Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 19:11:22 Player: ILikeMonsters1890 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (202) 1010 Value Destroyed (5713) 5713 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 11259 Bonus ------- High Alert Combat Kills 408 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 95/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Weapon Cycler > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Cld. Antimatter-Fission Reactor > --- PROPULSION ------- Wheeled Centrium-Airjet Exoskeleton Improved Airjet > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Power Maul > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Improved Light Armor Plating Rocket Array Heavy Flail [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 6 | . . 1 2 1 . . 2 Weapon 2 | . . . . . . . 2 Parts Attached 183 | 6 18 40 42 28 20 8 21 Power 15 | 1 1 4 4 1 1 1 2 Engine 9 | 1 1 4 1 . . 1 1 Core 6 | . . . 3 1 1 . 1 Reactor . | . . . . . . . . Propulsion 57 | 3 5 11 17 12 5 1 3 Treads . | . . . . . . . . Leg 2 | . . 2 . . . . . Wheel 47 | 3 5 9 16 12 2 . . Hover 7 | . . . . . 3 1 3 Flight 1 | . . . 1 . . . . Utility 44 | 1 4 8 11 7 3 3 7 Device 22 | 1 2 5 5 3 1 2 3 Storage 3 | . 2 . . 1 . . . Processor 6 | . . 2 2 . . 1 1 Hackware . | . . . . . . . . Protection 13 | . . 1 4 3 2 . 3 Artifact . | . . . . . . . . Weapon 67 | 1 8 17 10 8 11 3 9 Energy Gun 3 | 1 1 . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 35 | . 5 14 7 7 2 . . Ballistic Cannon 6 | . . . . 1 5 . . Launcher 14 | . . 3 3 . 3 2 3 Special Weapon . | . . . . . . . . Impact Weapon 8 | . 2 . . . . 1 5 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 75 | . 5 6 16 8 19 . 21 Power 8 | . 1 . 2 1 2 . 2 Propulsion 31 | . 3 3 9 4 7 . 5 Utility 21 | . 1 1 3 2 5 . 9 Weapon 15 | . . 2 2 1 5 . 5 Highest Loss Streak 8 | . 4 2 3 5 8 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 99 97 95 93 76 55 50 Engine 6 | . 14 10 3 6 . 5 2 Core 1 | . . . 5 . 4 . . Wheel 18 | . 27 28 23 29 19 . . Hover 1 | . . . . . . 9 4 Device 12 | . 14 10 14 8 9 13 13 Storage 8 | . 14 11 9 7 7 7 3 Processor 11 | . . 11 13 15 15 15 11 Protection 3 | . . . 6 7 6 . 2 Energy Gun 1 | . 13 . . . 1 . . Ballistic Gun 11 | . 14 21 17 14 1 . . Impact Weapon 1 | . . . . . . 2 4 Naked Turns . | . . . . . . . . Heaviest Build 50 | 14 21 29 34 50 45 21 29 Greatest Support 54 | 26 20 30 36 48 54 25 25 Greatest Overweight (x) 6 | . 1 2 6 1 1 2 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 8 Average Capacity 9 | 8 9 10 10 9 8 8 7 Most Carried 10 | 6 10 10 10 10 8 6 7 Average Carried 7 | 3 8 9 9 9 5 5 4 Final Capacity 10 | 8 10 10 10 8 8 8 5 Final Carried 10 | 5 10 10 10 6 3 6 1 Scrap Engine Consumption 22 | . . . . . . 10 12 Constructs Created 5 | . . . . . . 2 3 Constructs Modified 1 | . . . . . . 1 . Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Skirmisher 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Matter Collected 4989 | 260 229 822 1604 853 481 348 392 Remotely . | . . . . . . . . Salvage Created 7066 | 226 562 1367 2126 885 660 838 402 Parts 361 | 10 37 95 112 49 23 22 13 Haulers Intercepted 12 | . 2 3 4 . 1 1 1 Recyclers Shooed 14 | 1 1 2 3 2 2 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 124 | . 12 27 27 14 17 9 18 Melee 3 | . . . . . . 2 1 Guns 65 | . 11 17 22 14 1 . . Cannons 10 | . . . . . 4 . 6 AOE 40 | . . 10 5 . 12 4 9 Classes Destroyed 15 | 3 5 3 1 1 . 2 . Worker 25 | 1 1 7 10 4 . 1 1 Builder 8 | . 1 . 4 2 . 1 . Tunneler 9 | 5 1 . 2 . . 1 . Hauler 12 | . 2 3 4 . 1 1 1 Recycler 13 | 1 . 1 5 3 2 1 . Operator 3 | . . 1 2 . . . . Watcher 7 | . 2 2 1 1 . . 1 Swarmer 27 | . 6 6 3 . 3 . 9 Grunt 56 | . 6 15 15 5 10 3 2 Duelist 1 | . . 1 . . . . . Protector 2 | . . . . . . 2 . Sentry 22 | . . 5 7 4 4 2 . Demolisher 2 | . . . . . . 1 1 Hunter 5 | . . . 2 1 . 1 1 Programmer 10 | . . . . 4 . . 6 Best Kill Streak 7 | 2 4 7 7 5 6 6 5 Combat Bots Only 6 | . 3 6 4 3 5 4 5 Max Kills in Single Turn 6 | 1 1 3 4 2 6 6 3 Gunslinging . | . . . . . . . . Exploded 5 | . . 3 3 . 5 3 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Damage Taken 9963 | . 446 1060 1671 1890 1961 21 2914 Core 2067 | . 56 129 321 175 356 21 1009 Absorbed by Shields 67 | . . . . . . . 67 Regen/Repaired (Parts) 27 | . . . . . . . 27 Core Remaining (%) 61 | 100 77 67 41 . . 21 . Volleys Fired 471 | 23 52 85 150 66 49 2 44 Largest 2 | 2 2 2 2 2 2 1 1 Hottest 113 | 90 90 46 53 76 113 39 62 Shots Fired 851 | 46 104 162 288 131 75 2 43 Gun 724 | 46 104 155 277 129 13 . . Cannon 93 | . . . . 2 54 . 37 Launcher 34 | . . 7 11 . 8 2 6 Special . | . . . . . . . . Kinetic 698 | . 36 155 277 131 62 . 37 Thermal 119 | 46 68 . . . 5 . . Explosive 34 | . . 7 11 . 8 2 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 8 14 20 10 12 9 5 15 Robot Miss Streak 13 | 3 4 2 8 13 4 . 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 635 | 20 68 131 183 109 43 18 63 Core Hits 418 | 8 26 54 93 112 44 15 66 Critical Kills 5 | . . 1 4 . . . . Critical Parts Destroyed 8 | . . . . . . 2 6 Critical Strikes 26 | 3 3 1 4 . 3 3 9 Burn 6 | 3 3 . . . . . . Destroy 5 | . . 1 4 . . . . Blast 6 | . . . . . 3 . 3 Smash 9 | . . . . . . 3 6 Melee Attacks 58 | . 3 . . . . 26 29 Impact 56 | . 3 . . . . 26 27 Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . 8 2 Combat Hostiles 7 | . . . . . . 7 . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 16935 | 268 789 2598 3787 1977 2176 2025 3315 Guns 8259 | 268 789 1938 3161 1972 131 . . Cannons 1497 | . . . . . 811 . 686 Explosions 4655 | . . 660 605 . 1234 680 1476 Melee 2479 | . . . . . . 1345 1134 Ramming 45 | . . . 21 5 . . 19 Kinetic 8961 | . 291 1938 3161 1972 913 . 686 Thermal 990 | 268 498 . . . 29 . 195 Explosive 4460 | . . 660 605 . 1234 680 1281 Electromagnetic . | . . . . . . . . Impact 2402 | . . . . . . 1345 1057 Slashing 77 | . . . . . . . 77 Piercing . | . . . . . . . . Highest Corruption 18 | . . . 1 5 8 8 18 Average Corruption 5 | . . . 1 2 5 8 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . . . 3 10 23 28 26 Message Errors 22 | . . . 1 4 5 4 8 Matter Fused 20 | . . . . 1 7 5 7 Heat Flow Errors 7 | . . . . 1 . 5 1 Energy Discharges 11 | . . . 1 3 1 3 3 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 14 | . . . . . 3 7 4 Data Loss (major) 6 | . . . 1 . 1 3 1 Misfires 3 | . . . . . 3 . . Alerts 1 | . . . . 1 . . . Weapon Failures 4 | . . . . . 3 . 1 Overload Shots . | . . . . . . . . Overflow Damage 1509 | . . 68 . . 41 644 756 Projectiles 29 | . . . . . . 29 . Explosions 352 | . . 68 . . 41 9 234 Melee 1128 | . . . . . . 606 522 Knockbacks 37 | . . . 1 . 6 4 26 Impact 7 | . . . 1 . . 3 3 Kinetic 29 | . . . . . 6 . 23 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 653 | . . . 10 2 343 . 298 Shots 12 | . . . . . 5 . 7 Rammed 9 | . . . 2 1 . 1 5 Targets Rammed 9 | . . . 2 1 . 1 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | 190 218 19 104 131 295 267 125 Average Temperature 55 | 81 69 7 12 16 110 115 17 Received Heat Transfer 2412 | . 207 399 792 276 669 . 69 Effects 3 | . 3 . . . . . . Interference 3 | . 3 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . 4 2 Impact Corruptions 38 | . . . 1 . . 19 18 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 5 | 2 3 . . . . . . Heat Transferred 2713 | 929 1560 . . . 74 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Peak Influence 819 | 35 203 657 819 428 679 260 447 Initial 348 | . 22 1 230 348 147 260 219 Average 293 | 20 69 367 498 253 322 158 229 Maximum Alert Level 3 | . 1 2 3 2 2 1 2 Low Security (%) 37 | 100 97 22 1 32 29 68 44 Level 1 38 | . 2 25 45 64 42 31 41 Level 2 18 | . . 51 25 3 28 . 14 Level 3 6 | . . . 27 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 6 5 7 4 . 4 Investigation 6 | . 1 2 1 1 1 . . Extermination 6 | . . . . 2 1 . 3 Reinforcement 15 | . 1 3 4 4 2 . 1 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Distress Signals 15 | . 1 6 3 2 2 . 1 Communications Jammed 11 | . . . . 11 . . . Distress Signals 11 | . . . . 11 . . . Times Spotted 204 | . 17 47 56 29 28 . 27 Peak Tracking Total 8 | . 4 5 4 3 8 . 5 Tactical Retreats 10 | . . 4 4 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Traps Triggered 7 | . 1 3 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Machines Disabled 24 | . 1 1 2 . 8 1 11 Max in Single Turn 8 | . 1 1 1 . 3 1 8 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Machines Accessed 51 | . 9 6 9 8 4 11 4 Terminals 38 | . 7 6 8 6 3 6 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 12 | . 2 . 1 2 . 5 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 141 | . 27 22 26 22 9 27 8 Successful 53 | . 15 9 6 9 3 9 2 Failed 88 | . 12 13 20 13 6 18 6 Catastrophic 16 | . . . 4 6 2 2 2 Database Lockouts . | . . . . . . . . Manual 50 | . 6 13 17 3 3 5 3 Terminals 109 | . 21 22 21 19 5 16 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 28 | . 6 . 5 3 . 11 3 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 41 | . 13 7 5 8 3 4 1 Prototype ID Bank 7 | . 4 . 2 . . 1 . Level Access Points 1 | . 1 . . . . . . Branch Access Points 5 | . 1 . 1 1 2 . . Emergency Access Points 3 | . . 3 . . . . . Alert Level 4 | . 1 . . 1 . 1 1 Unreport Threat 3 | . 1 . . 1 . 1 . Locate Traps 6 | . 1 3 1 1 . . . Transport Status 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 10 | . 3 1 1 4 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 1 . 4 1 Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 7 | . 1 . 1 1 . 3 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . 1 . Terminals 3 | . . 2 . . . 1 . Assimilate 2 | . . 2 . . . . . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 Used 2 | . . . 1 . . . 1 Hacking Detections 48 | . 9 6 9 8 3 10 3 Full Trace Events 8 | . . 1 1 1 1 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 1 . 9 2 . 7 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Total Allies 3 | . . 1 . . . 2 . Largest Group 2 | . . 1 . . . 2 2 Highest-Rated Group 74 | . . 10 . . . 74 74 Highest-Rated Ally 40 | . . 10 . . . 40 40 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 155 | . . . . . . . 155 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Turns Passed 9076 | 164 911 1226 2107 1511 559 842 1756 Spaces Moved 5951 | 80 801 891 1257 997 436 783 706 Core 205 | . . . . . 14 . 191 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4379 | 80 801 891 1246 997 331 . 33 Hover 1356 | . . . . . 91 783 482 Flight 11 | . . . 11 . . . . Fastest Speed 42 | 80 80 80 80 80 42 50 50 Average Speed 90 | 83 80 83 90 89 85 80 124 Slowest Speed 460 | 90 95 110 460 105 115 170 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 5 99 61 81 25 70 97 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . 2 . 4 2 . . 1 Terrain Destroyed 364 | . 2 50 61 3 149 25 74 Melee 3 | . 2 . . . . . 1 Projectile 23 | . . . 2 3 18 . . AOE 338 | . . 50 59 . 131 25 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Total 8774 | 130 966 1205 1994 1502 543 947 1487 Wait 1900 | 11 65 156 505 371 29 88 675 Move 5944 | 79 800 890 1256 996 435 782 706 Hop . | . . . . . . . . Pick Up 75 | 5 16 13 17 16 5 2 1 Fast Attach 45 | 1 . 13 9 2 6 5 9 Attach 58 | . 5 6 13 10 11 2 11 Detach 14 | . . . 1 1 4 3 5 Swap 80 | 5 13 21 20 16 3 1 1 Drop 87 | 6 12 21 21 23 1 . 3 Fire 471 | 23 52 85 150 66 49 2 44 Melee 56 | . 3 . . . . 26 27 Ram 9 | . . . 2 1 . 1 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 35 | . . . . . . 35 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 3) 165 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 269 | -10/Materials | Discovered new exit (range 19) 303 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Materials 627 | -10/Materials | Identified exit to Mines 884 | -10/Materials | Lost 4 parts (1p2n1u) 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1345 | -9/Materials | Build established: Scavenger-Mutant 1464 | -9/Materials | Discovered new exit (range 15) 1712 | -9/Materials | Identified exit to Mines 2043 | -9/Materials | Discovered new exit (range 7) 2048 | -9/Materials | Identified exit to Materials 2266 | -9/Materials | Discovered exit to Materials (range 12) 2276 | -9/Materials | First assault squad dispatched 2302 | -9/Materials | Entered another Materials area 2302 | -8/Materials | Evolved 2 slots: Utility x2 3600 | -8/Materials | Build established: Scavenger-Skirmisher 3740 | -8/Materials | Core integrity fell below 50% 4121 | -8/Materials | Lost 3 parts (2n1w) 4393 | -8/Materials | Discovered new exit (range 13) 4408 | -8/Materials | Identified exit to Factory 4409 | -8/Materials | Entered Factory 4409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4587 | -7/Factory | Found Rocket Array 5635 | -7/Factory | Identified exit to Storage 5635 | -7/Factory | Identified exit to Lower Caves 5920 | -7/Factory | Entered Storage 5926 | -7/Storage | Lost 5 parts (1p3n1u) 6291 | -7/Storage | Lost 8 parts (1p4n2u1w) 6291 | -7/Storage | Identified exit to Recycling 6323 | -7/Storage | Core integrity fell below 50% 6352 | -7/Storage | Lost 3 parts (1p2w) 6394 | -7/Storage | Discovered new exit (range 20) 6444 | -7/Storage | Lost 4 parts (1n1u2w) 6477 | -7/Storage | Used back door to open Recycling access 6479 | -7/Storage | Entered Recycling 6479 | -7/Recycling | Found Scrap Engine 6707 | -7/Recycling | Build established: Mutant 6989 | -7/Recycling | Discovered new exit (range 19) 7301 | -7/Recycling | Identified exit to Factory 7321 | -7/Recycling | Entered Factory 7321 | -5/Factory | Accompanied by 2 allies 7321 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 8378 | -5/Factory | Lost 7 parts (2p1n4u) 8730 | -5/Factory | Core integrity fell below 50% 8743 | -5/Factory | System corruption reached 10% 9062 | -5/Factory | Spotted B-75 Beast 9063 | -5/Factory | Core integrity fell below 20% 9077 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09060_ U-05 Engineer lays Concrete. 09061_ Acquired 28 matter. 09061_ The unstable cave ceiling collapses. 09061_ Acquired Antigrav System. 09062_ Fusion Modulator explodes. 09062_ Destroyed Com. Wheel. 09062_ Destroyed Hpw. Tractor Beam. 09062_ Fusion Modulator explodes. 09062_ Fabricator disabled. 09062_ Fusion Modulator explodes. 09062_ Destroyed Unknown Engine. 09062_ U-05 Engineer lays Concrete. 09063_ The unstable cave ceiling collapses. 09064_ U-05 Engineer lays Concrete. 09065_ Antigrav System destroyed. 09066_ U-05 Engineer lays Concrete. 09071_ ALERT: Rogue bot located, Programmers report to Factory Zone 5A. 09071_ Acquired Katana. 09072_ System corrupted: Matter fused (-9). 09077_ R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????" # ####### | | ?????????????????????????? # % | | ????????????????????????"""" # | | ???????????????????? # | | ???????????????????""""""""" # | | ??????????????????? # | | ????????????????? """"""""" # ##########+ | | ?????????????????? # # | | ????????????????????? #" ## | | ?????????????????????####;; " ## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ####### | | ?????????????????????# == | | ?????????????????????# R * | | ?????????????????????# ! | | ?????????????????????# | | ?????????????????????# """ | | ?????######;#####+#### ; """"" | | ????? # """ | | ???? # | | ???? # """ | | ???? "F ;# """" | | ??? p" "" ;# """"" | | ??? t [! ## | | ??? % @ ! ##########+# | | ?????###################;;BB###;;;;;# ## | | ???????????????????????###BB#?####### ## | | ?????????????????????????####???????? ## | | ????????????????????????????????????? ## | | ????????????????????????????????????? ## | | ????????????????????????????????????? ?# | | ????????????????????????????????????? ?# "" "" | | ????????????????????????????????????? ?# "" "" | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# | | ???????????????????????????????????????########+## | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????######### #? | | ??????????????????????????????????????# ## #? | | ??????????????????????????????????????# """ ## #? | | ??????????????????????????????????????# "Y" ## ## | | ??????????????????????????????????????# " " # # | | ??????????????????????????????????????# + | | ??????????????????????????????????????# # # | | ??????????????????????????????????????#########+## | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# "T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 56 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumIntegratedSink Manual? 0 Play Time 01:43:29 Cumulative 161.9 hours Start 2023.03.07 @ 18:34:31 End 2023.03.09 @ 19:11:22 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20695ba7-9f37-4ab1-a19f-c5ea6f4bb505