 Engineer lays Concrete. 02801_ U-05 Engineer builds a Wall. 02805_ U-05 Engineer lays Concrete. 02809_ U-05 Engineer builds a Door. 02809_ U-05 Engineer builds a Wall. 02813_ U-05 Engineer lays Concrete. 02814_ Critical hit (Burn: +37). 02815_ U-05 Engineer builds a Wall. 02826_ G-47 Trooper destroyed. 02827_ U-05 Engineer lays Concrete. 02829_ System corrupted: Energy discharge (-57). 02829_ Acquired 44 matter. 02830_ U-05 Engineer lays Concrete. 02833_ U-05 Engineer builds a Wall. 02833_ W-25 Informer sends out distress signal. 02837_ U-05 Engineer builds a Wall. 02851_ Penetrated by Slug. 02854_ K-01 Serf destroyed. 02863_ Penetrated by Slug. 02863_ Critical hit (Burn: +37). 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