Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 19:57:41 Player: RedTheSorceress Result: Destroyed by SU-UQH(l) with Ripper Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (2487) 2487 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 8365 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 613 Registered with UFD 300 Met Imprinter 300 Friendly Fire -782 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Sensor Array CPS Tube (1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Improved Reaction Control System Hacking Suite Makeshift Hacking Suite System Shield Hacking Drone Bay > --- WEAPON ----------- Companion Sword Spear > --- INVENTORY -------- Light Angular Momentum Engine Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter CPS Tube Botcube [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 6 . . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . Utility 4 | . . . 1 . . . 3 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 116 | 4 8 5 18 32 . 5 22 . 8 5 2 7 Power 7 | . 1 . 1 1 . . 2 . 1 . . 1 Engine 6 | . 1 . 1 1 . . 1 . 1 . . 1 Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 5 1 8 9 . . 8 . 2 2 . . Treads 20 | 2 2 . 7 9 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | . 3 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . 1 . . . 8 . 2 2 . . Utility 35 | 2 2 3 1 5 . 1 10 . 4 3 2 2 Device 14 | 2 . 3 1 . . . 3 . 2 1 1 1 Storage 2 | . 1 . . . . . 1 . . . . . Processor . | . . . . . . . . . . . . . Hackware 5 | . . . . 1 . . 3 . . . 1 . Protection 14 | . 1 . . 4 . 1 3 . 2 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | . . 1 8 17 . 4 2 . 1 . . 4 Energy Gun 3 | . . . 3 . . . . . . . . . Energy Cannon 3 | . . . 1 2 . . . . . . . . Ballistic Gun 12 | . . 1 2 8 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 2 3 . . . . . . . . Special Weapon 4 | . . . . . . 1 1 . . . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 4 . 2 1 . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 1 . 2 . . 1 . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . 3 . . . . . Parts Lost 16 | . . 2 2 1 . . . . 1 . . 10 Power 2 | . . . . . . . . . . . . 2 Propulsion 7 | . . . 1 . . . . . 1 . . 5 Utility 5 | . . 1 . 1 . . . . . . . 3 Weapon 2 | . . 1 1 . . . . . . . . . Highest Loss Streak 10 | . . 2 1 1 . . . . 1 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 99 99 100 94 95 100 93 93 93 91 Engine 10 | . 14 14 11 11 11 11 1 6 6 6 6 5 Treads 26 | . 17 14 31 33 33 33 1 . . . . . Wheel 2 | . 10 14 1 . . . . . . . . . Flight 3 | . . . . . . . 36 40 33 33 33 32 Device 5 | . . 13 21 3 . . 2 6 6 6 6 6 Storage 10 | . 14 14 11 11 11 11 4 6 6 6 6 6 Hackware 8 | . . . . 7 11 11 22 20 20 20 20 20 Protection 8 | . 13 . . 10 11 11 6 6 6 6 6 5 Energy Gun 1 | . 14 . 2 . . . . . . . . . Energy Cannon 1 | . . . 7 4 . . . . . . . . Ballistic Gun 13 | . 14 27 11 17 22 11 . . . . . . Slashing Weapon 2 | . . . . . . 5 12 13 12 6 6 6 Peak Build Rating 70 | 9 10 17 25 28 24 30 57 57 66 66 67 70 Average Rating 25 | 6 9 11 22 23 24 24 52 57 63 65 66 65 On Entrance 34 | 6 9 10 13 25 24 24 30 57 57 66 66 67 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 13 92 92 96 98 98 99 111 30 31 30 31 32 Greatest Support 68 | 40 40 16 62 68 63 63 63 30 35 35 35 35 Greatest Overweight (x) 5 | . 5 5 5 1 1 1 1 . . . . . Average Overweight (x) 1 | . 4 5 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 Average Capacity 23 | 8 24 25 25 25 25 25 10 10 10 10 10 9 Most Carried 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 Average Carried 22 | 7 19 24 24 24 24 24 10 10 9 9 10 9 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 5 Final Carried 25 | 8 25 25 25 25 25 25 10 10 10 10 10 5 Class Distribution -------------------- 46% | Commander-Mutant 22% | Scavenger-Mutant 19% | Mutant 7% | Hacker-Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Matter Collected 2493 | 258 296 306 401 723 31 50 194 . 20 154 20 40 Remotely . | . . . . . . . . . . . . . Salvage Created 4786 | 147 805 129 1108 1683 248 . 555 . 20 72 19 . Parts 240 | 10 40 8 70 96 7 . 9 . . . . . Haulers Intercepted 16 | . 2 . 6 4 . . 4 . . . . . Recyclers Shooed 15 | . 5 1 2 5 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 17 . . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Combat Hostiles Destroyed 58 | . 12 2 18 26 . . . . . . . . Guns 26 | . 12 2 7 5 . . . . . . . . Cannons 13 | . . . 4 9 . . . . . . . . AOE 18 | . . . 6 12 . . . . . . . . Classes Destroyed 14 | 2 5 1 2 3 . . 1 . . . . . Worker 4 | . 3 . . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 16 | . 2 . 6 4 . . 4 . . . . . Recycler 17 | 1 2 1 1 8 3 . 1 . . . . . Mechanic 2 | . . . . 2 . . . . . . . . Operator 5 | . 1 . . 2 . . 1 . 1 . . . Drone 1 | . . . . . . . 1 . . . . . Watcher 5 | . . . 3 2 . . . . . . . . Swarmer 10 | . 3 . 4 3 . . . . . . . . Grunt 38 | . 9 1 12 16 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . Sentry 7 | . . . 3 4 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 10 | 2 5 1 5 10 1 . 2 . 1 . . . Combat Bots Only 8 | . 3 1 5 8 . . . . . . . . Max Kills in Single Turn 4 | 1 2 1 4 3 1 . 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Hostile Shots Fired 339 | . 58 1 49 80 . . 55 . 7 . 1 88 Missed 131 | . 13 . 12 27 . . 29 . 3 . 1 46 Damage Taken 3948 | . 493 28 449 787 . . 444 . 137 . . 1610 Core 1040 | . 78 . 28 65 . . 185 . . . . 684 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 259 | . . . . . . . 7 6 114 73 38 21 Core Remaining (%) 81 | 100 . 68 . . . 76 . . . . . . Volleys Fired 254 | 6 72 12 69 86 4 . 1 . . . . 4 Largest 2 | 2 2 2 2 2 2 . 1 . . . . 1 Hottest 100 | 70 70 70 95 91 46 . . . . . . 100 Shots Fired 486 | 12 144 25 135 157 8 . 1 . . . . 4 Gun 390 | 12 144 25 112 89 8 . . . . . . . Cannon 78 | . . . 21 57 . . . . . . . . Launcher 13 | . . . 2 11 . . . . . . . . Special 5 | . . . . . . . 1 . . . . 4 Kinetic 266 | 6 72 24 67 89 8 . . . . . . . Thermal 205 | 6 72 1 66 57 . . . . . . . 3 Explosive 13 | . . . 2 11 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 8 11 7 11 23 6 . 7 . . . . 8 Robot Miss Streak 4 | 1 4 2 4 4 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 364 | 8 93 15 85 107 6 . 35 . 2 2 2 9 Core Hits 181 | 4 36 8 35 77 4 . 9 . 1 1 2 4 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . 2 . 1 . . . . . . . . 2 Burn 2 | . 1 . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 97 | . . . . 6 . . 48 . 17 10 4 12 Impact . | . . . . . . . . . . . . . Slashing 91 | . . . . 6 . . 48 . 17 9 2 9 Piercing 6 | . . . . . . . . . . 1 2 3 Sneak Attacks 8 | . . . . . . . 6 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . 3 . . 1 1 3 Damage Inflicted 8841 | 115 1199 199 1795 3057 148 . 1682 . 172 120 141 213 Guns 3816 | 115 1199 199 1215 965 123 . . . . . . . Cannons 1229 | . . . 299 930 . . . . . . . . Explosions 1436 | . . . 281 1155 . . . . . . . . Melee 2328 | . . . . . . . 1682 . 172 120 141 213 Ramming 32 | . . . . 7 25 . . . . . . . Kinetic 2416 | 51 536 187 554 965 123 . . . . . . . Thermal 2629 | 64 663 12 960 930 . . . . . . . . Explosive 1436 | . . . 281 1155 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2214 | . . . . . . . 1682 . 172 120 93 147 Piercing 114 | . . . . . . . . . . . 48 66 Highest Corruption 4 | . . 4 . 1 1 1 3 . . . . . Average Corruption 1 | . . 4 . 1 1 1 2 . . . . . Corruption Purged 3 | . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . 28 . 14 9 4 11 . . . . . Message Errors 16 | . . 8 . 3 3 . 2 . . . . . Matter Fused 15 | . . 6 . 5 1 . 3 . . . . . Heat Flow Errors 10 | . . 3 . 3 2 . 2 . . . . . Energy Discharges 11 | . . 4 . 2 2 1 2 . . . . . Parts Rejected 2 | . . . . 1 . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . 4 . . 1 1 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . Alerts 2 | . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 219 | . . . 2 3 . . 133 . 20 61 . . Projectiles 5 | . . . 2 3 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 214 | . . . . . . . 133 . 20 61 . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . 19 31 . . . . . . . . Shots 2 | . . . 1 1 . . . . . . . . Rammed 4 | . . . . 2 2 . . . . . . . Targets Rammed 4 | . . . . 2 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 288 | 18 216 207 25 262 255 . 288 79 22 4 9 188 Average Temperature 51 | 9 62 94 5 52 130 . 122 40 4 2 2 57 Received Heat Transfer 843 | . 222 . 177 327 . . 45 . 36 . . 36 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 5 | . 1 . 4 . . . . . . . . . Heat Transferred 5550 | 185 1998 37 1702 1628 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Peak Influence 837 | 20 194 54 314 837 254 . 344 116 370 . . . Initial 250 | . 13 46 . 2 250 . . 101 81 . . . Average 188 | 10 71 23 133 427 121 . 119 108 184 . . . Maximum Alert Level 3 | . . . 1 3 1 . 1 . 1 . . . Low Security (%) 67 | 100 100 100 70 23 79 . 69 100 72 . . . Level 1 16 | . . . 29 18 20 . 30 . 27 . . . Level 2 15 | . . . . 55 . . . . . . . . Level 3 . | . . . . 2 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 2 1 4 7 . . 8 . 7 . . . Investigation 13 | . . 1 1 1 . . 3 . 7 . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 9 | . 2 . 3 1 . . 3 . . . . . Assault 5 | . . . . 5 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Distress Signals 9 | . 1 . 5 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 207 | . 27 3 30 40 1 . 39 3 22 3 2 37 Peak Tracking Total 33 | . 5 1 5 6 1 . 22 3 6 2 3 33 Tactical Retreats 19 | . 1 . 1 1 . . 7 . 5 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Traps Triggered 8 | . . . 1 4 . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Machines Disabled 15 | . 1 . 3 9 . . . . 1 1 . . Max in Single Turn 1 | . 1 . 1 1 . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Machines Accessed 72 | . 3 2 7 12 14 7 13 . 12 . 2 . Terminals 38 | . 2 . 4 11 6 . 10 . 4 . 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . . . . . 3 . . . Recycling Units 15 | . 1 . 2 1 6 . 1 . 4 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 225 | . 11 2 25 27 46 38 36 . 38 . 2 . Successful 158 | . 7 2 13 17 41 38 16 . 22 . 2 . Failed 66 | . 4 . 12 10 4 . 20 . 16 . . . Catastrophic 16 | . . . 3 3 1 . 8 . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 96 | . 9 . 4 15 13 . 26 . 29 . . . Terminals 107 | . 9 . 9 25 14 . 29 . 20 . 1 . Fabricators 8 | . . . . . . . 4 . 4 . . . Repair Stations 8 | . . . . . . . . . 8 . . . Recycling Units 24 | . 2 . 5 2 7 . 2 . 6 . . . Scanalyzers 12 | . . . 11 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 105 | . 4 2 3 10 31 38 7 . 8 . 2 . Record 62 | . . . . . 24 37 . . . . 1 . Part Schematic 4 | . . . . . 1 . 1 . 2 . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . Prototype ID Bank 6 | . . . . 3 3 . . . . . . . Open Door 8 | . . 2 . 4 . 1 . . . . 1 . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 3 | . . . 1 1 1 . . . . . . . Locate Traps 4 | . 1 . . . . . 2 . 1 . . . Hauler Manifests 5 | . 1 . 1 1 . . 1 . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . . Release Object 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . . . . . . . Retrieve Components 3 | . 1 . . 1 1 . . . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 39 | . 2 . 1 6 9 . 8 . 13 . . . Terminals 21 | . 1 . . 5 3 . 6 . 6 . . . Assimilate 4 | . . . . . . . 1 . 3 . . . Botnet 15 | . 1 . . 4 3 . 5 . 2 . . . Operators 2 | . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 1 . 7 . . . Patch 3 | . . . . . . . . . 3 . . . Recycling Units 9 | . 1 . 1 1 6 . . . . . . . Mask 3 | . 1 . 1 1 . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . Fedlink 3 | . . . . . . . 1 . 2 . . . Scrapoids 2 | . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Extract 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 6 9 6 . 12 . 7 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 4 . 1 . 4 . 2 . . 15 Parts Built 1 | . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 58 | . . . . . . . 58 . . . . . Total Part Build Rating 7 | . . . . . . . 7 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . 9 1 . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Total Allies 39 | . . 5 . 12 . . 1 1 13 . . 7 Largest Group 11 | . . 5 5 11 8 8 9 1 6 6 4 7 Highest-Rated Group 200 | . . 87 87 119 95 95 105 31 166 166 108 200 Highest-Rated Ally 31 | . . 31 31 31 31 31 31 31 31 28 28 31 Total Orders 1 | . . . . . . . 1 . . . . . STAY 1 | . . . . . . . 1 . . . . . Ally Attacks 182 | . . 9 35 58 8 . 3 3 14 48 4 . Total Damage 2480 | . . 103 418 765 107 . 22 40 264 704 57 . Kills 23 | . . 3 3 9 2 . . . 1 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 1 1 . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Turns Passed 14575 | 81 1144 1278 1747 2436 1253 4961 526 18 285 224 229 393 Spaces Moved 9113 | 33 371 683 627 839 488 2055 1306 70 727 367 326 1221 Core . | . . . . . . . . . . . . . Treads 4014 | 19 84 . 512 839 488 2055 17 . . . . . Legs 14 | 14 . . . . . . . . . . . . Wheels 1085 | . 287 683 115 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4000 | . . . . . . . 1289 70 727 367 326 1221 Fastest Speed 25 | 120 160 175 175 235 240 240 25 25 28 28 28 28 Average Speed 138 | 143 197 175 224 239 240 240 27 25 28 28 28 28 Slowest Speed 480 | 160 480 175 240 240 240 240 240 25 28 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . 29 . 10 . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 54 98 50 95 99 94 46 70 21 43 62 89 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 8 | . . 1 . . 6 . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . Scrap Searched 17 | . . 1 . . . 6 . . . 4 4 2 Spaces Dug 19 | . . . . 1 . . 5 . 10 2 1 . Terrain Destroyed 68 | . . . 3 47 . . 5 . 10 2 1 . Melee 19 | . . . . 1 . . 5 . 10 2 1 . Projectile . | . . . . . . . . . . . . . AOE 49 | . . . 3 46 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Total 10465 | 57 642 747 845 1110 561 2091 1388 69 778 474 456 1247 Wait 682 | 6 152 26 79 96 64 7 13 . 21 85 129 4 Move 9020 | 32 370 682 626 838 487 2054 1257 69 707 366 317 1215 Hop 36 | . . . . . . . 20 . 9 . 4 3 Pick Up 122 | 5 28 10 24 20 2 10 10 . 8 3 1 1 Fast Attach 30 | 2 . 2 4 4 . 2 8 . 2 2 . 4 Attach 32 | 2 . 2 4 3 . 2 13 . 4 1 . 1 Detach 7 | . . 1 2 . . . 2 . 1 1 . . Swap 54 | . 8 1 10 25 . 1 1 . 2 2 2 2 Drop 141 | 4 12 11 27 30 2 15 21 . 9 5 1 4 Fire 254 | 6 72 12 69 86 4 . 1 . . . . 4 Melee 83 | . . . . 6 . . 42 . 15 9 2 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 2 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 901 | -10/Materials | Discovered new exit (range 7) 1226 | -10/Materials | Entered Mines 1271 | -10/Mines | Excavation squad dispatched 1271 | -10/Mines | A large section of the Mines collapsed 1436 | -10/Mines | Discovered new exit (range 11) 1446 | -10/Mines | Learned location of 1 exit from Materials 1448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1592 | -10/Mines | Discovered new exit (range 8) 1788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -10/Mines | Discovered new exit (range 5) 1928 | -10/Mines | Learned Materials security intel 1930 | -10/Mines | Learned location of Storage (-9) 1990 | -10/Mines | Found the Drone Emporium 1998 | -10/Mines | Found Prototype Device 1998 | -10/Mines | Identified Sensor Drone Bay 2122 | -10/Mines | Met a Derelict shopkeep closing up shop 2504 | -10/Mines | Entered Materials 2504 | -9/Materials | Accompanied by 5 allies 2504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -9/Materials | Identified exit to Materials 2509 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2818 | -9/Materials | Build established: Scavenger-Mutant 3144 | -9/Materials | Discovered new exit (range 7) 3664 | -9/Materials | Identified exit to Mines 3664 | -9/Materials | Identified exit to Storage 4251 | -9/Materials | Entered Storage 4748 | -9/Storage | Used back door to open Recycling access 4748 | -9/Storage | Discovered new exit (range 5) 5216 | -9/Storage | Met a pair of Derelict thieves 5330 | -9/Storage | Destroyed 8 combat bots 5399 | -9/Storage | Discovered exit to Materials (range 15) 6170 | -9/Storage | Found Prototype Protection 6170 | -9/Storage | Identified Lgt. Regenerative Plating 6234 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6251 | -9/Storage | First assault squad dispatched 6305 | -9/Storage | Lost 3 allies 6527 | -9/Storage | Build established: Commander-Mutant 6687 | -9/Storage | Entered Recycling 6687 | -9/Recycling | Accompanied by 8 allies 6688 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 7192 | -9/Recycling | Discovered new exit (range 16) 7839 | -9/Recycling | Scanned before Scraplab entrance 7932 | -9/Recycling | Discovered new exit (range 2) 7940 | -9/Recycling | Entered Scraptown 7940 | -9/Scraptown | Accompanied by 8 allies 8383 | -9/Scraptown | Visited SPCMW 8503 | -9/Scraptown | System corruption cleaned by C-Scrubber 8703 | -9/Scraptown | Visited TADAMA 8749 | -9/Scraptown | Visited Cyclists 8883 | -9/Scraptown | Visited Supply Room 8946 | -9/Scraptown | Visited Awakened 9008 | -9/Scraptown | Visited CPS Storage 9056 | -9/Scraptown | Visited UFD Registry 9361 | -9/Scraptown | Visited Assassins FH 9416 | -9/Scraptown | Registered with UFD as "Hardspawn" 9579 | -9/Scraptown | Discovered new exit (range 5) 10147 | -9/Scraptown | Visited Abandonware Association 10190 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 10190 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 10255 | -9/Scraptown | Visited Junk Cannon Lab 10296 | -9/Scraptown | Found Prototype Special Weapon 10296 | -9/Scraptown | Identified Junk Cannon 10632 | -9/Scraptown | Visited LU-1G1's Boring Crew 10769 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10778 | -9/Scraptown | Found DCF Scrap (27 items) 10920 | -9/Scraptown | Visited Sword Containment 10986 | -9/Scraptown | Visited Scrap Suit Storage 11094 | -9/Scraptown | Discovered new exit (range 5) 11279 | -9/Scraptown | Visited Botcube Research 11337 | -9/Scraptown | Visited Curators Association 11426 | -9/Scraptown | Visited Research Penetration Think Tank 11767 | -9/Scraptown | Found Botcube 12484 | -9/Scraptown | Found Scrap Suit 12901 | -9/Scraptown | Entered Factory 12901 | -6/Factory | Accompanied by 8 allies 12901 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 13236 | -6/Factory | Build established: Commander-Sprinter 13291 | -6/Factory | Identified exit to Lower Caves 13382 | -6/Factory | Fabricated Field Propulsion Array? 13427 | -6/Factory | Manually triggered Chute Trap 13427 | -6/Factory | Sucked down chute 13427 | -6/Factory | Entered Waste 13428 | -6/Waste | Met a frightened Derelict 13430 | -6/Waste | Spotted C-40 Crusher 13432 | -6/Waste | Spotted C-40 Crusher 13433 | -6/Waste | Spotted C-40 Crusher 13440 | -6/Waste | Spotted C-40 Crusher 13441 | -6/Waste | Discovered new exit (range 15) 13445 | -6/Waste | Entered Factory 13585 | -6/Factory | Scrapoids reinforcements arrived? 13653 | -6/Factory | Lost 5 allies 13663 | -6/Factory | Discovered new exit (range 10) 13665 | -6/Factory | Found Prototype Processor 13690 | -6/Factory | Build established: Hacker-Sprinter 13724 | -6/Factory | Scrapoid reinforcements arrived 13730 | -6/Factory | Entered Lower Caves 13730 | -6/Lower Caves | Accompanied by 6 allies 13750 | -6/Lower Caves | Identified exit to Lower Caves 13795 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13954 | -6/Lower Caves | Entered another Lower Caves area 13954 | -6/Lower Caves | Accompanied by 4 allies 13975 | -6/Lower Caves | Murdered Warlord Statue 14043 | -6/Lower Caves | Discovered new exit (range 11) 14183 | -6/Lower Caves | Entered Zion 14202 | -6/Zion | Discovered new exit (range 16) 14239 | -6/Zion | Gained Derelict followers 14255 | -6/Zion | Gained Derelict followers 14264 | -6/Zion | Given the Hacking Drone Bay 14264 | -6/Zion | Found Prototype Device 14264 | -6/Zion | Identified Hacking Drone Bay 14326 | -6/Zion | Turned away by Imprinter 14496 | -6/Zion | Attempted to imprint without authorization 14496 | -6/Zion | Attacked by Zionites 14531 | -6/Zion | Spotted 8Z-IML(B) 14533 | -6/Zion | Spotted 3U-OPS(B) 14548 | -6/Zion | 1C-UTU came to Zion's defense 14569 | -6/Zion | Core integrity fell below 50% 14574 | -6/Zion | Core integrity fell below 20% 14576 | -6/Zion | Destroyed by SU-UQH(l) with Ripper Last Messages --------------- 14567_ Lgt. Regenerative Plating destroyed. 14567_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 14569_ Critical hit (Destroy). 14569_ Field Propulsion Array destroyed. 14570_ Med. Storage Unit destroyed. 14570_ Imp. Reaction Control System destroyed. 14571_ Spear follow-up attack on 1C-UTU. 14571_ 1C-UTU suffers critical hit (Impale). 14571_ Imp. Flight Unit destroyed. 14572_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 14574_ Self-destruct Interrupter emitting active interruption sequence. 14574_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 14574_ Spear follow-up attack on 1C-UTU. 14575_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 14575_ Spear severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????###???????????????? | | ???????????????????????????### ##??????????????? | | ??????????????????????????## #??????????????? | | ??????????????????????????# < ##?????????????? | | ??????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# ##?????????????? | | ???????????????????????????## ##??????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #????????????????? | | ???????????????????####??#### #????????????????? | | ??????????????????## #### # #????????????????? | | ?????????????????## ##!/ # #????????????????? | | ?????????????????# =@l #????????????????? | | ?????????????###?#### &l #????????????????? | | ?????????##### ##???### ### #????????????????? | | ?????????# ###??####?# ##???????????????? | | ?????????# ## #### ### #???????????????? | | ?????????# ## ## #???????????????? | | ?????????# ##???????????????? | | ########?# #????????????????? | | """""""#?## #### ##????????????????? | | """"""#??#######??## ####??????????????? | | % ##########??## ## #####??????????? | | #### ### ##?????????? | | ### ##????????? | | ######## ## #????????? | | """""""#??????#"" #### #????????? | | """""""#??????#"& ##??# ## #????????? | | ########??????#""& ###?# ### ##????????? | | ???????????####### ### #?# ##?????????? | | ???????????# #### #?###??????????? | | ??????????## #??????????????? | | ??????????# ### #??????????????? | | ??????????## #?### ##??????????????? | | ???????????## #?### ##??????????????? | | ????????????## ### #####??????????? | | ?????????????## ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 74 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Recycling | Hacked System Restoration Module | -6/Factory | Extracted Adv. Sensor Array | -6/Factory | Extracted Imp. Salvage Targeting Computer | -6/Factory | Extracted Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Imp. Thermal Generator | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ H-77 Assassin | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-55 Commando | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Field Propulsion Array | x1 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatHelicalSaw Manual? 0 Play Time 03:01:13 Cumulative 799.7 hours Start 2024.08.09 @ 14:01:20 End 2024.08.10 @ 19:57:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 525 Adventurer 0 Explorer 0 Win Type - Total 114 Types 78/7/8/10/5/1/4/0/1 Lore% 71 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40deb81b-a94e-4614-9d6b-8b81fe3c2c2c