Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 10:45:08 Player: opaguck Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2276) 2276 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7808 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Improved Heat Sink Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Improved Trap Scanner Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Firepult Proton Missile Launcher > --- INVENTORY -------- EM Shield High-powered Shotgun Rocket Launcher Enhanced Flamer [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Processor Launcher Guidance Computer Hackware Improved System Shield Protection Propulsion Shielding Weapon Firepult Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 1 . . Utility 5 | . . . . . 2 . 1 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 67 | 7 8 5 1 . 3 14 9 11 9 Power 7 | 1 . 1 . . 1 1 2 1 . Engine 4 | 1 . 1 . . 1 . . 1 . Core 3 | . . . . . . 1 2 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 2 . . . 10 3 6 . Treads . | . . . . . . . . . . Leg 19 | 2 2 2 . . . 4 3 6 . Wheel 2 | . . . . . . 2 . . . Hover 4 | . . . . . . 4 . . . Flight . | . . . . . . . . . . Utility 18 | 2 2 1 . . 1 2 3 3 4 Device 10 | 2 2 1 . . . 1 1 2 1 Storage 1 | . . . . . . . 1 . . Processor 2 | . . . . . . . . 1 1 Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . . . 1 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 4 1 1 . 1 1 1 1 5 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 4 | 1 1 . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . Special Weapon 3 | 1 1 . . . 1 . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 41 | . 4 3 . . . 1 10 14 9 Power 4 | . . . . . . . 2 2 . Propulsion 12 | . . 1 . . . . 3 5 3 Utility 14 | . 2 1 . . . 1 3 4 3 Weapon 11 | . 2 1 . . . . 2 3 3 Highest Loss Streak 10 | . 2 3 . . . 1 5 10 5 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 3 5 3 4 5 3 3 4 1 4 Power . | . 1 . 1 . . . . . . Propulsion 1 | 1 2 2 1 2 2 1 . . 2 Utility 1 | . 1 . 1 1 . . 1 . 1 Weapon 1 | . . . . 1 1 1 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . 1 1 . 1 . . 5 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . . . 1 . . 3 Utility 3 | . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 95 92 97 85 79 71 86 61 36 Engine 9 | . 14 14 14 14 16 9 5 . . Core 1 | . . . . . . 4 3 3 . Leg 25 | . 28 26 28 28 18 15 32 20 13 Device 17 | . 25 27 28 28 18 14 10 12 1 Protection 5 | . . . . . 9 6 14 3 . Energy Cannon 4 | . . . 2 14 9 7 5 . . Ballistic Gun 2 | . 14 . . . . . . 8 . Launcher 5 | . . 7 11 . 8 5 5 3 . Impact Weapon 3 | . 3 14 11 . . . . . . Peak Build Rating 70 | 11 11 10 27 27 33 52 70 54 59 Average Rating 32 | 5 9 9 12 27 32 38 60 44 35 On Entrance 22 | . 11 9 10 27 27 33 52 32 26 Avg Prop Armor Cover (%) 19 | . . . . . . 5 . 28 20 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 10 10 13 29 29 43 47 56 28 12 Greatest Support 140 | 20 20 20 20 20 20 72 96 140 28 Greatest Overweight (x) 15 | . . 1 1 1 2 15 . 1 2 Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 3 4 3 4 4 3 3 4 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 3 5 2 5 Class Distribution -------------------- 29% | Scavenger-Mutant 27% | Mutant 16% | Scavenger-Skirmisher 12% | Skirmisher 9% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1477 | 315 88 127 . . 84 110 374 83 296 Remotely 187 | . . 101 . . 84 2 . . . Salvage Created 2329 | 129 146 240 . . 193 416 955 41 209 Parts 108 | 9 5 12 . . 13 28 19 3 19 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 17 Prevented 1 | . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 47 | . 3 7 . . 3 12 12 4 6 Melee 8 | . . 2 . . . . . . 6 Guns 5 | . 3 . . . . . . 2 . Cannons 3 | . . . . . . 3 . . . AOE 20 | . . 3 . . 3 8 4 2 . Classes Destroyed 14 | 3 1 1 . . 3 3 3 . . Worker 3 | 1 . . . . . 1 1 . . Builder 6 | . . . . . 2 1 3 . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 4 | 1 . 2 . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . . 2 . . . Watcher 2 | . . . . . . 2 . . . Swarmer 18 | . . 3 . . 2 7 . 2 4 Grunt 16 | . 3 4 . . 1 3 5 . . Specialist 2 | . . . . . . . 2 . . Hunter 4 | . . . . . 1 1 2 . . Programmer 7 | . . . . . . 1 2 2 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 11 | 2 2 3 . . 6 11 5 2 4 Combat Bots Only 7 | . 2 3 . . 2 7 4 2 4 Max Kills in Single Turn 3 | 1 1 1 . . 2 3 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . 1 2 2 1 . Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 470 | . 42 49 . . 6 36 80 150 107 Missed 166 | . 10 18 . . 1 12 31 63 31 Hits 304 | . 32 31 . . 5 24 49 87 76 Projectile 304 | . 32 31 . . 5 24 49 87 76 AOE 1 | . . . . . . . . 1 . Critical Strikes 9 | . . . . . . 2 3 3 1 Actively Blocked 2 | . . . . . . 1 1 . . Damage Taken 5802 | . 411 279 . . 70 876 1339 1559 1268 Core 1823 | . 52 75 . . 43 488 160 436 569 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 232 | . . . . . . 38 103 . 91 Ignored by Resistances 112 | . . . . . . . . 112 . Regen/Repaired (Parts) 109 | . . . . . . 77 32 . . Core Remaining (%) 70 | 100 . . . 49 92 30 81 . . Volleys Fired 123 | 15 26 10 . . 10 21 29 12 . Largest 2 | 2 2 1 . . 2 2 2 1 . Hottest 289 | 120 120 33 . . 283 283 289 33 . Shots Fired 138 | 18 30 10 . . 12 23 33 12 . Gun 60 | 15 28 . . . . . 11 6 . Cannon 34 | . . . . . 6 13 15 . . Launcher 36 | . . 7 . . 6 10 7 6 . Special 8 | 3 2 3 . . . . . . . Kinetic 59 | 15 27 . . . . . 11 6 . Thermal 43 | 3 3 3 . . 6 13 15 . . Explosive 29 | . . 7 . . 6 10 . 6 . Electromagnetic 7 | . . . . . . . 7 . . Robot Hit Streak 12 | 3 12 2 . . 4 6 7 6 . Robot Miss Streak 5 | 3 5 3 . . 4 4 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 112 | 9 20 11 . . 8 18 24 9 13 Core Hits 103 | 5 7 8 . 1 7 27 32 8 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . . 1 . . Critical Strikes 4 | . . 2 . . . . 1 . 1 Destroy 1 | . . . . . . . 1 . . Smash 2 | . . 2 . . . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 31 | . . 10 . . . . . . 21 Impact 10 | . . 10 . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing 19 | . . . . . . . . . 19 Sneak Attacks 2 | . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 5892 | 124 232 641 . 6 510 1144 2232 545 458 Guns 697 | 100 231 . . . . . 183 183 . Cannons 515 | . . . . . 40 141 334 . . Explosions 3903 | . . 394 . . 470 1003 1681 355 . Melee 698 | . . 243 . . . . . . 455 Ramming 51 | . 1 . . 6 . . 34 7 3 Kinetic 697 | 100 231 . . . . . 183 183 . Thermal 2502 | 24 . 4 . . 304 390 1780 . . Explosive 1709 | . . 394 . . 206 754 . 355 . Electromagnetic 235 | . . . . . . . 235 . . Impact 243 | . . 243 . . . . . . . Slashing 67 | . . . . . . . . . 67 Piercing 388 | . . . . . . . . . 388 Highest Corruption 5 | . . . . . . . . 4 5 Average Corruption 4 | . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . . 2 10 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 291 | . . 120 . . 22 33 116 . . Projectiles 14 | . . . . . . . 14 . . Explosions 179 | . . 22 . . 22 33 102 . . Melee 98 | . . 98 . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 431 | . . . . . 19 32 379 . 1 Shots 22 | . . . . . 2 3 17 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 14 | . 1 . . 1 . . 6 5 1 Kicked 13 | . 1 . . 1 . . 6 5 . Crushed . | . . . . . . . . . . Highest Temperature 900 | 20 45 . . . 380 900 536 15 103 Average Temperature 206 | 10 21 . . . 183 335 168 15 57 Received Heat Transfer 933 | . 225 48 . . . 108 198 336 18 Effects 36 | . . . . . 1 30 5 . . Shutdowns 12 | . . . . . . 10 2 . . Energy Bleed 5 | . . . . . 1 3 1 . . Interference 4 | . . . . . . 3 1 . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 3 | . . . . . . 2 1 . . Damage (minor) 4 | . . . . . . 4 . . . Damage (major) 2 | . . . . . . 2 . . . Damage (core) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . Robots Melted 13 | . . . . . 2 1 10 . . Combat Hostiles 9 | . . . . . . 1 8 . . Parts Melted 55 | . . . . . 6 11 38 . . Heat Transferred 11495 | 50 . 25 . . 1920 1840 7660 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 . 100 100 91 100 100 . Level 1 1 | . . . . . . 8 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 227 | 10 50 98 . . 172 227 197 104 . Initial 66 | . . . . . . 66 46 60 . Average 53 | 1 6 40 . . 113 130 42 41 . Influence Increases 1923 | 20 88 263 . . 287 444 500 181 140 Destroy 0b10 Robot/C 980 | . 60 140 . . 100 240 240 80 120 Destroy 0b10 Robot/NC 115 | 20 . 10 . . 25 30 30 . . Destroy Leader 196 | . 20 30 . . 22 44 50 10 20 Allied During Kill 22 | . . . . . 13 9 . . . Successful Hack 72 | . 7 . . . . 22 19 24 . Disable Machine 150 | . . . . . 60 . 90 . . Destroy Structure 283 | . 1 53 . . 67 54 56 52 . Lose Combat Pursuer 105 | . . 30 . . . 45 15 15 . Influence Decreases 1923 | 20 88 183 80 . 140 494 474 304 140 Entered New Map 275 | . . . 80 . . 81 51 63 . Time Decay 1334 | 20 88 173 . . 100 363 325 175 90 Lost Part 234 | . . 10 . . . 10 98 66 50 Lost Ally 80 | . . . . . 40 40 . . . Squads Dispatched 25 | . 2 . . . 3 4 14 2 . Investigation 5 | . 1 . . . 1 . 2 1 . Extermination 6 | . . . . . . 2 3 1 . Reinforcement 14 | . 1 . . . 2 2 9 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 4 . . Haulers Reinforced 3 | . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 1 | . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 9 9 . . 6 15 28 16 11 Peak Tracking Total 12 | . 5 3 . . 3 5 12 10 5 Tactical Retreats 4 | . . 1 . . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 3 | . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 10 | . . . . . 4 . 6 . . Max in Single Turn 3 | . . . . . 1 . 3 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 18 | . 2 . 3 . 1 2 5 4 1 Terminals 7 | . 2 . . . 1 . 3 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . . 1 1 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 5 . 4 . 4 9 12 9 1 Successful 24 | . 2 . 4 . . 6 6 5 1 Failed 20 | . 3 . . . 4 3 6 4 . Catastrophic 3 | . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 15 | . 5 . . . 4 . 5 1 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 14 | . . . . . . 7 4 3 . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers 5 | . . . . . . . . 5 . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 2 . 4 . . . 2 1 1 Record 5 | . 1 . 3 . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . 5 3 1 . Scan Component 6 | . . . . . . 3 2 1 . Repair 3 | . . . . . . 2 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . 3 . Retrieve Study 3 | . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 2 5 1 . Full Trace Events 4 | . . . . . 1 . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 49 | . . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . . 6 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . Parts Repaired 3 | . . . . . . 2 1 . . Time 102 | . . . . . . 64 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 6 | . . . . 3 . 3 . . . Largest Group 3 | . . . . 3 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 30 . . . Highest-Rated Ally 16 | . . . . 16 16 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . 22 1 . . . Total Damage 248 | . . . . . 248 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Active Infowar (turns) 2088 | 67 508 65 . . . 424 984 40 . Terrain 640 | 67 508 65 . . . . . . . Structural 862 | . . . . . . 424 438 . . Traps 546 | . . . . . . . 546 . . Jamming 40 | . . . . . . . . 40 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 6197 | 152 590 413 1127 397 243 877 1484 434 480 Spaces Moved 3730 | 84 357 282 873 200 83 384 819 283 365 Core 115 | 8 . . . . . 1 . 4 102 Treads . | . . . . . . . . . . Legs 3491 | 76 357 282 873 200 83 259 819 279 263 Wheels 90 | . . . . . . 90 . . . Hover 34 | . . . . . . 34 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 105 120 50 50 Average Speed 132 | 113 120 120 128 190 251 175 120 110 110 Slowest Speed 800 | 120 120 190 190 190 260 800 120 120 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 54 72 93 43 16 12 17 11 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . 3 Spaces Dug 15 | . . . . . 15 . . . . Terrain Destroyed 290 | . 1 72 . . 74 52 55 36 . Melee . | . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . AOE 289 | . . 72 . . 74 52 55 36 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 4786 | 117 485 326 883 217 106 566 1285 390 411 Wait 730 | . 89 11 3 15 9 121 405 65 12 Move 3721 | 83 356 281 872 199 82 383 818 282 365 Hop . | . . . . . . . . . . Pick Up 61 | 12 1 5 3 1 1 12 10 11 5 Fast Attach 22 | . 6 1 . . . 3 4 1 7 Attach 54 | 7 1 5 1 . 3 14 7 14 2 Detach 3 | . . . . . . 3 . . . Swap 3 | . 1 . . . 1 . 1 . . Drop 27 | . 4 3 4 1 . 9 5 . 1 Fire 123 | 15 26 10 . . 10 21 29 12 . Melee 28 | . . 10 . . . . . . 18 Ram 1 | . . . . . . . . . 1 Kick 13 | . 1 . . 1 . . 6 5 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Discovered new exit (range 11) 550 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Entered Mines 839 | -10/Mines | Lost 3 parts (1n1u1w) 929 | -10/Mines | Discovered new exit (range 12) 933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 949 | -10/Mines | Core integrity fell below 50% 992 | -10/Mines | Learned 4 Materials zone layouts 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -10/Mines | Discovered new exit (range 5) 1156 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Met 8R-AWN 1206 | -10/Exiles | Met EX-HEX 1266 | -10/Exiles | Met EX-DEC 1365 | -10/Exiles | Discovered new exit (range 10) 1417 | -10/Exiles | Build established: Scavenger-Mutant 1445 | -10/Exiles | Visited The Gauntlet 1851 | -10/Exiles | Met EX-BIN 1875 | -10/Exiles | Aligned with FarCom system 1876 | -10/Exiles | Given EX-Vault access code 2068 | -10/Exiles | Opened EX-Vault 2077 | -10/Exiles | Found Firepult 2144 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2283 | -10/Exiles | Left Exiles lab with Firepult 2283 | -10/Exiles | Entered Mines 2325 | -9/Mines | Met a Derelict bent on vengeance 2325 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2456 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2498 | -9/Mines | Discovered new exit (range 14) 2541 | -9/Mines | Learned location of Zion (-6) 2562 | -9/Mines | Learned Materials stockpile data 2606 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2680 | -9/Mines | Entered Materials 2680 | -8/Materials | Accompanied by 3 allies 2680 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2884 | -8/Materials | Discovered new exit (range 10) 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x2 2972 | -7/Factory | Build established: Scavenger-Skirmisher 3053 | -7/Factory | Fabricated B-36 Bruiser (x3) 3183 | -7/Factory | Destroyed 7 combat bots 3444 | -7/Factory | Core integrity fell below 50% 3651 | -7/Factory | Repaired Imp. Heat Sink 3679 | -7/Factory | Repaired Propulsion Shielding 3771 | -7/Factory | Discovered new exit (range 10) 3800 | -7/Factory | Entered another Factory area 3800 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4318 | -6/Factory | Build established: Tank 4356 | -6/Factory | Repaired Deuterium Engine 4853 | -6/Factory | Build established: Skirmisher 5122 | -6/Factory | Discovered new exit (range 12) 5182 | -6/Factory | Lost 3 parts (1n1u1w) 5284 | -6/Factory | Lost 5 parts (1p2n1u1w) 5284 | -6/Factory | Entered another Factory area 5284 | -5/Factory | Evolved 2 slots: Utility x2 5628 | -5/Factory | Lost 4 parts (1p1u2w) 5673 | -5/Factory | Discovered new exit (range 16) 5718 | -5/Factory | Entered Upper Caves 5742 | -5/Upper Caves | Lost 10 parts (1p5n3u1w) 5881 | -5/Upper Caves | Core integrity fell below 50% 5946 | -5/Upper Caves | Build established: Mutant 6120 | -5/Upper Caves | Lost 5 parts (3n1u1w) 6146 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6154 | -5/Upper Caves | Core integrity fell below 20% 6184 | -5/Upper Caves | Lost 3 parts (1u2w) 6198 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06104_ System corrupted: Substantial component data lost. 06105_ Lgt. Nuclear Core fries itself beyond repair. 06105_ VTOL Module fries itself beyond repair. 06106_ Acquired 9 matter. 06107_ Autogun fries itself beyond repair. 06121_ VTOL Module fries itself beyond repair. 06129_ System corrupted: Component data lost. 06142_ Lance destroyed. 06146_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06147_ S-27 Virus destroyed. 06150_ Slug penetrates Wall. 06150_ Lance destroyed. 06153_ Imp. Core Shielding destroyed. 06156_ Penetrated by Slug. 06173_ Slammed into S-27 Virus. 06178_ Acquired Great Axe. 06189_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####???????###???????????? | | ?#########???????????### ####???##" ???????????? | | ## #??????????## ##?## ""???????????? | | #?##??????### #?#" "##???????#### | | ## ##??#### #??# "######### | | ##" #??# s ##??# ## | | #" % ##### ###@ #???# | | " " # ## ## ###?### #?## ##### | | " "" ## ## ######?####?# ##???## | | """" ###### #??????## #?????### | | """" ! ##??????# ##??###?? | | " = ##????## #?## ##? | | " % ####### ## #??### #?# ## | | "" "" ##?????# ### #### #### # | | ""### %#????# ## ### # | | "####% #???# ## | | #???# ### #### | | #???# ##?## #??# #### | | ## #???# #???###?# ###??## | | ?# ##???# ##???????## ########?## | | ?# ###????#### ###?????????## ##?#### ### ## | | ?# #######???# ?????????????## #??# ## ### | | ?# #?????????????# #???# ###### | | ?# #######???##??????????????# ??## ##??## | | ?# ###??####????????????????? #?## #??## | | ?# ### ##????????????????## #?# #### | | ## ### ??????????????##?## | | ????????????????## [ | | ??????????????### ####= # | | ## ??????????????## ##??# # | | ## #???????????????# ##???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 27% | -7/Factory Propulsion Shielding | 4% | -7/Factory Deuterium Engine | 57% | -6/Factory Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Hpw. Shotgun | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Sixth Sense That Tickles Well Done Challenges ------------ None Game ------ Seed AbsorptionHackingShooter Manual? 0 Play Time 01:10:10 Cumulative 29.2 hours Start 2025.12.04 @ 09:29:20 End 2025.12.04 @ 10:45:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a17b3e9-1f8b-485b-a6ce-ed5763af1652