Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.29 @ 00:57:48 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (238) 1190 Value Destroyed (9666) 9666 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4703) 4703 TOTAL SCORE: 23479 Bonus ------- High Alert Combat Kills 826 Follower Combat Kills 431 Entered Garrisons 800 Used RIF Installer 2500 Met Data Miner 300 Friendly Fire -154 Cogmind --------- Core Integrity 1026/1150 Matter 212/300 Energy 155/300 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -4/Garrison Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON (3) ------- Wave Gun Coil Gun KE Penetrator > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Cooling System Huge Storage Unit Matter Compressor (0) Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Seismic Detector Weapon Cycler Advanced Transmission Jammer Force Field Relay Coupler [NC] (33) Long-range Tractor Beam Wave Gun Heavy Phase Cannon Heavy Machine Gun KE Penetrator Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Improved Utility Shielding Relay Coupler [NC] > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Armored Medium Treads High-capacity Storage Unit Matter Compressor Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Transmission Jammer Advanced Transmission Jammer Makeshift Cloaking Device Force Field Long-range Tractor Beam Wave Gun Wave Gun Heavy Phase Cannon Coil Gun Heavy Machine Gun KE Penetrator Heavy Missile Launcher Remote Datajack [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . 1 . . . 2 . . . 1 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 482 | 7 18 . 65 . . 3 51 28 12 27 42 6 14 . 3 40 53 62 9 10 7 25 Power 18 | 1 . . 2 . . . 1 1 . 1 4 . . . . . 1 4 . 1 1 1 Engine 15 | 1 . . 2 . . . 1 1 . 1 4 . . . . . 1 2 . 1 . 1 Core 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 80 | 2 10 . 23 . . . 5 2 4 2 6 . . . . 4 7 5 1 5 3 1 Treads 50 | . 4 . 13 . . . 2 2 2 2 6 . . . . 4 7 1 . 3 3 1 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 29 | 2 6 . 10 . . . 3 . 2 . . . . . . . . 4 . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 233 | 2 4 . 25 . . 2 27 15 4 16 20 5 8 . 2 22 28 27 5 4 3 14 Device 185 | 1 2 . 20 . . 1 20 12 3 16 16 4 6 . 2 17 23 20 5 4 3 10 Storage 8 | 1 2 . . . . . . 1 . . . . 1 . . . . 1 . . . 2 Processor 8 | . . . 1 . . . . 1 . . 2 . . . . 1 1 . . . . 2 Hackware 8 | . . . . . . . . . 1 . 2 . . . . . . 5 . . . . Protection 24 | . . . 4 . . 1 7 1 . . . 1 1 . . 4 4 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 2 4 . 15 . . 1 18 10 4 8 12 1 6 . 1 14 17 26 3 . . 9 Energy Gun 25 | . 2 . 2 . . . 4 2 . 1 1 . 1 . . 6 . 5 . . . 1 Energy Cannon 18 | . . . 3 . . . 1 . . . . . . . . 2 4 5 . . . 3 Ballistic Gun 61 | 2 . . 8 . . . 6 4 1 5 3 1 2 . . 5 11 7 3 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . 1 . . 1 6 2 1 2 1 . 1 . . 1 2 1 . . . 2 Special Weapon 16 | . 2 . 1 . . . 1 . . . 4 . . . . . . 8 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 1 . 3 . 2 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 4 . . . 2 . . . . 1 . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Parts Lost 45 | . 2 . 5 . . . 2 5 3 5 . . . . . 1 9 4 1 1 . 7 Power 4 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 Propulsion 23 | . 2 . 3 . . . 1 2 2 2 . . . . . . 5 2 1 . . 3 Utility 9 | . . . . . . . . 1 1 . . . . . . . 3 2 . . . 2 Weapon 9 | . . . 2 . . . 1 2 . 2 . . . . . 1 . . . . . 1 Highest Loss Streak 6 | . 1 . 2 . . . 1 3 1 2 . . . . . 1 2 2 1 1 . 6 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 97 100 99 100 100 100 99 98 98 99 99 100 100 100 100 100 99 99 99 100 100 93 Engine 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 4 . 3 3 3 Treads 16 | . 4 . 12 11 11 11 9 10 14 18 23 23 23 23 23 26 25 10 5 8 21 19 Wheel 8 | . 22 28 19 22 22 22 17 16 11 8 . . . . . . . 11 11 10 4 . Device 14 | . 12 14 9 11 11 10 25 16 10 17 11 14 14 15 15 19 15 10 11 11 15 14 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 Processor 17 | . . . 10 11 11 11 9 17 18 18 18 23 23 23 23 20 21 23 23 23 21 27 Hackware 2 | . . . . . . . . . 8 . 7 . . . . . . 11 5 5 5 1 Energy Gun 4 | . 7 14 9 11 11 11 6 9 9 2 . . . 7 5 7 1 2 . . . 1 Energy Cannon 1 | . . . 3 11 11 5 . . . . . . . . . . 3 . 5 5 5 3 Ballistic Gun 12 | . 17 14 8 . . . 9 7 4 13 18 20 18 15 15 8 14 12 11 11 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 51 51 57 55 55 57 59 61 59 58 62 63 65 62 62 83 73 118 119 118 119 120 Greatest Support 125 | 20 20 20 32 26 26 26 32 26 26 62 70 70 70 70 70 84 96 96 26 26 125 125 Greatest Overweight (x) 7 | . 5 2 5 2 2 2 2 5 5 5 . . . . . . 1 6 4 7 4 . Average Overweight (x) 1 | . 1 2 1 2 2 2 1 2 4 4 . . . . . . . 2 4 4 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 22 Most Carried 25 | 8 17 19 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | 4 11 17 19 20 20 20 19 19 18 18 19 18 19 20 20 19 19 20 24 24 23 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 20 Final Carried 25 | 8 17 19 20 20 20 20 20 19 18 20 20 19 20 20 20 20 20 24 25 25 25 20 Class Distribution -------------------- 26% | Scavenger-Skirmisher 21% | Mutant 17% | Scavenger-Mutant 16% | Skirmisher 9% | Scavenger-Assassin 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Mutant | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Matter Collected 9390 | 345 326 . 920 38 . 56 753 400 182 677 409 323 296 . 101 1026 1062 1531 145 135 . 665 Remotely 2392 | . . . . . . . 486 35 . . . . 47 . . 307 442 821 . . . 254 Salvage Created 8581 | 97 368 . 1348 . . 31 991 608 277 669 327 95 116 . 101 782 1048 1138 127 115 . 343 Parts 489 | 11 30 . 86 . . 4 70 23 23 47 25 4 8 . 3 39 34 60 3 5 . 14 Haulers Intercepted 10 | . . . 4 . . . 3 . . . 1 . . . . 2 . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . 1 . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 5 8 . 8 . . . 3 5 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Combat Hostiles Destroyed 177 | . 11 . 27 . . 4 20 12 5 20 3 2 5 . 1 11 23 16 1 2 . 14 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 116 | . 11 . 16 . . . 9 6 1 18 3 2 3 . 1 10 19 11 . 1 . 5 Cannons 8 | . . . 5 . . . 1 . . . . . . . . . . . 1 1 . . AOE 52 | . . . 6 . . 4 10 6 3 2 . . 2 . . 1 4 5 . . . 9 Classes Destroyed 17 | 1 3 . 4 . . . 2 1 . 2 . . . . . . 1 . 2 . . 1 Worker 13 | . . . 1 . . . 2 . 2 . . . . . . 3 . 5 . . . . Builder 16 | . 2 . 3 . . 1 3 . 3 . . . . . . 3 . 1 . . . . Tunneler 6 | 5 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 10 | . . . 4 . . . 3 . . . 1 . . . . 2 . . . . . . Recycler 8 | . . . . . . . 3 . 1 . 1 . . . . . . 3 . . . . Watcher 7 | . . . 2 . . . 2 . . . 1 . . . . . . 2 . . . . Swarmer 55 | . 3 . 7 . . 4 6 . 3 6 . . 3 . . 4 3 9 . . . 7 Cutter 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Grunt 70 | . 8 . 13 . . . 9 7 1 7 1 2 . . . 4 12 4 . . . 2 Brawler 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Sentry 22 | . . . 7 . . . 4 2 1 3 1 . . . . 3 1 . . . . . Hunter 10 | . . . . . . . . 3 . . . . . . . . 4 . . 2 . 1 Programmer 9 | . . . . . . . . . . 3 1 . 2 . 1 . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 3 3 . 9 . . 5 10 3 5 4 2 2 3 . 1 8 7 6 1 2 . 7 Combat Bots Only 7 | . 3 . 4 . . 4 6 3 3 4 1 2 3 . 1 6 7 5 1 2 . 7 Max Kills in Single Turn 5 | 1 1 . 5 . . 3 3 2 3 2 1 1 2 . 1 2 2 4 1 1 . 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . 2 . . 3 3 2 3 1 . . 2 . . 1 2 4 . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Damage Taken 9797 | . 411 . 1177 . . 62 775 767 238 1146 28 106 206 . 106 737 1798 644 187 93 . 1316 Core 1206 | . 50 . 134 . . 6 174 45 18 258 . 26 . . . 40 220 65 30 16 . 124 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 217 | . . . . . . . . . . . . . . . . . 106 . . 12 . 99 Regen/Repaired (Parts) 17 | . . . . . . . . . . . 17 . . . . . . . . . . . Core Remaining (%) 72 | 100 . 80 . . . 65 . . . 10 . . . . 96 . 69 . . 88 . . Volleys Fired 579 | 21 38 . 84 . . 2 47 36 14 52 23 7 14 . 4 39 77 67 15 5 1 33 Largest 3 | 2 2 . 2 . . 1 2 2 2 2 3 3 3 . 3 3 3 3 3 3 1 3 Hottest 153 | 40 100 . 100 . . 36 100 110 83 110 108 78 105 . 105 148 146 150 150 150 90 153 Shots Fired 1164 | 42 70 . 137 . . 2 78 61 24 92 57 21 40 . 12 107 166 136 25 13 1 80 Gun 975 | 42 65 . 99 . . . 63 53 22 82 51 21 39 . 12 101 138 108 10 8 . 61 Cannon 110 | . . . 34 . . . 1 . . . . . . . . 5 25 10 15 5 1 14 Launcher 50 | . . . 3 . . 2 13 8 2 10 . . 1 . . 1 3 2 . . . 5 Special 29 | . 5 . 1 . . . 1 . . . 6 . . . . . . 16 . . . . Kinetic 729 | 42 34 . 42 . . . 45 18 10 65 50 21 38 . 8 65 125 91 10 8 . 57 Thermal 262 | . 36 . 44 . . . 7 35 12 17 1 . 1 . 4 14 25 27 15 5 1 18 Explosive 44 | . . . 3 . . 2 13 2 2 10 . . 1 . . 1 3 2 . . . 5 Electromagnetic 107 | . . . 48 . . . 13 6 . . . . . . . 27 13 . . . . . Robot Hit Streak 23 | 12 7 . 16 . . . 23 10 4 15 5 4 19 . 10 16 15 18 9 9 . 23 Robot Miss Streak 11 | 2 2 . 3 . . . 3 2 3 4 6 2 3 . 2 5 11 2 1 . . 1 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . . . 1 1 . . . . Secondary Targets 16 | . . . 1 . . . 1 1 . 2 1 1 . . . 1 6 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 1 1 . . . 1 1 1 . . . 1 Shots Hit Robots 781 | 29 41 . 108 . . . 59 29 19 58 27 12 23 . 11 75 121 96 13 6 . 54 Core Hits 499 | 9 19 . 52 . . 4 59 20 12 37 13 4 11 . 3 38 132 53 5 4 . 24 Critical Kills 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . 2 Critical Strikes 15 | . 2 . . . . . 1 2 2 . . . . . 1 . . 4 . . . 3 Burn 5 | . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . Destroy 8 | . . . . . . . . 1 . . . . . . 1 . . 3 . . . 3 Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 43 | . . . . . . . . 2 13 2 5 2 3 . 3 13 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . 2 9 2 5 2 3 . 3 13 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20869 | 324 534 . 2330 . . 251 2664 1064 823 1602 414 228 679 . 292 2111 2805 2234 334 169 . 2011 Guns 12730 | 324 534 . 1318 . . . 814 520 276 1021 414 228 562 . 232 1555 2023 1857 130 63 . 859 Cannons 1628 | . . . 566 . . . 23 . . . . . . . . . 292 31 204 106 . 406 Explosions 5783 | . . . 446 . . 251 1827 544 265 581 . . 117 . . 170 490 346 . . . 746 Melee 650 | . . . . . . . . . 282 . . . . . 60 308 . . . . . . Ramming 78 | . . . . . . . . . . . . . . . . 78 . . . . . . Kinetic 9483 | 324 233 . 480 . . . 522 213 161 900 394 228 540 . 146 886 1907 1497 130 63 . 859 Thermal 3973 | . 301 . 943 . . . 286 412 115 121 20 . 22 . 86 147 413 391 204 106 . 406 Explosive 4820 | . . . 188 . . 251 1631 156 265 581 . . 117 . . 170 369 346 . . . 746 Electromagnetic 1865 | . . . 719 . . . 225 283 . . . . . . . 522 116 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 650 | . . . . . . . . . 282 . . . . . 60 308 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 3 . . 2 . 2 . 7 1 1 5 . 1 Average Corruption 2 | . . . . . . . . . . 2 . . 1 . 2 . 6 1 1 2 . 1 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . 16 . . 1 . 1 . 32 4 3 5 . 1 Message Errors 12 | . . . . . . . . . . 3 . . . . . . 6 . 2 1 . . Matter Fused 14 | . . . . . . . . . . 7 . . . . . . 4 1 . 1 . 1 Heat Flow Errors 6 | . . . . . . . . . . 1 . . . . . . 4 1 . . . . Energy Discharges 11 | . . . . . . . . . . 4 . . . . . . 3 1 . 3 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Data Loss (minor) 8 | . . . . . . . . . . 1 . . 1 . 1 . 3 1 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 252 | . . . 20 . . 26 46 . 42 8 . . . . . 68 14 . . . . 28 Projectiles 16 | . . . 2 . . . . . . . . . . . . . 14 . . . . . Explosions 151 | . . . 18 . . 26 46 . 25 8 . . . . . . . . . . . 28 Melee 85 | . . . . . . . . . 17 . . . . . . 68 . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Impact 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . . 130 . . . 96 36 . 55 . . . . . . 87 30 . . . 27 Shots 16 | . . . 5 . . . 3 2 . 2 . . . . . . 2 1 . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Highest Temperature 307 | . 216 . 276 . . . 53 120 18 120 66 301 63 . 138 263 307 168 108 54 20 125 Average Temperature 56 | . 62 . 62 . . . 12 62 7 17 27 155 32 . 83 64 81 40 38 22 15 28 Received Heat Transfer 2581 | . 216 . 354 . . . 252 216 99 378 . 63 . . . 306 417 162 . . . 118 Effects 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 5 . . . 2 1 . . . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 2 . . . 1 5 . 1 . . . . . 2 . 2 . . . . Heat Transferred 6706 | . 962 . 1508 . . . 509 716 222 259 37 . 37 . 111 259 550 796 222 111 . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 6 . . . 2 4 . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Peak Influence 1055 | 25 321 74 596 194 . 116 583 808 659 1055 558 . . . . 238 987 640 . . 96 681 Initial 553 | . 16 74 28 194 . . 44 258 393 428 553 . . . . . 70 518 . . 94 67 Average 377 | 10 147 74 322 194 . 55 278 539 503 735 326 . . . . 64 526 509 . . 95 322 Maximum Alert Level 3 | . 1 . 2 . . . 2 3 2 3 2 . . . . 1 3 2 . . . 2 Low Security (%) 27 | 100 72 100 19 100 . 100 34 . . . 5 . . . . 86 18 . . . 100 44 Level 1 27 | . 27 . 49 . . . 55 34 7 . 67 . . . . 13 11 11 . . . 25 Level 2 35 | . . . 30 . . . 10 53 92 52 27 . . . . . 32 88 . . . 29 Level 3 9 | . . . . . . . . 11 . 47 . . . . . . 36 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 5 . . . 5 . 1 . 3 . . . . 3 . 7 . . . . Investigation 10 | . 2 . 5 . . . 1 . . . 1 . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . Reinforcement 10 | . 1 . . . . . 1 . . . . . . . . 3 . 5 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Distress Signals 11 | . 2 . 4 . . . 3 . . . . . . . . 1 . 1 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 239 | . 16 . 38 . . 4 25 13 12 21 8 2 3 . 1 18 28 34 3 2 . 11 Peak Tracking Total 9 | . 5 . 7 . . 4 5 3 6 4 1 2 1 . 1 6 6 6 2 2 . 9 Tactical Retreats 11 | . 1 . 2 . . . . . . 1 . . 1 . . 4 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Traps Triggered 16 | . 1 . 2 . . . . 11 . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Machines Disabled 29 | . . . 2 . . . 4 3 1 3 1 . . . . . 6 5 . . . 4 Max in Single Turn 2 | . . . 1 . . . 1 2 1 2 1 . . . . . 2 2 . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 7 | . . . . . . . . 1 . 1 . . . . . . 4 . . . . 1 Phase Generator 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Machines Accessed 65 | . 5 . 10 . . . 5 3 1 2 13 1 . 3 . 9 2 7 2 . 2 . Terminals 42 | . 4 . 8 . . . 3 3 . 2 8 . . . . 6 2 5 . . 1 . Fabricators 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . Total Hacks 183 | . 14 . 28 . . . 11 6 1 5 40 1 . 24 . 26 3 13 6 . 5 . Successful 101 | . 8 . 13 . . . 7 2 1 1 16 1 . 24 . 14 2 4 6 . 2 . Failed 81 | . 5 . 15 . . . 4 4 . 4 24 . . . . 12 1 9 . . 3 . Catastrophic 12 | . . . 2 . . . . 1 . 1 1 . . . . 2 1 3 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 9 . 25 . . . 8 . . . 25 . . . . 17 . 12 . . . . Terminals 118 | . 13 . 26 . . . 9 6 . 5 21 . . . . 21 3 10 . . 4 . Fabricators 17 | . . . . . . . . . . . 15 . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 1 . . . . . . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . Terminal Hacks 64 | . 3 . 8 . . . 3 2 . 1 5 1 . 24 . 7 2 1 6 . 1 . Record 11 | . . . . . . . . . . . . . . 6 . . . . 5 . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . 3 . 4 . . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . 3 . 3 . . . . . . Open Door 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 2 . . . 1 . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 27 | . 5 . 5 . . . 3 . . . 7 . . . . 4 . 3 . . . . Terminals 18 | . 4 . 3 . . . 2 . . . 3 . . . . 4 . 2 . . . . Track 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 12 | . 2 . 2 . . . 1 . . . 3 . . . . 2 . 2 . . . . Operators 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 8 . . . 3 3 1 1 13 . . . . 9 2 7 . . 1 . Full Trace Events 4 | . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 13 | . . . . . . . . . . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Used RIF Installer 5 | . . . . . . . . 2 . 2 . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 21 | . . . . . . . . . 2 . 4 . . . 1 1 3 10 . . . . Non-combat 11 | . . . . . . . . . 2 . 4 . . . . . . 5 . . . . Combat 10 | . . . . . . . . . . . . . . . 1 1 3 5 . . . . Robot Hacks Applied 20 | . . . . . . . . . 2 . 5 . . . . . . 13 . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . block_reporting 2 | . . . . . . . . . . . 2 . . . . . . . . . . . recall_investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . map_route 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . link_complan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_low 2 | . . . . . . . . . . . 2 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Relay Couplers Released 28 | . . . . . . . . 4 . 4 . . . . . 1 16 . . . . 3 Machine Destruction 28 | . . . . . . . . 4 . 4 . . . . . 1 16 . . . . 3 Attached 8 | . . . . . . . . . 1 . 2 . . . . . . 5 . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . 9 9 9 3 3 3 . . Autooverrided 5 | . . . . . . . . . . . . . . . 1 1 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Total Allies 28 | . . . . . . . . . . 1 14 . . . 2 1 3 4 3 . . . Largest Group 6 | . . . . . . . . . . 1 6 1 1 . 2 1 1 2 5 2 . . Highest-Rated Group 191 | . . . . . . . . . . 31 114 10 10 . 116 29 29 98 191 98 . . Highest-Rated Ally 96 | . . . . . . . . . . 31 31 10 10 . 96 29 29 49 49 49 . . Total Orders 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . STAY 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 98 | . . . . . . . . . . 4 29 . . . 12 . 9 28 12 4 . . Total Damage 2189 | . . . . . . . . . . . 473 . . . 317 . 116 815 372 96 . . Kills 18 | . . . . . . . . . . . 5 . . . 2 . 1 9 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Robot Analysis Total 9 | . 3 . 4 . . . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . 1 1 . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Turns Passed 13459 | 150 508 57 1234 255 149 127 798 887 360 1021 1479 468 558 116 406 1092 1205 1351 448 195 160 435 Spaces Moved 7777 | 89 366 51 736 213 125 99 483 565 193 540 849 278 302 74 243 569 567 793 262 106 91 183 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Treads 3288 | . . . . . . . . . . 54 849 278 302 74 243 569 567 118 . . 51 183 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 4484 | 84 366 51 736 213 125 99 483 565 193 486 . . . . . . . 675 262 106 40 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 120 120 120 115 120 110 140 155 158 158 158 158 155 152 125 150 150 150 166 Average Speed 139 | 78 95 110 117 120 120 120 118 125 143 155 157 158 158 158 158 155 160 131 150 151 158 168 Slowest Speed 240 | 80 155 110 155 120 120 120 120 155 155 158 158 158 158 158 158 155 240 240 150 205 166 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 60 17 73 51 51 33 40 80 19 80 26 56 56 71 55 23 88 33 55 16 2 42 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 9 | . 1 . 2 1 . . 1 . . . . . . 1 1 . . . 2 . . . Known Exits Taken 12 | . . . . . . . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . . . . . . 3 . . . . . 1 . . . Spaces Dug 70 | . 5 . 1 . . . 1 1 2 23 5 2 3 . 2 10 . 5 7 2 1 . Terrain Destroyed 669 | . 5 . 37 . . 28 148 79 25 42 5 3 26 . 2 26 68 74 9 5 1 86 Melee 21 | . . . . . . . . 1 2 . 5 2 3 . 2 6 . . . . . . Projectile 49 | . 5 . 1 . . . 1 . . 1 . 1 . . . 5 1 13 9 5 1 6 AOE 599 | . . . 36 . . 28 147 78 23 41 . . 23 . . 15 67 61 . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Gar Total 9318 | 128 443 52 958 212 124 103 619 675 235 635 954 294 350 73 254 695 736 992 295 132 105 254 Wait 94 | . 2 . 25 . . . 6 2 2 . 2 . 16 . 2 1 11 23 . . 1 1 Move 7752 | 88 365 50 735 212 124 98 482 563 192 538 848 277 301 73 242 568 565 792 261 105 90 183 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 10 13 2 19 . . . 14 6 . 10 14 1 1 . . 12 18 25 4 5 3 4 Fast Attach 52 | 7 1 . 7 . . . 4 2 2 . 6 . 1 . . 4 5 6 3 2 1 1 Attach 72 | . 3 . 7 . . . 6 7 3 8 3 . . . . 4 9 9 1 2 3 7 Detach 26 | . 2 . 4 . . . 2 2 2 3 1 . . . . 2 1 3 1 1 . 2 Swap 358 | . 14 . 51 . . 3 41 19 7 19 33 6 13 . 3 32 39 47 5 6 3 17 Drop 143 | 2 5 . 26 . . . 17 4 . 3 19 1 1 . . 15 11 20 5 6 3 5 Fire 579 | 21 38 . 84 . . 2 47 36 14 52 23 7 14 . 4 39 77 67 15 5 1 33 Melee 43 | . . . . . . . . 2 13 2 5 2 3 . 3 13 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Escape Stasis 32 | . . . . . . . . 32 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Central database locked down 319 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Entered Mines 668 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 704 | -10/Mines | Discovered new exit (range 8) 716 | -10/Mines | Entered Materials 716 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Build established: Scavenger-Mutant 1530 | -9/Materials | Discovered new exit (range 13) 1714 | -9/Materials | Build established: Mutant 1936 | -9/Materials | Discovered new exit (range 8) 1950 | -9/Materials | Entered Mines 1968 | -9/Mines | Discovered new exit (range 12) 2138 | -9/Mines | Learned location of Zion (-6) 2200 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2200 | -9/Mines | Discovered new exit (range 5) 2205 | -9/Mines | Entered Exiles 2209 | -9/Exiles | Build established: Scavenger-Mutant 2235 | -9/Exiles | Met 8R-AWN 2255 | -9/Exiles | Met EX-HEX 2288 | -9/Exiles | Met EX-BIN 2300 | -9/Exiles | Met EX-DEC 2345 | -9/Exiles | Discovered new exit (range 10) 2354 | -9/Exiles | Entered Mines 2470 | -8/Mines | Discovered new exit (range 13) 2481 | -8/Mines | Entered Materials 2481 | -8/Materials | Evolved 2 slots: Utility x2 2709 | -8/Materials | Garrison activated, responded to threat 2870 | -8/Materials | Build established: Scavenger-Skirmisher 3277 | -8/Materials | Identified exit to Garrison 3279 | -8/Materials | Entered Garrison 3279 | -8/Garrison | Warlord forces raided the area 3313 | -8/Garrison | Warlord forces retreated 3314 | -8/Garrison | Triggered checkpoint 3324 | -8/Garrison | Triggered checkpoint 3350 | -8/Garrison | Learned Materials security intel 3356 | -8/Garrison | Garrison Relay disabled 3483 | -8/Garrison | Discovered new exit (range 19) 3582 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Build established: Mutant 3699 | -8/Garrison | Installed Relay Interface Framework 3741 | -8/Garrison | Phase Generator disabled 3773 | -8/Garrison | Discovered new exit (range 11) 3922 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Lost 3 parts (2n1w) 4056 | -8/Garrison | Triggered checkpoint 4083 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4124 | -8/Garrison | Discovered new exit (range 7) 4166 | -8/Garrison | Entered Materials 4292 | -8/Materials | Discovered new exit (range 20) 4436 | -8/Materials | Garrison activated, responded to threat 4524 | -8/Materials | Identified exit to Garrison 4526 | -8/Materials | Entered Garrison 4562 | -8/Garrison | Phase Generator disabled 4574 | -8/Garrison | Expanded RIF knowledge: Command Fork 4696 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Triggered checkpoint 4712 | -8/Garrison | Core integrity fell below 50% 4771 | -8/Garrison | Discovered new exit (range 19) 4859 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 4996 | -8/Garrison | Build established: Skirmisher 5000 | -8/Garrison | Discovered new exit (range 17) 5003 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Garrison Relay disabled 5328 | -8/Garrison | Triggered checkpoint 5340 | -8/Garrison | Core integrity fell below 20% 5386 | -8/Garrison | Discovered new exit (range 11) 5468 | -8/Garrison | Rescued a captive Derelict 5510 | -8/Garrison | Triggered checkpoint 5547 | -8/Garrison | Entered Factory 5547 | -7/Factory | Accompanied by 1 ally 5547 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6100 | -7/Factory | Build established: Scavenger-Skirmisher 6447 | -7/Factory | Identified exit to Storage 6447 | -7/Factory | Identified exit to Lower Caves 6487 | -7/Factory | Found Prototype Launcher 6487 | -7/Factory | Identified Rocket Array 6738 | -7/Factory | Discovered new exit (range 9) 6752 | -7/Factory | Identified exit to Factory 6814 | -7/Factory | Repaired Sensor Array 7026 | -7/Factory | Entered Lower Caves 7026 | -7/Lower Caves | Accompanied by 1 ally 7256 | -7/Lower Caves | Learned Factory trap positions 7478 | -7/Lower Caves | Build established: Skirmisher 7480 | -7/Lower Caves | Discovered new exit (range 9) 7493 | -7/Lower Caves | Identified exit to Lower Caves 7494 | -7/Lower Caves | Entered another Lower Caves area 7494 | -7/Lower Caves | Accompanied by 1 ally 7535 | -7/Lower Caves | Discovered exit to Factory (range 10) 7991 | -7/Lower Caves | Learned Factory non-interactive machine intel 8030 | -7/Lower Caves | Discovered new exit (range 15) 8050 | -7/Lower Caves | Identified exit to Data Miner 8052 | -7/Lower Caves | Entered Data Miner 8052 | -7/Data Miner | Discovered new exit (range 7) 8060 | -7/Data Miner | Identified exit to Proximity Caves 8076 | -7/Data Miner | Met Data Miner 8111 | -7/Data Miner | Learned location of Section 7 (-2) 8111 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8131 | -7/Data Miner | Received God Mode back door access code from Data Miner 8168 | -7/Data Miner | Entered Proximity Caves 8207 | -6/Proximity Caves | Escorted by Enhanced Grunt 8238 | -6/Proximity Caves | Learned location of Extension (-5) 8344 | -6/Proximity Caves | Spotted B-75 Beast 8552 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8574 | -6/Proximity Caves | Entered Factory 8574 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8575 | -6/Factory | Loaded intel: 105 trap records 8576 | -6/Factory | Loaded intel: 233 non-interactive machine locations 8879 | -6/Factory | Build established: Scavenger-Assassin 9347 | -6/Factory | Discovered new exit (range 19) 9373 | -6/Factory | Identified exit to Lower Caves 9393 | -6/Factory | Discovered new exit (range 8) 9404 | -6/Factory | Identified exit to Factory 9478 | -6/Factory | Discovered exit to Factory (range 8) 9496 | -6/Factory | Found Exp. Targeting Computer 9664 | -6/Factory | Identified exit to Garrison 9666 | -6/Factory | Entered Garrison 9688 | -6/Garrison | Triggered checkpoint 9724 | -6/Garrison | Expanded RIF knowledge: Program Shield 9786 | -6/Garrison | Build established: Mutant 9868 | -6/Garrison | Triggered checkpoint 9964 | -6/Garrison | Garrison Relay disabled 10010 | -6/Garrison | Triggered checkpoint 10023 | -6/Garrison | Triggered checkpoint 10059 | -6/Garrison | Destroyed 7 combat bots 10102 | -6/Garrison | Triggered checkpoint 10170 | -6/Garrison | Garrison Relay disabled 10227 | -6/Garrison | Discovered exit to Factory (range 12) 10286 | -6/Garrison | Triggered checkpoint 10298 | -6/Garrison | Triggered checkpoint 10392 | -6/Garrison | Garrison Relay disabled 10400 | -6/Garrison | Triggered checkpoint 10455 | -6/Garrison | Spotted Striker 10466 | -6/Garrison | Phase Generator disabled 10518 | -6/Garrison | Discovered exit to Factory (range 8) 10526 | -6/Garrison | Learned Factory security intel 10660 | -6/Garrison | Discovered exit to Factory (range 13) 10692 | -6/Garrison | Triggered checkpoint 10693 | -6/Garrison | Local machine network offline 10811 | -6/Garrison | Garrison Relay disabled 10871 | -6/Garrison | Entered Factory 10871 | -5/Factory | Evolved 2 slots: Utility x2 10994 | -5/Factory | Discovered new exit (range 20) 11031 | -5/Factory | Identified exit to Factory 11224 | -5/Factory | Discovered new exit (range 16) 11828 | -5/Factory | Discovered exit to Factory (range 10) 12054 | -5/Factory | Identified exit to Upper Caves 12054 | -5/Factory | Identified exit to Extension 12194 | -5/Factory | Build established: Scavenger-Skirmisher 12222 | -5/Factory | Entered Upper Caves 12222 | -5/Upper Caves | Accompanied by 2 allies 12337 | -5/Upper Caves | A Commander dispatched an escort 12340 | -5/Upper Caves | Learned Armory trap positions 12340 | -5/Upper Caves | Learned Armory emergency access door positions 12340 | -5/Upper Caves | Learned Armory garrison access intel 12478 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12600 | -5/Upper Caves | Learned location of Warlord (-5) 12651 | -5/Upper Caves | Discovered new exit (range 10) 12666 | -5/Upper Caves | Identified exit to Upper Caves 12670 | -5/Upper Caves | Entered another Upper Caves area 12670 | -5/Upper Caves | Accompanied by 5 allies 12671 | -5/Upper Caves | Commander's escort returned to base 12671 | -5/Upper Caves | Commander's escort returned to base 12671 | -5/Upper Caves | Commander's escort returned to base 12671 | -5/Upper Caves | Identified exit to Warlord 12831 | -5/Upper Caves | Learned Factory non-interactive machine intel 12855 | -5/Upper Caves | Discovered exit to Factory (range 8) 12865 | -5/Upper Caves | Entered Factory 12865 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12866 | -4/Factory | Loaded intel: 195 non-interactive machine locations 12979 | -4/Factory | Identified exit to Garrison 13025 | -4/Factory | Entered Garrison 13110 | -4/Garrison | Spotted B-86 Titan 13199 | -4/Garrison | Destroyed B-86 Titan 13228 | -4/Garrison | Lost 6 parts (1p2n2u1w) 13233 | -4/Garrison | Triggered checkpoint 13268 | -4/Garrison | Destroyed 7 combat bots 13316 | -4/Garrison | Triggered checkpoint 13360 | -4/Garrison | Phase Generator disabled 13369 | -4/Garrison | Discovered new exit (range 17) 13418 | -4/Garrison | Garrison Relay disabled 13459 | -4/Garrison | Identified exit to Research 13460 | -4/Garrison | Self-destructed Last Messages --------------- 13334_ The unstable cave ceiling collapses. 13334_ Slug penetrates S-27 Virus. 13334_ Destroyed Autogun. 13352_ Slug penetrates Phase Generator. 13352_ Slug penetrates Wall. 13356_ Slug penetrates Phase Generator. 13360_ Phase Generator explodes. 13361_ Dropped Matter Compressor. 13362_ Extracted 161 matter. 13362_ Acquired Matter Compressor. 13367_ The unstable cave ceiling collapses. 13369_ EXIT=FOUND 13370_ The unstable cave ceiling collapses. 13418_ Garrison Relay disabled. 13418_ Relay Coupler [NC] tumbles out of relay unit. 13418_ Relay Coupler [Specialist] tumbles out of relay unit. 13418_ Relay Coupler [Brawler] tumbles out of relay unit. 13424_ Dropped Coil Gun. 13425_ Acquired Relay Coupler [NC]. 13459_ EXIT=IDENTIFIED: RESEARCH Map ----- +----------------------------------------------------+ | "?????????????????????????????????????????? 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| | ????#?##??##?#??###??###?#??????????????????? | | ##??#???#?#?????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 315 Matter Stores 490 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 18 Armor Integrity Analysis 40 Recoil Reduction 5 Relay Coupler Types 3 Relay Coupler Value 47 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastChargeLauncher Manual? 0 Play Time 02:40:58 Cumulative 857.7 hours Start 2022.12.28 @ 17:01:45 End 2022.12.29 @ 00:57:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 316 Adventurer 125 Explorer 2 Win Type - Total 100 Types 82/7/6/1/1/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74add8b4-3812-4e52-9281-8e033e3cede2